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The edge swipe-back armed on the first finger and fired on release even when a second finger had joined (a pinch-zoom — the board is not .zoomed yet at the first touch, so the hit-test could not skip it). Track the live pointer count in the capture phase and cancel the swipe the moment a second pointer joins; the back navigation fires only for a lone finger. Synthetic-PointerEvent e2e covers both.
46 lines
1.9 KiB
TypeScript
46 lines
1.9 KiB
TypeScript
import { expect, test, type Page } from './fixtures';
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// The edge swipe-back gesture (components/Screen.svelte) against the mock transport.
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// Real multi-touch pinch is not reproducible in Playwright, so this drives the handler
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// directly with synthetic PointerEvents (it listens at the window in the capture phase):
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// a lone finger swiping right from the left edge navigates back; a two-finger gesture
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// (a pinch-zoom, whose release would otherwise read as a swipe) does not.
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async function loginLobby(page: Page): Promise<void> {
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await page.goto('/');
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await page.getByRole('button', { name: /guest/i }).click();
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await expect(page.getByText('Your turn')).toBeVisible();
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}
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function pointer(page: Page, type: string, x: number, y: number, id: number): Promise<void> {
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return page.evaluate(
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({ type, x, y, id }) => {
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window.dispatchEvent(
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new PointerEvent(type, { clientX: x, clientY: y, pointerId: id, pointerType: 'touch', bubbles: true, cancelable: true }),
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);
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},
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{ type, x, y, id },
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);
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}
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test('edge swipe-back: a lone finger navigates back, a pinch does not', async ({ page }) => {
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await loginLobby(page);
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// Open the Settings hub (back = lobby).
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await page.getByRole('button', { name: /Settings/ }).click();
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await expect(page.getByText('Your turn')).toBeHidden();
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// A two-finger gesture from the left edge is a pinch (its second finger joins after the
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// first): releasing it must NOT navigate back — we stay on Settings.
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await pointer(page, 'pointerdown', 8, 300, 1);
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await pointer(page, 'pointerdown', 60, 300, 2);
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await pointer(page, 'pointerup', 260, 300, 1);
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await pointer(page, 'pointerup', 90, 300, 2);
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await expect(page.getByText('Your turn')).toBeHidden();
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// A single finger swiping right from the left edge does return to the lobby.
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await pointer(page, 'pointerdown', 8, 300, 1);
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await pointer(page, 'pointerup', 260, 300, 1);
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await expect(page.getByText('Your turn')).toBeVisible();
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});
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