b6c2598710
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Robokassa moderation requires the public offer to list every digital good with its price. Move /offer/ off the static landing container to the render sidecar: it splices the live catalog price list (§4.4) into the owner-edited ui/legal/offer_ru.md and renders it with the shared ui/src/lib/offer.ts — one renderer, no drift, always matching the current catalog with no redeploy. - backend: /api/v1/internal/offer/pricing (internal, off the edge allow-list) projects the active catalog into two markdown tables — chip packs priced per rail (roubles / VK votes / Telegram Stars) and chip-priced values — through payments.Money so no float reaches the page. Cached in memory: warmed at boot, marked stale on every catalog mutation, so a served render issues no query. - renderer: GET /offer/ fetches the tables and substitutes them at the <#pricing_template#> marker, then renders; offer_ru.md is baked into the image and marked is bundled from ui. GET /offer -> 301. Only /offer/ is edge-exposed. - caddy: route /offer/ to the sidecar; drop the now-dead landing /offer/ handlers and the vite emit-offer plugin. - offer: fill §4.3 (the chip-payment wording) and drop the in-page back link. - landing footer: a feedback link (the offer's Telegram contact) beside the offer link. - docs (ARCHITECTURE, FUNCTIONAL +_ru, renderer README), CI /offer/ probe, unit + integration + node tests.
18 lines
778 B
JavaScript
18 lines
778 B
JavaScript
// Bundles the shared ui/src/lib game-image renderer (see src/entry.ts) into
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// dist/gameimage.mjs for the sidecar runtime. Uses the esbuild JS API — the CLI shim is
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// unreliable under pnpm's bin wrapper (it re-runs the native binary through node).
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import { build } from 'esbuild';
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await build({
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entryPoints: ['src/entry.ts'],
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bundle: true,
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format: 'esm',
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platform: 'node',
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outfile: 'dist/gameimage.mjs',
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// The shared ui/src/lib modules are copied without their node_modules, so a bare npm import they
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// make (offer.ts → 'marked', the offer renderer's markdown parser) is not resolvable from the ui
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// tree. NODE_PATH-style fallback to the renderer's own node_modules, where marked is a dependency.
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nodePaths: ['node_modules'],
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logLevel: 'info',
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});
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