1d795e0acf
Tests · UI / test (push) Successful in 17s
Second owner-review pass (iPhone simulator): - Chat (and the modal) are sized in dvh so they shrink above the software keyboard, keeping the start of the conversation on screen instead of pushed off the top. - The profile away window returns to a native <input type="time" step="600"> (the iOS wheel with 10-minute steps) instead of separate dropdowns; the timezone stays a native offset <select>. - A finished game reserves the rack's height (min-height) so the footer no longer collapses when the final rack is empty — no layout jump versus an active game. - New-game "play with friends" is made compact: a searchable, bounded-scroll friend list, the game-type / move-time / hints controls as native selects in one row (labels above), and Send invitation pinned at the bottom — it scales to many friends.
119 lines
2.5 KiB
Svelte
119 lines
2.5 KiB
Svelte
<script lang="ts">
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import type { ChatMessage } from '../lib/model';
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import { t } from '../lib/i18n/index.svelte';
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let {
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messages,
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myId,
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busy,
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onsend,
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onnudge,
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}: {
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messages: ChatMessage[];
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myId: string;
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busy: boolean;
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onsend: (text: string) => void;
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onnudge: () => void;
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} = $props();
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let text = $state('');
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function send() {
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const v = text.trim();
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if (!v) return;
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onsend(v);
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text = '';
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}
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</script>
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<div class="chat">
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<div class="list">
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{#if messages.length === 0}
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<p class="empty">{t('chat.empty')}</p>
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{/if}
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{#each messages as m (m.id)}
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{#if m.kind === 'nudge'}
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<div class="note">{t('chat.nudge')}</div>
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{:else}
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<div class="msg" class:mine={m.senderId === myId}>{m.body}</div>
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{/if}
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{/each}
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</div>
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<div class="input">
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<input
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maxlength="60"
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placeholder={t('chat.placeholder')}
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bind:value={text}
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onkeydown={(e) => e.key === 'Enter' && send()}
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/>
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<button class="iconbtn" onclick={send} disabled={busy} aria-label={t('chat.send')}>⬆️</button>
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<button class="iconbtn" onclick={onnudge} disabled={busy} aria-label={t('chat.nudge')}>🛎️</button>
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</div>
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</div>
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<style>
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.chat {
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display: flex;
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flex-direction: column;
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gap: 10px;
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/* dvh so the chat shrinks with an open keyboard, keeping the start of the
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conversation on screen instead of pushed above the fold (vh fallback). */
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height: 56vh;
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height: 56dvh;
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}
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.list {
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flex: 1;
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overflow: auto;
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display: flex;
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flex-direction: column;
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gap: 6px;
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padding: 4px;
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}
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.empty {
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color: var(--text-muted);
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text-align: center;
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margin: auto;
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}
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.msg {
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align-self: flex-start;
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max-width: 80%;
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padding: 7px 11px;
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border-radius: 12px;
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background: var(--surface-2);
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}
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.msg.mine {
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align-self: flex-end;
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background: var(--accent);
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color: var(--accent-text);
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}
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.note {
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align-self: center;
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font-size: 0.82rem;
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color: var(--text-muted);
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font-style: italic;
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}
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.input {
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display: flex;
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gap: 6px;
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}
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.input input {
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flex: 1;
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min-width: 0;
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padding: 10px;
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border: 1px solid var(--border);
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border-radius: var(--radius-sm);
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background: var(--bg);
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color: var(--text);
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}
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.iconbtn {
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flex: 0 0 auto;
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padding: 8px 12px;
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border: 1px solid var(--border);
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background: var(--surface);
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color: var(--text);
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border-radius: var(--radius-sm);
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font-size: 1.25rem;
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line-height: 1;
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}
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</style>
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