release: VK Mini App + landscape UI + dict v1.3.1 seed (development→master) #144

Merged
developer merged 15 commits from development into master 2026-06-30 05:37:43 +00:00
Owner

Promotes development → master — 15 commits.

Highlights:

  • VK Mini App embed (#140) + vk-bridge integration: native share/copy, auto theme, friend-code deep link, home-bar safe area (#142)
  • Landscape board zoom/pan + rack tile rendering + mobile fixes (#141)
  • Dictionary test-suite seed bumped to v1.3.1 (#143) — aligns with the obscene-lexicon drop
  • deploy-check skill tracked in repo (#139)

Followed by a manual prod-deploy.yaml rollout (PROD_DICT_VERSION=v1.3.1).

Promotes **development → master** — 15 commits. Highlights: - VK Mini App embed (#140) + vk-bridge integration: native share/copy, auto theme, friend-code deep link, home-bar safe area (#142) - Landscape board zoom/pan + rack tile rendering + mobile fixes (#141) - Dictionary test-suite seed bumped to v1.3.1 (#143) — aligns with the obscene-lexicon drop - deploy-check skill tracked in repo (#139) Followed by a manual `prod-deploy.yaml` rollout (PROD_DICT_VERSION=v1.3.1).
developer added 15 commits 2026-06-30 05:35:08 +00:00
chore: track the deploy-check skill in the repo
CI / changes (pull_request) Successful in 3s
CI / unit (pull_request) Has been skipped
CI / integration (pull_request) Has been skipped
CI / ui (pull_request) Has been skipped
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m23s
7dabcd1317
The deploy-check skill is repo-specific: it encodes this project's hard-won
pre-deploy runtime constraints (distroless nonroot, edge Alt-Svc/HTTP3, caddy
recreate, DICT_VERSION boot, expand-contract migrations, the Telegram permission
model) and points at deploy/README.md, docs/ARCHITECTURE.md, docs/EDGE_HTTP3.md and
the agent memory files. It belongs with the deploy logic it guards, not in the global
config, so it travels with the repo and stays versioned alongside it.
Merge pull request 'chore: track the deploy-check skill in the repo' (#139) from chore/deploy-check-skill into development
CI / changes (push) Successful in 2s
CI / unit (push) Has been skipped
CI / integration (push) Has been skipped
CI / ui (push) Has been skipped
CI / gate (push) Successful in 0s
CI / deploy (push) Successful in 1m26s
13c22734ee
feat(vk): embed the game as a VK Mini App
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Successful in 10s
CI / integration (pull_request) Successful in 14s
CI / ui (pull_request) Successful in 1m0s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m19s
65c194264c
Mirror the Telegram Mini App wrapper for VK: the SPA loads at a new /vk/
entry, authenticates from VK's signed launch parameters, and provisions a
'vk' platform identity — the minimum to run the game in VK test mode.

- Gateway verifies the launch signature in-process (internal/vkauth:
  HMAC-SHA256 over the sorted vk_* params under GATEWAY_VK_APP_SECRET,
  base64url) — a pure offline check, no side-service. New auth.vk op
  (gated on the secret), backendclient.VKAuth, /vk/ SPA mount.
- Backend: KindVK + ProvisionVK/vkSeed, /sessions/vk handler, identity
  kind widened to include 'vk' (migration 00005, expand-contract).
- UI: src/lib/vk.ts (VK Bridge, lazy-imported), bootVK + the /vk/ boot
  dispatch, encodeVKLogin + authVK across transport/client/mock. VK omits
  the name from the signed params, so the client reads it via
  VKWebAppGetUserInfo as an unsigned display seed.
- Deploy: /vk in the edge Caddyfile, GATEWAY_VK_APP_SECRET wired through
  compose + .env.example + CI (TEST_) + prod-deploy (PROD_).
- Admin console: surface the VK user id (link to the VK profile) next to
  the Telegram id on the user card.
- Docs: ARCHITECTURE §12/§13, FUNCTIONAL (+ _ru), gateway README; VK
  integration reference under .claude/.

Signature algorithm verified against dev.vk.com plus independent Node/Python
references and a %2C edge-case vector.
Merge pull request 'feat(vk): embed the game as a VK Mini App' (#140) from feature/vk-embedding into development
CI / changes (push) Successful in 3s
CI / unit (push) Successful in 10s
CI / integration (push) Successful in 15s
CI / ui (push) Successful in 57s
CI / gate (push) Successful in 0s
CI / deploy (push) Successful in 1m30s
d9ede77e2f
fix(ui): landscape board zoom/pan + rack tile rendering, shorter mobile block label
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Has been skipped
CI / integration (pull_request) Has been skipped
CI / ui (pull_request) Successful in 57s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m28s
500a01cf97
Bugs surfaced while testing in VK but present on every platform (verified across
browsers, not VK-specific):

- Rack tiles: the letter used a fixed rem size, so in landscape — where tiles shrink
  below 46px in the narrow left panel — it overflowed and dropped into the bottom-left
  corner. Size it relative to the rack (cqw, like the board's labels; the tile's own
  container-query size resolves unreliably under flex + aspect-ratio).
- Landscape board zoom positioned "in two steps": the per-frame clamp-to-max reached
  the wide axis before the tall one. Interpolate both scroll axes together by time over
  the grow/shrink transition instead (settles on zoom-out too).
- The zoomed board could not be panned with a mouse (touch scrolls the overflow:auto
  viewport natively; a mouse cannot drag-scroll a div). Add a drag-to-pan handler, active
  only while zoomed, off pending tiles, past a small movement threshold, swallowing the
  trailing click so it does not also act on a cell.
- Shorten the in-game block-confirm label ru "Блокируем?" -> "В бан?" (the long form
  overflowed the seat score chip on mobile).
fix(ui): landscape zoom two-step (sync both axes) + fixed rack tile size
CI / changes (pull_request) Successful in 3s
CI / unit (pull_request) Has been skipped
CI / integration (pull_request) Has been skipped
CI / ui (pull_request) Successful in 56s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Failing after 2m35s
a88678c5c6
Follow-up to the contour review of the landscape fixes:

- Zoom still positioned "in two steps": a wide viewport overflows vertically as soon as
  the square board grows past its height, but horizontally only once it grows past the
  (much wider) width — so the browser pins scrollLeft to 0 while the vertical axis
  already pans (no time/ease tween fixes it; the horizontal scroll range physically is
  not there yet). Found by instrumenting the scroll trajectory. Now drive both axes by
  one progress = how far the board has grown past the viewport width (when a horizontal
  pan first becomes possible): until then the board just zooms centred, past it both
  axes pan together in one diagonal motion. Also disable scroll-anchoring so the browser
  stops fighting the programmatic scroll mid-transition. Re-verified: both axes now
  start and move together.
- Rack tiles resized when a tile was placed: landscape used flex-grow, so removing a
  tile regrew the rest. Give them a fixed size (1/7 of the fixed-width rack), like the
  portrait rack, so placing a tile leaves the rest put.
fix(ui): pin the landscape confirm button into the freed tile slot
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Has been skipped
CI / integration (pull_request) Has been skipped
CI / ui (pull_request) Successful in 55s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m24s
a06dfe00fc
Follow-up to the contour review: with the rack now exactly seven fixed-size slots in the
narrow landscape panel, the 56px confirm button (sized for the roomy portrait rack) was
wider than the single slot a staged tile frees, so it overlapped the now-rightmost tile.
Match the button width to one landscape tile slot, so it sits inside the freed slot with
its right edge level with the rack's right edge — the mirror of the first tile's left edge.
Merge pull request 'fix(ui): landscape board zoom/pan + rack tile rendering + mobile block label' (#141) from fix/landscape-board-ui into development
CI / changes (push) Successful in 2s
CI / unit (push) Has been skipped
CI / integration (push) Has been skipped
CI / ui (push) Successful in 56s
CI / gate (push) Successful in 0s
CI / deploy (push) Successful in 1m31s
303348ed39
feat(vk): native share/copy, auto theme, friend-code deep link, home-bar safe area
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Has been skipped
CI / integration (pull_request) Has been skipped
CI / ui (pull_request) Successful in 55s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m25s
da17c18895
Group B of the VK integration — the contour-verified follow-up to the launch+auth MVP:

- Share/copy inside the VK iframe go through VK Bridge: the friend-code invite shares via
  VKWebAppShare and copies via VKWebAppCopyText, since navigator.share is absent in the desktop
  iframe and navigator.clipboard is blocked there.
- The invite link is a VK Mini App direct link (vk.com/app<id>#f<code>) on VK instead of the
  Telegram link; the app id comes from vk_app_id in the launch params (no build arg needed). The
  recipient's launch routes the deep link from VK's `hash` launch query parameter.
- The app's "auto" theme follows the VK client's light/dark appearance (VKWebAppUpdateConfig),
  which the VK mobile webview's prefers-color-scheme does not track.
- The safe-area CSS vars default to env(safe-area-inset-*), so the VK mobile layout clears the
  home bar (and Capacitor/PWA too); Telegram still overrides them from its SDK.

vk.ts adds vkAppId/vkStartParam/vkShare/vkCopyText/vkOnScheme. Verified: svelte-check, 347 unit
(+ vkAppId/vkStartParam/vkShareLink), build, bundle-gate. The VK-Bridge behaviours need the live
contour (not reproducible headless).
fix(vk): friend-code link as ?hash, Android safe-area via bridge insets, landscape home-bar colour
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Has been skipped
CI / integration (pull_request) Has been skipped
CI / ui (pull_request) Successful in 55s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m22s
6a5ce12fab
Contour review of the VK Bridge group:

- #6 invite link: VK's documented '#' direct-link payload is eaten by the vk.com SPA before it
  reaches the app, so the friend-code link now carries the payload as a query param
  (vk.com/app<id>?hash=f<code>); the recipient already reads the `hash` query param (vkStartParam).
  (Whether VK forwards the '?' through to the iframe is being confirmed on the contour.)
- #8 Android: the VK mobile webview does not surface the home-bar inset via CSS env() (config
  insets are iOS-only), so subscribe to the bridge insets (VKWebAppUpdateConfig + VKWebAppUpdateInsets)
  and set --tg-safe-* to max(env(), the VK value).
- #8 landscape colour: the home-indicator strip was the (grey) page background because the two-pane
  landscape game has no bottom bar. The left-panel controls bar now paints its own chrome into the
  inset (Screen gains a selfInset flag that drops the shell's detached padding strip), and the
  game-land runs flush to the edge.

Verified: svelte-check, 347 unit, build, bundle-gate; the landscape safe-area painting reproduced in
the mock (controls bar + board reach the edge, strip takes the bar colour). The VK-Bridge / VK launch
behaviours (Android insets, the ?hash forward) need the live contour.
chore(vk): temporary deep-link diagnostic (remove after contour catch)
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Has been skipped
CI / integration (pull_request) Has been skipped
CI / ui (pull_request) Successful in 56s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m26s
0ea9764a0d
fix(vk): friend-code link is the plain vk.com/app link (VK strips iframe query payload)
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Has been skipped
CI / integration (pull_request) Has been skipped
CI / ui (pull_request) Successful in 55s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m33s
d76f1f4026
The contour diagnostic confirmed VK forwards only the signed vk_* params to the iframe — a
custom payload on the app link is dropped (the '#' eaten by the vk.com SPA, a '?' query
stripped), so the friend-code cannot ride the link. The VK share link is now just
vk.com/app<id>; the recipient enters the copied code by hand (VKWebAppCopyText works). The
vkStartParam reader + bootVK routing stay as a no-op, ready for a post-moderation channel.
Removes the temporary deep-link diagnostic.
Merge pull request 'feat(vk): native share/copy, auto theme, friend-code deep link, home-bar safe area' (#142) from feature/vk-bridge-integration into development
CI / changes (push) Successful in 2s
CI / unit (push) Has been skipped
CI / integration (push) Has been skipped
CI / ui (push) Successful in 56s
CI / gate (push) Successful in 0s
CI / deploy (push) Successful in 1m25s
e900d592f8
chore(ci): bump dictionary test-suite seed to v1.3.1
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Successful in 9s
CI / integration (pull_request) Successful in 15s
CI / ui (pull_request) Successful in 56s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m18s
3b7c7c077e
The scrabble-dictionary release v1.3.1 drops the obscene lexicon (mat).
Bump the centralised CI seed so unit/integration jobs validate against the
same dictionary the prod deploy now pins (vars.PROD_DICT_VERSION=v1.3.1).
Merge pull request 'chore(ci): bump dictionary test-suite seed to v1.3.1' (#143) from chore/dict-seed-v1.3.1 into development
CI / changes (push) Successful in 2s
CI / integration (push) Successful in 14s
CI / deploy (push) Successful in 1m16s
CI / changes (pull_request) Successful in 2s
CI / unit (pull_request) Successful in 9s
CI / integration (pull_request) Successful in 16s
CI / unit (push) Successful in 9s
CI / ui (push) Successful in 55s
CI / gate (push) Successful in 0s
CI / ui (pull_request) Successful in 56s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Has been skipped
00441e3657
owner approved these changes 2026-06-30 05:36:36 +00:00
developer merged commit 3a18e683ca into master 2026-06-30 05:37:43 +00:00
Sign in to join this conversation.
No Reviewers
No Label
2 Participants
Notifications
Due Date
No due date set.
Dependencies

No dependencies set.

Reference: developer/scrabble-game#144