fix(game): no placement auto-zoom in landscape #158

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developer merged 1 commits from feature/landscape-no-autozoom into development 2026-07-02 15:19:25 +00:00
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Landscape fits the whole board, so the coarse-pointer auto-zoom on tile placement, drag hover-hold and hint only hid the rest of the position. All three sites now gate on portrait; manual double-tap/pinch zoom is unchanged.

New e2e coverage locks both sides (touch-emulated, chromium+webkit): landscape placement stays unzoomed; portrait placement still auto-zooms.

Part 1 of the export feature batch (the PNG/GCG export dialog follows as a separate PR after the sample sign-off).

Landscape fits the whole board, so the coarse-pointer auto-zoom on tile placement, drag hover-hold and hint only hid the rest of the position. All three sites now gate on portrait; manual double-tap/pinch zoom is unchanged. New e2e coverage locks both sides (touch-emulated, chromium+webkit): landscape placement stays unzoomed; portrait placement still auto-zooms. Part 1 of the export feature batch (the PNG/GCG export dialog follows as a separate PR after the sample sign-off).
developer added 1 commit 2026-07-02 13:08:40 +00:00
fix(game): no placement auto-zoom in landscape
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622d3965a7
Landscape fits the whole board, so the coarse-pointer auto-zoom on tile
placement, drag hover-hold and hint only hid the rest of the position.
Gate all three on portrait; manual double-tap/pinch zoom is unchanged.
New e2e lock both sides: landscape placement stays unzoomed, portrait
placement still auto-zooms (touch-emulated, both engines).
owner approved these changes 2026-07-02 15:09:48 +00:00
developer merged commit 422e3ccc2a into development 2026-07-02 15:19:25 +00:00
developer deleted branch feature/landscape-no-autozoom 2026-07-02 15:19:25 +00:00
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Reference: developer/scrabble-game#158