Promote development → master: banner tip set + banner/push language fix #114

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developer merged 13 commits from development into master 2026-06-22 18:28:01 +00:00
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Promotes to production (→ tag v1.2.1):

  • feat(ads): seed the house banner with the curated tip set (#112) — migration 00002 replaces the single seed tip with the 47 language-agnostic tips (bilingual ad_messages rows). Data-only; backend image rollback stays DB-safe; verified up/down + on the contour (47 rows).
  • fix(i18n): banner/push language follows the device's saved choice (#113) — on profile load, reconcile preferred_language with the device's explicit language choice, so the banner and out-of-app push routing match the visible UI from the first open (no longer needs a Settings toggle).

Deploy: prod-deploy flags the migration → runs under the maintenance-window + pg_dump path (brief, safe). The migration applies on the prod backend at boot.

Promotes to production (→ tag v1.2.1): - **feat(ads): seed the house banner with the curated tip set** (#112) — migration `00002` replaces the single seed tip with the 47 language-agnostic tips (bilingual `ad_messages` rows). Data-only; backend image rollback stays DB-safe; verified up/down + on the contour (47 rows). - **fix(i18n): banner/push language follows the device's saved choice** (#113) — on profile load, reconcile `preferred_language` with the device's explicit language choice, so the banner and out-of-app push routing match the visible UI from the first open (no longer needs a Settings toggle). Deploy: prod-deploy flags the migration → runs under the maintenance-window + pg_dump path (brief, safe). The migration applies on the prod backend at boot.
developer added 4 commits 2026-06-22 14:28:54 +00:00
feat(ads): seed the house banner with the curated tip set
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c36543e54e
Migration 00002 replaces the default (house) campaign's single seed tip with
the 47 curated, language-agnostic Scrabble tips — one bilingual ad_messages row
each (body_en + body_ru), which the client round-robins per ARCHITECTURE §ads.

Data-only: the ad_messages schema is unchanged, so a backend image rollback
stays DB-safe. Down restores the original single seed tip. Verified up/down
against a throwaway Postgres (47 rows; apostrophes escaped).
fix(i18n): reconcile preferred_language with the device's saved language
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90f0424de2
The UI language follows the device (the local choice / system guess) and is
deliberately not overridden from the account, but the advertising banner and
out-of-app push routing are resolved server-side from preferred_language. A
saved device choice the account had not recorded — picked while a guest, or
differing from the Telegram system-language seed — left the banner (and pushes)
in the wrong language until a Settings change rewrote preferred_language.

On profile load (adoptSession and the in-place link path) push the saved local
choice to the account when it differs (new pure helper languageNeedsServerSync;
no-op for guests and when already equal), so the banner and pushes match the
visible UI from the first open. Unit-tested.
Merge pull request 'feat(ads): seed the house banner with the curated tip set' (#112) from feature/ad-tips-default-banner into development
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06cc4c1edc
Merge pull request 'fix(i18n): banner/push language follows the device's saved choice' (#113) from feature/banner-language-sync into development
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08c2c5f660
owner approved these changes 2026-06-22 17:05:32 +00:00
Dismissed
developer added 3 commits 2026-06-22 17:07:23 +00:00
feat(feedback): capture the app version; show version + local Filed time
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b78ce42922
Each feedback submission now carries the client app version (__APP_VERSION__),
snapshotted like the interface language: FlatBuffers FeedbackSubmitRequest gains
a version field → gateway transcode → backend, persisted in a new nullable
feedback_messages.app_version column (migration 00003, additive so an image
rollback stays DB-safe). The operator console detail shows the app version and
renders the Filed time in UTC plus the sender's time zone (fmtTimeIn).

Touches: fbs schema + regenerated Go/TS codegen, codec + transport (the client
attaches its build), gateway transcode + backendclient, feedback store/service,
admin view + template, docs (ARCHITECTURE §15, FUNCTIONAL + _ru). Verified:
feedback integration tests (migration + version round-trip), codec round-trip,
check/unit/build green.
feat(feedback): capture the browser UTC offset; Filed time in three zones
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004aca4e97
The account time zone defaults to UTC until a player saves a profile, so a
report's Filed time could only render in UTC even for a player clearly in
another zone. Capture the client's detected "±HH:MM" offset (browser_tz) with
each submission and show the Filed time in three zones in the operator console
— UTC, the browser offset detected at submit, and the sender's saved profile
zone — each shown "N/A" when not known, so the operator can tell what is
certainly known from what is merely defaulted.

- Thread browser_tz through the fbs envelope (+ Go/TS codegen), the gateway
  transcode + backend client, and the backend feedback service/store; add the
  column via migration 00004 (additive, image-rollback-safe).
- Fix fmtTimeIn to resolve "±HH:MM" offsets via account.ResolveZone;
  time.LoadLocation alone silently fell back to UTC for offset zones, which is
  the second reason a "+02:00" sender showed only UTC.
- Update ARCHITECTURE/FUNCTIONAL(+ru) docs and the feedback integration test.
Merge pull request 'feat(feedback): capture app version + browser zone; Filed time in three zones' (#115) from feature/feedback-version into development
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170a6ae9ef
developer dismissed owner's review 2026-06-22 17:07:23 +00:00
Reason:

New commits pushed, approval review dismissed automatically according to repository settings

developer added 2 commits 2026-06-22 17:07:54 +00:00
feat(account): seed the time zone from the client's detected offset at creation
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ef2c2d1eb9
A new account's time_zone defaulted to 'UTC' until the player saved a profile, so the
robot's sleep window and the turn-timeout away-window sweeper — both anchored to the
account zone via account.ResolveZone — ran on UTC for every fresh player, skewing
robot-game timing until a manual Settings save. Seed the zone at creation instead, from
the client's detected "±HH:MM" offset.

- Carry browser_tz on the three account-creating auth requests (TelegramLoginRequest,
  GuestLoginRequest, EmailRequestRequest — the email account is provisioned at the
  code-request step, not at login) through the fbs envelope (+ Go/TS codegen), the
  gateway transcode + backend client, and the backend auth handlers into
  ProvisionTelegram / ProvisionGuest / ProvisionEmail.
- create() now writes time_zone explicitly: the validated detected offset, or 'UTC'
  (equal to the column default) when absent or malformed — deterministic, never guessed.
  The column is already NOT NULL DEFAULT 'UTC', so no migration is needed and existing
  accounts keep 'UTC'. An existing account is never overwritten on re-login.
- A detected zero offset is stored as "+00:00" (the zone is known and equals UTC),
  distinct from the "UTC" default that means "unknown" — which the feedback console's
  three-zone Filed display already reflects.
- Guard the guest handler against an empty payload (the bootstrap historically carried
  none) so it degrades to no-seed rather than panicking in GetRootAs*.
- Tests: zone seeding across Telegram/guest/email plus the "+00:00"/malformed/empty
  cases and the not-overwrite rule; codec round-trip for the three auth encoders.
  ARCHITECTURE + FUNCTIONAL(+ru) updated.
Merge pull request 'feat(account): seed the time zone from the client's detected offset at creation' (#116) from feature/account-seed-timezone into development
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d5369a0188
developer added 2 commits 2026-06-22 18:16:54 +00:00
feat(telegram): localized /start welcome with channel & chat follow links
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aa330b726e
The main bot answered /start with a single English line ("Tap to open Scrabble.").
Localize it: Russian or English by the sender's reported Telegram language
(Message.from.language_code, which the Bot API carries on the message itself — there is
no separate user-update event — English fallback), with the longer welcome copy and a
localized launch button ("Открыть «Эрудит»" / "Open “Erudite”").

The welcome links the game channel and the discussion chat by their public @username,
resolved once at startup from the configured TELEGRAM_GAME_CHANNEL_ID / TELEGRAM_CHAT_ID
via getChat and cached. A handle that is unset, private, or unreadable degrades to a
generic noun ("the channel" / "our chat") rather than a dangling "@", so the paragraph
always reads cleanly (the bot's info screen still lists the real links). Adds
GameChannelID to bot.Config (wired from the existing config) for the channel handle.

Tests: startText localization + handle embedding + per-slot generic fallback; handleStart
language selection; resolveWelcomeHandles. README updated.
Merge pull request 'feat(telegram): localized /start welcome with channel & chat follow links' (#117) from feature/bot-welcome-localized into development
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developer added 2 commits 2026-06-22 18:17:04 +00:00
fix(i18n): reconcile preferred_language to the interface locale on every adopt
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81b716569f
A user who never changed the language in Settings kept their account at the
creation-time preferred_language seed (e.g. en from the Telegram launch language_code)
even after switching the device to another language: the UI followed the device (ru) but
the ad banner and out-of-app push — both resolved server-side from preferred_language —
stayed en. The on-adopt reconcile was gated on an explicit local choice (localeLocked),
so a system-guess locale was never pushed through.

Reconcile preferred_language to the active interface locale (app.locale) on every session
adopt and link, regardless of how the locale was chosen; persistLanguageToServer already
self-gates (a no-op for guests and when already equal), so there is no steady-state write.
The banner and push are the only server-rendered language surfaces and both read
preferred_language, so this keeps the whole interface consistent — not just the banner.
Drop the now-dead localeLocked flag (the reconcile guards were its only readers; the saved
prefs.locale still restores the UI choice per device).

Trade-off: preferred_language now follows the most-recently-opened device, so an explicit
choice on one device can be overwritten by a system guess on another (the "explicit" mark
is local, per-device); making it globally sticky would need a DB flag.

Docs: ARCHITECTURE §4 + the profile field.
Merge pull request 'fix(i18n): banner/push follow the interface language even without a Settings change' (#118) from feature/banner-language-followup into development
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9d1ca213d6
owner approved these changes 2026-06-22 18:26:15 +00:00
developer merged commit 384bd143d0 into master 2026-06-22 18:28:01 +00:00
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Reference: developer/scrabble-game#114