Finalises the Telegram Mini App navigation work after on-device testing (Pixel
10 / Android 17 + iOS, fresh beta clients):
- Remove requestFullscreen entirely. Immersive fullscreen hid Telegram's native
header (and its BackButton) and the Android system swipe-back minimised the
app; the owner prefers the windowed full-size (expand) presentation, so the
app never requests fullscreen on any platform now.
- The app's own back chevron (Header, showBack = !!back) drives back-navigation
on every platform; the native Telegram BackButton is dropped — it does not
render in the windowed Mini App (backVisible=false on iOS and Android), so
relying on it lost back navigation (notably none on iOS).
- Replace the temporary always-on diagnostic overlay with a hidden debug panel
(components/DebugPanel): ten quick taps on the header title open it; it shows a
privacy-safe client diagnostic snapshot (app version, locale, online, userId,
Telegram chrome / viewport / SDK state — no secrets, no IP) and shares it via
the OS share sheet / clipboard; a tap anywhere except Share dismisses it.
- Drop the now-dead telegramRequestFullscreen / telegramBackButton /
isTelegramAndroid helpers and the iOS-fullscreen unit test.
Telegram has no native non-modal notification API (only modal showPopup /
showAlert), so in-app toasts stay ours. Docs: UI_DESIGN.md.
The Telegram native BackButton does not render in the windowed Mini App (the
owner's emulator + a fresh beta TG report backVisible=false on both iOS and
Android), so relying on it lost back navigation — iOS had no back affordance at
all. Show the app's own back chevron whenever there is a back target, on every
platform (Header showBack = !!back), and drop the now-dead native BackButton
effect (App.svelte). The native close control stays — a windowed Mini App
cannot hide it (no Telegram API).
WIP: the temp lobby diagnostic overlay and the requestFullscreen no-op remain
for the owner's emulator test; finalize after confirmation.
WIP for the Android nav investigation (TEMP bits reverted before merge):
- telegramRequestFullscreen: temporarily a no-op (incl. iOS) so the owner can
confirm the Android "fullscreen look" is Telegram's own Mini App presentation,
not our requestFullscreen (isFullscreen is already false on Android).
- Header: show the app's own back chevron in Telegram on Android, where the
native BackButton does not render — a reliable tap-back. [keep]
- Diagnostic overlay moved app-wide (pointer-events:none) and now reports
BackButton state (req/present/visible) + viewport geometry, to see whether the
native BackButton can capture the Android system swipe-back.
Renders Telegram viewport/fullscreen state (isFullscreen, isExpanded, viewport
heights, innerH vs screenH, safe-area insets) in the lobby, inside Telegram
only, to diagnose why the app still opens fullscreen on Android with
requestFullscreen now iOS-only and no persisted state (fresh TG + test account).
REVERT before merge.
Three Android Mini App issues, all in the Telegram chrome:
- Entering a game showed no native back button, and the Android system
swipe-back minimised the app instead of navigating. Root cause: immersive
fullscreen (requestFullscreen). On Android, fullscreen replaces the native
header — and its BackButton, which also captures the system back — with a bare
close/menu pill, so back navigation has no control to land on. Request
fullscreen on iOS only; Android stays windowed, keeping the native header +
BackButton (and the system swipe-back that routes to it). iOS is unchanged.
- Closing the game board always prompted "changes that you made may not be
saved", even on a board just opened and untouched. The close-confirmation was
armed unconditionally on game mount. Remove it entirely: move drafts auto-save
(debounced during play + flushed on destroy), so nothing is lost on close.
Drops the now-unused telegramClosingConfirmation + isMobilePlatform helpers and
their SDK interface fields. Docs: UI_DESIGN.md.