ui/phase-10: mark stage done after green local-ci run 3

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Ilia Denisov
2026-05-08 20:22:49 +02:00
parent fc371c7fe1
commit ff524fabc6
+4 -2
View File
@@ -1024,9 +1024,9 @@ Targeted tests:
no-wrap clamp after a drag past the edge, and live hit-test
plumbing (`tests/e2e/playground-map.spec.ts`).
## Phase 10. In-Game Shell with View-Replacement Skeleton
## ~~Phase 10. In-Game Shell with View-Replacement Skeleton~~
Status: pending.
Status: done.
Goal: assemble the in-game layout shell (header, sidebar, main area)
with empty placeholder content for every view, so navigation works
@@ -1156,6 +1156,8 @@ Targeted tests (delivered):
validates layout transitions at 768 px and 1024 px (sidebar
visibility, sidebar-toggle / bottom-tabs visibility).
Verified on local-ci run 3 (`success`, fc371c7).
## Phase 11. Map Wired to Live Game State
Status: pending.