revert: game-over phrases

This commit is contained in:
Ilia Denisov
2026-06-17 22:54:28 +02:00
parent ffe9150f26
commit da491b6bde
2 changed files with 7 additions and 7 deletions
+6 -6
View File
@@ -126,9 +126,9 @@ var english = phrases{
yourTurnExchange: "%s: swapping tiles, your turn.",
yourTurnPass: "%s: passing, your turn.",
yourTurnMoved: "%s moved, your turn.",
gameOverWon: "🏆 You won! Score %s",
gameOverLost: "You lost. Score %s",
gameOverDraw: "A draw. Score %s",
gameOverWon: "Game over - 🏆 you won! Score %s",
gameOverLost: "Game over - you lost. Score %s",
gameOverDraw: "Game over - a draw. Score %s",
nudge: "You were nudged — it's your turn.",
nudgeBy: "%s: Waiting for your move 🤭",
matchFound: "Your game is ready.",
@@ -144,9 +144,9 @@ var russian = phrases{
yourTurnExchange: "%s: меняю фишки, ваш ход.",
yourTurnPass: "%s: пропускаю ход, ваш ход.",
yourTurnMoved: "%s сходил(а), ваш ход.",
gameOverWon: "🏆 Вы выиграли! Счёт %s",
gameOverLost: "Вы проиграли. Счёт %s",
gameOverDraw: "Ничья. Счёт %s",
gameOverWon: "Игра окончена — 🏆 Вы выиграли! Счёт %s",
gameOverLost: "Игра окончена — Вы проиграли. Счёт %s",
gameOverDraw: "Игра окончена — ничья. Счёт %s",
nudge: "Вас поторопили — ваш ход.",
nudgeBy: "%s: Жду Вашего хода 🤭",
matchFound: "Игра найдена.",
@@ -118,7 +118,7 @@ func TestRenderGameOver(t *testing.T) {
cases := []struct{ result, en, ru string }{
{"won", "won", "выиграли"},
{"lost", "lost", "проиграли"},
{"draw", "draw", "Ничья"},
{"draw", "draw", "ничья"},
}
for _, tc := range cases {
en, ok := Render("game_over", gameOverPayload(gameID, tc.result, "120:95"), "en")