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New platform/telegram connector (own container, bot token only there): - go-telegram/bot long-poll loop: /start deep-links + Mini App launch button. - gRPC API pkg/proto/telegram/v1 (Telegram service): ValidateInitData, Notify (renders a localized message + deep-link button), SendToUser/SendToGameChannel (admin, wired in Stage 10). Generic methods are platform-agnostic (external_id). - Bot API base override for Telegram's test environment; Dockerfile + compose (VPN sidecar, no public ingress); README. Gateway: - initData validation relocated from the gateway into the connector; the gateway calls ValidateInitData over gRPC (GATEWAY_CONNECTOR_ADDR), drops the bot token, and deletes internal/auth. - Out-of-app push: runPushPump routes events whose recipient has no live in-app stream to connector.Notify, gated by /internal/push-target + the in-app-only flag (race-free de-dup); HasSubscribers added to the push hub. Backend: - Migration 00007 accounts.notifications_in_app_only (default true) + jetgen. - ProvisionTelegram seeds a new account's language/display name from the launch fields; IdentityExternalID reverse lookup; /internal/push-target handler. UI: - Telegram Mini App launch: detect initData, apply themeParams, authTelegram, route the deep-link start_param (g/i/f); /telegram/ guard redirects outside Telegram. Vite relative base + telegram-web-app.js. In-app-only profile toggle; share-to-Telegram link for a friend code. Vitest + Playwright coverage. Wire/docs/CI: fbs Profile/UpdateProfileRequest gain notifications_in_app_only (Go + TS); go.work uses ./platform/telegram; go-unit.yaml covers it; PLAN, ARCHITECTURE, FUNCTIONAL (+ru), UI_DESIGN, READMEs updated.
84 lines
3.5 KiB
Protocol Buffer
84 lines
3.5 KiB
Protocol Buffer
syntax = "proto3";
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// Package scrabble.telegram.v1 is the RPC contract of the Telegram platform
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// side-service (the "connector"). The connector holds the bot token and is the
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// only component that talks to the Telegram Bot API; gateway and backend reach it
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// over plain gRPC on the trusted internal network (ARCHITECTURE.md §1, §12).
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//
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// The generic delivery methods (Notify, SendToUser, SendToGameChannel) are
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// platform-agnostic: they address a recipient by the identity external_id (as in
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// the backend identities table), so a future VK / MAX connector can implement the
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// same service. ValidateInitData is the one Telegram-specific method (it parses
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// Telegram Web App launch data); it is kept here for now.
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package scrabble.telegram.v1;
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option go_package = "scrabble/pkg/proto/telegram/v1;telegramv1";
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// Telegram is the connector RPC surface.
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service Telegram {
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// ValidateInitData verifies Telegram Mini App launch data (HMAC) and returns
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// the authenticated user. The gateway calls it during the auth.telegram edge
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// operation, then provisions the session through the backend internal API.
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rpc ValidateInitData(ValidateInitDataRequest) returns (ValidateInitDataResponse);
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// Notify delivers an out-of-app notification for a backend push event. The
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// gateway calls it only for a recipient with no live in-app stream (so the
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// platform push never duplicates in-app delivery). The connector renders a
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// localized message with a Mini App deep-link button from the FlatBuffers
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// payload; unrenderable kinds are skipped (delivered=false).
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rpc Notify(NotifyRequest) returns (NotifyResponse);
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// SendToUser sends an arbitrary text message to one user (admin use, wired in
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// Stage 10). delivered is false when the user has not started the bot.
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rpc SendToUser(SendToUserRequest) returns (SendResponse);
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// SendToGameChannel posts an arbitrary text message to the bot's configured
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// game channel (admin use, wired in Stage 10); the channel id lives only in the
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// connector configuration.
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rpc SendToGameChannel(SendToGameChannelRequest) returns (SendResponse);
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}
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// ValidateInitDataRequest carries the raw Telegram Web App initData string.
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message ValidateInitDataRequest {
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string init_data = 1;
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}
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// ValidateInitDataResponse is the validated identity. external_id is the Telegram
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// user id used as the identities external_id; language_code seeds a new account's
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// preferred language.
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message ValidateInitDataResponse {
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string external_id = 1;
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string username = 2;
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string first_name = 3;
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string language_code = 4;
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}
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// NotifyRequest addresses a push event to one recipient. kind is the backend push
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// catalog kind (your_turn, nudge, match_found, notify); payload is the FlatBuffers
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// scrabblefb.* body for that kind; language (en/ru) selects the message template.
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message NotifyRequest {
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string external_id = 1;
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string kind = 2;
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bytes payload = 3;
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string language = 4;
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}
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// NotifyResponse reports whether a message was actually sent (false when the kind
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// is not rendered out-of-app or the user has not started the bot).
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message NotifyResponse {
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bool delivered = 1;
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}
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// SendToUserRequest is an admin text message to one user by external_id.
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message SendToUserRequest {
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string external_id = 1;
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string text = 2;
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}
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// SendToGameChannelRequest is an admin text message to the configured game channel.
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message SendToGameChannelRequest {
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string text = 1;
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}
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// SendResponse reports whether the message was sent.
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message SendResponse {
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bool delivered = 1;
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}
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