stats form refactor

This commit is contained in:
Ilia Denisov
2025-09-05 02:01:43 +03:00
parent 2a4ba85b93
commit e897954505
2 changed files with 36 additions and 36 deletions
+2 -2
View File
@@ -139,11 +139,11 @@ func Init(init ...func(*Controller)) error {
init[i](c)
}
c.screens[screenGame] = newGame(c.OnGameStart, c.OnGameSolve, c.UserStatsRequest)
c.screens[screenForm] = newForm(c.MonitoringRequest)
c.screens[screenForm] = newStats(c.MonitoringRequest)
c.screens[screenSplash] = newSplash(c.UrlOpener)
c.screens[screenDebug], c.debugFn = newDebugOverlay()
c.SetLangCode(langCodeRu)
c.SetLangCode(langCodeEn)
return ebiten.RunGame(c)
}
@@ -15,7 +15,7 @@ const (
codeInputTemplate = `[%s] [%s] [%s] [%s]`
)
type form struct {
type stats struct {
dials [dials]*button
request func(string)
requestSent bool
@@ -34,10 +34,10 @@ func codeBox(b byte) string {
return "_"
}
func newForm(request func(string)) *form {
func newStats(request func(string)) *stats {
col := func(i int) int { return (i%3)*puzzleTileSymW + 5 }
row := func(i int) int { return (i/3)*puzzleTileSymH + 3 }
f := &form{request: request}
f := &stats{request: request}
for i := 1; i < dials; i++ {
f.dials[i] = NewButton(stringFn(strconv.Itoa(i)), intFn(col(i-1)), intFn(row(i-1)))
}
@@ -45,20 +45,20 @@ func newForm(request func(string)) *form {
return f
}
func (f *form) ApiMonitoringHandler(m model.Monitoring) {
f.mon.Store(m)
f.authFail = false
func (st *stats) ApiMonitoringHandler(m model.Monitoring) {
st.mon.Store(m)
st.authFail = false
}
func (f *form) Tick(t ticker) {
if t == ticker1Hz && f.requestSent {
f.authFail = f.mon.Load() == nil
func (st *stats) Tick(t ticker) {
if t == ticker1Hz && st.requestSent {
st.authFail = st.mon.Load() == nil
}
}
func (f *form) Draw(s Screen) {
func (st *stats) Draw(s Screen) {
drawGameField(s)
if v := f.mon.Load(); v != nil {
if v := st.mon.Load(); v != nil {
m := v.(model.Monitoring)
printHeader(s, "Usage Statistics", 0)
s.Print(fmt.Sprintf("Players: %d\nGames: %d\nSolved: %d", m.Users, m.GamesStarted, m.GamesSolved),
@@ -66,30 +66,30 @@ func (f *form) Draw(s Screen) {
color.RGBA{0, 0xFF, 0xFF, 0xFF})
} else {
r := image.Rect(8, 1, len(codeInputTemplate)+4, 2)
if f.authFail {
if st.authFail {
s.Fill(r, color.RGBA{0xFF, 0, 0, 0xFF})
} else if f.idx == len(f.input) {
} else if st.idx == len(st.input) {
s.Fill(r, color.RGBA{0x80, 0x80, 0x80, 0xFF})
}
printHeader(s, fmt.Sprintf(codeInputTemplate, codeBox(f.input[0]), codeBox(f.input[1]), codeBox(f.input[2]), codeBox(f.input[3])), 0)
for i := range f.dials {
f.dials[i].Draw(s)
printHeader(s, fmt.Sprintf(codeInputTemplate, codeBox(st.input[0]), codeBox(st.input[1]), codeBox(st.input[2]), codeBox(st.input[3])), 0)
for i := range st.dials {
st.dials[i].Draw(s)
}
}
}
func (f *form) Interact(a Audio, col, row int, t time.Duration) actionResult {
func (st *stats) Interact(a Audio, col, row int, t time.Duration) actionResult {
if (image.Point{col, row}).In(image.Rect(2, 1, puzzleSymX-2, 2)) {
f.input = [4]byte{}
f.authFail = false
f.requestSent = false
f.idx = 0
st.input = [4]byte{}
st.authFail = false
st.requestSent = false
st.idx = 0
return resultSwitchGame
}
if f.mon.Load() == nil {
for i := range f.dials {
if f.dials[i].Interact(col, row) {
f.pressNextButton('0' + byte(i))
if st.mon.Load() == nil {
for i := range st.dials {
if st.dials[i].Interact(col, row) {
st.pressNextButton('0' + byte(i))
break
}
}
@@ -97,17 +97,17 @@ func (f *form) Interact(a Audio, col, row int, t time.Duration) actionResult {
return resultNone
}
func (f *form) pressNextButton(digit byte) {
if f.idx >= len(f.input) {
func (st *stats) pressNextButton(digit byte) {
if st.idx >= len(st.input) {
return
}
f.input[f.idx] = digit
f.idx++
if f.idx == len(f.input) {
f.request(string(f.input[:]))
f.requestSent = true
st.input[st.idx] = digit
st.idx++
if st.idx == len(st.input) {
st.request(string(st.input[:]))
st.requestSent = true
}
}
func (f *form) Activate() {}
func (f *form) SetLang(langCode) {}
func (st *stats) Activate() {}
func (st *stats) SetLang(langCode) {}