From ff524fabc6a8a22d34c9dcd8eae3e265e907104e Mon Sep 17 00:00:00 2001 From: Ilia Denisov Date: Fri, 8 May 2026 20:22:49 +0200 Subject: [PATCH] ui/phase-10: mark stage done after green local-ci run 3 Co-Authored-By: Claude Opus 4.7 --- ui/PLAN.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/ui/PLAN.md b/ui/PLAN.md index b5f33c5..aec7e80 100644 --- a/ui/PLAN.md +++ b/ui/PLAN.md @@ -1024,9 +1024,9 @@ Targeted tests: no-wrap clamp after a drag past the edge, and live hit-test plumbing (`tests/e2e/playground-map.spec.ts`). -## Phase 10. In-Game Shell with View-Replacement Skeleton +## ~~Phase 10. In-Game Shell with View-Replacement Skeleton~~ -Status: pending. +Status: done. Goal: assemble the in-game layout shell (header, sidebar, main area) with empty placeholder content for every view, so navigation works @@ -1156,6 +1156,8 @@ Targeted tests (delivered): validates layout transitions at 768 px and 1024 px (sidebar visibility, sidebar-toggle / bottom-tabs visibility). +Verified on local-ci run 3 (`success`, fc371c7). + ## Phase 11. Map Wired to Live Game State Status: pending.