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feat(backend): per-tier, per-kind active-game limits with a guest funnel
Cap a player's simultaneous unfinished games per kind (vs_ai, random,
friends) with independent guest and durable-account tiers, held in a new
single-row backend.config table (-1 = unlimited) behind an in-memory cache
and editable live in the admin console (/_gm/limits). Each game is tagged
with games.game_kind on creation.

This replaces the earlier flat MaxActiveQuickGames=10 combined cap: the
per-tier/kind config is the single mechanism, enforced at the same handler
gate (ensureUnderGameLimit by kind on lobby/enqueue) plus the durable
friends cap in CreateInvitation. game.Service.AtGameLimit only resolves the
tier and counts; the limit policy stays at the request edge.

Guests are now refused friend requests, friend-code redemption,
befriend-in-game and invitation creation outright (403 guest_forbidden) --
previously only the UI hid these.

Admin: a kind column in both game lists and the config editor.

Defaults: guest 1 vs_ai / 1 random / 0 friends; durable 10 / 10 / 10.
2026-07-10 09:03:57 +02:00

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# PLAN — monetization implementation
Technical, step-by-step implementation of the monetization domain. Business mechanics and
the rationale for every rule live in [`docs/PAYMENTS.md`](docs/PAYMENTS.md) (RU mirror
[`docs/PAYMENTS_ru.md`](docs/PAYMENTS_ru.md)); the frozen owner agreements they both derive
from (the `D1``D41` decisions log) live in
[`docs/PAYMENTS_DECISIONS_ru.md`](docs/PAYMENTS_DECISIONS_ru.md) — the authority when a rule
is disputed. This file is the *how*. Each stage is written to be self-sufficient: returning
to it gives full context — goal, exact touch-points, tests, done-criteria, and current
status — without re-deriving decisions.
## How to use this file
- **Stage granularity (E0E9) is fixed.** Do not split or merge stages. Plan each stage
densely enough to execute whole.
- **Never leak stage ids into the product.** Code, comments, commit messages, PR
titles/descriptions must read as finalized feature copy — never "E5", "stage 3", etc.
Stage ids exist only in this file.
- **Deviations are allowed** when new unknowns surface, but the plan is then edited **whole
and in agreement** (not piecemeal), keeping it coherent, and `docs/PAYMENTS.md` updated in
step.
- **Status marks:** each stage header carries `Status: TODO | WIP | DONE`. When a stage
lands, flip it to DONE and note the PR. The **Progress** table is the at-a-glance index.
- **Per-change discipline** (repo `CLAUDE.md`): update tests at the layers `docs/TESTING.md`
calls out, bake doc updates into the same PR, run local full verification before pushing,
feature branch → PR into `development`.
## Progress
| Stage | Title | Release | Status |
|-------|-------|---------|--------|
| E0 | Payments data foundation | 1 | DONE |
| E1 | Trusted platform signal | 1 | DONE |
| E2 | Currency + benefit core | 1 | DONE |
| E3 | Wallet UI | 1 | DONE |
| E4 | Durability (PITR) | 2 | DONE |
| E5 | Payment intake | 2 | DONE |
| E6 | Ads | 2 | DONE |
| E7 | Admin, reports & catalog | 2 | DONE |
| E8 | Guest limits | — | WIP |
| E9 | Tournament fee | future | TODO |
**Release 1** = full mechanics with no real money, exercised via `admin_grant` (E0→E1→E2→E3).
**Release 2** = money (E4→E5→E6→E7). E8 is standalone (game-behaviour change, can run in
parallel). E9 is future.
---
## Architecture baseline (applies to all stages)
Read once; individual stages assume it.
### Schema & isolation
- The payments domain owns its **own Postgres schema `payments`** in the shared instance
(`scrabble` DB). All payments tables are `payments.*`. `backend` schema is untouched
except for the deprecation of two legacy columns (E2).
- **DB role.** A dedicated **NOLOGIN** role holds ALL privileges on `payments.*` and
**nothing** on `backend` — grant-based confinement, asserted by a `SET ROLE` isolation
test. The application still connects on its single (superuser) pool, so these grants are a
stepping-stone to a real separate login/process, not the runtime wall. The **runtime wall
is code-level**: only the `internal/payments` package imports the payments jet code and
issues `payments.*` SQL (an **import-boundary test** enforces it); every other domain
reaches payments through the narrow Go interface.
- **No cross-schema link at all.** There is **no** foreign key from `payments.*` to
`backend.accounts`: `account_id` is a plain `uuid`, kept referentially honest in code and
joined to the tombstoned account / `retained_identities` dossier by the stable id. This
keeps the spend transaction (ledger INSERT + balance UPDATE + benefit UPDATE) fully
**within `payments`** and the domain extractable into its own database later. Benefits move
**into** `payments` (they no longer live on `accounts` — see E2); game code reads them
through the payments **Go interface**, never via SQL.
- **Money.** Monetary amounts are a single **`bigint` in the currency's minor units** (RUB
kopecks; Votes/Stars/chips are whole units, scale 1) carried in Go by the `payments.Money`
value type — the sole constructor/formatter/arithmetic, so **no `float64` ever touches an
amount** and a whole-unit currency structurally cannot hold a fraction. `chip_rate` is not a
table: a chip pack is a product, so its per-method rate **is** `product_price`.
### Domain boundary
- New package `backend/internal/payments/``payments.go` (types + `Service`),
`store.go` (`type Store struct{ db *sql.DB }`, go-jet against `internal/postgres/jet/
payments`), following the `ads` domain shape (`backend/internal/ads/{ads,service,store}.go`).
- Wired in `backend/cmd/backend/main.go` `run()` (construct after `account`, before
`server.New`), handed into `server.Deps` (`server.go`), routes registered in
`registerRoutes` gated `if s.payments != nil`, admin section in `registerConsole` gated
`if s.payments != nil`.
- Game/other domains depend on payments only through a **narrow interface** (e.g.
`AdFree(ctx, account, platform, present) bool`, `SpendHint(ctx, account, platform, present)
error`, `Balances(ctx, account, platform, present) …`), where `present` is the set of
identity sources the account currently holds (`vk`→vk, `telegram`→telegram, `email`→direct;
`robot` ignored), computed by the caller from `account.Identities` — payments carries no
cross-schema identity knowledge, so unlink/re-link availability (D14) falls out live. Keep
the surface small; this is the seam that lets payments become a separate process later
without touching callers.
- **Read model.** Hot reads (`AdFree`/`HintsAvailable`/`Balances` and the gate) are served
from an in-process, account-keyed, write-through cache inside the payments package
(mirroring `account/suspension.go`), invalidated on every payments mutation
(spend/grant/fund/refund/merge); the payments DB is touched only on a cache miss, so the
steady-state hot path issues no query to the `payments` schema. The D39 materialized
`balances`/`benefits` tables stay the in-transaction write target the cache fronts.
Single-instance, matching the deployment (a multi-instance backend would need a shared
cache).
### Migrations & codegen
- Migrations: same goose dir `backend/internal/postgres/migrations/`, sequential
`0000N_*.sql`, `-- +goose Up/Down`, schema-qualified, **expand-contract mandatory**
(image rollback must stay DB-safe). First payments migration does `CREATE SCHEMA IF NOT
EXISTS payments`, creates the role, grants.
- **jetgen** (`backend/cmd/jetgen/main.go`) is currently hardwired to `schema=backend`.
Extend it to also generate `schema=payments` into `internal/postgres/jet/payments/
{model,table}` (committed). Regenerate only after a payments migration; revert unrelated
`backend`-schema churn (jetgen may reorder untouched tables — commit only intended diffs).
- Transactions: reuse the local `withTx(ctx, db, fn)` idiom. Balance/benefit mutations are
guarded single-row atomic UPDATEs (mirror `account.SpendHint`); the ledger INSERT +
materialized-cache UPDATE go in one `withTx`. Default Read-Committed is sufficient given
the guarded updates + unique idempotency keys; do not reach for Serializable without a
demonstrated need.
### Transport
- client ↔ gateway: Connect-RPC + FlatBuffers (h2c). gateway ↔ backend: REST/JSON +
`X-User-ID` via `gateway/internal/backendclient`. Any user-facing payments call needs the
full chain: backend REST handler (`u := s.user` group) → `backendclient` method →
Connect-RPC method + transcode (`gateway/internal/transcode/`) → FlatBuffers schema
(`pkg/fbs/…`, regen with `make -C pkg fbs` + `pnpm -C ui codegen`).
- Provider webhooks (Robokassa/VK) do NOT use the Connect path — model on the existing
public HMAC-signed route `s.public.GET("/dl/:id/:kind", …)` (`handlers.go`): a public
route with signature verification, proxied by the gateway/Caddy `@gateway` matcher
(`deploy/caddy/Caddyfile` — a new edge route MUST be added there or it falls to the
landing catch-all).
### Testing layers (`docs/TESTING.md`)
- **unit** (Go `_test.go`, TS vitest): gate-by-context, no-ads stacking, priority draw,
rate math, idempotency keys, catalog snapshotting. UI logic must be extracted out of
`.svelte` into `ui/src/lib/*` to be unit-testable.
- **integration** (`backend/internal/inttest/`, `//go:build integration`, Postgres-backed):
atomic chip↔benefit spend, callback idempotency, order-flow, TG outbox delivery, merge/
unlink of segments.
- **UI** (Playwright mock e2e, Chromium+WebKit): Wallet screen, warnings, guest-hidden, GP
stub. Mock e2e bypasses codec — wire bugs need codec unit tests.
- Local full verification before push: integration (`-tags=integration` + DAWG sibling +
Ryuk-off), UI check/test/build, codegen (`make -C pkg proto fbs`, `pnpm -C ui codegen`).
---
## E0 — Payments data foundation
**Status:** DONE · **Release 1** · depends on: none · mechanics: PAYMENTS §14, §7, §11.
**Goal.** Stand up the `payments` schema, its confinement role, the jetgen target, the domain
package skeleton and all core tables — nothing wired to real money yet. This is the substrate
every later stage builds on.
**Migration `00010_payments_foundation.sql` (`payments` schema).**
- `CREATE SCHEMA payments`; an idempotent `DO $$` block creates a **NOLOGIN** `payments` role;
`GRANT USAGE` + `GRANT ALL ON ALL TABLES` (+ `ALTER DEFAULT PRIVILEGES … GRANT ALL`) confine it
to `payments.*` with nothing on `backend`. No `REFERENCES` grant (there is no cross-schema FK).
- `payments.ledger` — append-only. `ledger_id` (uuid PK, app-generated v7), `account_id` (plain
`uuid`, **no FK**), `kind` (`fund|spend|admin_grant|refund`), `source`/`origin` (nullable,
`vk|telegram|direct`), `chips_delta` (signed int, 0 for a grant), `product_id` (nullable
FK→product), `order_id` (nullable FK→orders), `provider` + `provider_payment_id` (nullable),
`snapshot` (jsonb, written from E2), `created_at`. Immutability is a **`BEFORE UPDATE OR DELETE`
trigger** (a superuser bypasses a privilege REVOKE). Unique **partial** index on `(provider,
provider_payment_id) WHERE provider_payment_id IS NOT NULL` — the idempotency key.
- `payments.balances``(account_id, source)` PK, `chips int CHECK (>=0)`, `updated_at`. Created
**lazily** on first fund (up to three rows/account, absent = zero).
- `payments.benefits``(account_id, origin)` PK, `ads_paid_until timestamptz` null,
`ads_forever bool`, `hints int CHECK (>=0)`, `updated_at`. Created lazily.
- `payments.catalog_atom``atom_type` PK (`chips|hints|noads_days|tournament`); the four atoms
are **seeded** here (the `tournament` atom is provisioned for E9).
- `payments.product` (`product_id` PK, `title`, `active bool` soft-delete, timestamps);
`payments.product_item` (`(product_id, atom_type)` PK → `quantity`); `payments.product_price`
(`(product_id, COALESCE(method,''), currency)` unique → `amount bigint` minor units): a chip
pack carries a money price per `method` (`vk|telegram|direct`), a value carries one
`currency='CHIP', method=NULL` row. `currency ∈ {RUB, VOTE, XTR, CHIP}`; `amount CHECK (>=0)`.
- `payments.config` — a single typed row (`only_row bool PK CHECK`): `rewarded_payout_chips`,
`cooldown_global_seconds` (300), `cooldown_vs_ai_seconds` (1800), `cooldown_hint_seconds` (60),
`order_ttl_seconds` (1800). No `chip_rate` table — the pack rate is `product_price`.
- `payments.orders``order_id` (uuid PK), `account_id`, `platform`, `product_id` (FK),
`expected_amount bigint` + `currency`, `origin`, `status` (`pending|paid|expired`), `provider`,
`provider_payment_id` (nullable), timestamps. Index `(status, created_at)` for the pending sweep.
- `payments.payment_events``event_id` (uuid PK), `account_id`, `order_id` (nullable FK), `type`
(`succeeded|failed|refunded`), `payload jsonb`, `created_at`, `dispatched_at` (nullable, partial
index for the dispatch queue).
- Full `-- +goose Down` (DROP SCHEMA CASCADE + DROP OWNED BY + DROP ROLE); expand-contract, proven
reversible by an integration test.
**Backend.**
- `backend/internal/payments/{payments,service,store}.go` — the `Money` value type + `Currency`
(bigint minor units, exact, no float); `Store{db *sql.DB}` with a `Ping` health read via jet;
`Service` over the store. (`withTx` arrives with E2's first transaction.)
- `cmd/jetgen` generates the `payments` schema into `internal/postgres/jet/payments/` (a second
`GenerateDB` call); committed. Constructed in `cmd/backend/main.go` and passed to `server.Deps`
(`Payments`) with a boot-time reachability check; its routes are registered from E2.
**Legacy deprecation (expand phase only).** A `--` header note marks `accounts.hint_balance` and
`accounts.paid_account` deprecated; they are **not** dropped (the DROP is the contract phase after
E2 flips reads and after Release 2). Reads still use the old columns until E2.
**Tests.**
- integration (`inttest`): schema + role + seeds present; `SET ROLE payments` cannot read
`backend.accounts` (grant confinement); ledger rejects UPDATE/DELETE (trigger); idempotency
partial index holds (NULL-keyed rows repeat); balance/benefit/amount/enum CHECKs bite; migration
applies forward **and backward** on a throwaway PG.
- unit: `Money` — exact round-trip, per-currency scale, no-float parse rejecting a fraction for a
whole-unit currency, arithmetic, formatting. Import-boundary test: only `internal/payments`
imports the payments jet code.
**Done-criteria (met).** Migrations apply forward+backward on a throwaway PG 17; `go build
./backend/...` + `go vet` + `gofmt -l .` clean; committed `jet/payments/`; all tests green; no
behaviour change for users.
**Notes.** jetgen regenerates the whole `backend` schema; its committed jet had drifted from the
migrations (`robot_blocks`, `robot_friend_requests`, the `feedback_messages` `app_version` /
`browser_tz` columns, and `UseSchema` gaps), so this change also **regenerates and commits
`jet/backend`** to bring it back in sync (additive only — all suites stay green). The `payments`
role creation is idempotent (`DO $$` / `IF NOT EXISTS`) for fresh volumes.
---
## E1 — Trusted platform signal
**Status:** DONE · **Release 1** · depends on: none (parallel to E0) · mechanics: PAYMENTS §8.
**Goal.** Make the server know the execution platform from a trusted, unforgeable source,
carried on the session. This is the foundation the gate (E2) stands on; without it the gate is
meaningless. Signal plumbing only — no user-visible change.
**Model.** `platform = {kind: vk|telegram|direct, subtype: ios|android|web}` is a property of
the **session**, captured at creation. `kind` is always trusted — the gateway derives it from
the validated establish path (VK launch / TG initData / a web-native session), never a client
field. `subtype` is **cryptographically trusted only for VK** (it rides inside the signed
`vk_platform` launch param); for telegram and direct it is client-reported best-effort, and the
gate never relies on it (only the VK-iOS-frozen case is compliance-critical, and VK subtype is
trusted). VK/TG re-mint a session on **every cold start**, so their platform is re-captured each
launch; web/direct/email reuse the stored token, so their platform is captured once at creation
(`direct` needs no signature).
**Validation stays at the gateway.** Both wrapper verifiers already live there and the backend
cannot import either (separate modules under `internal/`, and the VK app secret is gateway-only):
VK launch params via the in-process `gateway/internal/vkauth.Verify` (HMAC-SHA256 over the signed
`vk_*` params under `GATEWAY_VK_APP_SECRET`, extended here to expose the signed `vk_platform`
a trusted `Subtype()`), TG `initData` via the validator RPC. The gateway hands the derived
platform to the backend at establish; the backend persists it and returns it on resolve.
**Backend.**
- `backend.sessions` gains nullable `platform_kind` + `platform_subtype` columns (migration
`00011`, CHECK-constrained, jet regenerated). A `session.Platform` value type + `session.Create`
captures it; `Session` carries it through the store and the warm cache.
- `handleResolveSession``resolveResponse` (`dto.go`) returns the platform; the establish
handlers set `kind` from their own endpoint (`/sessions/telegram|vk|guest|email/*`) and
`subtype` from the request (VK: gateway-extracted from the signed params; TG/direct: the client
best-effort field, defaulting web). The account-merge session mint (`link.merge`) inherits the
caller's platform from the request context.
- Middleware (`middleware.go`) parses the gateway-injected `X-Platform` into the request context
on the `s.user` group; `platform(c)` exposes it. Absent ⇒ untrusted (fail-closed).
**Gateway.**
- `backendclient.WithPlatform(ctx, "<kind>/<subtype>")` + `do`/`getRaw` inject `X-Platform` on
every authenticated backend call; `connectsrv.Execute` enriches the request context from the
resolved session's platform (carried through the gateway session cache + `ResolveSession`).
Never from a client request body.
**Client (`ui/`).** `platformSubtype()` (`ui/src/lib/platform.ts`) supplies a best-effort device
subtype on the `auth.telegram` / `auth.guest` / `auth.email.login` requests (new FBS `subtype`
field): Telegram's `WebApp.platform` inside a Mini App, else the Capacitor/web channel. VK sends
nothing (the gateway derives the trusted subtype from the signed launch params).
**Tests.**
- unit (Go): `vkauth` exposes the signed `vk_platform` and maps iPhone/iPad → ios (the frozen
case); the `X-Platform` middleware round-trips + reports untrusted when absent; the backend
client injects `X-Platform` from the context and omits it when untrusted.
- integration: a session carries its platform through create + a cold-cache (DB) resolve for each
kind; an unattributed session is untrusted; the CHECK constraints bite; migration `00011`
applies forward **and backward** on a throwaway PG.
- UI: subtype normalization (vitest) + the new `subtype` field on the wire (codec unit test).
**Done-criteria (met).** A VK/TG session resolves to a trusted `{kind, subtype}`; a forged body
cannot change `kind` (nor the VK subtype); `direct` sessions resolve to `direct`; the untrusted
path is reachable and observable via `platform(c)`. No user-visible change; all layers green.
**Notes/risks.** High blast-radius (auth/session table + broad gateway header threading): additive
migration, no mixed-in refactors, `X-Platform` inert until E2 consumes it. **Sessions minted before
E1 carry no platform → untrusted (view-only) until re-login**; VK/TG self-heal on the next
cold-start re-mint, direct/email do not (accepted: Release 1 has no money, sessions cycle by
Release 2). TG/direct subtype is not cryptographically trusted — E2 must keep the gate on `kind`
+ the trusted VK subtype only.
---
## E2 — Currency + benefit core
**Status:** DONE · **Release 1** · depends on: E0, E1 · mechanics: PAYMENTS §2–§6, §11.
**Goal.** The full internal money mechanic, exercisable end-to-end **without real money**
via `admin_grant`: chip balances, spend→benefit atomically, the compliance gate by context,
benefit application (no-ads stacking, hints per-origin), the legacy migration, and the
`SpendHint` rewrite. This is the heart.
**Payments service (Go).** Every read/gate method also takes `present` (the account's live
identity sources, see *Domain boundary*) and is served from the read cache.
- `Balances(ctx, account, platform, present)` → per-segment `{source, chips, spendable}` for
the context (VK→vk spendable, direct/tg hidden; TG→tg; direct→direct+vk+tg by priority;
VK-iOS→vk shown as a **frozen** number, none spendable; untrusted→view-only, none spendable).
- `Spend(ctx, account, platform, present, productID)` → gate-checked purchase of a **value**
(CHIP price, `method=NULL`; never a chip pack) with chips: resolve spendable segments by
context, draw by priority direct→vk→tg, write a `spend` ledger row (+ a catalog **snapshot**
of atoms+price) + decrement balance + apply benefit (extend `ads_paid_until[origin]` from
`max(now,end)` / set `ads_forever` / add hints) **in one tx**, stamping `origin` = platform
context. Refuse if untrusted (fail-closed) or funds insufficient.
- `Grant(ctx, account, origin, atoms)` → a **0-price sale of a value**: an `admin_grant`
ledger row (`chips_delta=0`, + snapshot), same benefit application; concrete values only,
never chips (no chips move — it neither requires nor touches a balance). Origin chosen by
the admin. In E2 this is the Go service method only, exercised by tests; the admin grant UI
+ catalog editor are E7.
- `AdFree(ctx, account, platform, present)` / `HintsAvailable(…)` / `SpendHint(…)` → apply
the one-directional origin rule: in context P, usable origins = {P} plus, when P is
web/native, {vk,tg} (relaxation outward); in VK only vk; in TG only tg. Hint consumption
draws by the same priority direct→vk→tg.
- `Merge` / `Unlink` hooks: extend `accountmerge` to merge segments **and** benefits by origin
(same-origin add — chips sum, terms extend per origin; different origins coexist) in the
caller's tx (`MergeTx`), and make **both** segment *and* benefit availability follow
identity presence — unlink sleeps the balance *and* the benefit, re-link wakes them (D14),
resolved live from `present`. Warn-before-unlink surfaces the balance via the interface; the
warning UI itself is not E2.
**Backend wiring & migration.**
- Deprecate-and-flip `accounts.hint_balance` / `accounts.paid_account`: E0 added the tables;
here, move reads/writes to `payments.benefits`. `SpendHint` (`game/service.go` ~:1147) and
`ads.Eligible` (`ads/ads.go` :107) call the payments interface instead of the account
columns. Legacy values were never set in prod → zero them; the DROP is the contract phase
(guarded, after Release 2 — keep columns until then for rollback safety).
- `vs_ai` hints stay free/unlimited (unchanged 30-min gate); only online-game hint spend
routes through the segmented, context-aware path.
**API (user-facing, Connect chain).** Read-only wallet view + spend:
`GET /api/v1/user/wallet` (balances+benefits for the context), `POST /api/v1/user/wallet/
buy` (spend chips on a product). Add the backend handlers (`u := s.user`), `backendclient`
methods, Connect methods + transcode + FBS. Admin grant is internal/admin (E7 UI).
**Tests.**
- unit (Go): gate-by-context matrix (every row of PAYMENTS §4, incl. VK-iOS frozen +
untrusted); priority draw; no-ads stacking (`+=` from max(now,end)) + forever override;
per-origin hint applicability + direct→vk→tg draw; merge/unlink segment+benefit math;
catalog snapshotting; read-cache invalidation on each mutation.
- integration: atomic spend (ledger+balance+benefit in one tx; failure rolls all back);
admin_grant credits values not chips; legacy migration zeroes and flips reads; merge/
unlink over Postgres.
- UI: none new (E3 builds the screen); wallet DTO covered by codec unit tests.
**Done-criteria.** `admin_grant` applies no-ads/hints directly (a 0-price sale of a value —
no chips involved); the player chip-spend path (`Spend`) is proven by unit/integration tests
(balance seeded in-test, since a legitimate chip source arrives only with Release 2); the gate
blocks cross-context spend and cross-origin application; the ads gate reads the new benefit;
`SpendHint` uses segments; the hot read paths hit the read cache, not the `payments` schema;
all layers green; **compliance regression** (a `direct` benefit never activates inside VK/TG)
is a named test.
**Notes/risks.** This is the high-blast-radius core (money semantics + a live path
`SpendHint`/`ads.Eligible`). Minimize surface, keep the interface narrow, no mixed-in
refactors. The legacy flip is expand-contract: reads move first, DROP much later.
---
## E3 — Wallet UI
**Status:** DONE · **Release 1** · depends on: E2 · mechanics: PAYMENTS §1, §7, §6, §13, §4.
**Goal.** The user-facing "Кошелёк" (Wallet) section: balances + active benefits + the
catalog storefront, honouring guest-hidden, GP-stub, and the web-spend warning.
**Backend + wire (catalog read — new).** E2 shipped `wallet.get` / `wallet.buy` (segments +
benefits + a chip spend) but no way to *list* the catalog; the storefront needs one, so E3 adds a
read path following the E2 shape:
- `payments.Service.Catalog(ctx, cxt)` + `store.loadCatalog` (`internal/payments/{catalog,
store_catalog}.go`) read every **active** product with atoms and prices and project them to the
context (`projectCatalog`, pure + unit-tested): a **value** (no `chips` atom) carries its CHIP
price and shows everywhere; a **chip pack** (`chips` atom) carries the money price for the
context method (`cxt.Kind`: vk→VOTE, telegram→XTR, direct→RUB) and shows only where that method
is priced. Read **uncached** (the catalog is small and rarely edited — unlike the per-account
balances/benefits the read cache fronts).
- REST `GET /api/v1/user/wallet/catalog` (`handleWalletCatalog`, gated by `walletGate`) →
`catalogDTO`; gateway op `wallet.catalog` (`transcode.go` + `encodeCatalog`), `backendclient.
Catalog`; FBS `Catalog`/`CatalogProduct`/`CatalogAtom` (`pkg/fbs/scrabble.fbs`), client
`decodeCatalog`.
**UI (`ui/`).**
- New `'wallet'` tab in `ui/src/screens/SettingsHub.svelte` — `SettingsTab` union, tab button
**between Friends and About** (guest-hidden like Friends, offline-disabled like Profile/Friends),
body branch, `'wallet'` route in `ui/src/lib/routeparse.ts` + `ui/src/App.svelte`.
- `Wallet.svelte` screen: context-available chip balances + active benefits (no-ads until date /
forever, hints count). **No history feed** (PAYMENTS §11 — noise). Storefront: values priced in
chips (buyable with `wallet.buy`), chip packs priced per method.
- **Guest:** section hidden entirely (durable-only).
- **GP build:** the chip-pack purchases are hidden behind a RuStore stub; spending earned chips on
values still works (PAYMENTS §13). Detected by a build-time flag `VITE_GP_BUILD`
(`ui/src/lib/distribution.ts`), forcible under the mock e2e with `?gp`.
- **Web-spend warning:** before a value spend that would draw vk/tg chips in a direct context, an
own `Modal` (not `showPopup`) warns the benefit will be web/native-only. The context is inferred
client-side (`executionContext` — VK/Telegram/direct); the server enforces the real gate on
`wallet.buy` (fail-closed), so no wallet-DTO change was needed.
- Logic extracted to `ui/src/lib/{wallet,distribution}.ts` (unit-testable); `.svelte` stays thin.
**Pack purchase is display-only in E3.** Buying a chip pack needs the money order flow, which is
**E5**; here a pack card shows its price with a disabled **"Soon"** action. E5 replaces that with the
launch/order CTA. Value spends are wired now (E2 `wallet.buy`), though a Release-1 durable account
has 0 chips until funding exists (E5/E6), so a real value spend returns insufficient-funds until then.
**Tests.**
- unit (Go): `projectCatalog` context matrix (value everywhere; pack per context method; misconfig
omitted). unit (vitest): money/price formatting, spendable-segment selection, warning trigger,
the GP flag; `decodeCatalog` codec round-trip (mock e2e bypasses the codec).
- integration (`inttest`): `/wallet/catalog` returns active products with the context-correct price
over Postgres; soft-deleted excluded.
- UI (Playwright mock, Chromium+WebKit): Wallet renders between Friends/About; guest hides it
(`?guest` seam); GP stub (`?gp`); warning modal on a vk-drawing web spend, no warning on a
direct-covered spend. Mock overlay stays instant under `MODE==='mock'` (or it intercepts taps).
**Done-criteria (met).** Balances/benefits/storefront render per context; guest/GP/warning paths
verified by unit + integration + mock e2e on both engines. **A *populated* contour review depends
on later stages** (no products until the E7 catalog editor, no chip funding until E5/E6, no grant
UI until E7): on the contour E3 shows the correct **empty** wallet/storefront states; the populated
UI is proven by the mock e2e. (This replaces the earlier "demonstrable end-to-end via `admin_grant`"
line — the grant UI is E7.)
**Notes/risks.** No global `.btn`/`.ghost` in `ui/` — styled per-component with scoped CSS + tokens
(mirror NewGame `.invite`). Product titles are single-language catalog data (E0 `product.title`),
shown verbatim; currency/chip words are i18n, counts follow the app's label+number convention (no
noun agreement). Svelte whitespace/`$state` naming gotchas apply.
---
## E4 — Durability (PITR)
**Status:** DONE — armed + restore-drilled on prod (v1.13.0, 2026-07-09). · **Release 2** ·
depends on: E0 (schema exists) · mechanics: PAYMENTS §14 (D4).
**Goal.** Continuous WAL archiving with point-in-time recovery, armed **before the first
real money** is accepted (E5 prod). Protects both money and game data.
**Locked decisions (this stage).**
- **Tool: pgBackRest.** **Destination: Selectel S3** object storage (encrypted AES-256-CBC,
path-style addressing), **prod main host only** — the test contour never archives. (D4 left
the tool + destination open; resolved here. Warm replica stays deferred, per D4.)
- **Retention 30 days**, **daily full base backup** (a systemd timer) + continuous WAL
(`archive_command`, a 5-minute forced switch bounds the recovery point). Assessment
(owner-reviewed prod gate): measured prod WAL **~0.77 MB/day**, DB **~9.6 MB** → archive
**< 1 ₽/month** on Selectel S3, **negligible** perf impact. Recorded in `deploy/README.md`.
- **Archiving ships gated OFF** (`PGBACKREST_ARCHIVE_MODE` on the DB, `pitr_enabled` for the
timer — both default off), so the merged/redeployed artifact is inert until armed and an
un-armed prod deploy **cannot** pile WAL onto the disk.
**Work (landed in the artifacts PR into `development`).**
- pgBackRest in the DB image (`deploy/postgres/Dockerfile`); postgres becomes a built + pushed
image (prod overlay `image:` + `prod-deploy.yaml` build/push list).
- Repository config + `archive_mode` via `PGBACKREST_*` env on the prod-overlay postgres
service; secrets/vars rendered by `deploy/write-prod-env.sh` from the `PROD_PGBACKREST_*`
Gitea set; **parity added to `prod-rollback.yaml`** (a rollback must not disarm archiving).
- Daily base-backup systemd timer (Ansible `main` role, gated by `pitr_enabled`).
- Two Grafana alerts on the exporter's `pg_stat_archiver` metrics (failing / stalled),
absent/NaN-safe on the contour.
- Belt-and-braces `pg_dump` fixed to dump the **whole DB** (`deploy/prod-deploy.sh` was
`-n backend`, silently excluding `payments`); manual-restore runbook updated.
- Full PITR runbook + arming sequence + recorded assessment in `deploy/README.md`.
**Prod arming (completed 2026-07-09 with the v1.13.0 release).** Owner created the Selectel S3
bucket (`erudite`, ru-6) + the `PROD_PGBACKREST_*` secrets/variables (incl. `ARCHIVE_MODE=on`);
promoted `development → master` → `prod-deploy` (archive_mode on behind the maintenance window),
then `stanza-create` + first base backup (31.9 MB cluster → 3.7 MB in the repo) + `check`, the
Ansible `-e pitr_enabled=true` timer, and a restore drill on an isolated one-shot target (data
intact, then wiped). Exact steps: `deploy/README.md` (point-in-time recovery — arming).
**Tests.** Restore drill on an isolated one-shot instance (base + WAL → target timestamp),
recorded in `deploy/README.md`. No app-level tests. Local verification: `docker compose config`
valid + the custom PG image builds (archiving inert on the contour).
**Done-criteria (met).** WAL archiving live on prod PG (v1.13.0); a restore verified on an
isolated one-shot target; cost + perf assessment reviewed; runbook current in
`deploy/README.md`.
**Notes/risks.** The repository **cipher passphrase is unrecoverable if lost** — stored apart
from the S3 keys. Manual/timer pgBackRest runs use `docker exec -u postgres … --pg1-user=scrabble`
(docker exec is root; the DB superuser role is `scrabble`, not `postgres`) — the systemd timer
+ the runbook carry this. Enabling `archive_mode` restarts postgres (rode the prod-deploy
maintenance window). Migrations stay expand-contract so image rollback remains DB-safe with PITR.
---
## E5 — Payment intake
**Status:** DONE · **Release 2** · depends on: E0, E1, E2, E4 · mechanics: PAYMENTS §9, §12.
**Delivery & baked decisions.** Shipped as a linear PR stack (owner's choice), Robokassa first.
Resolved: match the order by a Robokassa **`Shp_order`** custom parameter, not the numeric `InvId`
(an order id is a uuid); idempotency key = the order id (`provider_payment_id = order_id`); the НПД
receipt is formed **shop-side in the Robokassa cabinet**, so no `Receipt` parameter is sent; a
chargeback **never drives the balance negative** (D27 stands, `balances_chips_chk` kept), so E5 is
**schema-free** (no migration, no contour wipe). Delivered on `feature/payment-intake-robokassa`:
the offer page (`/offer/`), the order/`fund` engine (idempotent, honours an expired order), the
`internal/robokassa` adapter, the `POST /wallet/order` + internal Result-callback handlers (a D36
confirmed-email gate on `direct`), the pending reaper, the `wallet.order` edge wire + the public
`/pay/*` routes, the Wallet purchase CTA, the contour deploy env (IsTest forced), and the
`payment_events` dispatcher — an in-app wallet-refresh push (KindNotification `"payment"`) with a
self-closing provider-return page (the payment opens in a separate window) and a return-focus
refetch fallback. The **VK Votes rail** is delivered too: the client opens
`VKWebAppShowOrderBox({item: order_id})`; a two-phase signed server callback (`get_item` → the pack
title + vote price; a chargeable `order_status_change` → the same `Fund` with source=`vk`, idempotent
on VK's own order id) is verified at the gateway with the app protected key (`GATEWAY_VK_APP_SECRET`,
already deployed) and proxied to the backend intake. The **Telegram Stars rail** is delivered on
`feature/payment-intake-tg-stars`: only the bot reaches Telegram, so the **invoice is minted by the
bot** — on the `wallet.order` path the gateway sends a new `CreateInvoice` command over the reverse
bot-link and the bot returns the `createInvoiceLink` (XTR) in its Ack, handed to the client's
`WebApp.openInvoice`. The bot answers `pre_checkout_query` via a new bot→gateway **`ValidatePreCheckout`**
unary (backed by the backend: the order must exist, be still creditable and **not already paid** — the
reusable-invoice double-pay guard — with a matching amount); the decline reason is localised to the
order account's language. A completed `successful_payment` is persisted to a pure-Go **SQLite outbox**
(`modernc.org/sqlite`) then forwarded by a new bot→gateway **`ForwardPayment`** unary into the same
`Fund` (source=`telegram`, idempotent on `telegram_payment_charge_id`, honours an expired order),
re-driven at startup and every 30 s. The rail is wired by `TELEGRAM_STARS_OUTBOX_DIR` (defaults to the
bot `/data` volume) but stays **inert until a chip pack carries an XTR price**, so seeding a Stars price
in the admin is the go-live. Finally **refunds** are delivered on `feature/payment-intake-refunds`: a
single `Refund` engine (`internal/payments`) reverses a paid order best-effort, exactly once —
idempotent on `(provider, provider_refund_id)`, revoking the funded chips **floored at 0** (never
negative, D27), and recording the unrecoverable remainder (chips already spent) as a per-account
**loss + abuse flag** in the new additive `payments.account_risk` table (read by the E7 report). The
refund ledger row's chip delta is what was actually reclaimed (the ledger stays reconcilable); the
full reversal rides in its snapshot; the order stays `paid`. **No rail pushes an unsolicited refund**
— all are admin-triggered (E7): Robokassa refund API / cabinet (auto-polling deferred — a worker not
worth it at low chargeback volume), VK via support, Telegram `refundStarPayment`. `failed` events are
not wired (no rail signals a hard post-charge server decline). The migration is **additive** (a new
table only), so E5 stays rollback-safe / no contour wipe. That closes E5. Deferred to a later stage:
hiding the ad banner on a no-ads purchase (a spend-path `NotifyBanner`, with the owner's agreement).
**Goal.** Accept real money on all three rails into the payments domain: order-flow,
verified provider callbacks, idempotency, the TG bot SQLite outbox, the event dispatcher,
receipts, and refunds.
**Order-flow & intake (single writer).**
- `POST /api/v1/user/wallet/order` → create `order(pending)` (account/platform/product/
expected amount/origin), return the provider-specific launch payload with `order_id`
threaded in (Robokassa `InvId` / TG `invoice_payload` / VK `item`). The storefront's chip-pack
card wires its purchase CTA to this here, **replacing the disabled "Soon" placeholder E3 left**
(`ui/src/screens/Wallet.svelte`).
- Robokassa + VK **public webhooks**: new edge routes (add to `deploy/caddy/Caddyfile`
`@gateway` matcher — or they fall to the landing catch-all), signature/HMAC verified,
proxied into a payments intake handler. Match by `order_id`, verify amount, credit
(ledger `fund` + balance UPDATE in one tx), mark order `paid`, emit `payment_event`.
Idempotent by `(provider, provider_payment_id)`.
- **Pending sweep:** background reaper expires pending orders after the configured timeout
(~30 min). Expiry is cosmetic — a later valid callback still credits (revive/honour).
**TG bot outbox (`platform/telegram/`).**
- The bot receives `successful_payment` (and `pre_checkout_query`) via Bot API. A **SQLite**
store on the bot's disk (`internal/outbox`): on receipt, persist → forward over the reverse
mTLS bot-link to the **gateway** (a `ForwardPayment` unary; the bot cannot dial the backend
directly) → the gateway proxies to the backend payments-intake REST → on a durable response,
mark `forwarded`. Re-drive undelivered on startup and on a 30 s tick. Backend intake dedups by
`telegram_payment_charge_id`.
- Invoice creation (Stars) is minted by the bot (`createInvoiceLink`, XTR) on the gateway's
`CreateInvoice` bot-link command, returned to the Mini App as the `openInvoice` link.
**Events & notifications.**
- `payment_events` dispatcher: `succeeded`/`failed`/`refunded` → live gRPC stream if the
user is connected, else `botlink` push / email relay (existing). "failed" = an active
provider decline (not an abandoned pending) surfaced to the user; "succeeded" hook
(email/bot message).
**Receipts (§12).** Robokassa self-employed НПД receipt on payment (provider config); VK
handles Votes tax itself; TG Stars — no receipt.
**Refunds (§9).** ToS non-refundable. **All refunds are admin-triggered** (E7): no rail pushes an
unsolicited refund — Robokassa refund API / cabinet (auto-polling deferred as a low-value worker),
VK via support, Telegram `refundStarPayment`. One `Refund` engine reverses a paid order best-effort,
exactly once (idempotent on `(provider, provider_refund_id)`): revoke floored at 0 (never negative),
unrecoverable remainder → per-account loss + abuse flag (`payments.account_risk`), a `refund` ledger
row (chip delta = revoked, full reversal in the snapshot). `failed` events are not wired (no rail
signals a hard post-charge server decline). Ledger export-ready (reconciliation not built).
**Tests.**
- unit: signature/HMAC verifiers per rail; order-id matching; idempotency-key dedup.
- integration: full order→callback→credit per rail; duplicate callback credits once; expired
order still honoured on late callback; TG outbox store→forward→ack→cleanup + restart
re-drive; refund revoke best-effort/never-negative.
- UI: purchase flow reaches the provider launch (mock); success/failure surfaced.
**Done-criteria.** A real (sandbox) payment on each rail credits chips exactly once; a
replayed callback does not double-credit; the TG outbox survives a bot restart mid-flight;
failed/succeeded events reach the user; refund path exercised. **PITR (E4) armed and the
cost/perf assessment reviewed before this goes to prod.**
**Notes/risks.** Manual `docker run -p` boot tests fail from the shell — verify the runnable
artifact via the testcontainers integration suite. Distroless services run UID 65532;
bind-mounted secrets must be 0644. Edge routes silently fall through if not added to the
Caddyfile — add a CI probe. The prod rolling deploy skips caddy on config-only changes —
force-recreate when the Caddyfile changes.
---
## E6 — Ads
**Status:** DONE · **Release 2** · depends on: E2 (chips), E5 (rewarded credits via intake) ·
mechanics: PAYMENTS §10.
**Delivery & baked decisions.** Shipped as a linear PR stack (owner's choice): **rewarded first**,
then interstitial. Baked: the interstitial cooldowns already exist in `payments.config` (E0) and the
per-origin banner suppression is already done (E2 `AdFree`), so E6 is the two ad DISPLAY paths + the
rewarded credit. **VK reality (checked live in the VK docs via Playwright):** VK Mini App ads
(`VKWebAppShowNativeAds`, both `reward` and `interstitial`) expose **only a client-side `data.result`
boolean** — no server verify, no signature. So **D29 is amended**: rewarded is **client-attested**,
guarded by a server **daily + hourly cap** (config `reward_daily_cap` / `reward_hourly_cap`, default
50 / 10) that is both anti-abuse and an economic conversion lever (limits free chips so players buy);
the cooldown state for the interstitial is **client-mirrored** (owner's pick). Delivered on
`feature/ads-rewarded` (the **rewarded** slice): the ads-network abstraction (`ui/src/lib/ads.ts`, VK
impl) + the VK bridge (`vkRewardedReady` / `vkShowRewarded`), the backend `CreditReward` (VK-only,
order-less, idempotent on a client nonce, floored by the caps, payout from config
`rewarded_payout_chips` default 0 = off), the `wallet.reward` edge op returning the updated wallet
(with `reward_chips` gating the "watch for chips" CTA), and a **contour test stub** (`VITE_ADS_STUB` →
a toast instead of a real ad; prod always real). A temporary diagnostic confirmed on the contour that
VK returns **only `{result:true}`** (no token/signature) — client-attested is final, no hardening
possible; the diagnostic is removed. The slice also **corrects the VK-iOS freeze to purchase-only**
(rewarded on VK-iOS earns chips, which the old blanket "spend freeze" then blocked from spending —
Apple forbids only *buying* in-app values, not spending or earning them; `vkFrozen()` now gates only
`CreateOrder`, not `spendableSources`, so VK-wallet chips spend on VK-iOS). Delivered on
`feature/ads-interstitial` (the **interstitial + D31** slice): the post-move fullscreen interstitial
as a **client-mirrored** gate — the backend `adsFor` puts the config cooldowns + a `suppressed` flag
(the no-ads / `no_banner` gate, same as the banner) on the profile (`Profile.ads`), and
`ui/src/lib/ads.ts` `maybeShowInterstitial` self-gates on the last-shown time per kind in
`localStorage`, showing a VK interstitial (`vkShowInterstitial`) after a **confirmed play or a hint
only** (never a pass / exchange / resign), VK-only, offline banner-only, with the same `VITE_ADS_STUB`
toast on the contour. The slice also lands **D31 step 1 (contract-code)**: the domain no longer reads
or writes the deprecated `accounts.hint_balance` / `paid_account` columns — the `Account` fields, the
dead `account.SpendHint`, `account.GrantHints` and the admin **grant-hints** action are removed, and
the in-game hint display now comes wholly from the payments benefit (`HintsAvailable`). The **columns
stay** (no migration → image rollback is DB-safe); a later contract-PR does the `DROP` once E6 is
stable on prod.
**Goal.** VK video ads: the post-move interstitial (frequency-gated) and the rewarded video
(credits chips via server verify), plus extending the existing banner suppression to
per-origin.
**Work.**
- **Provider abstraction:** a small ads-network interface (VK impl now) so a future network
for other platforms slots in without rework. VK integration via `ui/src/lib/vk.ts`.
- **Rewarded:** voluntary view → the network's **server verify callback** → payments intake
credits chips to the `vk` segment (client not believed, like a payment). On-launch
anti-fraud = provider verify only (no own daily cap; abstraction allows later).
- **Interstitial** (post-move fullscreen), configurable server values (from `payments`
config): global per-user cooldown across all games (default 5 min); `vs_ai` 30 min; a hint
application triggers a post-move interstitial independently with its own 1-min cooldown;
offline banner-only; respect VK's own frequency caps. Cooldown state is **client-mirrored**
(the chosen option): the server sends the cooldowns + `suppressed` on the profile and the
client self-gates on a per-kind last-shown time in `localStorage` — no per-move round-trip.
- **Banner suppression:** extend `ads.Eligible` (`backend/internal/ads/ads.go` :107) to gate
on the **origin benefit applicable in the current context** (E2 interface) instead of the
single legacy flag. No-ads suppresses banner + interstitial; rewarded never suppressed.
**Tests.**
- unit: cooldown logic (global 5m / vs_ai 30m / hint-trigger 1m independence); rewarded
credit path; banner eligibility per context.
- integration: rewarded verify → credit exactly once (idempotent like a payment).
- UI: interstitial shows/respects cooldown (mock); rewarded button; no-ads hides banner +
interstitial; rewarded still available under no-ads.
**Done-criteria.** VK rewarded credits chips once per verified view; interstitial respects
all cooldowns incl. the hint trigger; no-ads suppresses banner+interstitial but not
rewarded; offline shows banner only.
**Notes/risks.** Crypto-payout networks stay rejected. Rewarded-without-payout is pointless —
only enable where the network pays (VK). Keep the interstitial frequency as server config so
it tunes without a store release.
---
## E7 — Admin, reports & catalog
**Status:** DONE · **Release 2** · depends on: E2 (ledger/grant/spend), E5 (payments/refunds),
E6 (D31 retired the legacy `hint_balance`/`paid_account`) · mechanics: PAYMENTS §11, §12, D32.
**Delivery & baked decisions (this planning round).** A linear PR stack into `development`.
- **Archived product = the existing `product.active` flag** (no new column, no migration):
`active=false` **is** "archived". Its three behaviours already hold — hidden from the user
storefront (`store_catalog.go` filters `active`), an **in-flight external payment still
credits** (the `fund` credit path resolves the order and never re-checks `active`; only order
*creation* / chip *spend* require `active`), and a product with any order/ledger row **cannot
be hard-deleted** (FK `orders→product` / `ledger→product` are RESTRICT). The admin toggle is
labelled **Archive / Unarchive**.
- **Delete vs archive:** the editor offers a hard **Delete** only for a product with **no
orders and no ledger rows** (never transacted — the FK is the DB backstop); a transacted
product is **archive-only**.
- **Admin grant = raw atoms + by-product.** Keep the quick raw-atom grant (N hints / no-ads
days / forever) AND add grant-by-product: pick a defined product (including archived "reward"
bundles) and grant its atoms. Both write an `admin_grant` ledger row; by-product records
`product_id` + the snapshot. **Both refuse any set containing `chips`** (admin never grants
currency) **or `tournament`** (no credit target until E9) — an explicit refusal, never a
silent no-op.
- **Manual refund = full order only** for now (the E5 `Refund` engine takes an amount; partial
is a later add if needed).
- **Tournament stays atom-only (E0); its entry economy is E9.** The catalog editor can compose
products carrying the `tournament` atom (archived templates for E9), but granting/spending a
`tournament` atom is refused until E9 designs the storage (recurring types, each its own
benefit + price) — see E9. Adding a `benefits.tournament` counter now was rejected: the model
is multi-type, so a single column would be wrong and force a second DB break.
- The admin grant **no longer mirrors `grant-hints`** (E6/D31 removed that action); it is a
fresh action on `payments.Grant`.
**Goal.** The admin console financial surface — per-user report, admin grant, manual refund,
ledger export — plus the **configurable product catalog editor** (D32).
**Work (`/_gm`, `handlers_admin_console.go` + `adminconsole/`, `internal/payments/`).**
- **Per-user financial panel** on the user card (`consoleUserDetail`, `UserDetailView`): segment
chip balances `(account, source)`, benefits `(account, origin)` (hints, no-ads until/forever),
and the full append-only ledger (fund/spend/admin_grant/refund — amount, origin, product,
provider, snapshot) from the ledger + materialized cache. Replaces the retired
`PaidAccount`/`HintBalance` fields with the segmented view.
- **Catalog editor** (`/_gm/catalog`): list every product (active + archived) with its atoms and
per-method/currency prices; create/edit (title, atom items `atom_type→quantity`, price rows
`method+currency→amount`); **Archive/Unarchive** (`active`); **Delete** (never-transacted
only). Enforce the projection's shape: a **pack** (carries `chips`) needs a money price per
method; a **value** (no `chips`) needs a single `CHIP` price. A `tournament`-bearing product is
allowed in composition but cannot be activated for sale until E9.
- **Admin grant** action: raw atoms (hints / no-ads days / forever) and by-product (a value
product, incl. archived); **origin picker**; refuses `chips`/`tournament`; `admin_grant` ledger
row (+ `product_id`/snapshot for by-product) via `payments.Grant`.
- **Manual refund** action: refund a specific paid order **in full** — a `refund` ledger row +
best-effort floor-0 benefit revoke (E5 `Refund`).
- **Ledger export**: CSV/JSON for tax + future Robokassa reconciliation (export-ready;
reconciliation itself not built).
- Auth unchanged: gateway Basic-Auth in front of `/_gm` + backend same-origin CSRF on POSTs.
**Tests.**
- unit: panel view assembly; catalog pack/value shape projection; grant refuses chips + tournament;
editor validation (pack⇒money price, value⇒CHIP price); export shape.
- integration: grant (raw + by-product) writes the right `admin_grant` row + benefit; refund writes
a `refund` row + floor-0 revoke; catalog CRUD round-trips (create→edit→archive→delete-if-clean);
delete refused on a transacted product; panel reflects balances + benefits + history.
**Done-criteria.** An operator can: see a user's full financial picture; create/edit/archive
products + prices and delete only never-transacted ones; grant concrete values raw or by-product
(origin-picked, never chips/tournament); refund an order in full; export the ledger.
**PR stack (linear into `development`, all merged).**
1. ~~**Per-user financial panel**~~ (#230) — read-only ledger/segments/benefits on the user card;
retired the `PaidAccount`/`HintBalance` display.
2. ~~**Catalog editor**~~ (#231) — product/atom/price CRUD + archive/unarchive + delete-if-clean +
shape validation.
3. ~~**Admin grant**~~ (#232, + the D31 hint-wallet wire cleanup that surfaced there) — raw +
by-product, refuse chips/tournament, origin-picked, `admin_grant` + snapshot.
4. ~~**Manual refund** (full order via E5 `Refund`) + **ledger CSV export**~~ — `RefundOrderFull`
(idempotent, floor-0 revoke) on each fund row; `/_gm/ledger.csv`.
**Notes/risks.** High-blast-radius (money, ledger — append-only, trigger-enforced). No mixed-in
refactors. The catalog editor becomes the source of truth for products; the contour SQL seeds
become bootstrap-only.
---
## E8 — Guest limits
**Status:** WIP · **standalone** (game-behaviour change) · depends on: none · mechanics: PAYMENTS §6.
**Goal.** A registration funnel: cap what a guest can do, enforced **server-side** (today UI-only),
with configurable per-tier × per-kind limits so the pressure tunes without a release.
**Finding (verified).** Two gaps. (a) The friend/invitation paths do **not** check `is_guest` on the
server — only the UI hides them: `social/friends.go`, `robotfriends.go`, `friendcodes.go`,
`lobby/invitations.go`. A guest with a valid `X-User-ID` can call them. (b) A **pre-existing** flat
cap already existed: `game.MaxActiveQuickGames`=10 — a **combined** cap on `active`+`open` quick
games (vs_ai+random together, friend games excluded), counted by `CountActiveQuickGames`, enforced at
the handler (`ensureUnderGameLimit`) with **409 `game_limit_reached`**, surfaced as `at_game_limit`.
E8's per-tier × per-kind config **subsumes and replaces** it (decided: option A).
**Delivery & baked decisions (this planning round).** A linear PR stack; E8 is game-behaviour, no
payments mixed in.
- **`games.game_kind smallint DEFAULT 0`** (0=unknown — pre-E8 games, never gated; 1=vs_ai; 2=random;
3=friends), set on creation (`StartVsAI`=1, `Enqueue`=2, a friend invitation=3). Existing games
stay 0 and fall outside the gate.
- **Limits are per-tier × per-kind**, in a **new single-row `backend.config`** table:
`guest_{vs_ai,random,friends}_limit` + `durable_{vs_ai,random,friends}_limit` (smallint,
**`-1`=unlimited**), seeded `(1,1,0, 10,10,10)`. A guest is capped at 1 vs_ai + 1 random (friends
is moot — the guest gate blocks friend games); a durable account is **10 per kind** — the old flat
MaxActiveQuickGames=10, now split per kind. Editable in the admin.
- **The old flat cap is removed** (option A, owner-agreed): `MaxActiveQuickGames`,
`CountActiveQuickGames`, `atGameLimit` deleted; the per-tier/kind config is the single mechanism,
enforced at the **same handler gate** (`ensureUnderGameLimit(kind)` for `enqueue`
random/vs_ai) plus the durable **friends cap** inside `CreateInvitation`. The gate stays out of the
game domain — `game.Service.AtGameLimit(account, kind)` only resolves tier + counts.
- **A hot in-memory cache** fronts the config (read once on start, invalidated on the admin edit —
mirrors the payments read-cache) so a login / game-create never queries it.
- **"Active" = `open` + `active`** (an open, unmatched random game holds a slot); the limit is on
**creation** — an existing game is grandfathered, never interrupted.
- **Limits ride the wire (forward-compat, no double break):** `Profile.game_limits`
(`GameLimits{vs_ai, random, friends}` — the caller's tier resolved server-side) + `GameView.kind`,
so the client counts active games **per kind** from its lobby and locks the right start button. On
a guest → durable upgrade (register / link) the client **re-fetches the profile** so the new
(durable) limits apply. The client picks the lock's message by tier: a **guest** → the login funnel;
a **durable** account at its cap → a plain "finish a current game first" notice.
**Work.**
- ~~**PR1 — backend + admin (server-side)** — DONE.~~ The migration (`game_kind` + `backend.config`,
seeded `1,1,0 / 10,10,10` + jetgen); `game_kind` set on creation and projected onto `game.Game`;
the **guest gate** (`ErrGuestForbidden`, mapped to **403 `guest_forbidden`**) on friend-request /
redeem-code / befriend-in-game / invitation-create; the **active-limit enforce** — the old flat
`MaxActiveQuickGames` mechanism removed and replaced by `ensureUnderGameLimit(kind)` on `enqueue`
(random/vs_ai) plus the durable friends cap in `CreateInvitation`, keyed off
`game.Service.AtGameLimit`; the **`internal/gamelimits` config + hot cache** (loaded at boot,
invalidated on edit); the admin **kind column** in both game lists (`/_gm/games` + the user card)
and a **config editor** (`/_gm/limits`) for the six limits.
- **PR2 — wire + client:** `Profile.game_limits` (the caller's tier) + `GameView.kind` (FBS +
transcode + codec); the client per-kind active count from the lobby; the **lock badge** on a capped
new-game start button, with two messages by tier — a **guest** login-funnel modal ("Войдите или
создайте учётную запись…", Отмена / Вход→profile) and, for a **durable** account at its cap, a plain
notice ("Вы достигли лимита одновременных игр, сначала завершите текущие", ОК; **native** popup in
Telegram — no gesture-gated API follows it); the profile re-fetch after a guest→durable upgrade.
**Tests.**
- integration (PR1, done): `game_kind` persisted per path; guest refused friend/redeem/invitation
(domain + HTTP 403); guest blocked from a 2nd vs_ai / 2nd random (+ `at_game_limit`); durable on the
higher tier; the durable friends cap + config cache reflecting an admin edit; accept stays exempt.
- unit (PR1, done): the per-tier/kind limit resolution (`Cap`, `LimitsFor`).
- UI (PR2): the lock + the two modals on a capped button (mock); the profile re-fetch lifts the lock
after register.
**Done-criteria.** A guest is server-capped (default 1 vs_ai + 1 random, configurable) and cannot
friend/invite; a durable account is capped at 10 per kind (configurable); the client shows the lock +
the tier-appropriate modal and the cap lifts on registration; durable flows otherwise unchanged.
**Notes/risks.** Game-behaviour change — own PRs, own tests, no payments mixed in. The limit is on
creation (existing games grandfathered). The config cache is single-instance (matching the deploy).
---
## E9 — Tournament fee (future)
**Status:** TODO · **future** · depends on: E0 (atom provisioned), tournament feature ·
mechanics: PAYMENTS §5, §7.
**Goal.** A chip entry economy for tournaments. The `tournament` atom is provisioned (E0) and
E7's catalog editor can compose tournament products; E7 deliberately **defers the entry storage
+ credit/spend** here, to avoid guessing the schema.
**Design to settle here (not before — avoid a double DB break).** Tournaments are expected in
**several recurring types** (daily / weekly / monthly …), each its **own benefit with its own
price** — so a single `benefits.tournament` counter is wrong. Model the entry store as
**per-tournament-type** (e.g. a `tournament_type` catalog + a per-`(account, type)` entry
balance), design the pricing, then:
- lift E7's **refusal** of granting/spending the `tournament` atom (admin grant by-product +
chip spend);
- add the **spend** (charge an entry) reusing E2 `Spend`;
- wire the coupling to the actual tournament feature (out of scope until it exists).
**Done-criteria.** Deferred — revisit when tournaments are built; this stage owns the
tournament-entry storage + pricing design.
---
## Verification & CI (all stages)
- Per-stage tests at the layers above; **compliance-gate regression is mandatory** (a
`direct` benefit must never activate inside VK/TG) and runs from E2 onward.
- Local full verification before every push: `go build/vet ./backend/... && gofmt -l .`,
integration (`-tags=integration` + DAWG sibling + Ryuk-off), `pnpm -C ui check/test:unit/
build`, Playwright mock e2e, codegen (`make -C pkg proto fbs`, `pnpm -C ui codegen`).
- Contour: each PR into `development` auto-deploys the test contour; owner does visual sign-
off there (not local). Keep a multi-PR batch a linear stack (one shared contour,
last-deploy-wins).
- Prod (Release 2): expand-contract migrations only (image rollback DB-safe); PITR armed +
the E4 cost/perf assessment reviewed **before** the first money; new edge routes added to
the Caddyfile with a CI probe; caddy force-recreated on config-only changes.
- Release framing: **shipped docs/code/commits/PRs carry no stage ids** — finalize copy for
the release, not the plan.