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Users who DM the bot anything but /start are relayed into a private forum supergroup, one topic per user. Operators (the chat's admins) reply in the topic and the bot copies it back to the user; an info card opening each topic carries a Block/Unblock toggle and a Clear button. State is a small JSON file on a new /data volume — the bot host has no database. Off by default (TELEGRAM_SUPPORT_CHAT_ID=0): the prod bot is unchanged until the operator sets the chat id and adds the bot as a forum admin. - internal/support: concurrency-safe JSON store (topic map, block list, relayed message ids) with field-targeted mutators and atomic save - bot/support.go: relay both ways via copyMessage, short-TTL admin cache, callback buttons, per-user topic-create lock, loop guard (skip the bot's own posts), reopen a deleted topic on the next message - config + compose + CI/prod-deploy: TELEGRAM_SUPPORT_CHAT_ID per contour + TELEGRAM_SUPPORT_STATE_DIR; bot-state named volume; /data pre-owned by UID 65532 so a fresh volume is writable under distroless - docs: ARCHITECTURE §15 + decision record, FUNCTIONAL (+ru), README
182 lines
12 KiB
Markdown
182 lines
12 KiB
Markdown
# scrabble/platform/telegram — Telegram validator + bot
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The Telegram platform side-service, split into **two binaries** that share the bot
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token, so Telegram egress lives off the main host while game login does not depend on
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it. See [`docs/ARCHITECTURE.md`](../../docs/ARCHITECTURE.md) §1/§3/§10/§12/§13.
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- **`cmd/validator`** (home) — verifies Mini App `initData` and Login Widget data by
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HMAC (the bot token is the secret) and **never calls the Bot API**. It serves the
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validation gRPC API the gateway calls during Telegram auth, on the trusted internal
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network with no VPN. Because it needs no Telegram reachability, **game login stays up
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even when the bot or the bot-link is down**.
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- **`cmd/bot`** (remote) — runs the Bot API long-poll (Mini App launch + `/start`
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deep-links) and `sendMessage`, the only component reaching the Telegram Bot API. It
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holds **no inbound port**: it dials the gateway over a reverse **mTLS bot-link** and
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executes the send commands the gateway pushes, so its egress can run on a host with
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native Telegram access (a VPN sidecar in the test contour, a separate host in prod).
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Both hold the same token. One bot owns the exclusive `getUpdates` long-poll
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(`TELEGRAM_OWNS_UPDATES`, exactly one per token, else Telegram returns 409); the
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design leaves seams (a gateway bot registry, the `owns_updates` flag, per-command ids)
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for running several bots later, not built yet.
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## Validator
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`ValidateInitData` validates `initData` against the token and returns only the
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Telegram user identity (no per-bot service language, no supported-languages set);
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`ValidateLoginWidget` verifies Telegram **Login Widget** web sign-in data — HMAC under
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`SHA-256(bot_token)`, distinct from initData (`internal/loginwidget`) — for attaching a
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Telegram identity to an account from a browser. Both map a rejection to gRPC
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`InvalidArgument`.
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## Bot
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- **Send commands.** The gateway pushes `Notify` (out-of-app push: your_turn,
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game_over, nudge, match_found, and the invitation / friend_request notify sub-kinds),
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`SendToUser` and `SendToGameChannel` (operator broadcasts) down the bot-link. The bot
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renders the message in the command's `language` (the recipient's interface language;
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operator-chosen for broadcasts) with a Mini App launch button and sends it. It replies
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with an `Ack` per command (`delivered` mirrors the former connector semantics —
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false when the kind is not rendered out-of-app or the user never started the bot).
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- **Bot chat.** `/start <payload>` (and the chat menu button) reply with a localized
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welcome and a Mini App launch button; a deep-link payload routes the launch to a game /
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invitation / friend code. The welcome is **Russian or English** by the sender's reported
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Telegram language (`Message.from.language_code`, which the Bot API carries on the message
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itself — no separate user-update event — English fallback) and links the game channel and
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discussion chat by their public `@username`, **resolved once at startup** from
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`TELEGRAM_GAME_CHANNEL_ID` / `TELEGRAM_CHAT_ID` via `getChat` (a chat that is unset,
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private, or unreadable degrades that link to a generic noun — "the channel" / "our
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chat" — rather than a dangling "@"). This is otherwise **self-contained**
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— the bot never calls back into the game, so `/start` onboarding works even when the game
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is down.
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- **Moderated-chat gating.** When `TELEGRAM_CHAT_ID` names a channel's linked discussion
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group, the bot gates who may write there. The group **allows sending by default** (a
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human setting) and the bot only **restricts** — Telegram intersects the chat default with
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each user's permission, so a per-user grant cannot exceed a deny-by-default group, and the
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gate must mute the ineligible rather than grant the eligible. On a `chat_member` event the
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bot asks the gateway (`ResolveChatEligibility`) and **mutes** a member who is not registered
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or is admin-suspended or `chat_muted`, **un-mutes** an eligible one it had muted, and leaves
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an already-allowed eligible member untouched (it acts only when the state differs, so it is
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idempotent and skips its own change). When an operator blocks/unblocks an account, toggles
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its `chat_muted` role, or a user first registers, the gateway pushes a `ChatGate` command and
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the bot applies it — but only to a member currently in the chat (it probes one user with
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`getChatMember`, since bots cannot list members). The bot must be an **administrator** there
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with the **"Ban users"** right (the Bot API `can_restrict_members`), and it subscribes to
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`chat_member` updates, which Telegram delivers only to a chat admin.
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- **Support relay (optional).** When `TELEGRAM_SUPPORT_CHAT_ID` names a private **forum
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supergroup**, the bot runs a direct support channel for users who message it. A user's first
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non-`/start` message opens a dedicated **forum topic** whose first message is an info card (name,
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@username, language, premium, id, `tg://user` profile link) carrying a **Block/Unblock** toggle
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and a **Clear** button; each message is then copied into that topic (`copyMessage`, so any content
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— text, media, voice, files — carries over). Any **administrator** of the support chat who writes
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in a user's topic has it copied back to that user; the bot's own posts and non-admins are ignored
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(the loop guard). **Block** drops a user's incoming messages (the topic stays); **Clear** deletes
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the relayed messages, keeping the info card; a topic the operators delete is reopened on the next
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message. State (user→topic map, block list, relayed ids) is a JSON file under
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`TELEGRAM_SUPPORT_STATE_DIR` on a persistent volume — the bot host has no database. The bot must
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be an **administrator** in the group with the **manage-topics** and **delete-messages** rights.
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The relay is bot-local (no backend, no bot-link) and the user gets no automatic reply.
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- **Promo bot (optional).** When `TELEGRAM_PROMO_BOT_TOKEN` is set, the container also
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runs a **second, standalone** bot whose only job is to answer `/start` with a localized
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message and a button that opens the **main** bot's Mini App. The button is a **URL** to
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the main bot's direct link (`TELEGRAM_BOT_LINK`, the same link the UI uses) with
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`?startapp` — a `web_app` button would launch under the promo bot's identity (its token
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would sign the initData), which the main bot's validator rejects. It is fully
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self-contained: no bot-link, no gateway, no game.
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- **Rate limiting.** Outbound sends are throttled (`TELEGRAM_SEND_RATE_PER_SECOND`,
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default 25) to respect the Bot API flood limits.
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The send commands address a recipient by the identity `external_id` (as in the backend
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`identities` table), so a future VK / MAX bot reuses them; only the validator's initData
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parsing is Telegram-specific.
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## gRPC contracts
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- `pkg/proto/telegram/v1`, service `Telegram` — served by the **validator**
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(`ValidateInitData`, `ValidateLoginWidget`). Its `Notify` / `SendToUser` /
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`SendToGameChannel` request shapes are reused as bot-link command payloads; the
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gateway also implements `SendToUser` / `SendToGameChannel` as the backend's admin
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relay.
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- `pkg/proto/botlink/v1`, service `BotLink` — the reverse bidi stream the **bot** dials
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on the gateway (`Hello` / `Command` / `Ack`), now also carrying a `ChatGateCommand` (set
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a user's chat write access) and a unary `ResolveChatEligibility` (the bot's join-time
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query) over the same mTLS channel. Generated Go is committed under `pkg`.
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## Deep-link scheme
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Shared verbatim with the UI (`ui/src/lib/deeplink.ts`). A Mini App start parameter is a
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one-character kind prefix plus a value:
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| Parameter | Destination |
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| --- | --- |
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| `g<game uuid>` | open that game |
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| `i<invitation uuid>` | open that invitation |
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| `f<6-digit code>` | redeem that friend code |
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| empty / unknown | the lobby |
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The bot turns a `/start <payload>` or a notification target into a launch-button URL
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`<MiniAppURL>?startapp=<payload>`.
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## Configuration
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Shared:
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| Env var | Default | Meaning |
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| --- | --- | --- |
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| `TELEGRAM_BOT_TOKEN` | — (required) | the bot's API token + initData HMAC secret |
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| `TELEGRAM_LOG_LEVEL` | `info` | zap log level |
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| `TELEGRAM_SERVICE_NAME` | per binary | OpenTelemetry `service.name` (validator: `scrabble-telegram-validator`, bot: `scrabble-telegram-bot`) |
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| `TELEGRAM_OTEL_TRACES_EXPORTER` | `none` | `none`, `stdout` or `otlp` (gRPC; endpoint from `OTEL_EXPORTER_OTLP_*`) |
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| `TELEGRAM_OTEL_METRICS_EXPORTER` | `none` | `none`, `stdout` or `otlp` |
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Validator (`cmd/validator`):
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| Env var | Default | Meaning |
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| --- | --- | --- |
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| `TELEGRAM_VALIDATOR_GRPC_ADDR` | `:9091` | validator gRPC listen address (the gateway dials it) |
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Bot (`cmd/bot`):
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| Env var | Default | Meaning |
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| --- | --- | --- |
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| `TELEGRAM_MINIAPP_URL` | — (required) | Mini App HTTPS origin (BotFather-registered) |
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| `TELEGRAM_GATEWAY_ADDR` | — (required) | the gateway bot-link endpoint to dial |
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| `TELEGRAM_BOTLINK_SERVER_NAME` | — (required) | the gateway certificate's expected SNI / CN |
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| `TELEGRAM_BOTLINK_TLS_CERT` / `_KEY` / `_CA` | — (required) | the bot client cert, its key, and the CA that signs the gateway server cert |
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| `TELEGRAM_GAME_CHANNEL_ID` | — | the bot's game channel chat id for `SendToGameChannel` |
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| `TELEGRAM_CHAT_ID` | — | the moderated discussion chat id (a channel's linked group); empty disables chat gating |
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| `TELEGRAM_SUPPORT_CHAT_ID` | — | the support relay's forum supergroup id (topic per user); empty disables the relay |
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| `TELEGRAM_SUPPORT_STATE_DIR` | `/data` | directory for the support relay's JSON state (a writable volume) |
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| `TELEGRAM_PROMO_BOT_TOKEN` | — | the optional standalone promo bot's token; empty disables it |
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| `TELEGRAM_BOT_USERNAME` | — | the main bot's @username without the @ (promo message); required when the promo bot runs |
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| `TELEGRAM_BOT_LINK` | — | the main bot's Mini App link for the promo button (the UI's `VITE_TELEGRAM_LINK`); required when the promo bot runs |
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| `TELEGRAM_OWNS_UPDATES` | `true` | run the exclusive `getUpdates` long-poll (one bot per token) |
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| `TELEGRAM_SEND_RATE_PER_SECOND` | `25` | outbound Bot API send cap (0 disables) |
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| `TELEGRAM_INSTANCE_ID` | hostname | bot identity reported to the gateway |
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| `TELEGRAM_BOTLINK_RECONNECT_DELAY` | `2s` | pause before re-dialing after the stream ends |
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| `TELEGRAM_API_BASE_URL` | `https://api.telegram.org` | Bot API host override (mock / self-hosted) |
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| `TELEGRAM_TEST_ENV` | `false` | route to the Bot API **test environment** (`/bot<token>/test/METHOD`) |
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## Build, test, run
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```sh
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go build ./platform/telegram/...
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go test ./platform/telegram/... # unit tests use an httptest fake Bot API + an in-process bot-link
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go run ./platform/telegram/cmd/validator # needs TELEGRAM_BOT_TOKEN
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go run ./platform/telegram/cmd/bot # needs the bot env above + mTLS cert files
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```
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## Deploy
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`platform/telegram/Dockerfile` builds both binaries on distroless nonroot with two
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targets, `validator` and `bot`. In the test contour (`deploy/docker-compose.yml`) the
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**validator** runs on the internal network (no VPN); the **bot** keeps a VPN sidecar
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for Telegram egress and dials the gateway bot-link by its internal name. The bot-link
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mTLS material is generated by `deploy/gen-certs.sh`. In prod the bot runs on a separate
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host with native Telegram access and dials the gateway's published bot-link port with
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`PROD_` certificates in production.
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A real end-to-end Telegram smoke needs a BotFather bot, its token, a public HTTPS Mini
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App origin, and the bot container; the unit tests cover the wire format, templates,
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deep-links, the validator handlers and the bot-link client/executor without a live bot.
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