dbe2c4cb94
CI / changes (pull_request) Successful in 3s
CI / unit (pull_request) Successful in 11s
CI / integration (pull_request) Successful in 23s
CI / ui (pull_request) Successful in 1m13s
CI / conformance (pull_request) Successful in 9s
CI / gate (pull_request) Successful in 0s
CI / deploy (pull_request) Successful in 1m54s
The SVG tracer export failed, so the icon was designed collaboratively from
scratch: a wooden «Э» tile with a ✻ score-subscript in Spectral Bold, wood
grain and diagonal light/shadow. Construction is specified in fractions of the
side in docs/ICON_BRANDBOOK.md; the reference generator, pinned Spectral font
and committed masters live in assets/icons/brand/.
One master -> the whole set (assets/icons/brand/build-set.mjs + build-android-res.mjs):
- web (ui/public): favicon.svg (light+dark via prefers-color-scheme), favicon.ico,
apple-touch, PWA any + maskable (+ dark variants), og-image reskinned to
«Эрудит» / Игра в слова
- Capacitor layers: ui/assets/{icon,icon-foreground,icon-background}.png
- Android launcher res, all densities, NO inset, + monochrome themed layer
(anydpi xml: background+foreground+monochrome)
- manual-upload art: assets/icons/brand/{vk,tg,store} (square, no rounding)
Primary variant light; dark where the platform can theme (favicon.svg). The old
LiberationSans generator (assets/icons/build) is removed; docs/ICONS.md retargeted
onto the single master. ANDROID_PLAN icon-rebrand item marked done.
91 lines
4.7 KiB
Markdown
91 lines
4.7 KiB
Markdown
# Icon & logo asset map
|
||
|
||
> The whole shipped icon set is sliced from **one master**. This file is the per-platform
|
||
> **target map** (which file goes where, at what size). How the mark itself is constructed
|
||
> — proportions, palette, wood grain, the light/shadow gradients, the «Э» + ✻ placement,
|
||
> all in fractions of the side — is specified in [`ICON_BRANDBOOK.md`](ICON_BRANDBOOK.md).
|
||
> The reference generator, the pinned Spectral font and the committed masters live in
|
||
> [`../assets/icons/brand/`](../assets/icons/brand/).
|
||
|
||
## The master (one source, six layers)
|
||
|
||
`brand/build-icon.mjs` emits any `--variant light|dark` in any `--layer`:
|
||
|
||
| Layer | What | Feeds |
|
||
|---|---|---|
|
||
| `full` | rounded tile + master mark | `favicon.svg` |
|
||
| `flat` | square tile + master mark (OS rounds) | apple-touch, PWA "any", VK, TG, store |
|
||
| `background` | square tile only, full-bleed | Android adaptive background |
|
||
| `foreground` | mark only, transparent, re-placed for the round mask | Android adaptive foreground |
|
||
| `maskable` | square tile + foreground-placed mark | PWA `maskable` |
|
||
| `monochrome` | foreground-placed silhouette, flat colour | Android 13+ themed layer |
|
||
|
||
`brand/build-set.mjs` renders every raster below; `brand/build-android-res.mjs` renders
|
||
the Android launcher resources.
|
||
|
||
## Generated targets
|
||
|
||
### Web — `ui/public/` (via `brand/build-set.mjs`)
|
||
|
||
| File | Size | Note |
|
||
|---|---|---|
|
||
| `favicon.svg` | vector | **light + dark in one file** via `prefers-color-scheme` |
|
||
| `favicon.ico` | 32×32 | PNG-in-ICO; answers the blind `/favicon.ico` probe |
|
||
| `apple-touch-icon.png` | 180×180 | opaque full-bleed (iOS masks its own corners) |
|
||
| `icon-192.png` / `icon-512.png` | 192 / 512 | PWA `any`, light |
|
||
| `icon-192-dark.png` / `icon-512-dark.png` | 192 / 512 | dark variants (generated; see PWA note) |
|
||
| `icon-maskable-512.png` | 512×512 | PWA `maskable`, light |
|
||
| `icon-maskable-512-dark.png` | 512×512 | dark variant (generated; see PWA note) |
|
||
| `og-image.png` | 1200×630 | board-green card: master tile + «Эрудит» / Игра в слова |
|
||
|
||
### PWA — `ui/public/manifest.webmanifest`
|
||
|
||
Referenced icons are the **light** set (`icon-192`, `icon-512` = `any`;
|
||
`icon-maskable-512` = `maskable`). The manifest has **no reliable way to pick an icon by
|
||
colour scheme**, so the dark PNGs are **generated but not referenced** — theming the
|
||
in-browser tab is handled by `favicon.svg` instead. Wire the dark files in only if a
|
||
concrete installer target is known to honour them.
|
||
|
||
### Android — `ui/android/app/src/main/res/` (via `brand/build-android-res.mjs`)
|
||
|
||
Capacitor layer inputs are `ui/assets/{icon,icon-foreground,icon-background}.png`. The
|
||
resources are **hand-generated from the layers**, not `capacitor-assets` — our layers
|
||
already fill the 108 dp canvas (foreground inside the 61 % safe zone, background
|
||
full-bleed), so they must be placed with **no inset**, and we add the **monochrome**
|
||
themed layer, neither of which `capacitor-assets` does. Per density mdpi→xxxhdpi (+ldpi):
|
||
|
||
- `mipmap-*/ic_launcher.png` / `ic_launcher_round.png` — legacy square / round (composite)
|
||
- `mipmap-*/ic_launcher_foreground.png` + `ic_launcher_background.png` — adaptive layers
|
||
- `mipmap-*/ic_launcher_monochrome.png` — themed layer
|
||
- `mipmap-anydpi-v26/ic_launcher.xml` + `ic_launcher_round.xml` — **no `<inset>`**, with
|
||
`<background>` + `<foreground>` + `<monochrome>` (committed by hand)
|
||
|
||
### iOS / iPhone / iPad — FUTURE
|
||
|
||
No iOS shell today. When one exists, `flat` (opaque, no alpha, no rounded corners; the OS
|
||
masks) drives the asset catalog — a single 1024×1024 marketing icon (Xcode derives the
|
||
rest), plus light/dark/tinted where the catalog supports it.
|
||
|
||
### VK / Telegram / store — manual upload (`brand/{vk,tg,store}/`)
|
||
|
||
Square, **no rounding** (each platform crops/rounds itself), light `flat`:
|
||
|
||
| Folder | Files | Use |
|
||
|---|---|---|
|
||
| `vk/` | `vk-576/278/150/32.png` | VK community / app icons |
|
||
| `tg/` | `tg-512.png` | Telegram bot avatar + Mini App icon (512, square; TG crops circular) |
|
||
| `tg/` | `tg-demo-640x360.png` | BotFather `/newapp` demo banner (tile + wordmark) |
|
||
| `store/` | `rustore-512.png` | RuStore app icon |
|
||
| RuStore | screenshots / feature graphic | per the RuStore listing spec (uploaded by hand) |
|
||
| Google Play (future) | icon / feature graphic | 512×512 / 1024×500 |
|
||
| App Store (future) | marketing icon / screenshots | 1024×1024 / per device class |
|
||
|
||
## Regenerate
|
||
|
||
```sh
|
||
cd assets/icons/brand
|
||
npm i # opentype.js (rasterisation reuses the ui package's chromium)
|
||
node build-set.mjs # web (ui/public) + Capacitor layers (ui/assets) + vk/ tg/ store/ + og
|
||
node build-android-res.mjs # Android launcher resources (all densities + monochrome)
|
||
```
|