Files
scrabble-game/platform/telegram/internal/connector/server.go
T
Ilia Denisov 52f898ca6f
Tests · Go / test (push) Successful in 7s
Tests · Integration / integration (push) Successful in 11s
Tests · UI / test (push) Successful in 20s
Tests · Go / test (pull_request) Successful in 6s
Tests · Integration / integration (pull_request) Successful in 11s
Tests · UI / test (pull_request) Successful in 19s
Stage 11: account linking & merge (email + Telegram Login Widget)
Link an email (confirm-code) or Telegram (web Login Widget) to the current
account; if the identity already has its own account, merge the two into the
one in use (the current account is primary, except a guest initiator whose
durable counterpart wins). The merge runs in one transaction
(internal/accountmerge): stats + hint wallet summed, paid_account ORed,
identities/games/chat/complaints transferred, friends/blocks de-duplicated,
the secondary kept as a merged_into tombstone so a shared finished game's
no-cascade FKs hold; a shared active game blocks the merge.

- migration 00009: accounts.paid_account, merged_into, merged_at (+ jetgen)
- internal/link orchestrator; session.RevokeAllForAccount on merge
- connector ValidateLoginWidget RPC + loginwidget HMAC validator
- edge ops link.email.request/confirm/merge, link.telegram.confirm/merge;
  supersedes the Stage 8 email.bind.* surface (request never reveals 'taken'
  before the code is verified, so a probe cannot enumerate addresses)
- UI Profile link section + irreversible-merge dialog; Telegram web sign-in
- focused regression tests (merge core, guest inversion, active-game refusal,
  finished-shared-game kept), gateway transcode + connector + UI codec/e2e
- docs: PLAN, ARCHITECTURE 3/4/9, FUNCTIONAL(+ru), module READMEs
2026-06-04 11:15:14 +02:00

132 lines
5.3 KiB
Go

// Package connector implements the Telegram gRPC service (pkg/proto/telegram/v1):
// the gateway calls ValidateInitData (Mini App auth) and Notify (out-of-app push);
// the admin surface (Stage 10) will call SendToUser and SendToGameChannel. The
// generic methods address a recipient by the identity external_id, so a future
// platform connector can implement the same service.
package connector
import (
"context"
"fmt"
"strconv"
"go.uber.org/zap"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
telegramv1 "scrabble/pkg/proto/telegram/v1"
"scrabble/platform/telegram/internal/initdata"
"scrabble/platform/telegram/internal/loginwidget"
"scrabble/platform/telegram/internal/render"
)
// Sender delivers Telegram messages to a chat. *bot.Bot implements it.
type Sender interface {
// Notify sends a notification with a Mini App launch button to chatID.
Notify(ctx context.Context, chatID int64, text, buttonText, startParam string) error
// SendText sends a plain text message to chatID.
SendText(ctx context.Context, chatID int64, text string) error
}
// Server implements telegramv1.TelegramServer.
type Server struct {
telegramv1.UnimplementedTelegramServer
validator initdata.Validator
widgetValidator loginwidget.Validator
sender Sender
channelID int64
log *zap.Logger
}
// NewServer builds the gRPC service from the Mini App initData validator, the Login
// Widget validator (Stage 11), a sender (the bot), and the configured game channel
// id (0 disables channel posts).
func NewServer(validator initdata.Validator, widgetValidator loginwidget.Validator, sender Sender, channelID int64, log *zap.Logger) *Server {
if log == nil {
log = zap.NewNop()
}
return &Server{validator: validator, widgetValidator: widgetValidator, sender: sender, channelID: channelID, log: log}
}
// ValidateInitData verifies Mini App launch data and returns the user identity.
func (s *Server) ValidateInitData(ctx context.Context, req *telegramv1.ValidateInitDataRequest) (*telegramv1.ValidateInitDataResponse, error) {
u, err := s.validator.Validate(req.GetInitData())
if err != nil {
return nil, status.Error(codes.InvalidArgument, err.Error())
}
return &telegramv1.ValidateInitDataResponse{
ExternalId: u.ExternalID,
Username: u.Username,
FirstName: u.FirstName,
LanguageCode: u.LanguageCode,
}, nil
}
// ValidateLoginWidget verifies Login Widget authorization data and returns the user
// identity, for attaching a Telegram identity to an existing account (Stage 11).
func (s *Server) ValidateLoginWidget(ctx context.Context, req *telegramv1.ValidateLoginWidgetRequest) (*telegramv1.ValidateLoginWidgetResponse, error) {
u, err := s.widgetValidator.Validate(req.GetData())
if err != nil {
return nil, status.Error(codes.InvalidArgument, err.Error())
}
return &telegramv1.ValidateLoginWidgetResponse{
ExternalId: u.ExternalID,
Username: u.Username,
FirstName: u.FirstName,
}, nil
}
// Notify renders and delivers an out-of-app notification. It reports
// delivered=false (without an error) for a kind that is not pushed out-of-app or a
// delivery the bot could not complete (e.g. the user never started the bot), so the
// gateway treats a fallback miss as best-effort.
func (s *Server) Notify(ctx context.Context, req *telegramv1.NotifyRequest) (*telegramv1.NotifyResponse, error) {
msg, ok := render.Render(req.GetKind(), req.GetPayload(), req.GetLanguage())
if !ok {
return &telegramv1.NotifyResponse{Delivered: false}, nil
}
chat, err := parseChatID(req.GetExternalId())
if err != nil {
return nil, status.Error(codes.InvalidArgument, err.Error())
}
if err := s.sender.Notify(ctx, chat, msg.Text, msg.ButtonText, msg.StartParam); err != nil {
s.log.Warn("notify delivery failed", zap.String("kind", req.GetKind()), zap.Error(err))
return &telegramv1.NotifyResponse{Delivered: false}, nil
}
return &telegramv1.NotifyResponse{Delivered: true}, nil
}
// SendToUser sends an arbitrary admin message to one user.
func (s *Server) SendToUser(ctx context.Context, req *telegramv1.SendToUserRequest) (*telegramv1.SendResponse, error) {
chat, err := parseChatID(req.GetExternalId())
if err != nil {
return nil, status.Error(codes.InvalidArgument, err.Error())
}
if err := s.sender.SendText(ctx, chat, req.GetText()); err != nil {
s.log.Warn("send to user failed", zap.Error(err))
return &telegramv1.SendResponse{Delivered: false}, nil
}
return &telegramv1.SendResponse{Delivered: true}, nil
}
// SendToGameChannel posts an admin message to the configured game channel.
func (s *Server) SendToGameChannel(ctx context.Context, req *telegramv1.SendToGameChannelRequest) (*telegramv1.SendResponse, error) {
if s.channelID == 0 {
return nil, status.Error(codes.FailedPrecondition, "game channel is not configured")
}
if err := s.sender.SendText(ctx, s.channelID, req.GetText()); err != nil {
s.log.Warn("send to channel failed", zap.Error(err))
return &telegramv1.SendResponse{Delivered: false}, nil
}
return &telegramv1.SendResponse{Delivered: true}, nil
}
// parseChatID converts a Telegram identity external_id into a numeric chat id.
func parseChatID(externalID string) (int64, error) {
id, err := strconv.ParseInt(externalID, 10, 64)
if err != nil {
return 0, fmt.Errorf("invalid external_id %q", externalID)
}
return id, nil
}