e16076c89e
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Close out Stage 17 round 6: - Landing page at / — one Vite build with two entries (index.html = game SPA, landing.html = a lightweight landing reusing the theme/i18n/ aboutContent leaf modules, not the app store). - Move the web game SPA to /app/; the Telegram Mini App stays at /telegram/ (gateway webui.Handler(stripPrefix, indexName): landing at /, SPA at /app/ + /telegram/). Per-language "Play in Telegram" link via new VITE_TELEGRAM_LINK_EN/_RU build vars (button hides when unset). - Cache headers: hash-named /assets/* immutable, HTML shells no-cache (the go:embed zero modtime emitted no validators, so the client re-downloaded the whole bundle every launch). - Live-stream 15s abort fix: an immediate heartbeat on open + a 10s default interval (the first tick at 15s raced the edge idle timeout -> reconnect storm). PLAN/ARCHITECTURE(§13)/FUNCTIONAL(+ru)/gateway+ui+deploy READMEs updated; round 6 closed. Tests: gateway webui/connectsrv units, ui landing unit + e2e, full e2e (60) green.
83 lines
3.2 KiB
Go
83 lines
3.2 KiB
Go
// Package webui serves the embedded static UI build over the public edge.
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//
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// The committed dist/ holds only placeholder index.html / landing.html so the gateway
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// module compiles with a plain `go build` (and in CI) without a UI build. The production
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// gateway image replaces dist/ with the real Vite build before compiling (see
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// gateway/Dockerfile), so the binary ships the UI inside it. Because Vite is built with a
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// relative asset base, one build serves under any path: the game SPA is mounted at /app/
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// (web) and /telegram/ (the Telegram Mini App), with a separate landing page at / — the
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// single-origin model in docs/ARCHITECTURE.md §13.
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//
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// Caching (Stage 17): Vite emits hash-named files under assets/, so those are immutable and
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// cached hard (a reload/relaunch is a cache hit, not a re-download); the HTML shells carry
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// no-cache so a new deploy is picked up immediately.
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package webui
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import (
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"embed"
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"io/fs"
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"net/http"
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"path"
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"strings"
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)
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//go:embed all:dist
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var dist embed.FS
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// distFS returns the embedded build rooted at dist/. The directory is embedded at
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// compile time, so its absence is a build error rather than a runtime condition.
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func distFS() fs.FS {
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sub, err := fs.Sub(dist, "dist")
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if err != nil {
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panic("webui: embedded dist/ missing: " + err.Error())
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}
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return sub
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}
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// Handler serves the embedded UI. An existing file is served directly (hash-named assets get
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// an immutable cache); every other path falls back to indexName (the SPA shell or the landing
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// page) so a client-side deep link still loads. When stripPrefix is non-empty it is removed
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// from the request path before lookup, so the same build serves under a sub-path (e.g.
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// "/app/" or "/telegram/").
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func Handler(stripPrefix, indexName string) http.Handler {
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content := distFS()
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files := http.FileServer(http.FS(content))
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h := http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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name := strings.TrimPrefix(path.Clean("/"+r.URL.Path), "/")
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if name == "" {
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serveIndex(w, content, indexName)
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return
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}
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if info, err := fs.Stat(content, name); err != nil || info.IsDir() {
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// Unknown path or a directory: serve the shell, never a listing.
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serveIndex(w, content, indexName)
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return
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}
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// Hash-named build assets are immutable — cache them for a year so reopening the
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// app (notably a relaunched Telegram Mini App) is a cache hit, not a re-download.
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if strings.HasPrefix(name, "assets/") {
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w.Header().Set("Cache-Control", "public, max-age=31536000, immutable")
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}
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files.ServeHTTP(w, r)
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})
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if p := strings.TrimSuffix(stripPrefix, "/"); p != "" {
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return http.StripPrefix(p, h)
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}
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return h
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}
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// serveIndex writes the named HTML shell with a 200 status, so a client-routed deep link
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// still loads the app rather than a 404. The shell is marked no-cache so a new deploy's
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// shell (and the asset URLs it references) is fetched fresh.
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func serveIndex(w http.ResponseWriter, content fs.FS, indexName string) {
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data, err := fs.ReadFile(content, indexName)
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if err != nil {
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http.Error(w, "ui not built", http.StatusInternalServerError)
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return
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}
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w.Header().Set("Cache-Control", "no-cache")
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w.Header().Set("Content-Type", "text/html; charset=utf-8")
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w.WriteHeader(http.StatusOK)
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_, _ = w.Write(data)
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}
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