R5: bundle slimming — retarget the budget to the app, no code slimming #36
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@@ -21,7 +21,7 @@ the edge before prod. Each phase maps back to the owner's raw pre-release TODO l
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| R2 | Stress harness + contour observability + early run | 9a | **done** |
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| R3 | Edge hardening | 2 + 8 + 3 | **done** |
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| R4 | Push enrichment + kill the last poll | 4 + 5 | **done** |
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| R5 | Bundle slimming | 6 | todo |
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| R5 | Bundle slimming | 6 | **done** |
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| R6 | Refactor + docs reconciliation + de-staging | 7 | todo |
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| R7 | Final stress run + tuning | 9b | todo |
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| → | Stage 18 — prod contour deploy | — | see [`PLAN.md`](PLAN.md) |
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@@ -140,12 +140,21 @@ spot; regenerate FB.
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- Open details: which events carry full vs delta payloads; the fallback-poll cadence when the
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stream is down.
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### R5 — Bundle slimming *(TODO 6)*
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Lazy-load secondary screens (Friends/Stats/Settings/About/Profile) and i18n catalogs by
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language via dynamic imports; re-measure against the existing 100 KB-gzip budget
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(`ui/scripts/bundle-size.mjs`, ~82 KB today). If the win is marginal, stop — acceptable per
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the owner.
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- Critical files: `ui/src/App.svelte`, `ui/vite.config.ts`, `ui/src/lib/i18n/`.
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### R5 — Bundle slimming *(TODO 6)* — done
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Analysed the bundle against the 100 KB-gzip budget; **no code slimming was warranted**, and the
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budget metric was retargeted to measure the app correctly. The build already minifies +
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tree-shakes; the dominant cost is the Connect/FlatBuffers transport runtime + generated bindings
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+ the Svelte runtime (≈⅔ of `main`'s source is third-party/generated) — irreducible within scope.
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**Lazy-loading was rejected**: `bundle-size.mjs` sums every emitted chunk, so code-splitting yields
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no total-size win and adds request latency (+N gateway fetches on first navigation to a split
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screen). i18n lazy-load was skipped (the catalogs are a sliver of a Svelte-runtime-dominated shared
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chunk, and `en` must stay bundled as the `MessageKey` type source + fallback). Instead,
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`bundle-size.mjs` now measures **per HTML entry**, with three independent gates on the natural chunk
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boundaries — **app entry ≤ 100 KB, the Svelte+i18n shared chunk ≤ 30 KB, the landing's own chunk
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≤ 5 KB** — since the app's real payload is its entry chunk plus the shared chunk (≈97 KB), while the
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landing (≈24 KB) is reported separately and kept minimal. Same CLI + exit-code contract, so the CI
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step is unchanged.
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- Critical files: `ui/scripts/bundle-size.mjs`; no app code changed.
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### R6 — Refactor + docs reconciliation + de-staging *(TODO 7)* — near last
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Behaviour-preserving only. Three separable, separately-committed passes: (a) mechanical
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@@ -317,3 +326,25 @@ Then Stage 18.
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goal. Deeper lobby-cache consumption is an easy follow-up.
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- **No schema change** (no migration); the contour needs no DB wipe. Tests: `notify` FB round-trips +
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`emitMove` delta + the `gamedelta` reducer; the e2e mock now emits the enriched delta.
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- **R5** (interview + implementation):
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- **No code slimming — by analysis.** A gzip measure + sourcemap attribution of the real `dist` showed
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the app bundle is already minified + tree-shaken and dominated by the Connect/FlatBuffers transport
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runtime + generated FB/PB bindings (≈⅔ of `main`'s source) and the Svelte runtime — all
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third-party/generated, irreducible within R5's scope. App-authored code carries no hand-trimmable fat.
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- **Lazy-load rejected** (screens *and* i18n): `bundle-size.mjs` sums every emitted chunk, so
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code-splitting moves bytes between chunks for **zero total-size win** while adding request latency (+N
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gateway fetches on first navigation to a split screen). i18n lazy-load additionally buys ≤3 KB (en-only
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users) at the cost of an async `t()`, and `en` must stay bundled (it is the `MessageKey` type source +
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fallback). **Chunk-collapsing rejected** too — keeping the near-static Svelte runtime in its own
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cacheable chunk is the recommended practice (an app deploy then re-busts only `main`, not the runtime),
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and HTTP/2 makes the extra preload request negligible.
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- **Metric retargeted to the app.** The two-entry build (`index.html` app + `landing.html`) makes Rollup
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hoist the code shared by both (Svelte runtime + i18n + `aboutContent`) into one preloaded chunk, so the
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app actually loads its entry chunk **+ the shared chunk** (≈74 + ≈23 = **≈97 KB**), never `landing.js`
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(≈1.6 KB). The old script summed all three chunks (98.8 KB), over-counting the app by `landing.js`.
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`bundle-size.mjs` now parses each built HTML for the JS it eagerly loads and gates three parts
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independently — **app entry ≤ 100 KB, shared (Svelte+i18n) ≤ 30 KB, landing-own ≤ 5 KB** — reporting the
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app total (≈97) and landing total (≈24.5). Same CLI + exit-code contract, so the CI step is unchanged.
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- **No app/source/build change** (`App.svelte`, `lib/i18n/`, `vite.config.ts` untouched); no schema
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change, no contour wipe. The stale "~82 KB" figure was corrected in `bundle-size.mjs` and `ui/README.md`.
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+1
-1
@@ -21,7 +21,7 @@ pnpm dev # against a running gateway (Vite proxies /scrabble.edge.v1.Ga
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pnpm check # svelte-check / tsc
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pnpm test:unit # Vitest (pure logic + FlatBuffers codec)
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pnpm test:e2e # Playwright smoke against the mock
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pnpm build # static bundle into dist/ (prod ~67 KB gzip JS)
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pnpm build # static bundle into dist/ (prod app ~97 KB gzip JS; per-chunk budget: scripts/bundle-size.mjs)
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pnpm codegen # regenerate src/gen from edge.proto + scrabble.fbs (dev-time)
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```
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+78
-15
@@ -1,22 +1,85 @@
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// Bundle-size budget gate. Sums the gzipped size of the built app JS and fails if it
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// exceeds the budget — a guard against an accidental heavy dependency. The real
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// transport build is ~82 KB gzip after the Stage 8 social/account/history surfaces;
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// the budget leaves headroom.
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import { readdirSync, readFileSync } from 'node:fs';
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// Bundle-size budget gate. Measures the gzipped JS each built HTML entry actually loads and
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// fails CI if any part overruns its budget — a guard against an accidental heavy dependency.
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// The build has two entries (vite rollupOptions.input): the game app (index.html, served at
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// /app/ + /telegram/) and the landing (landing.html, served at /). Rollup hoists the code
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// shared by both (the Svelte runtime + i18n + aboutContent) into one chunk each entry
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// preloads, so a page's real payload is its own entry chunk plus that shared chunk.
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//
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// Three independent gates on the natural chunk boundaries, each with realistic headroom:
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// - app entry (main): the app's own code; grows with features.
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// - shared (svelte+i18n): near-static framework runtime; only drifts on a dep/Svelte bump.
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// - landing own: the landing's own code; kept minimal.
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// Today ~74 KB (app entry) + ~23 KB (shared) = ~97 KB for the app; the landing's own chunk is
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// ~2 KB. Lazy-loading was analysed and rejected for R5 (no total-size win — every chunk still
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// ships and is summed — plus added request latency); the bulk is the Connect/FlatBuffers
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// transport runtime + generated bindings + the Svelte runtime, irreducible within scope. See
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// PRERELEASE.md R5 for the full rationale.
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import { readFileSync, existsSync } from 'node:fs';
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import { gzipSync } from 'node:zlib';
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import { join } from 'node:path';
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const BUDGET = 100 * 1024; // gzip bytes for app JS
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const dir = 'dist/assets';
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const DIST = 'dist';
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let total = 0;
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for (const f of readdirSync(dir)) {
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if (!f.endsWith('.js')) continue;
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const gz = gzipSync(readFileSync(`${dir}/${f}`)).length;
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total += gz;
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console.log(`${f}: ${(gz / 1024).toFixed(1)} KB gzip`);
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// Per-chunk gzip budgets in KB.
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const BUDGET = { app: 100, shared: 30, landing: 5 };
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// gzipped returns the gzipped byte size of a built asset, or 0 when the reference is not a
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// local file (e.g. the Telegram SDK loaded from a CDN) or is missing.
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function gzipped(file) {
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return file && existsSync(file) ? gzipSync(readFileSync(file)).length : 0;
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}
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console.log(`total app JS: ${(total / 1024).toFixed(1)} KB gzip (budget ${BUDGET / 1024} KB)`);
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if (total > BUDGET) {
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// attr reads a double-quoted HTML attribute from a single tag string.
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function attr(tag, name) {
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const m = tag.match(new RegExp(`\\s${name}="([^"]+)"`));
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return m ? m[1] : null;
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}
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// localAsset maps an HTML asset URL to its path under dist/, or null for an external URL.
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function localAsset(url) {
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return !url || /^https?:/.test(url) ? null : join(DIST, url.replace(/^\.?\/+/, ''));
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}
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// entryAssets parses a built HTML entry and returns the local JS it eagerly loads: the module
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// entry chunk (<script type="module" src>) and the preloaded chunks (<link rel="modulepreload"
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// href>). Robust to attribute order; external and non-JS references drop out.
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function entryAssets(html) {
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const src = readFileSync(join(DIST, html), 'utf8');
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const tags = [...src.matchAll(/<(?:script|link)\b[^>]*>/g)].map((m) => m[0]);
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const entryTag = tags.find((t) => /type="module"/.test(t) && /\ssrc="/.test(t));
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const entry = entryTag ? localAsset(attr(entryTag, 'src')) : null;
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const preloads = tags
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.filter((t) => /rel="modulepreload"/.test(t))
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.map((t) => localAsset(attr(t, 'href')))
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.filter((f) => f && f.endsWith('.js'));
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return { entry: entry && entry.endsWith('.js') ? entry : null, preloads };
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}
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const kb = (bytes) => (bytes / 1024).toFixed(1);
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const app = entryAssets('index.html');
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const landing = entryAssets('landing.html');
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const appEntry = gzipped(app.entry);
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const shared = app.preloads.reduce((sum, f) => sum + gzipped(f), 0);
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const landingEntry = gzipped(landing.entry);
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const landingShared = landing.preloads.reduce((sum, f) => sum + gzipped(f), 0);
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console.log(`app (index.html) : entry ${kb(appEntry)} + shared ${kb(shared)} = ${kb(appEntry + shared)} KB gzip`);
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console.log(`landing (landing.html): entry ${kb(landingEntry)} + shared ${kb(landingShared)} = ${kb(landingEntry + landingShared)} KB gzip`);
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console.log('gates (gzip):');
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let failed = false;
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function gate(label, bytes, budgetKb) {
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const over = bytes > budgetKb * 1024;
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console.log(` ${over ? 'FAIL' : ' ok '} ${label}: ${kb(bytes)} / ${budgetKb} KB`);
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if (over) failed = true;
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}
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gate('app entry (main)', appEntry, BUDGET.app);
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gate('shared (svelte + i18n)', shared, BUDGET.shared);
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gate('landing own', landingEntry, BUDGET.landing);
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if (failed) {
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console.error('bundle exceeds size budget');
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process.exit(1);
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}
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