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Author SHA1 Message Date
developer 18785efc8c Merge pull request 'release v1.13.0: payments wallet mechanics + database point-in-time recovery' (#220) from development into master 2026-07-08 23:42:15 +00:00
developer 780ff68ec2 Merge pull request 'release: offline mode + local pass-and-play (hotseat) — proposed v1.12.0' (#212) from development into master 2026-07-07 14:40:43 +00:00
developer 57ff2d03f8 Merge pull request 'Release v1.11.0: PWA install + code-only PWA login + email/metrics fixes' (#187) from development into master 2026-07-05 21:02:08 +00:00
developer a9d0986e74 Merge pull request 'Release v1.10.0: banner colours + urgent, and 3 UI fixes' (#183) from development into master 2026-07-05 14:10:25 +00:00
developer 45957bdcd6 Merge pull request 'Release: promote development → master (old Android WebView support + unsupported-engine telemetry)' (#178) from development into master 2026-07-04 21:23:29 +00:00
developer 829e29a726 Merge pull request 'Release v1.8.0: prod build fix (re-promote)' (#175) from development into master 2026-07-03 21:48:13 +00:00
developer 399508f2f0 Merge pull request 'Release v1.8.0: promote development → master' (#173) from development into master 2026-07-03 21:31:25 +00:00
developer 3a18e683ca Merge pull request 'release: VK Mini App + landscape UI + dict v1.3.1 seed (development→master)' (#144) from development into master 2026-06-30 05:37:43 +00:00
developer 93d086a8a3 Merge pull request 'release: v1.7.0 — Telegram Mini App embedding enhancements' (#138) from development into master 2026-06-24 11:49:44 +00:00
developer 8fe1bdba6b Merge pull request 'release: v1.6.0 — promo deep-link seeds EN variant (+ UI nits)' (#135) from development into master 2026-06-23 21:02:19 +00:00
developer 7923b3cc09 Merge pull request 'release v1.5.1: support-relay card + topic-reopen fixes' (#133) from development into master 2026-06-23 16:54:01 +00:00
developer 4891216749 Merge pull request 'release v1.5.0: Telegram bot support relay' (#131) from development into master 2026-06-23 16:16:04 +00:00
developer f1b8769c89 Merge pull request 'release: v1.4.1 — Telegram nav (windowed, own back button, debug panel)' (#129) from development into master 2026-06-23 13:27:31 +00:00
developer b6f28a2423 Merge pull request 'release: v1.4.0 — Telegram launch diagnostic + dynamic SDK load' (#127) from development into master 2026-06-23 08:40:09 +00:00
developer e32ee9ce68 Merge pull request 'Release: development → master' (#125) from development into master 2026-06-22 22:36:42 +00:00
developer dc946a1faf Merge pull request 'release v1.2.2: edge HTTP/3 stall fix + db-size dashboard threshold' (#121) from development into master 2026-06-22 19:50:58 +00:00
developer 384bd143d0 Merge pull request 'Promote development → master: banner tip set + banner/push language fix' (#114) from development into master 2026-06-22 18:28:00 +00:00
developer c5d22fceca Merge pull request 'Promote development → master: Erudit blank star + dictionary v1.3.0 pin' (#111) from development into master 2026-06-22 13:12:01 +00:00
developer deaa7a29c5 Merge pull request 'Promote development → master (docs finalize + UI tweaks + Telegram name fallback)' (#108) from development into master 2026-06-22 07:27:40 +00:00
developer 24017bcb7f Merge pull request 'Promote development → master (deploy v2: versioning + visible jobs + rollback)' (#106) from development into master 2026-06-22 06:01:03 +00:00
developer 2c4f4b10dc Merge pull request 'Promote development → master (initial production release: pre-release line + Stage 18)' (#104) from development into master 2026-06-22 05:05:48 +00:00
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# Agent field notes — scrabble-game
Non-obvious, hard-won project knowledge that is **not** in the main docs (`CLAUDE.md`, `docs/*`,
`deploy/README.md`). Kept in the repo so it travels with a clone to any host. These are working
memory, not a spec — **verify any named file / flag / function against the current code before acting
on it**, and prefer the authoritative docs where they overlap. Add to this file as new gotchas turn up.
## Codegen & build
- **jetgen churns everything.** `backend/cmd/jetgen` regenerates go-jet code for *all* tables and may
reorder output. After running it, revert the churn on tables you did not touch and commit only your
table's change.
- **flatc is version-pinned** (`pkg/Makefile`, `REQUIRED_FLATC = 23.5.26`, hard-checked). A different
flatc silently churns the generated wire code and can flip wire defaults. Never regenerate FBS with
another flatc version.
- **gopls lags codegen.** Right after an FBS/jet regen, gopls shows phantom "undefined" errors. Trust
`go build` / `go test`, not the editor squiggles.
- **go-jet type mapping:** SQL `numeric``float64`, `interval``string`. Never store money as
`numeric` (float precision loss) — use **bigint minor units + a `Money` type**; store durations as
**int seconds**, not `interval`.
- **`go mod tidy` chokes on dot-free local module paths** (`scrabble/...`). Hand-edit `go.mod` when a
bump is needed. The solver (`../scrabble-solver`) is consumed via `go.work` replace locally, but a
prod bump goes through a solver **PR → master + a published tag**, not a local replace.
- **Run the whole CI suite locally before pushing** — unit + integration (`//go:build integration`,
Postgres) + the UI job + codegen check. Do not lean on CI to catch what a local run would.
- **CI runner shares this host's `/tmp` as a different user.** In workflow steps, write artifacts to
`${GITHUB_WORKSPACE}`, never a fixed `/tmp/...` path (cross-user permission failures otherwise).
- **pnpm corepack pre-flight flakes.** `pnpm exec` / `pnpm check` occasionally abort on a corepack
pre-flight. Dodge it by invoking the tool directly: `node_modules/.bin/<tool>`.
## Native Android build (Capacitor)
The native Android app is a Capacitor 8 wrapper of the `ui` SPA, scaffolded under
`ui/` (a Node project outside `go.work`). Hard-won bring-up facts — verify against current code:
- **Capacitor 8 needs JDK 21, not 17.** `@capacitor/android` compiles at `VERSION_21`; a JDK 17 Gradle
run dies with `error: invalid source release: 21`. Install sudo-free via the Homebrew **formula**
`brew install openjdk@21` (the `temurin@21` **cask** wants sudo for a system `.pkg`, unusable
non-interactively) + a user symlink into `~/Library/Java/JavaVirtualMachines/` so
`/usr/libexec/java_home -v 21` finds it. JDK 17 stays fine for `sdkmanager`/`avdmanager`.
- **Cap 8 SDK pins:** compileSdk/targetSdk **36**, minSdk **24**, Gradle **8.14.3**, AGP **8.13.0**
(`ui/android/variables.gradle`). Install `platforms;android-36` — Android Studio's newer
`android-36.1` does NOT satisfy compileSdk 36.
- **SDK is Android Studio's** at `~/Library/Android/sdk` (no `cmdline-tools` by default → `brew install
--cask android-commandlinetools`, then `sdkmanager`/`avdmanager --sdk_root=$HOME/Library/Android/sdk`).
Gradle finds it via **`ANDROID_HOME`** (`local.properties` is gitignored, machine-specific).
- **Build recipe:** `cd ui && pnpm build && node_modules/.bin/cap sync android`; then `cd ui/android &&
ANDROID_HOME=~/Library/Android/sdk JAVA_HOME=$(/usr/libexec/java_home -v 21) ./gradlew assembleDebug`
→ `ui/android/app/build/outputs/apk/debug/app-debug.apk`. Prefer the local `ui/node_modules/.bin/cap`
(dodges the corepack flake).
- **Emulator smoke:** existing AVDs `Pixel_10` / `Pixel_4_Android_10_API_29` / `Pixel_Android_9`;
`emulator -avd <name>`, `adb install -r <apk>`, `adb shell monkey -p ru.eruditgame.app -c
android.intent.category.LAUNCHER 1`, `adb exec-out screencap -p > x.png`. The boot wait needs `sleep`
→ run it as a **background** Bash task (foreground `sleep` is blocked). Browsers/WebView are cached, so a
full offline vs_ai turn is drivable via `adb shell input tap` (tap through the first-run coachmark tour —
each tap advances one step — then Hint places a suggested word; commit → the robot replies).
- **Android 15+ edge-to-edge safe-area (WebView-version-dependent, bit me on API 37).** targetSdk 36 forces
edge-to-edge — the WebView draws behind the status bar (top) and the gesture-nav home indicator (bottom).
On Android **WebView < 140**, `env(safe-area-inset-*)` wrongly reports **0**, so chrome relying on it draws
under the bars and is untappable: the top nav under the clock, and the game's bottom action bar's **centre**
button (Hint) under the home-indicator pill (side buttons still work; `navigation_mode`=2 is gesture nav).
Fix is CSS-only, in TWO parts: (1) Capacitor 8's **SystemBars** plugin (built into `@capacitor/core`,
`insetsHandling:'css'` default — no dep, no config) injects correct `--safe-area-inset-*`; consume them as
`--tg-safe-*: var(--safe-area-inset-*, env(safe-area-inset-*, 0px))` (`ui/src/app.css`) — fixes any consumer
that ALREADY applies the token (the bottom bars: `Game.svelte`/`Screen.svelte` `--tg-safe-bottom`).
(2) But a consumer that never applied the top inset on the native path is NOT fixed by the token alone — the
**header's** top inset was Telegram-fullscreen-scoped only, so the native header sat under the status bar on
EVERY WebView; it needed its own `.bar { padding-top: calc(var(--safe-area-inset-top, 0px) + 5px) }`
(`Header.svelte`, native-only via the plugin var; tg-fullscreen still overrides via specificity). **Measure
per element, don't eyeball** — a centred title at y=11 under a 54px bar reads as "fine" in a screenshot but
is overlapping; an emulator WebView auto-updated to ≥140 (Chrome 149) also hides the `env()`=0 half (so the
BOTTOM looks fine there while the user's < 140 device overlaps). **Inspect a live debug WebView** over CDP:
`adb forward tcp:9222 localabstract:$(adb shell cat /proc/net/unix | grep -o 'webview_devtools_remote_[0-9]*'
| head -1)`, then Playwright `chromium.connectOverCDP('http://localhost:9222')` → `page.evaluate` (read each
element's `getBoundingClientRect().top`, and `--safe-area-inset-*` vs `env(...)`).
- **`sharp` is whitelisted** in `ui/pnpm-workspace.yaml` (`allowBuilds: sharp: true`) — `@capacitor/assets`
uses it for `pnpm android:assets` (launcher icon/splash); else pnpm 11 raises `ERR_PNPM_IGNORED_BUILDS`.
- **Bundled offline dicts come from the `scrabble-dictionary` release** (`scrabble-dawg-<DICT_VERSION>.tar.gz`,
keyed on the `DICT_VERSION` Gitea var — the same source the backend image + CI `curl`), NOT
`scrabble-solver/dawg` (those are the solver's pinned test fixtures).
## Wire / schema evolution (client ↔ gateway ↔ backend)
- **FBS is additive-only.** Add **trailing** fields ("added trailing — backward-compatible"). Never
delete or reorder a mid-table field — **deprecate** it (`(deprecated)`); deleting shifts field IDs
and breaks older readers.
- **Retiring a domain field must also retire the WIRE field it fed** — by deprecation, not deletion,
and do not just zero it: a dead `0` the client dutifully syncs will clobber the real value.
- **The gateway transcodes FBS ↔ backend JSON DTOs in lockstep.** A wire change usually means editing
both the FBS schema and the backend DTO.
- **Seat display name is built in two places** — `game.Service` live events **and** the server REST
DTOs. Change both or they drift.
- **A per-viewer flag is computed only in the per-viewer REST DTO**; the client seeds it from REST,
then bumps it from the live event. Don't expect it on the shared broadcast.
## UI / Svelte 5
- **Never name a `$state` variable `state`.** `svelte-check` then misreads `$state` as a store
subscription. Rename (e.g. `view`).
- **Svelte trims literal edge whitespace** in markup. To keep a separator space, emit an expression:
`{' : '}`.
- **No global `.btn` / `.ghost` button classes.** Style buttons per-component with scoped CSS + design
tokens (mirror `NewGame`'s `.invite`).
- **A `$state` proxy fails structured-clone** when persisted to IndexedDB. Snapshot at the call site
with `$state.snapshot(...)` before storing.
## Platform / WebView quirks (Telegram, VK, iOS, native, old Android)
- **Telegram `showPopup` eats the user-activation.** Share / clipboard called from inside a
`showPopup` callback fail (no gesture). Use your own `Modal` for gesture-gated Web APIs.
- **iOS Telegram `<a download blob:>` navigates away** and strands the SPA. Deliver files by **Web
Share on mobile**, and only use a `<a download>` Blob path on **desktop**.
- **Android TG/VK WebViews** lack `navigator.share` and ignore `<a download>`. Deliver a
client-generated file by **copying it to the clipboard**.
- **VK Android WebView ignores `target=_blank`.** Open external links through `lib/links.ts`
(routes to `vk.com/away.php`). Verify on-device.
- **Per-platform file-delivery last hop differs** (TG / VK / plain browser) — there is a delivery
matrix; do not re-litigate it without new on-device facts.
- **Old Android System WebView floor ≈ Chrome 67.** The bundle targets **es2019** (esbuild lowers
syntax), a conditional `core-js` polyfill loads only on old engines, and `index.html` has a boot
gate (BigInt / Proxy are the hard block → the unsupported-engine screen). There's also a `vmin`
glyph fallback for old rendering.
- **iOS WKWebView overscroll and Telegram swipe-to-close are not reproducible in Playwright.** Verify
those live on the deployed contour, not in the e2e.
- **Telegram Desktop Mini App shows a persistent bottom-right loader** — that's the long-lived
Subscribe stream, cosmetic, deliberately left as-is.
## Testing
- **UI test layers:** vitest (node env, pure logic, **no jsdom**) + Playwright **mock** e2e. The mock
e2e **bypasses the codec**, so wire/codec bugs need **codec unit tests**, not e2e coverage.
- **Mock overlay blocks e2e.** The cold-load overlay must be instant under the mock build or it
intercepts Playwright taps.
- **Mock tile pools lack a blank `'?'`.** The seeded game `G1` hard-codes one; flip `G1`'s variant to
eyeball per-variant tiles.
- **Durable Playwright MCP servers** (chromium + webkit) exist for UI inspection (there's a
plugin-config gotcha in wiring them).
- **The `playwright test` runner can't *fetch* browsers in this sandbox** — `playwright install` dies
with `EBADF` against the Playwright CDN (blocked network), even with the sandbox off. Run the e2e in
**CI** (the `ui` job installs chromium+webkit), or drive a state live through the **Playwright MCP**
browser against a local `vite --mode mock` server for visual verification. **But if chromium/webkit are
already cached** in `~/Library/Caches/ms-playwright/`, `playwright test` runs locally fine (only the CDN
fetch is blocked) — the native offline-first e2e was run green locally this way (chromium + webkit),
its dawgs from the sibling `../../scrabble-solver/dawg` via the webServer's `bundle-dicts.mjs` fallback.
- **A native (Capacitor) e2e must inject `window.androidBridge`, NOT `window.Capacitor.getPlatform`.**
`@capacitor/core` (pulled in during boot by `initNativeShell`'s dynamic `@capacitor/app` import)
**replaces** any pre-set `window.Capacitor` with its own shim and derives the platform from
`window.androidBridge` (android) / `window.webkit.messageHandlers` (ios) — so a bare injected
`Capacitor.getPlatform: () => 'android'` is clobbered to `web` and the boot falls to `/login`. Inject
`window.androidBridge = { postMessage(){} }` in an `addInitScript` (see `e2e/native.spec.ts` `simulateNative`);
`initNativeShell` is written to tolerate the stub bridge (`try/catch` round the `@capacitor/app` addListener).
- **`docker run -p ...` boot tests fail from the shell** (published ports unreachable in this env).
Use **testcontainers** for container-backed tests.
- **Distroless images run as UID 65532 (nonroot).** Bind-mounted TLS keys must be **0644** (not 0600)
or the service crash-loops on start.
## Deploy / test contour (operational)
- **The TEST contour runs on THIS dev host.** Inspect it via `docker` / Prometheus. A host-side
`curl` to caddy **hangs** (NAT hairpin) — don't debug the edge that way.
- **The contour's client IP is the home-router SNAT address**, not the real external IP. Correct in
prod, not a bug — which is why the IP ban / blocklist are **prod-only**.
- **The contour is one shared env, last-deploy-wins.** Keep a multi-PR batch a **linear stack** (one
PR, one deploy) so deploys don't clobber each other.
- **A schema/wire PR breaks the contour** until a `DROP SCHEMA` + backend restart. Note such a
prerelease step in `PRERELEASE.md`.
- **A contour DB wipe resets the account but not the client's stored locale**; the reconciler then
syncs the stale locale, masking a fresh TG `language_code` seed. Clear client prefs too when testing
locale.
- **`DNS=` in `TEST_AWG_CONF` pins the VPN netns to 1.1.1.1** → internal names go NXDOMAIN → the
bot-link silently dies. Diagnose from inside the netns.
- **Swap one contour service to a local image** without deploy secrets via a busybox-in-the-netns
socket-inspect trick (single-service recreate).
- **A rolling deploy did NOT recreate caddy on a config-only change.** Force `--force-recreate` for
caddy; don't trust "deploy green" for an edge-config change.
- **A new gateway edge route MUST be added to the Caddyfile `@gateway` matcher** or it falls through
to the landing catch-all. Add a CI probe for the route.
- **Prod caddy logs warnings only, no access log.** Trace a request via the backend "http request"
telemetry log or Tempo, not caddy.
- **Confirm a release is live without SSH** by grepping the served SPA: `__APP_VERSION__` inside
`/assets/main-*.js`.
- **"App hangs on load" was a dead HTTP/3 advert:** caddy sent `Alt-Svc: h3` with no UDP/443 open;
clients cache it ~30 days. Fix with `Alt-Svc: clear`.
- **Config-poison deploy loop:** a crash-looping config-mounted service + a missing bind source
produces a root-owned directory that then fails deploys. Break it by removing the root-owned dir.
- **Maintenance-window contract** (planned-deploy 503): a marker header, `/_gm` exempt, the flag spans
the whole roll, the SPA overlay reloads on recovery. Don't break these invariants.
- **A new dictionary goes live via a `/_gm/dictionary` upload, NOT a redeploy.** In-flight games keep
their pinned version. The **owner** does the upload.
- **Renderer deploy job flakes** on the skia-canvas GitHub binary download when its lockfile changes —
re-run, it's not your code.
## Repo workflow
- **PR-based, zero issues.** Work is tracked via PRs + `PRERELEASE.md`. "заведи задачу" means *do it*
/ add a plan line — not file a tracker issue.
- **`tea` CLI for all Gitea ops** (PRs, secrets, variables, dispatch). `gh` does **not** work here. The
agent **cannot self-approve** a PR but **can merge** it after the owner approves. Watch the
stale-mergeable trap (re-check mergeability right before merging).
- **Watch every push/merge/deploy to green** with `python3 ~/.claude/bin/gitea-ci-watch.py`, launched
**bare** under a background task. It polls run-level conclusions; its `ALL GREEN` already covers the
gated deploy job. Pass `--no-runs 600` when the runner is busy. A **merge** is the most-forgotten
case — watch the post-merge runs too.
- **After a merge, switch to the merged-into branch** (`development`/`master`), pull, and prune the
local feature branch.
- **The contour deploy probe checks the backend `/readyz`**; a PR deploy builds the PR's own code; a
wedged contour can be recovered by recreating the host container set.
## Domain semantics (not obvious from the code)
- **Account deletion must NOT delete any user messages** — including feedback / support. Interview the
owner on every deletion point before wiring it.
- **`account.time_zone` is `NOT NULL DEFAULT 'UTC'`, seeded from a detected ±HH:MM offset.** An email
account row is created at the **code-request** step, not at confirmation.
- **The robot has two distinct time windows:** a **sleep window** (~00:0007:00, gates its moves and
nudges) vs the **player away window** (turn-timeout only). "окно отсутствия" in dialogue = the
**sleep** window.
## Production topology
- **Two prod hosts.** `main` — full stack + ACME/edge (Selectel); `tg` — Telegram bot only (vdsina).
SSH aliases `scrabble-main-ops` / `scrabble-tg-ops`. Deploy is **manual dispatch only**, rolling +
health-gated + auto-rollback. Hosts are provisioned by `deploy/ansible/` (inventory + vars there —
the source of truth for IPs/roles).
- **The agent has targeted root SSH** to the hosts (and may run the prod Ansible). Surface every
owner-side step **before** a deploy, not after.
## Feature-area pointers (state lives in the linked docs/plans, not here)
- **Monetization** — «Фишка» currency, per-platform wallets, ads. Agreements in
`docs/PAYMENTS_DECISIONS_ru.md`; a phased plan (E0E9). go-jet money rule above applies.
- **PITR** — pgBackRest → Selectel S3 (encrypted, 30-day), currently **gated off**; runbook in
`deploy/README.md`. Gotcha: run pgBackRest via docker-exec **as the `postgres` user** with
`--pg1-user=scrabble`.
- **Offline mode** — the robot brain, move generator/validator/scorer and DAWG reader are **JS ports**
of the Go engine, bundled client-side and **parity-pinned** by golden tests. Multi-phase; native
offline-first bundles the dictionaries.
- **VK ID web login** — raw OAuth 2.1 against `id.vk.com`, a **separate VK "Web" app** from the Mini
App, server-side confidential code exchange.
- **Email relay** — Selectel SMTP + confirm / link / unlink / deletion codes + alerts.
- **Native Android** — Capacitor bundle model, client-version gate, offline-first, RuStore; the
design lives in `docs/ARCHITECTURE.md` (§2 gate, §3 identity, §13 native build).
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# Manual signed-APK build for the standalone Android app (RuStore). Runs ONLY from master, ONLY on
# workflow_dispatch with confirm=build — the same deliberate-manual shape as prod-deploy.yaml, never on
# a PR. It builds the native-flavoured SPA, bundles the offline dictionaries into the APK assets, and
# assembles a release APK, uploaded as a run artifact (RuStore upload stays manual for the MVP).
#
# Signing degrades gracefully: with the ANDROID_KEYSTORE_* secrets present the APK is signed; without
# them build.gradle produces an UNSIGNED release APK (so a dry run still proves the whole pipeline).
# The keystore is a publication prerequisite — see deploy/README.md (Android build/release runbook).
# The toolchain is self-provisioned here (JDK 21 + a cached Android SDK), so the runner host needs
# nothing pre-installed.
name: android-build
run-name: "android build ${{ github.sha }}"
on:
workflow_dispatch:
inputs:
confirm:
description: 'Type "build" to confirm an APK build from master.'
required: true
default: ""
permissions:
contents: read
env:
NO_COLOR: "1"
# The dictionary release, one source of truth (same Gitea variable the backend image + CI use). It
# both fetches the DAWGs and labels the bundled files (VITE_DICT_VERSION must equal __DICT_VERSION__).
DICT_VERSION: ${{ vars.DICT_VERSION }}
VITE_DICT_VERSION: ${{ vars.DICT_VERSION }}
# Hide in-app purchases in the RuStore MVP (RuStore, not Google Play — VITE_GP_BUILD stays unset).
VITE_PAYMENTS_DISABLED: "1"
# The update overlay's store target; empty until publication (the button no-ops, and the version gate
# is dormant in the MVP so it never fires). Set the ANDROID_RUSTORE_URL variable when the app is live.
VITE_RUSTORE_URL: ${{ vars.ANDROID_RUSTORE_URL }}
# Host-executor runner: the Android SDK is pre-installed on the host. Override ANDROID_SDK_DIR if it
# lives elsewhere (the default matches deploy/README.md's install path).
ANDROID_HOME: ${{ vars.ANDROID_SDK_DIR || '/opt/android-sdk' }}
ANDROID_SDK_ROOT: ${{ vars.ANDROID_SDK_DIR || '/opt/android-sdk' }}
jobs:
build:
if: ${{ github.ref == 'refs/heads/master' && inputs.confirm == 'build' }}
runs-on: ubuntu-latest
defaults:
run:
shell: bash
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
# Host-executor runner: the Android SDK is pre-installed on the host (JDK 21 comes from setup-java
# below). Fail fast + legibly if the runner user cannot read/execute it or a needed package is
# missing — this doubles as the runner-access check (deploy/README.md).
- name: Verify the host Android SDK
run: |
sm="$ANDROID_HOME/cmdline-tools/latest/bin/sdkmanager"
if [ ! -x "$sm" ]; then
echo "::error::sdkmanager not found/executable at $sm — set the ANDROID_SDK_DIR variable if the SDK lives elsewhere, or grant the runner user read+exec: sudo chmod -R a+rX \"$ANDROID_HOME\""; exit 1
fi
for pkg in "platforms/android-36" "build-tools"; do
if [ ! -d "$ANDROID_HOME/$pkg" ]; then
echo "::error::missing $ANDROID_HOME/$pkg — run: \"$sm\" 'platforms;android-36' 'build-tools;36.0.0'"; exit 1
fi
done
echo "Android SDK OK at $ANDROID_HOME"; "$sm" --version
- name: Compute version + native build env
id: prep
env:
PUBLIC_BASE_URL: ${{ vars.PROD_PUBLIC_BASE_URL }}
run: |
# A store release must sit on an exact vMAJOR.MINOR.PATCH tag (G tags before dispatch) so the
# versionCode is deterministic and strictly increasing across uploads. Refuse anything else
# rather than derive a versionCode from a "-N-gSHA" describe.
desc="$(git describe --tags --exact-match 2>/dev/null || true)"
case "$desc" in
v[0-9]*.[0-9]*.[0-9]*) ;;
*) echo "::error::HEAD is not on a clean vX.Y.Z tag (git describe --exact-match = '${desc:-none}'); tag the release first"; exit 1 ;;
esac
v="${desc#v}"
IFS=. read -r MA MI PA <<< "$v"
# 10# forces base-10 so a zero-padded part is never read as octal.
code=$(( 10#$MA * 1000000 + 10#$MI * 1000 + 10#$PA ))
# The native SPA talks to the production origin (reuse the prod public base URL); strip any
# trailing slash so the Connect endpoint never doubles it.
gateway="${PUBLIC_BASE_URL%/}"
{
echo "tag=$desc"
echo "name=$v"
echo "code=$code"
echo "gateway=$gateway"
} >> "$GITHUB_OUTPUT"
echo "release $desc -> versionName $v versionCode $code, gateway $gateway"
# Same release + fetch as the Go/UI jobs in ci.yaml — the bundled dicts come from this tarball,
# NOT the scrabble-solver sibling (ui is a Node project outside go.work).
- name: Fetch dictionary DAWGs
run: |
mkdir -p "${GITHUB_WORKSPACE}/dawg"
curl -fsSL -o /tmp/dawg.tar.gz "https://gitea.iliadenisov.ru/developer/scrabble-dictionary/releases/download/${DICT_VERSION}/scrabble-dawg-${DICT_VERSION}.tar.gz"
tar xzf /tmp/dawg.tar.gz -C "${GITHUB_WORKSPACE}/dawg"
ls -la "${GITHUB_WORKSPACE}/dawg"
- name: Set up Node
uses: actions/setup-node@v4
with:
node-version: 22
- name: Install pnpm
run: npm install -g pnpm@11.0.9
- name: Install deps
working-directory: ui
run: pnpm install --frozen-lockfile
- name: Build the SPA (native flavour)
working-directory: ui
env:
VITE_GATEWAY_URL: ${{ steps.prep.outputs.gateway }}
VITE_APP_VERSION: ${{ steps.prep.outputs.tag }}
run: pnpm run build
# Copy the release DAWGs into dist/dict/<variant>@<version>.dawg for the offline-first bundled tier
# (after the build, before cap sync copies dist/ into the native assets).
- name: Bundle the dictionaries
working-directory: ui
env:
DICT_DIR: ${{ github.workspace }}/dawg
run: node scripts/bundle-dicts.mjs
- name: Set up JDK 21
uses: actions/setup-java@v4
with:
distribution: temurin
java-version: "21"
# Local cap binary (dodges the corepack pre-flight flake); syncs dist/ (incl. dict/) + native deps.
- name: Sync the native project
working-directory: ui
run: node_modules/.bin/cap sync android
- name: Decode the release keystore
id: keystore
env:
ANDROID_KEYSTORE_BASE64: ${{ secrets.ANDROID_KEYSTORE_BASE64 }}
run: |
if [ -n "$ANDROID_KEYSTORE_BASE64" ]; then
printf '%s' "$ANDROID_KEYSTORE_BASE64" | base64 -d > "${GITHUB_WORKSPACE}/release.jks"
echo "file=${GITHUB_WORKSPACE}/release.jks" >> "$GITHUB_OUTPUT"
echo "keystore decoded -> signed release build"
else
echo "file=" >> "$GITHUB_OUTPUT"
echo "::warning::ANDROID_KEYSTORE_BASE64 is not set — building an UNSIGNED release APK (not installable/publishable)"
fi
- name: Assemble the release APK
working-directory: ui/android
env:
ANDROID_KEYSTORE_FILE: ${{ steps.keystore.outputs.file }}
ANDROID_KEYSTORE_PASSWORD: ${{ secrets.ANDROID_KEYSTORE_PASSWORD }}
ANDROID_KEY_ALIAS: ${{ secrets.ANDROID_KEY_ALIAS }}
ANDROID_KEY_PASSWORD: ${{ secrets.ANDROID_KEY_PASSWORD }}
run: ./gradlew assembleRelease -PversionCode=${{ steps.prep.outputs.code }} -PversionName=${{ steps.prep.outputs.name }} --console=plain
- name: Upload the APK artifact
uses: actions/upload-artifact@v4
with:
name: erudit-${{ steps.prep.outputs.name }}-apk
path: ui/android/app/build/outputs/apk/release/*.apk
if-no-files-found: error
-92
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@@ -353,11 +353,6 @@ jobs:
# for the server-side confidential code exchange — a SEPARATE VK app from the Mini
# App above. One VK ID "Web" app serves every contour -> unprefixed secret.
GATEWAY_VK_ID_CLIENT_SECRET: ${{ secrets.GATEWAY_VK_ID_CLIENT_SECRET }}
# Client-version gate (ARCHITECTURE.md §2): one plain (unprefixed) variable serves every
# contour. In the test contour the stamped client version is a commit hash (unparseable ⇒
# fail-open), so setting these only enforces on real semver prod builds. Empty ⇒ dormant.
GATEWAY_MIN_CLIENT_VERSION: ${{ vars.GATEWAY_MIN_CLIENT_VERSION }}
GATEWAY_RECOMMENDED_CLIENT_VERSION: ${{ vars.GATEWAY_RECOMMENDED_CLIENT_VERSION }}
# Planted honeytoken bearer: presenting it flags the caller (logs + a ban metric on
# test where the IP ban is off; a 24h IP ban on prod). Per-contour secret; empty = trap off.
GATEWAY_HONEYTOKEN: ${{ secrets.TEST_GATEWAY_HONEYTOKEN }}
@@ -371,13 +366,6 @@ jobs:
SMTP_RELAY_HOST: ${{ vars.SMTP_RELAY_HOST }}
SMTP_RELAY_PORT: ${{ vars.SMTP_RELAY_PORT }}
SMTP_RELAY_TLS: ${{ vars.SMTP_RELAY_TLS }}
# Direct-rail (Robokassa) sandbox intake on the contour: the test shop's merchant login +
# Password1/Password2. IsTest is forced to 1 below so the contour can never take real money
# (independent of the shop's own mode). Empty login leaves the direct rail off.
ROBOKASSA_MERCHANT_LOGIN: ${{ secrets.TEST_BACKEND_ROBOKASSA_MERCHANT_LOGIN }}
ROBOKASSA_PASSWORD1: ${{ secrets.TEST_BACKEND_ROBOKASSA_PASSWORD1 }}
ROBOKASSA_PASSWORD2: ${{ secrets.TEST_BACKEND_ROBOKASSA_PASSWORD2 }}
ROBOKASSA_TEST: "1"
SMTP_RELAY_FROM: ${{ vars.TEST_SMTP_RELAY_FROM }}
# Operator alerts: backend admin emails (new feedback / complaints) + Grafana
# infra alerts. Distinct senders + recipients; Grafana uses the relay's STARTTLS
@@ -412,9 +400,6 @@ jobs:
# the VK ID redirect URL is derived from PUBLIC_BASE_URL in the run step below.
VITE_VK_APP_LINK: ${{ vars.VITE_VK_APP_LINK }}
VITE_VK_APP_ID: ${{ vars.VITE_VK_APP_ID }}
# Rewarded-ad test stub: set TEST_VITE_ADS_STUB=1 to swap real ads for a toast on the
# contour (empty = real ads, for capturing the real VK ad result). Prod never sets it.
VITE_ADS_STUB: ${{ vars.TEST_VITE_ADS_STUB }}
# VITE_GATEWAY_URL omitted: the SPA is served same-origin, so it stays the
# compose ":-" empty default. Other unset vars likewise fall to their defaults.
POSTGRES_DB: ${{ vars.TEST_POSTGRES_DB }}
@@ -512,83 +497,6 @@ jobs:
docker logs --tail 50 scrabble-backend || true
exit 1
- name: Probe the /offer/ public offer page is served
run: |
set -u
# /offer/ is rendered by the render sidecar: it splices the live catalog price list
# (fetched from the backend's internal endpoint) into the committed ui/legal/offer_ru.md.
# If the @offer caddy route is missing, the request falls to the landing shell (also 200),
# and if the backend fetch fails the sidecar returns 502 — so assert offer-specific content
# (the seller INN, §11) AND that the pricing marker was substituted (proves the fetch +
# splice ran), never just the status. Data-independent: an empty catalog still substitutes
# the marker with nothing, so "pricing_template" must be absent either way.
# Full body is needed (the INN is in §11 and the marker check spans the page), so this
# cannot be a head-only probe like the legal one. Retry with a timeout instead: the offer is
# now bilingual (RU + EN, larger), and a single-shot fetch can race the renderer's restart in
# the same deploy.
ok=
for i in $(seq 1 20); do
out="$(docker run --rm --network edge alpine:3.20 wget -q -T 10 -O - http://scrabble/offer/ 2>&1 || true)"
if echo "$out" | grep -q "290210610742" && ! echo "$out" | grep -q "pricing_template"; then
echo "ok: /offer/ serves the rendered offer with the price list spliced in"
ok=1
break
fi
sleep 3
done
if [ -z "$ok" ]; then
echo "FAIL: /offer/ did not serve the rendered offer (route fell through, or the price splice failed)"
docker logs --tail 50 scrabble-renderer || true
docker logs --tail 50 scrabble-backend || true
docker logs --tail 50 scrabble-landing || true
exit 1
fi
- name: Probe the /privacy/ and /eula/ legal pages are served
run: |
set -u
# /privacy/ and /eula/ are static legal markdown rendered by the render sidecar. If the
# @legal caddy route is missing they fall to the landing shell (also 200, canonical
# erudit-game.ru/), so assert the page-specific canonical URL — it uniquely identifies the
# rendered legal doc reaching the edge, not the landing catch-all. Read only the <head>
# (head -c 4096; the canonical link sits in the first bytes): the check is then
# size-independent, so the large EULA page does not exceed the timeout while the monitoring
# stack is still booting post-deploy and starving the CPU-capped renderer. Retry like the
# landing/gateway/backend probe to ride out that window.
for route in privacy eula; do
ok=
for i in $(seq 1 20); do
head_out="$(docker run --rm --network edge alpine:3.20 sh -c "wget -q -T 10 -O - http://scrabble/${route}/ 2>/dev/null | head -c 4096" || true)"
if printf '%s' "$head_out" | grep -qF "erudit-game.ru/${route}/"; then
echo "ok: /${route}/ serves the rendered legal page"
ok=1
break
fi
sleep 3
done
if [ -z "$ok" ]; then
echo "FAIL: /${route}/ did not serve the rendered legal page (@legal route missing?)"
docker logs --tail 50 scrabble-renderer || true
exit 1
fi
done
- name: Probe the /pay/ callback route reaches the gateway
run: |
set -u
# /pay/robokassa/result must reach the gateway, not fall to the landing catch-all. An
# unsigned probe is rejected downstream, so the gateway answers a 4xx/5xx (never a 200 or
# a 404 landing.html), which proves the edge route is wired.
out="$(docker run --rm --network edge alpine:3.20 wget -S -q -O /dev/null http://scrabble/pay/robokassa/result 2>&1 || true)"
echo "$out" | grep -E "HTTP/" || true
if echo "$out" | grep -qE "HTTP/1\.1 (4|5)[0-9][0-9]"; then
echo "ok: /pay/ reaches the gateway (non-landing response)"
else
echo "FAIL: /pay/robokassa/result did not reach the gateway (landing catch-all?)"
docker logs --tail 50 scrabble-gateway || true
exit 1
fi
- name: Probe the /dict edge route reaches the gateway
run: |
set -u
-19
View File
@@ -99,33 +99,14 @@ jobs:
GRAFANA_ADMIN_PASSWORD: ${{ secrets.PROD_GRAFANA_ADMIN_PASSWORD }}
TELEGRAM_BOT_TOKEN: ${{ secrets.PROD_TELEGRAM_BOT_TOKEN }}
GATEWAY_VK_APP_SECRET: ${{ secrets.GATEWAY_VK_APP_SECRET }}
# Robokassa direct-rail (backend BACKEND_ROBOKASSA_*): the prod shop login + the pass phrases
# that sign the launch request / verify the Result callback, and the test-mode flag — a var so
# go-live is a flag flip, not a secret redeploy ("1" runs test payments against the test
# passwords; empty/"0" is live). An empty login leaves the direct rail disabled.
ROBOKASSA_MERCHANT_LOGIN: ${{ secrets.PROD_BACKEND_ROBOKASSA_MERCHANT_LOGIN }}
ROBOKASSA_PASSWORD1: ${{ secrets.PROD_BACKEND_ROBOKASSA_PASSWORD1 }}
ROBOKASSA_PASSWORD2: ${{ secrets.PROD_BACKEND_ROBOKASSA_PASSWORD2 }}
ROBOKASSA_TEST: ${{ vars.PROD_BACKEND_ROBOKASSA_TEST }}
# VK ID web login: the "Web" app id (the gateway reuses it as GATEWAY_VK_ID_APP_ID at
# runtime) + the app's protected key. Both shared across contours. The redirect URL is
# derived from PUBLIC_BASE_URL in deploy/write-prod-env.sh.
VITE_VK_APP_ID: ${{ vars.VITE_VK_APP_ID }}
GATEWAY_VK_ID_CLIENT_SECRET: ${{ secrets.GATEWAY_VK_ID_CLIENT_SECRET }}
# Client-version gate (ARCHITECTURE.md §2): plain (unprefixed) vars, shared across contours
# (empty ⇒ dormant). On prod the stamped client version is a real semver, so the gate enforces
# here — set GATEWAY_MIN_CLIENT_VERSION to the release in the same rollout that ships a breaking
# wire change; bump GATEWAY_RECOMMENDED_CLIENT_VERSION (≥ min) to nudge upgrades softly.
GATEWAY_MIN_CLIENT_VERSION: ${{ vars.GATEWAY_MIN_CLIENT_VERSION }}
GATEWAY_RECOMMENDED_CLIENT_VERSION: ${{ vars.GATEWAY_RECOMMENDED_CLIENT_VERSION }}
# Planted honeytoken bearer: presenting it earns a 24h IP ban + a high-severity alarm.
# Per-contour secret; empty = trap off. Rendered by deploy/write-prod-env.sh.
GATEWAY_HONEYTOKEN: ${{ secrets.PROD_GATEWAY_HONEYTOKEN }}
# Community IP blocklist (Spamhaus DROP): opt-in. Set _ENABLED=true + _URL (the feed) once
# verified; _ALLOW is a comma-separated never-block set (own infra). Empty ⇒ off.
GATEWAY_BLOCKLIST_ENABLED: ${{ vars.PROD_GATEWAY_BLOCKLIST_ENABLED }}
GATEWAY_BLOCKLIST_URL: ${{ vars.PROD_GATEWAY_BLOCKLIST_URL }}
GATEWAY_BLOCKLIST_ALLOW: ${{ vars.PROD_GATEWAY_BLOCKLIST_ALLOW }}
# Signs the finished-game export download URLs (backend BACKEND_EXPORT_SIGN_KEY).
EXPORT_SIGN_KEY: ${{ secrets.PROD_EXPORT_SIGN_KEY }}
# Transactional email via the shared Selectel relay (confirm-codes): one account for
-10
View File
@@ -61,19 +61,9 @@ jobs:
# the SAME env.sh (email / VK login / Grafana alerts survive a rollback). TELEGRAM_MINIAPP_URL
# and GRAFANA_ROOT_URL are derived from PUBLIC_BASE_URL in deploy/write-prod-env.sh.
GATEWAY_VK_APP_SECRET: ${{ secrets.GATEWAY_VK_APP_SECRET }}
# Robokassa direct-rail: the rollback re-renders the same runtime env (write-prod-env.sh), so
# it must carry the same credentials or the direct rail goes dark after a rollback.
ROBOKASSA_MERCHANT_LOGIN: ${{ secrets.PROD_BACKEND_ROBOKASSA_MERCHANT_LOGIN }}
ROBOKASSA_PASSWORD1: ${{ secrets.PROD_BACKEND_ROBOKASSA_PASSWORD1 }}
ROBOKASSA_PASSWORD2: ${{ secrets.PROD_BACKEND_ROBOKASSA_PASSWORD2 }}
ROBOKASSA_TEST: ${{ vars.PROD_BACKEND_ROBOKASSA_TEST }}
VITE_VK_APP_ID: ${{ vars.VITE_VK_APP_ID }}
GATEWAY_VK_ID_CLIENT_SECRET: ${{ secrets.GATEWAY_VK_ID_CLIENT_SECRET }}
GATEWAY_HONEYTOKEN: ${{ secrets.PROD_GATEWAY_HONEYTOKEN }}
# Community IP blocklist — rendered on rollback too so a rollback keeps the same edge policy.
GATEWAY_BLOCKLIST_ENABLED: ${{ vars.PROD_GATEWAY_BLOCKLIST_ENABLED }}
GATEWAY_BLOCKLIST_URL: ${{ vars.PROD_GATEWAY_BLOCKLIST_URL }}
GATEWAY_BLOCKLIST_ALLOW: ${{ vars.PROD_GATEWAY_BLOCKLIST_ALLOW }}
EXPORT_SIGN_KEY: ${{ secrets.PROD_EXPORT_SIGN_KEY }}
SMTP_RELAY_USER: ${{ secrets.SMTP_RELAY_USER }}
SMTP_RELAY_PASS: ${{ secrets.SMTP_RELAY_PASS }}
-1193
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File diff suppressed because it is too large Load Diff
-8
View File
@@ -156,11 +156,3 @@ The `ui` module is a Node project (pnpm), **not** in `go.work`; it is the `ui` j
the single `.gitea/workflows/ci.yaml`. Committed edge codegen under `ui/src/gen/`
(regenerate with `pnpm codegen`); pnpm build-script approval lives in
`ui/pnpm-workspace.yaml` (`allowBuilds: esbuild: true`).
## Agent field notes
Non-obvious, hard-won knowledge the agent has accumulated that is **not** captured in the docs above,
kept in the repo so it travels with a clone. Verify any named file/flag against current code before
acting on it.
@.claude/CLAUDE.md
+79 -276
View File
@@ -33,11 +33,11 @@ status — without re-deriving decisions.
| E1 | Trusted platform signal | 1 | DONE |
| E2 | Currency + benefit core | 1 | DONE |
| E3 | Wallet UI | 1 | DONE |
| E4 | Durability (PITR) | 2 | DONE |
| E5 | Payment intake | 2 | DONE |
| E6 | Ads | 2 | DONE |
| E7 | Admin, reports & catalog | 2 | DONE |
| E8 | Guest limits | — | DONE |
| E4 | Durability (PITR) | 2 | WIP |
| E5 | Payment intake | 2 | TODO |
| E6 | Ads | 2 | TODO |
| E7 | Admin & reports | 2 | TODO |
| E8 | Guest limits | — | TODO |
| E9 | Tournament fee | future | TODO |
**Release 1** = full mechanics with no real money, exercised via `admin_grant` (E0→E1→E2→E3).
@@ -446,8 +446,8 @@ noun agreement). Svelte whitespace/`$state` naming gotchas apply.
## E4 — Durability (PITR)
**Status:** DONE — armed + restore-drilled on prod (v1.13.0, 2026-07-09). · **Release 2** ·
depends on: E0 (schema exists) · mechanics: PAYMENTS §14 (D4).
**Status:** WIP — repo artifacts landed; **prod arming pending** (owner-coordinated, before
E5). · **Release 2** · depends on: E0 (schema exists) · mechanics: PAYMENTS §14 (D4).
**Goal.** Continuous WAL archiving with point-in-time recovery, armed **before the first
real money** is accepted (E5 prod). Protects both money and game data.
@@ -479,73 +479,30 @@ real money** is accepted (E5 prod). Protects both money and game data.
`-n backend`, silently excluding `payments`); manual-restore runbook updated.
- Full PITR runbook + arming sequence + recorded assessment in `deploy/README.md`.
**Prod arming (completed 2026-07-09 with the v1.13.0 release).** Owner created the Selectel S3
bucket (`erudite`, ru-6) + the `PROD_PGBACKREST_*` secrets/variables (incl. `ARCHIVE_MODE=on`);
promoted `development → master` → `prod-deploy` (archive_mode on behind the maintenance window),
then `stanza-create` + first base backup (31.9 MB cluster → 3.7 MB in the repo) + `check`, the
Ansible `-e pitr_enabled=true` timer, and a restore drill on an isolated one-shot target (data
intact, then wiped). Exact steps: `deploy/README.md` (point-in-time recovery — arming).
**Prod arming (SEPARATE — owner-coordinated, before E5; NOT the artifacts PR).** Owner creates
the Selectel S3 bucket + the `PROD_PGBACKREST_*` secrets/variables (incl. `ARCHIVE_MODE=on`);
then promote `development → master` → `prod-deploy` (archive_mode on behind the maintenance
window), `pgbackrest stanza-create` + first base backup + `check`, re-run Ansible with
`-e pitr_enabled=true`, and run the restore drill on an isolated one-shot target. Exact steps:
`deploy/README.md` (point-in-time recovery — arming).
**Tests.** Restore drill on an isolated one-shot instance (base + WAL → target timestamp),
recorded in `deploy/README.md`. No app-level tests. Local verification: `docker compose config`
valid + the custom PG image builds (archiving inert on the contour).
**Done-criteria (met).** WAL archiving live on prod PG (v1.13.0); a restore verified on an
isolated one-shot target; cost + perf assessment reviewed; runbook current in
`deploy/README.md`.
**Done-criteria.** Artifacts merged with archiving inert. **Fully done** at arming: WAL
archiving live on prod PG; a timed restore verified; cost + perf assessment reviewed; runbook
current in `deploy/README.md`.
**Notes/risks.** The repository **cipher passphrase is unrecoverable if lost** — stored apart
from the S3 keys. Manual/timer pgBackRest runs use `docker exec -u postgres … --pg1-user=scrabble`
(docker exec is root; the DB superuser role is `scrabble`, not `postgres`) — the systemd timer
+ the runbook carry this. Enabling `archive_mode` restarts postgres (rode the prod-deploy
maintenance window). Migrations stay expand-contract so image rollback remains DB-safe with PITR.
from the S3 keys. Enabling `archive_mode` restarts postgres (rides the prod-deploy maintenance
window). Migrations stay expand-contract so image rollback remains DB-safe alongside PITR.
---
## E5 — Payment intake
**Status:** DONE · **Release 2** · depends on: E0, E1, E2, E4 · mechanics: PAYMENTS §9, §12.
**Delivery & baked decisions.** Shipped as a linear PR stack (owner's choice), Robokassa first.
Resolved: match the order by a Robokassa **`Shp_order`** custom parameter, not the numeric `InvId`
(an order id is a uuid); idempotency key = the order id (`provider_payment_id = order_id`); the НПД
receipt is formed **shop-side in the Robokassa cabinet**, so no `Receipt` parameter is sent; a
chargeback **never drives the balance negative** (D27 stands, `balances_chips_chk` kept), so E5 is
**schema-free** (no migration, no contour wipe). Delivered on `feature/payment-intake-robokassa`:
the offer page (`/offer/`), the order/`fund` engine (idempotent, honours an expired order), the
`internal/robokassa` adapter, the `POST /wallet/order` + internal Result-callback handlers (a D36
confirmed-email gate on `direct`), the pending reaper, the `wallet.order` edge wire + the public
`/pay/*` routes, the Wallet purchase CTA, the contour deploy env (IsTest forced), and the
`payment_events` dispatcher — an in-app wallet-refresh push (KindNotification `"payment"`) with a
self-closing provider-return page (the payment opens in a separate window) and a return-focus
refetch fallback. The **VK Votes rail** is delivered too: the client opens
`VKWebAppShowOrderBox({item: order_id})`; a two-phase signed server callback (`get_item` → the pack
title + vote price; a chargeable `order_status_change` → the same `Fund` with source=`vk`, idempotent
on VK's own order id) is verified at the gateway with the app protected key (`GATEWAY_VK_APP_SECRET`,
already deployed) and proxied to the backend intake. The **Telegram Stars rail** is delivered on
`feature/payment-intake-tg-stars`: only the bot reaches Telegram, so the **invoice is minted by the
bot** — on the `wallet.order` path the gateway sends a new `CreateInvoice` command over the reverse
bot-link and the bot returns the `createInvoiceLink` (XTR) in its Ack, handed to the client's
`WebApp.openInvoice`. The bot answers `pre_checkout_query` via a new bot→gateway **`ValidatePreCheckout`**
unary (backed by the backend: the order must exist, be still creditable and **not already paid** — the
reusable-invoice double-pay guard — with a matching amount); the decline reason is localised to the
order account's language. A completed `successful_payment` is persisted to a pure-Go **SQLite outbox**
(`modernc.org/sqlite`) then forwarded by a new bot→gateway **`ForwardPayment`** unary into the same
`Fund` (source=`telegram`, idempotent on `telegram_payment_charge_id`, honours an expired order),
re-driven at startup and every 30 s. The rail is wired by `TELEGRAM_STARS_OUTBOX_DIR` (defaults to the
bot `/data` volume) but stays **inert until a chip pack carries an XTR price**, so seeding a Stars price
in the admin is the go-live. Finally **refunds** are delivered on `feature/payment-intake-refunds`: a
single `Refund` engine (`internal/payments`) reverses a paid order best-effort, exactly once —
idempotent on `(provider, provider_refund_id)`, revoking the funded chips **floored at 0** (never
negative, D27), and recording the unrecoverable remainder (chips already spent) as a per-account
**loss + abuse flag** in the new additive `payments.account_risk` table (read by the E7 report). The
refund ledger row's chip delta is what was actually reclaimed (the ledger stays reconcilable); the
full reversal rides in its snapshot; the order stays `paid`. **No rail pushes an unsolicited refund**
— all are admin-triggered (E7): Robokassa refund API / cabinet (auto-polling deferred — a worker not
worth it at low chargeback volume), VK via support, Telegram `refundStarPayment`. `failed` events are
not wired (no rail signals a hard post-charge server decline). The migration is **additive** (a new
table only), so E5 stays rollback-safe / no contour wipe. That closes E5. Deferred to a later stage:
hiding the ad banner on a no-ads purchase (a spend-path `NotifyBanner`, with the owner's agreement).
**Status:** TODO · **Release 2** · depends on: E0, E1, E2, E4 · mechanics: PAYMENTS §9, §12.
**Goal.** Accept real money on all three rails into the payments domain: order-flow,
verified provider callbacks, idempotency, the TG bot SQLite outbox, the event dispatcher,
@@ -568,14 +525,12 @@ receipts, and refunds.
**TG bot outbox (`platform/telegram/`).**
- The bot receives `successful_payment` (and `pre_checkout_query`) via Bot API. A **SQLite**
store on the bot's disk (`internal/outbox`): on receipt, persist → forward over the reverse
mTLS bot-link to the **gateway** (a `ForwardPayment` unary; the bot cannot dial the backend
directly) → the gateway proxies to the backend payments-intake REST → on a durable response,
mark `forwarded`. Re-drive undelivered on startup and on a 30 s tick. Backend intake dedups by
`telegram_payment_charge_id`.
- Invoice creation (Stars) is minted by the bot (`createInvoiceLink`, XTR) on the gateway's
`CreateInvoice` bot-link command, returned to the Mini App as the `openInvoice` link.
- The bot receives `successful_payment` (and `pre_checkout_query`) via Bot API. Add a
**SQLite** store on the bot's disk: on receipt, persist → ack the Telegram update → forward
to a backend payments-intake endpoint (internal, authenticated over the existing reverse
mTLS bot-link) → on backend ack, mark `forwarded`. Retries with backoff; re-drive
undelivered on restart. Backend intake dedups by `telegram_payment_charge_id`.
- Provide the invoice creation path (Stars) from the Mini App via the bot as needed.
**Events & notifications.**
@@ -587,13 +542,9 @@ receipts, and refunds.
**Receipts (§12).** Robokassa self-employed НПД receipt on payment (provider config); VK
handles Votes tax itself; TG Stars — no receipt.
**Refunds (§9).** ToS non-refundable. **All refunds are admin-triggered** (E7): no rail pushes an
unsolicited refund — Robokassa refund API / cabinet (auto-polling deferred as a low-value worker),
VK via support, Telegram `refundStarPayment`. One `Refund` engine reverses a paid order best-effort,
exactly once (idempotent on `(provider, provider_refund_id)`): revoke floored at 0 (never negative),
unrecoverable remainder → per-account loss + abuse flag (`payments.account_risk`), a `refund` ledger
row (chip delta = revoked, full reversal in the snapshot). `failed` events are not wired (no rail
signals a hard post-charge server decline). Ledger export-ready (reconciliation not built).
**Refunds (§9).** ToS non-refundable; admin manual refund (ties to `accountdelete`); external
`refunded` events honoured — best-effort benefit revoke (never negative; record loss + abuse
flag if spent), ledger `refund` row. Ledger export-ready (reconciliation not built).
**Tests.**
@@ -618,42 +569,9 @@ force-recreate when the Caddyfile changes.
## E6 — Ads
**Status:** DONE · **Release 2** · depends on: E2 (chips), E5 (rewarded credits via intake) ·
**Status:** TODO · **Release 2** · depends on: E2 (chips), E5 (rewarded credits via intake) ·
mechanics: PAYMENTS §10.
**Delivery & baked decisions.** Shipped as a linear PR stack (owner's choice): **rewarded first**,
then interstitial. Baked: the interstitial cooldowns already exist in `payments.config` (E0) and the
per-origin banner suppression is already done (E2 `AdFree`), so E6 is the two ad DISPLAY paths + the
rewarded credit. **VK reality (checked live in the VK docs via Playwright):** VK Mini App ads
(`VKWebAppShowNativeAds`, both `reward` and `interstitial`) expose **only a client-side `data.result`
boolean** — no server verify, no signature. So **D29 is amended**: rewarded is **client-attested**,
guarded by a server **daily + hourly cap** (config `reward_daily_cap` / `reward_hourly_cap`, default
50 / 10) that is both anti-abuse and an economic conversion lever (limits free chips so players buy);
the cooldown state for the interstitial is **client-mirrored** (owner's pick). Delivered on
`feature/ads-rewarded` (the **rewarded** slice): the ads-network abstraction (`ui/src/lib/ads.ts`, VK
impl) + the VK bridge (`vkRewardedReady` / `vkShowRewarded`), the backend `CreditReward` (VK-only,
order-less, idempotent on a client nonce, floored by the caps, payout from config
`rewarded_payout_chips` default 0 = off), the `wallet.reward` edge op returning the updated wallet
(with `reward_chips` gating the "watch for chips" CTA), and a **contour test stub** (`VITE_ADS_STUB` →
a toast instead of a real ad; prod always real). A temporary diagnostic confirmed on the contour that
VK returns **only `{result:true}`** (no token/signature) — client-attested is final, no hardening
possible; the diagnostic is removed. The slice also **corrects the VK-iOS freeze to purchase-only**
(rewarded on VK-iOS earns chips, which the old blanket "spend freeze" then blocked from spending —
Apple forbids only *buying* in-app values, not spending or earning them; `vkFrozen()` now gates only
`CreateOrder`, not `spendableSources`, so VK-wallet chips spend on VK-iOS). Delivered on
`feature/ads-interstitial` (the **interstitial + D31** slice): the post-move fullscreen interstitial
as a **client-mirrored** gate — the backend `adsFor` puts the config cooldowns + a `suppressed` flag
(the no-ads / `no_banner` gate, same as the banner) on the profile (`Profile.ads`), and
`ui/src/lib/ads.ts` `maybeShowInterstitial` self-gates on the last-shown time per kind in
`localStorage`, showing a VK interstitial (`vkShowInterstitial`) after a **confirmed play or a hint
only** (never a pass / exchange / resign), VK-only, offline banner-only, with the same `VITE_ADS_STUB`
toast on the contour. The slice also lands **D31 step 1 (contract-code)**: the domain no longer reads
or writes the deprecated `accounts.hint_balance` / `paid_account` columns — the `Account` fields, the
dead `account.SpendHint`, `account.GrantHints` and the admin **grant-hints** action are removed, and
the in-game hint display now comes wholly from the payments benefit (`HintsAvailable`). The **columns
stay** (no migration → image rollback is DB-safe); a later contract-PR does the `DROP` once E6 is
stable on prod.
**Goal.** VK video ads: the post-move interstitial (frequency-gated) and the rewarded video
(credits chips via server verify), plus extending the existing banner suppression to
per-origin.
@@ -668,9 +586,8 @@ per-origin.
- **Interstitial** (post-move fullscreen), configurable server values (from `payments`
config): global per-user cooldown across all games (default 5 min); `vs_ai` 30 min; a hint
application triggers a post-move interstitial independently with its own 1-min cooldown;
offline banner-only; respect VK's own frequency caps. Cooldown state is **client-mirrored**
(the chosen option): the server sends the cooldowns + `suppressed` on the profile and the
client self-gates on a per-kind last-shown time in `localStorage` — no per-move round-trip.
offline banner-only; respect VK's own frequency caps. Cooldown state tracked server-side
(per user) or client-mirrored from a server value — pick and document at implementation.
- **Banner suppression:** extend `ads.Eligible` (`backend/internal/ads/ads.go` :107) to gate
on the **origin benefit applicable in the current context** (E2 interface) instead of the
single legacy flag. No-ads suppresses banner + interstitial; rewarded never suppressed.
@@ -693,177 +610,75 @@ it tunes without a store release.
---
## E7 — Admin, reports & catalog
## E7 — Admin & reports
**Status:** DONE · **Release 2** · depends on: E2 (ledger/grant/spend), E5 (payments/refunds),
E6 (D31 retired the legacy `hint_balance`/`paid_account`) · mechanics: PAYMENTS §11, §12, D32.
**Status:** TODO · **Release 2** · depends on: E2 (ledger/grant), E5 (payments/refunds) ·
mechanics: PAYMENTS §11.
**Delivery & baked decisions (this planning round).** A linear PR stack into `development`.
**Goal.** The admin console financial surface: per-user report, admin grant UI, manual
refund UI, ledger export.
- **Archived product = the existing `product.active` flag** (no new column, no migration):
`active=false` **is** "archived". Its three behaviours already hold — hidden from the user
storefront (`store_catalog.go` filters `active`), an **in-flight external payment still
credits** (the `fund` credit path resolves the order and never re-checks `active`; only order
*creation* / chip *spend* require `active`), and a product with any order/ledger row **cannot
be hard-deleted** (FK `orders→product` / `ledger→product` are RESTRICT). The admin toggle is
labelled **Archive / Unarchive**.
- **Delete vs archive:** the editor offers a hard **Delete** only for a product with **no
orders and no ledger rows** (never transacted — the FK is the DB backstop); a transacted
product is **archive-only**.
- **Admin grant = raw atoms + by-product.** Keep the quick raw-atom grant (N hints / no-ads
days / forever) AND add grant-by-product: pick a defined product (including archived "reward"
bundles) and grant its atoms. Both write an `admin_grant` ledger row; by-product records
`product_id` + the snapshot. **Both refuse any set containing `chips`** (admin never grants
currency) **or `tournament`** (no credit target until E9) — an explicit refusal, never a
silent no-op.
- **Manual refund = full order only** for now (the E5 `Refund` engine takes an amount; partial
is a later add if needed).
- **Tournament stays atom-only (E0); its entry economy is E9.** The catalog editor can compose
products carrying the `tournament` atom (archived templates for E9), but granting/spending a
`tournament` atom is refused until E9 designs the storage (recurring types, each its own
benefit + price) — see E9. Adding a `benefits.tournament` counter now was rejected: the model
is multi-type, so a single column would be wrong and force a second DB break.
- The admin grant **no longer mirrors `grant-hints`** (E6/D31 removed that action); it is a
fresh action on `payments.Grant`.
**Work (`/_gm`, `backend/internal/server/handlers_admin_console.go` + `adminconsole/`).**
**Goal.** The admin console financial surface — per-user report, admin grant, manual refund,
ledger export — plus the **configurable product catalog editor** (D32).
**Work (`/_gm`, `handlers_admin_console.go` + `adminconsole/`, `internal/payments/`).**
- **Per-user financial panel** on the user card (`consoleUserDetail`, `UserDetailView`): segment
chip balances `(account, source)`, benefits `(account, origin)` (hints, no-ads until/forever),
and the full append-only ledger (fund/spend/admin_grant/refund — amount, origin, product,
provider, snapshot) from the ledger + materialized cache. Replaces the retired
`PaidAccount`/`HintBalance` fields with the segmented view.
- **Catalog editor** (`/_gm/catalog`): list every product (active + archived) with its atoms and
per-method/currency prices; create/edit (title, atom items `atom_type→quantity`, price rows
`method+currency→amount`); **Archive/Unarchive** (`active`); **Delete** (never-transacted
only). Enforce the projection's shape: a **pack** (carries `chips`) needs a money price per
method; a **value** (no `chips`) needs a single `CHIP` price. A `tournament`-bearing product is
allowed in composition but cannot be activated for sale until E9.
- **Admin grant** action: raw atoms (hints / no-ads days / forever) and by-product (a value
product, incl. archived); **origin picker**; refuses `chips`/`tournament`; `admin_grant` ledger
row (+ `product_id`/snapshot for by-product) via `payments.Grant`.
- **Manual refund** action: refund a specific paid order **in full** — a `refund` ledger row +
best-effort floor-0 benefit revoke (E5 `Refund`).
- **Ledger export**: CSV/JSON for tax + future Robokassa reconciliation (export-ready;
reconciliation itself not built).
- **Per-user financial panel** on the existing user card (`consoleUserDetail` :343,
`UserDetailView`): segment balances, payments, spends, grants, refunds, full history —
read from the append-only ledger + materialized cache.
- **Admin grant** action (mirror the existing `POST /_gm/users/:id/grant-hints`): grant
concrete values (no-ads days / hints), **origin picker**, **never chips**; writes an
`admin_grant` ledger row (E2 `Grant`).
- **Manual refund** action: admin-initiated refund of a specific order (ties to the refund
path); records a `refund` ledger row; best-effort benefit revoke.
- **Ledger export**: CSV/JSON export of the ledger for tax reporting + future Robokassa
reconciliation (export-ready schema; reconciliation itself not built).
- Auth unchanged: gateway Basic-Auth in front of `/_gm` + backend same-origin CSRF on POSTs.
**Tests.**
- unit: panel view assembly; catalog pack/value shape projection; grant refuses chips + tournament;
editor validation (pack⇒money price, value⇒CHIP price); export shape.
- integration: grant (raw + by-product) writes the right `admin_grant` row + benefit; refund writes
a `refund` row + floor-0 revoke; catalog CRUD round-trips (create→edit→archive→delete-if-clean);
delete refused on a transacted product; panel reflects balances + benefits + history.
- unit: report view assembly; grant refuses chips; export shape.
- integration: grant/refund write correct ledger rows; report reflects balances+history.
**Done-criteria.** An operator can: see a user's full financial picture; create/edit/archive
products + prices and delete only never-transacted ones; grant concrete values raw or by-product
(origin-picked, never chips/tournament); refund an order in full; export the ledger.
**Done-criteria.** An operator can see a user's full financial picture, grant concrete
values (origin-picked, never chips), issue a manual refund, and export the ledger.
**PR stack (linear into `development`, all merged).**
1. ~~**Per-user financial panel**~~ (#230) — read-only ledger/segments/benefits on the user card;
retired the `PaidAccount`/`HintBalance` display.
2. ~~**Catalog editor**~~ (#231) — product/atom/price CRUD + archive/unarchive + delete-if-clean +
shape validation.
3. ~~**Admin grant**~~ (#232, + the D31 hint-wallet wire cleanup that surfaced there) — raw +
by-product, refuse chips/tournament, origin-picked, `admin_grant` + snapshot.
4. ~~**Manual refund** (full order via E5 `Refund`) + **ledger CSV export**~~ — `RefundOrderFull`
(idempotent, floor-0 revoke) on each fund row; `/_gm/ledger.csv`.
**Notes/risks.** High-blast-radius (money, ledger — append-only, trigger-enforced). No mixed-in
refactors. The catalog editor becomes the source of truth for products; the contour SQL seeds
become bootstrap-only.
**Notes/risks.** `/_gm` per-user detail already surfaces `PaidAccount`/`HintBalance` — replace
those with the segmented view as the legacy columns retire.
---
## E8 — Guest limits
**Status:** DONE · **standalone** (game-behaviour change) · depends on: none · mechanics: PAYMENTS §6.
**Status:** TODO · **standalone** (game-behaviour change; can run in parallel) · depends on:
none · mechanics: PAYMENTS §6.
**Goal.** A registration funnel: cap what a guest can do, enforced **server-side** (today UI-only),
with configurable per-tier × per-kind limits so the pressure tunes without a release.
**Goal.** A registration funnel: cap what a guest can do, enforced **server-side** (today the
gating is UI-only).
**Finding (verified).** Two gaps. (a) The friend/invitation paths do **not** check `is_guest` on the
server — only the UI hides them: `social/friends.go`, `robotfriends.go`, `friendcodes.go`,
`lobby/invitations.go`. A guest with a valid `X-User-ID` can call them. (b) A **pre-existing** flat
cap already existed: `game.MaxActiveQuickGames`=10 — a **combined** cap on `active`+`open` quick
games (vs_ai+random together, friend games excluded), counted by `CountActiveQuickGames`, enforced at
the handler (`ensureUnderGameLimit`) with **409 `game_limit_reached`**, surfaced as `at_game_limit`.
E8's per-tier × per-kind config **subsumes and replaces** it (decided: option A).
**Delivery & baked decisions (this planning round).** A linear PR stack; E8 is game-behaviour, no
payments mixed in.
- **`games.game_kind smallint DEFAULT 0`** (0=unknown — pre-E8 games, never gated; 1=vs_ai; 2=random;
3=friends), set on creation (`StartVsAI`=1, `Enqueue`=2, a friend invitation=3). Existing games
stay 0 and fall outside the gate.
- **Limits are per-tier × per-kind**, in a **new single-row `backend.config`** table:
`guest_{vs_ai,random,friends}_limit` + `durable_{vs_ai,random,friends}_limit` (smallint,
**`-1`=unlimited**), seeded `(1,1,0, 10,10,10)`. A guest is capped at 1 vs_ai + 1 random (friends
is moot — the guest gate blocks friend games); a durable account is **10 per kind** — the old flat
MaxActiveQuickGames=10, now split per kind. Editable in the admin.
- **The old flat cap is removed** (option A, owner-agreed): `MaxActiveQuickGames`,
`CountActiveQuickGames`, `atGameLimit` deleted; the per-tier/kind config is the single mechanism,
enforced at the **same handler gate** (`ensureUnderGameLimit(kind)` for `enqueue`
random/vs_ai) plus the durable **friends cap** inside `CreateInvitation`. The gate stays out of the
game domain — `game.Service.AtGameLimit(account, kind)` only resolves tier + counts.
- **A hot in-memory cache** fronts the config (read once on start, invalidated on the admin edit —
mirrors the payments read-cache) so a login / game-create never queries it.
- **"Active" = `open` + `active`** (an open, unmatched random game holds a slot); the limit is on
**creation** — an existing game is grandfathered, never interrupted.
- **Limits ride the wire (forward-compat, no double break):** `Profile.game_limits`
(`GameLimits{vs_ai, random, friends}` — the caller's tier resolved server-side) + `GameView.kind`,
so the client counts active games **per kind** from its lobby and locks the right start button. On
a guest → durable upgrade (register / link) the client **re-fetches the profile** so the new
(durable) limits apply. The client picks the lock's message by tier: a **guest** → the login funnel;
a **durable** account at its cap → a plain "finish a current game first" notice.
**Finding (verified).** The friend/invitation paths do **not** check `is_guest` on the
server — only the UI hides them: `social/friends.go:50` `SendFriendRequest`,
`robotfriends.go:41` `RequestInGame`, `friendcodes.go:67` `RedeemFriendCode`,
`lobby/invitations.go:208` `CreateInvitation`. A guest with a valid `X-User-ID` can call them
in the UI's stead.
**Work.**
- ~~**PR1 — backend + admin (server-side)** — DONE.~~ The migration (`game_kind` + `backend.config`,
seeded `1,1,0 / 10,10,10` + jetgen); `game_kind` set on creation and projected onto `game.Game`;
the **guest gate** (`ErrGuestForbidden`, mapped to **403 `guest_forbidden`**) on friend-request /
redeem-code / befriend-in-game / invitation-create; the **active-limit enforce** — the old flat
`MaxActiveQuickGames` mechanism removed and replaced by `ensureUnderGameLimit(kind)` on `enqueue`
(random/vs_ai) plus the durable friends cap in `CreateInvitation`, keyed off
`game.Service.AtGameLimit`; the **`internal/gamelimits` config + hot cache** (loaded at boot,
invalidated on edit); the admin **kind column** in both game lists (`/_gm/games` + the user card)
and a **config editor** (`/_gm/limits`) for the six limits.
- ~~**PR2 — wire + client** — DONE.~~ `Profile.game_limits` (the caller's tier) + `GameView.kind` (FBS
+ gateway transcode + client codec, committed regen); the client counts active games per kind from
the lobby cache (`gamelimits.ts`) and locks a capped new-game start — an **outline 🔒** button that
opens `GameLimitModal` instead of a game, native (Telegram `showPopup`) or the in-app `Modal`
elsewhere, with two messages by tier: a **guest** sign-in funnel ("Войдите или создайте учётную
запись…", Отмена / Вход→`/settings`) and, for a **durable** account at its cap, a plain notice
("Вы достигли лимита одновременных игр, сначала завершите текущие", ОК). The lock lifts via the
existing profile re-fetch after a guest→durable upgrade.
- **Decision (owner-agreed): the lobby's old `at_game_limit` New-Game tab-disable + notice is
removed.** The `at_game_limit` flag (now the random-kind cap) conflicted with the per-kind lock —
it hid the New-Game screen where the lock lives, and wrongly blocked starting an unfulfilled kind.
The tab is always enabled; the per-kind lock on the start button is the only gate. The wire field
`GameList.at_game_limit` stays (unused by the client) for a later cleanup.
- **Server guest gate** on friend-request / redeem-code / invitation-create: refuse when the
caller `is_guest` (add an `ErrGuestForbidden`-style guard, as `feedback` already has).
- **Active-game limits** for guests: at most **1 random-opponent game + 1 vs_ai** concurrently
(enforce on game/invitation creation in `lobby`/`game`; today no such limit exists).
- Keep the existing UI gating; this adds the server as the source of truth.
**Tests.**
- integration (PR1, done): `game_kind` persisted per path; guest refused friend/redeem/invitation
(domain + HTTP 403); guest blocked from a 2nd vs_ai / 2nd random (+ `at_game_limit`); durable on the
higher tier; the durable friends cap + config cache reflecting an admin edit; accept stays exempt.
- unit (PR1, done): the per-tier/kind limit resolution (`Cap`, `LimitsFor`).
- unit + UI (PR2, done): the client lock logic (`gamelimits.ts` — count/cap/lock), the codec kind +
game_limits roundtrip, the gateway transcode game_limits encode, the popup builders, and a mock e2e
(`gamelimit.spec.ts`) — a capped start shows 🔒, opens the modal without navigating, and the lock
clears when the profile refetch lifts the cap.
- integration: guest is refused friend/redeem/invitation server-side; guest blocked from a
2nd random / 2nd vs_ai; durable account unaffected.
- UI: guest sees the funnel (existing hides + any new messaging).
**Done-criteria.** A guest is server-capped (default 1 vs_ai + 1 random, configurable) and cannot
friend/invite; a durable account is capped at 10 per kind (configurable); the client shows the lock +
the tier-appropriate modal and the cap lifts on registration; durable flows otherwise unchanged.
**Done-criteria.** Guests are server-limited to 1 random + 1 vs_ai and cannot friend/invite;
durable accounts unchanged; regression that this does not break existing durable flows.
**Notes/risks.** Game-behaviour change — own PRs, own tests, no payments mixed in. The limit is on
creation (existing games grandfathered). The config cache is single-instance (matching the deploy).
**Notes/risks.** This changes existing game behaviour — its own tests, its own PR, no
mixed-in payments changes. Decide whether a guest may finish an already-started game (limit
on creation, not mid-game) at implementation and record it here.
---
@@ -872,23 +687,11 @@ creation (existing games grandfathered). The config cache is single-instance (ma
**Status:** TODO · **future** · depends on: E0 (atom provisioned), tournament feature ·
mechanics: PAYMENTS §5, §7.
**Goal.** A chip entry economy for tournaments. The `tournament` atom is provisioned (E0) and
E7's catalog editor can compose tournament products; E7 deliberately **defers the entry storage
+ credit/spend** here, to avoid guessing the schema.
**Goal.** Charge a chip entry fee for tournaments. The `tournament` atom + a catalog product
are provisioned in E0/E7; the spend mechanic reuses E2 (`Spend`). The actual tournament
feature and its coupling to entry are out of scope until the tournament feature exists.
**Design to settle here (not before — avoid a double DB break).** Tournaments are expected in
**several recurring types** (daily / weekly / monthly …), each its **own benefit with its own
price** — so a single `benefits.tournament` counter is wrong. Model the entry store as
**per-tournament-type** (e.g. a `tournament_type` catalog + a per-`(account, type)` entry
balance), design the pricing, then:
- lift E7's **refusal** of granting/spending the `tournament` atom (admin grant by-product +
chip spend);
- add the **spend** (charge an entry) reusing E2 `Spend`;
- wire the coupling to the actual tournament feature (out of scope until it exists).
**Done-criteria.** Deferred — revisit when tournaments are built; this stage owns the
tournament-entry storage + pricing design.
**Done-criteria.** Deferredrevisit when tournaments are built.
---
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@@ -1,18 +1,41 @@
# Icons
# Erudit — site icons + Open Graph card
The whole shipped icon set is sliced from **one master** — see
[`brand/`](brand/) for the reference generator, the pinned font and the committed
outputs, and [`../../docs/ICON_BRANDBOOK.md`](../../docs/ICON_BRANDBOOK.md) for how the
mark is constructed. The per-platform target map (which file goes where) is in
[`../../docs/ICONS.md`](../../docs/ICONS.md).
The favicon set and the `og:image` link-preview card for the public landing
(`ui/landing.html`) and the SPA shell (`ui/index.html`). Same design language as the
[VK loading-screen logo](../vk/README.md): the wooden Erudit «Э» tile (score `8`),
with the wordmark on the app's dark board green (`ui/src/app.css` tokens).
| Output (committed to `ui/public/`) | Purpose |
|------|---------|
| `favicon.svg` | Vector favicon, transparent; tile + «Э» only (the score is illegible below ~32 px). |
| `favicon.ico` | 32×32 PNG-in-ICO fallback (also answers the browsers' blind `/favicon.ico` probe). |
| `apple-touch-icon.png` | 180×180 opaque full-bleed tile; iOS masks its own corners. |
| `og-image.png` | 1200×630 card: tile + «Эрудит / Скрэббл — игра в слова». Referenced absolutely as `https://erudit-game.ru/og-image.png`. |
## How it works
`build/extract.js` extracts the needed glyph outlines (tile glyphs + every wordmark
character) from LiberationSans (Arial-metric, the game's font stack) with their
advance widths into `build/glyphs.json` (committed). `build/generate.js` composes
plain SVG from those outlines — no font is needed at generation time — writes
`favicon.svg` and rasterises the PNG/ICO outputs by screenshotting the SVGs with the
`ui` package's Playwright chromium (`@playwright/test`); the `.ico` container is
assembled in-script (a single PNG entry). Raster bytes therefore depend on the
installed chromium version; the SVG sources are deterministic.
## Regenerate
Requirements: Node ≥ 18, `ui` installed (`pnpm install`, provides Playwright).
`extract.js` additionally needs `opentype.js` (`npm i opentype.js`); **`generate.js`
needs no extra packages**.
```sh
cd brand
npm i opentype.js
node build-set.mjs # web (ui/public) + Capacitor layers (ui/assets) + vk/ tg/ store/
node build-android-res.mjs # Android launcher resources (all densities + monochrome)
```
cd assets/icons
> The earlier `build/` pipeline (LiberationSans glyph outlines → favicon/apple-touch/OG)
> was replaced by `brand/` when the icon was rebranded onto the Spectral «Э» master.
> The separate VK loading-screen animation lives in [`../vk/`](../vk/) and is unrelated.
# 1. (optional) re-extract the glyphs — only if the font or the wordmark changes:
# default font: /usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf
node build/extract.js [/path/to/font.ttf] # -> build/glyphs.json
# 2. regenerate everything in ui/public/:
node build/generate.js
```
-2
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@@ -1,2 +0,0 @@
node_modules/
package-lock.json
-32
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@@ -1,32 +0,0 @@
# Erudit icon — brand master
The reference construction of the Erudit app icon. The authoritative, human-readable
spec lives in [`docs/ICON_BRANDBOOK.md`](../../../docs/ICON_BRANDBOOK.md); this folder
holds the machine reproduction of exactly what that document describes.
| File | What |
|------|------|
| `build-icon.mjs` | reference generator — every dimension is a fraction of the side, matching the brand book |
| `render-png.mjs` | rasterises an icon SVG to PNG via the `ui` package's Playwright chromium |
| `Spectral-Bold.ttf` | the «Э» typeface (SIL OFL, `Spectral-OFL.txt`) — pinned so the letter never drifts |
| `icon-light.svg` / `.png` | the light master (1024) |
| `icon-dark.svg` / `.png` | the dark master (1024) |
| `icon-construction.svg` / `.png` | the percent-annotated construction scheme (figure in the brand book) |
## Regenerate
```sh
cd assets/icons/brand
npm i opentype.js # the only extra dep; render uses ui's chromium
node build-icon.mjs --variant light > icon-light.svg
node build-icon.mjs --variant dark > icon-dark.svg
node build-icon.mjs --variant light --scheme > icon-construction.svg
node render-png.mjs icon-light.svg icon-light.png 1024
node render-png.mjs icon-dark.svg icon-dark.png 1024
node render-png.mjs icon-construction.svg icon-construction.png 2048
```
The SVGs are resolution-free; render at any size. Downstream slicing (favicon / PWA /
iOS / Android) is a separate step — see [`docs/ICONS.md`](../../../docs/ICONS.md).
Binary file not shown.
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@@ -1,93 +0,0 @@
Copyright 2017 The Spectral Project Authors (https://github.com/productiontype/Spectral)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.
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'use strict';
// Generate the Android launcher resources from the committed layers, at every
// density, with NO inset (our layers already fill the 108 dp canvas) and a
// monochrome (themed) layer. Run build-set.mjs first (it writes the layer PNGs).
//
// npm i opentype.js # (only build-icon/build-set need it; this reads PNGs)
// node build-set.mjs && node build-android-res.mjs
//
// Writes ui/android/app/src/main/res/mipmap-*/ic_launcher{,_round,_foreground,
// _background,_monochrome}.png. The two mipmap-anydpi-v26/*.xml are committed by hand.
import { readFileSync, writeFileSync } from 'node:fs';
import { fileURLToPath } from 'node:url';
import { dirname, join } from 'node:path';
const DIR = dirname(fileURLToPath(import.meta.url));
const ROOT = join(DIR, '..', '..', '..');
const RES = join(ROOT, 'ui', 'android', 'app', 'src', 'main', 'res');
const uri = p => 'data:image/png;base64,' + readFileSync(p).toString('base64');
const BG = uri(join(ROOT, 'ui', 'assets', 'icon-background.png'));
const FG = uri(join(ROOT, 'ui', 'assets', 'icon-foreground.png'));
const MONO = uri(join(DIR, 'android-monochrome.png'));
// density: [adaptive-layer px (108 dp), legacy launcher px (48 dp)]
const D = { ldpi: [81, 36], mdpi: [108, 48], hdpi: [162, 72], xhdpi: [216, 96], xxhdpi: [324, 144], xxxhdpi: [432, 192] };
const pw = await import(join(ROOT, 'ui', 'node_modules', '@playwright', 'test', 'index.js'));
const { chromium } = pw.default ?? pw;
const browser = await chromium.launch();
const page = await browser.newPage({ deviceScaleFactor: 1 });
const im = (u, s) => `<img src="${u}" width="${s}" height="${s}" style="display:block">`;
async function shot(html, s, transparent) {
await page.setViewportSize({ width: s, height: s });
await page.setContent(`<!doctype html><meta charset=utf8><style>*{margin:0;padding:0}#r{width:${s}px;height:${s}px}</style><div id=r>${html}</div>`, { waitUntil: 'networkidle' });
return page.locator('#r').screenshot({ omitBackground: !!transparent });
}
for (const [d, [fg, lg]] of Object.entries(D)) {
const dir = join(RES, `mipmap-${d}`);
writeFileSync(join(dir, 'ic_launcher_background.png'), await shot(im(BG, fg), fg, false));
writeFileSync(join(dir, 'ic_launcher_foreground.png'), await shot(im(FG, fg), fg, true));
writeFileSync(join(dir, 'ic_launcher_monochrome.png'), await shot(im(MONO, fg), fg, true));
const comp = `<div style="position:relative;width:${lg}px;height:${lg}px">${im(BG, lg)}<div style="position:absolute;inset:0">${im(FG, lg)}</div></div>`;
writeFileSync(join(dir, 'ic_launcher.png'), await shot(comp, lg, false));
const round = `<div style="width:${lg}px;height:${lg}px;border-radius:50%;overflow:hidden;position:relative">${im(BG, lg)}<div style="position:absolute;inset:0">${im(FG, lg)}</div></div>`;
writeFileSync(join(dir, 'ic_launcher_round.png'), await shot(round, lg, true));
console.log('mipmap-' + d, 'ok');
}
await browser.close();
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'use strict';
// Erudit app-icon — the reference generator. Every dimension below is a FRACTION
// of the icon side, so this file reads the same as docs/ICON_BRANDBOOK.md and the
// icon reproduces at any resolution. Emits one variant/layer's SVG to stdout.
//
// node build-icon.mjs --variant light|dark [--layer full|background|foreground] [--scheme] > icon.svg
//
// Layers (for Android adaptive icons):
// full the standalone master (rounded tile + mark) — iOS / PWA / favicon
// background wood + grain + light/shadow, full-bleed square (the OS applies the mask)
// foreground only «Э» + ✻, transparent, re-placed for the round mask (see FG_* below)
//
// Deps: opentype.js (npm i opentype.js). Font: ./Spectral-Bold.ttf (OFL, bundled).
import { readFileSync } from 'node:fs';
import { fileURLToPath } from 'node:url';
import { dirname, join } from 'node:path';
import opentype from 'opentype.js';
const DIR = dirname(fileURLToPath(import.meta.url));
const args = process.argv.slice(2);
const has = f => args.includes('--' + f);
const val = (f, d) => { const i = args.indexOf('--' + f); return i >= 0 ? args[i + 1] : d; };
// ---- the design, in fractions of the side ----
const S = 1024; // reference side (the icon is resolution-free)
const RADIUS = 0.17; // tile corner radius (full master)
const STAR_BULB = 0.22; // spoke-end (and hub) radius, as fraction of star radius
const STAR_SPOKES = 6;
const GRAIN_COLS = 6, GRAIN_W = 1 / 32, GRAIN_SHIFT = 1 / 16, GRAIN_TILT = 4;
const SHEEN = 0.15; // white, transparent bottom-left -> this alpha top-right
const SHADE = 0.15; // black, this alpha bottom-left -> transparent top-right
// The mark, placed for the standalone master (bottom-right biased, full-bleed):
const MASTER = { lh: 0.6055, lc: [0.4814, 0.4922], sd: 0.1729, sc: [0.7881, 0.7881] };
// The mark, placed for the Android foreground layer (centred-ish inside the 61% safe
// zone, nudged right 8% / down 3% for optical balance under the round mask; smaller ✻):
const FOREGROUND = { lh: 0.5391, lc: [0.5234, 0.4951], sd: 0.1318, sc: [0.7627, 0.7266] };
const PALETTE = {
light: { wood: '#e6b053', ink: '#5a3a12', grain: '#d8a54e' },
dark: { wood: '#4a3316', ink: '#f2d9a0', grain: '#432e14' },
};
// Layers:
// full rounded tile + master mark (favicon.svg — browser rounds nothing)
// flat square tile + master mark (apple-touch, PWA "any" — OS rounds)
// background square tile, no mark (Android adaptive background)
// foreground mark only, transparent (Android adaptive foreground)
// maskable square tile + foreground mark (PWA maskable — safe-zone aware)
// monochrome foreground mark only, flat colour (Android 13+ themed layer)
const LAYERS = ['full', 'flat', 'background', 'foreground', 'maskable', 'monochrome'];
const variant = val('variant', 'light');
const layer = val('layer', 'full');
const P = PALETTE[variant];
if (!P) { console.error(`unknown --variant ${variant} (light|dark)`); process.exit(1); }
if (!LAYERS.includes(layer)) { console.error(`unknown --layer ${layer} (${LAYERS.join('|')})`); process.exit(1); }
const usesForegroundPlacement = ['foreground', 'maskable', 'monochrome'].includes(layer);
const drawBg = ['full', 'flat', 'background', 'maskable'].includes(layer);
const drawMark = layer !== 'background';
const MARK = usesForegroundPlacement ? FOREGROUND : MASTER;
const inkColour = layer === 'monochrome' ? val('mono', '#ffffff') : P.ink;
const RX = layer === 'full' ? RADIUS * S : 0; // only the standalone master keeps rounded corners
const font = opentype.parse(readFileSync(join(DIR, 'Spectral-Bold.ttf')).buffer);
// «Э» outline scaled so its ink bounding box is MARK.lh of the side, box centred on MARK.lc.
function letterSvg() {
const g = font.charToGlyph('Э');
const h0 = (() => { const b = g.getPath(0, 0, 1000).getBoundingBox(); return b.y2 - b.y1; })();
const scale = (MARK.lh * S) / h0;
const p = g.getPath(0, 0, 1000 * scale);
const bb = p.getBoundingBox();
const w = bb.x2 - bb.x1, h = bb.y2 - bb.y1;
const tx = MARK.lc[0] * S - (bb.x1 + w / 2);
const ty = MARK.lc[1] * S - (bb.y1 + h / 2);
return { svg: `<path transform="translate(${tx.toFixed(2)} ${ty.toFixed(2)})" d="${p.toPathData(2)}" fill="${inkColour}"/>`,
box: { x: bb.x1 + tx, y: bb.y1 + ty, w, h } };
}
// Teardrop-spoked asterisk ✻: each spoke tapers to a point at the centre and ends
// in a round bulb; a central disc equal to the bulb fuses them.
function starPath() {
const cx = MARK.sc[0] * S, cy = MARK.sc[1] * S, Rout = MARK.sd * S / 2;
const rb = Rout * STAR_BULB, R = Rout - rb;
const L = Math.sqrt(R * R - rb * rb), theta = Math.asin(rb / R);
const rot = (v, t) => [v[0] * Math.cos(t) - v[1] * Math.sin(t), v[0] * Math.sin(t) + v[1] * Math.cos(t)];
let d = '';
for (let k = 0; k < STAR_SPOKES; k++) {
const a = -Math.PI / 2 + k * 2 * Math.PI / STAR_SPOKES;
const u = [Math.cos(a), Math.sin(a)];
const d1 = rot(u, theta), d2 = rot(u, -theta);
const T1 = [cx + L * d1[0], cy + L * d1[1]], T2 = [cx + L * d2[0], cy + L * d2[1]];
d += `M${cx.toFixed(2)} ${cy.toFixed(2)} L${T1[0].toFixed(2)} ${T1[1].toFixed(2)} A${rb.toFixed(2)} ${rb.toFixed(2)} 0 1 0 ${T2[0].toFixed(2)} ${T2[1].toFixed(2)} Z `;
}
d += `M${cx} ${cy} m${-rb} 0 a${rb} ${rb} 0 1 0 ${2 * rb} 0 a${rb} ${rb} 0 1 0 ${-2 * rb} 0 Z`;
return `<path d="${d}" fill="${inkColour}"/>`;
}
function grain() {
const colW = S / GRAIN_COLS, sw = GRAIN_W * S, shift = GRAIN_SHIFT * S;
const yTop = -0.2 * S, yBot = 1.2 * S, cy = S / 2;
let s = '';
for (let i = 1; i <= GRAIN_COLS; i++) {
const xr = i * colW - shift, x = xr - sw, cx = xr - sw / 2;
s += `<rect x="${x.toFixed(2)}" y="${yTop.toFixed(2)}" width="${sw.toFixed(2)}" height="${(yBot - yTop).toFixed(2)}" fill="${P.grain}" transform="rotate(${GRAIN_TILT} ${cx.toFixed(2)} ${cy.toFixed(2)})"/>`;
}
return `<g clip-path="url(#tile)">${s}</g>`;
}
let body = '';
const L = letterSvg();
if (drawBg) { // tile + grain + light/shadow (the background)
body += `<rect width="${S}" height="${S}" rx="${RX}" fill="${P.wood}"/>`
+ `<defs><clipPath id="tile"><rect width="${S}" height="${S}" rx="${RX}"/></clipPath>`
+ `<linearGradient id="sheen" gradientUnits="userSpaceOnUse" x1="0" y1="${S}" x2="${S}" y2="0"><stop offset="0" stop-color="#fff" stop-opacity="0"/><stop offset="1" stop-color="#fff" stop-opacity="${SHEEN}"/></linearGradient>`
+ `<linearGradient id="shade" gradientUnits="userSpaceOnUse" x1="0" y1="${S}" x2="${S}" y2="0"><stop offset="0" stop-color="#000" stop-opacity="${SHADE}"/><stop offset="1" stop-color="#000" stop-opacity="0"/></linearGradient>`
+ `</defs>`
+ grain()
+ `<rect width="${S}" height="${S}" fill="url(#sheen)" clip-path="url(#tile)"/>`
+ `<rect width="${S}" height="${S}" fill="url(#shade)" clip-path="url(#tile)"/>`;
}
if (drawMark) body += L.svg + starPath(); // the mark
if (has('scheme')) body += scheme(L);
process.stdout.write(`<svg xmlns="http://www.w3.org/2000/svg" width="${S}" height="${S}" viewBox="0 0 ${S} ${S}">${body}</svg>\n`);
// Percent-based construction overlay for the brand book (full master only).
function scheme(L) {
const pc = n => (100 * n / S).toFixed(1) + '%';
const GC = '#0f172a', BX = '#d81b60', AC = '#0d9488';
const halo = 'paint-order="stroke" stroke="#fff" stroke-width="4"';
const cx = MARK.sc[0] * S, cy = MARK.sc[1] * S, sd = MARK.sd * S;
let g = `<g font-family="'Helvetica Neue',Arial,sans-serif">`;
for (let f = 1; f <= 3; f++) {
const p = f * S / 4;
g += `<line x1="${p}" y1="0" x2="${p}" y2="${S}" stroke="${GC}" stroke-opacity="0.18" stroke-width="1.2"/>`;
g += `<line x1="0" y1="${p}" x2="${S}" y2="${p}" stroke="${GC}" stroke-opacity="0.18" stroke-width="1.2"/>`;
g += `<text x="${p + 4}" y="20" font-size="17" font-weight="700" fill="${GC}" ${halo}>${f * 25}%</text>`;
g += `<text x="4" y="${p - 4}" font-size="17" font-weight="700" fill="${GC}" ${halo}>${f * 25}%</text>`;
}
g += `<line x1="${0.14 * S}" y1="${0.86 * S}" x2="${0.86 * S}" y2="${0.14 * S}" stroke="${AC}" stroke-width="3" stroke-dasharray="3 8" stroke-linecap="round"/>`;
g += `<circle cx="${0.86 * S}" cy="${0.14 * S}" r="6" fill="${AC}"/><circle cx="${0.14 * S}" cy="${0.86 * S}" r="6" fill="${AC}"/>`;
g += `<text x="${0.86 * S - 6}" y="${0.14 * S - 12}" text-anchor="end" font-size="18" font-weight="700" fill="${AC}" ${halo}>light: white 0%→15%</text>`;
g += `<text x="${0.14 * S + 10}" y="${0.86 * S + 26}" font-size="18" font-weight="700" fill="${AC}" ${halo}>shadow: black 15%→0%</text>`;
const { x, y, w, h } = L.box;
g += `<rect x="${x.toFixed(1)}" y="${y.toFixed(1)}" width="${w.toFixed(1)}" height="${h.toFixed(1)}" fill="none" stroke="${BX}" stroke-width="2.5"/>`;
g += `<line x1="${MARK.lc[0] * S}" y1="${MARK.lc[1] * S - 16}" x2="${MARK.lc[0] * S}" y2="${MARK.lc[1] * S + 16}" stroke="${BX}" stroke-width="2.5"/><line x1="${MARK.lc[0] * S - 16}" y1="${MARK.lc[1] * S}" x2="${MARK.lc[0] * S + 16}" y2="${MARK.lc[1] * S}" stroke="${BX}" stroke-width="2.5"/>`;
g += `<text x="${x.toFixed(1)}" y="${(y - 10).toFixed(1)}" font-size="19" font-weight="700" fill="${BX}" ${halo}>«Э» Spectral Bold · box H ${pc(h)} · W ${pc(w)}</text>`;
g += `<text x="${x.toFixed(1)}" y="${(y + h + 24).toFixed(1)}" font-size="18" font-weight="700" fill="${BX}" ${halo}>box center ${pc(MARK.lc[0] * S)} / ${pc(MARK.lc[1] * S)}</text>`;
g += `<rect x="${cx - sd / 2}" y="${cy - sd / 2}" width="${sd}" height="${sd}" fill="none" stroke="${BX}" stroke-width="2.5"/>`;
g += `<line x1="${cx}" y1="${cy - 14}" x2="${cx}" y2="${cy + 14}" stroke="${BX}" stroke-width="2.5"/><line x1="${cx - 14}" y1="${cy}" x2="${cx + 14}" y2="${cy}" stroke="${BX}" stroke-width="2.5"/>`;
g += `<text x="${(cx + sd / 2).toFixed(1)}" y="${(cy - sd / 2 - 10).toFixed(1)}" text-anchor="end" font-size="18" font-weight="700" fill="${BX}" ${halo}>✻ Ø ${pc(sd)} · center ${pc(cx)} / ${pc(cy)}</text>`;
g += `<text x="${RX + 14}" y="${RX - 6}" font-size="17" font-weight="700" fill="${GC}" ${halo}>corner r = 17%</text>`;
g += `<path d="M4 ${RX} A ${RX} ${RX} 0 0 1 ${RX} 4" fill="none" stroke="${GC}" stroke-width="2" stroke-dasharray="5 5"/>`;
g += `<rect x="${0.03 * S}" y="${S - 96}" width="${0.94 * S}" height="74" rx="12" fill="#0f172a" fill-opacity="0.82"/>`;
g += `<text x="${0.055 * S}" y="${S - 64}" font-size="18" font-weight="600" fill="#fff">Wood grain: 6 equal columns; a vertical stripe on each column's right edge,</text>`;
g += `<text x="${0.055 * S}" y="${S - 40}" font-size="18" font-weight="600" fill="#fff">width 1/32 of side; the whole set shifted left 1/16; every stripe tilted 4°.</text>`;
return g + `</g>`;
}
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'use strict';
// Slice the whole shipped icon set from the brand master (build-icon.mjs). Renders
// with the ui package's Playwright chromium. See docs/ICONS.md for the target map.
//
// npm i opentype.js && node build-set.mjs
//
// Writes: ui/public/* (web), ui/assets/* (Capacitor layers), ./vk/* and ./store/*
// (manual-upload art). Wiring (manifest, html, Android res) is done separately.
import { execFileSync } from 'node:child_process';
import { readFileSync, writeFileSync, mkdirSync } from 'node:fs';
import { fileURLToPath } from 'node:url';
import { dirname, join } from 'node:path';
const DIR = dirname(fileURLToPath(import.meta.url));
const UI = join(DIR, '..', '..', '..', 'ui');
const PUB = join(UI, 'public'), ASSETS = join(UI, 'assets');
const VK = join(DIR, 'vk'), STORE = join(DIR, 'store'), TG = join(DIR, 'tg');
[VK, STORE, TG].forEach(d => mkdirSync(d, { recursive: true }));
// one SVG string for a variant+layer from the reference generator
const svgFor = (variant, layer) =>
execFileSync('node', [join(DIR, 'build-icon.mjs'), '--variant', variant, '--layer', layer], { encoding: 'utf8' });
const pw = await import(join(UI, 'node_modules', '@playwright', 'test', 'index.js'));
const { chromium } = pw.default ?? pw;
const browser = await chromium.launch();
const page = await browser.newPage();
async function pngFromSvg(svg, size, transparent) {
await page.setViewportSize({ width: size, height: size });
await page.setContent(`<!doctype html><meta charset=utf8><style>*{margin:0;padding:0}svg{display:block;width:${size}px;height:${size}px}</style>${svg}`, { waitUntil: 'networkidle' });
return page.locator('svg').screenshot({ omitBackground: !!transparent });
}
async function shootHtml(html, w, h) {
await page.setViewportSize({ width: w, height: h });
await page.setContent(html, { waitUntil: 'networkidle' });
return page.screenshot();
}
function icoFromPNG(png, sizePx) {
const h = Buffer.alloc(22);
h.writeUInt16LE(0, 0); h.writeUInt16LE(1, 2); h.writeUInt16LE(1, 4);
h.writeUInt8(sizePx, 6); h.writeUInt8(sizePx, 7);
h.writeUInt16LE(1, 10); h.writeUInt16LE(32, 12);
h.writeUInt32LE(png.length, 14); h.writeUInt32LE(22, 18);
return Buffer.concat([h, png]);
}
const write = (p, buf) => { writeFileSync(p, buf); console.log('wrote', p.replace(join(DIR, '..', '..', '..'), '.'), buf.length, 'b'); };
// ---- pre-render the SVG sources we need ----
const S = {
fullLight: svgFor('light', 'full'), fullDark: svgFor('dark', 'full'),
flatLight: svgFor('light', 'flat'), flatDark: svgFor('dark', 'flat'),
maskLight: svgFor('light', 'maskable'), maskDark: svgFor('dark', 'maskable'),
bgLight: svgFor('light', 'background'), fgLight: svgFor('light', 'foreground'),
monoLight: svgFor('light', 'monochrome'),
};
// ---- favicon.svg: light + dark in one file, toggled by prefers-color-scheme ----
const inner = svg => svg.replace(/^<svg[^>]*>/, '').replace(/<\/svg>\s*$/, '');
const faviconSvg =
`<svg xmlns="http://www.w3.org/2000/svg" width="1024" height="1024" viewBox="0 0 1024 1024">`
+ `<style>.d{display:none}@media(prefers-color-scheme:dark){.l{display:none}.d{display:inline}}</style>`
+ `<g class="l">${inner(S.fullLight)}</g><g class="d">${inner(S.fullDark)}</g></svg>\n`;
write(join(PUB, 'favicon.svg'), Buffer.from(faviconSvg));
// ---- web rasters ----
write(join(PUB, 'favicon.ico'), icoFromPNG(await pngFromSvg(S.flatLight, 32, false), 32));
write(join(PUB, 'apple-touch-icon.png'), await pngFromSvg(S.flatLight, 180, false));
write(join(PUB, 'icon-192.png'), await pngFromSvg(S.flatLight, 192, false));
write(join(PUB, 'icon-512.png'), await pngFromSvg(S.flatLight, 512, false));
write(join(PUB, 'icon-192-dark.png'), await pngFromSvg(S.flatDark, 192, false));
write(join(PUB, 'icon-512-dark.png'), await pngFromSvg(S.flatDark, 512, false));
write(join(PUB, 'icon-maskable-512.png'), await pngFromSvg(S.maskLight, 512, false));
write(join(PUB, 'icon-maskable-512-dark.png'), await pngFromSvg(S.maskDark, 512, false));
// ---- Capacitor layers (ui/assets) ----
write(join(ASSETS, 'icon.png'), await pngFromSvg(S.flatLight, 1024, false)); // legacy single
write(join(ASSETS, 'icon-foreground.png'), await pngFromSvg(S.fgLight, 1024, true)); // adaptive fg
write(join(ASSETS, 'icon-background.png'), await pngFromSvg(S.bgLight, 1024, false)); // adaptive bg
write(join(DIR, 'android-monochrome.png'), await pngFromSvg(S.monoLight, 1024, true)); // themed layer (wired manually)
// ---- VK (no rounding — flat light) ----
for (const px of [576, 278, 150, 32]) write(join(VK, `vk-${px}.png`), await pngFromSvg(S.flatLight, px, false));
// ---- Telegram bot: square, no rounding (TG crops the avatar to a circle) ----
write(join(TG, 'tg-512.png'), await pngFromSvg(S.flatLight, 512, false)); // bot avatar + Mini App icon
// ---- store art ----
write(join(STORE, 'rustore-512.png'), await pngFromSvg(S.flatLight, 512, false));
// ---- wordmark banner (board-green bg + master tile + «Эрудит» / Игра в слова) ----
const b64 = readFileSync(join(DIR, 'Spectral-Bold.ttf')).toString('base64');
const banner = (w, h, tile, t1, t2, gap, pad) => `<!doctype html><meta charset=utf8><style>
@font-face{font-family:Spectral;src:url(data:font/ttf;base64,${b64});font-weight:700}
*{margin:0;padding:0;box-sizing:border-box}
body{width:${w}px;height:${h}px;background:#2a3330;display:flex;align-items:center;gap:${gap}px;padding:0 ${pad}px;font-family:Spectral}
.tile{width:${tile}px;height:${tile}px;flex:none}.tile svg{width:${tile}px;height:${tile}px;display:block}
.wm{color:#e7ece8;text-align:center}.t1{font-weight:700;font-size:${t1}px;line-height:1.02;letter-spacing:-2px}
.t2{font-weight:700;font-size:${t2}px;line-height:1.1;color:#cdd6cf;margin-top:6px}
</style><div class=tile>${S.fullLight}</div><div class=wm><div class=t1>«Эрудит»</div><div class=t2>Игра в слова</div></div>`;
write(join(PUB, 'og-image.png'), await shootHtml(banner(1200, 630, 300, 150, 74, 64, 96), 1200, 630));
write(join(TG, 'tg-demo-640x360.png'), await shootHtml(banner(640, 360, 150, 72, 38, 30, 44), 640, 360));
await browser.close();
console.log('done');
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{
"name": "erudit-icon-brand",
"private": true,
"type": "module",
"description": "Reference generator for the Erudit app-icon set (see docs/ICON_BRANDBOOK.md).",
"scripts": {
"build": "node build-set.mjs && node build-android-res.mjs"
},
"dependencies": {
"opentype.js": "^1.3.4"
}
}
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'use strict';
// Rasterise an icon SVG to PNG at a given size, using the `ui` package's cached
// Playwright chromium (no extra install). Usage:
// node render-png.mjs <in.svg> <out.png> [size=1024]
import { readFileSync, writeFileSync } from 'node:fs';
import { fileURLToPath } from 'node:url';
import { dirname, join } from 'node:path';
const DIR = dirname(fileURLToPath(import.meta.url));
const pw = await import(join(DIR, '..', '..', '..', 'ui', 'node_modules', '@playwright', 'test', 'index.js'));
const { chromium } = pw.default ?? pw;
const [, , svgPath, pngPath, size] = process.argv;
const S = Number(size) || 1024;
const svg = readFileSync(svgPath, 'utf8');
const b = await chromium.launch();
const pg = await b.newPage({ viewport: { width: S, height: S }, deviceScaleFactor: 1 });
await pg.setContent(`<!doctype html><meta charset=utf8><style>*{margin:0;padding:0}</style>${svg}`, { waitUntil: 'networkidle' });
writeFileSync(pngPath, await pg.locator('svg').screenshot({ omitBackground: true }));
await b.close();
console.log('wrote', pngPath, S + 'px');
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'use strict';
// Extract the glyph outlines the site icons and the og-image wordmark need from a
// grotesque font (LiberationSans = Arial-metric, matching the game's system-ui/Arial
// stack) and emit cubic-bezier contours per character, baseline at y=0, y-down,
// plus the advance width so generate.js can lay out words without the font.
// Same outline conversion as ../../vk/build/extract.js, generalised to a char set.
const opentype = require('opentype.js');
const fs = require('fs');
const FONT = process.argv[2] || '/usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf';
const b = fs.readFileSync(FONT);
const font = opentype.parse(b.buffer.slice(b.byteOffset, b.byteOffset + b.byteLength));
const FS = 1000; // em scale
// The tile glyphs («Э», «8») + every character of the og-image wordmark lines
// («Эрудит», «Скрэббл — игра в слова»). The space carries only an advance.
const CHARS = [...new Set('Э8рудитСкэббл—игра в слова')];
function glyphData(ch) {
const g = font.charToGlyph(ch);
const p = g.getPath(0, 0, FS); // baseline at y=0, y-down
const contours = [];
let cur = null, prev = null;
for (const c of p.commands) {
if (c.type === 'M') {
if (cur) contours.push(cur);
cur = [{ v: [c.x, c.y], i: [c.x, c.y], o: [c.x, c.y] }];
prev = { x: c.x, y: c.y };
} else if (c.type === 'L') {
cur.push({ v: [c.x, c.y], i: [c.x, c.y], o: [c.x, c.y] });
prev = { x: c.x, y: c.y };
} else if (c.type === 'C') {
cur[cur.length - 1].o = [c.x1, c.y1];
cur.push({ v: [c.x, c.y], i: [c.x2, c.y2], o: [c.x, c.y] });
prev = { x: c.x, y: c.y };
} else if (c.type === 'Q') {
const c1 = [prev.x + 2 / 3 * (c.x1 - prev.x), prev.y + 2 / 3 * (c.y1 - prev.y)];
const c2 = [c.x + 2 / 3 * (c.x1 - c.x), c.y + 2 / 3 * (c.y1 - c.y)];
cur[cur.length - 1].o = c1;
cur.push({ v: [c.x, c.y], i: c2, o: [c.x, c.y] });
prev = { x: c.x, y: c.y };
} else if (c.type === 'Z') {
if (cur && cur.length > 1) {
const last = cur[cur.length - 1], first = cur[0];
if (Math.hypot(last.v[0] - first.v[0], last.v[1] - first.v[1]) < 1e-3) {
first.i = last.i; // fold the duplicate closing point into the first
cur.pop();
}
}
if (cur) { contours.push(cur); cur = null; }
}
}
if (cur) contours.push(cur);
let minx = Infinity, miny = Infinity, maxx = -Infinity, maxy = -Infinity;
const out = contours.map(ct => {
const v = [], i = [], o = [];
ct.forEach(pt => {
v.push(pt.v);
i.push([pt.i[0] - pt.v[0], pt.i[1] - pt.v[1]]);
o.push([pt.o[0] - pt.v[0], pt.o[1] - pt.v[1]]);
minx = Math.min(minx, pt.v[0]); maxx = Math.max(maxx, pt.v[0]);
miny = Math.min(miny, pt.v[1]); maxy = Math.max(maxy, pt.v[1]);
});
return { i, o, v, c: true };
});
const bbox = out.length
? { x: minx, y: miny, w: maxx - minx, h: maxy - miny }
: { x: 0, y: 0, w: 0, h: 0 }; // the space has no outline
return { adv: g.advanceWidth * (FS / font.unitsPerEm), bbox, contours: out };
}
const glyphs = {};
for (const ch of CHARS) glyphs[ch] = glyphData(ch);
const out = __dirname + '/glyphs.json';
fs.writeFileSync(out, JSON.stringify({ em: FS, glyphs }));
console.log('wrote', out, fs.statSync(out).size, 'bytes;', CHARS.length, 'glyphs:', CHARS.join(''));
+128
View File
@@ -0,0 +1,128 @@
'use strict';
// Site icons + the Open Graph card for the public landing, drawn from the same
// design as ../../vk (the wooden Erudit tile: face «Э», score «8») and the app's
// board palette (ui/src/app.css). Everything is composed as SVG from the committed
// glyph outlines (build/extract.js -> glyphs.json), so no font is needed at build
// time; the PNG/ICO rasters are screenshots taken with the ui package's Playwright
// chromium (@playwright/test re-exports the browser API). Outputs go straight to
// ui/public/:
// favicon.svg 96 viewBox, transparent, tile + «Э» (the score is illegible small)
// favicon.ico 32x32 PNG-in-ICO render of the same
// apple-touch-icon.png 180x180 opaque full-bleed tile (iOS masks its own corners)
// og-image.png 1200x630 card: tile + wordmark on the board green
const fs = require('fs');
const path = require('path');
const G = JSON.parse(fs.readFileSync(path.join(__dirname, 'glyphs.json'), 'utf8'));
const UI = path.resolve(__dirname, '../../../ui');
const OUT = path.join(UI, 'public');
// ---- palette (vk loader tile + app.css board tokens) ------------------------
const FACE = '#D9B978', BORDER = '#B49559', GLYPH = '#1A1A1A';
const BOARD_DARK = '#2a3330', TEXT = '#e7ece8', TEXT_MUTED = '#cdd6cf';
// ---- glyph outlines -> SVG path data ----------------------------------------
const r2 = n => Math.round(n * 100) / 100;
// pathD renders one glyph's contours scaled by sc and translated by (tx, ty).
function pathD(g, sc, tx, ty) {
const pt = (v, d) => `${r2(v[0] * sc + tx + d[0] * sc)} ${r2(v[1] * sc + ty + d[1] * sc)}`;
const Z = [0, 0];
return g.contours.map(ct => {
const n = ct.v.length;
let d = `M${pt(ct.v[0], Z)}`;
for (let k = 1; k <= n; k++) {
const a = k - 1, b = k % n;
d += `C${pt(ct.v[a], ct.o[a])} ${pt(ct.v[b], ct.i[b])} ${pt(ct.v[b], Z)}`;
}
return d + 'Z';
}).join('');
}
// glyphAt centres a glyph's bbox at (cx, cy) with the given pixel cap height, the
// same placement rule as the vk loader's glyph(). stroke fattens it slightly.
function glyphAt(ch, capPx, cx, cy, stroke, colour) {
const g = G.glyphs[ch], sc = capPx / g.bbox.h;
const d = pathD(g, sc, cx - (g.bbox.x + g.bbox.w / 2) * sc, cy - (g.bbox.y + g.bbox.h / 2) * sc);
return `<path d="${d}" fill="${colour}" stroke="${colour}" stroke-width="${r2(stroke)}"/>`;
}
// textLine lays out a string on a baseline from the per-glyph advances; capPx sets
// the capital height (measured on «Э»). Returns the combined path + the width.
function textLine(str, capPx, x, y, colour) {
const sc = capPx / G.glyphs['Э'].bbox.h;
let d = '', w = 0;
for (const ch of str) {
const g = G.glyphs[ch];
if (g.contours.length) d += pathD(g, sc, x + w, y);
w += g.adv * sc;
}
return { svg: `<path d="${d}" fill="${colour}"/>`, width: w };
}
// tile draws the rounded wooden tile centred at (cx, cy): size px wide/high, with
// the vk loader's corner (6/52) and rim proportions, «Э» and optionally the «8».
function tile(cx, cy, size, withScore) {
const h = size / 2, rx = size * (6 / 52), rim = size * (1.8 / 52);
let s = `<rect x="${r2(cx - h + rim / 2)}" y="${r2(cy - h + rim / 2)}" width="${r2(size - rim)}" height="${r2(size - rim)}" rx="${r2(rx)}" fill="${FACE}" stroke="${BORDER}" stroke-width="${r2(rim)}"/>`;
s += glyphAt('Э', size * (32 / 52), cx, cy - size * (1 / 52), size * (1 / 52), GLYPH);
if (withScore) s += glyphAt('8', size * (8.5 / 52), cx + size * (19.5 / 52), cy + size * (18.5 / 52), size * (0.5 / 52), GLYPH);
return s;
}
const svg = (w, h, body) => `<svg xmlns="http://www.w3.org/2000/svg" width="${w}" height="${h}" viewBox="0 0 ${w} ${h}">${body}</svg>`;
// ---- favicon.svg (the committed vector master) -------------------------------
const favicon = svg(96, 96, tile(48, 48, 88, false)) + '\n';
// ---- apple-touch-icon: opaque full bleed, iOS applies its own corner mask ----
const appleTouch = svg(180, 180,
`<rect width="180" height="180" fill="${FACE}"/>` +
`<rect x="8" y="8" width="164" height="164" rx="18" fill="none" stroke="${BORDER}" stroke-width="4"/>` +
glyphAt('Э', 100, 90, 88, 3, GLYPH) +
glyphAt('8', 26, 146, 142, 1.5, GLYPH));
// ---- og-image: tile + wordmark, centred as one group on the board green ------
function ogImage() {
const W = 1200, H = 630, tileSize = 340, gap = 84;
const l1 = textLine('Эрудит', 112, 0, 0, TEXT);
const l2 = textLine('Скрэббл — игра в слова', 44, 0, 0, TEXT_MUTED);
const textW = Math.max(l1.width, l2.width);
const left = (W - (tileSize + gap + textW)) / 2;
const tx = left + tileSize + gap;
// Two baselines around the vertical centre; the tile centre sits between them.
const b1 = 295, b2 = 408;
const body =
`<rect width="${W}" height="${H}" fill="${BOARD_DARK}"/>` +
tile(left + tileSize / 2, H / 2, tileSize, true) +
textLine('Эрудит', 112, tx, b1, TEXT).svg +
textLine('Скрэббл — игра в слова', 44, tx, b2, TEXT_MUTED).svg;
console.log(`og-image: text ${Math.round(textW)}px wide, group left ${Math.round(left)}px`);
return svg(W, H, body);
}
// ---- rasterisation (Playwright chromium from ui/node_modules) ----------------
async function shoot(page, markup, w, h, transparent) {
await page.setViewportSize({ width: w, height: h });
await page.setContent(`<body style="margin:0">${markup}</body>`);
return page.screenshot({ omitBackground: transparent });
}
// icoFromPNG wraps one PNG as a single-entry .ico (ICONDIR + ICONDIRENTRY + PNG).
function icoFromPNG(png, sizePx) {
const h = Buffer.alloc(22);
h.writeUInt16LE(0, 0); h.writeUInt16LE(1, 2); h.writeUInt16LE(1, 4); // icon, 1 image
h.writeUInt8(sizePx, 6); h.writeUInt8(sizePx, 7); // 32x32
h.writeUInt16LE(1, 10); h.writeUInt16LE(32, 12); // planes, 32bpp
h.writeUInt32LE(png.length, 14); h.writeUInt32LE(22, 18); // size, offset
return Buffer.concat([h, png]);
}
(async () => {
fs.writeFileSync(path.join(OUT, 'favicon.svg'), favicon);
const { chromium } = require(path.join(UI, 'node_modules', '@playwright/test'));
const browser = await chromium.launch();
const page = await browser.newPage();
const fav32 = await shoot(page, svg(32, 32, tile(16, 16, 29.33, false)), 32, 32, true);
fs.writeFileSync(path.join(OUT, 'favicon.ico'), icoFromPNG(fav32, 32));
fs.writeFileSync(path.join(OUT, 'apple-touch-icon.png'), await shoot(page, appleTouch, 180, 180, false));
fs.writeFileSync(path.join(OUT, 'og-image.png'), await shoot(page, ogImage(), 1200, 630, false));
await browser.close();
for (const f of ['favicon.svg', 'favicon.ico', 'apple-touch-icon.png', 'og-image.png']) {
console.log('wrote', path.join(OUT, f), fs.statSync(path.join(OUT, f)).size, 'bytes');
}
})();
File diff suppressed because one or more lines are too long
+11 -33
View File
@@ -33,16 +33,11 @@ real game seating the caller with an **empty opponent seat** (status `open`) or,
another player already waits for the same variant and per-turn word rule, seats the
caller into that open game and starts it — and
friend-game invitations (invite → accept, starting a 24 player game once every
invitee accepts). **Per-tier, per-kind active-game caps** limit a player's simultaneous
unfinished games by kind — `vs_ai`, `random` (quick auto-match), `friends` — with separate
guest and durable-account tiers held in the single-row `backend.config` table (a `-1` means
unlimited), read through an in-memory cache (`internal/gamelimits`) and tuned live in the admin
(`/_gm/limits`, no redeploy). Each game is tagged with its `games.game_kind` on creation;
`game.Service.AtGameLimit` counts the account's `active`/`open` games of a kind against the
tier's cap. The server refuses `lobby/enqueue` (random/vs_ai) with **409 `game_limit_reached`**
at the cap, and the `invitations` (friends) path enforces the durable friends cap and refuses a
**guest** outright (guests cannot use friends); accepting an invitation is exempt. The
`games.list` response carries an `at_game_limit` flag (the random-kind cap) for the lobby.
invitee accepts). A **simultaneous-game cap** (`game.MaxActiveQuickGames` = 10) limits a
player's active quick games — status `active`/`open`, excluding invitation-linked friend
games (`game.Service.CountActiveQuickGames`); the server refuses `lobby/enqueue` and
`invitations` creation with **409 `game_limit_reached`** at the cap (accepting an invitation
is exempt), and the `games.list` response carries an `at_game_limit` flag for the lobby.
`internal/social` owns the friend graph (request/accept),
per-user blocks, and per-game chat with nudges folded in as a message kind; chat
messages are length-capped, content-filtered (no links/emails/phone numbers,
@@ -140,38 +135,21 @@ so `/internal/push-target` returns the recipient's `preferred_language` as the r
language for out-of-app push; no per-bot routing remains. The console also manages the **advertising banner** (`/_gm/banners` +
`/_gm/banner-settings`, `internal/ads`): operator campaigns with a percent weight, an optional
window and bilingual messages, plus the global display timings. `GET /api/v1/user/profile` attaches
the resolved, weighted campaign feed for an **eligible** viewer (no active **no-ads** benefit
applicable in the current context and no **`no_banner`** role; the message language picked by
`preferred_language`); changing those inputs
publishes a `notify` `banner` re-poll signal so the client shows/hides it in place.
The same gate drives the post-move interstitial config (`Profile.ads`, `adsFor`). The user card
also carries a **finance panel** (`payments.AccountStatement`): the account's chip balances per
funding segment, benefits per origin, the recorded refund risk, and the append-only ledger history
(newest first) — read straight from the payments tables, uncached. The **catalog editor**
(`/_gm/catalog`, `handlers_admin_catalog.go`) is the source of truth for products (D32): create /
edit / archive-unarchive (the `product.active` flag) products, their atoms and per-rail prices, and
hard-delete only a **never-transacted** product (an order/ledger reference forces archive-only,
backed by the FK); a `tournament`-bearing product is composable but not sellable yet. The user card
also carries an admin **grant** panel: grant raw benefit atoms (hints / no-ads days / forever) or a
defined **value product** (a reward bundle, including an archived one), origin-picked; both write an
`admin_grant` ledger row via `payments.Grant` / `GrantProduct` and **refuse** a chips or `tournament`
atom (never grant currency; no tournament target yet). Each fund row in the panel carries a **Refund**
action (`payments.RefundOrderFull`): a full-order refund the operator records after refunding on the
rail — a `refund` ledger row + a floor-0 chip revoke, idempotent. A **ledger CSV export**
(`/_gm/ledger.csv`, `payments.LedgerExport`) dumps the whole append-only ledger for tax +
reconciliation. The shared wire
the resolved, weighted campaign feed for an **eligible** viewer (`!paid_account && hint_balance == 0
&& !no_banner` role, the message language picked by `preferred_language`); changing those inputs
publishes a `notify` `banner` re-poll signal so the client shows/hides it in place. The shared wire
contracts live in the sibling [`../pkg`](../pkg) module.
**Account linking & merge** (`/api/v1/user/link/*`). `internal/link`
orchestrates it: an email confirm-code or a gateway-validated Telegram identity is
attached to the current account, and when the identity already has its own account
the two are merged in one transaction (`internal/accountmerge`) — stats summed,
identities/games/chat/complaints transferred,
the two are merged in one transaction (`internal/accountmerge`) — stats and the hint
wallet summed, `paid_account` ORed, identities/games/chat/complaints transferred,
friends/blocks de-duplicated, the secondary kept as a `merged_into` tombstone (so a
shared finished game's foreign keys hold); a shared **active** game blocks the merge.
The current account is primary, except a guest initiator whose linked identity has a
durable owner — then the durable account wins and a fresh session is minted for it.
The `accounts.merged_into`/`merged_at` columns back this. This supersedes the
The `accounts.paid_account`/`merged_into`/`merged_at` columns back this. This supersedes the
former `email.bind.*` edge surface (the `RequestCode`/`ConfirmCode` primitives stay).
Rate-limit observability: the gateway posts its periodic rejection
-74
View File
@@ -28,7 +28,6 @@ import (
"scrabble/backend/internal/engine"
"scrabble/backend/internal/feedback"
"scrabble/backend/internal/game"
"scrabble/backend/internal/gamelimits"
"scrabble/backend/internal/link"
"scrabble/backend/internal/lobby"
"scrabble/backend/internal/notify"
@@ -157,17 +156,6 @@ func run(ctx context.Context, cfg config.Config, logger *zap.Logger) error {
logger.Info("active dictionary version", zap.String("version", games.ActiveVersion()))
games.SetNotifier(hub)
games.SetMetrics(tel.MeterProvider().Meter("scrabble/backend/game"))
// Active-game limit config: the per-tier, per-kind caps in backend.config, read once into an
// in-memory cache at boot and refreshed when the admin edits them. A boot-time load fails fast if
// the single config row is missing; the game domain reads the cache on every new-game gate.
gameLimits := gamelimits.NewService(gamelimits.NewStore(db))
if err := gameLimits.Load(ctx); err != nil {
return fmt.Errorf("load game-limit config: %w", err)
}
games.SetGameLimits(gameLimits)
logger.Info("game-limit config loaded")
go games.RunSweeper(ctx, cfg.Game.TimeoutSweepInterval)
logger.Info("game turn-timeout sweeper started",
zap.Duration("interval", cfg.Game.TimeoutSweepInterval))
@@ -283,13 +271,6 @@ func run(ctx context.Context, cfg config.Config, logger *zap.Logger) error {
}
logger.Info("payments domain ready")
// Warm the public-offer price list cache so /offer/ serves the current catalog from the first
// request; it is reprojected lazily thereafter on any catalog edit. Non-fatal — a transient
// failure here only defers the projection to the first read.
if _, err := paymentsSvc.OfferPricing(ctx); err != nil {
logger.Warn("offer pricing warm failed; will project on first request", zap.Error(err))
}
// Wire the payments surface into the domains that consume it: the online-game hint wallet
// and the account-merge wallet fold. Done after the reachability check so a broken payments
// schema fails boot before anything depends on it.
@@ -324,11 +305,9 @@ func run(ctx context.Context, cfg config.Config, logger *zap.Logger) error {
BanView: banView,
Ads: adsSvc,
Payments: paymentsSvc,
GameLimits: gameLimits,
Notifier: hub,
ExportSignKey: cfg.ExportSignKey,
Renderer: renderer,
Robokassa: cfg.Robokassa,
})
pushSrv := pushgrpc.NewServer(cfg.GRPCAddr, hub, logger)
@@ -337,13 +316,6 @@ func run(ctx context.Context, cfg config.Config, logger *zap.Logger) error {
logger.Info("servers starting",
zap.String("http_addr", cfg.HTTPAddr),
zap.String("grpc_addr", cfg.GRPCAddr))
// Sweep expired pending payment orders on a cadence (cosmetic hygiene; a late valid callback
// still credits). Runs until ctx is cancelled.
go runOrderReaper(ctx, paymentsSvc, logger)
// Deliver pending payment_events to connected clients as an in-app wallet-refresh push (the
// credit already landed in the ledger; a return-focus poll is the client-side fallback).
go runPaymentDispatcher(ctx, paymentsSvc, hub, logger)
errc := make(chan error, 2)
go func() { errc <- pushSrv.Run(ctx) }()
go func() { errc <- srv.Run(ctx) }()
@@ -353,52 +325,6 @@ func run(ctx context.Context, cfg config.Config, logger *zap.Logger) error {
return err
}
// runOrderReaper periodically expires pending payment orders past their configured lifetime, until
// ctx is cancelled. Expiry is cosmetic: a later valid provider callback still credits an expired
// order.
func runOrderReaper(ctx context.Context, p *payments.Service, log *zap.Logger) {
t := time.NewTicker(5 * time.Minute)
defer t.Stop()
for {
select {
case <-ctx.Done():
return
case <-t.C:
if n, err := p.ExpireOrders(ctx); err != nil {
log.Warn("order reaper: sweep failed", zap.Error(err))
} else if n > 0 {
log.Info("order reaper: expired pending orders", zap.Int("count", n))
}
}
}
}
// runPaymentDispatcher delivers pending payment_events to connected clients as a wallet-refresh
// signal (KindNotification / "payment"), marking each delivered, until ctx is cancelled. The credit
// already committed to the ledger; this is only the in-app push so an open wallet updates in place.
func runPaymentDispatcher(ctx context.Context, p *payments.Service, pub notify.Publisher, log *zap.Logger) {
t := time.NewTicker(3 * time.Second)
defer t.Stop()
for {
select {
case <-ctx.Done():
return
case <-t.C:
evs, err := p.UndispatchedEvents(ctx, 50)
if err != nil {
log.Warn("payment dispatcher: read failed", zap.Error(err))
continue
}
for _, e := range evs {
pub.Publish(notify.Notification(e.AccountID, notify.NotifyPayment))
if err := p.MarkEventDispatched(ctx, e.EventID); err != nil {
log.Warn("payment dispatcher: mark failed", zap.String("event", e.EventID.String()), zap.Error(err))
}
}
}
}
}
// newMailer builds the confirm-code mailer: an SMTP relay when a host is
// configured, otherwise the development log mailer (the code is logged, not sent).
func newMailer(cfg account.SMTPConfig, logger *zap.Logger) account.Mailer {
+56 -16
View File
@@ -43,7 +43,9 @@ var ErrNotFound = errors.New("account: not found")
// local-time window (in TimeZone) during which the player is asleep, so the
// turn-timeout sweeper does not auto-resign them inside it. (The robot opponent's
// own sleep is anchored to its human opponent's timezone with a per-game drift,
// computed in internal/robot, not from a robot account's away window.)
// computed in internal/robot, not from a robot account's away window.) HintBalance
// is the player's wallet of purchasable hints, spent after a game's per-seat
// allowance.
type Account struct {
ID uuid.UUID
DisplayName string
@@ -51,6 +53,7 @@ type Account struct {
TimeZone string
AwayStart time.Time
AwayEnd time.Time
HintBalance int
BlockChat bool
BlockFriendRequests bool
// VariantPreferences is the set of game variants (engine.Variant stable labels:
@@ -66,6 +69,10 @@ type Account struct {
// true (the default): the platform side-service skips out-of-app push for the
// account.
NotificationsInAppOnly bool
// PaidAccount marks a lifetime one-time-payment account. It is a service field
// (no purchase flow yet); an account linking & merge ORs it so a paid status is
// never lost when accounts are consolidated.
PaidAccount bool
// MergedInto is the primary account a retired (merged) secondary points at, or
// uuid.Nil for a live account. A tombstone keeps the row so the no-cascade
// foreign keys of a shared finished game stay valid.
@@ -386,21 +393,6 @@ func (s *Store) Identities(ctx context.Context, accountID uuid.UUID) ([]Identity
return out, nil
}
// HasConfirmedEmail reports whether the account owns a confirmed email identity — the direct-rail
// recovery anchor a first purchase requires (D36).
func (s *Store) HasConfirmedEmail(ctx context.Context, accountID uuid.UUID) (bool, error) {
ids, err := s.Identities(ctx, accountID)
if err != nil {
return false, err
}
for _, id := range ids {
if id.Kind == "email" && id.Confirmed {
return true, nil
}
}
return false, nil
}
// ListAccounts returns accounts for the admin user list, newest first, paginated
// by limit and offset.
func (s *Store) ListAccounts(ctx context.Context, limit, offset int) ([]Account, error) {
@@ -556,6 +548,52 @@ func (s *Store) ProvisionGuest(ctx context.Context, browserTZ string) (Account,
return modelToAccount(row), nil
}
// SpendHint atomically decrements the account's hint wallet by one, returning
// true when a hint was spent and false when the balance was already empty. The
// guarded UPDATE keeps it safe under concurrent spends across the player's games.
func (s *Store) SpendHint(ctx context.Context, id uuid.UUID) (bool, error) {
stmt := table.Accounts.
UPDATE(table.Accounts.HintBalance, table.Accounts.UpdatedAt).
SET(table.Accounts.HintBalance.SUB(postgres.Int(1)), postgres.TimestampzT(time.Now().UTC())).
WHERE(
table.Accounts.AccountID.EQ(postgres.UUID(id)).
AND(table.Accounts.HintBalance.GT(postgres.Int(0))),
)
res, err := stmt.ExecContext(ctx, s.db)
if err != nil {
return false, fmt.Errorf("account: spend hint %s: %w", id, err)
}
n, err := res.RowsAffected()
if err != nil {
return false, fmt.Errorf("account: spend hint rows %s: %w", id, err)
}
return n > 0, nil
}
// GrantHints adds n hints to the account's wallet and returns the new balance. n must be
// positive: the additive update can only raise the balance, never lower it, so it enforces the
// admin console's raise-only rule by construction and stays correct under a concurrent SpendHint.
// It returns ErrNotFound when no account matches.
func (s *Store) GrantHints(ctx context.Context, id uuid.UUID, n int) (int, error) {
if n <= 0 {
return 0, fmt.Errorf("account: grant hints %s: n must be positive, got %d", id, n)
}
stmt := table.Accounts.
UPDATE(table.Accounts.HintBalance, table.Accounts.UpdatedAt).
SET(table.Accounts.HintBalance.ADD(postgres.Int(int64(n))), postgres.TimestampzT(time.Now().UTC())).
WHERE(table.Accounts.AccountID.EQ(postgres.UUID(id))).
RETURNING(table.Accounts.HintBalance)
var row model.Accounts
if err := stmt.QueryContext(ctx, s.db, &row); err != nil {
if errors.Is(err, qrm.ErrNoRows) {
return 0, ErrNotFound
}
return 0, fmt.Errorf("account: grant hints %s: %w", id, err)
}
return int(row.HintBalance), nil
}
// FlagHighRate stamps the soft "suspected high-rate" marker with at, only when
// the account is not already flagged — the first sustained episode wins, and a
// re-flag after an operator clear starts a fresh timestamp. An infra marker, not
@@ -611,10 +649,12 @@ func modelToAccount(row model.Accounts) Account {
TimeZone: row.TimeZone,
AwayStart: row.AwayStart,
AwayEnd: row.AwayEnd,
HintBalance: int(row.HintBalance),
BlockChat: row.BlockChat,
BlockFriendRequests: row.BlockFriendRequests,
IsGuest: row.IsGuest,
NotificationsInAppOnly: row.NotificationsInAppOnly,
PaidAccount: row.PaidAccount,
MergedInto: mergedInto,
FlaggedHighRateAt: flaggedHighRateAt,
CreatedAt: row.CreatedAt,
@@ -15,14 +15,12 @@
<a href="/_gm/"{{if eq .ActiveNav "dashboard"}} class="active"{{end}}>Dashboard</a>
<a href="/_gm/users"{{if eq .ActiveNav "users"}} class="active"{{end}}>Users</a>
<a href="/_gm/games"{{if eq .ActiveNav "games"}} class="active"{{end}}>Games</a>
<a href="/_gm/limits"{{if eq .ActiveNav "limits"}} class="active"{{end}}>Limits</a>
<a href="/_gm/complaints"{{if eq .ActiveNav "complaints"}} class="active"{{end}}>Complaints</a>
<a href="/_gm/feedback"{{if eq .ActiveNav "feedback"}} class="active"{{end}}>Feedback</a>
<a href="/_gm/messages"{{if eq .ActiveNav "messages"}} class="active"{{end}}>Messages</a>
<a href="/_gm/throttled"{{if eq .ActiveNav "throttled"}} class="active"{{end}}>Throttled</a>
<a href="/_gm/reasons"{{if eq .ActiveNav "reasons"}} class="active"{{end}}>Reasons</a>
<a href="/_gm/banners"{{if eq .ActiveNav "banners"}} class="active"{{end}}>Banners</a>
<a href="/_gm/catalog"{{if eq .ActiveNav "catalog"}} class="active"{{end}}>Catalog</a>
<a href="/_gm/dictionary"{{if eq .ActiveNav "dictionary"}} class="active"{{end}}>Dictionary</a>
<a href="/_gm/broadcast"{{if eq .ActiveNav "broadcast"}} class="active"{{end}}>Broadcast</a>
<a href="/_gm/grafana/">Grafana ↗</a>
@@ -1,54 +0,0 @@
{{define "content" -}}
<h1>Product catalog</h1>
{{with .Data}}
<p class="note">A <strong>pack</strong> funds chips (a money price per rail — RUB via direct, VOTE via vk, XTR via telegram); a <strong>value</strong> buys benefits with chips (a CHIP price). Archived products are hidden from players but still credit an in-flight payment and can be granted. A product with transactions can only be archived, not deleted. Amounts are in minor units (RUB kopecks; VOTE/XTR/CHIP whole). The <code>tournament</code> atom is not sellable yet — keep such a product archived.</p>
<section class="panel"><h2>Add product</h2>
<form class="form col" method="post" action="/_gm/catalog">
<label>Title <input type="text" name="title" maxlength="120" required></label>
<fieldset><legend>Atoms (quantity; blank = none)</legend>
<label>Chips <input type="number" name="chips" min="0"></label>
<label>Hints <input type="number" name="hints" min="0"></label>
<label>No-ads days <input type="number" name="noads" min="0"></label>
<label>Tournament <input type="number" name="tournament" min="0"></label>
</fieldset>
<fieldset><legend>Prices (minor units; blank = none)</legend>
<label>RUB — direct (kopecks) <input type="number" name="price_rub" min="0"></label>
<label>VOTE — vk <input type="number" name="price_vote" min="0"></label>
<label>XTR — telegram <input type="number" name="price_star" min="0"></label>
<label>CHIP — value <input type="number" name="price_chip" min="0"></label>
</fieldset>
<label><input type="checkbox" name="active" value="true"> Active (on sale)</label>
<div><button type="submit">Add</button></div>
</form>
</section>
<section class="panel"><h2>Rewarded ads (watch for chips)</h2>
<p class="note">The chips a player earns per rewarded-video view (VK only), plus the per-day and per-hour caps that bound free chips — <strong>0 payout turns rewarded off</strong>. This is the shared reward config, not a product.</p>
<form class="form col" method="post" action="/_gm/catalog/reward">
<label>Chips per view <input type="number" name="reward_payout" min="0" value="{{.RewardPayout}}"></label>
<label>Daily cap <input type="number" name="reward_daily" min="0" value="{{.RewardDailyCap}}"></label>
<label>Hourly cap <input type="number" name="reward_hourly" min="0" value="{{.RewardHourlyCap}}"></label>
<div><button type="submit">Save</button></div>
</form>
</section>
<section class="panel"><h2>Products</h2>
<p class="note">Showing {{if .ShowAll}}<strong>all</strong> products (active + archived) — <a href="/_gm/catalog">active only</a>{{else}}<strong>active</strong> products — <a href="/_gm/catalog?all=1">show all (incl. archived)</a>{{end}}.</p>
<table class="list">
<thead><tr><th>Title</th><th>Status</th><th>Atoms</th><th>Prices</th><th></th></tr></thead>
<tbody>
{{range .Products}}
<tr>
<td><a href="/_gm/catalog/{{.ID}}">{{.Title}}</a></td>
<td>{{if .Active}}<span class="ok">active</span>{{else}}<span class="warn">archived</span>{{end}}{{if .Transacted}} <span class="pill">transacted</span>{{end}}</td>
<td>{{range .Atoms}}<code>{{.Atom}}×{{.Quantity}}</code> {{end}}</td>
<td>{{range .Prices}}<code>{{.Currency}}{{if .Method}}/{{.Method}}{{end}} {{.Amount}}</code> {{end}}</td>
<td class="row-actions">
<form class="form" method="post" action="/_gm/catalog/{{.ID}}/archive"><input type="hidden" name="active" value="{{if .Active}}false{{else}}true{{end}}"><button type="submit">{{if .Active}}Archive{{else}}Unarchive{{end}}</button></form>
{{if not .Transacted}}<form class="form" method="post" action="/_gm/catalog/{{.ID}}/delete" onsubmit="return confirm('Delete this product? It has never been transacted, so this is safe and permanent.')"><button type="submit">Delete</button></form>{{end}}
</td>
</tr>
{{else}}<tr><td colspan="5"><span class="note">no products</span></td></tr>{{end}}
</tbody>
</table>
</section>
{{end}}
{{- end}}
@@ -8,7 +8,6 @@
<li><b>Dictionary</b> {{.DictVersion}}</li>
<li><b>Status</b> {{.Status}}{{if .EndReason}} ({{.EndReason}}){{end}}</li>
<li><b>AI game</b> {{if .VsAI}}🤖 yes{{else}}no{{end}}</li>
<li><b>Word rule</b> {{if .MultipleWordsPerTurn}}multiple words per turn{{else}}single word per turn{{end}}</li>
<li><b>Players</b> {{.Players}}</li>
<li><b>To move</b> seat {{.ToMove}}</li>
<li><b>Moves</b> {{.MoveCount}}</li>
@@ -8,11 +8,11 @@
<a href="/_gm/games?status=finished"{{if eq .Status "finished"}} class="active"{{end}}>finished</a>
</nav>
<table class="list">
<thead><tr><th>Game</th><th>Variant</th><th>Kind</th><th>Status</th><th>🤖</th><th class="num">Players</th><th>Updated</th></tr></thead>
<thead><tr><th>Game</th><th>Variant</th><th>Status</th><th>🤖</th><th class="num">Players</th><th>Updated</th></tr></thead>
<tbody>
{{range .Items}}
<tr><td><a href="/_gm/games/{{.ID}}">{{.ID}}</a></td><td>{{.Variant}}</td><td>{{.Kind}}</td><td>{{.Status}}</td><td>{{if .VsAI}}🤖{{end}}</td><td class="num">{{.Players}}</td><td>{{.UpdatedAt}}</td></tr>
{{else}}<tr><td colspan="7"><span class="note">no games</span></td></tr>{{end}}
<tr><td><a href="/_gm/games/{{.ID}}">{{.ID}}</a></td><td>{{.Variant}}</td><td>{{.Status}}</td><td>{{if .VsAI}}🤖{{end}}</td><td class="num">{{.Players}}</td><td>{{.UpdatedAt}}</td></tr>
{{else}}<tr><td colspan="6"><span class="note">no games</span></td></tr>{{end}}
</tbody>
</table>
<nav class="pager">
@@ -1,19 +0,0 @@
{{define "content" -}}
<h1>Active-game limits</h1>
{{with .Data}}
<p class="note">Per-tier, per-kind caps on a player's simultaneous unfinished games. <strong>-1</strong> = unlimited, <strong>0</strong> = the kind is blocked, a positive number caps concurrent games of that kind. Guests are additionally blocked from friend games outright. Changes apply immediately (no redeploy); games already in progress are never affected.</p>
<section class="panel">
<form class="form col" method="post" action="/_gm/limits">
<h2>Guest</h2>
<label>vs AI <input type="number" name="guest_vs_ai" min="-1" value="{{.GuestVsAI}}" required></label>
<label>Random <input type="number" name="guest_random" min="-1" value="{{.GuestRandom}}" required></label>
<label>Friends <input type="number" name="guest_friends" min="-1" value="{{.GuestFriends}}" required></label>
<h2>Durable account</h2>
<label>vs AI <input type="number" name="durable_vs_ai" min="-1" value="{{.DurableVsAI}}" required></label>
<label>Random <input type="number" name="durable_random" min="-1" value="{{.DurableRandom}}" required></label>
<label>Friends <input type="number" name="durable_friends" min="-1" value="{{.DurableFriends}}" required></label>
<div><button type="submit">Save</button></div>
</form>
</section>
{{end}}
{{- end}}
@@ -1,25 +0,0 @@
{{define "content" -}}
{{with .Data}}
<p class="note"><a href="/_gm/catalog">← all products</a></p>
<h1>{{.Title}} {{if .Active}}<span class="ok">active</span>{{else}}<span class="warn">archived</span>{{end}}{{if .Transacted}} <span class="pill">transacted</span>{{end}}</h1>
<section class="panel"><h2>Edit</h2>
<p class="note">A zero quantity / blank price removes that atom / price. Amounts are in minor units. Saving revalidates the sellable shape when the product is active. Archive / unarchive from the <a href="/_gm/catalog">catalog list</a>.</p>
<form class="form col" method="post" action="/_gm/catalog/{{.ID}}">
<label>Title <input type="text" name="title" value="{{.Title}}" maxlength="120" required></label>
<fieldset><legend>Atoms (quantity; 0 = none)</legend>
<label>Chips <input type="number" name="chips" min="0" value="{{.Chips}}"></label>
<label>Hints <input type="number" name="hints" min="0" value="{{.Hints}}"></label>
<label>No-ads days <input type="number" name="noads" min="0" value="{{.NoAds}}"></label>
<label>Tournament <input type="number" name="tournament" min="0" value="{{.Tournament}}"></label>
</fieldset>
<fieldset><legend>Prices (minor units; 0 = none)</legend>
<label>RUB — direct (kopecks) <input type="number" name="price_rub" min="0" value="{{.PriceRUB}}"></label>
<label>VOTE — vk <input type="number" name="price_vote" min="0" value="{{.PriceVote}}"></label>
<label>XTR — telegram <input type="number" name="price_star" min="0" value="{{.PriceStar}}"></label>
<label>CHIP — value <input type="number" name="price_chip" min="0" value="{{.PriceChip}}"></label>
</fieldset>
<div><button type="submit">Save</button></div>
</form>
</section>
{{end}}
{{- end}}
@@ -10,6 +10,8 @@
<li><b>Timezone</b> {{.TimeZone}}</li>
<li><b>Guest</b> {{if .Guest}}yes{{else}}no{{end}}</li>
<li><b>Push</b> {{if .NotificationsInAppOnly}}in-app only{{else}}out-of-app{{end}}</li>
<li><b>Paid</b> {{if .PaidAccount}}yes{{else}}no{{end}}</li>
<li><b>Hint wallet</b> {{.HintBalance}}</li>
{{if .MergedInto}}<li><b>Merged into</b> {{.MergedInto}}</li>{{end}}
{{if .FlaggedHighRateAt}}<li><b>High-rate flag</b> <span class="warn">{{.FlaggedHighRateAt}}</span></li>{{end}}
<li><b>Created</b> {{.CreatedAt}}</li>
@@ -19,6 +21,10 @@
<button type="submit">Clear high-rate flag</button>
</form>
{{end}}
<form class="form" method="post" action="/_gm/users/{{.ID}}/grant-hints">
<label>Add hints <input type="number" name="amount" min="1" max="{{.HintGrantMax}}" value="1"></label>
<button type="submit">Grant</button>
</form>
</section>
<section class="panel"><h2>Statistics</h2>
{{if .HasStats}}
@@ -63,51 +69,6 @@
<div><button type="submit">{{if .Suspension.Blocked}}Re-block{{else}}Block{{end}}</button></div>
</form>
</section>
<section class="panel"><h2>Finance</h2>
{{if .Finance.Present}}
{{if or .Finance.Segments .Finance.Benefits .Finance.Abuse .Finance.Loss}}
<ul class="kv">
{{range .Finance.Segments}}<li><b>Chips ({{.Source}})</b> {{.Chips}}</li>{{end}}
{{range .Finance.Benefits}}<li><b>Benefits ({{.Origin}})</b> {{.Hints}} hints{{if .Forever}} · no-ads forever{{else if .AdsUntil}} · no-ads until {{.AdsUntil}} (UTC){{end}}</li>{{end}}
{{if or .Finance.Abuse .Finance.Loss}}<li><b>Refund risk</b> <span class="warn">{{if .Finance.Abuse}}abuse-flagged{{end}}{{if .Finance.Loss}} · loss {{.Finance.Loss}} chips{{end}}</span></li>{{end}}
</ul>
{{else}}<p class="note">no balances or benefits</p>{{end}}
<h3>Ledger</h3>
{{$uid := .ID}}
{{if .Finance.Ledger}}
<table class="list">
<thead><tr><th>Time</th><th>Kind</th><th>Source</th><th>Origin</th><th>Chips</th><th>Order</th><th>Provider</th><th>Detail</th><th></th></tr></thead>
<tbody>
{{range .Finance.Ledger}}
<tr><td>{{.At}}</td><td>{{.Kind}}</td><td>{{.Source}}</td><td>{{.Origin}}</td><td>{{.ChipsDelta}}</td><td>{{if .Order}}<code>{{.Order}}</code>{{end}}</td><td>{{.Provider}}</td><td>{{if .Snapshot}}<code>{{.Snapshot}}</code>{{end}}</td>
<td>{{if and (eq .Kind "fund") .Order}}<form class="form" method="post" action="/_gm/users/{{$uid}}/refund" onsubmit="return confirm('Refund this order in full? Record the money refund on the rail first; this revokes the chips (floored at 0).')"><input type="hidden" name="order_id" value="{{.Order}}"><button type="submit">Refund</button></form>{{end}}</td></tr>
{{end}}
</tbody>
</table>
<p class="note"><a href="/_gm/ledger.csv">Export the full ledger (CSV)</a> — all accounts, for tax + reconciliation.</p>
{{else}}<p class="note">no ledger entries</p>{{end}}
{{else}}<p class="note">payments not enabled</p>{{end}}
</section>
<section class="panel"><h2>Grant benefits</h2>
{{if .Grant.Present}}
<p class="note">A zero-price admin sale of a value — <strong>never chips</strong>. The origin is your compliance choice. The by-product grant applies a defined bundle, including an archived reward product.</p>
<form class="form col" method="post" action="/_gm/users/{{.ID}}/grant">
<label>Origin <select name="origin">{{range .Grant.Origins}}<option value="{{.}}">{{.}}</option>{{end}}</select></label>
<label>Hints <input type="number" name="hints" min="0" value="0"></label>
<label>No-ads days <input type="number" name="noads" min="0" value="0"></label>
<label><input type="checkbox" name="forever" value="true"> No-ads forever</label>
<div><button type="submit">Grant</button></div>
</form>
{{if .Grant.Products}}
<h3>Grant a product</h3>
<form class="form col" method="post" action="/_gm/users/{{.ID}}/grant-product">
<label>Origin <select name="origin">{{range .Grant.Origins}}<option value="{{.}}">{{.}}</option>{{end}}</select></label>
<label>Product <select name="product_id">{{range .Grant.Products}}<option value="{{.ID}}">{{.Title}} ({{.Summary}}){{if .Archived}} — archived{{end}}</option>{{end}}</select></label>
<div><button type="submit">Grant product</button></div>
</form>
{{else}}<p class="note">no grantable products — create a value product in the <a href="/_gm/catalog">catalog</a></p>{{end}}
{{else}}<p class="note">payments not enabled</p>{{end}}
</section>
<section class="panel"><h2>Roles</h2>
{{$id := .ID}}
{{if .Roles}}
@@ -211,11 +172,11 @@
{{end}}
<section class="panel"><h2>Games</h2>
<table class="list">
<thead><tr><th>Game</th><th>Variant</th><th>Kind</th><th>Status</th><th class="num">Players</th><th>Updated</th></tr></thead>
<thead><tr><th>Game</th><th>Variant</th><th>Status</th><th class="num">Players</th><th>Updated</th></tr></thead>
<tbody>
{{range .Games}}
<tr><td><a href="/_gm/games/{{.ID}}">{{.ID}}</a></td><td>{{.Variant}}</td><td>{{.Kind}}</td><td>{{.Status}}</td><td class="num">{{.Players}}</td><td>{{.UpdatedAt}}</td></tr>
{{else}}<tr><td colspan="6"><span class="note">no games</span></td></tr>{{end}}
<tr><td><a href="/_gm/games/{{.ID}}">{{.ID}}</a></td><td>{{.Variant}}</td><td>{{.Status}}</td><td class="num">{{.Players}}</td><td>{{.UpdatedAt}}</td></tr>
{{else}}<tr><td colspan="5"><span class="note">no games</span></td></tr>{{end}}
</tbody>
</table>
</section>
+11 -147
View File
@@ -149,6 +149,7 @@ type UserDetailView struct {
TimeZone string
Guest bool
NotificationsInAppOnly bool
PaidAccount bool
// MergedInto is the primary account id when this account has been retired by a
// merge, or empty for a live account.
MergedInto string
@@ -164,10 +165,14 @@ type UserDetailView struct {
// FlaggedHighRateAt is the pre-formatted soft high-rate marker timestamp,
// empty for an unflagged account; the card shows it with the Clear action.
FlaggedHighRateAt string
CreatedAt string
HasStats bool
Stats StatsRow
Identities []IdentityRow
HintBalance int
// HintGrantMax is the per-grant cap the operator's "add hints" form enforces (it mirrors the
// server's maxHintGrant), passed through so the policy value lives in one place.
HintGrantMax int
CreatedAt string
HasStats bool
Stats StatsRow
Identities []IdentityRow
// HasEmail gates the "Erase email" action; set when the account carries an email identity.
HasEmail bool
Games []GameRow
@@ -195,55 +200,6 @@ type UserDetailView struct {
Blocks []RelationRow
BlockedBy []RelationRow
Friends []RelationRow
// Finance is the account's payments picture (balances, benefits, refund risk, ledger). Present
// is false when the payments domain is unwired.
Finance FinanceView
// Grant is the admin-grant panel (origin picker + grantable products). Present is false when the
// payments domain is unwired.
Grant GrantFormView
}
// FinanceView is the account's payments picture on the user card: chip balances per funding
// segment, benefits per origin, the recorded refund risk, and the append-only ledger history
// (newest first). Present is false when the payments domain is unwired.
type FinanceView struct {
Present bool
Segments []SegmentRow
Benefits []BenefitRow
// Abuse is the refund abuse flag; Loss is the unrecoverable chip loss from floor-0 refunds.
Abuse bool
Loss int
Ledger []LedgerRow
}
// SegmentRow is one funding segment's chip balance.
type SegmentRow struct {
Source string
Chips int
}
// BenefitRow is one origin's benefit: the hint wallet, the ad-free expiry (pre-formatted, empty
// when none) and the lifetime ad-free flag.
type BenefitRow struct {
Origin string
Hints int
AdsUntil string
Forever bool
}
// LedgerRow is one append-only ledger entry: its kind, funding source / benefit origin, signed chip
// delta, the product / order / provider it references (empty when none), the raw snapshot JSON and
// the pre-formatted time.
type LedgerRow struct {
Kind string
Source string
Origin string
ChipsDelta int
Product string
Order string
Provider string
Snapshot string
At string
}
// RelationRow is one cross-linked account in the user card's blocks / blocked-by / friends
@@ -312,8 +268,6 @@ type GameRow struct {
UpdatedAt string
// VsAI marks an honest-AI game (rendered as 🤖 in the list's AI column).
VsAI bool
// Kind is the game's origin tag label: vs_ai / random / friends / unknown.
Kind string
}
// GamesView is the paginated games list, optionally filtered by status.
@@ -323,17 +277,6 @@ type GamesView struct {
Pager Pager
}
// GameLimitsView is the per-tier, per-kind active-game limit form: each field is a cap where -1
// is unlimited, 0 blocks the kind, and a positive value caps concurrent games of that kind.
type GameLimitsView struct {
GuestVsAI int
GuestRandom int
GuestFriends int
DurableVsAI int
DurableRandom int
DurableFriends int
}
// GameDetailView is one game with its seats.
type GameDetailView struct {
ID string
@@ -348,12 +291,8 @@ type GameDetailView struct {
UpdatedAt string
FinishedAt string
// VsAI marks an honest-AI game (shown as a 🤖 flag in the summary).
VsAI bool
// MultipleWordsPerTurn is the game's cross-word rule: true = standard Scrabble (every cross-word
// is validated and scored), false = the single-word rule (only the main word along the play
// direction counts). Shown in the summary so an operator can tell the rule at a glance.
MultipleWordsPerTurn bool
Seats []SeatRow
VsAI bool
Seats []SeatRow
// HasRobot is true when any seat is a robot, gating the robot-target caption;
// RobotTargetPct is the configured global play-to-win rate, in percent.
HasRobot bool
@@ -673,78 +612,3 @@ type FeedbackDetailView struct {
UserTZ string
Banned bool
}
// CatalogView is the product-catalog list page.
type CatalogView struct {
Products []ProductRow
// ShowAll reports whether archived products are listed alongside active ones (the active/all
// toggle); it drives the toggle link and the list heading.
ShowAll bool
// RewardPayout / RewardDailyCap / RewardHourlyCap are the rewarded-video config (chips earned per
// view and the per-day / per-hour anti-abuse caps), shown in and edited from the page's
// rewarded-ads form. A 0 payout means rewarded is inert.
RewardPayout int
RewardDailyCap int
RewardHourlyCap int
}
// ProductRow is one product in the catalog list: its composition, prices, the archived flag
// (Active) and the transacted flag (which forbids a hard delete).
type ProductRow struct {
ID string
Title string
Active bool
Atoms []AtomRow
Prices []PriceRow
Transacted bool
}
// AtomRow is one atom line of a product row.
type AtomRow struct {
Atom string
Quantity int
}
// PriceRow is one price of a product: the method ("" for a value's CHIP price), the currency, and
// the amount in that currency's minor units.
type PriceRow struct {
Method string
Currency string
Amount int64
}
// ProductFormView is the product edit form, pre-filled from the current composition. Atom quantities
// and prices are flattened to the fixed fields the form offers (0 = absent); Transacted disables the
// delete action.
type ProductFormView struct {
ID string
Title string
Active bool
Chips int
Hints int
NoAds int
Tournament int
PriceRUB int64
PriceVote int64
PriceStar int64
PriceChip int64
Transacted bool
}
// GrantFormView is the admin-grant panel on the user card: the origin picker and the grantable
// products (value bundles — hints / no-ads days — including archived ones; chips and tournament
// products are excluded). Present is false when the payments domain is unwired.
type GrantFormView struct {
Present bool
Origins []string
Products []GrantProductOption
}
// GrantProductOption is one grantable product in the by-product picker: its id, title, an atom
// summary, and whether it is archived (the common case for a non-public reward bundle).
type GrantProductOption struct {
ID string
Title string
Summary string
Archived bool
}
-15
View File
@@ -14,7 +14,6 @@ import (
"scrabble/backend/internal/lobby"
"scrabble/backend/internal/postgres"
"scrabble/backend/internal/ratewatch"
"scrabble/backend/internal/robokassa"
"scrabble/backend/internal/robot"
"scrabble/backend/internal/telemetry"
)
@@ -65,9 +64,6 @@ type Config struct {
// RendererURL is the base URL of the internal image-render sidecar (e.g.
// http://renderer:8090). Empty disables the PNG export artifact.
RendererURL string
// Robokassa configures the direct-rail (RUB) payment provider. An empty MerchantLogin
// leaves the direct order and Result-callback endpoints unregistered.
Robokassa robokassa.Config
}
// Defaults applied when the corresponding environment variable is unset.
@@ -157,13 +153,6 @@ func Load() (Config, error) {
AdminTo: os.Getenv("BACKEND_ADMIN_EMAIL"),
}
robo := robokassa.Config{
MerchantLogin: os.Getenv("BACKEND_ROBOKASSA_MERCHANT_LOGIN"),
Password1: os.Getenv("BACKEND_ROBOKASSA_PASSWORD1"),
Password2: os.Getenv("BACKEND_ROBOKASSA_PASSWORD2"),
IsTest: os.Getenv("BACKEND_ROBOKASSA_TEST") == "1",
}
c := Config{
HTTPAddr: envOr("BACKEND_HTTP_ADDR", defaultHTTPAddr),
GRPCAddr: envOr("BACKEND_GRPC_ADDR", defaultGRPCAddr),
@@ -181,7 +170,6 @@ func Load() (Config, error) {
GuestRetention: guestRetention,
ExportSignKey: os.Getenv("BACKEND_EXPORT_SIGN_KEY"),
RendererURL: os.Getenv("BACKEND_RENDERER_URL"),
Robokassa: robo,
}
if err := c.validate(); err != nil {
return Config{}, err
@@ -234,9 +222,6 @@ func (c Config) validate() error {
return fmt.Errorf("config: BACKEND_PUBLIC_BASE_URL %q must be an absolute URL (scheme://host)", c.PublicBaseURL)
}
}
if c.Robokassa.MerchantLogin != "" && (c.Robokassa.Password1 == "" || c.Robokassa.Password2 == "") {
return fmt.Errorf("config: BACKEND_ROBOKASSA_PASSWORD1 and BACKEND_ROBOKASSA_PASSWORD2 must be set when BACKEND_ROBOKASSA_MERCHANT_LOGIN is")
}
return nil
}
+1 -1
View File
@@ -52,7 +52,6 @@ func gameSummary(g Game, names []string) notify.GameSummary {
TurnTimeoutSecs: int(g.TurnTimeout.Seconds()),
MultipleWordsPerTurn: g.MultipleWordsPerTurn,
VsAI: g.VsAI,
Kind: int(g.Kind),
MoveCount: g.MoveCount,
EndReason: g.EndReason,
Seats: seats,
@@ -75,6 +74,7 @@ func playerState(v StateView, names []string, includeAlphabet bool) (notify.Play
Rack: rack,
BagLen: v.BagLen,
HintsRemaining: v.HintsRemaining,
WalletBalance: v.WalletBalance,
}
if includeAlphabet {
tab, err := engine.AlphabetTable(v.Game.Variant)
+8 -8
View File
@@ -55,16 +55,16 @@ func TestPayloadExchangeRoundTrip(t *testing.T) {
}
func TestHintsRemaining(t *testing.T) {
cases := []struct{ allowance, used, want int }{
{1, 0, 1},
{1, 1, 0},
{1, 2, 0}, // used past allowance clamps to 0
{3, 1, 2},
{0, 0, 0},
cases := []struct{ allowance, used, wallet, want int }{
{1, 0, 3, 4},
{1, 1, 3, 3},
{1, 2, 3, 3}, // used past allowance clamps to 0
{0, 0, 5, 5},
{2, 1, 0, 1},
}
for _, c := range cases {
if got := hintsRemaining(c.allowance, c.used); got != c.want {
t.Errorf("hintsRemaining(%d,%d) = %d, want %d", c.allowance, c.used, got, c.want)
if got := hintsRemaining(c.allowance, c.used, c.wallet); got != c.want {
t.Errorf("hintsRemaining(%d,%d,%d) = %d, want %d", c.allowance, c.used, c.wallet, got, c.want)
}
}
}
+23 -49
View File
@@ -17,7 +17,6 @@ import (
"scrabble/backend/internal/account"
"scrabble/backend/internal/engine"
"scrabble/backend/internal/gamelimits"
"scrabble/backend/internal/notify"
"scrabble/backend/internal/payments"
"scrabble/backend/internal/session"
@@ -58,9 +57,6 @@ type Service struct {
// nil, only the free per-game allowance is served (no purchased hints). vs_ai hints are
// wallet-free and never touch it.
hintWallet HintWallet
// limits is the per-tier active-game cap config (cached). Set by SetGameLimits during wiring;
// when nil, no active-game limit is enforced (a game is always creatable).
limits *gamelimits.Service
// clearNudges, when set, marks the actor's pending nudges in a game read once they
// have committed a move (a nudge answered by moving stops counting as unread). It is
// best-effort and kept as a func so the game package never imports the social package.
@@ -130,37 +126,6 @@ func (svc *Service) SetHintWallet(w HintWallet) {
svc.hintWallet = w
}
// SetGameLimits installs the active-game limit config (cached), enabling the per-tier caps. When
// unset (nil), a game is always creatable.
func (svc *Service) SetGameLimits(l *gamelimits.Service) {
svc.limits = l
}
// AtGameLimit reports whether accountID has reached its tier's active-game cap for kind — the
// per-tier, per-kind limits held in backend.config, read from the in-memory cache. It resolves
// the caller's tier (guest vs durable) from the account, then counts its open+active games of that
// kind. It reports false (not at the limit) when the limits config is not wired, the account is nil,
// or the resolved cap is gamelimits.Unlimited. It backs the new-game gate (the handler aborts 409
// game_limit_reached) and the lobby's at-limit flag.
func (svc *Service) AtGameLimit(ctx context.Context, accountID uuid.UUID, kind gamelimits.Kind) (bool, error) {
if svc.limits == nil || accountID == uuid.Nil {
return false, nil
}
acc, err := svc.accounts.GetByID(ctx, accountID)
if err != nil {
return false, err
}
limit := svc.limits.LimitsFor(acc.IsGuest).Cap(kind)
if limit == gamelimits.Unlimited {
return false, nil
}
n, err := svc.store.CountActiveByKind(ctx, accountID, kind)
if err != nil {
return false, err
}
return n >= limit, nil
}
// walletContext resolves the payments gate inputs for an account on the current request: the
// trusted execution context (from the session platform carried on ctx; absent ⇒ untrusted) and
// the account's present identity sources (which chip/benefit segments are awake, §6).
@@ -373,7 +338,6 @@ func (svc *Service) Create(ctx context.Context, params CreateParams) (Game, erro
dropoutTiles: params.DropoutTiles.String(),
multipleWordsPerTurn: params.MultipleWordsPerTurn,
vsAI: params.VsAI,
kind: params.Kind,
}
if err := svc.store.CreateGame(ctx, ins, seats, seeding.draws); err != nil {
return Game{}, err
@@ -437,7 +401,6 @@ func (svc *Service) OpenOrJoin(ctx context.Context, accountID uuid.UUID, params
multipleWordsPerTurn: params.MultipleWordsPerTurn,
status: StatusOpen,
openDeadline: &deadline,
kind: gamelimits.KindRandom,
}
// Decide the first move now by the official draw, with the not-yet-arrived opponent as a
// synthetic placeholder (uuid.Nil): the draw fixes who sits at seat 0 — and so moves
@@ -1244,7 +1207,7 @@ func (svc *Service) Hint(ctx context.Context, gameID, accountID uuid.UUID) (Hint
return HintResult{}, err
}
used++
return HintResult{Move: move, HintsRemaining: hintsRemaining(pre.HintsPerPlayer, used), WalletBalance: walletAfter}, nil
return HintResult{Move: move, HintsRemaining: hintsRemaining(pre.HintsPerPlayer, used, walletAfter), WalletBalance: walletAfter}, nil
}
// Candidates returns the to-move player's legal plays for a seated player on
@@ -1309,6 +1272,10 @@ func (svc *Service) GameState(ctx context.Context, gameID, accountID uuid.UUID)
if !ok {
return StateView{}, ErrNotAPlayer
}
acc, err := svc.accounts.GetByID(ctx, accountID)
if err != nil {
return StateView{}, err
}
unlock := svc.locks.lock(gameID)
defer unlock()
@@ -1323,13 +1290,12 @@ func (svc *Service) GameState(ctx context.Context, gameID, accountID uuid.UUID)
}
}
return StateView{
Game: pre,
Seat: seat,
Rack: g.Hand(seat),
BagLen: g.BagLen(),
// HintsRemaining is the per-seat allowance only; the purchasable wallet lives on the profile
// (payments) and the client adds it (lib/hints.hintsLeft).
HintsRemaining: hintsRemaining(pre.HintsPerPlayer, pre.Seats[seat].HintsUsed),
Game: pre,
Seat: seat,
Rack: g.Hand(seat),
BagLen: g.BagLen(),
HintsRemaining: hintsRemaining(pre.HintsPerPlayer, pre.Seats[seat].HintsUsed, acc.HintBalance),
WalletBalance: acc.HintBalance,
// vs_ai idle-hint gate (seconds left; 0 for a human game / first move / not your turn).
HintUnlockLeftSeconds: hintUnlockLeftSeconds(pre, seat, svc.clock()),
}, nil
@@ -1423,6 +1389,14 @@ func (svc *Service) ListForLobby(ctx context.Context, accountID uuid.UUID) ([]Ga
return kept, nil
}
// CountActiveQuickGames reports how many in-progress quick games the account holds —
// the count the simultaneous-game limit (MaxActiveQuickGames) is checked against. It
// counts active and still-open quick games (including honest-AI ones) and excludes
// friend games created by invitation and finished games. See Store.CountActiveQuickGames.
func (svc *Service) CountActiveQuickGames(ctx context.Context, accountID uuid.UUID) (int, error) {
return svc.store.CountActiveQuickGames(ctx, accountID)
}
// HideGame hides a finished game from accountID's own lobby (it stays visible to the other
// players); it is irreversible by design. Only a player of a finished game may hide it
// (ErrNotAPlayer / ErrGameActive otherwise); hiding an already-hidden game is a no-op.
@@ -1802,10 +1776,10 @@ func (svc *Service) DictBytes(variant engine.Variant, version string) ([]byte, e
return svc.registry.DictBytes(variant, version)
}
// hintsRemaining is the unspent per-game hint allowance. The purchasable wallet is separate,
// carried on the profile (payments), and the client adds it (lib/hints.hintsLeft).
func hintsRemaining(allowance, used int) int {
return max(0, allowance-used)
// hintsRemaining is a player's remaining hint budget: the unspent per-game
// allowance plus the profile wallet.
func hintsRemaining(allowance, used, wallet int) int {
return max(0, allowance-used) + wallet
}
// allowedTimeout reports whether d is one of the offered move clocks.
+24 -20
View File
@@ -15,7 +15,6 @@ import (
"scrabble/backend/internal/account"
"scrabble/backend/internal/engine"
"scrabble/backend/internal/gamelimits"
"scrabble/backend/internal/postgres/jet/backend/model"
"scrabble/backend/internal/postgres/jet/backend/table"
)
@@ -46,8 +45,6 @@ type gameInsert struct {
multipleWordsPerTurn bool
// vsAI marks an honest-AI game (games.vs_ai).
vsAI bool
// kind tags the game's origin (games.game_kind) for the active-game limits.
kind gamelimits.Kind
// status is the lifecycle state to create the game in: StatusActive for a normal
// seated game, StatusOpen for an auto-match game still awaiting an opponent. An
// empty string defaults to StatusActive.
@@ -141,20 +138,6 @@ func (s *Store) CreateGame(ctx context.Context, ins gameInsert, seats []seatInse
})
}
// CountActiveByKind counts the account's active (open or in-progress) games of the given kind — the
// per-tier active-game limit is checked against it before a new game of that kind is created.
func (s *Store) CountActiveByKind(ctx context.Context, accountID uuid.UUID, kind gamelimits.Kind) (int, error) {
var n int
if err := s.db.QueryRowContext(ctx,
`SELECT count(*) FROM backend.games g
JOIN backend.game_players p ON p.game_id = g.game_id
WHERE p.account_id = $1 AND g.game_kind = $2 AND g.status IN ('open', 'active')`,
accountID, int16(kind)).Scan(&n); err != nil {
return 0, fmt.Errorf("game: count active by kind %s: %w", accountID, err)
}
return n, nil
}
// insertGameTx inserts the games row and one game_players row per seat (seat 0
// first) on tx, stamping each seat's display-name snapshot. A seat whose account id is
// uuid.Nil is written with a NULL account_id (and an empty snapshot) — the still-empty
@@ -172,9 +155,9 @@ func insertGameTx(ctx context.Context, tx *sql.Tx, ins gameInsert, seats []seatI
table.Games.GameID, table.Games.Variant, table.Games.DictVersion, table.Games.Seed,
table.Games.Status, table.Games.Players, table.Games.TurnTimeoutSecs,
table.Games.HintsAllowed, table.Games.HintsPerPlayer, table.Games.OpenDeadlineAt,
table.Games.DropoutTiles, table.Games.MultipleWordsPerTurn, table.Games.VsAi, table.Games.GameKind,
table.Games.DropoutTiles, table.Games.MultipleWordsPerTurn, table.Games.VsAi,
).VALUES(ins.id, ins.variant, ins.dictVersion, ins.seed, status, ins.players,
ins.turnTimeoutSecs, ins.hintsAllowed, ins.hintsPerPlayer, deadline, ins.dropoutTiles, ins.multipleWordsPerTurn, ins.vsAI, int16(ins.kind))
ins.turnTimeoutSecs, ins.hintsAllowed, ins.hintsPerPlayer, deadline, ins.dropoutTiles, ins.multipleWordsPerTurn, ins.vsAI)
if _, err := gi.ExecContext(ctx, tx); err != nil {
return fmt.Errorf("insert game: %w", err)
}
@@ -518,6 +501,28 @@ func (s *Store) ListGamesForAccount(ctx context.Context, accountID uuid.UUID) ([
return out, nil
}
// CountActiveQuickGames counts the account's in-progress quick games — the ones the
// simultaneous-game limit (MaxActiveQuickGames) is checked against. It includes both
// active and still-open (awaiting-opponent) games, the honest-AI ones among them, and
// excludes friend games (those linked to a game_invitations row) and finished games.
// A hidden game still occupies a slot, so this is a dedicated count rather than a
// filter over ListGamesForAccount (which drops hidden games). Joining on the account's
// own seat counts each game once (an open game's empty opponent seat has no account).
func (s *Store) CountActiveQuickGames(ctx context.Context, accountID uuid.UUID) (int, error) {
// The status literals are game.StatusActive / game.StatusOpen, matching the
// games.status CHECK in the baseline migration.
const q = `
SELECT COUNT(*) FROM backend.games g
JOIN backend.game_players gp ON gp.game_id = g.game_id
LEFT JOIN backend.game_invitations gi ON gi.game_id = g.game_id
WHERE gp.account_id = $1 AND g.status IN ('active', 'open') AND gi.game_id IS NULL`
var n int
if err := s.db.QueryRowContext(ctx, q, accountID).Scan(&n); err != nil {
return 0, fmt.Errorf("game: count active quick games: %w", err)
}
return n, nil
}
// HideGame hides a game from the account's own lobby list (idempotent). The caller validates the
// game is finished and the account is a player.
func (s *Store) HideGame(ctx context.Context, accountID, gameID uuid.UUID) error {
@@ -1356,7 +1361,6 @@ func projectGame(g model.Games, seats []model.GamePlayers) (Game, error) {
}
out.MultipleWordsPerTurn = g.MultipleWordsPerTurn
out.VsAI = g.VsAi
out.Kind = gamelimits.Kind(g.GameKind)
if g.EndReason != nil {
out.EndReason = *g.EndReason
}
+16 -11
View File
@@ -7,7 +7,6 @@ import (
"github.com/google/uuid"
"scrabble/backend/internal/engine"
"scrabble/backend/internal/gamelimits"
)
// Status values persisted in the games.status column.
@@ -95,6 +94,15 @@ const DefaultTurnTimeout = 24 * time.Hour
// one of AllowedTurnTimeouts (never offered in the creation UI).
const AIInactivityTimeout = 7 * 24 * time.Hour
// MaxActiveQuickGames is the cap on a player's simultaneous quick games (human
// auto-match and honest-AI), counting both in-progress (StatusActive) and
// still-open, awaiting-opponent (StatusOpen) games. Friend games created by
// invitation are not counted. At the cap the backend refuses to create a new game
// of any kind — quick or by invitation — and the lobby disables "New Game";
// accepting an incoming invitation is always allowed. See
// Store.CountActiveQuickGames.
const MaxActiveQuickGames = 10
// aiPlayerName labels the robot seat in an honest-AI game's GCG export, so a downloaded
// game file shows a clean "AI" rather than the robot's human-like pool name (the in-app
// UI shows 🤖 from the game's vs_ai flag).
@@ -117,10 +125,6 @@ type CreateParams struct {
// robot is seated at once, the move clock is AIInactivityTimeout, and chat/nudge
// and finish-time statistics are suppressed. Set by the lobby's AI-match path.
VsAI bool
// Kind tags the game's origin (games.game_kind) for the active-game limits: vs_ai / random /
// friends. The lobby sets it; a zero (unknown) kind is never gated. The active-game limit itself
// is enforced at the new-game handler (Server.ensureUnderGameLimit), not here.
Kind gamelimits.Kind
}
// Game is the persisted state of a match: the games row joined with its seats.
@@ -147,9 +151,6 @@ type Game struct {
// VsAI is true for an honest-AI game (games.vs_ai): the opponent is a robot the
// player knowingly chose, shown as 🤖, with chat/nudge disabled and no statistics.
VsAI bool
// Kind is the game's origin tag (games.game_kind) for the active-game limits: vs_ai / random /
// friends, or unknown for an untagged game. Read-only projection; set once on creation.
Kind gamelimits.Kind
}
// Seat is one player's standing in a game.
@@ -210,9 +211,10 @@ type MoveResult struct {
BagLen int
}
// HintResult is a revealed hint with the per-seat allowance remaining (HintsRemaining) and the
// purchasable hint wallet after spending one (WalletBalance, from payments). The client adopts
// WalletBalance into the profile so the badge stays live across games (lib/hints).
// HintResult is a revealed hint and the requesting player's remaining hint
// budget (per-seat allowance plus profile wallet) after spending one. WalletBalance is
// the global wallet alone, so the client can keep its live wallet authoritative and
// re-derive the per-game allowance (HintsRemaining - WalletBalance).
type HintResult struct {
Move engine.MoveRecord
HintsRemaining int
@@ -239,6 +241,9 @@ type StateView struct {
Rack []string
BagLen int
HintsRemaining int
// WalletBalance is the player's global hint-wallet balance alone (HintsRemaining folds
// it in with the per-game allowance), so the client keeps the wallet live across games.
WalletBalance int
// HintUnlockLeftSeconds is, for a vs_ai game on the requesting player's turn, the seconds left
// until the idle hint unlocks (the robot's last move plus the idle window, from the server clock);
// 0 for the human's first move, when it is not their turn, or a non-vs_ai game. The vs_ai hint is
-149
View File
@@ -1,149 +0,0 @@
// Package gamelimits holds the per-tier, per-kind active-game caps (a guest funnel) with a hot
// in-memory cache over the single-row backend.config, so a login or a game-create never queries it.
package gamelimits
import (
"context"
"database/sql"
"fmt"
"sync"
"github.com/go-jet/jet/v2/postgres"
"scrabble/backend/internal/postgres/jet/backend/model"
"scrabble/backend/internal/postgres/jet/backend/table"
)
// Kind is a game's kind, mirroring backend.games.game_kind. 0 (unknown) is an untagged game, never gated.
type Kind int16
const (
KindUnknown Kind = 0
KindVsAI Kind = 1
KindRandom Kind = 2
KindFriends Kind = 3
)
// String returns the kind's label for admin game lists and logs.
func (k Kind) String() string {
switch k {
case KindVsAI:
return "vs_ai"
case KindRandom:
return "random"
case KindFriends:
return "friends"
default:
return "unknown"
}
}
// Unlimited is the limit sentinel meaning no cap.
const Unlimited = -1
// Limits is a tier's active-game caps per kind (-1 = unlimited).
type Limits struct {
VsAI int
Random int
Friends int
}
// Cap returns the limit for kind; the unknown kind is never capped.
func (l Limits) Cap(kind Kind) int {
switch kind {
case KindVsAI:
return l.VsAI
case KindRandom:
return l.Random
case KindFriends:
return l.Friends
default:
return Unlimited
}
}
// Config is the per-tier limit config (the single backend.config row).
type Config struct {
Guest Limits
Durable Limits
}
// Store reads and writes the single-row backend.config.
type Store struct{ db *sql.DB }
// NewStore constructs a Store over db.
func NewStore(db *sql.DB) *Store { return &Store{db: db} }
func (s *Store) load(ctx context.Context) (Config, error) {
var c model.Config
if err := postgres.SELECT(table.Config.AllColumns).FROM(table.Config).LIMIT(1).
QueryContext(ctx, s.db, &c); err != nil {
return Config{}, fmt.Errorf("gamelimits: load config: %w", err)
}
return Config{
Guest: Limits{VsAI: int(c.GuestVsAiLimit), Random: int(c.GuestRandomLimit), Friends: int(c.GuestFriendsLimit)},
Durable: Limits{VsAI: int(c.DurableVsAiLimit), Random: int(c.DurableRandomLimit), Friends: int(c.DurableFriendsLimit)},
}, nil
}
func (s *Store) save(ctx context.Context, c Config) error {
if _, err := s.db.ExecContext(ctx,
`UPDATE backend.config SET guest_vs_ai_limit=$1, guest_random_limit=$2, guest_friends_limit=$3,
durable_vs_ai_limit=$4, durable_random_limit=$5, durable_friends_limit=$6 WHERE only_row`,
c.Guest.VsAI, c.Guest.Random, c.Guest.Friends, c.Durable.VsAI, c.Durable.Random, c.Durable.Friends); err != nil {
return fmt.Errorf("gamelimits: save config: %w", err)
}
return nil
}
// Service fronts the config with an in-memory cache (single-instance, matching the deploy). Load
// once at startup; Update after an admin edit refreshes it in place.
type Service struct {
store *Store
mu sync.RWMutex
cfg Config
}
// NewService constructs a Service over store. Call Load before serving.
func NewService(store *Store) *Service { return &Service{store: store} }
// Load reads the config into the cache. Call once at startup.
func (s *Service) Load(ctx context.Context) error {
c, err := s.store.load(ctx)
if err != nil {
return err
}
s.set(c)
return nil
}
func (s *Service) set(c Config) {
s.mu.Lock()
s.cfg = c
s.mu.Unlock()
}
// Get returns the cached config.
func (s *Service) Get() Config {
s.mu.RLock()
defer s.mu.RUnlock()
return s.cfg
}
// LimitsFor returns the cached limits for the account tier (guest or durable).
func (s *Service) LimitsFor(isGuest bool) Limits {
c := s.Get()
if isGuest {
return c.Guest
}
return c.Durable
}
// Update saves the config and refreshes the cache in place (the admin edit).
func (s *Service) Update(ctx context.Context, c Config) error {
if err := s.store.save(ctx, c); err != nil {
return err
}
s.set(c)
return nil
}
@@ -1,44 +0,0 @@
package gamelimits
import "testing"
// TestLimitsCap checks Cap maps each kind to its field and leaves the unknown kind uncapped, so a
// untagged game (game_kind 0) is never gated.
func TestLimitsCap(t *testing.T) {
l := Limits{VsAI: 1, Random: 2, Friends: 3}
for _, tc := range []struct {
kind Kind
want int
}{
{KindVsAI, 1},
{KindRandom, 2},
{KindFriends, 3},
{KindUnknown, Unlimited},
{Kind(99), Unlimited},
} {
if got := l.Cap(tc.kind); got != tc.want {
t.Errorf("Cap(%d) = %d, want %d", tc.kind, got, tc.want)
}
}
}
// TestServiceLimitsForTier checks LimitsFor selects the guest or durable tier from the cached config.
func TestServiceLimitsForTier(t *testing.T) {
svc := NewService(nil)
svc.set(Config{
Guest: Limits{VsAI: 1, Random: 1, Friends: 0},
Durable: Limits{VsAI: 10, Random: 10, Friends: 10},
})
if got := svc.LimitsFor(true); got != (Limits{VsAI: 1, Random: 1, Friends: 0}) {
t.Errorf("guest limits = %+v, want {1 1 0}", got)
}
if got := svc.LimitsFor(false); got != (Limits{VsAI: 10, Random: 10, Friends: 10}) {
t.Errorf("durable limits = %+v, want {10 10 10}", got)
}
// The unlimited sentinel resolves through the tier too.
svc.set(Config{Durable: Limits{VsAI: Unlimited, Random: Unlimited, Friends: Unlimited}})
if got := svc.LimitsFor(false).Cap(KindVsAI); got != Unlimited {
t.Errorf("durable vs_ai cap = %d, want unlimited (-1)", got)
}
}
@@ -1,79 +0,0 @@
//go:build integration
package inttest
import (
"context"
"net/http"
"strings"
"testing"
"github.com/google/uuid"
"scrabble/backend/internal/payments"
)
// benefitFor returns the account's benefit on the given origin from its statement.
func benefitFor(t *testing.T, pay *payments.Service, id uuid.UUID, origin payments.Source) payments.OriginBenefit {
t.Helper()
stmt, err := pay.AccountStatement(context.Background(), id)
if err != nil {
t.Fatalf("statement: %v", err)
}
for _, b := range stmt.Benefits {
if b.Origin == origin {
return b
}
}
return payments.OriginBenefit{}
}
// TestConsoleAdminGrant drives the admin grant: a raw benefit grant, a by-product grant of a reward
// bundle, and a refusal to grant a chips pack; the create is CSRF-guarded.
func TestConsoleAdminGrant(t *testing.T) {
ctx := context.Background()
srv, _, pay := bannerServer(t)
h := srv.Handler()
id := provisionAccount(t)
const origin = "http://admin.test"
base := "http://admin.test/_gm/users/" + id.String()
// CSRF: a grant without the origin header is refused.
if code, _ := consoleDo(h, http.MethodPost, base+"/grant", "origin=direct&hints=1", ""); code != http.StatusForbidden {
t.Fatalf("grant without origin = %d, want 403", code)
}
// Raw grant: 5 hints + 30 no-ads days to the direct origin.
if code, body := consoleDo(h, http.MethodPost, base+"/grant", "origin=direct&hints=5&noads=30", origin); code != http.StatusOK || !strings.Contains(body, "Granted") {
t.Fatalf("raw grant = %d, has 'Granted' = %v", code, strings.Contains(body, "Granted"))
}
if b := benefitFor(t, pay, id, payments.SourceDirect); b.Hints != 5 || b.AdsPaidUntil.IsZero() {
t.Fatalf("after raw grant: hints=%d adsUntil-zero=%v, want 5 hints + a no-ads term", b.Hints, b.AdsPaidUntil.IsZero())
}
// By-product grant: an archived reward bundle (3 hints) to vk.
reward, err := pay.CreateProduct(ctx, payments.ProductInput{
Title: "reward-3-hints", Atoms: []payments.AtomLine{{Atom: "hints", Quantity: 3}},
}, false)
if err != nil {
t.Fatalf("create reward: %v", err)
}
if code, body := consoleDo(h, http.MethodPost, base+"/grant-product", "origin=vk&product_id="+reward.String(), origin); code != http.StatusOK || !strings.Contains(body, "Granted") {
t.Fatalf("product grant = %d, has 'Granted' = %v", code, strings.Contains(body, "Granted"))
}
if b := benefitFor(t, pay, id, payments.SourceVK); b.Hints != 3 {
t.Fatalf("after product grant: vk hints=%d, want 3", b.Hints)
}
// A chips pack cannot be granted.
pack, err := pay.CreateProduct(ctx, payments.ProductInput{
Title: "grant-pack", Atoms: []payments.AtomLine{{Atom: "chips", Quantity: 100}},
Prices: []payments.PriceLine{{Method: "direct", Currency: payments.CurrencyRUB, Amount: 14900}},
}, true)
if err != nil {
t.Fatalf("create pack: %v", err)
}
if code, body := consoleDo(h, http.MethodPost, base+"/grant-product", "origin=direct&product_id="+pack.String(), origin); code != http.StatusOK || !strings.Contains(body, "cannot grant chips") {
t.Fatalf("chips grant = %d, has 'cannot grant chips' = %v", code, strings.Contains(body, "cannot grant chips"))
}
}
@@ -1,77 +0,0 @@
//go:build integration
package inttest
import (
"context"
"net/http"
"strings"
"testing"
"scrabble/backend/internal/payments"
)
// TestConsoleRefundAndExport drives the manual refund and the ledger CSV export: a funded order is
// refunded in full (chips revoked, a refund row), the refund is idempotent, and the export carries
// the fund + refund rows; the refund POST is CSRF-guarded.
func TestConsoleRefundAndExport(t *testing.T) {
ctx := context.Background()
srv, _, pay := bannerServer(t)
h := srv.Handler()
id := provisionAccount(t)
const origin = "http://admin.test"
base := "http://admin.test/_gm/users/" + id.String()
// Fund a pack: 100 chips + a fund ledger row.
prod := seedPackProduct(t, 100, methodPrice{method: "direct", currency: "RUB", amount: 14900})
res, err := pay.CreateOrder(ctx, id, payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, prod, "robokassa")
if err != nil {
t.Fatalf("order: %v", err)
}
paid, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
if _, err := pay.Fund(ctx, res.OrderID, "robokassa", res.OrderID.String(), paid); err != nil {
t.Fatalf("fund: %v", err)
}
// CSRF: a refund without the origin header is refused.
if code, _ := consoleDo(h, http.MethodPost, base+"/refund", "order_id="+res.OrderID.String(), ""); code != http.StatusForbidden {
t.Fatalf("refund without origin = %d, want 403", code)
}
// Refund the order in full → 100 chips revoked (none spent).
if code, body := consoleDo(h, http.MethodPost, base+"/refund", "order_id="+res.OrderID.String(), origin); code != http.StatusOK || !strings.Contains(body, "revoked 100 chips") {
t.Fatalf("refund = %d, has 'revoked 100 chips' = %v", code, strings.Contains(body, "revoked 100 chips"))
}
stmt, err := pay.AccountStatement(ctx, id)
if err != nil {
t.Fatalf("statement: %v", err)
}
for _, sg := range stmt.Segments {
if sg.Source == payments.SourceDirect && sg.Chips != 0 {
t.Errorf("after refund: direct chips = %d, want 0", sg.Chips)
}
}
kinds := map[string]int{}
for _, e := range stmt.Ledger {
kinds[e.Kind]++
}
if kinds["fund"] != 1 || kinds["refund"] != 1 {
t.Errorf("ledger kinds = %v, want one fund + one refund", kinds)
}
// A second refund of the same order is idempotent.
if code, body := consoleDo(h, http.MethodPost, base+"/refund", "order_id="+res.OrderID.String(), origin); code != http.StatusOK || !strings.Contains(body, "Already refunded") {
t.Fatalf("second refund = %d, has 'Already refunded' = %v", code, strings.Contains(body, "Already refunded"))
}
// Export the whole ledger as CSV: the header, this account, and its fund + refund rows.
code, body := consoleDo(h, http.MethodGet, "http://admin.test/_gm/ledger.csv", "", "")
if code != http.StatusOK {
t.Fatalf("export = %d, want 200", code)
}
for _, want := range []string{"created_at,account_id,kind", id.String(), ",fund,", ",refund,"} {
if !strings.Contains(body, want) {
t.Errorf("ledger CSV missing %q", want)
}
}
}
+71
View File
@@ -4,6 +4,7 @@ package inttest
import (
"context"
"errors"
"net/http"
"net/http/httptest"
"strings"
@@ -279,6 +280,76 @@ func TestConsoleThrottledViewAndFlagClear(t *testing.T) {
}
}
// TestConsoleGrantHints drives the admin hint-wallet grant end to end: the card shows the form,
// the action is CSRF-guarded, a same-origin grant adds to the wallet, a second grant adds again
// (rather than replacing), the inclusive per-grant cap is accepted, and an out-of-range or
// non-numeric amount is refused without changing the balance.
func TestConsoleGrantHints(t *testing.T) {
ctx := context.Background()
accounts := account.NewStore(testDB)
id := provisionAccount(t)
srv := server.New(":0", server.Deps{
Logger: zap.NewNop(), Accounts: accounts, Games: newGameService(), Registry: testRegistry, DictDir: dictDir(),
})
h := srv.Handler()
base := "http://admin.test/_gm/users/" + id.String()
if code, body := consoleDo(h, http.MethodGet, base, "", ""); code != http.StatusOK || !strings.Contains(body, "Add hints") {
t.Fatalf("user card = %d, has grant form = %v", code, strings.Contains(body, "Add hints"))
}
// The grant POST is CSRF-guarded like every console action.
if code, _ := consoleDo(h, http.MethodPost, base+"/grant-hints", "amount=5", ""); code != http.StatusForbidden {
t.Fatalf("grant without origin = %d, want 403", code)
}
// A same-origin grant adds to the wallet.
if code, body := consoleDo(h, http.MethodPost, base+"/grant-hints", "amount=5", "http://admin.test"); code != http.StatusOK || !strings.Contains(body, "now 5") {
t.Fatalf("grant 5 = %d, body has 'now 5' = %v", code, strings.Contains(body, "now 5"))
}
if acc, err := accounts.GetByID(ctx, id); err != nil || acc.HintBalance != 5 {
t.Fatalf("after grant 5: balance=%d err=%v, want 5", acc.HintBalance, err)
}
// A second grant adds again rather than replacing.
if code, body := consoleDo(h, http.MethodPost, base+"/grant-hints", "amount=3", "http://admin.test"); code != http.StatusOK || !strings.Contains(body, "now 8") {
t.Fatalf("grant 3 = %d, body has 'now 8' = %v", code, strings.Contains(body, "now 8"))
}
// An out-of-range or non-numeric amount is refused; the balance is left untouched.
for _, bad := range []string{"0", "-1", "101", "x", ""} {
if code, body := consoleDo(h, http.MethodPost, base+"/grant-hints", "amount="+bad, "http://admin.test"); code != http.StatusOK || !strings.Contains(body, "Invalid amount") {
t.Fatalf("grant %q = %d, has 'Invalid amount' = %v", bad, code, strings.Contains(body, "Invalid amount"))
}
}
if acc, err := accounts.GetByID(ctx, id); err != nil || acc.HintBalance != 8 {
t.Fatalf("after invalid grants: balance=%d err=%v, want 8", acc.HintBalance, err)
}
// The inclusive per-grant cap (100) is accepted.
if code, _ := consoleDo(h, http.MethodPost, base+"/grant-hints", "amount=100", "http://admin.test"); code != http.StatusOK {
t.Fatalf("grant 100 = %d, want 200", code)
}
if acc, err := accounts.GetByID(ctx, id); err != nil || acc.HintBalance != 108 {
t.Fatalf("after grant 100: balance=%d err=%v, want 108", acc.HintBalance, err)
}
}
// TestGrantHintsStore covers the wallet store method directly: an additive grant raises the
// balance, a non-positive grant is rejected, and an unknown account yields ErrNotFound.
func TestGrantHintsStore(t *testing.T) {
ctx := context.Background()
accounts := account.NewStore(testDB)
id := provisionAccount(t)
if bal, err := accounts.GrantHints(ctx, id, 4); err != nil || bal != 4 {
t.Fatalf("grant 4 = (%d, %v), want (4, nil)", bal, err)
}
if bal, err := accounts.GrantHints(ctx, id, 6); err != nil || bal != 10 {
t.Fatalf("grant 6 = (%d, %v), want (10, nil)", bal, err)
}
if _, err := accounts.GrantHints(ctx, id, 0); err == nil {
t.Error("grant 0 should be rejected (non-positive)")
}
if _, err := accounts.GrantHints(ctx, uuid.New(), 1); !errors.Is(err, account.ErrNotFound) {
t.Errorf("grant unknown account = %v, want ErrNotFound", err)
}
}
// consoleDo issues a request to h, optionally with an Origin header, and returns
// the status and body. Form bodies are sent as application/x-www-form-urlencoded.
func consoleDo(h http.Handler, method, target, body, origin string) (int, string) {
@@ -191,7 +191,7 @@ func TestBannerMessageOwnership(t *testing.T) {
}
}
// profileBanner is the banner (and interstitial-ad) block of the profile.get JSON response.
// profileBanner is the banner block of the profile.get JSON response.
type profileBanner struct {
Banner *struct {
Campaigns []struct {
@@ -203,12 +203,6 @@ type profileBanner struct {
HoldMs int `json:"hold_ms"`
} `json:"timings"`
} `json:"banner"`
Ads *struct {
CooldownGlobalS int `json:"cooldown_global_s"`
CooldownVsAiS int `json:"cooldown_vs_ai_s"`
CooldownHintS int `json:"cooldown_hint_s"`
Suppressed bool `json:"suppressed"`
} `json:"ads"`
}
// TestBannerProfileEligibility checks the profile.get banner block follows
@@ -289,81 +283,6 @@ func TestBannerProfileEligibility(t *testing.T) {
}
}
// TestProfileAdsConfig checks the profile.get interstitial-ad block: the seeded config cooldowns are
// carried through, and Suppressed follows the same no-ads / no_banner gate as the banner (the client
// self-gates VK-only + online on top). The no_banner role is context-independent; the no-ads benefit
// applies only in a trusted context where its segment is present.
func TestProfileAdsConfig(t *testing.T) {
ctx := context.Background()
srv, _, pay := bannerServer(t)
accounts := account.NewStore(testDB)
id := provisionAccount(t)
get := func() profileBanner {
t.Helper()
rec := userGet(t, srv, "/api/v1/user/profile", id)
if rec.Code != http.StatusOK {
t.Fatalf("profile = %d, want 200", rec.Code)
}
var p profileBanner
if err := json.Unmarshal(rec.Body.Bytes(), &p); err != nil {
t.Fatalf("decode profile: %v", err)
}
return p
}
getTG := func() profileBanner {
t.Helper()
rec := httptest.NewRecorder()
req := httptest.NewRequest(http.MethodGet, "/api/v1/user/profile", nil)
req.Header.Set("X-User-ID", id.String())
req.Header.Set("X-Platform", "telegram/android")
srv.Handler().ServeHTTP(rec, req)
if rec.Code != http.StatusOK {
t.Fatalf("profile = %d, want 200", rec.Code)
}
var p profileBanner
if err := json.Unmarshal(rec.Body.Bytes(), &p); err != nil {
t.Fatalf("decode profile: %v", err)
}
return p
}
// A free account: the ads block carries the seeded config cooldowns and is not suppressed.
p := get()
if p.Ads == nil {
t.Fatal("free account: no ads block")
}
if p.Ads.CooldownGlobalS != 300 || p.Ads.CooldownVsAiS != 1800 || p.Ads.CooldownHintS != 60 {
t.Fatalf("cooldowns = %d/%d/%d, want 300/1800/60", p.Ads.CooldownGlobalS, p.Ads.CooldownVsAiS, p.Ads.CooldownHintS)
}
if p.Ads.Suppressed {
t.Fatal("free account: interstitials must not be suppressed")
}
// The no_banner role suppresses interstitials too (context-independent).
if err := accounts.GrantRole(ctx, id, account.RoleNoBanner); err != nil {
t.Fatalf("grant role: %v", err)
}
if p := get(); p.Ads == nil || !p.Ads.Suppressed {
t.Fatalf("no_banner role: ads=%v, want suppressed", p.Ads)
}
if err := accounts.RevokeRole(ctx, id, account.RoleNoBanner); err != nil {
t.Fatalf("revoke role: %v", err)
}
// An active no-ads benefit suppresses interstitials in a trusted context; an untrusted context
// does not apply it (fail-closed to eligible, as for the banner).
if err := pay.Grant(ctx, id, payments.SourceTelegram, 0, 30, false); err != nil {
t.Fatalf("grant no-ads: %v", err)
}
if p := getTG(); p.Ads == nil || !p.Ads.Suppressed {
t.Fatalf("no-ads benefit (trusted): ads=%v, want suppressed", p.Ads)
}
if p := get(); p.Ads == nil || p.Ads.Suppressed {
t.Fatalf("no-ads benefit (untrusted): ads=%v, want NOT suppressed", p.Ads)
}
}
// TestBannerSurvivesProfileUpdate guards that a profile update (e.g. a language switch) returns the
// banner block too, so the client's profile keeps the banner instead of losing it until reload.
func TestBannerSurvivesProfileUpdate(t *testing.T) {
@@ -521,4 +440,10 @@ func TestBannerUrgentBypassesEligibility(t *testing.T) {
if err := accounts.RevokeRole(ctx, id, account.RoleNoBanner); err != nil {
t.Fatalf("revoke role: %v", err)
}
// A non-empty hint wallet no longer suppresses it either.
if _, err := accounts.GrantHints(ctx, id, 5); err != nil {
t.Fatalf("grant hints: %v", err)
}
assertUrgentOnly("hints", get())
}
@@ -1,153 +0,0 @@
//go:build integration
package inttest
import (
"context"
"net/http"
"strings"
"testing"
"github.com/google/uuid"
"scrabble/backend/internal/payments"
)
// productByTitle finds a catalog product by its (unique in the test) title.
func productByTitle(t *testing.T, pay *payments.Service, title string) payments.AdminProduct {
t.Helper()
all, err := pay.AdminCatalog(context.Background(), true)
if err != nil {
t.Fatalf("admin catalog: %v", err)
}
for _, p := range all {
if p.Title == title {
return p
}
}
t.Fatalf("product %q not found", title)
return payments.AdminProduct{}
}
// TestConsoleCatalogEditor drives the catalog editor end to end: create is CSRF-guarded; a value and
// a pack are created and edited; an invalid active product is refused; archive hides it; a
// never-transacted product deletes; a transacted product is refused deletion (archive only).
func TestConsoleCatalogEditor(t *testing.T) {
ctx := context.Background()
srv, _, pay := bannerServer(t)
h := srv.Handler()
const origin = "http://admin.test"
const catalog = "http://admin.test/_gm/catalog"
// CSRF: a create without the origin header is refused.
if code, _ := consoleDo(h, http.MethodPost, catalog, "title=x&hints=1&price_chip=10&active=true", ""); code != http.StatusForbidden {
t.Fatalf("create without origin = %d, want 403", code)
}
// Create a value product: 5 hints for 50 chips, active.
if code, body := consoleDo(h, http.MethodPost, catalog, "title=cat-hints-5&hints=5&price_chip=50&active=true", origin); code != http.StatusOK || !strings.Contains(body, "Created") {
t.Fatalf("create value = %d, has 'Created' = %v", code, strings.Contains(body, "Created"))
}
val := productByTitle(t, pay, "cat-hints-5")
if !val.Active || len(val.Atoms) != 1 || val.Atoms[0].Atom != "hints" || val.Atoms[0].Quantity != 5 {
t.Fatalf("created value = %+v", val)
}
// An invalid active pack (chips, no money price) is refused.
if code, body := consoleDo(h, http.MethodPost, catalog, "title=cat-bad&chips=100&active=true", origin); code != http.StatusOK || !strings.Contains(body, "Invalid product") {
t.Fatalf("bad pack = %d, has 'Invalid product' = %v", code, strings.Contains(body, "Invalid product"))
}
if _, err := pay.AdminCatalog(ctx, true); err != nil {
t.Fatalf("catalog: %v", err)
}
// Edit the value: raise to 8 hints.
base := catalog + "/" + val.ID.String()
if code, _ := consoleDo(h, http.MethodPost, base, "title=cat-hints-8&hints=8&price_chip=50&active=true", origin); code != http.StatusOK {
t.Fatalf("edit = %d", code)
}
if got := productByTitle(t, pay, "cat-hints-8"); len(got.Atoms) != 1 || got.Atoms[0].Quantity != 8 {
t.Fatalf("after edit atoms = %+v, want 8 hints", got.Atoms)
}
// Archive it → hidden from the storefront (the user Catalog filters active).
if code, _ := consoleDo(h, http.MethodPost, base+"/archive", "active=false", origin); code != http.StatusOK {
t.Fatalf("archive = %d", code)
}
if productByTitle(t, pay, "cat-hints-8").Active {
t.Error("product still active after archive")
}
// Delete the never-transacted product.
if code, body := consoleDo(h, http.MethodPost, base+"/delete", "", origin); code != http.StatusOK || !strings.Contains(body, "Deleted") {
t.Fatalf("delete clean = %d, has 'Deleted' = %v", code, strings.Contains(body, "Deleted"))
}
// A transacted product cannot be deleted — only archived.
if code, _ := consoleDo(h, http.MethodPost, catalog, "title=cat-pack&chips=100&price_rub=14900&active=true", origin); code != http.StatusOK {
t.Fatal("create pack failed")
}
pack := productByTitle(t, pay, "cat-pack")
if _, err := pay.CreateOrder(ctx, uuid.New(), payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, pack.ID, "robokassa"); err != nil {
t.Fatalf("create order: %v", err)
}
if code, body := consoleDo(h, http.MethodPost, catalog+"/"+pack.ID.String()+"/delete", "", origin); code != http.StatusOK || !strings.Contains(body, "Cannot delete") {
t.Fatalf("delete transacted = %d, has 'Cannot delete' = %v", code, strings.Contains(body, "Cannot delete"))
}
}
// TestConsoleCatalogActiveToggle checks the catalog console lists only active products by default and
// includes the archived ones under ?all=1 (the active/all toggle).
func TestConsoleCatalogActiveToggle(t *testing.T) {
srv, _, _ := bannerServer(t)
h := srv.Handler()
const origin = "http://admin.test"
const catalog = "http://admin.test/_gm/catalog"
// An active value and an archived one (created without the active flag).
if code, _ := consoleDo(h, http.MethodPost, catalog, "title=toggle-active&hints=5&price_chip=50&active=true", origin); code != http.StatusOK {
t.Fatal("create active failed")
}
if code, _ := consoleDo(h, http.MethodPost, catalog, "title=toggle-archived&hints=9&price_chip=90", origin); code != http.StatusOK {
t.Fatal("create archived failed")
}
// Default view: active only.
if _, body := consoleDo(h, http.MethodGet, catalog, "", ""); !strings.Contains(body, "toggle-active") || strings.Contains(body, "toggle-archived") {
t.Errorf("default view: active listed=%v, archived listed=%v (want true/false)",
strings.Contains(body, "toggle-active"), strings.Contains(body, "toggle-archived"))
}
// ?all=1: active and archived.
if _, body := consoleDo(h, http.MethodGet, catalog+"?all=1", "", ""); !strings.Contains(body, "toggle-active") || !strings.Contains(body, "toggle-archived") {
t.Errorf("all view: active listed=%v, archived listed=%v (want true/true)",
strings.Contains(body, "toggle-active"), strings.Contains(body, "toggle-archived"))
}
}
// TestConsoleRewardConfig checks the rewarded-ads config form on the catalog page: a POST updates the
// payout and caps, the page pre-fills the current values, and a negative value is refused.
func TestConsoleRewardConfig(t *testing.T) {
srv, _, pay := bannerServer(t)
h := srv.Handler()
const origin = "http://admin.test"
const reward = "http://admin.test/_gm/catalog/reward"
// Set the payout and caps.
if code, body := consoleDo(h, http.MethodPost, reward, "reward_payout=7&reward_daily=40&reward_hourly=9", origin); code != http.StatusOK || !strings.Contains(body, "Saved") {
t.Fatalf("set reward = %d, has 'Saved' = %v", code, strings.Contains(body, "Saved"))
}
if payout, daily, hourly, err := pay.RewardConfig(context.Background()); err != nil || payout != 7 || daily != 40 || hourly != 9 {
t.Fatalf("reward config = %d/%d/%d (err %v), want 7/40/9", payout, daily, hourly, err)
}
// The catalog page renders the form pre-filled with the current payout.
if _, body := consoleDo(h, http.MethodGet, "http://admin.test/_gm/catalog", "", ""); !strings.Contains(body, "reward_payout") || !strings.Contains(body, `value="7"`) {
t.Error("catalog page did not render the reward form with the current payout")
}
// A negative value is refused (the service validates non-negativity).
if code, body := consoleDo(h, http.MethodPost, reward, "reward_payout=-1", origin); code != http.StatusOK || !strings.Contains(body, "non-negative") {
t.Errorf("negative payout = %d, has 'non-negative' = %v", code, strings.Contains(body, "non-negative"))
}
}
+108 -191
View File
@@ -5,7 +5,6 @@ package inttest
import (
"context"
"encoding/json"
"errors"
"fmt"
"net/http"
"net/http/httptest"
@@ -19,119 +18,59 @@ import (
"scrabble/backend/internal/account"
"scrabble/backend/internal/engine"
"scrabble/backend/internal/game"
"scrabble/backend/internal/gamelimits"
"scrabble/backend/internal/lobby"
"scrabble/backend/internal/server"
"scrabble/backend/internal/social"
)
// The game-limit suite covers the per-tier, per-kind active-game caps (backend.config): the
// game_kind tag persisted per creation path, the tier resolution + counting rule
// (game.Service.AtGameLimit), the HTTP gate + lobby at_game_limit flag, the guest gate on friend
// actions, and the config hot-cache reflecting an admin edit. Accepting an invitation stays exempt.
// The game-limit suite covers the simultaneous quick-game cap (game.MaxActiveQuickGames):
// the counting rule (Store/Service.CountActiveQuickGames) and the HTTP gate that refuses a
// new game once the cap is reached, while accepting an incoming invitation stays allowed.
// newGameLimits builds a gamelimits service over the shared pool and loads the seeded config
// (guest 1/1/0, durable 10/10/10).
func newGameLimits(t *testing.T) *gamelimits.Service {
t.Helper()
gl := gamelimits.NewService(gamelimits.NewStore(testDB))
if err := gl.Load(context.Background()); err != nil {
t.Fatalf("load game limits: %v", err)
}
return gl
}
// restoreDefaultLimits resets the single config row to the migration seed on cleanup, so a test that
// edited it never leaks its values into another (the row is a shared singleton).
func restoreDefaultLimits(t *testing.T, gl *gamelimits.Service) {
t.Helper()
t.Cleanup(func() {
_ = gl.Update(context.Background(), gamelimits.Config{
Guest: gamelimits.Limits{VsAI: 1, Random: 1, Friends: 0},
Durable: gamelimits.Limits{VsAI: 10, Random: 10, Friends: 10},
})
})
}
// gameKind reads a game's persisted game_kind tag.
func gameKind(t *testing.T, gameID uuid.UUID) int16 {
t.Helper()
var k int16
if err := testDB.QueryRowContext(context.Background(),
`SELECT game_kind FROM backend.games WHERE game_id=$1`, gameID).Scan(&k); err != nil {
t.Fatalf("read game_kind: %v", err)
}
return k
}
// mustCreateKind creates an active game seating the accounts, tagged with kind, and returns its id.
func mustCreateKind(t *testing.T, games *game.Service, seats []uuid.UUID, kind gamelimits.Kind) uuid.UUID {
t.Helper()
g, err := games.Create(context.Background(), game.CreateParams{
Variant: engine.VariantEnglish, Seats: seats, TurnTimeout: 24 * time.Hour, Kind: kind,
})
if err != nil {
t.Fatalf("create game (kind=%d): %v", kind, err)
}
return g.ID
}
// startFriendGameID has inviter invite invitee to a friend game and the invitee accept, returning
// the started game's id.
func startFriendGameID(t *testing.T, inv *lobby.InvitationService, inviter, invitee uuid.UUID) uuid.UUID {
t.Helper()
ctx := context.Background()
invitation, err := inv.CreateInvitation(ctx, inviter, []uuid.UUID{invitee}, englishInvite())
if err != nil {
t.Fatalf("create invitation: %v", err)
}
got, err := inv.RespondInvitation(ctx, invitation.ID, invitee, true)
if err != nil {
t.Fatalf("accept invitation: %v", err)
}
if got.GameID == nil {
t.Fatal("accepted invitation has no game id")
}
return *got.GameID
}
// TestGameKindPersisted checks each creation path stamps the right game_kind: random (auto-match)
// =2, vs_ai =1, friend (by invitation) =3.
func TestGameKindPersisted(t *testing.T) {
// TestCountActiveQuickGames checks the count includes active and open quick games (the
// honest-AI ones among them) and excludes finished games, friend games (created by
// invitation) and games the account is not seated in.
func TestCountActiveQuickGames(t *testing.T) {
ctx := context.Background()
clearOpenGames(t)
games := newGameService()
inv := newInvitationService()
human, opp := provisionAccount(t), provisionAccount(t)
human := provisionAccount(t)
opp := provisionAccount(t)
rnd, _, err := games.OpenOrJoin(ctx, human, game.CreateParams{Variant: engine.VariantEnglish, TurnTimeout: 24 * time.Hour}, time.Now().Add(time.Minute), nil)
if err != nil {
t.Fatalf("open random game: %v", err)
}
if k := gameKind(t, rnd.ID); k != int16(gamelimits.KindRandom) {
t.Errorf("random game_kind = %d, want %d", k, gamelimits.KindRandom)
if n := mustCount(t, games, human); n != 0 {
t.Fatalf("fresh account count = %d, want 0", n)
}
ai := mustCreateKind(t, games, []uuid.UUID{human, opp}, gamelimits.KindVsAI)
if k := gameKind(t, ai); k != int16(gamelimits.KindVsAI) {
t.Errorf("vs_ai game_kind = %d, want %d", k, gamelimits.KindVsAI)
// An open (awaiting-opponent) quick game counts.
if _, _, err := games.OpenOrJoin(ctx, human, game.CreateParams{
Variant: engine.VariantEnglish, TurnTimeout: 24 * time.Hour,
}, time.Now().Add(time.Minute), nil); err != nil {
t.Fatalf("open quick game: %v", err)
}
// An active quick game and an honest-AI quick game both count (neither has an invitation row).
mustCreateQuick(t, games, []uuid.UUID{human, opp}, false, 1)
mustCreateQuick(t, games, []uuid.UUID{human, opp}, true, 2)
friend := startFriendGameID(t, inv, human, opp)
if k := gameKind(t, friend); k != int16(gamelimits.KindFriends) {
t.Errorf("friend game_kind = %d, want %d", k, gamelimits.KindFriends)
// A finished quick game does NOT count.
fin := mustCreateQuick(t, games, []uuid.UUID{human, opp}, false, 3)
if _, err := testDB.ExecContext(ctx, `UPDATE backend.games SET status='finished' WHERE game_id=$1`, fin); err != nil {
t.Fatalf("finish game: %v", err)
}
// A game the human is not seated in does NOT count.
mustCreateQuick(t, games, []uuid.UUID{opp, provisionAccount(t)}, false, 4)
// A friend game (created by invitation) does NOT count, even though it is active.
startFriendGame(t, human)
if n := mustCount(t, games, human); n != 3 {
t.Fatalf("active quick count = %d, want 3 (active + AI + open)", n)
}
}
// TestGuestActiveGameLimitHTTP drives the guest random cap through the assembled server: the first
// auto-match opens a game, the lobby then flags at_game_limit, and a second enqueue is refused 409
// game_limit_reached. It also checks the guest vs_ai and friends caps resolve at the domain level.
func TestGuestActiveGameLimitHTTP(t *testing.T) {
// TestGameLimitGate drives the cap through the assembled HTTP server: under the cap the lobby
// reports at_game_limit false; at the cap it flips to true and both new-game endpoints (quick
// enqueue and invitation creation) are refused with 409 game_limit_reached, while accepting an
// incoming invitation is still allowed.
func TestGameLimitGate(t *testing.T) {
ctx := context.Background()
clearOpenGames(t)
gl := newGameLimits(t)
games := newGameService()
games.SetGameLimits(gl)
srv := server.New(":0", server.Deps{
Logger: zaptest.NewLogger(t),
DB: testDB,
@@ -139,110 +78,88 @@ func TestGuestActiveGameLimitHTTP(t *testing.T) {
Games: games,
Matchmaker: newMatchmaker(t, newRobotService(t, newGameService()), time.Minute, 0),
Invitations: newInvitationService(),
GameLimits: gl,
})
guest := provisionGuest(t)
if gamesListAtLimit(t, srv, guest) {
t.Fatal("a fresh guest must be under the random game limit")
}
// The first auto-match opens a random game (guest random cap = 1).
if rec := userPost(t, srv, "/api/v1/user/lobby/enqueue", guest, `{"variant":"erudit_ru"}`); rec.Code != http.StatusOK {
t.Fatalf("first enqueue = %d (%s), want 200", rec.Code, rec.Body.String())
}
// At the cap: the lobby flags it and a second enqueue is refused with the stable code.
if !gamesListAtLimit(t, srv, guest) {
t.Fatal("after one random game the guest must be at the limit")
}
if rec := userPost(t, srv, "/api/v1/user/lobby/enqueue", guest, `{"variant":"erudit_ru"}`); rec.Code != http.StatusConflict || errorCode(t, rec) != "game_limit_reached" {
t.Fatalf("second enqueue = (%d, %q), want (409, game_limit_reached)", rec.Code, errorCode(t, rec))
}
// A guest is refused the friends flow outright at the HTTP edge (403 guest_forbidden).
human := provisionAccount(t)
opp := provisionAccount(t)
// Under the cap: the lobby reports the player is not limited.
if gamesListAtLimit(t, srv, human) {
t.Fatal("a fresh account must be under the game limit")
}
// Reach the cap with active quick games seating the human (no invitation row → quick).
for i := 0; i < game.MaxActiveQuickGames; i++ {
mustCreateQuick(t, games, []uuid.UUID{human, opp}, false, int64(i+1))
}
// At the cap: the lobby flags it and both create paths are refused with the stable code.
if !gamesListAtLimit(t, srv, human) {
t.Fatalf("at %d games at_game_limit must be true", game.MaxActiveQuickGames)
}
// erudit_ru is in the default variant preferences, so the variant gate passes and the
// game-limit gate is what fires here.
if rec := userPost(t, srv, "/api/v1/user/lobby/enqueue", human, `{"variant":"erudit_ru"}`); rec.Code != http.StatusConflict || errorCode(t, rec) != "game_limit_reached" {
t.Fatalf("enqueue at limit = (%d, %q), want (409, game_limit_reached)", rec.Code, errorCode(t, rec))
}
invBody := fmt.Sprintf(`{"variant":"erudit_ru","invitee_ids":[%q]}`, opp.String())
if rec := userPost(t, srv, "/api/v1/user/invitations", guest, invBody); rec.Code != http.StatusForbidden || errorCode(t, rec) != "guest_forbidden" {
t.Fatalf("guest invitation = (%d, %q), want (403, guest_forbidden)", rec.Code, errorCode(t, rec))
if rec := userPost(t, srv, "/api/v1/user/invitations", human, invBody); rec.Code != http.StatusConflict || errorCode(t, rec) != "game_limit_reached" {
t.Fatalf("invitation at limit = (%d, %q), want (409, game_limit_reached)", rec.Code, errorCode(t, rec))
}
// The guest vs_ai cap is 1: one vs_ai game puts the guest at the vs_ai limit.
mustCreateKind(t, games, []uuid.UUID{guest, opp}, gamelimits.KindVsAI)
if at, err := games.AtGameLimit(ctx, guest, gamelimits.KindVsAI); err != nil || !at {
t.Fatalf("guest vs_ai at-limit = (%v, %v), want (true, nil)", at, err)
}
// The guest friends cap is 0: a guest is always at the friends limit (the 403 gate blocks first).
if at, err := games.AtGameLimit(ctx, guest, gamelimits.KindFriends); err != nil || !at {
t.Fatalf("guest friends at-limit = (%v, %v), want (true, nil)", at, err)
}
}
// TestDurableTierHigherLimit checks a durable account resolves the durable tier, not the guest one:
// one random game leaves it well under the durable cap (10).
func TestDurableTierHigherLimit(t *testing.T) {
ctx := context.Background()
gl := newGameLimits(t)
games := newGameService()
games.SetGameLimits(gl)
durable, opp := provisionAccount(t), provisionAccount(t)
mustCreateKind(t, games, []uuid.UUID{durable, opp}, gamelimits.KindRandom)
if at, err := games.AtGameLimit(ctx, durable, gamelimits.KindRandom); err != nil || at {
t.Fatalf("durable random at-limit after one game = (%v, %v), want (false, nil)", at, err)
}
}
// TestGuestForbiddenFriendActions checks a guest is refused every friend action server-side (the UI
// hides them; this is the source of truth): creating an invitation, sending a friend request, and
// redeeming a friend code.
func TestGuestForbiddenFriendActions(t *testing.T) {
ctx := context.Background()
guest := provisionGuest(t)
other := provisionAccount(t)
inv := newInvitationService()
if _, err := inv.CreateInvitation(ctx, guest, []uuid.UUID{other}, englishInvite()); !errors.Is(err, lobby.ErrGuestForbidden) {
t.Fatalf("guest CreateInvitation err = %v, want ErrGuestForbidden", err)
}
soc := newSocialService()
if err := soc.SendFriendRequest(ctx, guest, other); !errors.Is(err, social.ErrGuestForbidden) {
t.Fatalf("guest SendFriendRequest err = %v, want ErrGuestForbidden", err)
}
if _, err := soc.RedeemFriendCode(ctx, guest, "000000"); !errors.Is(err, social.ErrGuestForbidden) {
t.Fatalf("guest RedeemFriendCode err = %v, want ErrGuestForbidden", err)
}
}
// TestDurableFriendsCapAndConfigCache lowers the durable friends cap to 1 through the service (the
// admin-edit path), checks a durable inviter is refused a second friend game with 409, and that
// accepting an incoming invitation is still exempt from the cap.
func TestDurableFriendsCapAndConfigCache(t *testing.T) {
ctx := context.Background()
gl := newGameLimits(t)
restoreDefaultLimits(t, gl)
cfg := gl.Get()
cfg.Durable.Friends = 1
if err := gl.Update(ctx, cfg); err != nil {
t.Fatalf("update durable friends cap: %v", err)
}
games := newGameService()
games.SetGameLimits(gl)
inv := lobby.NewInvitationService(lobby.NewStore(testDB), games, account.NewStore(testDB), newSocialService())
// Accepting an incoming invitation is never blocked, even at the cap: another player invites
// the capped human, who accepts over HTTP and the game starts (friend games do not count).
inviter := provisionAccount(t)
d2, d3 := provisionAccount(t), provisionAccount(t)
inv := newInvitationService()
invitation, err := inv.CreateInvitation(ctx, inviter, []uuid.UUID{human}, englishInvite())
if err != nil {
t.Fatalf("create invitation: %v", err)
}
if rec := userPost(t, srv, "/api/v1/user/invitations/"+invitation.ID.String()+"/accept", human, ""); rec.Code != http.StatusOK {
t.Fatalf("accept at limit = %d (%s), want 200 — accept must bypass the cap", rec.Code, rec.Body.String())
}
}
// The inviter's first friend game reaches the (lowered) cap of 1.
startFriendGameID(t, inv, inviter, d2)
if at, err := games.AtGameLimit(ctx, inviter, gamelimits.KindFriends); err != nil || !at {
t.Fatalf("inviter friends at-limit = (%v, %v), want (true, nil)", at, err)
// mustCount returns the account's active-quick-game count, failing on error.
func mustCount(t *testing.T, games *game.Service, id uuid.UUID) int {
t.Helper()
n, err := games.CountActiveQuickGames(context.Background(), id)
if err != nil {
t.Fatalf("count active quick games: %v", err)
}
// A second invitation is refused: the cache reflects the edit.
if _, err := inv.CreateInvitation(ctx, inviter, []uuid.UUID{d3}, englishInvite()); !errors.Is(err, game.ErrGameLimitReached) {
t.Fatalf("second invitation err = %v, want ErrGameLimitReached", err)
return n
}
// mustCreateQuick creates an active quick game (no invitation) seating the given accounts and
// returns its id; vsAI flags an honest-AI game (the service then applies the 7-day clock).
func mustCreateQuick(t *testing.T, games *game.Service, seats []uuid.UUID, vsAI bool, seed int64) uuid.UUID {
t.Helper()
p := game.CreateParams{Variant: engine.VariantEnglish, Seats: seats, TurnTimeout: 24 * time.Hour, Seed: seed}
if vsAI {
p.VsAI = true
p.TurnTimeout = 0 // the service applies the 7-day AI inactivity clock for vs_ai games
}
g, err := games.Create(context.Background(), p)
if err != nil {
t.Fatalf("create quick game (vsAI=%v): %v", vsAI, err)
}
return g.ID
}
// startFriendGame has a fresh inviter invite the given account to a friend game and the invitee
// accept it, so the (active) friend game exists with its game_invitations row.
func startFriendGame(t *testing.T, invitee uuid.UUID) {
t.Helper()
ctx := context.Background()
inv := newInvitationService()
inviter := provisionAccount(t)
invitation, err := inv.CreateInvitation(ctx, inviter, []uuid.UUID{invitee}, englishInvite())
if err != nil {
t.Fatalf("create invitation: %v", err)
}
if _, err := inv.RespondInvitation(ctx, invitation.ID, invitee, true); err != nil {
t.Fatalf("accept invitation: %v", err)
}
// Accept stays exempt: someone else invites the capped inviter, who accepts and the game starts.
startFriendGameID(t, inv, d3, inviter)
}
// gamesListAtLimit fetches /api/v1/user/games and returns its at_game_limit flag.
+6 -7
View File
@@ -424,13 +424,13 @@ func TestHintPolicy(t *testing.T) {
t.Fatalf("first hint: %v", err)
}
// The allowance is spent before the wallet: with an empty wallet, the state now reports no
// per-game allowance left (HintsRemaining is the allowance alone; the wallet lives on the profile).
// hints left and a zero wallet, so the per-game allowance (HintsRemaining-WalletBalance) is 0.
st, err := svc.GameState(ctx, g.ID, seats[0])
if err != nil {
t.Fatalf("state: %v", err)
}
if st.HintsRemaining != 0 {
t.Errorf("after allowance hint: hints=%d, want 0", st.HintsRemaining)
if st.HintsRemaining != 0 || st.WalletBalance != 0 {
t.Errorf("after allowance hint: hints=%d wallet=%d, want 0/0", st.HintsRemaining, st.WalletBalance)
}
if _, err := svc.Hint(ctx, g.ID, seats[0]); !errors.Is(err, game.ErrNoHintsLeft) {
t.Fatalf("second hint = %v, want ErrNoHintsLeft", err)
@@ -444,10 +444,9 @@ func TestHintPolicy(t *testing.T) {
if err != nil {
t.Fatalf("wallet hint: %v", err)
}
// The allowance stays exhausted (HintsRemaining is the allowance alone, so 0); the wallet dropped
// 2->1 and WalletBalance carries it (the client adopts it into the profile).
if res.HintsRemaining != 0 || res.WalletBalance != 1 {
t.Errorf("wallet hint: hints=%d wallet=%d, want 0/1", res.HintsRemaining, res.WalletBalance)
// The allowance stays exhausted; the wallet dropped 2->1, and WalletBalance carries it alone.
if res.HintsRemaining != 1 || res.WalletBalance != 1 {
t.Errorf("wallet hint: hints=%d wallet=%d, want 1/1", res.HintsRemaining, res.WalletBalance)
}
// game_players.hints_used counts BOTH hints (1 allowance + 1 wallet) — the per-game total
// that feeds the player's lifetime hint statistics, not just the allowance.
@@ -4,7 +4,6 @@ package inttest
import (
"context"
"strings"
"testing"
"github.com/google/uuid"
@@ -112,44 +111,3 @@ func TestPaymentsCatalogExcludesDeactivated(t *testing.T) {
t.Error("deactivated product must not appear in the storefront")
}
}
// TestOfferPricingReflectsCatalogEdits verifies the public-offer price list (§4.4) is projected from
// the live catalog and its cache is invalidated on a catalog mutation: a newly created pack appears
// with its per-rail prices, and archiving it through the service drops it from the next read.
func TestOfferPricingReflectsCatalogEdits(t *testing.T) {
svc := newPaymentsService()
ctx := context.Background()
title := "OfferTest " + uuid.NewString()
id, err := svc.CreateProduct(ctx, payments.ProductInput{
Title: title,
Atoms: []payments.AtomLine{{Atom: "chips", Quantity: 50}},
Prices: []payments.PriceLine{
{Method: "direct", Currency: payments.CurrencyRUB, Amount: 20000},
{Method: "vk", Currency: payments.CurrencyVote, Amount: 30},
{Method: "telegram", Currency: payments.CurrencyStar, Amount: 100},
},
}, true)
if err != nil {
t.Fatalf("create pack: %v", err)
}
md, err := svc.OfferPricing(ctx)
if err != nil {
t.Fatalf("offer pricing: %v", err)
}
if row := "| " + title + " | 200.00 | 30 | 100 |"; !strings.Contains(md, row) {
t.Fatalf("offer pricing missing the new pack row %q\n%s", row, md)
}
// Archiving through the service marks the cache stale; the next read must reproject without it.
if err := svc.SetProductActive(ctx, id, false); err != nil {
t.Fatalf("archive: %v", err)
}
md, err = svc.OfferPricing(ctx)
if err != nil {
t.Fatalf("offer pricing after archive: %v", err)
}
if strings.Contains(md, title) {
t.Errorf("archived pack must drop from the offer pricing:\n%s", md)
}
}
@@ -1,563 +0,0 @@
//go:build integration
package inttest
import (
"context"
"database/sql"
"errors"
"testing"
"github.com/google/uuid"
"scrabble/backend/internal/payments"
)
// orderStatus reads an order's status.
func orderStatus(t *testing.T, orderID uuid.UUID) string {
t.Helper()
var status string
if err := testDB.QueryRowContext(context.Background(),
`SELECT status FROM payments.orders WHERE order_id=$1`, orderID).Scan(&status); err != nil {
t.Fatalf("read order status: %v", err)
}
return status
}
// readRisk reads an account's payment-risk row (abuse flag + accumulated loss), or (false, 0) when
// none exists.
func readRisk(t *testing.T, acc uuid.UUID) (abuse bool, loss int64) {
t.Helper()
err := testDB.QueryRowContext(context.Background(),
`SELECT abuse, loss_chips FROM payments.account_risk WHERE account_id=$1`, acc).Scan(&abuse, &loss)
if errors.Is(err, sql.ErrNoRows) {
return false, 0
}
if err != nil {
t.Fatalf("read risk: %v", err)
}
return abuse, loss
}
// TestPaymentsOrderFundCreditsOnce verifies the intake path over Postgres: creating an order then
// funding it credits the funded segment exactly once, and a replayed callback (the same order)
// credits nothing more — the ledger idempotency index holds.
func TestPaymentsOrderFundCreditsOnce(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
prod := seedPackProduct(t, 100, methodPrice{method: "direct", currency: "RUB", amount: 14900}) // 149.00 RUB funds 100 chips
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, prod, "robokassa")
if err != nil {
t.Fatalf("create order: %v", err)
}
if res.Amount.Minor() != 14900 || res.Amount.Currency() != payments.CurrencyRUB {
t.Fatalf("order amount = %s, want 149.00 RUB", res.Amount)
}
if orderStatus(t, res.OrderID) != "pending" {
t.Errorf("new order status = %s, want pending", orderStatus(t, res.OrderID))
}
paid, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
out, err := svc.Fund(ctx, res.OrderID, "robokassa", res.OrderID.String(), paid)
if err != nil {
t.Fatalf("fund: %v", err)
}
if out.AlreadyCredited || out.Chips != 100 || out.Source != payments.SourceDirect {
t.Fatalf("fund outcome = %+v, want 100 chips to direct, not already-credited", out)
}
if got := readBalance(t, acc, "direct"); got != 100 {
t.Errorf("balance after fund = %d, want 100", got)
}
if ledgerRows(t, acc, "fund") != 1 {
t.Errorf("fund ledger rows = %d, want 1", ledgerRows(t, acc, "fund"))
}
if orderStatus(t, res.OrderID) != "paid" {
t.Errorf("order status after fund = %s, want paid", orderStatus(t, res.OrderID))
}
// A replayed callback for the same order is rejected by the unique index: no second credit.
out2, err := svc.Fund(ctx, res.OrderID, "robokassa", res.OrderID.String(), paid)
if err != nil {
t.Fatalf("duplicate fund: %v", err)
}
if !out2.AlreadyCredited {
t.Error("duplicate callback not flagged AlreadyCredited")
}
if got := readBalance(t, acc, "direct"); got != 100 {
t.Errorf("balance after duplicate = %d, want 100 (credited once)", got)
}
if ledgerRows(t, acc, "fund") != 1 {
t.Error("duplicate callback wrote a second fund ledger row")
}
}
// TestPaymentsVKOrderFundCredits exercises the VK Votes rail over Postgres: a VK order prices the
// pack in votes; the get_item lookup returns its title and vote price; a chargeable
// order_status_change credits the vk segment exactly once (idempotent on VK's own order id).
func TestPaymentsVKOrderFundCredits(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
prod := seedPackProduct(t, 200, methodPrice{method: "vk", currency: "VOTE", amount: 30})
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("vk", "web"), []payments.Source{payments.SourceVK}, prod, "vk")
if err != nil {
t.Fatalf("create vk order: %v", err)
}
if res.Amount.Currency() != payments.CurrencyVote || res.Amount.Minor() != 30 {
t.Fatalf("vk order amount = %s, want 30 VOTE", res.Amount)
}
// get_item phase: title + vote price.
title, amount, err := svc.OrderItem(ctx, res.OrderID)
if err != nil {
t.Fatalf("order item: %v", err)
}
if title == "" || amount.Minor() != 30 || amount.Currency() != payments.CurrencyVote {
t.Errorf("order item = %q / %s, want a title + 30 VOTE", title, amount)
}
// order_status_change phase: VK's own order id is the idempotency key.
paid, _ := payments.MoneyFromMinor(30, payments.CurrencyVote)
out, err := svc.Fund(ctx, res.OrderID, "vk", "vk-order-777", paid)
if err != nil {
t.Fatalf("vk fund: %v", err)
}
if out.AlreadyCredited || out.Chips != 200 || out.Source != payments.SourceVK {
t.Fatalf("vk fund outcome = %+v, want 200 chips credited to vk", out)
}
if got := readBalance(t, acc, "vk"); got != 200 {
t.Errorf("vk balance after fund = %d, want 200", got)
}
// A duplicate VK callback (same VK order id) credits nothing more.
out2, err := svc.Fund(ctx, res.OrderID, "vk", "vk-order-777", paid)
if err != nil {
t.Fatalf("duplicate vk fund: %v", err)
}
if !out2.AlreadyCredited {
t.Error("duplicate VK callback not flagged AlreadyCredited")
}
if got := readBalance(t, acc, "vk"); got != 200 {
t.Errorf("vk balance after duplicate = %d, want 200 (credited once)", got)
}
}
// TestPaymentsTelegramStarsRail exercises the Telegram Stars rail over Postgres: an order prices the
// pack in whole stars (XTR); a pre_checkout on the pending order is approved; the forwarded payment
// credits the telegram segment exactly once (idempotent on the Telegram charge id); and a
// pre_checkout after the order is paid is declined (a reusable invoice link paid twice).
func TestPaymentsTelegramStarsRail(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
prod := seedPackProduct(t, 50, methodPrice{method: "telegram", currency: "XTR", amount: 40}) // 40 stars fund 50 chips
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("telegram", "android"), []payments.Source{payments.SourceTelegram}, prod, "telegram")
if err != nil {
t.Fatalf("create telegram order: %v", err)
}
if res.Amount.Currency() != payments.CurrencyStar || res.Amount.Minor() != 40 {
t.Fatalf("telegram order amount = %s, want 40 XTR", res.Amount)
}
// pre_checkout on the pending order: approved, and it reports the account for reason localisation.
starAmt, _ := payments.MoneyFromMinor(40, payments.CurrencyStar)
pc, err := svc.ValidatePreCheckout(ctx, res.OrderID, starAmt)
if err != nil {
t.Fatalf("pre_checkout: %v", err)
}
if !pc.OK || pc.AccountID != acc {
t.Fatalf("pre_checkout = %+v, want approved for account %s", pc, acc)
}
// The forwarded successful_payment credits once, idempotent on the Telegram charge id.
out, err := svc.Fund(ctx, res.OrderID, "telegram", "tg-charge-1", starAmt)
if err != nil {
t.Fatalf("telegram fund: %v", err)
}
if out.AlreadyCredited || out.Chips != 50 || out.Source != payments.SourceTelegram {
t.Fatalf("telegram fund outcome = %+v, want 50 chips credited to telegram", out)
}
if got := readBalance(t, acc, "telegram"); got != 50 {
t.Errorf("telegram balance after fund = %d, want 50", got)
}
// A retried forward (same charge id, e.g. a lost ack) credits nothing more.
out2, err := svc.Fund(ctx, res.OrderID, "telegram", "tg-charge-1", starAmt)
if err != nil {
t.Fatalf("duplicate telegram fund: %v", err)
}
if !out2.AlreadyCredited {
t.Error("retried forward not flagged AlreadyCredited")
}
if got := readBalance(t, acc, "telegram"); got != 50 {
t.Errorf("telegram balance after retry = %d, want 50 (credited once)", got)
}
// pre_checkout after the order is paid: declined (the reusable-link double-pay guard).
pc2, err := svc.ValidatePreCheckout(ctx, res.OrderID, starAmt)
if err != nil {
t.Fatalf("pre_checkout after paid: %v", err)
}
if pc2.OK || pc2.Reason != payments.PreCheckoutAlreadyPaid {
t.Errorf("pre_checkout after paid = %+v, want a decline with already_paid", pc2)
}
}
// TestPaymentsTelegramPreCheckoutDeclines covers the pre_checkout decline reasons: an unknown order
// and an amount that no longer matches.
func TestPaymentsTelegramPreCheckoutDeclines(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
starAmt, _ := payments.MoneyFromMinor(40, payments.CurrencyStar)
// An unknown order id declines as gone, with no account to localise against.
pc, err := svc.ValidatePreCheckout(ctx, uuid.New(), starAmt)
if err != nil {
t.Fatalf("pre_checkout unknown: %v", err)
}
if pc.OK || pc.Reason != payments.PreCheckoutGone || pc.AccountID != (uuid.UUID{}) {
t.Errorf("pre_checkout unknown = %+v, want a gone decline with no account", pc)
}
// A pending order validated at the wrong amount declines as price-changed.
acc := uuid.New()
prod := seedPackProduct(t, 100, methodPrice{method: "telegram", currency: "XTR", amount: 80})
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("telegram", "android"), []payments.Source{payments.SourceTelegram}, prod, "telegram")
if err != nil {
t.Fatalf("create telegram order: %v", err)
}
wrong, _ := payments.MoneyFromMinor(40, payments.CurrencyStar)
pc2, err := svc.ValidatePreCheckout(ctx, res.OrderID, wrong)
if err != nil {
t.Fatalf("pre_checkout mismatch: %v", err)
}
if pc2.OK || pc2.Reason != payments.PreCheckoutPriceChanged {
t.Errorf("pre_checkout mismatch = %+v, want a price_changed decline", pc2)
}
}
// setRewardConfig sets the rewarded payout and caps on the shared config row, restoring the defaults
// after the test (the row is a singleton shared across the sequential suite).
func setRewardConfig(t *testing.T, payout, dailyCap, hourlyCap int) {
t.Helper()
if _, err := testDB.ExecContext(context.Background(),
`UPDATE payments.config SET rewarded_payout_chips=$1, reward_daily_cap=$2, reward_hourly_cap=$3`,
payout, dailyCap, hourlyCap); err != nil {
t.Fatalf("set reward config: %v", err)
}
t.Cleanup(func() {
_, _ = testDB.ExecContext(context.Background(),
`UPDATE payments.config SET rewarded_payout_chips=0, reward_daily_cap=50, reward_hourly_cap=10`)
})
}
// TestPaymentsRewardCredit exercises the rewarded-video credit: a watched view credits the VK segment
// the configured payout, a retried view (same nonce) credits once, and the hourly cap blocks the
// third distinct view.
func TestPaymentsRewardCredit(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
setRewardConfig(t, 5, 5, 2) // 5 chips/view, daily 5, hourly 2
vk := payments.NewContext("vk", "web")
present := []payments.Source{payments.SourceVK}
out, err := svc.CreditReward(ctx, acc, vk, present, "n1")
if err != nil {
t.Fatalf("credit: %v", err)
}
if out.Chips != 5 || out.Capped {
t.Fatalf("reward outcome = %+v, want 5 chips, not capped", out)
}
if got := readBalance(t, acc, "vk"); got != 5 {
t.Errorf("vk balance = %d, want 5", got)
}
// A retried view (same nonce) credits nothing more.
out2, err := svc.CreditReward(ctx, acc, vk, present, "n1")
if err != nil {
t.Fatalf("retry: %v", err)
}
if !out2.AlreadyCredited {
t.Error("retried view not flagged AlreadyCredited")
}
if got := readBalance(t, acc, "vk"); got != 5 {
t.Errorf("vk balance after retry = %d, want 5 (credited once)", got)
}
// A second distinct view credits again (2 total).
if _, err := svc.CreditReward(ctx, acc, vk, present, "n2"); err != nil {
t.Fatalf("credit 2: %v", err)
}
if got := readBalance(t, acc, "vk"); got != 10 {
t.Errorf("vk balance = %d, want 10", got)
}
// The third distinct view hits the hourly cap (2) — capped, no credit.
out3, err := svc.CreditReward(ctx, acc, vk, present, "n3")
if err != nil {
t.Fatalf("credit 3: %v", err)
}
if !out3.Capped {
t.Error("third view not capped (hourly cap 2)")
}
if got := readBalance(t, acc, "vk"); got != 10 {
t.Errorf("vk balance after cap = %d, want 10 (capped view credited nothing)", got)
}
}
// TestPaymentsRewardDisabledAndContext verifies rewarded is inert when unconfigured (0 payout) and
// refused outside a VK context (rewarded is VK-only, D28).
func TestPaymentsRewardDisabledAndContext(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
setRewardConfig(t, 0, 50, 10) // payout 0 = disabled
vk := payments.NewContext("vk", "web")
out, err := svc.CreditReward(ctx, acc, vk, []payments.Source{payments.SourceVK}, "d1")
if err != nil {
t.Fatalf("credit (disabled): %v", err)
}
if out.Chips != 0 || out.Capped || out.AlreadyCredited {
t.Fatalf("disabled reward outcome = %+v, want 0 chips, not capped", out)
}
// A direct (non-VK) context is refused — rewarded is VK-only.
direct := payments.NewContext("direct", "web")
if _, err := svc.CreditReward(ctx, acc, direct, []payments.Source{payments.SourceDirect}, "d2"); !errors.Is(err, payments.ErrUntrusted) {
t.Fatalf("direct-context reward = %v, want ErrUntrusted", err)
}
}
// TestPaymentsFundAmountMismatch verifies a callback whose paid amount does not match the order is
// refused and credits nothing (§9: verify the amount after matching by order id).
func TestPaymentsFundAmountMismatch(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
prod := seedPackProduct(t, 100, methodPrice{method: "direct", currency: "RUB", amount: 14900})
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, prod, "robokassa")
if err != nil {
t.Fatalf("create order: %v", err)
}
underpaid, _ := payments.MoneyFromMinor(100, payments.CurrencyRUB)
if _, err := svc.Fund(ctx, res.OrderID, "robokassa", res.OrderID.String(), underpaid); !errors.Is(err, payments.ErrAmountMismatch) {
t.Fatalf("fund = %v, want ErrAmountMismatch", err)
}
if got := readBalance(t, acc, "direct"); got != 0 {
t.Errorf("balance = %d, want 0 (nothing credited on mismatch)", got)
}
if ledgerRows(t, acc, "fund") != 0 {
t.Error("fund ledger row written on an amount mismatch")
}
}
// TestPaymentsEventDispatchDrain verifies the payment_events dispatcher queue: a recorded event is
// returned as undispatched until marked, then drops out (so the dispatcher delivers it once).
func TestPaymentsEventDispatchDrain(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
if err := svc.RecordPaymentEvent(ctx, acc, nil, "succeeded", []byte(`{"chips":10,"source":"direct"}`)); err != nil {
t.Fatalf("record event: %v", err)
}
// testDB is shared, so filter the queue to our account.
find := func() *payments.PaymentEvent {
evs, err := svc.UndispatchedEvents(ctx, 100)
if err != nil {
t.Fatalf("undispatched: %v", err)
}
for i := range evs {
if evs[i].AccountID == acc {
return &evs[i]
}
}
return nil
}
mine := find()
if mine == nil {
t.Fatal("recorded event not in the undispatched queue")
}
if mine.Type != "succeeded" {
t.Errorf("event type = %s, want succeeded", mine.Type)
}
if err := svc.MarkEventDispatched(ctx, mine.EventID); err != nil {
t.Fatalf("mark dispatched: %v", err)
}
if find() != nil {
t.Error("event still undispatched after MarkEventDispatched")
}
}
// TestPaymentsExpiredOrderStillCredits verifies an expired pending order is still honoured by a
// later valid callback (§9/D23: expiry is cosmetic, the money is real).
func TestPaymentsExpiredOrderStillCredits(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
prod := seedPackProduct(t, 100, methodPrice{method: "direct", currency: "RUB", amount: 14900})
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, prod, "robokassa")
if err != nil {
t.Fatalf("create order: %v", err)
}
// Age the order well past the configured TTL, then sweep it to expired.
if _, err := testDB.ExecContext(ctx,
`UPDATE payments.orders SET created_at = now() - interval '1 day' WHERE order_id=$1`, res.OrderID); err != nil {
t.Fatalf("age order: %v", err)
}
if n, err := svc.ExpireOrders(ctx); err != nil || n < 1 {
t.Fatalf("expire orders = %d (err %v), want at least 1", n, err)
}
if orderStatus(t, res.OrderID) != "expired" {
t.Fatalf("order status = %s, want expired before the late callback", orderStatus(t, res.OrderID))
}
paid, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
out, err := svc.Fund(ctx, res.OrderID, "robokassa", res.OrderID.String(), paid)
if err != nil {
t.Fatalf("fund after expiry: %v", err)
}
if out.AlreadyCredited || out.Chips != 100 {
t.Fatalf("fund outcome = %+v, want a fresh 100-chip credit", out)
}
if got := readBalance(t, acc, "direct"); got != 100 {
t.Errorf("balance = %d, want 100 (expired order honoured)", got)
}
if orderStatus(t, res.OrderID) != "paid" {
t.Errorf("order status = %s, want paid after the honoured callback", orderStatus(t, res.OrderID))
}
}
// fundedOrder creates and funds an order for chips in the direct rail, returning its id and account.
func fundedOrder(t *testing.T, svc *payments.Service, chips int, priceMinor int64) (uuid.UUID, uuid.UUID) {
t.Helper()
ctx := context.Background()
acc := uuid.New()
prod := seedPackProduct(t, chips, methodPrice{method: "direct", currency: "RUB", amount: priceMinor})
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, prod, "robokassa")
if err != nil {
t.Fatalf("create order: %v", err)
}
paid, _ := payments.MoneyFromMinor(priceMinor, payments.CurrencyRUB)
if _, err := svc.Fund(ctx, res.OrderID, "robokassa", res.OrderID.String(), paid); err != nil {
t.Fatalf("fund: %v", err)
}
return res.OrderID, acc
}
// TestPaymentsRefundFull reverses a fully-unspent order: all chips are clawed back, no loss/abuse.
func TestPaymentsRefundFull(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
orderID, acc := fundedOrder(t, svc, 100, 14900)
refunded, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
out, err := svc.Refund(ctx, orderID, "robokassa", "rk-refund-1", refunded)
if err != nil {
t.Fatalf("refund: %v", err)
}
if out.AlreadyRefunded || out.Revoked != 100 || out.Loss != 0 || out.Source != payments.SourceDirect {
t.Fatalf("refund outcome = %+v, want 100 revoked, 0 loss", out)
}
if got := readBalance(t, acc, "direct"); got != 0 {
t.Errorf("balance after refund = %d, want 0", got)
}
if ledgerRows(t, acc, "refund") != 1 {
t.Errorf("refund ledger rows = %d, want 1", ledgerRows(t, acc, "refund"))
}
if abuse, loss := readRisk(t, acc); abuse || loss != 0 {
t.Errorf("risk = (%v, %d), want (false, 0) — nothing was spent", abuse, loss)
}
// The order stays 'paid' — the refund lives in the ledger, not in the order status.
if orderStatus(t, orderID) != "paid" {
t.Errorf("order status = %s, want paid (refund is ledger-only)", orderStatus(t, orderID))
}
}
// TestPaymentsRefundAfterSpend reverses an order whose chips were partly spent: the reversal floors
// at 0 (never negative), and the unrecoverable remainder is recorded as a loss + abuse flag.
func TestPaymentsRefundAfterSpend(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
orderID, acc := fundedOrder(t, svc, 100, 14900)
// Simulate 70 chips already spent, leaving 30 in the funded segment.
if _, err := testDB.ExecContext(ctx,
`UPDATE payments.balances SET chips = 30 WHERE account_id = $1 AND source = 'direct'`, acc); err != nil {
t.Fatalf("simulate spend: %v", err)
}
refunded, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
out, err := svc.Refund(ctx, orderID, "robokassa", "rk-refund-2", refunded)
if err != nil {
t.Fatalf("refund: %v", err)
}
if out.Revoked != 30 || out.Loss != 70 {
t.Fatalf("refund outcome = %+v, want 30 revoked / 70 loss", out)
}
if got := readBalance(t, acc, "direct"); got != 0 {
t.Errorf("balance after refund = %d, want 0 (floored, never negative)", got)
}
if abuse, loss := readRisk(t, acc); !abuse || loss != 70 {
t.Errorf("risk = (%v, %d), want (true, 70)", abuse, loss)
}
}
// TestPaymentsRefundIdempotent verifies a replayed refund (same provider refund id) reverses nothing
// more — the ledger idempotency index holds.
func TestPaymentsRefundIdempotent(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
orderID, acc := fundedOrder(t, svc, 100, 14900)
refunded, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
if _, err := svc.Refund(ctx, orderID, "robokassa", "rk-refund-dup", refunded); err != nil {
t.Fatalf("first refund: %v", err)
}
// Re-credit the segment to prove the duplicate does not revoke again.
if _, err := testDB.ExecContext(ctx,
`UPDATE payments.balances SET chips = 100 WHERE account_id = $1 AND source = 'direct'`, acc); err != nil {
t.Fatalf("re-credit: %v", err)
}
out2, err := svc.Refund(ctx, orderID, "robokassa", "rk-refund-dup", refunded)
if err != nil {
t.Fatalf("duplicate refund: %v", err)
}
if !out2.AlreadyRefunded {
t.Error("duplicate refund not flagged AlreadyRefunded")
}
if got := readBalance(t, acc, "direct"); got != 100 {
t.Errorf("balance after duplicate refund = %d, want 100 (not revoked twice)", got)
}
if ledgerRows(t, acc, "refund") != 1 {
t.Errorf("refund ledger rows = %d, want 1 (duplicate wrote none)", ledgerRows(t, acc, "refund"))
}
}
// TestPaymentsRefundUnpaidOrder refuses to refund an order that was never funded.
func TestPaymentsRefundUnpaidOrder(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
prod := seedPackProduct(t, 100, methodPrice{method: "direct", currency: "RUB", amount: 14900})
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, prod, "robokassa")
if err != nil {
t.Fatalf("create order: %v", err)
}
refunded, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
if _, err := svc.Refund(ctx, res.OrderID, "robokassa", "rk-refund-x", refunded); !errors.Is(err, payments.ErrOrderNotPaid) {
t.Fatalf("refund of a pending order = %v, want ErrOrderNotPaid", err)
}
if abuse, loss := readRisk(t, acc); abuse || loss != 0 {
t.Errorf("risk = (%v, %d), want (false, 0) — no reversal on an unpaid order", abuse, loss)
}
}
@@ -1,101 +0,0 @@
//go:build integration
package inttest
import (
"context"
"net/http"
"strings"
"testing"
"github.com/google/uuid"
"scrabble/backend/internal/payments"
)
// TestAccountStatement checks the admin financial statement: a funded pack shows as a chip segment
// + a fund ledger row, an admin grant as a benefit + an admin_grant row, the ledger is newest-first,
// and a clean account carries no refund risk.
func TestAccountStatement(t *testing.T) {
ctx := context.Background()
svc := newPaymentsService()
acc := uuid.New()
// A funded pack: 100 chips to the direct segment + a fund ledger row.
prod := seedPackProduct(t, 100, methodPrice{method: "direct", currency: "RUB", amount: 14900})
res, err := svc.CreateOrder(ctx, acc, payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, prod, "robokassa")
if err != nil {
t.Fatalf("create order: %v", err)
}
paid, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
if _, err := svc.Fund(ctx, res.OrderID, "robokassa", res.OrderID.String(), paid); err != nil {
t.Fatalf("fund: %v", err)
}
// An admin grant: 5 hints to the direct origin + an admin_grant ledger row.
if err := svc.Grant(ctx, acc, payments.SourceDirect, 5, 0, false); err != nil {
t.Fatalf("grant: %v", err)
}
stmt, err := svc.AccountStatement(ctx, acc)
if err != nil {
t.Fatalf("statement: %v", err)
}
if len(stmt.Segments) != 1 || stmt.Segments[0].Source != payments.SourceDirect || stmt.Segments[0].Chips != 100 {
t.Fatalf("segments = %+v, want 100 chips on direct", stmt.Segments)
}
if len(stmt.Benefits) != 1 || stmt.Benefits[0].Origin != payments.SourceDirect || stmt.Benefits[0].Hints != 5 {
t.Fatalf("benefits = %+v, want 5 hints on direct", stmt.Benefits)
}
if len(stmt.Ledger) != 2 {
t.Fatalf("ledger rows = %d, want 2 (fund + admin_grant)", len(stmt.Ledger))
}
// Newest-first ordering (the grant is the later write).
if stmt.Ledger[0].CreatedAt.Before(stmt.Ledger[1].CreatedAt) {
t.Error("ledger is not newest-first")
}
kinds := map[string]int{}
for _, e := range stmt.Ledger {
kinds[e.Kind]++
if e.Kind == "fund" && e.ChipsDelta != 100 {
t.Errorf("fund chips delta = %d, want 100", e.ChipsDelta)
}
}
if kinds["fund"] != 1 || kinds["admin_grant"] != 1 {
t.Fatalf("ledger kinds = %v, want one fund + one admin_grant", kinds)
}
if stmt.Risk.Present {
t.Errorf("risk = %+v, want none for a clean account", stmt.Risk)
}
}
// TestConsoleFinancePanel checks the user card renders the finance panel: a funded pack + an admin
// grant surface as the segment balance, the benefit and the ledger rows.
func TestConsoleFinancePanel(t *testing.T) {
ctx := context.Background()
srv, _, pay := bannerServer(t)
id := provisionAccount(t)
prod := seedPackProduct(t, 100, methodPrice{method: "direct", currency: "RUB", amount: 14900})
res, err := pay.CreateOrder(ctx, id, payments.NewContext("direct", "web"), []payments.Source{payments.SourceDirect}, prod, "robokassa")
if err != nil {
t.Fatalf("create order: %v", err)
}
paid, _ := payments.MoneyFromMinor(14900, payments.CurrencyRUB)
if _, err := pay.Fund(ctx, res.OrderID, "robokassa", res.OrderID.String(), paid); err != nil {
t.Fatalf("fund: %v", err)
}
if err := pay.Grant(ctx, id, payments.SourceDirect, 5, 0, false); err != nil {
t.Fatalf("grant: %v", err)
}
code, body := consoleDo(srv.Handler(), http.MethodGet, "http://admin.test/_gm/users/"+id.String(), "", "")
if code != http.StatusOK {
t.Fatalf("user card = %d, want 200", code)
}
for _, want := range []string{"Finance", "Chips (direct)", "Benefits (direct)", "5 hints", "admin_grant", "fund"} {
if !strings.Contains(body, want) {
t.Errorf("finance panel missing %q", want)
}
}
}
-16
View File
@@ -15,7 +15,6 @@ import (
"scrabble/backend/internal/account"
"scrabble/backend/internal/engine"
"scrabble/backend/internal/game"
"scrabble/backend/internal/gamelimits"
"scrabble/backend/internal/notify"
"scrabble/backend/internal/postgres/jet/backend/model"
"scrabble/backend/internal/postgres/jet/backend/table"
@@ -219,20 +218,6 @@ func (svc *InvitationService) CreateInvitation(ctx context.Context, inviterID uu
if !slices.Contains(game.AllowedTurnTimeouts, settings.TurnTimeout) {
return Invitation{}, fmt.Errorf("%w: turn timeout %s not allowed", ErrInvalidInvitation, settings.TurnTimeout)
}
// A guest cannot invite: friend games are a durable-account feature. The UI hides the flow;
// this is the server source of truth.
if acc, err := svc.accounts.GetByID(ctx, inviterID); err != nil {
return Invitation{}, err
} else if acc.IsGuest {
return Invitation{}, ErrGuestForbidden
}
// A durable inviter is still capped: refuse a new friend game once the per-tier friends limit is
// reached. The guest branch above short-circuits before here, so this is the durable cap.
if atLimit, err := svc.games.AtGameLimit(ctx, inviterID, gamelimits.KindFriends); err != nil {
return Invitation{}, err
} else if atLimit {
return Invitation{}, game.ErrGameLimitReached
}
seen := map[uuid.UUID]bool{inviterID: true}
// suppressed collects invitees who have blocked the inviter: the invitation is still
// created and persisted for them, but they are never notified and never see it (their
@@ -351,7 +336,6 @@ func (svc *InvitationService) startGame(ctx context.Context, invitationID uuid.U
HintsPerPlayer: inv.Settings.HintsPerPlayer,
DropoutTiles: inv.Settings.DropoutTiles,
MultipleWordsPerTurn: inv.Settings.MultipleWordsPerTurn,
Kind: gamelimits.KindFriends,
})
if err != nil {
return err
+1 -9
View File
@@ -15,22 +15,17 @@ import (
"scrabble/backend/internal/engine"
"scrabble/backend/internal/game"
"scrabble/backend/internal/gamelimits"
"scrabble/backend/internal/notify"
)
// GameCreator is the slice of the game domain the lobby needs: starting a seated
// game, reading a player's initial view of it, and testing a caller's active-game
// cap. game.Service satisfies it.
// game and reading a player's initial view of it. game.Service satisfies it.
type GameCreator interface {
Create(ctx context.Context, params game.CreateParams) (game.Game, error)
// InitialState returns a seated player's full initial view of a started game, used
// to enrich the game_started event so the client renders the new game without a
// follow-up fetch.
InitialState(ctx context.Context, gameID, accountID uuid.UUID) (notify.PlayerState, error)
// AtGameLimit reports whether accountID has reached its tier's active-game cap for kind. The
// invitation path uses it to enforce the friends limit before opening one.
AtGameLimit(ctx context.Context, accountID uuid.UUID, kind gamelimits.Kind) (bool, error)
}
// RobotProvider supplies a robot account to substitute for a missing human in
@@ -67,9 +62,6 @@ var (
// ErrInvalidInvitation is returned for a malformed invitation (bad player
// count, duplicate or self invitee, or unacceptable settings).
ErrInvalidInvitation = errors.New("lobby: invalid invitation")
// ErrGuestForbidden is returned when a guest attempts a durable-only action (invite a
// friend); the friend flow is gated to durable accounts.
ErrGuestForbidden = errors.New("lobby: guests cannot invite")
// ErrInvitationBlocked is returned when a block stands between the inviter and
// an invitee.
ErrInvitationBlocked = errors.New("lobby: invitation blocked between accounts")
-2
View File
@@ -10,7 +10,6 @@ import (
"scrabble/backend/internal/engine"
"scrabble/backend/internal/game"
"scrabble/backend/internal/gamelimits"
"scrabble/backend/internal/notify"
)
@@ -142,7 +141,6 @@ func (m *Matchmaker) StartVsAI(ctx context.Context, accountID uuid.UUID, variant
if rand.IntN(2) == 1 {
params.Seats = []uuid.UUID{robotID, accountID}
}
params.Kind = gamelimits.KindVsAI
g, err := m.games.Create(ctx, params)
if err != nil {
return EnqueueResult{}, err
+1 -1
View File
@@ -37,7 +37,6 @@ func toWireGame(g GameSummary) wire.GameView {
TurnTimeoutSecs: g.TurnTimeoutSecs,
MultipleWordsPerTurn: g.MultipleWordsPerTurn,
VsAI: g.VsAI,
Kind: g.Kind,
MoveCount: g.MoveCount,
EndReason: g.EndReason,
Seats: seats,
@@ -84,6 +83,7 @@ func buildStateView(b *flatbuffers.Builder, s PlayerState) flatbuffers.UOffsetT
Rack: s.Rack,
BagLen: s.BagLen,
HintsRemaining: s.HintsRemaining,
WalletBalance: s.WalletBalance,
Alphabet: alphabet,
})
}
-4
View File
@@ -73,10 +73,6 @@ const (
// (e.g. an email was confirmed via the one-tap deeplink opened in another browser),
// so it re-fetches profile.get. It carries no payload. In-app only.
NotifyProfile = "profile"
// NotifyPayment tells the client that the viewer's wallet changed from a payment-intake event
// (a credit or a refund), so it re-fetches the wallet in place. It carries no payload. In-app
// only; the payment_events dispatcher emits it after the crediting transaction commits.
NotifyPayment = "payment"
// NotifyUserBlocked confirms to the blocker that a per-user block took effect,
// carrying the blocked account, so every one of the blocker's sessions updates the
// in-game block/add-friend controls and the struck name in place. It is delivered
+2 -2
View File
@@ -115,7 +115,7 @@ func TestGameOverPayloadRoundTrips(t *testing.T) {
func TestOpponentMovedPayloadRoundTrips(t *testing.T) {
uid, gid := uuid.New(), uuid.New()
move := engine.MoveRecord{Player: 1, Action: engine.ActionPlay, Words: []string{"STOOL"}, Score: 24, Total: 130}
summary := notify.GameSummary{ID: gid.String(), MoveCount: 9, ToMove: 0, Kind: 2, Seats: []notify.SeatStanding{{Seat: 1, Score: 130}}}
summary := notify.GameSummary{ID: gid.String(), MoveCount: 9, ToMove: 0, Seats: []notify.SeatStanding{{Seat: 1, Score: 130}}}
in := notify.OpponentMoved(uid, gid, move, summary, 42)
if in.Kind != notify.KindOpponentMoved {
t.Fatalf("kind = %q", in.Kind)
@@ -132,7 +132,7 @@ func TestOpponentMovedPayloadRoundTrips(t *testing.T) {
if m == nil || m.Player() != 1 || string(m.Action()) != "play" || m.Total() != 130 {
t.Fatalf("move wrong: %+v", m)
}
if g := ev.Game(nil); g == nil || g.MoveCount() != 9 || g.ToMove() != 0 || g.Kind() != 2 {
if g := ev.Game(nil); g == nil || g.MoveCount() != 9 || g.ToMove() != 0 {
t.Fatalf("game summary wrong: %+v", ev.Game(nil))
}
}
+1 -3
View File
@@ -35,9 +35,6 @@ type GameSummary struct {
EndReason string
Seats []SeatStanding
LastActivityUnix int64
// Kind is the game's origin for the active-game limits (0 unknown, 1 vs_ai, 2 random, 3 friends);
// it rides live events so a lobby patch keeps the per-kind count correct.
Kind int
}
// AlphabetLetter is one variant alphabet entry (a display-only row) embedded in an
@@ -59,6 +56,7 @@ type PlayerState struct {
Rack []int
BagLen int
HintsRemaining int
WalletBalance int
Alphabet []AlphabetLetter
}
-5
View File
@@ -38,11 +38,6 @@ const atomChips = "chips"
// method are omitted (misconfigured or unavailable there). An untrusted context (empty Kind) has
// no method, so only values show; buying is gated server-side regardless.
func projectCatalog(entries []catalogEntry, cxt Context) CatalogView {
// Present products in the canonical listing order shared with the offer and the admin console
// (packs first by rouble price, then values grouped hints → no-ads → combo and by chip price); the
// client renders them as received. Ordered in place — the caller passes a fresh loadCatalog result
// it does not reuse.
sortCatalogEntries(entries)
var out CatalogView
for _, e := range entries {
isPack := false
-259
View File
@@ -1,259 +0,0 @@
package payments
import (
"context"
"errors"
"fmt"
"math"
"slices"
"strings"
"github.com/google/uuid"
)
// AdminProduct is one catalog product for the admin editor: its full composition, every price, the
// archived flag (Active), and whether it has ever been transacted — which forbids a hard delete
// (orders / ledger rows reference it, and the ledger is append-only).
type AdminProduct struct {
ID uuid.UUID
Title string
Active bool
Atoms []AtomLine
Prices []PriceLine
Transacted bool
}
// AtomLine is one atom of a product: the atom type and its positive quantity.
type AtomLine struct {
Atom string
Quantity int
}
// PriceLine is one price of a product: the payment method ("" for a value's CHIP price, which is
// stored with a NULL method), the currency, and the amount in that currency's minor units.
type PriceLine struct {
Method string
Currency Currency
Amount int64
}
// ProductInput is the editable content of a product: its title, atom composition and prices.
type ProductInput struct {
Title string
Atoms []AtomLine
Prices []PriceLine
}
// knownAtoms is the fixed atom set, mirroring the catalog_atom seed / CHECK.
var knownAtoms = map[string]bool{atomChips: true, "hints": true, "noads_days": true, "tournament": true}
// validCurrency reports whether c is one of the four catalog currencies.
func validCurrency(c Currency) bool {
switch c {
case CurrencyRUB, CurrencyVote, CurrencyStar, CurrencyChip:
return true
}
return false
}
// validateProduct checks a product's composition and prices. When sellable is true (the product is
// or is becoming active) it also enforces the storefront shape: a pack (the chips atom ⇒ a money
// price per method and no CHIP price, chips-only) or a value (no chips ⇒ a single CHIP price and no
// money price). The tournament atom is never sellable (its economy is the tournament stage), so an
// active product may not carry it; an archived draft may (a template for later) and skips the shape
// check.
func validateProduct(in ProductInput, sellable bool) error {
if strings.TrimSpace(in.Title) == "" {
return errors.New("product title is required")
}
if len(in.Atoms) == 0 {
return errors.New("product needs at least one atom")
}
seen := map[string]bool{}
hasChips, hasTournament, hasBenefit := false, false, false
for _, a := range in.Atoms {
if !knownAtoms[a.Atom] {
return fmt.Errorf("unknown atom %q", a.Atom)
}
if seen[a.Atom] {
return fmt.Errorf("duplicate atom %q", a.Atom)
}
seen[a.Atom] = true
if a.Quantity <= 0 {
return fmt.Errorf("atom %q quantity must be positive", a.Atom)
}
switch a.Atom {
case atomChips:
hasChips = true
case "tournament":
hasTournament = true
default:
hasBenefit = true
}
}
priceSeen := map[string]bool{}
hasChipPrice, hasMoneyPrice := false, false
for _, p := range in.Prices {
if p.Method != "" && p.Method != string(SourceVK) && p.Method != string(SourceTelegram) && p.Method != string(SourceDirect) {
return fmt.Errorf("invalid price method %q", p.Method)
}
if !validCurrency(p.Currency) {
return fmt.Errorf("invalid currency %q", p.Currency)
}
if p.Amount < 0 {
return errors.New("price amount must be non-negative")
}
if p.Currency == CurrencyChip && p.Method != "" {
return errors.New("a CHIP price must have no method")
}
if p.Currency != CurrencyChip && p.Method == "" {
return fmt.Errorf("a %s price needs a payment method", p.Currency)
}
key := p.Method + "|" + string(p.Currency)
if priceSeen[key] {
return fmt.Errorf("duplicate price (%s, %s)", p.Method, p.Currency)
}
priceSeen[key] = true
if p.Currency == CurrencyChip {
hasChipPrice = true
} else {
hasMoneyPrice = true
}
}
if !sellable {
return nil // an archived draft may be incomplete
}
if hasTournament {
return errors.New("a product carrying the tournament atom cannot be sold yet")
}
if hasChips {
if hasBenefit {
return errors.New("a chip pack must contain only the chips atom")
}
if !hasMoneyPrice || hasChipPrice {
return errors.New("a chip pack needs a money price per method and no CHIP price")
}
} else {
if !hasChipPrice || hasMoneyPrice {
return errors.New("a value needs a single CHIP price and no money price")
}
}
return nil
}
// AdminCatalog lists products with their composition, prices and whether each has been transacted,
// for the admin editor. includeInactive adds the archived products to the active ones (the console's
// active/all toggle); with it false only active products are returned. Read uncached, straight from
// the catalog tables.
func (s *Service) AdminCatalog(ctx context.Context, includeInactive bool) ([]AdminProduct, error) {
return s.store.adminCatalog(ctx, includeInactive)
}
// SortAdminCatalog orders an admin catalog list in place the same way the public offer lists products
// ([projectOfferPricing]): chip packs first, ascending by rouble price; then chip-priced values,
// grouped (hints only, no-ads only, no-ads + hints, tournament) and ascending by chip price within a
// group. It is stable, so equal-keyed products keep their incoming order, and it keys archived
// products the same as active ones (the admin list shows both).
func SortAdminCatalog(products []AdminProduct) {
slices.SortStableFunc(products, func(a, b AdminProduct) int {
return compareCatalogRank(adminRank(a), adminRank(b))
})
}
// adminIsPack reports whether the product is a chip pack (it carries the chips atom).
func adminIsPack(p AdminProduct) bool {
for _, a := range p.Atoms {
if a.Atom == atomChips {
return true
}
}
return false
}
// adminValueGroup ranks a chip-priced value into the shared listing groups (see [valueGroup]).
func adminValueGroup(p AdminProduct) int {
hasHints, hasNoAds, hasTournament := false, false, false
for _, a := range p.Atoms {
switch a.Atom {
case "hints":
hasHints = true
case "noads_days":
hasNoAds = true
case "tournament":
hasTournament = true
}
}
return valueGroup(hasHints, hasNoAds, hasTournament)
}
// adminPriceAmount returns the minor-unit amount of the product's price for the method and currency,
// or math.MaxInt64 when it carries no such price (so a misconfigured product sorts last, not first).
func adminPriceAmount(p AdminProduct, method string, cur Currency) int64 {
for _, pr := range p.Prices {
if pr.Method == method && pr.Currency == cur {
return pr.Amount
}
}
return math.MaxInt64
}
// CreateProduct validates and inserts a new product with its atoms and prices, returning its id. A
// product created active must satisfy the sellable shape.
func (s *Service) CreateProduct(ctx context.Context, in ProductInput, active bool) (uuid.UUID, error) {
if err := validateProduct(in, active); err != nil {
return uuid.Nil, err
}
id, err := s.store.createProduct(ctx, in, active, s.clock())
if err == nil {
s.markOfferStale()
}
return id, err
}
// UpdateProduct validates and replaces a product's title, atoms and prices. An active product must
// satisfy the sellable shape.
func (s *Service) UpdateProduct(ctx context.Context, id uuid.UUID, in ProductInput) (err error) {
active, err := s.store.productActive(ctx, id)
if err != nil {
return err
}
if err := validateProduct(in, active); err != nil {
return err
}
if err := s.store.updateProduct(ctx, id, in, s.clock()); err != nil {
return err
}
s.markOfferStale()
return nil
}
// SetProductActive archives (active=false) or unarchives a product. Unarchiving revalidates the
// sellable shape, so a draft or a tournament product cannot be put on sale.
func (s *Service) SetProductActive(ctx context.Context, id uuid.UUID, active bool) error {
if active {
in, err := s.store.productInput(ctx, id)
if err != nil {
return err
}
if err := validateProduct(in, true); err != nil {
return err
}
}
if err := s.store.setProductActive(ctx, id, active, s.clock()); err != nil {
return err
}
s.markOfferStale()
return nil
}
// DeleteProduct hard-deletes a product only when it has never been transacted (no order or ledger
// row references it); otherwise it returns ErrProductTransacted and the caller archives instead.
func (s *Service) DeleteProduct(ctx context.Context, id uuid.UUID) error {
if err := s.store.deleteProduct(ctx, id); err != nil {
return err
}
s.markOfferStale()
return nil
}
@@ -1,47 +0,0 @@
package payments
import "testing"
func TestValidateProduct(t *testing.T) {
pack := ProductInput{
Title: "100 chips",
Atoms: []AtomLine{{Atom: "chips", Quantity: 100}},
Prices: []PriceLine{{Method: "direct", Currency: CurrencyRUB, Amount: 14900}},
}
value := ProductInput{
Title: "5 hints",
Atoms: []AtomLine{{Atom: "hints", Quantity: 5}},
Prices: []PriceLine{{Method: "", Currency: CurrencyChip, Amount: 50}},
}
tests := []struct {
name string
in ProductInput
sellable bool
wantErr bool
}{
{"valid pack", pack, true, false},
{"valid value", value, true, false},
{"pack with a benefit atom", ProductInput{Title: "x", Atoms: []AtomLine{{"chips", 100}, {"hints", 5}}, Prices: pack.Prices}, true, true},
{"pack without money price", ProductInput{Title: "x", Atoms: pack.Atoms, Prices: value.Prices}, true, true},
{"value without chip price", ProductInput{Title: "x", Atoms: value.Atoms, Prices: pack.Prices}, true, true},
{"tournament sellable is refused", ProductInput{Title: "cup", Atoms: []AtomLine{{"tournament", 1}}, Prices: value.Prices}, true, true},
{"tournament draft is allowed", ProductInput{Title: "cup", Atoms: []AtomLine{{"tournament", 1}}}, false, false},
{"unknown atom", ProductInput{Title: "x", Atoms: []AtomLine{{"gold", 1}}}, false, true},
{"duplicate atom", ProductInput{Title: "x", Atoms: []AtomLine{{"hints", 1}, {"hints", 2}}}, false, true},
{"non-positive quantity", ProductInput{Title: "x", Atoms: []AtomLine{{"hints", 0}}}, false, true},
{"chip price with a method", ProductInput{Title: "x", Atoms: value.Atoms, Prices: []PriceLine{{Method: "direct", Currency: CurrencyChip, Amount: 50}}}, true, true},
{"money price without a method", ProductInput{Title: "x", Atoms: pack.Atoms, Prices: []PriceLine{{Method: "", Currency: CurrencyRUB, Amount: 149}}}, true, true},
{"duplicate price", ProductInput{Title: "x", Atoms: pack.Atoms, Prices: []PriceLine{{Method: "direct", Currency: CurrencyRUB, Amount: 1}, {Method: "direct", Currency: CurrencyRUB, Amount: 2}}}, true, true},
{"empty title", ProductInput{Title: " ", Atoms: value.Atoms, Prices: value.Prices}, true, true},
{"no atoms", ProductInput{Title: "x", Prices: value.Prices}, true, true},
}
for _, tt := range tests {
t.Run(tt.name, func(t *testing.T) {
err := validateProduct(tt.in, tt.sellable)
if (err != nil) != tt.wantErr {
t.Fatalf("validateProduct = %v, wantErr %v", err, tt.wantErr)
}
})
}
}
@@ -1,61 +0,0 @@
package payments
import (
"cmp"
"slices"
)
// catalogRank is the canonical listing key for a catalog product: whether it is a chip pack, its
// value subgroup (see [valueGroup]; unused for a pack) and the minor-unit amount its section sorts by
// (a pack's direct rouble price, a value's chip price; math.MaxInt64 when absent, so a misconfigured
// row sorts last rather than leading).
type catalogRank struct {
pack bool
group int
amount int64
}
// compareCatalogRank is the single canonical product order, shared by the storefront ([projectCatalog]),
// the public offer ([projectOfferPricing]) and the admin catalog ([SortAdminCatalog]): chip packs
// first, ascending by rouble price; then chip-priced values grouped hints → no-ads → combo →
// tournament and, within a group, ascending by chip price. A pack's group is unused (all packs share
// one section). Callers use it through [entryRank] / [adminRank], which build the key from each
// product shape, so the subgroup and ordering rules live in exactly one place.
func compareCatalogRank(a, b catalogRank) int {
if a.pack != b.pack {
if a.pack {
return -1 // packs (sales) before values (chip exchange)
}
return 1
}
if !a.pack {
if d := cmp.Compare(a.group, b.group); d != 0 {
return d
}
}
return cmp.Compare(a.amount, b.amount)
}
// entryRank builds the canonical rank of a storefront / offer catalog entry.
func entryRank(e catalogEntry) catalogRank {
if isPackEntry(e) {
return catalogRank{pack: true, amount: offerSortAmount(e, string(SourceDirect), CurrencyRUB)}
}
return catalogRank{group: offerValueGroup(e), amount: offerSortAmount(e, "", CurrencyChip)}
}
// adminRank builds the canonical rank of an admin catalog product.
func adminRank(p AdminProduct) catalogRank {
if adminIsPack(p) {
return catalogRank{pack: true, amount: adminPriceAmount(p, string(SourceDirect), CurrencyRUB)}
}
return catalogRank{group: adminValueGroup(p), amount: adminPriceAmount(p, "", CurrencyChip)}
}
// sortCatalogEntries orders storefront / offer entries in place into the canonical listing order
// ([compareCatalogRank]). Stable, so equal-keyed products keep their incoming (creation) order.
func sortCatalogEntries(entries []catalogEntry) {
slices.SortStableFunc(entries, func(a, b catalogEntry) int {
return compareCatalogRank(entryRank(a), entryRank(b))
})
}
-94
View File
@@ -134,97 +134,3 @@ func TestProjectCatalog_Empty(t *testing.T) {
t.Errorf("empty catalog projected %d products, want 0", len(got.Products))
}
}
// TestProjectCatalog_CanonicalOrder checks the storefront lists products in the shared canonical order
// (compareCatalogRank): chip packs first ascending by rouble price, then chip-priced values grouped
// hints → no-ads → combo and ascending by chip price — the same order as the offer and the admin
// console, regardless of catalog creation order.
func TestProjectCatalog_CanonicalOrder(t *testing.T) {
pack := func(title string, rub int64) catalogEntry {
return catalogEntry{
id: uuid.New(),
title: title,
atoms: []atomQty{{atomType: atomChips, quantity: 1}},
prices: []priceRow{{method: "direct", currency: CurrencyRUB, amount: rub}},
}
}
value := func(title string, chips int64, atoms ...string) catalogEntry {
e := catalogEntry{id: uuid.New(), title: title, prices: []priceRow{{method: "", currency: CurrencyChip, amount: chips}}}
for _, a := range atoms {
e.atoms = append(e.atoms, atomQty{atomType: a, quantity: 1})
}
return e
}
// Deliberately shuffled on input; the projection must impose the canonical order.
entries := []catalogEntry{
pack("packDear", 30000),
value("bundle", 500, "hints", "noads_days"),
pack("packCheap", 10000),
value("adsOnly", 150, "noads_days"),
value("hintsBig", 200, "hints"),
value("hintsSmall", 50, "hints"),
}
got := projectCatalog(entries, Context{Kind: SourceDirect})
want := []string{"packCheap", "packDear", "hintsSmall", "hintsBig", "adsOnly", "bundle"}
if len(got.Products) != len(want) {
t.Fatalf("projected %d products, want %d", len(got.Products), len(want))
}
for i, p := range got.Products {
if p.Title != want[i] {
t.Fatalf("order[%d] = %q, want %q (full: %v)", i, p.Title, want[i], productTitles(got.Products))
}
}
}
// productTitles extracts the projected product titles for a failure message.
func productTitles(products []CatalogProduct) []string {
out := make([]string, len(products))
for i, p := range products {
out[i] = p.Title
}
return out
}
// TestSortAdminCatalog checks the admin list is ordered like the public offer: chip packs first,
// ascending by rouble price; then values, grouped (hints only -> no-ads only -> no-ads + hints) and
// ascending by chip price within a group. Stable and applied to active + archived alike.
func TestSortAdminCatalog(t *testing.T) {
pack := func(title string, rub int64) AdminProduct {
return AdminProduct{
Title: title,
Atoms: []AtomLine{{Atom: atomChips, Quantity: 1}},
Prices: []PriceLine{{Method: string(SourceDirect), Currency: CurrencyRUB, Amount: rub}},
}
}
value := func(title string, chips int64, atoms ...string) AdminProduct {
p := AdminProduct{Title: title, Prices: []PriceLine{{Currency: CurrencyChip, Amount: chips}}}
for _, a := range atoms {
p.Atoms = append(p.Atoms, AtomLine{Atom: a, Quantity: 1})
}
return p
}
products := []AdminProduct{
pack("packDear", 30000),
value("bundle", 500, "hints", "noads_days"),
pack("packCheap", 10000),
value("adsOnly", 150, "noads_days"),
value("hintsBig", 200, "hints"),
value("hintsSmall", 50, "hints"),
}
SortAdminCatalog(products)
want := []string{"packCheap", "packDear", "hintsSmall", "hintsBig", "adsOnly", "bundle"}
for i, p := range products {
if p.Title != want[i] {
t.Fatalf("order[%d] = %q, want %q (full: %v)", i, p.Title, want[i], titles(products))
}
}
}
// titles extracts the product titles for a failure message.
func titles(products []AdminProduct) []string {
out := make([]string, len(products))
for i, p := range products {
out[i] = p.Title
}
return out
}
+10 -13
View File
@@ -89,10 +89,8 @@ func NewContext(kind, subtype string) Context {
// every spend/purchase and the application of any foreign origin.
func (c Context) Trusted() bool { return c.Kind.Valid() }
// vkFrozen reports whether this is the VK-iOS purchase freeze: VK context on the trusted iOS
// subtype. Apple's ToS forbids only BUYING in-app values there, so a purchase (money -> chips) is
// refused; earning chips (rewarded ads) and SPENDING chips already in the VK wallet — earned or
// bought on the same account elsewhere (e.g. VK Android) — are legal and stay allowed.
// vkFrozen reports whether this is the VK-iOS spend freeze: VK context on the trusted iOS
// subtype. A previously bought benefit still applies there, but no spend or purchase is possible.
func (c Context) vkFrozen() bool { return c.Kind == SourceVK && c.Subtype == SubtypeIOS }
// spendPriority is the fixed draw order when several segments are spendable in one context
@@ -105,12 +103,11 @@ func has(present []Source, s Source) bool {
}
// spendableSources returns the chip segments that may be SPENT in the context, in draw-priority
// order, restricted to the sources the account actually has (present). It is empty only when the
// platform is untrusted (fail-closed); VK-iOS is NOT excluded — the freeze is purchase-only, so
// spending VK-wallet chips there is allowed. Inside VK/TG only the same-named segment is spendable;
// on web/native all attached segments are, drained direct→vk→tg.
// order, restricted to the sources the account actually has (present). It is empty when the
// platform is untrusted (fail-closed) or VK-iOS (frozen): inside VK/TG only the same-named
// segment is spendable; on web/native all attached segments are, drained direct→vk→tg.
func spendableSources(c Context, present []Source) []Source {
if !c.Trusted() {
if !c.Trusted() || c.vkFrozen() {
return nil
}
switch c.Kind {
@@ -131,10 +128,10 @@ func spendableSources(c Context, present []Source) []Source {
}
// applicableOrigins returns the benefit origins that APPLY in the context, in draw-priority
// order, restricted to present sources. It mirrors spendableSources (both gate only on a trusted
// platform now that the VK-iOS freeze is purchase-only). Inside VK/TG only the same-named origin
// applies (a foreign, e.g. direct, origin never activates inside a store — the compliance wall);
// on web/native direct+vk+tg all apply, drained direct→vk→tg.
// order, restricted to present sources. It differs from spendableSources in one way: VK-iOS is
// NOT excluded — a benefit bought earlier still applies while spending is frozen. Inside VK/TG
// only the same-named origin applies (a foreign, e.g. direct, origin never activates inside a
// store — the compliance wall); on web/native direct+vk+tg all apply, drained direct→vk→tg.
func applicableOrigins(c Context, present []Source) []Source {
if !c.Trusted() {
return nil
+3 -4
View File
@@ -16,8 +16,7 @@ func TestSpendableSources(t *testing.T) {
want []Source
}{
{"vk android, vk present", Context{Kind: SourceVK, Subtype: "android"}, allPresent, []Source{SourceVK}},
// VK-iOS spends its own vk segment: the freeze is purchase-only, spending is allowed.
{"vk ios spends vk", Context{Kind: SourceVK, Subtype: SubtypeIOS}, allPresent, []Source{SourceVK}},
{"vk ios frozen", Context{Kind: SourceVK, Subtype: SubtypeIOS}, allPresent, nil},
{"vk android, vk absent", Context{Kind: SourceVK, Subtype: "android"}, []Source{SourceDirect}, nil},
{"telegram", Context{Kind: SourceTelegram, Subtype: "web"}, allPresent, []Source{SourceTelegram}},
{"telegram, tg absent", Context{Kind: SourceTelegram}, []Source{SourceVK}, nil},
@@ -42,8 +41,8 @@ func TestApplicableOrigins(t *testing.T) {
present []Source
want []Source
}{
// A vk-origin benefit applies on VK-iOS (spending is allowed there — the freeze is purchase-only).
{"vk ios applies", Context{Kind: SourceVK, Subtype: SubtypeIOS}, allPresent, []Source{SourceVK}},
// A benefit still APPLIES on VK-iOS while spending is frozen.
{"vk ios still applies", Context{Kind: SourceVK, Subtype: SubtypeIOS}, allPresent, []Source{SourceVK}},
{"vk android", Context{Kind: SourceVK, Subtype: "android"}, allPresent, []Source{SourceVK}},
{"telegram", Context{Kind: SourceTelegram}, allPresent, []Source{SourceTelegram}},
{"direct all, priority", Context{Kind: SourceDirect}, allPresent, []Source{SourceDirect, SourceVK, SourceTelegram}},
-210
View File
@@ -1,210 +0,0 @@
package payments
import (
"context"
"fmt"
"math"
"slices"
"strings"
)
// pricingMarker is the token the owner-edited offer markdown (ui/legal/offer_ru.md, §4.4) carries
// where the price list belongs. The render sidecar replaces it with the markdown [Service.OfferPricing]
// returns before rendering the /offer/ page; the backend only produces the tables, never the marker.
const pricingMarker = "<#pricing_template#>"
// OfferPricing returns the public-offer price list (§4.4) as two markdown tables projected from the
// active catalog: first the chip packs (funding chips with money, priced per rail — roubles / VK
// votes / Telegram Stars), then the chip-priced values (what a player exchanges chips for). The
// result is cached in memory and reprojected only after a catalog mutation (see [Service.markOfferStale]),
// so a steady-state read issues no query — only the first read after an edit reprojects. The render
// sidecar fetches it and splices it into the offer markdown at the pricing marker.
func (s *Service) OfferPricing(ctx context.Context) (string, error) {
s.offerMu.Lock()
defer s.offerMu.Unlock()
if s.offerFresh {
return s.offerMD, nil
}
md, err := s.buildOfferPricing(ctx)
if err != nil {
return "", err
}
s.offerMD = md
s.offerFresh = true
return md, nil
}
// markOfferStale marks the cached offer price list for reprojection on the next [Service.OfferPricing]
// read. Every catalog mutation calls it; it takes no I/O, so it never fails the mutation that triggers it.
func (s *Service) markOfferStale() {
s.offerMu.Lock()
s.offerFresh = false
s.offerMu.Unlock()
}
// buildOfferPricing loads the active catalog and projects it into the offer tables.
func (s *Service) buildOfferPricing(ctx context.Context) (string, error) {
entries, err := s.store.loadCatalog(ctx)
if err != nil {
return "", err
}
return projectOfferPricing(entries), nil
}
// projectOfferPricing renders the active catalog into the two offer tables. A chip pack (it carries
// the chips atom) lists its per-rail money price; a value (no chips atom) lists its uniform chip
// price. Packs are ordered by ascending rouble price; values are grouped by what they grant (hints
// only, then no-ads only, then no-ads + hints, then tournament — see [offerValueGroup]) and, within
// each group, ordered by ascending chip price. Price columns are right-aligned. An empty section is
// omitted. Amounts are rendered through [Money] so no floating point ever reaches the page (roubles
// show kopecks as "200.00", whole-unit rails as integers); a missing rail price shows an em dash.
func projectOfferPricing(entries []catalogEntry) string {
// Order the whole catalog once by the shared canonical rank, then split it into the two offer
// tables (packs first, then the chip-exchange values); each keeps that order. Sort a copy so the
// caller's slice is left untouched.
sorted := slices.Clone(entries)
sortCatalogEntries(sorted)
var packs, values []catalogEntry
for _, e := range sorted {
if isPackEntry(e) {
packs = append(packs, e)
} else {
values = append(values, e)
}
}
var b strings.Builder
if len(packs) > 0 {
b.WriteString("Приобретение внутриигровой валюты «Фишка»:\n\n")
b.WriteString("| Наименование | Рубли | Голоса в VK | Stars в Telegram |\n")
b.WriteString("| --- | ---: | ---: | ---: |\n")
for _, e := range packs {
fmt.Fprintf(&b, "| %s | %s | %s | %s |\n",
offerCell(e.title),
offerPrice(e, string(SourceDirect), CurrencyRUB),
offerPrice(e, string(SourceVK), CurrencyVote),
offerPrice(e, string(SourceTelegram), CurrencyStar),
)
}
}
if len(values) > 0 {
if len(packs) > 0 {
b.WriteString("\n")
}
b.WriteString("Использование внутриигровой валюты «Фишка»:\n\n")
b.WriteString("| Наименование | «Фишки» |\n")
b.WriteString("| --- | ---: |\n")
for _, e := range values {
fmt.Fprintf(&b, "| %s | %s |\n", offerCell(e.title), offerPrice(e, "", CurrencyChip))
}
}
return strings.TrimRight(b.String(), "\n")
}
// offerValueGroup ranks a chip-priced value into the usage groups (see [valueGroup]).
func offerValueGroup(e catalogEntry) int {
hasHints, hasNoAds, hasTournament := false, false, false
for _, a := range e.atoms {
switch a.atomType {
case "hints":
hasHints = true
case "noads_days":
hasNoAds = true
case "tournament":
hasTournament = true
}
}
return valueGroup(hasHints, hasNoAds, hasTournament)
}
// valueGroup ranks a chip-priced value into the listing groups shared by the public offer and the
// admin catalog, in listing order: hints only (0), no-ads only (1), no-ads + hints (2), then anything
// carrying the tournament atom (3). Tournament products are not sellable yet (validateProduct forbids
// an active one), so group 3 is empty today; the rank reserves their place for when the tournament
// economy lands. A value with no recognised benefit atom sorts after the known groups (defensive —
// the catalog shape forbids it).
func valueGroup(hasHints, hasNoAds, hasTournament bool) int {
switch {
case hasTournament:
return 3
case hasHints && hasNoAds:
return 2
case hasNoAds:
return 1
case hasHints:
return 0
default:
return 4
}
}
// offerSortAmount returns the entry's price in the given method and currency for ordering, or
// math.MaxInt64 when it carries no such price, so a misconfigured row sorts last rather than leading.
func offerSortAmount(e catalogEntry, method string, cur Currency) int64 {
if amt, ok := offerAmount(e, method, cur); ok {
return amt
}
return math.MaxInt64
}
// isPackEntry reports whether the catalog entry is a chip pack — it carries the chips atom (funds
// chips with money) rather than being a chip-priced value.
func isPackEntry(e catalogEntry) bool {
for _, a := range e.atoms {
if a.atomType == atomChips {
return true
}
}
return false
}
// offerPrice formats the entry's price for the given payment method and currency as a major-unit
// string, or an em dash when the entry carries no such price.
func offerPrice(e catalogEntry, method string, cur Currency) string {
amt, ok := offerAmount(e, method, cur)
if !ok {
return "—"
}
m, err := MoneyFromMinor(amt, cur)
if err != nil {
return "—"
}
return m.Major()
}
// offerAmount returns the raw minor-unit amount of the entry's price for the payment method and
// currency, and whether such a price exists.
func offerAmount(e catalogEntry, method string, cur Currency) (int64, bool) {
for _, pr := range e.prices {
if pr.method == method && pr.currency == cur {
return pr.amount, true
}
}
return 0, false
}
// offerCellReplacer neutralises every metacharacter of an admin-entered title so it renders as
// literal text in the public offer. The title is operator input (the /_gm catalog editor) that flows
// into a markdown table cell and then through marked into the /offer/ HTML, which is deliberately not
// sanitised — so escaping here is the trust boundary. It covers HTML (no tag or entity reaches the
// page), the markdown table pipe and the row newline, and the link brackets (a title must never
// become a "javascript:" link). marked passes the entities through unchanged, so the reader sees the
// exact title. NewReplacer scans once and never re-scans its own output, so "&" → "&amp;" does not
// double-escape the entities the other rules emit.
var offerCellReplacer = strings.NewReplacer(
"&", "&amp;",
"<", "&lt;",
">", "&gt;",
`"`, "&quot;",
"'", "&#39;",
"|", `\|`,
"[", `\[`,
"]", `\]`,
"\n", " ",
)
// offerCell escapes an admin-entered title for safe, literal rendering in a markdown table cell of
// the public offer (see [offerCellReplacer]).
func offerCell(s string) string {
return offerCellReplacer.Replace(s)
}
-137
View File
@@ -1,137 +0,0 @@
package payments
import (
"strings"
"testing"
"github.com/google/uuid"
)
// TestProjectOfferPricing checks the happy path: a chip pack priced on every rail and a chip-priced
// value render into the two tables, pack table first, money formatted through Money.
func TestProjectOfferPricing(t *testing.T) {
entries := []catalogEntry{
{
id: uuid.New(),
title: "50 «Фишек»",
atoms: []atomQty{{atomType: atomChips, quantity: 50}},
prices: []priceRow{
{method: string(SourceDirect), currency: CurrencyRUB, amount: 20000},
{method: string(SourceVK), currency: CurrencyVote, amount: 30},
{method: string(SourceTelegram), currency: CurrencyStar, amount: 100},
},
},
{
id: uuid.New(),
title: "200 подсказок",
atoms: []atomQty{{atomType: "hints", quantity: 200}},
prices: []priceRow{{method: "", currency: CurrencyChip, amount: 50}},
},
}
md := projectOfferPricing(entries)
for _, want := range []string{
"| Наименование | Рубли | Голоса в VK | Stars в Telegram |",
"| --- | ---: | ---: | ---: |", // price columns right-aligned
"| 50 «Фишек» | 200.00 | 30 | 100 |",
"| Наименование | «Фишки» |",
"| --- | ---: |",
"| 200 подсказок | 50 |",
} {
if !strings.Contains(md, want) {
t.Errorf("projection missing %q\n---\n%s", want, md)
}
}
if strings.Index(md, "Приобретение") > strings.Index(md, "Использование") {
t.Errorf("the pack table must precede the values table:\n%s", md)
}
}
// TestProjectOfferPricingOrdering checks packs sort by ascending rouble price, and values sort by
// group (hints only → no-ads only → no-ads + hints) then ascending chip price within a group.
func TestProjectOfferPricingOrdering(t *testing.T) {
pack := func(title string, rub int64) catalogEntry {
return catalogEntry{
id: uuid.New(),
title: title,
atoms: []atomQty{{atomType: atomChips, quantity: 1}},
prices: []priceRow{{method: string(SourceDirect), currency: CurrencyRUB, amount: rub}},
}
}
value := func(title string, chips int64, atoms ...string) catalogEntry {
e := catalogEntry{id: uuid.New(), title: title, prices: []priceRow{{method: "", currency: CurrencyChip, amount: chips}}}
for _, a := range atoms {
e.atoms = append(e.atoms, atomQty{atomType: a, quantity: 1})
}
return e
}
// Deliberately out of order on input.
entries := []catalogEntry{
pack("packDear", 30000),
pack("packCheap", 10000),
value("bundle", 500, "hints", "noads_days"),
value("adsOnly", 150, "noads_days"),
value("hintsBig", 200, "hints"),
value("hintsSmall", 50, "hints"),
}
md := projectOfferPricing(entries)
order := []string{"packCheap", "packDear", "hintsSmall", "hintsBig", "adsOnly", "bundle"}
last := -1
for _, title := range order {
i := strings.Index(md, "| "+title+" |")
if i < 0 {
t.Fatalf("row %q missing:\n%s", title, md)
}
if i < last {
t.Errorf("row %q out of order (want sequence %v):\n%s", title, order, md)
}
last = i
}
}
// TestProjectOfferPricingMissingRailAndEscaping checks a pack missing a rail shows an em dash and a
// title carrying a pipe is escaped so the table layout survives.
func TestProjectOfferPricingMissingRailAndEscaping(t *testing.T) {
entries := []catalogEntry{{
id: uuid.New(),
title: "Bonus | pack",
atoms: []atomQty{{atomType: atomChips, quantity: 10}},
// A roubles price only — no VK, no Telegram.
prices: []priceRow{{method: string(SourceDirect), currency: CurrencyRUB, amount: 9900}},
}}
md := projectOfferPricing(entries)
if want := `| Bonus \| pack | 99.00 | — | — |`; !strings.Contains(md, want) {
t.Errorf("want row %q in:\n%s", want, md)
}
}
// TestProjectOfferPricingEscapesHTMLAndLinks checks an admin title carrying HTML or a markdown link
// is neutralised so it cannot inject markup into the public offer: the tag becomes entities and the
// link brackets are escaped (so no "javascript:" anchor forms). The raw metacharacters must not
// survive into the projected markdown.
func TestProjectOfferPricingEscapesHTMLAndLinks(t *testing.T) {
entries := []catalogEntry{{
id: uuid.New(),
title: `<script>alert(1)</script> [x](javascript:alert(2)) & "q"`,
atoms: []atomQty{{atomType: "hints", quantity: 1}},
prices: []priceRow{{method: "", currency: CurrencyChip, amount: 5}},
}}
md := projectOfferPricing(entries)
for _, bad := range []string{"<script>", "</script>", "[x]", `& "q"`} {
if strings.Contains(md, bad) {
t.Errorf("unescaped %q survived into the projection:\n%s", bad, md)
}
}
for _, want := range []string{"&lt;script&gt;", `\[x\]`, "&amp;", "&quot;q&quot;"} {
if !strings.Contains(md, want) {
t.Errorf("want escaped %q in:\n%s", want, md)
}
}
}
// TestProjectOfferPricingEmpty checks an empty catalog projects to the empty string (no stray table
// headers), so the offer's pricing marker is replaced with nothing.
func TestProjectOfferPricingEmpty(t *testing.T) {
if got := projectOfferPricing(nil); got != "" {
t.Errorf("empty catalog must project to empty string, got %q", got)
}
}
+5 -11
View File
@@ -147,13 +147,12 @@ func (m Money) Cmp(o Money) (int, error) {
}
}
// Major renders the amount as a decimal string without the currency, with the currency's
// fractional digits and no floating point (e.g. "149.50", "250") — the form a provider's amount
// field (Robokassa OutSum) takes.
func (m Money) Major() string {
// String renders the amount as "<value> <currency>", with the currency's
// fractional digits and no floating point (e.g. "149.50 RUB", "250 XTR").
func (m Money) String() string {
scale := m.currency.minorPerUnit()
if scale == 1 {
return fmt.Sprintf("%d", m.minor)
return fmt.Sprintf("%d %s", m.minor, m.currency)
}
neg := m.minor < 0
abs := m.minor
@@ -168,10 +167,5 @@ func (m Money) Major() string {
if neg {
sign = "-"
}
return fmt.Sprintf("%s%d.%0*d", sign, abs/scale, width, abs%scale)
}
// String renders the amount as "<value> <currency>" (e.g. "149.50 RUB", "250 XTR").
func (m Money) String() string {
return m.Major() + " " + string(m.currency)
return fmt.Sprintf("%s%d.%0*d %s", sign, abs/scale, width, abs%scale, m.currency)
}
-41
View File
@@ -1,41 +0,0 @@
package payments
import (
"context"
"github.com/google/uuid"
)
// providerAdmin tags an operator-initiated refund in the ledger, distinct from a rail's own refund
// (robokassa / vk / telegram). The refund idempotency key (providerAdmin, order id) allows exactly
// one manual full refund per order.
const providerAdmin = "admin"
// RefundOrderFull refunds a paid order in full at the operator's request: it revokes the funded
// chips best-effort (floored at 0, never negative — D27), records a refund ledger row, and is
// idempotent (a second call reports AlreadyRefunded). The operator performs the actual money refund
// on the rail (Robokassa cabinet / VK support / Telegram refundStarPayment); this records it.
func (s *Service) RefundOrderFull(ctx context.Context, orderID uuid.UUID) (RefundOutcome, error) {
o, err := s.store.orderByID(ctx, orderID)
if err != nil {
return RefundOutcome{}, err
}
refunded, err := MoneyFromMinor(o.expectedAmount, Currency(o.currency))
if err != nil {
return RefundOutcome{}, err
}
return s.store.refund(ctx, orderID, providerAdmin, orderID.String(), refunded, s.clock())
}
// LedgerExportRow is one append-only ledger row for the tax / reconciliation export, carrying the
// account it belongs to alongside the entry fields.
type LedgerExportRow struct {
AccountID string
LedgerEntry
}
// LedgerExport reads the entire append-only ledger (all accounts, newest first) for a CSV/JSON
// export — tax reporting and future rail reconciliation. Uncached, admin-only.
func (s *Service) LedgerExport(ctx context.Context) ([]LedgerExportRow, error) {
return s.store.allLedger(ctx)
}
-60
View File
@@ -5,7 +5,6 @@ import (
"database/sql"
"encoding/json"
"fmt"
"sync"
"time"
"github.com/google/uuid"
@@ -20,13 +19,6 @@ import (
type Service struct {
store *Store
clock func() time.Time
// offerMu guards the cached public-offer price list (§4.4). offerMD holds the projected
// markdown tables and offerFresh whether they are current; a catalog mutation clears offerFresh
// (markOfferStale) and the next OfferPricing read reprojects, so a served render issues no query.
offerMu sync.Mutex
offerMD string
offerFresh bool
}
// NewService constructs a Service over store with a wall-clock time source.
@@ -164,41 +156,6 @@ func (s *Service) Grant(ctx context.Context, accountID uuid.UUID, origin Source,
return s.store.grant(ctx, accountID, origin, d, snapshot, s.clock())
}
// GrantProduct grants a product's benefit atoms (hints, no-ads days) to an origin as a zero-price
// admin sale, recording the source product on the ledger row (auditable to it). It refuses a
// product carrying the chips atom (never granted — D16) or the tournament atom (no credit target
// yet), and one whose atoms yield no grantable benefit.
func (s *Service) GrantProduct(ctx context.Context, accountID uuid.UUID, origin Source, productID uuid.UUID) error {
if !origin.Valid() {
return fmt.Errorf("payments: invalid grant origin %q", origin)
}
in, err := s.store.productInput(ctx, productID)
if err != nil {
return err
}
var d benefitDelta
for _, a := range in.Atoms {
switch a.Atom {
case "hints":
d.hintsAdd += a.Quantity
case "noads_days":
d.noAdsDays += a.Quantity
case atomChips:
return ErrCannotGrantChips
case "tournament":
return ErrCannotGrantTournament
}
}
if d.zero() {
return ErrNothingToGrant
}
snapshot, err := marshalGrantProduct(productID, in.Title, d)
if err != nil {
return err
}
return s.store.grantProduct(ctx, accountID, origin, productID, d, snapshot, s.clock())
}
// MergeTx merges the secondary account's segments and benefits into the primary inside the
// caller's transaction (the account-merge flow). The caller invalidates the affected caches
// after committing (Invalidate).
@@ -287,20 +244,3 @@ func marshalGrant(d benefitDelta) ([]byte, error) {
}
return b, nil
}
// marshalGrantProduct builds the snapshot for an admin grant-by-product: the source product and the
// benefit atoms it granted (price 0).
func marshalGrantProduct(productID uuid.UUID, title string, d benefitDelta) ([]byte, error) {
atoms := map[string]int{}
if d.hintsAdd > 0 {
atoms["hints"] = d.hintsAdd
}
if d.noAdsDays > 0 {
atoms["noads_days"] = d.noAdsDays
}
b, err := json.Marshal(purchaseSnapshot{ProductID: productID.String(), Title: title, Atoms: atoms, PriceChips: 0})
if err != nil {
return nil, fmt.Errorf("payments: marshal product grant snapshot: %w", err)
}
return b, nil
}
-216
View File
@@ -1,216 +0,0 @@
package payments
import (
"context"
"errors"
"fmt"
"github.com/google/uuid"
)
// OrderResult is what CreateOrder returns to the transport: the created order id and the details a
// provider launch payload needs — the amount to charge and a human title for the payment.
type OrderResult struct {
OrderID uuid.UUID
Amount Money
Title string
}
// CreateOrder opens a pending order to fund a chip pack in the execution context's payment method,
// tagged with the provider that will settle it. It gate-checks the context (trusted, not the
// VK-iOS spend freeze) and that the method's funding segment is attached, prices the pack in the
// method's currency, then writes the order. The caller enforces any account-level precondition
// (e.g. the direct email anchor, D36) before calling — payments holds no cross-schema identity
// knowledge.
func (s *Service) CreateOrder(ctx context.Context, accountID uuid.UUID, cxt Context, present []Source, productID uuid.UUID, provider string) (OrderResult, error) {
if !cxt.Trusted() || cxt.vkFrozen() {
return OrderResult{}, ErrUntrusted
}
method := cxt.Kind
if !has(present, method) {
return OrderResult{}, ErrUntrusted // the funding segment is not attached to the account
}
pack, err := s.store.loadPackForOrder(ctx, productID, method)
if err != nil {
return OrderResult{}, err
}
orderID, err := uuid.NewV7()
if err != nil {
return OrderResult{}, fmt.Errorf("payments: order id: %w", err)
}
o := newOrder{
orderID: orderID,
accountID: accountID,
platform: string(method),
productID: productID,
amount: pack.price,
origin: method,
provider: provider,
}
if err := s.store.createOrder(ctx, o, s.clock()); err != nil {
return OrderResult{}, err
}
return OrderResult{OrderID: orderID, Amount: pack.price, Title: pack.title}, nil
}
// OrderItem returns a pending order's human title and the amount it charges, in the order's own
// currency — the details a provider's item-lookup phase needs (VK's get_item). It reads the order
// and the pack title, honouring the pack even if it was later deactivated (mirrors Fund).
func (s *Service) OrderItem(ctx context.Context, orderID uuid.UUID) (title string, amount Money, err error) {
ord, err := s.store.orderByID(ctx, orderID)
if err != nil {
return "", Money{}, err
}
_, title, err = s.store.packForCredit(ctx, ord.productID)
if err != nil {
return "", Money{}, err
}
amount, err = MoneyFromMinor(ord.expectedAmount, Currency(ord.currency))
if err != nil {
return "", Money{}, err
}
return title, amount, nil
}
// Fund credits a paid order into its funded segment exactly once, from a verified provider callback
// — the single writer for every rail. It matches the order, verifies the paid amount, appends the
// fund ledger row (idempotent on (provider, provider_payment_id)), credits the balance and marks
// the order paid. A duplicate callback returns AlreadyCredited without a second credit; a valid
// callback is honoured even on an expired order (§9/D23).
func (s *Service) Fund(ctx context.Context, orderID uuid.UUID, provider, providerPaymentID string, paid Money) (FundOutcome, error) {
return s.store.fund(ctx, orderID, provider, providerPaymentID, paid, s.clock())
}
// Refund reverses a paid order's credit best-effort, exactly once — for an external refund or an
// admin-initiated one (E7). It revokes the funded chips floored at 0 (never negative, D27), records
// any unrecoverable remainder as a per-account loss and abuse flag, and appends a refund ledger row
// idempotent on (provider, providerRefundID) — distinct from the fund's payment id. A duplicate
// refund returns AlreadyRefunded. The caller records the refunded payment event and performs any
// provider-side money-back (the rails have no unsolicited refund push: Robokassa via its refund API
// / cabinet, VK via support, Telegram via refundStarPayment — all admin-triggered).
func (s *Service) Refund(ctx context.Context, orderID uuid.UUID, provider, providerRefundID string, refunded Money) (RefundOutcome, error) {
return s.store.refund(ctx, orderID, provider, providerRefundID, refunded, s.clock())
}
// Pre-checkout decline reason codes. They are language-neutral: the transport layer localises them
// to the order account's preferred language before showing the payer (the reason is displayed in the
// Telegram payment sheet).
const (
// PreCheckoutGone means no order matches — an unknown or stale invoice payload.
PreCheckoutGone = "order_gone"
// PreCheckoutAlreadyPaid means the order is already paid (a reusable invoice link paid twice).
PreCheckoutAlreadyPaid = "already_paid"
// PreCheckoutPriceChanged means the amount or currency no longer matches the order.
PreCheckoutPriceChanged = "price_changed"
)
// PreCheckoutOutcome is the pre-charge validation of a Telegram Stars order. OK approves the charge;
// otherwise Reason is a decline reason code the transport localises. AccountID is the order's account
// (for localising the reason to its preferred language); it is the zero UUID when the order is unknown.
type PreCheckoutOutcome struct {
OK bool
Reason string
AccountID uuid.UUID
}
// ValidatePreCheckout answers whether a Stars pre_checkout_query for orderID paying amount may be
// approved, before any star is charged. It approves an order that exists, is not already paid (a
// reusable invoice link paid a second time is refused here) and whose expected amount and currency
// match the invoice. A pending or honoured-expired order is approved — a late credit is honoured
// (§9/D23). A missing order or a mismatch is a clean decline with a reason code, not an error.
func (s *Service) ValidatePreCheckout(ctx context.Context, orderID uuid.UUID, amount Money) (PreCheckoutOutcome, error) {
ord, err := s.store.orderByID(ctx, orderID)
if errors.Is(err, ErrOrderNotFound) {
return PreCheckoutOutcome{OK: false, Reason: PreCheckoutGone}, nil
}
if err != nil {
return PreCheckoutOutcome{}, err
}
if ord.status == "paid" {
return PreCheckoutOutcome{OK: false, Reason: PreCheckoutAlreadyPaid, AccountID: ord.accountID}, nil
}
if amount.Currency() != Currency(ord.currency) || amount.Minor() != ord.expectedAmount {
return PreCheckoutOutcome{OK: false, Reason: PreCheckoutPriceChanged, AccountID: ord.accountID}, nil
}
return PreCheckoutOutcome{OK: true, AccountID: ord.accountID}, nil
}
// providerVKAds tags a rewarded-video credit from the VK ads network in the ledger (distinct from
// the "vk" Votes-purchase provider), so the daily cap counts only ad credits and the report separates
// them.
const providerVKAds = "vk_ads"
// InterstitialCooldowns reports the post-move interstitial-ad cooldowns (seconds): global, vs_ai and
// the independent hint-triggered one. The client mirrors them and self-gates (client-mirrored, D30).
func (s *Service) InterstitialCooldowns(ctx context.Context) (global, vsAi, hint int, err error) {
return s.store.interstitialCooldowns(ctx)
}
// RewardPayout reports the chips a rewarded-video view earns in the caller's context — the config
// payout in a trusted VK context with the VK segment attached, and 0 everywhere else (rewarded is
// VK-only, D28). The client uses it to gate the "watch for chips" button.
func (s *Service) RewardPayout(ctx context.Context, cxt Context, present []Source) (int, error) {
if cxt.Kind != SourceVK || !cxt.Trusted() || !has(present, SourceVK) {
return 0, nil
}
payout, _, _, err := s.store.rewardConfig(ctx)
return payout, err
}
// RewardConfig reads the rewarded-video config for the admin editor: the payout (chips per view) and
// the per-day and per-hour caps.
func (s *Service) RewardConfig(ctx context.Context) (payout, dailyCap, hourlyCap int, err error) {
return s.store.rewardConfig(ctx)
}
// SetRewardConfig updates the rewarded-video config (the payout and the two caps). All three must be
// non-negative; a 0 payout leaves rewarded inert. It is not a catalog product, so it does not mark the
// offer stale.
func (s *Service) SetRewardConfig(ctx context.Context, payout, dailyCap, hourlyCap int) error {
if payout < 0 || dailyCap < 0 || hourlyCap < 0 {
return errors.New("payments: reward payout and caps must be non-negative")
}
return s.store.setRewardConfig(ctx, payout, dailyCap, hourlyCap)
}
// CreditReward credits a rewarded-video view's chips to the VK segment, client-attested (VK Mini App
// ads expose no server verify — the client's watch result is trusted for an honest user; a forger who
// skips the ad and calls the endpoint is bounded by the config daily cap). It is idempotent on the
// client nonce and order-less. It credits nothing when rewarded is unconfigured (0 payout) or the
// daily cap is reached. Rewarded video is VK-only (D28) and is an ad view — not a purchase — so the
// VK-iOS purchase freeze does not apply; it requires a trusted VK context with the VK segment
// attached.
func (s *Service) CreditReward(ctx context.Context, accountID uuid.UUID, cxt Context, present []Source, nonce string) (RewardOutcome, error) {
if cxt.Kind != SourceVK || !cxt.Trusted() || !has(present, SourceVK) {
return RewardOutcome{}, ErrUntrusted
}
return s.store.creditReward(ctx, accountID, SourceVK, providerVKAds, nonce, s.clock())
}
// ExpireOrders marks pending orders older than the configured lifetime as expired, returning how
// many were swept. It backs the periodic pending reaper; expiry is cosmetic (a late valid callback
// still credits — see Fund).
func (s *Service) ExpireOrders(ctx context.Context) (int, error) {
ttl, err := s.store.orderTTL(ctx)
if err != nil {
return 0, err
}
return s.store.expirePending(ctx, ttl, s.clock())
}
// RecordPaymentEvent appends a payment lifecycle event (succeeded/failed/refunded) for the
// dispatcher to deliver to the user (live stream, botlink or email).
func (s *Service) RecordPaymentEvent(ctx context.Context, accountID uuid.UUID, orderID *uuid.UUID, eventType string, payload []byte) error {
return s.store.insertPaymentEvent(ctx, accountID, orderID, eventType, payload, s.clock())
}
// UndispatchedEvents returns up to limit payment events awaiting delivery. The dispatcher drains
// them and marks each delivered via MarkEventDispatched.
func (s *Service) UndispatchedEvents(ctx context.Context, limit int) ([]PaymentEvent, error) {
return s.store.undispatchedEvents(ctx, limit)
}
// MarkEventDispatched stamps a payment event as delivered so it is not re-sent.
func (s *Service) MarkEventDispatched(ctx context.Context, eventID uuid.UUID) error {
return s.store.markEventDispatched(ctx, eventID, s.clock())
}
@@ -1,42 +0,0 @@
package payments
import (
"context"
"errors"
"testing"
"time"
"github.com/google/uuid"
)
// gateOnlyService builds a Service with a fixed clock and no store, usable only for the CreateOrder
// gate rejections that return before any store access.
func gateOnlyService() *Service {
return &Service{clock: func() time.Time { return time.Unix(0, 0).UTC() }}
}
// TestCreateOrderGateRejections checks that CreateOrder fails closed — before touching the store —
// on an untrusted platform, the VK-iOS spend freeze, and a method whose funding segment the account
// does not hold.
func TestCreateOrderGateRejections(t *testing.T) {
ctx := context.Background()
acc, prod := uuid.New(), uuid.New()
present := []Source{SourceDirect, SourceVK}
cases := []struct {
name string
cxt Context
}{
{"untrusted context", Context{}},
{"vk-ios purchase freeze", Context{Kind: SourceVK, Subtype: SubtypeIOS}},
{"method segment not attached", Context{Kind: SourceTelegram}},
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
_, err := gateOnlyService().CreateOrder(ctx, acc, tc.cxt, present, prod, "robokassa")
if !errors.Is(err, ErrUntrusted) {
t.Fatalf("CreateOrder(%s) = %v, want ErrUntrusted", tc.name, err)
}
})
}
}
-63
View File
@@ -1,63 +0,0 @@
package payments
import (
"context"
"time"
"github.com/google/uuid"
)
// Statement is an account's full financial picture for the admin console: chip balances per funding
// segment, benefits per origin, the recorded refund risk, and the append-only ledger history
// (newest first). Read straight from the materialized tables + the ledger, uncached — an admin-only,
// rare view, not a hot path.
type Statement struct {
Segments []SegmentChips
Benefits []OriginBenefit
Risk RiskInfo
Ledger []LedgerEntry
}
// SegmentChips is one funding segment's chip balance.
type SegmentChips struct {
Source Source
Chips int
}
// OriginBenefit is one origin's benefit state: the hint wallet, the ad-free term (zero AdsPaidUntil
// when none) and the lifetime ad-free flag.
type OriginBenefit struct {
Origin Source
Hints int
AdsPaidUntil time.Time
AdsForever bool
}
// RiskInfo is the account's recorded refund risk: whether it is abuse-flagged and the unrecoverable
// chip loss accumulated by floor-0 refunds. Present is false when the account has no risk row.
type RiskInfo struct {
Present bool
Abuse bool
LossChips int
}
// LedgerEntry is one append-only ledger row projected for the report. The string ids are empty when
// the column is NULL; Snapshot is the raw purchase/refund JSON (empty when none).
type LedgerEntry struct {
Kind string
Source string
Origin string
ChipsDelta int
ProductID string
OrderID string
Provider string
ProviderPaymentID string
Snapshot string
CreatedAt time.Time
}
// AccountStatement assembles the account's financial picture (segments, benefits, risk, full ledger
// history) for the admin console, straight from the materialized tables and the ledger (uncached).
func (s *Service) AccountStatement(ctx context.Context, accountID uuid.UUID) (Statement, error) {
return s.store.accountStatement(ctx, accountID)
}
@@ -1,224 +0,0 @@
package payments
import (
"context"
"database/sql"
"errors"
"fmt"
"time"
"github.com/go-jet/jet/v2/postgres"
"github.com/go-jet/jet/v2/qrm"
"github.com/google/uuid"
"scrabble/backend/internal/postgres/jet/payments/model"
"scrabble/backend/internal/postgres/jet/payments/table"
)
// ErrProductTransacted is returned when a hard delete is attempted on a product an order or ledger
// row references — it must be archived instead, to keep the append-only ledger resolvable.
var ErrProductTransacted = errors.New("payments: product has transactions; archive instead of delete")
// adminCatalog lists products with their atoms, prices and transacted flag. includeInactive adds the
// archived products to the active ones; with it false only active products are returned.
func (s *Store) adminCatalog(ctx context.Context, includeInactive bool) ([]AdminProduct, error) {
where := table.Product.Active.IS_TRUE()
if includeInactive {
where = postgres.Bool(true)
}
var prods []model.Product
if err := postgres.SELECT(table.Product.AllColumns).
FROM(table.Product).
WHERE(where).
ORDER_BY(table.Product.CreatedAt.ASC()).
QueryContext(ctx, s.db, &prods); err != nil {
return nil, fmt.Errorf("payments: admin list products: %w", err)
}
out := make([]AdminProduct, 0, len(prods))
for _, p := range prods {
atoms, prices, err := s.productComposition(ctx, p.ProductID)
if err != nil {
return nil, err
}
transacted, err := s.productTransacted(ctx, p.ProductID)
if err != nil {
return nil, err
}
out = append(out, AdminProduct{
ID: p.ProductID, Title: p.Title, Active: p.Active,
Atoms: atoms, Prices: prices, Transacted: transacted,
})
}
return out, nil
}
// productComposition reads one product's atom lines and price rows.
func (s *Store) productComposition(ctx context.Context, id uuid.UUID) ([]AtomLine, []PriceLine, error) {
var items []model.ProductItem
if err := postgres.SELECT(table.ProductItem.AllColumns).
FROM(table.ProductItem).
WHERE(table.ProductItem.ProductID.EQ(postgres.UUID(id))).
ORDER_BY(table.ProductItem.AtomType.ASC()).
QueryContext(ctx, s.db, &items); err != nil {
return nil, nil, fmt.Errorf("payments: load items %s: %w", id, err)
}
atoms := make([]AtomLine, len(items))
for i, it := range items {
atoms[i] = AtomLine{Atom: it.AtomType, Quantity: int(it.Quantity)}
}
var prs []model.ProductPrice
if err := postgres.SELECT(table.ProductPrice.AllColumns).
FROM(table.ProductPrice).
WHERE(table.ProductPrice.ProductID.EQ(postgres.UUID(id))).
QueryContext(ctx, s.db, &prs); err != nil {
return nil, nil, fmt.Errorf("payments: load prices %s: %w", id, err)
}
prices := make([]PriceLine, len(prs))
for i, pr := range prs {
method := ""
if pr.Method != nil {
method = *pr.Method
}
prices[i] = PriceLine{Method: method, Currency: Currency(pr.Currency), Amount: pr.Amount}
}
return atoms, prices, nil
}
// productTransacted reports whether any order or ledger row references the product.
func (s *Store) productTransacted(ctx context.Context, id uuid.UUID) (bool, error) {
var yes bool
if err := s.db.QueryRowContext(ctx,
`SELECT EXISTS(SELECT 1 FROM payments.orders WHERE product_id=$1)
OR EXISTS(SELECT 1 FROM payments.ledger WHERE product_id=$1)`, id).Scan(&yes); err != nil {
return false, fmt.Errorf("payments: product transacted %s: %w", id, err)
}
return yes, nil
}
// productActive reads a product's archived flag, ErrProductNotFound when it is missing.
func (s *Store) productActive(ctx context.Context, id uuid.UUID) (bool, error) {
var p model.Product
err := postgres.SELECT(table.Product.Active).FROM(table.Product).
WHERE(table.Product.ProductID.EQ(postgres.UUID(id))).LIMIT(1).
QueryContext(ctx, s.db, &p)
if errors.Is(err, qrm.ErrNoRows) {
return false, ErrProductNotFound
}
if err != nil {
return false, fmt.Errorf("payments: product active %s: %w", id, err)
}
return p.Active, nil
}
// productInput reads a product's current editable content (title, atoms, prices).
func (s *Store) productInput(ctx context.Context, id uuid.UUID) (ProductInput, error) {
var p model.Product
err := postgres.SELECT(table.Product.AllColumns).FROM(table.Product).
WHERE(table.Product.ProductID.EQ(postgres.UUID(id))).LIMIT(1).
QueryContext(ctx, s.db, &p)
if errors.Is(err, qrm.ErrNoRows) {
return ProductInput{}, ErrProductNotFound
}
if err != nil {
return ProductInput{}, fmt.Errorf("payments: product input %s: %w", id, err)
}
atoms, prices, err := s.productComposition(ctx, id)
if err != nil {
return ProductInput{}, err
}
return ProductInput{Title: p.Title, Atoms: atoms, Prices: prices}, nil
}
// createProduct inserts a product with its atoms and prices in one transaction, returning its id.
func (s *Store) createProduct(ctx context.Context, in ProductInput, active bool, now time.Time) (uuid.UUID, error) {
id := uuid.New()
if err := withTx(ctx, s.db, func(tx *sql.Tx) error {
if _, err := tx.ExecContext(ctx,
`INSERT INTO payments.product (product_id, title, active, created_at, updated_at) VALUES ($1,$2,$3,$4,$4)`,
id, in.Title, active, now); err != nil {
return fmt.Errorf("insert product: %w", err)
}
return insertComposition(ctx, tx, id, in)
}); err != nil {
return uuid.Nil, fmt.Errorf("payments: create product: %w", err)
}
return id, nil
}
// updateProduct replaces a product's title, atoms and prices in one transaction (active unchanged).
func (s *Store) updateProduct(ctx context.Context, id uuid.UUID, in ProductInput, now time.Time) error {
return withTx(ctx, s.db, func(tx *sql.Tx) error {
res, err := tx.ExecContext(ctx,
`UPDATE payments.product SET title=$2, updated_at=$3 WHERE product_id=$1`, id, in.Title, now)
if err != nil {
return fmt.Errorf("payments: update product %s: %w", id, err)
}
if n, _ := res.RowsAffected(); n == 0 {
return ErrProductNotFound
}
if _, err := tx.ExecContext(ctx, `DELETE FROM payments.product_item WHERE product_id=$1`, id); err != nil {
return fmt.Errorf("payments: clear items %s: %w", id, err)
}
if _, err := tx.ExecContext(ctx, `DELETE FROM payments.product_price WHERE product_id=$1`, id); err != nil {
return fmt.Errorf("payments: clear prices %s: %w", id, err)
}
return insertComposition(ctx, tx, id, in)
})
}
// insertComposition inserts a product's atom items and price rows inside tx (a value's CHIP price
// carries a NULL method).
func insertComposition(ctx context.Context, tx *sql.Tx, id uuid.UUID, in ProductInput) error {
for _, a := range in.Atoms {
if _, err := tx.ExecContext(ctx,
`INSERT INTO payments.product_item (product_id, atom_type, quantity) VALUES ($1,$2,$3)`,
id, a.Atom, a.Quantity); err != nil {
return fmt.Errorf("insert item %s: %w", a.Atom, err)
}
}
for _, p := range in.Prices {
var method any
if p.Method != "" {
method = p.Method
}
if _, err := tx.ExecContext(ctx,
`INSERT INTO payments.product_price (product_id, method, currency, amount) VALUES ($1,$2,$3,$4)`,
id, method, string(p.Currency), p.Amount); err != nil {
return fmt.Errorf("insert price %s: %w", p.Currency, err)
}
}
return nil
}
// setProductActive flips the archived flag.
func (s *Store) setProductActive(ctx context.Context, id uuid.UUID, active bool, now time.Time) error {
res, err := s.db.ExecContext(ctx,
`UPDATE payments.product SET active=$2, updated_at=$3 WHERE product_id=$1`, id, active, now)
if err != nil {
return fmt.Errorf("payments: set product active %s: %w", id, err)
}
if n, _ := res.RowsAffected(); n == 0 {
return ErrProductNotFound
}
return nil
}
// deleteProduct hard-deletes a never-transacted product (its items/prices cascade); a transacted
// product is refused with ErrProductTransacted.
func (s *Store) deleteProduct(ctx context.Context, id uuid.UUID) error {
transacted, err := s.productTransacted(ctx, id)
if err != nil {
return err
}
if transacted {
return ErrProductTransacted
}
res, err := s.db.ExecContext(ctx, `DELETE FROM payments.product WHERE product_id=$1`, id)
if err != nil {
return fmt.Errorf("payments: delete product %s: %w", id, err)
}
if n, _ := res.RowsAffected(); n == 0 {
return ErrProductNotFound
}
return nil
}
-635
View File
@@ -1,635 +0,0 @@
package payments
import (
"context"
"database/sql"
"encoding/json"
"errors"
"fmt"
"time"
"github.com/go-jet/jet/v2/postgres"
"github.com/go-jet/jet/v2/qrm"
"github.com/google/uuid"
"github.com/jackc/pgx/v5/pgconn"
"scrabble/backend/internal/postgres/jet/payments/model"
"scrabble/backend/internal/postgres/jet/payments/table"
)
// Intake errors surfaced by the order-flow and external-credit (fund) path.
var (
// ErrNotAPack means the product is not a fundable chip pack in the requested method: it
// carries no chips atom, or no price for that payment method.
ErrNotAPack = errors.New("payments: product is not a chip pack for this method")
// ErrOrderNotFound means no order matches the id (an unknown or forged callback reference).
ErrOrderNotFound = errors.New("payments: order not found")
// ErrAmountMismatch means the callback's paid amount or currency does not match the order's
// expected amount — the credit is refused (§9: verify amount after matching by order id).
ErrAmountMismatch = errors.New("payments: paid amount does not match the order")
// ErrOrderNotPaid means a refund targets an order that was never funded — there is nothing to
// reverse (guards against a spurious loss/abuse record on an unpaid order).
ErrOrderNotPaid = errors.New("payments: order is not paid")
)
// errAlreadyCredited is the internal sentinel that unwinds the fund transaction when the ledger's
// (provider, provider_payment_id) unique index rejects a duplicate callback. It is not surfaced:
// a replayed callback is a success that credits nothing.
var errAlreadyCredited = errors.New("payments: already credited")
// errAlreadyRefunded unwinds the refund transaction when the ledger idempotency index rejects a
// duplicate refund (same provider refund id). It is not surfaced: a replayed refund reverses nothing.
var errAlreadyRefunded = errors.New("payments: already refunded")
// packInfo is a chip pack resolved for an order: the product, the chips it funds and its price in
// the requested payment method's currency.
type packInfo struct {
productID uuid.UUID
title string
chips int
price Money
}
// packChips returns the quantity of the chips atom a product carries, or 0 if it has none (which
// marks it as a value, not a fundable pack).
func (s *Store) packChips(ctx context.Context, productID uuid.UUID) (int, error) {
var item model.ProductItem
err := postgres.SELECT(table.ProductItem.AllColumns).
FROM(table.ProductItem).
WHERE(table.ProductItem.ProductID.EQ(postgres.UUID(productID)).
AND(table.ProductItem.AtomType.EQ(postgres.String(atomChips)))).
LIMIT(1).
QueryContext(ctx, s.db, &item)
if errors.Is(err, qrm.ErrNoRows) {
return 0, nil
}
if err != nil {
return 0, fmt.Errorf("payments: load pack chips %s: %w", productID, err)
}
return int(item.Quantity), nil
}
// loadPackForOrder resolves an active chip pack for a new order in the given payment method: an
// active product carrying a chips atom and a price row for the method (its currency and amount are
// the order's expected amount). It rejects a missing/deactivated product (ErrProductNotFound) and
// a product that is not a pack for the method (ErrNotAPack).
func (s *Store) loadPackForOrder(ctx context.Context, productID uuid.UUID, method Source) (packInfo, error) {
var p model.Product
err := postgres.SELECT(table.Product.AllColumns).
FROM(table.Product).
WHERE(table.Product.ProductID.EQ(postgres.UUID(productID))).
LIMIT(1).
QueryContext(ctx, s.db, &p)
if errors.Is(err, qrm.ErrNoRows) || (err == nil && !p.Active) {
return packInfo{}, ErrProductNotFound
}
if err != nil {
return packInfo{}, fmt.Errorf("payments: load product %s: %w", productID, err)
}
chips, err := s.packChips(ctx, productID)
if err != nil {
return packInfo{}, err
}
if chips <= 0 {
return packInfo{}, ErrNotAPack
}
var price model.ProductPrice
err = postgres.SELECT(table.ProductPrice.AllColumns).
FROM(table.ProductPrice).
WHERE(table.ProductPrice.ProductID.EQ(postgres.UUID(productID)).
AND(table.ProductPrice.Method.EQ(postgres.String(string(method))))).
LIMIT(1).
QueryContext(ctx, s.db, &price)
if errors.Is(err, qrm.ErrNoRows) {
return packInfo{}, ErrNotAPack
}
if err != nil {
return packInfo{}, fmt.Errorf("payments: load pack price %s: %w", productID, err)
}
money, err := MoneyFromMinor(price.Amount, Currency(price.Currency))
if err != nil {
return packInfo{}, err
}
return packInfo{productID: productID, title: p.Title, chips: chips, price: money}, nil
}
// packForCredit resolves the chips and title of an ordered pack at credit time, ignoring the
// product's active flag: the money is real, so an order is honoured even if the pack was
// deactivated after it was placed (§9/D23).
func (s *Store) packForCredit(ctx context.Context, productID uuid.UUID) (chips int, title string, err error) {
var p model.Product
e := postgres.SELECT(table.Product.Title).
FROM(table.Product).
WHERE(table.Product.ProductID.EQ(postgres.UUID(productID))).
LIMIT(1).
QueryContext(ctx, s.db, &p)
if errors.Is(e, qrm.ErrNoRows) {
return 0, "", ErrProductNotFound
}
if e != nil {
return 0, "", fmt.Errorf("payments: load product %s: %w", productID, e)
}
chips, err = s.packChips(ctx, productID)
if err != nil {
return 0, "", err
}
if chips <= 0 {
return 0, "", ErrNotAPack
}
return chips, p.Title, nil
}
// newOrder is the intent a CreateOrder writes: a pending order for a pack, priced in the method's
// currency, tagged with the provider that will settle it.
type newOrder struct {
orderID uuid.UUID
accountID uuid.UUID
platform string
productID uuid.UUID
amount Money
origin Source
provider string
}
// createOrder inserts a pending order.
func (s *Store) createOrder(ctx context.Context, o newOrder, now time.Time) error {
stmt := table.Orders.INSERT(
table.Orders.OrderID, table.Orders.AccountID, table.Orders.Platform,
table.Orders.ProductID, table.Orders.ExpectedAmount, table.Orders.Currency,
table.Orders.Origin, table.Orders.Status, table.Orders.Provider,
table.Orders.CreatedAt, table.Orders.UpdatedAt,
).VALUES(
o.orderID, o.accountID, o.platform,
o.productID, o.amount.Minor(), string(o.amount.Currency()),
string(o.origin), "pending", o.provider,
now, now,
)
if _, err := stmt.ExecContext(ctx, s.db); err != nil {
return fmt.Errorf("payments: create order: %w", err)
}
return nil
}
// orderRow is a stored order read back for the intake path.
type orderRow struct {
orderID uuid.UUID
accountID uuid.UUID
productID uuid.UUID
expectedAmount int64
currency string
origin string
status string
}
// orderByID reads an order, or ErrOrderNotFound.
func (s *Store) orderByID(ctx context.Context, orderID uuid.UUID) (orderRow, error) {
var o model.Orders
err := postgres.SELECT(table.Orders.AllColumns).
FROM(table.Orders).
WHERE(table.Orders.OrderID.EQ(postgres.UUID(orderID))).
LIMIT(1).
QueryContext(ctx, s.db, &o)
if errors.Is(err, qrm.ErrNoRows) {
return orderRow{}, ErrOrderNotFound
}
if err != nil {
return orderRow{}, fmt.Errorf("payments: load order %s: %w", orderID, err)
}
return orderRow{
orderID: o.OrderID,
accountID: o.AccountID,
productID: o.ProductID,
expectedAmount: o.ExpectedAmount,
currency: o.Currency,
origin: o.Origin,
status: o.Status,
}, nil
}
// FundOutcome reports the result of an intake credit: whose balance, which segment and how many
// chips were credited, and whether the callback was a duplicate that credited nothing.
type FundOutcome struct {
AccountID uuid.UUID
Source Source
Chips int
AlreadyCredited bool
}
// fund credits a paid order exactly once: it matches the order, verifies the amount, then in one
// transaction appends a fund ledger row (idempotent on the (provider, provider_payment_id) unique
// index), credits the funded segment's balance and marks the order paid. A duplicate callback is
// rejected by the unique index and returns AlreadyCredited with no error and no second credit. A
// valid callback is honoured even on an expired order (§9/D23). The read cache is invalidated after
// the commit, since the credit runs outside any request the payments package owns.
func (s *Store) fund(ctx context.Context, orderID uuid.UUID, provider, providerPaymentID string, paid Money, now time.Time) (FundOutcome, error) {
ord, err := s.orderByID(ctx, orderID)
if err != nil {
return FundOutcome{}, err
}
if paid.Currency() != Currency(ord.currency) || paid.Minor() != ord.expectedAmount {
return FundOutcome{}, ErrAmountMismatch
}
chips, title, err := s.packForCredit(ctx, ord.productID)
if err != nil {
return FundOutcome{}, err
}
snapshot, err := marshalFundSnapshot(ord.productID, title, chips, paid)
if err != nil {
return FundOutcome{}, err
}
src := Source(ord.origin)
outcome := FundOutcome{AccountID: ord.accountID, Source: src, Chips: chips}
pv, pp := provider, providerPaymentID
productID := ord.productID
err = withTx(ctx, s.db, func(tx *sql.Tx) error {
if e := insertLedgerTx(ctx, tx, ord.accountID, "fund", &src, &src, chips, &productID, &orderID, &pv, &pp, snapshot, now); e != nil {
if isUniqueViolation(e) {
outcome.AlreadyCredited = true
return errAlreadyCredited
}
return e
}
if _, e := tx.ExecContext(ctx,
`INSERT INTO payments.balances (account_id, source, chips, updated_at)
VALUES ($1, $2, $3, now())
ON CONFLICT (account_id, source) DO UPDATE
SET chips = payments.balances.chips + EXCLUDED.chips, updated_at = now()`,
ord.accountID, string(src), chips); e != nil {
return fmt.Errorf("payments: credit balance %s: %w", src, e)
}
if _, e := tx.ExecContext(ctx,
`UPDATE payments.orders SET status = 'paid', provider = $2, provider_payment_id = $3, updated_at = now()
WHERE order_id = $1`,
orderID, provider, providerPaymentID); e != nil {
return fmt.Errorf("payments: mark order paid: %w", e)
}
return nil
})
if err != nil {
if errors.Is(err, errAlreadyCredited) {
return outcome, nil
}
return FundOutcome{}, err
}
s.cache.invalidate(ord.accountID)
return outcome, nil
}
// RefundOutcome reports a refund's result: whose funded segment was reversed, the chips actually
// clawed back (floored at 0), the unrecoverable remainder (a loss, when the chips were already
// spent), and whether the refund was a duplicate that reversed nothing.
type RefundOutcome struct {
AccountID uuid.UUID
Source Source
Revoked int
Loss int
AlreadyRefunded bool
}
// refund reverses a paid order's credit best-effort, exactly once. It matches the order (which must
// be paid), verifies the refunded amount, then in one transaction appends a refund ledger row
// (idempotent on the (provider, provider_payment_id) index — the refund id is distinct from the
// fund's payment id, so the two rows coexist), revokes the funded chips floored at 0 (never
// negative, D27/balances_chips_chk) and, when chips were already spent, records the unrecoverable
// remainder as a per-account loss and flips the abuse flag. A duplicate refund returns
// AlreadyRefunded with no second reversal. The ledger row's chipsDelta is what is actually
// reclaimed; the full reversal (money, original chips, loss) rides in its snapshot for the report.
func (s *Store) refund(ctx context.Context, orderID uuid.UUID, provider, providerRefundID string, refunded Money, now time.Time) (RefundOutcome, error) {
ord, err := s.orderByID(ctx, orderID)
if err != nil {
return RefundOutcome{}, err
}
if ord.status != "paid" {
return RefundOutcome{}, ErrOrderNotPaid
}
if refunded.Currency() != Currency(ord.currency) || refunded.Minor() != ord.expectedAmount {
return RefundOutcome{}, ErrAmountMismatch
}
chips, title, err := s.packForCredit(ctx, ord.productID)
if err != nil {
return RefundOutcome{}, err
}
src := Source(ord.origin)
outcome := RefundOutcome{AccountID: ord.accountID, Source: src}
pv, pr := provider, providerRefundID
productID := ord.productID
oid := orderID
err = withTx(ctx, s.db, func(tx *sql.Tx) error {
// Lock the funded segment and read what is left; a spent balance floors the reversal at 0.
var avail int
e := tx.QueryRowContext(ctx,
`SELECT chips FROM payments.balances WHERE account_id = $1 AND source = $2 FOR UPDATE`,
ord.accountID, string(src)).Scan(&avail)
switch {
case errors.Is(e, sql.ErrNoRows):
avail = 0
case e != nil:
return fmt.Errorf("payments: read balance for refund: %w", e)
}
revoked := min(chips, avail)
loss := chips - revoked
outcome.Revoked, outcome.Loss = revoked, loss
snapshot, e := marshalRefundSnapshot(ord.productID, title, chips, revoked, loss, refunded, providerRefundID)
if e != nil {
return e
}
if e := insertLedgerTx(ctx, tx, ord.accountID, "refund", &src, &src, -revoked, &productID, &oid, &pv, &pr, snapshot, now); e != nil {
if isUniqueViolation(e) {
outcome.AlreadyRefunded = true
return errAlreadyRefunded
}
return e
}
if revoked > 0 {
if _, e := tx.ExecContext(ctx,
`UPDATE payments.balances SET chips = chips - $3, updated_at = now()
WHERE account_id = $1 AND source = $2`,
ord.accountID, string(src), revoked); e != nil {
return fmt.Errorf("payments: revoke chips %s: %w", src, e)
}
}
if loss > 0 {
if _, e := tx.ExecContext(ctx,
`INSERT INTO payments.account_risk (account_id, abuse, loss_chips, updated_at)
VALUES ($1, true, $2, now())
ON CONFLICT (account_id) DO UPDATE
SET abuse = true, loss_chips = payments.account_risk.loss_chips + EXCLUDED.loss_chips, updated_at = now()`,
ord.accountID, int64(loss)); e != nil {
return fmt.Errorf("payments: record refund loss: %w", e)
}
}
return nil
})
if err != nil {
if errors.Is(err, errAlreadyRefunded) {
return outcome, nil
}
return RefundOutcome{}, err
}
s.cache.invalidate(ord.accountID)
return outcome, nil
}
// RewardOutcome reports a rewarded-video credit: the chips credited (0 when rewarded is unconfigured
// or the daily cap is reached), whether the daily cap blocked it, and whether it was a duplicate view
// (same client nonce) that credited nothing more.
type RewardOutcome struct {
AccountID uuid.UUID
Chips int
Capped bool
AlreadyCredited bool
}
// interstitialCooldowns reads the post-move interstitial-ad cooldowns (seconds): the global
// per-user cooldown, the longer vs_ai one, and the independent hint-triggered one. The client mirrors
// them and self-gates (E6/D30).
func (s *Store) interstitialCooldowns(ctx context.Context) (global, vsAi, hint int, err error) {
var cfg model.Config
if e := postgres.SELECT(table.Config.CooldownGlobalSeconds, table.Config.CooldownVsAiSeconds, table.Config.CooldownHintSeconds).
FROM(table.Config).
LIMIT(1).
QueryContext(ctx, s.db, &cfg); e != nil {
return 0, 0, 0, fmt.Errorf("payments: read interstitial cooldowns: %w", e)
}
return int(cfg.CooldownGlobalSeconds), int(cfg.CooldownVsAiSeconds), int(cfg.CooldownHintSeconds), nil
}
// rewardConfig reads the rewarded payout (chips per view) and the per-day and per-hour caps. The
// caps are both anti-abuse (bounding a forger's free chips) and an economic conversion lever (free
// rewarded chips are limited so a player who wants more buys) — tuned in the admin.
func (s *Store) rewardConfig(ctx context.Context) (payout, dailyCap, hourlyCap int, err error) {
var cfg model.Config
if e := postgres.SELECT(table.Config.RewardedPayoutChips, table.Config.RewardDailyCap, table.Config.RewardHourlyCap).
FROM(table.Config).
LIMIT(1).
QueryContext(ctx, s.db, &cfg); e != nil {
return 0, 0, 0, fmt.Errorf("payments: read reward config: %w", e)
}
return int(cfg.RewardedPayoutChips), int(cfg.RewardDailyCap), int(cfg.RewardHourlyCap), nil
}
// setRewardConfig updates the rewarded payout and the per-day and per-hour caps on the singleton
// config row (no WHERE — the table holds exactly one row). Non-negativity is validated by the caller
// and also enforced by the config CHECK constraints.
func (s *Store) setRewardConfig(ctx context.Context, payout, dailyCap, hourlyCap int) error {
if _, err := s.db.ExecContext(ctx,
`UPDATE payments.config SET rewarded_payout_chips=$1, reward_daily_cap=$2, reward_hourly_cap=$3`,
payout, dailyCap, hourlyCap); err != nil {
return fmt.Errorf("payments: set reward config: %w", err)
}
return nil
}
// creditReward credits a rewarded-video view's chips to the funded segment, client-attested (VK Mini
// App ads expose no server verify). It reads the payout and daily cap from config: a 0 payout
// (unconfigured) or a reached cap credits nothing. It is idempotent on the client nonce (dedup on the
// (provider, provider_payment_id) index), so a retried view credits once, and order-less (a free
// credit, no order). The cap counts today's rewarded credits for this network (UTC day); a rare
// concurrent race may allow cap+1, which the per-user rate limiter bounds and the cap tolerates.
func (s *Store) creditReward(ctx context.Context, accountID uuid.UUID, source Source, provider, nonce string, now time.Time) (RewardOutcome, error) {
payout, dailyCap, hourlyCap, err := s.rewardConfig(ctx)
if err != nil {
return RewardOutcome{}, err
}
outcome := RewardOutcome{AccountID: accountID}
if payout <= 0 {
return outcome, nil // rewarded not configured (0 payout) — inert until the owner sets it
}
// Count this network's rewarded credits in the last day and last hour (one scan over the last
// 25 h covers both windows); either cap reached blocks the credit. A rare concurrent race may
// allow cap+1, which the per-user rate limiter bounds and the anti-abuse cap tolerates.
var today, lastHour int
if e := s.db.QueryRowContext(ctx,
`SELECT count(*) FILTER (WHERE created_at >= date_trunc('day', now())),
count(*) FILTER (WHERE created_at >= now() - interval '1 hour')
FROM payments.ledger
WHERE account_id = $1 AND kind = 'fund' AND provider = $2 AND created_at >= now() - interval '25 hours'`,
accountID, provider).Scan(&today, &lastHour); e != nil {
return RewardOutcome{}, fmt.Errorf("payments: count rewarded views: %w", e)
}
if today >= dailyCap || lastHour >= hourlyCap {
outcome.Capped = true
return outcome, nil
}
snapshot, err := marshalRewardSnapshot(payout)
if err != nil {
return RewardOutcome{}, err
}
src := source
pv, pp := provider, nonce
err = withTx(ctx, s.db, func(tx *sql.Tx) error {
if e := insertLedgerTx(ctx, tx, accountID, "fund", &src, &src, payout, nil, nil, &pv, &pp, snapshot, now); e != nil {
if isUniqueViolation(e) {
outcome.AlreadyCredited = true
return errAlreadyCredited
}
return e
}
if _, e := tx.ExecContext(ctx,
`INSERT INTO payments.balances (account_id, source, chips, updated_at)
VALUES ($1, $2, $3, now())
ON CONFLICT (account_id, source) DO UPDATE
SET chips = payments.balances.chips + EXCLUDED.chips, updated_at = now()`,
accountID, string(src), payout); e != nil {
return fmt.Errorf("payments: credit rewarded balance: %w", e)
}
return nil
})
if err != nil {
if errors.Is(err, errAlreadyCredited) {
return outcome, nil
}
return RewardOutcome{}, err
}
outcome.Chips = payout
s.cache.invalidate(accountID)
return outcome, nil
}
// insertPaymentEvent appends an undispatched lifecycle event (succeeded/failed/refunded) for the
// dispatcher to deliver. orderID and payload (a jsonb detail blob) are optional.
func (s *Store) insertPaymentEvent(ctx context.Context, accountID uuid.UUID, orderID *uuid.UUID, eventType string, payload []byte, now time.Time) error {
id, err := uuid.NewV7()
if err != nil {
return fmt.Errorf("payments: event id: %w", err)
}
var pl any = postgres.NULL
if payload != nil {
pl = string(payload)
}
stmt := table.PaymentEvents.INSERT(
table.PaymentEvents.EventID, table.PaymentEvents.AccountID, table.PaymentEvents.OrderID,
table.PaymentEvents.Type, table.PaymentEvents.Payload, table.PaymentEvents.CreatedAt,
).VALUES(id, accountID, uuidOrNull(orderID), eventType, pl, now)
if _, err := stmt.ExecContext(ctx, s.db); err != nil {
return fmt.Errorf("payments: insert %s event: %w", eventType, err)
}
return nil
}
// PaymentEvent is an undispatched lifecycle event the dispatcher delivers to an account.
type PaymentEvent struct {
EventID uuid.UUID
AccountID uuid.UUID
Type string
}
// undispatchedEvents reads up to limit payment events not yet delivered, oldest first.
func (s *Store) undispatchedEvents(ctx context.Context, limit int) ([]PaymentEvent, error) {
rows, err := s.db.QueryContext(ctx,
`SELECT event_id, account_id, type FROM payments.payment_events
WHERE dispatched_at IS NULL ORDER BY created_at LIMIT $1`, limit)
if err != nil {
return nil, fmt.Errorf("payments: read undispatched events: %w", err)
}
defer rows.Close()
var out []PaymentEvent
for rows.Next() {
var e PaymentEvent
if err := rows.Scan(&e.EventID, &e.AccountID, &e.Type); err != nil {
return nil, fmt.Errorf("payments: scan event: %w", err)
}
out = append(out, e)
}
return out, rows.Err()
}
// markEventDispatched stamps an event as delivered so it is not re-sent.
func (s *Store) markEventDispatched(ctx context.Context, eventID uuid.UUID, now time.Time) error {
if _, err := s.db.ExecContext(ctx,
`UPDATE payments.payment_events SET dispatched_at = $2 WHERE event_id = $1`, eventID, now); err != nil {
return fmt.Errorf("payments: mark event dispatched: %w", err)
}
return nil
}
// orderTTL reads the configured pending-order lifetime in whole seconds.
func (s *Store) orderTTL(ctx context.Context) (int, error) {
var cfg model.Config
if err := postgres.SELECT(table.Config.OrderTTLSeconds).
FROM(table.Config).
LIMIT(1).
QueryContext(ctx, s.db, &cfg); err != nil {
return 0, fmt.Errorf("payments: read order ttl: %w", err)
}
return int(cfg.OrderTTLSeconds), nil
}
// expirePending marks every pending order older than ttlSeconds as expired, returning how many.
// Expiry is cosmetic DB hygiene: a later valid callback still credits an expired order (§9/D23).
func (s *Store) expirePending(ctx context.Context, ttlSeconds int, now time.Time) (int, error) {
cutoff := now.Add(-time.Duration(ttlSeconds) * time.Second)
res, err := table.Orders.
UPDATE(table.Orders.Status, table.Orders.UpdatedAt).
SET(postgres.String("expired"), postgres.TimestampzT(now)).
WHERE(table.Orders.Status.EQ(postgres.String("pending")).
AND(table.Orders.CreatedAt.LT(postgres.TimestampzT(cutoff)))).
ExecContext(ctx, s.db)
if err != nil {
return 0, fmt.Errorf("payments: expire pending orders: %w", err)
}
n, _ := res.RowsAffected()
return int(n), nil
}
// marshalFundSnapshot records what a fund credited (the pack, chips and paid amount) on the ledger
// row, so history stays independent of later catalog edits (§7/D34).
func marshalFundSnapshot(productID uuid.UUID, title string, chips int, paid Money) ([]byte, error) {
b, err := json.Marshal(struct {
ProductID string `json:"product_id"`
Title string `json:"title,omitempty"`
Chips int `json:"chips"`
Amount int64 `json:"amount_minor"`
Currency string `json:"currency"`
}{productID.String(), title, chips, paid.Minor(), string(paid.Currency())})
if err != nil {
return nil, fmt.Errorf("payments: marshal fund snapshot: %w", err)
}
return b, nil
}
// marshalRefundSnapshot records the full reversal on the refund ledger row: the pack, the original
// funded chips, how many were actually reclaimed, the unrecoverable loss (already spent), the money
// refunded and the provider refund id — so the ledger stays reconcilable against the balance
// (chipsDelta = revoked) while the report still sees the whole reversal (§7/D27/D34).
func marshalRefundSnapshot(productID uuid.UUID, title string, chips, revoked, loss int, refunded Money, refundID string) ([]byte, error) {
b, err := json.Marshal(struct {
ProductID string `json:"product_id"`
Title string `json:"title,omitempty"`
Chips int `json:"chips"`
Revoked int `json:"revoked"`
Loss int `json:"loss"`
Amount int64 `json:"amount_minor"`
Currency string `json:"currency"`
RefundID string `json:"refund_id"`
}{productID.String(), title, chips, revoked, loss, refunded.Minor(), string(refunded.Currency()), refundID})
if err != nil {
return nil, fmt.Errorf("payments: marshal refund snapshot: %w", err)
}
return b, nil
}
// marshalRewardSnapshot records a rewarded-video credit on its ledger row: the marker distinguishing
// it from a paid fund, and the chips granted — so the report separates ad-earned chips from purchases.
func marshalRewardSnapshot(chips int) ([]byte, error) {
b, err := json.Marshal(struct {
Reward bool `json:"reward"`
Chips int `json:"chips"`
}{true, chips})
if err != nil {
return nil, fmt.Errorf("payments: marshal reward snapshot: %w", err)
}
return b, nil
}
// isUniqueViolation reports whether err is a PostgreSQL unique-constraint violation (SQLSTATE
// 23505) — here, a duplicate provider callback hitting the ledger idempotency index.
func isUniqueViolation(err error) bool {
var pgErr *pgconn.PgError
return errors.As(err, &pgErr) && pgErr.Code == "23505"
}
@@ -1,132 +0,0 @@
package payments
import (
"context"
"errors"
"fmt"
"time"
"github.com/go-jet/jet/v2/postgres"
"github.com/go-jet/jet/v2/qrm"
"github.com/google/uuid"
"scrabble/backend/internal/postgres/jet/payments/model"
"scrabble/backend/internal/postgres/jet/payments/table"
)
// statementOrder is the fixed segment/origin ordering the report renders, so the panel is stable
// (the balance/benefit maps iterate randomly).
var statementOrder = []Source{SourceDirect, SourceVK, SourceTelegram}
// accountStatement reads the account's balances, benefits, refund risk and full ledger history for
// the admin report. Uncached and outside any transaction — an operator view, not a hot path.
func (s *Store) accountStatement(ctx context.Context, accountID uuid.UUID) (Statement, error) {
st, err := s.loadState(ctx, accountID)
if err != nil {
return Statement{}, err
}
var out Statement
for _, src := range statementOrder {
if chips, ok := st.chips[src]; ok {
out.Segments = append(out.Segments, SegmentChips{Source: src, Chips: chips})
}
if b, ok := st.benefits[src]; ok {
out.Benefits = append(out.Benefits, OriginBenefit{
Origin: src, Hints: b.hints, AdsPaidUntil: derefTime(b.adsPaidUntil), AdsForever: b.adsForever,
})
}
}
var risk model.AccountRisk
err = postgres.SELECT(table.AccountRisk.AllColumns).
FROM(table.AccountRisk).
WHERE(table.AccountRisk.AccountID.EQ(postgres.UUID(accountID))).
LIMIT(1).
QueryContext(ctx, s.db, &risk)
switch {
case err == nil:
out.Risk = RiskInfo{Present: true, Abuse: risk.Abuse, LossChips: int(risk.LossChips)}
case errors.Is(err, qrm.ErrNoRows):
// no risk row — a clean account
default:
return Statement{}, fmt.Errorf("payments: load risk %s: %w", accountID, err)
}
var rows []model.Ledger
if err := postgres.SELECT(table.Ledger.AllColumns).
FROM(table.Ledger).
WHERE(table.Ledger.AccountID.EQ(postgres.UUID(accountID))).
ORDER_BY(table.Ledger.CreatedAt.DESC()).
QueryContext(ctx, s.db, &rows); err != nil {
return Statement{}, fmt.Errorf("payments: load ledger %s: %w", accountID, err)
}
for _, r := range rows {
out.Ledger = append(out.Ledger, LedgerEntry{
Kind: r.Kind,
Source: derefStr(r.Source),
Origin: derefStr(r.Origin),
ChipsDelta: int(r.ChipsDelta),
ProductID: derefUUID(r.ProductID),
OrderID: derefUUID(r.OrderID),
Provider: derefStr(r.Provider),
ProviderPaymentID: derefStr(r.ProviderPaymentID),
Snapshot: derefStr(r.Snapshot),
CreatedAt: r.CreatedAt,
})
}
return out, nil
}
// allLedger reads the entire append-only ledger (all accounts, newest first) for the admin export.
func (s *Store) allLedger(ctx context.Context) ([]LedgerExportRow, error) {
var rows []model.Ledger
if err := postgres.SELECT(table.Ledger.AllColumns).
FROM(table.Ledger).
ORDER_BY(table.Ledger.CreatedAt.DESC()).
QueryContext(ctx, s.db, &rows); err != nil {
return nil, fmt.Errorf("payments: export ledger: %w", err)
}
out := make([]LedgerExportRow, 0, len(rows))
for _, r := range rows {
out = append(out, LedgerExportRow{
AccountID: r.AccountID.String(),
LedgerEntry: LedgerEntry{
Kind: r.Kind,
Source: derefStr(r.Source),
Origin: derefStr(r.Origin),
ChipsDelta: int(r.ChipsDelta),
ProductID: derefUUID(r.ProductID),
OrderID: derefUUID(r.OrderID),
Provider: derefStr(r.Provider),
ProviderPaymentID: derefStr(r.ProviderPaymentID),
Snapshot: derefStr(r.Snapshot),
CreatedAt: r.CreatedAt,
},
})
}
return out, nil
}
// derefStr returns the pointed-to string, or "" when the pointer is nil (a NULL column).
func derefStr(p *string) string {
if p == nil {
return ""
}
return *p
}
// derefUUID renders the pointed-to UUID as a string, or "" when the pointer is nil.
func derefUUID(p *uuid.UUID) string {
if p == nil {
return ""
}
return p.String()
}
// derefTime returns the pointed-to time, or the zero time when the pointer is nil (a NULL column).
func derefTime(p *time.Time) time.Time {
if p == nil {
return time.Time{}
}
return *p
}
+6 -43
View File
@@ -26,14 +26,6 @@ var (
// ErrNotAValue means the product has no chip price (it is a chip pack or unpriced), so it
// cannot be bought with chips.
ErrNotAValue = errors.New("payments: product is not a chip-priced value")
// ErrCannotGrantChips means an admin grant targeted a product carrying the chips atom — the
// admin never grants currency (a gifted balance would bypass the cash desk, D16).
ErrCannotGrantChips = errors.New("payments: cannot grant chips")
// ErrCannotGrantTournament means an admin grant targeted a product carrying the tournament atom,
// which has no credit target until the tournament stage.
ErrCannotGrantTournament = errors.New("payments: cannot grant a tournament atom yet")
// ErrNothingToGrant means the product's atoms yield no grantable benefit (hints / no-ads days).
ErrNothingToGrant = errors.New("payments: product has nothing to grant")
)
// withTx runs fn inside a transaction on db, rolling back on error or panic.
@@ -238,11 +230,8 @@ func applyBenefitTx(ctx context.Context, tx *sql.Tx, accountID uuid.UUID, origin
return nil
}
// insertLedgerTx appends one append-only ledger row inside tx. orderID, provider and
// providerPaymentID are set only on an intake credit (fund/refund) and are nil for a
// spend/admin_grant; a non-nil (provider, providerPaymentID) pair is guarded by the partial
// unique index, so a duplicate provider callback fails here (the idempotency key).
func insertLedgerTx(ctx context.Context, tx *sql.Tx, accountID uuid.UUID, kind string, source, origin *Source, chipsDelta int, productID, orderID *uuid.UUID, provider, providerPaymentID *string, snapshot []byte, now time.Time) error {
// insertLedgerTx appends one append-only ledger row inside tx.
func insertLedgerTx(ctx context.Context, tx *sql.Tx, accountID uuid.UUID, kind string, source, origin *Source, chipsDelta int, productID *uuid.UUID, snapshot []byte, now time.Time) error {
id, err := uuid.NewV7()
if err != nil {
return fmt.Errorf("payments: ledger id: %w", err)
@@ -257,13 +246,11 @@ func insertLedgerTx(ctx context.Context, tx *sql.Tx, accountID uuid.UUID, kind s
stmt := table.Ledger.INSERT(
table.Ledger.LedgerID, table.Ledger.AccountID, table.Ledger.Kind,
table.Ledger.Source, table.Ledger.Origin, table.Ledger.ChipsDelta,
table.Ledger.ProductID, table.Ledger.OrderID, table.Ledger.Provider,
table.Ledger.ProviderPaymentID, table.Ledger.Snapshot, table.Ledger.CreatedAt,
table.Ledger.ProductID, table.Ledger.Snapshot, table.Ledger.CreatedAt,
).VALUES(
id, accountID, kind,
sourceOrNull(source), sourceOrNull(origin), int32(chipsDelta),
uuidOrNull(productID), uuidOrNull(orderID), stringOrNull(provider),
stringOrNull(providerPaymentID), snap, now,
uuidOrNull(productID), snap, now,
)
if _, err := stmt.ExecContext(ctx, tx); err != nil {
return fmt.Errorf("payments: insert %s ledger: %w", kind, err)
@@ -291,7 +278,7 @@ func (s *Store) spend(ctx context.Context, accountID uuid.UUID, draws []sourceAm
return ErrInsufficientChips
}
src := dr.source
if err := insertLedgerTx(ctx, tx, accountID, "spend", &src, &origin, -dr.amount, &productID, nil, nil, nil, snapshot, now); err != nil {
if err := insertLedgerTx(ctx, tx, accountID, "spend", &src, &origin, -dr.amount, &productID, snapshot, now); err != nil {
return err
}
}
@@ -308,23 +295,7 @@ func (s *Store) spend(ctx context.Context, accountID uuid.UUID, draws []sourceAm
// the chosen origin, in one transaction — a zero-price sale of a value.
func (s *Store) grant(ctx context.Context, accountID uuid.UUID, origin Source, d benefitDelta, snapshot []byte, now time.Time) error {
err := withTx(ctx, s.db, func(tx *sql.Tx) error {
if err := insertLedgerTx(ctx, tx, accountID, "admin_grant", nil, &origin, 0, nil, nil, nil, nil, snapshot, now); err != nil {
return err
}
return applyBenefitTx(ctx, tx, accountID, origin, d, now)
})
if err != nil {
return err
}
s.cache.invalidate(accountID)
return nil
}
// grantProduct is grant with the source product recorded on the ledger row (product_id), for an
// admin grant-by-product — the benefit is the product's atoms, the ledger stays auditable to it.
func (s *Store) grantProduct(ctx context.Context, accountID uuid.UUID, origin Source, productID uuid.UUID, d benefitDelta, snapshot []byte, now time.Time) error {
err := withTx(ctx, s.db, func(tx *sql.Tx) error {
if err := insertLedgerTx(ctx, tx, accountID, "admin_grant", nil, &origin, 0, &productID, nil, nil, nil, snapshot, now); err != nil {
if err := insertLedgerTx(ctx, tx, accountID, "admin_grant", nil, &origin, 0, nil, snapshot, now); err != nil {
return err
}
return applyBenefitTx(ctx, tx, accountID, origin, d, now)
@@ -448,11 +419,3 @@ func uuidOrNull(id *uuid.UUID) postgres.Expression {
}
return postgres.UUID(*id)
}
// stringOrNull renders an optional string as a SQL string or NULL.
func stringOrNull(s *string) postgres.Expression {
if s == nil {
return postgres.NULL
}
return postgres.String(*s)
}
+3 -4
View File
@@ -102,11 +102,10 @@ func TestWalletSegments(t *testing.T) {
if len(got.Segments) != 1 || got.Segments[0].Source != SourceVK || !got.Segments[0].Spendable {
t.Errorf("vk-android wallet = %+v", got.Segments)
}
// VK iOS: only vk shown, and spendable — the freeze is purchase-only, so VK-wallet chips still
// spend there (only buying more chips for money is blocked).
// VK iOS: only vk shown, frozen (not spendable) but the balance is visible.
got, _ = svc.Wallet(context.Background(), id, NewContext("vk", "ios"), present)
if len(got.Segments) != 1 || got.Segments[0].Chips != 50 || !got.Segments[0].Spendable {
t.Errorf("vk-ios wallet = %+v (want vk 50 spendable)", got.Segments)
if len(got.Segments) != 1 || got.Segments[0].Chips != 50 || got.Segments[0].Spendable {
t.Errorf("vk-ios wallet = %+v (want vk 50 frozen)", got.Segments)
}
}
@@ -1,18 +0,0 @@
//
// Code generated by go-jet DO NOT EDIT.
//
// WARNING: Changes to this file may cause incorrect behavior
// and will be lost if the code is regenerated
//
package model
type Config struct {
OnlyRow bool `sql:"primary_key"`
GuestVsAiLimit int16
GuestRandomLimit int16
GuestFriendsLimit int16
DurableVsAiLimit int16
DurableRandomLimit int16
DurableFriendsLimit int16
}

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