diff --git a/ui/PLAN.md b/ui/PLAN.md index b5f33c5..aec7e80 100644 --- a/ui/PLAN.md +++ b/ui/PLAN.md @@ -1024,9 +1024,9 @@ Targeted tests: no-wrap clamp after a drag past the edge, and live hit-test plumbing (`tests/e2e/playground-map.spec.ts`). -## Phase 10. In-Game Shell with View-Replacement Skeleton +## ~~Phase 10. In-Game Shell with View-Replacement Skeleton~~ -Status: pending. +Status: done. Goal: assemble the in-game layout shell (header, sidebar, main area) with empty placeholder content for every view, so navigation works @@ -1156,6 +1156,8 @@ Targeted tests (delivered): validates layout transitions at 768 px and 1024 px (sidebar visibility, sidebar-toggle / bottom-tabs visibility). +Verified on local-ci run 3 (`success`, fc371c7). + ## Phase 11. Map Wired to Live Game State Status: pending.