Files
scrabble-game/backend/internal/adminconsole/render.go
T
developer 3a640a17a4
Tests · Go / test (push) Successful in 7s
Tests · Integration / integration (push) Successful in 13s
Stage 10: admin console & dictionary ops (complaint review, hot-reload, broadcasts) (#11)
2026-06-04 07:27:49 +00:00

102 lines
3.0 KiB
Go

package adminconsole
import (
"bytes"
"embed"
"fmt"
"html/template"
"io"
"io/fs"
"path"
"strings"
)
//go:embed templates
var templatesFS embed.FS
//go:embed assets
var assetsFS embed.FS
// Renderer holds the parsed admin console templates. It composes one template set
// per content page, each combining the shared layout (the page chrome and the
// "layout" entry template) with that page's "content" block, so rendering a page
// is a single ExecuteTemplate call against "layout".
type Renderer struct {
pages map[string]*template.Template
}
// PageData is the view model passed to every admin console page. Title is the
// document title; ActiveNav marks the highlighted navigation entry; Data carries
// the page-specific payload (one of the *View types in views.go).
type PageData struct {
Title string
ActiveNav string
Data any
}
// NewRenderer parses the embedded layout and every content page under
// templates/pages. It fails when a template cannot be parsed.
func NewRenderer() (*Renderer, error) {
base, err := template.New("layout").ParseFS(templatesFS, "templates/layout.gohtml")
if err != nil {
return nil, fmt.Errorf("parse admin console layout: %w", err)
}
pageFiles, err := fs.Glob(templatesFS, "templates/pages/*.gohtml")
if err != nil {
return nil, fmt.Errorf("enumerate admin console pages: %w", err)
}
if len(pageFiles) == 0 {
return nil, fmt.Errorf("admin console: no page templates found under templates/pages")
}
pages := make(map[string]*template.Template, len(pageFiles))
for _, file := range pageFiles {
name := strings.TrimSuffix(path.Base(file), ".gohtml")
clone, err := base.Clone()
if err != nil {
return nil, fmt.Errorf("clone admin console layout for %q: %w", name, err)
}
if _, err := clone.ParseFS(templatesFS, file); err != nil {
return nil, fmt.Errorf("parse admin console page %q: %w", name, err)
}
pages[name] = clone
}
return &Renderer{pages: pages}, nil
}
// MustNewRenderer is like NewRenderer but panics on error. The templates are
// embedded at build time, so a parse failure is a programmer error.
func MustNewRenderer() *Renderer {
renderer, err := NewRenderer()
if err != nil {
panic(err)
}
return renderer
}
// Render writes the named page, wrapped in the shared layout, to w using data. It
// renders into an intermediate buffer first, so a mid-render failure never emits
// a partial document. It returns an error for an unknown page or a failed render.
func (r *Renderer) Render(w io.Writer, page string, data PageData) error {
tmpl, ok := r.pages[page]
if !ok {
return fmt.Errorf("admin console: unknown page %q", page)
}
var buf bytes.Buffer
if err := tmpl.ExecuteTemplate(&buf, "layout", data); err != nil {
return fmt.Errorf("render admin console page %q: %w", page, err)
}
_, err := buf.WriteTo(w)
return err
}
// Assets returns the embedded static asset tree rooted at the assets directory,
// suitable for serving under /_gm/assets/.
func Assets() (fs.FS, error) {
return fs.Sub(assetsFS, "assets")
}