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@@ -0,0 +1,242 @@
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# Agent field notes — scrabble-game
|
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Non-obvious, hard-won project knowledge that is **not** in the main docs (`CLAUDE.md`, `docs/*`,
|
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`deploy/README.md`). Kept in the repo so it travels with a clone to any host. These are working
|
||||
memory, not a spec — **verify any named file / flag / function against the current code before acting
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on it**, and prefer the authoritative docs where they overlap. Add to this file as new gotchas turn up.
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## Codegen & build
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|
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- **jetgen churns everything.** `backend/cmd/jetgen` regenerates go-jet code for *all* tables and may
|
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reorder output. After running it, revert the churn on tables you did not touch and commit only your
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table's change.
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- **flatc is version-pinned** (`pkg/Makefile`, `REQUIRED_FLATC = 23.5.26`, hard-checked). A different
|
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flatc silently churns the generated wire code and can flip wire defaults. Never regenerate FBS with
|
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another flatc version.
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- **gopls lags codegen.** Right after an FBS/jet regen, gopls shows phantom "undefined" errors. Trust
|
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`go build` / `go test`, not the editor squiggles.
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||||
- **go-jet type mapping:** SQL `numeric` → `float64`, `interval` → `string`. Never store money as
|
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`numeric` (float precision loss) — use **bigint minor units + a `Money` type**; store durations as
|
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**int seconds**, not `interval`.
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- **`go mod tidy` chokes on dot-free local module paths** (`scrabble/...`). Hand-edit `go.mod` when a
|
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bump is needed. The solver (`../scrabble-solver`) is consumed via `go.work` replace locally, but a
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prod bump goes through a solver **PR → master + a published tag**, not a local replace.
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- **Run the whole CI suite locally before pushing** — unit + integration (`//go:build integration`,
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Postgres) + the UI job + codegen check. Do not lean on CI to catch what a local run would.
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- **CI runner shares this host's `/tmp` as a different user.** In workflow steps, write artifacts to
|
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`${GITHUB_WORKSPACE}`, never a fixed `/tmp/...` path (cross-user permission failures otherwise).
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- **pnpm corepack pre-flight flakes.** `pnpm exec` / `pnpm check` occasionally abort on a corepack
|
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pre-flight. Dodge it by invoking the tool directly: `node_modules/.bin/<tool>`.
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## Native Android build (Capacitor)
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The native Android app (`ANDROID_PLAN.md`) is a Capacitor 8 wrapper of the `ui` SPA, scaffolded under
|
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`ui/` (a Node project outside `go.work`). Hard-won bring-up facts — verify against current code:
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- **Capacitor 8 needs JDK 21, not 17.** `@capacitor/android` compiles at `VERSION_21`; a JDK 17 Gradle
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run dies with `error: invalid source release: 21`. Install sudo-free via the Homebrew **formula**
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`brew install openjdk@21` (the `temurin@21` **cask** wants sudo for a system `.pkg`, unusable
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non-interactively) + a user symlink into `~/Library/Java/JavaVirtualMachines/` so
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`/usr/libexec/java_home -v 21` finds it. JDK 17 stays fine for `sdkmanager`/`avdmanager`.
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- **Cap 8 SDK pins:** compileSdk/targetSdk **36**, minSdk **24**, Gradle **8.14.3**, AGP **8.13.0**
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(`ui/android/variables.gradle`). Install `platforms;android-36` — Android Studio's newer
|
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`android-36.1` does NOT satisfy compileSdk 36.
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- **SDK is Android Studio's** at `~/Library/Android/sdk` (no `cmdline-tools` by default → `brew install
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--cask android-commandlinetools`, then `sdkmanager`/`avdmanager --sdk_root=$HOME/Library/Android/sdk`).
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Gradle finds it via **`ANDROID_HOME`** (`local.properties` is gitignored, machine-specific).
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- **Build recipe:** `cd ui && pnpm build && node_modules/.bin/cap sync android`; then `cd ui/android &&
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ANDROID_HOME=~/Library/Android/sdk JAVA_HOME=$(/usr/libexec/java_home -v 21) ./gradlew assembleDebug`
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→ `ui/android/app/build/outputs/apk/debug/app-debug.apk`. Prefer the local `ui/node_modules/.bin/cap`
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(dodges the corepack flake).
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- **Emulator smoke:** existing AVDs `Pixel_10` / `Pixel_4_Android_10_API_29` / `Pixel_Android_9`;
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`emulator -avd <name>`, `adb install -r <apk>`, `adb shell monkey -p ru.eruditgame.app -c
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android.intent.category.LAUNCHER 1`, `adb exec-out screencap -p > x.png`. The boot wait needs `sleep`
|
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→ run it as a **background** Bash task (foreground `sleep` is blocked). Browsers/WebView are cached, so a
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full offline vs_ai turn is drivable via `adb shell input tap` (tap through the first-run coachmark tour —
|
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each tap advances one step — then Hint places a suggested word; commit → the robot replies).
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- **Android 15+ edge-to-edge safe-area (WebView-version-dependent, bit me on API 37).** targetSdk 36 forces
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edge-to-edge — the WebView draws behind the status bar (top) and the gesture-nav home indicator (bottom).
|
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On Android **WebView < 140**, `env(safe-area-inset-*)` wrongly reports **0**, so chrome relying on it draws
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under the bars and is untappable: the top nav under the clock, and the game's bottom action bar's **centre**
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button (Hint) under the home-indicator pill (side buttons still work; `navigation_mode`=2 is gesture nav).
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Fix is CSS-only, in TWO parts: (1) Capacitor 8's **SystemBars** plugin (built into `@capacitor/core`,
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`insetsHandling:'css'` default — no dep, no config) injects correct `--safe-area-inset-*`; consume them as
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`--tg-safe-*: var(--safe-area-inset-*, env(safe-area-inset-*, 0px))` (`ui/src/app.css`) — fixes any consumer
|
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that ALREADY applies the token (the bottom bars: `Game.svelte`/`Screen.svelte` `--tg-safe-bottom`).
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(2) But a consumer that never applied the top inset on the native path is NOT fixed by the token alone — the
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**header's** top inset was Telegram-fullscreen-scoped only, so the native header sat under the status bar on
|
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EVERY WebView; it needed its own `.bar { padding-top: calc(var(--safe-area-inset-top, 0px) + 5px) }`
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(`Header.svelte`, native-only via the plugin var; tg-fullscreen still overrides via specificity). **Measure
|
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per element, don't eyeball** — a centred title at y=11 under a 54px bar reads as "fine" in a screenshot but
|
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is overlapping; an emulator WebView auto-updated to ≥140 (Chrome 149) also hides the `env()`=0 half (so the
|
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BOTTOM looks fine there while the user's < 140 device overlaps). **Inspect a live debug WebView** over CDP:
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`adb forward tcp:9222 localabstract:$(adb shell cat /proc/net/unix | grep -o 'webview_devtools_remote_[0-9]*'
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| head -1)`, then Playwright `chromium.connectOverCDP('http://localhost:9222')` → `page.evaluate` (read each
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element's `getBoundingClientRect().top`, and `--safe-area-inset-*` vs `env(...)`).
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- **`sharp` is whitelisted** in `ui/pnpm-workspace.yaml` (`allowBuilds: sharp: true`) — `@capacitor/assets`
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uses it for `pnpm android:assets` (launcher icon/splash); else pnpm 11 raises `ERR_PNPM_IGNORED_BUILDS`.
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- **Bundled offline dicts come from the `scrabble-dictionary` release** (`scrabble-dawg-<DICT_VERSION>.tar.gz`,
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keyed on the `DICT_VERSION` Gitea var — the same source the backend image + CI `curl`), NOT
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`scrabble-solver/dawg` (those are the solver's pinned test fixtures).
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## Wire / schema evolution (client ↔ gateway ↔ backend)
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|
||||
- **FBS is additive-only.** Add **trailing** fields ("added trailing — backward-compatible"). Never
|
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delete or reorder a mid-table field — **deprecate** it (`(deprecated)`); deleting shifts field IDs
|
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and breaks older readers.
|
||||
- **Retiring a domain field must also retire the WIRE field it fed** — by deprecation, not deletion,
|
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and do not just zero it: a dead `0` the client dutifully syncs will clobber the real value.
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- **The gateway transcodes FBS ↔ backend JSON DTOs in lockstep.** A wire change usually means editing
|
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both the FBS schema and the backend DTO.
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- **Seat display name is built in two places** — `game.Service` live events **and** the server REST
|
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DTOs. Change both or they drift.
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- **A per-viewer flag is computed only in the per-viewer REST DTO**; the client seeds it from REST,
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then bumps it from the live event. Don't expect it on the shared broadcast.
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## UI / Svelte 5
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- **Never name a `$state` variable `state`.** `svelte-check` then misreads `$state` as a store
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subscription. Rename (e.g. `view`).
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- **Svelte trims literal edge whitespace** in markup. To keep a separator space, emit an expression:
|
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`{' : '}`.
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- **No global `.btn` / `.ghost` button classes.** Style buttons per-component with scoped CSS + design
|
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tokens (mirror `NewGame`'s `.invite`).
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- **A `$state` proxy fails structured-clone** when persisted to IndexedDB. Snapshot at the call site
|
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with `$state.snapshot(...)` before storing.
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## Platform / WebView quirks (Telegram, VK, iOS, native, old Android)
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- **Telegram `showPopup` eats the user-activation.** Share / clipboard called from inside a
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`showPopup` callback fail (no gesture). Use your own `Modal` for gesture-gated Web APIs.
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- **iOS Telegram `<a download blob:>` navigates away** and strands the SPA. Deliver files by **Web
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Share on mobile**, and only use a `<a download>` Blob path on **desktop**.
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- **Android TG/VK WebViews** lack `navigator.share` and ignore `<a download>`. Deliver a
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client-generated file by **copying it to the clipboard**.
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- **VK Android WebView ignores `target=_blank`.** Open external links through `lib/links.ts`
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(routes to `vk.com/away.php`). Verify on-device.
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- **Per-platform file-delivery last hop differs** (TG / VK / plain browser) — there is a delivery
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matrix; do not re-litigate it without new on-device facts.
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- **Old Android System WebView floor ≈ Chrome 67.** The bundle targets **es2019** (esbuild lowers
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syntax), a conditional `core-js` polyfill loads only on old engines, and `index.html` has a boot
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gate (BigInt / Proxy are the hard block → the unsupported-engine screen). There's also a `vmin`
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glyph fallback for old rendering.
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- **iOS WKWebView overscroll and Telegram swipe-to-close are not reproducible in Playwright.** Verify
|
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those live on the deployed contour, not in the e2e.
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- **Telegram Desktop Mini App shows a persistent bottom-right loader** — that's the long-lived
|
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Subscribe stream, cosmetic, deliberately left as-is.
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## Testing
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- **UI test layers:** vitest (node env, pure logic, **no jsdom**) + Playwright **mock** e2e. The mock
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e2e **bypasses the codec**, so wire/codec bugs need **codec unit tests**, not e2e coverage.
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- **Mock overlay blocks e2e.** The cold-load overlay must be instant under the mock build or it
|
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intercepts Playwright taps.
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- **Mock tile pools lack a blank `'?'`.** The seeded game `G1` hard-codes one; flip `G1`'s variant to
|
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eyeball per-variant tiles.
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- **Durable Playwright MCP servers** (chromium + webkit) exist for UI inspection (there's a
|
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plugin-config gotcha in wiring them).
|
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- **The `playwright test` runner can't *fetch* browsers in this sandbox** — `playwright install` dies
|
||||
with `EBADF` against the Playwright CDN (blocked network), even with the sandbox off. Run the e2e in
|
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**CI** (the `ui` job installs chromium+webkit), or drive a state live through the **Playwright MCP**
|
||||
browser against a local `vite --mode mock` server for visual verification. **But if chromium/webkit are
|
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already cached** in `~/Library/Caches/ms-playwright/`, `playwright test` runs locally fine (only the CDN
|
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fetch is blocked) — the native offline-first e2e was run green locally this way (chromium + webkit),
|
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its dawgs from the sibling `../../scrabble-solver/dawg` via the webServer's `bundle-dicts.mjs` fallback.
|
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- **A native (Capacitor) e2e must inject `window.androidBridge`, NOT `window.Capacitor.getPlatform`.**
|
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`@capacitor/core` (pulled in during boot by `initNativeShell`'s dynamic `@capacitor/app` import)
|
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**replaces** any pre-set `window.Capacitor` with its own shim and derives the platform from
|
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`window.androidBridge` (android) / `window.webkit.messageHandlers` (ios) — so a bare injected
|
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`Capacitor.getPlatform: () => 'android'` is clobbered to `web` and the boot falls to `/login`. Inject
|
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`window.androidBridge = { postMessage(){} }` in an `addInitScript` (see `e2e/native.spec.ts` `simulateNative`);
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`initNativeShell` is written to tolerate the stub bridge (`try/catch` round the `@capacitor/app` addListener).
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- **`docker run -p ...` boot tests fail from the shell** (published ports unreachable in this env).
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Use **testcontainers** for container-backed tests.
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- **Distroless images run as UID 65532 (nonroot).** Bind-mounted TLS keys must be **0644** (not 0600)
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or the service crash-loops on start.
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## Deploy / test contour (operational)
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- **The TEST contour runs on THIS dev host.** Inspect it via `docker` / Prometheus. A host-side
|
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`curl` to caddy **hangs** (NAT hairpin) — don't debug the edge that way.
|
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- **The contour's client IP is the home-router SNAT address**, not the real external IP. Correct in
|
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prod, not a bug — which is why the IP ban / blocklist are **prod-only**.
|
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- **The contour is one shared env, last-deploy-wins.** Keep a multi-PR batch a **linear stack** (one
|
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PR, one deploy) so deploys don't clobber each other.
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- **A schema/wire PR breaks the contour** until a `DROP SCHEMA` + backend restart. Note such a
|
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prerelease step in `PRERELEASE.md`.
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- **A contour DB wipe resets the account but not the client's stored locale**; the reconciler then
|
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syncs the stale locale, masking a fresh TG `language_code` seed. Clear client prefs too when testing
|
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locale.
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- **`DNS=` in `TEST_AWG_CONF` pins the VPN netns to 1.1.1.1** → internal names go NXDOMAIN → the
|
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bot-link silently dies. Diagnose from inside the netns.
|
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- **Swap one contour service to a local image** without deploy secrets via a busybox-in-the-netns
|
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socket-inspect trick (single-service recreate).
|
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- **A rolling deploy did NOT recreate caddy on a config-only change.** Force `--force-recreate` for
|
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caddy; don't trust "deploy green" for an edge-config change.
|
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- **A new gateway edge route MUST be added to the Caddyfile `@gateway` matcher** or it falls through
|
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to the landing catch-all. Add a CI probe for the route.
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- **Prod caddy logs warnings only, no access log.** Trace a request via the backend "http request"
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telemetry log or Tempo, not caddy.
|
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- **Confirm a release is live without SSH** by grepping the served SPA: `__APP_VERSION__` inside
|
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`/assets/main-*.js`.
|
||||
- **"App hangs on load" was a dead HTTP/3 advert:** caddy sent `Alt-Svc: h3` with no UDP/443 open;
|
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clients cache it ~30 days. Fix with `Alt-Svc: clear`.
|
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- **Config-poison deploy loop:** a crash-looping config-mounted service + a missing bind source
|
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produces a root-owned directory that then fails deploys. Break it by removing the root-owned dir.
|
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- **Maintenance-window contract** (planned-deploy 503): a marker header, `/_gm` exempt, the flag spans
|
||||
the whole roll, the SPA overlay reloads on recovery. Don't break these invariants.
|
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- **A new dictionary goes live via a `/_gm/dictionary` upload, NOT a redeploy.** In-flight games keep
|
||||
their pinned version. The **owner** does the upload.
|
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- **Renderer deploy job flakes** on the skia-canvas GitHub binary download when its lockfile changes —
|
||||
re-run, it's not your code.
|
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## Repo workflow
|
||||
|
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- **PR-based, zero issues.** Work is tracked via PRs + `PRERELEASE.md`. "заведи задачу" means *do it*
|
||||
/ add a plan line — not file a tracker issue.
|
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- **`tea` CLI for all Gitea ops** (PRs, secrets, variables, dispatch). `gh` does **not** work here. The
|
||||
agent **cannot self-approve** a PR but **can merge** it after the owner approves. Watch the
|
||||
stale-mergeable trap (re-check mergeability right before merging).
|
||||
- **Watch every push/merge/deploy to green** with `python3 ~/.claude/bin/gitea-ci-watch.py`, launched
|
||||
**bare** under a background task. It polls run-level conclusions; its `ALL GREEN` already covers the
|
||||
gated deploy job. Pass `--no-runs 600` when the runner is busy. A **merge** is the most-forgotten
|
||||
case — watch the post-merge runs too.
|
||||
- **After a merge, switch to the merged-into branch** (`development`/`master`), pull, and prune the
|
||||
local feature branch.
|
||||
- **The contour deploy probe checks the backend `/readyz`**; a PR deploy builds the PR's own code; a
|
||||
wedged contour can be recovered by recreating the host container set.
|
||||
|
||||
## Domain semantics (not obvious from the code)
|
||||
|
||||
- **Account deletion must NOT delete any user messages** — including feedback / support. Interview the
|
||||
owner on every deletion point before wiring it.
|
||||
- **`account.time_zone` is `NOT NULL DEFAULT 'UTC'`, seeded from a detected ±HH:MM offset.** An email
|
||||
account row is created at the **code-request** step, not at confirmation.
|
||||
- **The robot has two distinct time windows:** a **sleep window** (~00:00–07:00, gates its moves and
|
||||
nudges) vs the **player away window** (turn-timeout only). "окно отсутствия" in dialogue = the
|
||||
**sleep** window.
|
||||
|
||||
## Production topology
|
||||
|
||||
- **Two prod hosts.** `main` — full stack + ACME/edge (Selectel); `tg` — Telegram bot only (vdsina).
|
||||
SSH aliases `scrabble-main-ops` / `scrabble-tg-ops`. Deploy is **manual dispatch only**, rolling +
|
||||
health-gated + auto-rollback. Hosts are provisioned by `deploy/ansible/` (inventory + vars there —
|
||||
the source of truth for IPs/roles).
|
||||
- **The agent has targeted root SSH** to the hosts (and may run the prod Ansible). Surface every
|
||||
owner-side step **before** a deploy, not after.
|
||||
|
||||
## Feature-area pointers (state lives in the linked docs/plans, not here)
|
||||
|
||||
- **Monetization** — «Фишка» currency, per-platform wallets, ads. Agreements in
|
||||
`docs/PAYMENTS_DECISIONS_ru.md`; a phased plan (E0–E9). go-jet money rule above applies.
|
||||
- **PITR** — pgBackRest → Selectel S3 (encrypted, 30-day), currently **gated off**; runbook in
|
||||
`deploy/README.md`. Gotcha: run pgBackRest via docker-exec **as the `postgres` user** with
|
||||
`--pg1-user=scrabble`.
|
||||
- **Offline mode** — the robot brain, move generator/validator/scorer and DAWG reader are **JS ports**
|
||||
of the Go engine, bundled client-side and **parity-pinned** by golden tests. Multi-phase; native
|
||||
offline-first bundles the dictionaries (see `ANDROID_PLAN.md`).
|
||||
- **VK ID web login** — raw OAuth 2.1 against `id.vk.com`, a **separate VK "Web" app** from the Mini
|
||||
App, server-side confidential code exchange.
|
||||
- **Email relay** — Selectel SMTP + confirm / link / unlink / deletion codes + alerts.
|
||||
- **Native Android** — see `ANDROID_PLAN.md` (Capacitor bundle model, client-version gate,
|
||||
offline-first, RuStore).
|
||||
@@ -0,0 +1,172 @@
|
||||
# Manual signed-APK build for the standalone Android app (RuStore). Runs ONLY from master, ONLY on
|
||||
# workflow_dispatch with confirm=build — the same deliberate-manual shape as prod-deploy.yaml, never on
|
||||
# a PR. It builds the native-flavoured SPA, bundles the offline dictionaries into the APK assets, and
|
||||
# assembles a release APK, uploaded as a run artifact (RuStore upload stays manual for the MVP).
|
||||
#
|
||||
# Signing degrades gracefully: with the ANDROID_KEYSTORE_* secrets present the APK is signed; without
|
||||
# them build.gradle produces an UNSIGNED release APK (so a dry run still proves the whole pipeline).
|
||||
# The keystore is a publication prerequisite — see deploy/README.md (Android build/release runbook) and
|
||||
# ANDROID_PLAN.md §E. The toolchain is self-provisioned here (JDK 21 + a cached Android SDK), so the
|
||||
# runner host needs nothing pre-installed.
|
||||
name: android-build
|
||||
run-name: "android build ${{ github.sha }}"
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
confirm:
|
||||
description: 'Type "build" to confirm an APK build from master.'
|
||||
required: true
|
||||
default: ""
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
env:
|
||||
NO_COLOR: "1"
|
||||
# The dictionary release, one source of truth (same Gitea variable the backend image + CI use). It
|
||||
# both fetches the DAWGs and labels the bundled files (VITE_DICT_VERSION must equal __DICT_VERSION__).
|
||||
DICT_VERSION: ${{ vars.DICT_VERSION }}
|
||||
VITE_DICT_VERSION: ${{ vars.DICT_VERSION }}
|
||||
# Hide in-app purchases in the RuStore MVP (RuStore, not Google Play — VITE_GP_BUILD stays unset).
|
||||
VITE_PAYMENTS_DISABLED: "1"
|
||||
# The update overlay's store target; empty until publication (the button no-ops, and the version gate
|
||||
# is dormant in the MVP so it never fires). Set the ANDROID_RUSTORE_URL variable when the app is live.
|
||||
VITE_RUSTORE_URL: ${{ vars.ANDROID_RUSTORE_URL }}
|
||||
# Host-executor runner: the Android SDK is pre-installed on the host. Override ANDROID_SDK_DIR if it
|
||||
# lives elsewhere (the default matches deploy/README.md's install path).
|
||||
ANDROID_HOME: ${{ vars.ANDROID_SDK_DIR || '/opt/android-sdk' }}
|
||||
ANDROID_SDK_ROOT: ${{ vars.ANDROID_SDK_DIR || '/opt/android-sdk' }}
|
||||
|
||||
jobs:
|
||||
build:
|
||||
if: ${{ github.ref == 'refs/heads/master' && inputs.confirm == 'build' }}
|
||||
runs-on: ubuntu-latest
|
||||
defaults:
|
||||
run:
|
||||
shell: bash
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
# Host-executor runner: the Android SDK is pre-installed on the host (JDK 21 comes from setup-java
|
||||
# below). Fail fast + legibly if the runner user cannot read/execute it or a needed package is
|
||||
# missing — this doubles as the runner-access check (deploy/README.md).
|
||||
- name: Verify the host Android SDK
|
||||
run: |
|
||||
sm="$ANDROID_HOME/cmdline-tools/latest/bin/sdkmanager"
|
||||
if [ ! -x "$sm" ]; then
|
||||
echo "::error::sdkmanager not found/executable at $sm — set the ANDROID_SDK_DIR variable if the SDK lives elsewhere, or grant the runner user read+exec: sudo chmod -R a+rX \"$ANDROID_HOME\""; exit 1
|
||||
fi
|
||||
for pkg in "platforms/android-36" "build-tools"; do
|
||||
if [ ! -d "$ANDROID_HOME/$pkg" ]; then
|
||||
echo "::error::missing $ANDROID_HOME/$pkg — run: \"$sm\" 'platforms;android-36' 'build-tools;36.0.0'"; exit 1
|
||||
fi
|
||||
done
|
||||
echo "Android SDK OK at $ANDROID_HOME"; "$sm" --version
|
||||
|
||||
- name: Compute version + native build env
|
||||
id: prep
|
||||
env:
|
||||
PUBLIC_BASE_URL: ${{ vars.PROD_PUBLIC_BASE_URL }}
|
||||
run: |
|
||||
# A store release must sit on an exact vMAJOR.MINOR.PATCH tag (G tags before dispatch) so the
|
||||
# versionCode is deterministic and strictly increasing across uploads. Refuse anything else
|
||||
# rather than derive a versionCode from a "-N-gSHA" describe.
|
||||
desc="$(git describe --tags --exact-match 2>/dev/null || true)"
|
||||
case "$desc" in
|
||||
v[0-9]*.[0-9]*.[0-9]*) ;;
|
||||
*) echo "::error::HEAD is not on a clean vX.Y.Z tag (git describe --exact-match = '${desc:-none}'); tag the release first"; exit 1 ;;
|
||||
esac
|
||||
v="${desc#v}"
|
||||
IFS=. read -r MA MI PA <<< "$v"
|
||||
# 10# forces base-10 so a zero-padded part is never read as octal.
|
||||
code=$(( 10#$MA * 1000000 + 10#$MI * 1000 + 10#$PA ))
|
||||
# The native SPA talks to the production origin (reuse the prod public base URL); strip any
|
||||
# trailing slash so the Connect endpoint never doubles it.
|
||||
gateway="${PUBLIC_BASE_URL%/}"
|
||||
{
|
||||
echo "tag=$desc"
|
||||
echo "name=$v"
|
||||
echo "code=$code"
|
||||
echo "gateway=$gateway"
|
||||
} >> "$GITHUB_OUTPUT"
|
||||
echo "release $desc -> versionName $v versionCode $code, gateway $gateway"
|
||||
|
||||
# Same release + fetch as the Go/UI jobs in ci.yaml — the bundled dicts come from this tarball,
|
||||
# NOT the scrabble-solver sibling (ui is a Node project outside go.work).
|
||||
- name: Fetch dictionary DAWGs
|
||||
run: |
|
||||
mkdir -p "${GITHUB_WORKSPACE}/dawg"
|
||||
curl -fsSL -o /tmp/dawg.tar.gz "https://gitea.iliadenisov.ru/developer/scrabble-dictionary/releases/download/${DICT_VERSION}/scrabble-dawg-${DICT_VERSION}.tar.gz"
|
||||
tar xzf /tmp/dawg.tar.gz -C "${GITHUB_WORKSPACE}/dawg"
|
||||
ls -la "${GITHUB_WORKSPACE}/dawg"
|
||||
|
||||
- name: Set up Node
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 22
|
||||
|
||||
- name: Install pnpm
|
||||
run: npm install -g pnpm@11.0.9
|
||||
|
||||
- name: Install deps
|
||||
working-directory: ui
|
||||
run: pnpm install --frozen-lockfile
|
||||
|
||||
- name: Build the SPA (native flavour)
|
||||
working-directory: ui
|
||||
env:
|
||||
VITE_GATEWAY_URL: ${{ steps.prep.outputs.gateway }}
|
||||
VITE_APP_VERSION: ${{ steps.prep.outputs.tag }}
|
||||
run: pnpm run build
|
||||
|
||||
# Copy the release DAWGs into dist/dict/<variant>@<version>.dawg for the offline-first bundled tier
|
||||
# (after the build, before cap sync copies dist/ into the native assets).
|
||||
- name: Bundle the dictionaries
|
||||
working-directory: ui
|
||||
env:
|
||||
DICT_DIR: ${{ github.workspace }}/dawg
|
||||
run: node scripts/bundle-dicts.mjs
|
||||
|
||||
- name: Set up JDK 21
|
||||
uses: actions/setup-java@v4
|
||||
with:
|
||||
distribution: temurin
|
||||
java-version: "21"
|
||||
|
||||
# Local cap binary (dodges the corepack pre-flight flake); syncs dist/ (incl. dict/) + native deps.
|
||||
- name: Sync the native project
|
||||
working-directory: ui
|
||||
run: node_modules/.bin/cap sync android
|
||||
|
||||
- name: Decode the release keystore
|
||||
id: keystore
|
||||
env:
|
||||
ANDROID_KEYSTORE_BASE64: ${{ secrets.ANDROID_KEYSTORE_BASE64 }}
|
||||
run: |
|
||||
if [ -n "$ANDROID_KEYSTORE_BASE64" ]; then
|
||||
printf '%s' "$ANDROID_KEYSTORE_BASE64" | base64 -d > "${GITHUB_WORKSPACE}/release.jks"
|
||||
echo "file=${GITHUB_WORKSPACE}/release.jks" >> "$GITHUB_OUTPUT"
|
||||
echo "keystore decoded -> signed release build"
|
||||
else
|
||||
echo "file=" >> "$GITHUB_OUTPUT"
|
||||
echo "::warning::ANDROID_KEYSTORE_BASE64 is not set — building an UNSIGNED release APK (not installable/publishable)"
|
||||
fi
|
||||
|
||||
- name: Assemble the release APK
|
||||
working-directory: ui/android
|
||||
env:
|
||||
ANDROID_KEYSTORE_FILE: ${{ steps.keystore.outputs.file }}
|
||||
ANDROID_KEYSTORE_PASSWORD: ${{ secrets.ANDROID_KEYSTORE_PASSWORD }}
|
||||
ANDROID_KEY_ALIAS: ${{ secrets.ANDROID_KEY_ALIAS }}
|
||||
ANDROID_KEY_PASSWORD: ${{ secrets.ANDROID_KEY_PASSWORD }}
|
||||
run: ./gradlew assembleRelease -PversionCode=${{ steps.prep.outputs.code }} -PversionName=${{ steps.prep.outputs.name }} --console=plain
|
||||
|
||||
- name: Upload the APK artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: erudit-${{ steps.prep.outputs.name }}-apk
|
||||
path: ui/android/app/build/outputs/apk/release/*.apk
|
||||
if-no-files-found: error
|
||||
@@ -353,6 +353,11 @@ jobs:
|
||||
# for the server-side confidential code exchange — a SEPARATE VK app from the Mini
|
||||
# App above. One VK ID "Web" app serves every contour -> unprefixed secret.
|
||||
GATEWAY_VK_ID_CLIENT_SECRET: ${{ secrets.GATEWAY_VK_ID_CLIENT_SECRET }}
|
||||
# Client-version gate (ARCHITECTURE.md §2): one plain (unprefixed) variable serves every
|
||||
# contour. In the test contour the stamped client version is a commit hash (unparseable ⇒
|
||||
# fail-open), so setting these only enforces on real semver prod builds. Empty ⇒ dormant.
|
||||
GATEWAY_MIN_CLIENT_VERSION: ${{ vars.GATEWAY_MIN_CLIENT_VERSION }}
|
||||
GATEWAY_RECOMMENDED_CLIENT_VERSION: ${{ vars.GATEWAY_RECOMMENDED_CLIENT_VERSION }}
|
||||
# Planted honeytoken bearer: presenting it flags the caller (logs + a ban metric on
|
||||
# test where the IP ban is off; a 24h IP ban on prod). Per-contour secret; empty = trap off.
|
||||
GATEWAY_HONEYTOKEN: ${{ secrets.TEST_GATEWAY_HONEYTOKEN }}
|
||||
|
||||
@@ -112,6 +112,12 @@ jobs:
|
||||
# derived from PUBLIC_BASE_URL in deploy/write-prod-env.sh.
|
||||
VITE_VK_APP_ID: ${{ vars.VITE_VK_APP_ID }}
|
||||
GATEWAY_VK_ID_CLIENT_SECRET: ${{ secrets.GATEWAY_VK_ID_CLIENT_SECRET }}
|
||||
# Client-version gate (ARCHITECTURE.md §2): plain (unprefixed) vars, shared across contours
|
||||
# (empty ⇒ dormant). On prod the stamped client version is a real semver, so the gate enforces
|
||||
# here — set GATEWAY_MIN_CLIENT_VERSION to the release in the same rollout that ships a breaking
|
||||
# wire change; bump GATEWAY_RECOMMENDED_CLIENT_VERSION (≥ min) to nudge upgrades softly.
|
||||
GATEWAY_MIN_CLIENT_VERSION: ${{ vars.GATEWAY_MIN_CLIENT_VERSION }}
|
||||
GATEWAY_RECOMMENDED_CLIENT_VERSION: ${{ vars.GATEWAY_RECOMMENDED_CLIENT_VERSION }}
|
||||
# Planted honeytoken bearer: presenting it earns a 24h IP ban + a high-severity alarm.
|
||||
# Per-contour secret; empty = trap off. Rendered by deploy/write-prod-env.sh.
|
||||
GATEWAY_HONEYTOKEN: ${{ secrets.PROD_GATEWAY_HONEYTOKEN }}
|
||||
|
||||
@@ -156,3 +156,11 @@ The `ui` module is a Node project (pnpm), **not** in `go.work`; it is the `ui` j
|
||||
the single `.gitea/workflows/ci.yaml`. Committed edge codegen under `ui/src/gen/`
|
||||
(regenerate with `pnpm codegen`); pnpm build-script approval lives in
|
||||
`ui/pnpm-workspace.yaml` (`allowBuilds: esbuild: true`).
|
||||
|
||||
## Agent field notes
|
||||
|
||||
Non-obvious, hard-won knowledge the agent has accumulated that is **not** captured in the docs above,
|
||||
kept in the repo so it travels with a clone. Verify any named file/flag against current code before
|
||||
acting on it.
|
||||
|
||||
@.claude/CLAUDE.md
|
||||
|
||||
@@ -115,6 +115,13 @@ TELEGRAM_MINIAPP_URL= # required; deploy derives it as PUBLIC_B
|
||||
TELEGRAM_TEST_ENV=false
|
||||
TELEGRAM_API_BASE_URL=
|
||||
|
||||
# --- Client-version gate (ARCHITECTURE.md §2) -------------------------------
|
||||
# The hard minimum + the soft recommended client build. Empty ⇒ dormant. Plain (unprefixed) Gitea
|
||||
# variables, shared across contours; in the test contour the stamped client version is a commit hash
|
||||
# (unparseable ⇒ fail-open), so these only enforce on real semver prod builds. Recommended must be ≥ min.
|
||||
GATEWAY_MIN_CLIENT_VERSION=
|
||||
GATEWAY_RECOMMENDED_CLIENT_VERSION=
|
||||
|
||||
# --- VK Mini App ------------------------------------------------------------
|
||||
# The VK app's "protected key" (client_secret): the gateway verifies the Mini App
|
||||
# launch-parameter signature in-process under it (a pure offline HMAC, no VK API call).
|
||||
|
||||
@@ -118,6 +118,8 @@ without it Docker's resolver handles `otelcol`, `gateway` and `api.telegram.org`
|
||||
| `GATEWAY_BLOCKLIST_ENABLED` | variable | `false` | Enable the community IP blocklist at the edge (prod-only, same real-client-IP reason as the ban). Requires `GATEWAY_BLOCKLIST_URL`. Opt-in via `PROD_GATEWAY_BLOCKLIST_ENABLED` after verifying the feed. |
|
||||
| `GATEWAY_BLOCKLIST_URL` | variable | _(empty)_ | The curated CIDR feed to fetch (Spamhaus DROP). Required when enabled; refreshed every few hours and dropped fail-open once stale (48h). `PROD_GATEWAY_BLOCKLIST_URL`. |
|
||||
| `GATEWAY_BLOCKLIST_ALLOW` | variable | _(empty)_ | Comma-separated never-block set (CIDRs / bare IPs — own infra, monitoring) the feed can never block. `PROD_GATEWAY_BLOCKLIST_ALLOW`. |
|
||||
| `GATEWAY_MIN_CLIENT_VERSION` | variable | _(empty)_ | **Hard** tier of the client-version gate (ARCHITECTURE.md §2). Minimum client build the gateway will serve. Empty ⇒ **dormant** (every build served, the web default). Set it to the release `vMAJOR.MINOR.PATCH` in the **same** rollout that ships an incompatible wire change, so an older bundled APK is turned away with an *update required* signal instead of failing blind — the client then degrades to an offline "Update / Play offline" notice, not a hard lockout. Validated at load; a non-empty unparseable value fails startup. |
|
||||
| `GATEWAY_RECOMMENDED_CLIENT_VERSION` | variable | _(empty)_ | **Soft** tier of the client-version gate (ARCHITECTURE.md §2). A build at or above `GATEWAY_MIN_CLIENT_VERSION` but **below** this is served normally, but every gated `Execute` response carries an additive `X-Update-Recommended: 1` header ⇒ the client shows a dismissable *update available* nudge (play continues). Empty ⇒ off. Validated at load: unparseable, or **below** `GATEWAY_MIN_CLIENT_VERSION`, fails startup. Bump it (ahead of `MIN`) to nudge upgrades before a hard cut-over. |
|
||||
| `VITE_GATEWAY_URL` | variable | _(empty)_ | UI build-arg: gateway origin; empty = same-origin (the usual single-origin deploy). |
|
||||
| `SMTP_RELAY_HOST` | variable (shared) | _(empty)_ | Selectel SMTP relay host for confirm-code email. Empty leaves the backend on the log mailer (email disabled) — the contour still boots. One relay for every contour (limit 100 msgs / 5 min). |
|
||||
| `SMTP_RELAY_PORT` | variable (shared) | `465` | Relay port. No client certificate is needed (the server cert is validated against the system roots). |
|
||||
@@ -236,6 +238,32 @@ redeploy the matching old tag. This dump is a belt-and-braces net for a bad migr
|
||||
**point-in-time recovery** (below) is the primary recovery path once armed, and the only one
|
||||
that survives losing the host.
|
||||
|
||||
## Android app build & release (RuStore)
|
||||
|
||||
The standalone Android app is built by a **manual** workflow, never automatically, and is separate from the
|
||||
web/prod rollout — a signed APK uploaded to RuStore by hand. Full plan: [`../ANDROID_PLAN.md`](../ANDROID_PLAN.md).
|
||||
|
||||
- **Trigger:** `Actions → android-build → Run workflow` from **`master`**, input `confirm=build` (mirrors
|
||||
`prod-deploy`). **Tag the release first** (`git tag vX.Y.Z` on `master`) — the workflow refuses anything
|
||||
but a clean `vMAJOR.MINOR.PATCH` and derives `versionCode = MA*1_000_000 + MI*1_000 + PA`,
|
||||
`versionName = MA.MI.PA`. Watch it green with `python3 ~/.claude/bin/gitea-ci-watch.py`.
|
||||
- **Output:** a `release APK` run artifact — **signed** when the signing secrets are present, an
|
||||
**unsigned** release APK otherwise (a dry run still proves the pipeline).
|
||||
- **Runner (host-executor):** JDK 21 comes from `setup-java`; the **Android SDK is host-provisioned** —
|
||||
install it once (`sdkmanager 'platform-tools' 'platforms;android-36' 'build-tools;36.0.0'`) and grant the
|
||||
`runner` user read+exec (`sudo chmod -R a+rX /opt/android-sdk`). Override the path with the
|
||||
`ANDROID_SDK_DIR` variable. The workflow's `Verify the host Android SDK` step fails fast with the fix if
|
||||
the SDK is missing or unreadable.
|
||||
- **Release keystore** (create once, **back up off-host** — losing it means the app can never be updated):
|
||||
`keytool -genkeypair -v -keystore erudit-release.jks -alias erudit -keyalg RSA -keysize 4096 -validity 10000`,
|
||||
then set the Gitea **secrets** `ANDROID_KEYSTORE_BASE64` (`base64 -w0 erudit-release.jks`),
|
||||
`ANDROID_KEYSTORE_PASSWORD`, `ANDROID_KEY_ALIAS`, `ANDROID_KEY_PASSWORD`. Set the `ANDROID_RUSTORE_URL`
|
||||
variable to the store listing once published (empty until then — the in-app update button no-ops).
|
||||
- **Wire-break discipline:** the prod deploy that ships an incompatible wire change **also** bumps
|
||||
`GATEWAY_MIN_CLIENT_VERSION` to that release (see Optional variables), so an old installed APK is turned
|
||||
away cleanly instead of failing blind.
|
||||
- **Upload:** download the artifact and upload it to RuStore by hand (no automated RuStore-API upload in the MVP).
|
||||
|
||||
## Point-in-time recovery (PITR)
|
||||
|
||||
The main host archives Postgres continuously with **pgBackRest** to **Selectel S3**
|
||||
|
||||
@@ -222,6 +222,12 @@ services:
|
||||
GATEWAY_HTTP_ADDR: ":8081"
|
||||
GATEWAY_BACKEND_HTTP_URL: http://backend:8080
|
||||
GATEWAY_BACKEND_GRPC_ADDR: backend:9090
|
||||
# Client-version gate (ARCHITECTURE.md §2): the hard minimum + the soft recommended client build.
|
||||
# Empty ⇒ dormant. Plain (unprefixed) — the same value serves every contour; in the test contour
|
||||
# the stamped client version is a commit hash (unparseable ⇒ fail-open), so the gate only bites
|
||||
# real semver builds in prod. Validated at gateway start (recommended must be ≥ min).
|
||||
GATEWAY_MIN_CLIENT_VERSION: ${GATEWAY_MIN_CLIENT_VERSION:-}
|
||||
GATEWAY_RECOMMENDED_CLIENT_VERSION: ${GATEWAY_RECOMMENDED_CLIENT_VERSION:-}
|
||||
# Telegram auth validates against the home validator (plaintext, internal).
|
||||
GATEWAY_VALIDATOR_ADDR: validator:9091
|
||||
# VK Mini App auth verifies the launch-parameter signature in-process under the VK
|
||||
|
||||
@@ -49,6 +49,8 @@ export CADDY_SITE_ADDRESS='$CADDY_SITE_ADDRESS'
|
||||
export LOG_LEVEL='${LOG_LEVEL:-info}'
|
||||
export DICT_VERSION='$DICT_VERSION'
|
||||
export APP_VERSION='$APP_VERSION'
|
||||
export GATEWAY_MIN_CLIENT_VERSION='$GATEWAY_MIN_CLIENT_VERSION'
|
||||
export GATEWAY_RECOMMENDED_CLIENT_VERSION='$GATEWAY_RECOMMENDED_CLIENT_VERSION'
|
||||
export TELEGRAM_BOT_TOKEN='$TELEGRAM_BOT_TOKEN'
|
||||
export TELEGRAM_MINIAPP_URL='$TELEGRAM_MINIAPP_URL'
|
||||
export GATEWAY_VK_APP_SECRET='$GATEWAY_VK_APP_SECRET'
|
||||
|
||||
@@ -100,15 +100,24 @@ dropped). Horizontal scaling is explicit future work.
|
||||
auth operations are unauthenticated and return the minted token. A unary
|
||||
operation's domain outcome rides back in `ExecuteResponse.result_code` (HTTP
|
||||
200); only edge failures (rate limit, missing session, unknown type, internal)
|
||||
surface as Connect error codes. The client treats a connectivity edge failure as
|
||||
**state, not a per-call toast**: a transport `unavailable` or a `rate_limited` flips a global
|
||||
`online` signal that drives a header **"Connecting…"** spinner and softly disables proactive
|
||||
actions, and the transport **auto-retries with capped exponential backoff** — every op on a
|
||||
rate-limit (the gateway rejected it before processing, so it is safe), but only **read-only**
|
||||
ops on `unavailable` (a mutation is never blindly re-sent, to avoid double-applying one whose
|
||||
response was lost — its button is disabled while offline and the player re-issues it on
|
||||
reconnect). A reachability watcher (a lightweight `profile.get` probe) clears the signal when no
|
||||
other traffic is in flight; the live `Subscribe` stream's drop/recovery feeds the same signal.
|
||||
surface as Connect error codes. The client treats connectivity as **state, not a per-call toast**,
|
||||
via a single **net-state machine** — a pure reducer (`ui/src/lib/netstate.ts`) behind a reactive
|
||||
store (`netstate.svelte.ts`); `connection`/`offline` are thin derived shims over it. It has four
|
||||
states: `online`; `connecting` (a call or probe is failing but still inside the anti-flap window —
|
||||
the header **"Connecting…"** spinner, chrome stays online); `offlineNoNetwork` (sustained loss — blue
|
||||
chrome, a local-only lobby, the transport **kill switch**); and `offlineVersionLocked` (the gateway is
|
||||
reachable but the build is below the hard minimum — the *update* notice, the client-version gate below). **Offline is
|
||||
implicit** — detected from failed calls, a reachability probe and the OS hint (`navigator` /
|
||||
`@capacitor/network`), **never a user toggle** — with **hysteresis** so a brief blip lives entirely in
|
||||
`connecting` (K consecutive probe failures *or* a debounce window trips `offlineNoNetwork`; the first
|
||||
probe/call success heals back, with a toast). The transport **auto-retries with capped exponential
|
||||
backoff** — every op on a rate-limit (the gateway rejected it before processing, so it is safe), but
|
||||
only **read-only** ops on `unavailable` (a mutation is never blindly re-sent, to avoid double-applying
|
||||
one whose response was lost — its button is disabled while offline and re-issued on reconnect). A
|
||||
reachability watcher (a lightweight `profile.get` probe; a session-less native guest reconciles a
|
||||
server guest instead — that reconcile IS the probe) drives recovery, and the live `Subscribe` stream's
|
||||
drop/recovery feeds the same machine. **Telegram/VK are exempt** — always online, never fed an offline
|
||||
signal, so those channels never enter an offline state or show a local lobby.
|
||||
**Edge hardening:** every request body on the public listener is capped at
|
||||
`GATEWAY_MAX_BODY_BYTES` (default 1 MiB — far above any legitimate payload), both at the HTTP
|
||||
layer (`http.MaxBytesReader`) and as the Connect per-message read limit, so an oversized
|
||||
@@ -140,6 +149,40 @@ dropped). Horizontal scaling is explicit future work.
|
||||
(your-turn, opponent-moved, chat, nudge). The gateway bridges them to the
|
||||
client's in-app stream while the app is open. Out-of-app delivery uses
|
||||
platform-native push via the platform side-service.
|
||||
- **Client-version gate — two tiers** (native long-tail protection): a bundled native install (§13) can be
|
||||
arbitrarily old, so the client stamps its build into an **`X-Client-Version`** request header (the app
|
||||
version from `pkg/version` / `__APP_VERSION__`), read by the gateway **before it decodes the FlatBuffers
|
||||
payload**. The version rides the **outermost stable layer** — an HTTP header, never the FBS payload —
|
||||
because protobuf envelopes and headers are version-tolerant by design while the FBS payload is the layer
|
||||
that breaks. Enforcement is **per-call, not a Hello RPC** (`Execute`/`Subscribe` check it at the top,
|
||||
before registry lookup / auth / decode), so the first online call is already gated. Both tiers **fail
|
||||
open** (an absent or unparseable header passes) and are **dormant** until deliberately configured (both
|
||||
vars empty ⇒ off, web behaviour unchanged).
|
||||
- **Hard (critical) — `GATEWAY_MIN_CLIENT_VERSION`**: `version < min` ⇒ the domain envelope
|
||||
`result_code = "update_required"` (HTTP 200) on `Execute` and `CodeFailedPrecondition` on `Subscribe`;
|
||||
the client makes **zero** successful requests. Its reaction is **graceful, not terminal**: it enters
|
||||
`offlineVersionLocked` (offline mode) and shows a **dismissable notice** — **"Update"** (native → the
|
||||
store listing `VITE_RUSTORE_URL`, web → reload) or **"Play offline"** (dismiss → keep playing local
|
||||
vs_ai / hotseat). The lock is sticky until an actual update on the next launch.
|
||||
- **Soft (recommended) — `GATEWAY_RECOMMENDED_CLIENT_VERSION`**: `min ≤ version < recommended` ⇒ the
|
||||
gateway sets an **additive** `X-Update-Recommended: 1` **response header** on the served `Execute`
|
||||
response (the call still succeeds); a transport interceptor turns it into a **dismissable "update
|
||||
available" nudge** in the lobby — play continues, nothing blocks. `recommended` must be **≥ `min`**
|
||||
(validated at config load); empty ⇒ the soft tier is off.
|
||||
- **Frozen wire contract** (so any build, however old, can always recognise "update required"): three
|
||||
things are permanent — (1) the protobuf envelope field numbers in `edge.proto` are never renumbered or
|
||||
reused; (2) the `update_required` sentinel — the `result_code` string **and** the `FailedPrecondition`
|
||||
code — never changes; (3) the FBS schema stays **additive** (append trailing fields; `(deprecated)`, never
|
||||
delete — deleting shifts field IDs and breaks older readers). A breaking wire change happens only *inside*
|
||||
the FBS payload, which is exactly what the gate guards. **Deploy discipline:** the production rollout that
|
||||
ships an incompatible wire change **also** bumps `GATEWAY_MIN_CLIENT_VERSION` to that release, in the same
|
||||
rollout (see [`../deploy/README.md`](../deploy/README.md)).
|
||||
- **Gate × offline** (UX rule): offline is the net-state machine's `offlineNoNetwork` / `offlineVersionLocked`
|
||||
(implicit — no toggle) and its kill switch refuses calls, so the hard gate never fires *while already
|
||||
offline* — an old install always plays local vs_ai / hotseat. A hard `update_required` on a
|
||||
**user-initiated online call** degrades to `offlineVersionLocked` + the dismissable notice (above); the
|
||||
silent background guest reconciliation (§3) **swallows** an `update_required` and stays a local guest
|
||||
rather than interrupting local play.
|
||||
|
||||
## 3. Authentication & sessions
|
||||
|
||||
@@ -224,6 +267,19 @@ arrive from a platform rather than completing a mandatory registration).
|
||||
`BACKEND_GUEST_REAP_INTERVAL` sweep, so transient guest rows do not accumulate.
|
||||
Platform and email users are auto-provisioned **durable** accounts with an
|
||||
identity.
|
||||
- **Local guest vs. server guest** (native offline-first, §13). The **native** app splits the local-play
|
||||
identity from the server account. A **local guest** is device-local with **no DB row**: a device-generated
|
||||
id + the localized default name (*Guest* / *Гость*) persisted on the device, existing from the very first
|
||||
launch with no network. It fills the human seat in a local vs_ai game and is the "you" for device-local
|
||||
games; a purely-offline user never consumes a server row. The **server guest** is the durable `is_guest`
|
||||
row above — minted **lazily** via `auth.guest` the first time the app reaches the network, its session
|
||||
cached and reused (exactly one per device, guarded by the cached session so it never double-mints). It
|
||||
unlocks online features (matchmaking, friends). **Reconciliation:** on gaining network with no server
|
||||
session the native app silently `auth.guest`s in the background and adopts it — best-effort, swallowing an
|
||||
`update_required` to stay a local guest rather than interrupting play (the gate × offline rule, §2).
|
||||
**Local games stay device-only** (both local vs_ai and hotseat persist only on the device); an identity
|
||||
transition never migrates them. Web/PWA/Telegram/VK are unchanged — they have no local guest and keep the
|
||||
prior online-session rule.
|
||||
|
||||
> **Decision (2026-06-20) — single bot, preference-based variant gating.** The former
|
||||
> two-bot model (one bot per service language, with `accounts.service_language`, a
|
||||
@@ -1332,13 +1388,16 @@ route (its `directoryIndex` is `index.html`) would otherwise shadow it and serve
|
||||
cache-first — the old build's version until a second load. The landing page and the conditional
|
||||
polyfill bundle are excluded, and the Connect stream and runtime API POSTs are never precached nor
|
||||
intercepted, so the live app is never served stale. This satisfies Chromium's installability requirement (a registered SW, needed
|
||||
for install on Android) and powers the opt-in **offline mode** (in progress): a deliberate, device-scoped Settings
|
||||
toggle — distinct from the transient gateway-reachability signal — that tints the header blue with
|
||||
an *Offline* chip and confines play to on-device `vs_ai` games. The **offline lobby lists only those
|
||||
device-local games** (reconstructed by replaying the IndexedDB move journal) and its New-vs-AI entry
|
||||
creates one through the in-browser engine — the same game screen then drives it, the robot replying
|
||||
locally; online-only affordances (the Stats tab, the random-opponent option) are disabled
|
||||
or hidden, and New Game's *with friends* becomes the entry to **local pass-and-play (hotseat)**.
|
||||
for install on Android) and powers **offline play**. Offline is **implicit** — the net-state machine
|
||||
(§2) detects lost connectivity and tints the header blue with an *Offline* chip; there is **no toggle**
|
||||
(the old deliberate Settings switch and its cold-start dialog are gone). The **unified lobby** merges the
|
||||
device-local games (active — reconstructed by replaying the IndexedDB move journal) with the last-cached
|
||||
**server games shown greyed** (un-openable, a tap toasts *offline*); the Stats tab is disabled and
|
||||
invitations are hidden while offline. New Game's *with friends* carries an **online/offline segmented
|
||||
control** — online = a friend invite, offline = **local pass-and-play (hotseat)** — with the online
|
||||
segment disabled and offline forced when there is no network; a `vs_ai` or hotseat create is guarded when
|
||||
the chosen variant's dictionary is not available offline. A device-local `vs_ai` game is created through
|
||||
the in-browser engine and driven by the same game screen, the robot replying locally.
|
||||
A hotseat game is a device-local **2-4 human** game built through the same engine (`hotseat` +
|
||||
per-seat/host PIN locks on the record; the seats carry names but no accounts). A **mandatory host
|
||||
(referee) PIN** gates the roster at creation and, in-game, the referee overrides — **skip** the
|
||||
@@ -1366,27 +1425,17 @@ eligible installed PWA (standalone web + confirmed email) **background-preloads*
|
||||
— on lobby entry and on a variant-preference change — through the same three-tier loader, retried
|
||||
with backoff and honouring the session miss-breaker; the move generator, the loader and the preload
|
||||
orchestration stay in lazy chunks. A first-lobby preload failure shows a *poor-connection* notice in
|
||||
the ad-banner slot. Flipping the Settings toggle **to** offline runs that same cache-first fetch
|
||||
bounded by a ~5 s UI wait (`raceOfflineReady` + the lazy `dict/offlineready`): it enters offline only
|
||||
once every enabled variant is ready, otherwise it stays online with a *needs internet* note while the
|
||||
fetch finishes in the background (the next flip is then instant). A **cold launch already in offline
|
||||
mode** boots from the persisted session and
|
||||
profile (the profile is saved on every online adopt/refresh) — `bootstrap` skips the session
|
||||
adoption and profile fetch that would otherwise hang with no network, and lands straight in the
|
||||
offline lobby; without a cached profile (an install that was never online) it drops the sticky flag
|
||||
and boots online instead. Beyond the sticky toggle the app **auto-detects connectivity**: the
|
||||
reactive flag carries an *auto* bit, so a self-entered offline (no network) is transient
|
||||
(session-only, never persisted) and self-heals to online when the network returns, while a deliberate
|
||||
one (the toggle, or the cold-start dialog's *Switch*) persists. At cold start `navigator.onLine ===
|
||||
false` enters offline for the session; otherwise a single bounded reachability probe (a `profile.get`,
|
||||
~3 s) decides — success boots online, a timeout on an eligible install raises a *No connection* dialog
|
||||
(*Switch* = sticky offline, *Wait for network* = boot online with the reachability watcher retrying).
|
||||
Mid-session the `window` `online`/`offline` events drive it — `offline` auto-enters, `online`
|
||||
re-verifies reachability before returning — backed by a `navigator.onLine` poll because those events
|
||||
are unreliable on some platforms (notably iOS PWAs). Offline is a real **transport kill switch**
|
||||
(every gateway call is refused, so no traffic leaks); the reachability probe is the one call exempt
|
||||
from it (it is the return-to-online mechanism), and the transient reachability watcher is suppressed
|
||||
while offline. The gateway registers the `.webmanifest` MIME type
|
||||
the ad-banner slot. A **cold launch with no network** boots offline-first from the persisted session +
|
||||
profile (saved on every online adopt/refresh) — `bootstrap` skips the session adoption and profile fetch
|
||||
that would otherwise hang, and lands straight in the offline lobby; a native launch with no server
|
||||
session enters as a device-local guest (§3), and any stale pre-redesign offline-preference key is cleared
|
||||
on boot. Connectivity is **detected, not chosen** (the net-state machine, §2): a cold `navigator.onLine
|
||||
=== false` or a failed cold reachability probe (a bounded `profile.get`) enters offline, and mid-session
|
||||
the `navigator` / `@capacitor/network` `online`/`offline` events plus the probe watcher drive it — with
|
||||
**hysteresis** so a brief blip lives in `connecting` and never flips the chrome, and **self-heal** (a
|
||||
back-online toast) when the network returns. Offline is a real **transport kill switch** (every gateway
|
||||
call is refused, so no traffic leaks); the reachability probe is the one call exempt from it (it is the
|
||||
return-to-online mechanism). The gateway registers the `.webmanifest` MIME type
|
||||
in-process (the distroless image has no `/etc/mime.types`). Hash-named `/assets/*` are served
|
||||
`immutable` (a relaunch is a cache hit, not a re-download); the HTML shells are
|
||||
`no-cache` so a new deploy is picked up — both containers apply the same caching. An
|
||||
@@ -1468,6 +1517,24 @@ Two contours, two secret/variable prefixes (`TEST_` / `PROD_`):
|
||||
client IPs). The `vpn`+`bot` pair is gated to a `telegram-local` compose profile the test
|
||||
contour activates; the prod main host omits it.
|
||||
|
||||
**Native Android build (Capacitor).** The SPA is also packaged as a standalone **Android app** (Capacitor 8,
|
||||
appId `ru.eruditgame.app`, "Эрудит"; minSdk 24, compile/targetSdk 36, JDK 21), first for **RuStore**. It is
|
||||
a **bundle** model — the WebView loads the packaged `dist/` from app assets (**no `server.url`**), so there
|
||||
is no OTA: updates ship through the store, and the **client-version gate** (§2) turns away a build too old to
|
||||
speak the current wire contract. Because the packaged origin is `file://`, the native build talks to an
|
||||
**absolute** gateway origin (`VITE_GATEWAY_URL` = the production origin; `lib/origin.ts` centralises how absolute URLs are built), and the service worker is skipped (the bundle is
|
||||
the cache). It is **offline-first**:
|
||||
`ui/scripts/bundle-dicts.mjs` copies the versioned `scrabble-dictionary` release DAWGs into
|
||||
`dist/dict/<variant>@<version>.dawg` (keyed on `VITE_DICT_VERSION`), so a cold first launch with no network
|
||||
enters as a **local guest** (§3) and plays local vs_ai / hotseat from the bundled dictionaries. Purchases are
|
||||
hidden in the MVP (`VITE_PAYMENTS_DISABLED`). The APK is built by a **manual** `workflow_dispatch` workflow
|
||||
(`.gitea/workflows/android-build.yaml`, from `master`, `confirm=build`) that builds the native SPA, bundles
|
||||
the dicts, and assembles a **release APK** artifact — signed when the `ANDROID_KEYSTORE_*` secrets are
|
||||
present, unsigned otherwise. `versionCode`/`versionName` are deterministic from the release tag `vMA.MI.PA`
|
||||
(`versionCode = MA*1_000_000 + MI*1_000 + PA`, `versionName = "MA.MI.PA"`). The runner is a host-executor
|
||||
with a host-provisioned Android SDK; RuStore upload is manual. Full plan + runbook:
|
||||
[`../ANDROID_PLAN.md`](../ANDROID_PLAN.md), [`../deploy/README.md`](../deploy/README.md).
|
||||
|
||||
## 14. CI & branches
|
||||
|
||||
- **Two long-lived branches**: **`development`** is the integration
|
||||
|
||||
@@ -277,22 +277,25 @@ add-friend are off. AI games are **practice** — they never count toward a play
|
||||
statistics.
|
||||
|
||||
### Offline mode
|
||||
An installed web PWA signed in with a confirmed email can switch to a deliberate **offline mode**
|
||||
(Settings → Play mode). Offline, the app never touches the network: the header turns blue with an
|
||||
*Offline* chip, the lobby lists only the games stored on the device, and online-only surfaces are
|
||||
disabled or hidden (the Stats tab; the *random opponent* option in New Game).
|
||||
A New Game against the robot creates a device-local **vs_ai** game — it
|
||||
plays entirely in the browser with no backend. Local games are kept on the device, visible only in
|
||||
offline mode, and never sync to the account. So a game can be created and played with no connection,
|
||||
the app quietly preloads the dictionaries for the player's enabled variants while still online, and
|
||||
(once installed) launches from a precached shell even with no network. Switching **to** offline first
|
||||
checks that the enabled variants' dictionaries are on the device — if any are missing it fetches them
|
||||
and waits briefly, and if they cannot be readied it stays online with a short *needs internet* note
|
||||
(the download keeps running in the background, so a later switch is instant). The mode is
|
||||
device-scoped and sticky across launches.
|
||||
The app plays **offline automatically** — there is **no on/off switch**. When it cannot reach the
|
||||
server the header turns blue with an *Offline* chip and play is confined to games on the device; a
|
||||
momentary blip is ridden out as a quiet *"Connecting…"* (it never drops you offline), and when the
|
||||
connection returns the app goes back online on its own with a brief *back online* toast. Offline, the
|
||||
app never touches the network.
|
||||
|
||||
Offline, New Game's **with friends** starts a **local pass-and-play** game for 2-4 people sharing one
|
||||
device. You first set a **host (leader) password** — a 4-digit PIN entered on a lock-screen-style
|
||||
The **lobby stays unified**: your device-local games are active, while your server games are still
|
||||
listed but **greyed out** — visible but un-openable until you are back online (a tap explains why).
|
||||
Online-only surfaces (the Stats tab) are disabled and invitations are hidden while offline. A New Game
|
||||
against the robot creates a device-local **vs_ai** game that plays entirely on the device with no
|
||||
backend; local games are kept on the device and never sync to the account, so a game can be created and
|
||||
played with no connection. The app quietly preloads the dictionaries for the player's enabled variants
|
||||
while still online, and (once installed, or on the native app) launches from bundled/precached data even
|
||||
with no network; if a variant's dictionary is not available offline, creating that game is disabled with
|
||||
a short note.
|
||||
|
||||
New Game's **with friends** offers a choice — **invite a friend** to play online, or a **local
|
||||
pass-and-play** game for 2-4 people sharing one device; with no network only pass-and-play is available.
|
||||
In pass-and-play you first set a **host (leader) password** — a 4-digit PIN entered on a lock-screen-style
|
||||
keypad; until it is set the player rows stay locked. The app then asks whether you are playing too —
|
||||
if so you take the first seat with your profile name. You name each player (2 to 4; add or remove
|
||||
rows, where a removal asks for the leader password) and may give any seat its **own optional PIN**.
|
||||
@@ -305,14 +308,31 @@ pass-and-play game. A game that finishes normally is saved to the offline lobby
|
||||
deleting any pass-and-play game — running or finished — from the lobby asks for the leader password,
|
||||
so no one can wipe a game the moment they have moved.
|
||||
|
||||
The app also **enters offline mode on its own** when it cannot reach the network. On a cold launch
|
||||
with no connection it switches to offline for that session; when the device is online but the gateway
|
||||
stays silent for a few seconds it asks first — *No connection. Switch to offline mode?*, with
|
||||
**Switch** (go offline) or **Wait for network** (keep retrying online). While the app is open, losing
|
||||
the network — airplane mode — switches to offline automatically, and restoring it returns online by
|
||||
itself. A self-entered offline is temporary: it reverts to online the moment the network is back, and
|
||||
the next launch re-checks. A **deliberate** offline — the Settings toggle, or **Switch** in that
|
||||
dialog — is the player's choice: it is kept, and never undone automatically.
|
||||
Going offline and coming back are both **automatic**. On a cold launch with no connection the app
|
||||
starts straight in the offline lobby; while it is open, losing the network — airplane mode — turns it
|
||||
offline on its own, and restoring the network returns it online by itself. There is no dialog and no
|
||||
switch to remember: a brief drop is ridden out quietly and only a sustained loss turns the chrome
|
||||
offline, so you are never interrupted for a hiccup.
|
||||
|
||||
### Staying up to date
|
||||
When a new client version is required, the app does not lock you out. On the **native** app a
|
||||
too-old build shows a notice with **Update** (opens the store) and **Play offline** (dismiss and keep
|
||||
playing your on-device games); on the web it offers **Update** (reload) instead. A softer,
|
||||
non-blocking **"update available"** banner appears in the lobby when a newer — but not yet
|
||||
required — version exists; you can update or dismiss it, and play continues either way.
|
||||
|
||||
### Native app (Android)
|
||||
The game also ships as a standalone **Android app** (first on **RuStore**), a packaged build of the same
|
||||
client. Everything it needs is bundled, so it opens with **no network**: a first launch offline drops you
|
||||
straight into the lobby as a **guest** (no sign-in wall) and you can play right away — against the robot, or
|
||||
a **pass-and-play** game with friends on one device — using the dictionaries shipped inside the app. When the
|
||||
network is available the app quietly establishes a guest in the background and online features (random
|
||||
opponents, friends, statistics) light up without interrupting play; local games you started offline stay on
|
||||
the device. To keep a durable account you sign in with **email** from Profile (the guest becomes your
|
||||
account); Telegram and VK sign-in are not offered in the native app. In-app purchases are hidden in this
|
||||
first release. Because an installed app can be far older than the server, a build that is **too old** to talk
|
||||
to the current server shows a single, non-dismissable *update* screen whose button opens the store listing —
|
||||
this appears only on an online action, never while you are playing offline.
|
||||
|
||||
### Social: friends, block, chat, nudge
|
||||
Become friends in two ways: redeem a **one-time code** the other player issues (six
|
||||
|
||||
@@ -283,22 +283,24 @@ e-mail) либо ввод фразы. Активные игры форфейтя
|
||||
редкими ходами вопреки плану, затухающими к эндшпилю), а чат, nudge и «добавить в друзья» выключены. Партии с ИИ — это **тренировка**: они не идут в статистику игрока.
|
||||
|
||||
### Офлайн-режим
|
||||
Установленный веб-PWA со входом по подтверждённой почте может переключиться в осознанный
|
||||
**офлайн-режим** (Настройки → Режим игры). В офлайне приложение не обращается к сети: шапка синеет с
|
||||
меткой *Офлайн*, лобби показывает только сохранённые на устройстве игры, а сетевые поверхности
|
||||
отключены или скрыты (вкладка Статистика; вариант «случайный соперник» в Новой игре).
|
||||
Новая игра против робота создаёт локальную **vs_ai**-игру — он ходит
|
||||
целиком в браузере без бэкенда. Локальные игры хранятся на устройстве, видны только в офлайн-режиме и
|
||||
никогда не синхронизируются с аккаунтом. Чтобы игру можно было создать и сыграть без связи, приложение
|
||||
заранее, пока ещё онлайн, подгружает словари включённых игроком вариантов и (после установки)
|
||||
запускается из прекешированного шелла даже без сети. Переключение **в** офлайн сначала проверяет, что
|
||||
словари включённых вариантов есть на устройстве — если каких-то не хватает, оно их подгружает и недолго
|
||||
ждёт, а если подготовить их не удаётся, остаётся онлайн с короткой заметкой *нужен интернет* (загрузка
|
||||
продолжается в фоне, так что следующее переключение мгновенно). Режим привязан к устройству и
|
||||
сохраняется между запусками.
|
||||
Приложение играет **офлайн автоматически** — никакого переключателя нет. Когда оно не может достучаться
|
||||
до сервера, шапка синеет с меткой *Офлайн*, а игра ограничивается партиями на устройстве; кратковременный
|
||||
сбой пережидается как тихое *«Подключение…»* (в офлайн не роняет), а при возврате связи приложение само
|
||||
возвращается онлайн с коротким тостом *соединение восстановлено*. В офлайне приложение не обращается к
|
||||
сети.
|
||||
|
||||
В офлайне «с друзьями» в Новой игре запускает **локальную игру по очереди (hotseat)** на 2–4 человек
|
||||
за одним устройством. Сначала задаётся **пароль ведущего** — 4-значный PIN на клавиатуре в стиле
|
||||
**Лобби остаётся единым**: локальные игры на устройстве активны, а серверные игры по-прежнему видны, но
|
||||
**затемнены** — их видно, но открыть нельзя, пока не вернётесь онлайн (тап поясняет почему). Сетевые
|
||||
поверхности (вкладка Статистика) отключены, а приглашения в офлайне скрыты. Новая игра против робота
|
||||
создаёт локальную **vs_ai**-игру, которая идёт целиком на устройстве без бэкенда; локальные игры хранятся
|
||||
на устройстве и никогда не синхронизируются с аккаунтом, так что игру можно создать и сыграть без связи.
|
||||
Приложение заранее, пока ещё онлайн, подгружает словари включённых игроком вариантов и (после установки
|
||||
или в нативном приложении) запускается из вшитых/прекешированных данных даже без сети; если словарь
|
||||
варианта недоступен офлайн, создание такой игры отключается с короткой заметкой.
|
||||
|
||||
«С друзьями» в Новой игре предлагает выбор — **пригласить друга** для игры онлайн или **локальную игру
|
||||
по очереди (hotseat)** на 2–4 человек за одним устройством; без сети доступна только игра по очереди. В
|
||||
игре по очереди сначала задаётся **пароль ведущего** — 4-значный PIN на клавиатуре в стиле
|
||||
экрана блокировки; пока он не задан, строки игроков заблокированы. Затем приложение спрашивает,
|
||||
играете ли вы сами — если да, вы занимаете первое место под именем из профиля. Вы называете каждого
|
||||
игрока (от 2 до 4; строки можно добавлять и удалять, удаление спрашивает пароль ведущего) и можете
|
||||
@@ -312,14 +314,32 @@ e-mail) либо ввод фразы. Активные игры форфейтя
|
||||
идущей или завершённой — из лобби спрашивает пароль ведущего, чтобы никто не стёр партию сразу после
|
||||
своего хода.
|
||||
|
||||
Приложение также **само включает офлайн-режим**, когда не может достучаться до сети. При холодном
|
||||
запуске без связи оно переходит в офлайн на текущую сессию; когда устройство онлайн, но шлюз молчит
|
||||
несколько секунд, оно сперва спрашивает — *Нет связи. Включить офлайн-режим?*, с выбором **Включить**
|
||||
(уйти в офлайн) или **Ждать сеть** (продолжить попытки онлайн). Пока приложение открыто, потеря сети —
|
||||
режим полёта — переключает в офлайн автоматически, а её восстановление само возвращает онлайн.
|
||||
Самостоятельно включённый офлайн временный: он возвращается в онлайн, как только сеть появилась, и
|
||||
следующий запуск проверяет заново. **Осознанный** офлайн — тумблер в Настройках или **Включить** в том
|
||||
диалоге — это выбор игрока: он сохраняется и никогда не отменяется автоматически.
|
||||
Уход в офлайн и возврат — оба **автоматические**. При холодном запуске без связи приложение сразу
|
||||
стартует в офлайн-лобби; пока оно открыто, потеря сети — режим полёта — сама уводит в офлайн, а
|
||||
восстановление сети само возвращает онлайн. Ни диалога, ни переключателя, который надо помнить:
|
||||
кратковременный сбой пережидается тихо, и только устойчивая потеря переводит интерфейс в офлайн, так что
|
||||
вас не прерывают из-за короткой икоты.
|
||||
|
||||
### Актуальная версия
|
||||
Когда требуется новая версия клиента, приложение не блокирует вас наглухо. В **нативном** приложении
|
||||
слишком старая сборка показывает уведомление с **Обновить** (открывает магазин) и **Играть офлайн**
|
||||
(закрыть и продолжить играть на устройстве); в вебе вместо этого предлагается **Обновить** (перезагрузка).
|
||||
Более мягкий, ненавязчивый баннер **«Доступно обновление»** появляется в лобби, когда есть новее — но пока
|
||||
не обязательная — версия; его можно обновить или закрыть, игра продолжается в любом случае.
|
||||
|
||||
### Нативное приложение (Android)
|
||||
Игра также выходит как отдельное **приложение для Android** (сначала в **RuStore**) — упакованная сборка
|
||||
того же клиента. Всё необходимое встроено, поэтому оно открывается **без сети**: первый запуск офлайн сразу
|
||||
открывает лобби как **гость** (без экрана входа), и можно играть немедленно — против робота или в игру **по
|
||||
очереди на одном устройстве** (pass-and-play) с друзьями — используя словари, вшитые в приложение. Когда сеть
|
||||
доступна, приложение тихо заводит гостя в фоне, и онлайн-возможности (случайные соперники, друзья,
|
||||
статистика) включаются, не прерывая игру; локальные игры, начатые офлайн, остаются на устройстве. Чтобы
|
||||
сохранить постоянный аккаунт, вход выполняется по **email** из Профиля (гость становится вашим аккаунтом);
|
||||
вход через Telegram и VK в нативном приложении не предлагается. Встроенные покупки в этом первом релизе
|
||||
скрыты. Поскольку установленное приложение может быть намного старше сервера, сборка, которая **слишком
|
||||
стара** для общения с текущим сервером, показывает единственный несбрасываемый экран *обновления*, кнопка
|
||||
которого открывает страницу в магазине — он появляется только при онлайн-действии, никогда во время
|
||||
офлайн-игры.
|
||||
|
||||
### Социальное: друзья, блок, чат, nudge
|
||||
Подружиться можно двумя способами: погасить **одноразовый код**, который выпускает
|
||||
|
||||
@@ -17,21 +17,43 @@ tests or touching CI.
|
||||
- **UI** — Vitest (unit) + Playwright
|
||||
(e2e), mirroring the chosen plain-Svelte + Vite toolchain. Vitest covers
|
||||
the FlatBuffers codecs (friend list, invitation, stats), the win-rate
|
||||
derivation and the GCG share/copy/download choice, plus Playwright specs against the
|
||||
derivation, the GCG share/copy/download choice and the **net-state reducer**
|
||||
(`netstate.test.ts` — every transition of the connectivity/version machine, the anti-flap
|
||||
hysteresis, the two-tier version decision and all 12 offline edge cases as pure assertions),
|
||||
plus Playwright specs against the
|
||||
mock for the friends screen (code issue/redeem, accept a request), the lobby
|
||||
invitations section, the stats screen, profile editing, and the export chooser's
|
||||
finished-only visibility + its signed-URL download flow (route-intercepted). The
|
||||
**offline mode** spec (`e2e/offline.spec.ts`) plays a full device-local `vs_ai` game
|
||||
end-to-end: it forces the installed-PWA display mode, enters offline through the
|
||||
Settings toggle (whose readiness check fetches the enabled variants' dawgs), then creates
|
||||
and plays a local game with a **pinned bag seed** (`window.__mock.setLocalSeed`, so the
|
||||
end-to-end: offline is **implicit** now (no toggle), so it drives the mock's `__net` hook to
|
||||
auto-detect offline (asserting the toast, the greyed-from-cache server games and the disabled
|
||||
Stats tab), self-heals back online, then creates and plays a local game with a **pinned bag seed** (`window.__mock.setLocalSeed`, so the
|
||||
rack is deterministic and the human can tap out a precomputed opening), asserting the
|
||||
robot's real reply and the IndexedDB replay after a reload. A local game needs a real
|
||||
dictionary, so the mock's `fetchDict` serves the per-variant dawgs from the preview
|
||||
build's `/e2edict/`, copied in by `scripts/e2e-dict.mjs` from `E2E_DICT_DIR` — the `ui`
|
||||
CI job fetches the `scrabble-dictionary` release like the Go jobs; locally it defaults to
|
||||
the sibling `scrabble-solver/dawg`. These dawgs are never committed and never enter the
|
||||
production build.
|
||||
production build. The **native offline-first** spec (`e2e/native.spec.ts`) injects
|
||||
`window.androidBridge` (so `@capacitor/core` resolves the platform to `android` — a bare
|
||||
`Capacitor.getPlatform` stub is clobbered by the core shim), then asserts a no-session cold boot lands
|
||||
in the **offline guest lobby** (not `/login`), plays a local vs_ai move from the **bundled** dawg tier
|
||||
(`playwright.config.ts` bundles the dicts into `dist-e2e/dict/`), starts a hotseat game, and drives
|
||||
`window.__native.reconcile()` to prove online lights up — the device-local game stays listed in the
|
||||
**unified lobby** (closing G-step-0) — and Profile hides the Telegram/VK link buttons.
|
||||
The **version-gate** spec (`e2e/update.spec.ts`) drives the `__update` hook to prove both tiers — the
|
||||
hard *Update / Play offline* notice (and that "Play offline" drops into the offline lobby) and the soft
|
||||
dismissable *update available* nudge in the lobby; `retry.test.ts` covers the `FailedPrecondition →
|
||||
update_required` mapping.
|
||||
- **Client-version gate** (Go, two tiers) — `gateway/internal/clientver` unit-tests the `v?MAJOR.MINOR.PATCH`
|
||||
parse (with/without `v`, a `-N-gSHA` suffix, `dev`/empty ⇒ !ok) and ordering. `connectsrv`'s server tests
|
||||
assert the **hard** tier — a too-old `Execute` returns `result_code = "update_required"` (and the op
|
||||
handler never ran), a too-old `Subscribe` returns `FailedPrecondition`, and an absent header / empty min /
|
||||
unparseable header / equal version all pass (fail-open) — and the **soft** tier (`TestExecuteUpdateRecommended`):
|
||||
a served build in `min ≤ v < recommended` carries the `X-Update-Recommended: 1` response header, while a
|
||||
too-old, up-to-date, absent/garbled, or dormant-tier request does not. `config` tests reject a non-empty
|
||||
unparseable `GATEWAY_MIN_CLIENT_VERSION` / `GATEWAY_RECOMMENDED_CLIENT_VERSION`, and a recommended below the
|
||||
minimum.
|
||||
- **Render sidecar** — `renderer/` (Node + skia-canvas executing the shared
|
||||
`ui/src/lib/gameimage.ts`) carries a `node --test` smoke: the committed fixture (a
|
||||
real self-played 35-move game) must rasterize to a plausible PNG
|
||||
@@ -175,6 +197,16 @@ tests or touching CI.
|
||||
`inttest` drives the **feedback lifecycle** end to end: the guest / ban / pending gates, the reply
|
||||
read + one-week visibility window, the account-role grant/revoke, and the admin queue filters with
|
||||
delete / delete-all. The admin-console render test renders the feedback list + detail pages.
|
||||
- **Native Android (manual on-device smoke)** — the packaged APK is verified by hand on a device /
|
||||
emulator before release (the automated e2e covers the offline-first logic; WebView-specific chrome and
|
||||
store behaviour are not reproducible in Playwright). Checklist: installs and cold-launches; in
|
||||
**airplane mode** the cold launch lands in the **guest lobby**; play a local **vs_ai** move and a
|
||||
**2-player hotseat** game with no network; the hardware **Back** button navigates then exits at the
|
||||
root; a share / export link resolves to `erudit-game.ru` (not `file://`); turning the **network on**
|
||||
lights up online play (a server guest is established); Profile offers **email** sign-in but no
|
||||
Telegram / VK link; and with `GATEWAY_MIN_CLIENT_VERSION` bumped above the build, an online action
|
||||
raises the terminal **update** overlay. Measure native chrome (safe-area / edge-to-edge) by CDP, not by
|
||||
eyeballing a screenshot — an emulator WebView may be newer than a user's device (see `.claude/CLAUDE.md`).
|
||||
|
||||
## Principles
|
||||
|
||||
|
||||
@@ -221,22 +221,24 @@ func run(ctx context.Context, cfg config.Config, logger *zap.Logger) error {
|
||||
}
|
||||
registry := transcode.NewRegistry(backend, validator, regOpts...)
|
||||
edge := connectsrv.NewServer(connectsrv.Deps{
|
||||
Registry: registry,
|
||||
Sessions: sessions,
|
||||
Backend: backend,
|
||||
Limiter: limiter,
|
||||
Tracker: tracker,
|
||||
Banlist: banlist,
|
||||
Blocklist: blocklist,
|
||||
Honeytoken: cfg.Abuse.Honeytoken,
|
||||
VKAppSecret: cfg.VKAppSecret,
|
||||
Hub: hub,
|
||||
RateLimit: cfg.RateLimit,
|
||||
Heartbeat: cfg.PushHeartbeatInterval,
|
||||
Logger: logger,
|
||||
AdminProxy: adminProxy,
|
||||
Meter: tel.MeterProvider().Meter("scrabble/gateway/edge"),
|
||||
MaxBodyBytes: cfg.MaxBodyBytes,
|
||||
Registry: registry,
|
||||
Sessions: sessions,
|
||||
Backend: backend,
|
||||
Limiter: limiter,
|
||||
Tracker: tracker,
|
||||
Banlist: banlist,
|
||||
Blocklist: blocklist,
|
||||
Honeytoken: cfg.Abuse.Honeytoken,
|
||||
VKAppSecret: cfg.VKAppSecret,
|
||||
Hub: hub,
|
||||
RateLimit: cfg.RateLimit,
|
||||
Heartbeat: cfg.PushHeartbeatInterval,
|
||||
Logger: logger,
|
||||
AdminProxy: adminProxy,
|
||||
Meter: tel.MeterProvider().Meter("scrabble/gateway/edge"),
|
||||
MaxBodyBytes: cfg.MaxBodyBytes,
|
||||
MinClientVersion: cfg.MinClientVersion,
|
||||
RecommendedClientVersion: cfg.RecommendedClientVersion,
|
||||
})
|
||||
|
||||
// Bridge the backend push stream into the fan-out hub (and the out-of-app
|
||||
|
||||
@@ -0,0 +1,57 @@
|
||||
// Package clientver parses and compares the leading MAJOR.MINOR.PATCH of a client
|
||||
// version string so the edge can turn away a build too old to speak the current wire
|
||||
// contract. It is deliberately dependency-free and tolerant: the version rides an HTTP
|
||||
// header (X-Client-Version) that a build stamps from `git describe --tags`, so any
|
||||
// `-N-gSHA` or `+meta` suffix is ignored, and anything unparseable is reported as such
|
||||
// (the caller fails open — an absent or garbled header is never treated as too old).
|
||||
package clientver
|
||||
|
||||
import (
|
||||
"strconv"
|
||||
"strings"
|
||||
)
|
||||
|
||||
// Version is a parsed semantic version triple. Only MAJOR.MINOR.PATCH participate in the
|
||||
// ordering; any pre-release or build suffix is dropped at parse time.
|
||||
type Version struct {
|
||||
Major, Minor, Patch int
|
||||
}
|
||||
|
||||
// Parse extracts the leading MAJOR.MINOR.PATCH from s, tolerating an optional leading
|
||||
// "v" and any `-N-gSHA` or `+meta` suffix (as produced by `git describe --tags`). It
|
||||
// reports ok=false when s has fewer than three numeric components or any component is not
|
||||
// an integer, so the caller can distinguish a real version from a dev/empty string.
|
||||
func Parse(s string) (Version, bool) {
|
||||
s = strings.TrimPrefix(strings.TrimSpace(s), "v")
|
||||
if i := strings.IndexAny(s, "-+"); i >= 0 {
|
||||
s = s[:i]
|
||||
}
|
||||
p := strings.SplitN(s, ".", 4)
|
||||
if len(p) < 3 {
|
||||
return Version{}, false
|
||||
}
|
||||
var v Version
|
||||
var err error
|
||||
if v.Major, err = strconv.Atoi(p[0]); err != nil {
|
||||
return Version{}, false
|
||||
}
|
||||
if v.Minor, err = strconv.Atoi(p[1]); err != nil {
|
||||
return Version{}, false
|
||||
}
|
||||
if v.Patch, err = strconv.Atoi(p[2]); err != nil {
|
||||
return Version{}, false
|
||||
}
|
||||
return v, true
|
||||
}
|
||||
|
||||
// Less reports whether a orders before b by MAJOR, then MINOR, then PATCH. Equal versions
|
||||
// are not Less than each other, so a client exactly at the minimum passes the gate.
|
||||
func Less(a, b Version) bool {
|
||||
if a.Major != b.Major {
|
||||
return a.Major < b.Major
|
||||
}
|
||||
if a.Minor != b.Minor {
|
||||
return a.Minor < b.Minor
|
||||
}
|
||||
return a.Patch < b.Patch
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
package clientver
|
||||
|
||||
import "testing"
|
||||
|
||||
// TestParse covers the version strings the edge actually sees: a plain and a "v"-prefixed
|
||||
// triple, a `git describe --tags` suffix, build metadata, surrounding space, and the
|
||||
// non-version strings (dev/empty/too-few/non-numeric) that must report ok=false so the
|
||||
// gate fails open.
|
||||
func TestParse(t *testing.T) {
|
||||
tests := []struct {
|
||||
name string
|
||||
in string
|
||||
want Version
|
||||
wantK bool
|
||||
}{
|
||||
{"plain", "1.16.0", Version{1, 16, 0}, true},
|
||||
{"v-prefixed", "v1.16.0", Version{1, 16, 0}, true},
|
||||
{"git describe suffix", "v1.16.0-3-gabc1234", Version{1, 16, 0}, true},
|
||||
{"build metadata", "1.16.0+ci42", Version{1, 16, 0}, true},
|
||||
{"surrounding space", " v2.0.1 ", Version{2, 0, 1}, true},
|
||||
{"extra component ignored", "v1.16.0.4", Version{1, 16, 0}, true},
|
||||
{"dev", "dev", Version{}, false},
|
||||
{"empty", "", Version{}, false},
|
||||
{"too few components", "1.16", Version{}, false},
|
||||
{"non-numeric patch", "1.16.x", Version{}, false},
|
||||
}
|
||||
for _, tc := range tests {
|
||||
t.Run(tc.name, func(t *testing.T) {
|
||||
got, ok := Parse(tc.in)
|
||||
if ok != tc.wantK {
|
||||
t.Fatalf("Parse(%q) ok = %v, want %v", tc.in, ok, tc.wantK)
|
||||
}
|
||||
if ok && got != tc.want {
|
||||
t.Errorf("Parse(%q) = %+v, want %+v", tc.in, got, tc.want)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// TestLess covers the ordering by MAJOR, then MINOR, then PATCH, and that an equal version
|
||||
// is not Less (a client exactly at the minimum passes the gate).
|
||||
func TestLess(t *testing.T) {
|
||||
tests := []struct {
|
||||
name string
|
||||
a, b Version
|
||||
want bool
|
||||
}{
|
||||
{"equal", Version{1, 16, 0}, Version{1, 16, 0}, false},
|
||||
{"major less", Version{1, 9, 9}, Version{2, 0, 0}, true},
|
||||
{"major greater", Version{2, 0, 0}, Version{1, 9, 9}, false},
|
||||
{"minor less", Version{1, 16, 5}, Version{1, 17, 0}, true},
|
||||
{"minor greater", Version{1, 17, 0}, Version{1, 16, 9}, false},
|
||||
{"patch less", Version{1, 16, 0}, Version{1, 16, 1}, true},
|
||||
{"patch greater", Version{1, 16, 2}, Version{1, 16, 1}, false},
|
||||
}
|
||||
for _, tc := range tests {
|
||||
t.Run(tc.name, func(t *testing.T) {
|
||||
if got := Less(tc.a, tc.b); got != tc.want {
|
||||
t.Errorf("Less(%+v, %+v) = %v, want %v", tc.a, tc.b, got, tc.want)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -9,6 +9,7 @@ import (
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"scrabble/gateway/internal/clientver"
|
||||
pkgtel "scrabble/pkg/telemetry"
|
||||
)
|
||||
|
||||
@@ -54,6 +55,16 @@ type Config struct {
|
||||
// MaxBodyBytes caps one inbound request body on the public listener and one
|
||||
// Connect message read; oversized requests are refused without buffering.
|
||||
MaxBodyBytes int
|
||||
// MinClientVersion, when non-empty, is the lowest client version (MAJOR.MINOR.PATCH)
|
||||
// the edge serves. A client reporting an older X-Client-Version is turned away with an
|
||||
// "update required" signal before its payload is decoded. Empty leaves the gate dormant
|
||||
// (every client is served) — the default for web-only deployments.
|
||||
MinClientVersion string
|
||||
// RecommendedClientVersion, when non-empty, is the version below which a served client is nudged
|
||||
// to update — a non-blocking "update available" signal (the X-Update-Recommended response header)
|
||||
// on gated responses; the call still succeeds. It must be at least MinClientVersion. Empty leaves
|
||||
// the soft tier off (the default); it does not affect the hard MinClientVersion gate.
|
||||
RecommendedClientVersion string
|
||||
// RateLimit configures the in-memory anti-abuse limiter.
|
||||
RateLimit RateLimitConfig
|
||||
// Abuse configures the temporary IP ban and the honeytoken (prod-only).
|
||||
@@ -226,14 +237,16 @@ func (c VKIDConfig) Enabled() bool {
|
||||
func Load() (Config, error) {
|
||||
var err error
|
||||
c := Config{
|
||||
HTTPAddr: envOr("GATEWAY_HTTP_ADDR", defaultHTTPAddr),
|
||||
LogLevel: envOr("GATEWAY_LOG_LEVEL", defaultLogLevel),
|
||||
BackendHTTPURL: envOr("GATEWAY_BACKEND_HTTP_URL", defaultBackendHTTPURL),
|
||||
BackendGRPCAddr: envOr("GATEWAY_BACKEND_GRPC_ADDR", defaultBackendGRPCAddr),
|
||||
AdminUser: os.Getenv("GATEWAY_ADMIN_USER"),
|
||||
AdminPassword: os.Getenv("GATEWAY_ADMIN_PASSWORD"),
|
||||
ValidatorAddr: os.Getenv("GATEWAY_VALIDATOR_ADDR"),
|
||||
VKAppSecret: os.Getenv("GATEWAY_VK_APP_SECRET"),
|
||||
HTTPAddr: envOr("GATEWAY_HTTP_ADDR", defaultHTTPAddr),
|
||||
LogLevel: envOr("GATEWAY_LOG_LEVEL", defaultLogLevel),
|
||||
BackendHTTPURL: envOr("GATEWAY_BACKEND_HTTP_URL", defaultBackendHTTPURL),
|
||||
BackendGRPCAddr: envOr("GATEWAY_BACKEND_GRPC_ADDR", defaultBackendGRPCAddr),
|
||||
AdminUser: os.Getenv("GATEWAY_ADMIN_USER"),
|
||||
AdminPassword: os.Getenv("GATEWAY_ADMIN_PASSWORD"),
|
||||
ValidatorAddr: os.Getenv("GATEWAY_VALIDATOR_ADDR"),
|
||||
VKAppSecret: os.Getenv("GATEWAY_VK_APP_SECRET"),
|
||||
MinClientVersion: os.Getenv("GATEWAY_MIN_CLIENT_VERSION"),
|
||||
RecommendedClientVersion: os.Getenv("GATEWAY_RECOMMENDED_CLIENT_VERSION"),
|
||||
VKID: VKIDConfig{
|
||||
AppID: os.Getenv("GATEWAY_VK_ID_APP_ID"),
|
||||
ClientSecret: os.Getenv("GATEWAY_VK_ID_CLIENT_SECRET"),
|
||||
@@ -332,6 +345,23 @@ func (c Config) validate() error {
|
||||
if c.MaxBodyBytes <= 0 {
|
||||
return fmt.Errorf("config: GATEWAY_MAX_BODY_BYTES must be positive")
|
||||
}
|
||||
if c.MinClientVersion != "" {
|
||||
if _, ok := clientver.Parse(c.MinClientVersion); !ok {
|
||||
return fmt.Errorf("config: GATEWAY_MIN_CLIENT_VERSION %q is not a MAJOR.MINOR.PATCH version", c.MinClientVersion)
|
||||
}
|
||||
}
|
||||
if c.RecommendedClientVersion != "" {
|
||||
rec, ok := clientver.Parse(c.RecommendedClientVersion)
|
||||
if !ok {
|
||||
return fmt.Errorf("config: GATEWAY_RECOMMENDED_CLIENT_VERSION %q is not a MAJOR.MINOR.PATCH version", c.RecommendedClientVersion)
|
||||
}
|
||||
// The soft tier must sit at or above the hard minimum: a recommended below the minimum is a
|
||||
// misconfiguration (every client below min is already turned away). An empty/unparseable
|
||||
// minimum imposes no lower bound, so the recommended may stand alone.
|
||||
if min, ok := clientver.Parse(c.MinClientVersion); ok && clientver.Less(rec, min) {
|
||||
return fmt.Errorf("config: GATEWAY_RECOMMENDED_CLIENT_VERSION %q must be >= GATEWAY_MIN_CLIENT_VERSION %q", c.RecommendedClientVersion, c.MinClientVersion)
|
||||
}
|
||||
}
|
||||
if c.Abuse.BanEnabled && (c.Abuse.BanThreshold <= 0 || c.Abuse.BanWindow <= 0 || c.Abuse.BanDuration <= 0) {
|
||||
return fmt.Errorf("config: GATEWAY_ABUSE_BAN_THRESHOLD/_WINDOW/_DURATION must be positive when GATEWAY_ABUSE_BAN_ENABLED")
|
||||
}
|
||||
|
||||
@@ -47,6 +47,65 @@ func TestLoadMaxBodyBytes(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
// TestLoadMinClientVersion verifies the client-version gate config: dormant (empty) by
|
||||
// default, a parseable version accepted, and an unparseable one rejected.
|
||||
func TestLoadMinClientVersion(t *testing.T) {
|
||||
c, err := Load()
|
||||
if err != nil {
|
||||
t.Fatalf("Load: %v", err)
|
||||
}
|
||||
if c.MinClientVersion != "" {
|
||||
t.Errorf("MinClientVersion = %q, want empty (gate dormant)", c.MinClientVersion)
|
||||
}
|
||||
t.Setenv("GATEWAY_MIN_CLIENT_VERSION", "v1.16.0")
|
||||
if c, err = Load(); err != nil {
|
||||
t.Fatalf("Load with a valid min version: %v", err)
|
||||
}
|
||||
if c.MinClientVersion != "v1.16.0" {
|
||||
t.Errorf("MinClientVersion = %q, want %q", c.MinClientVersion, "v1.16.0")
|
||||
}
|
||||
t.Setenv("GATEWAY_MIN_CLIENT_VERSION", "dev")
|
||||
if _, err := Load(); err == nil {
|
||||
t.Fatal("Load: expected an error for an unparseable GATEWAY_MIN_CLIENT_VERSION, got nil")
|
||||
}
|
||||
}
|
||||
|
||||
// TestLoadRecommendedClientVersion verifies the soft-tier config: dormant (empty) by default, a
|
||||
// parseable version accepted (standing alone with no minimum, or at/above one), an unparseable one
|
||||
// rejected, and a recommended below the minimum rejected.
|
||||
func TestLoadRecommendedClientVersion(t *testing.T) {
|
||||
c, err := Load()
|
||||
if err != nil {
|
||||
t.Fatalf("Load: %v", err)
|
||||
}
|
||||
if c.RecommendedClientVersion != "" {
|
||||
t.Errorf("RecommendedClientVersion = %q, want empty (soft tier dormant)", c.RecommendedClientVersion)
|
||||
}
|
||||
// Stands alone with no minimum configured.
|
||||
t.Setenv("GATEWAY_RECOMMENDED_CLIENT_VERSION", "v1.20.0")
|
||||
if c, err = Load(); err != nil {
|
||||
t.Fatalf("Load with a valid recommended version (no min): %v", err)
|
||||
}
|
||||
if c.RecommendedClientVersion != "v1.20.0" {
|
||||
t.Errorf("RecommendedClientVersion = %q, want %q", c.RecommendedClientVersion, "v1.20.0")
|
||||
}
|
||||
// At or above the minimum is accepted.
|
||||
t.Setenv("GATEWAY_MIN_CLIENT_VERSION", "v1.16.0")
|
||||
if _, err = Load(); err != nil {
|
||||
t.Fatalf("Load with recommended >= min: %v", err)
|
||||
}
|
||||
// Below the minimum is rejected.
|
||||
t.Setenv("GATEWAY_RECOMMENDED_CLIENT_VERSION", "v1.10.0")
|
||||
if _, err := Load(); err == nil {
|
||||
t.Fatal("Load: expected an error for a recommended version below the minimum, got nil")
|
||||
}
|
||||
// Unparseable is rejected.
|
||||
t.Setenv("GATEWAY_RECOMMENDED_CLIENT_VERSION", "dev")
|
||||
if _, err := Load(); err == nil {
|
||||
t.Fatal("Load: expected an error for an unparseable GATEWAY_RECOMMENDED_CLIENT_VERSION, got nil")
|
||||
}
|
||||
}
|
||||
|
||||
// TestLoadAbuseDefaults verifies the anti-abuse ban defaults: disabled (prod-only),
|
||||
// the agreed thresholds, and no honeytoken.
|
||||
func TestLoadAbuseDefaults(t *testing.T) {
|
||||
|
||||
@@ -12,6 +12,7 @@ var (
|
||||
errInternal = errors.New("internal error")
|
||||
errMissingToken = errors.New("missing session token")
|
||||
errInvalidSession = errors.New("invalid or expired session")
|
||||
errUpdateRequired = errors.New("client too old, update required")
|
||||
)
|
||||
|
||||
// errUnknownMessageType reports an unregistered message type.
|
||||
|
||||
@@ -26,6 +26,7 @@ import (
|
||||
"golang.org/x/net/http2/h2c"
|
||||
|
||||
"scrabble/gateway/internal/backendclient"
|
||||
"scrabble/gateway/internal/clientver"
|
||||
"scrabble/gateway/internal/config"
|
||||
"scrabble/gateway/internal/push"
|
||||
"scrabble/gateway/internal/ratelimit"
|
||||
@@ -46,6 +47,21 @@ const heartbeatKind = "heartbeat"
|
||||
// spoofer, so trusting it is safe.
|
||||
const honeypotHeader = "X-Scrabble-Honeypot"
|
||||
|
||||
// clientVersionHeader carries the client build version (stamped from `git describe --tags`) so
|
||||
// the edge can turn away a build too old to speak the current wire contract, before it decodes
|
||||
// the payload. resultUpdateRequired is the stable envelope result_code — with the Subscribe
|
||||
// counterpart connect.CodeFailedPrecondition — that any build, however old, recognises as
|
||||
// "you must update". updateRecommendedHeader is the additive, non-blocking soft-tier signal: set
|
||||
// on a served Execute response when the client is at or above the hard minimum but below the
|
||||
// recommended version, it nudges an update without failing the call. Headers are the
|
||||
// version-tolerant layer, so an old client simply ignores it. All part of the frozen wire
|
||||
// contract (docs/ARCHITECTURE.md §2).
|
||||
const (
|
||||
clientVersionHeader = "X-Client-Version"
|
||||
resultUpdateRequired = "update_required"
|
||||
updateRecommendedHeader = "X-Update-Recommended"
|
||||
)
|
||||
|
||||
// Limiter classes, the `class` attribute of gateway_rate_limited_total and the
|
||||
// class field of the periodic rejection report.
|
||||
const (
|
||||
@@ -88,6 +104,17 @@ type Server struct {
|
||||
|
||||
maxBodyBytes int
|
||||
|
||||
// minClient is the lowest client version served; gateOn is false when the gate is dormant
|
||||
// (GATEWAY_MIN_CLIENT_VERSION empty or unparseable).
|
||||
minClient clientver.Version
|
||||
gateOn bool
|
||||
|
||||
// recClient is the version below which a served client is nudged to update (the soft tier);
|
||||
// recOn is false when the soft tier is dormant (GATEWAY_RECOMMENDED_CLIENT_VERSION empty or
|
||||
// unparseable). It is independent of the hard gate.
|
||||
recClient clientver.Version
|
||||
recOn bool
|
||||
|
||||
publicPolicy ratelimit.Policy
|
||||
userPolicy ratelimit.Policy
|
||||
emailPolicy ratelimit.Policy
|
||||
@@ -128,6 +155,13 @@ type Deps struct {
|
||||
// MaxBodyBytes caps one inbound request body and one Connect message read;
|
||||
// zero or negative selects config.DefaultMaxBodyBytes.
|
||||
MaxBodyBytes int
|
||||
// MinClientVersion is the lowest client version (MAJOR.MINOR.PATCH) the edge serves; an
|
||||
// older X-Client-Version is turned away with "update required". Empty or unparseable leaves
|
||||
// the gate dormant.
|
||||
MinClientVersion string
|
||||
// RecommendedClientVersion is the version below which a served client is nudged to update (the
|
||||
// non-blocking X-Update-Recommended header). Empty or unparseable leaves the soft tier dormant.
|
||||
RecommendedClientVersion string
|
||||
}
|
||||
|
||||
// NewServer constructs the edge service.
|
||||
@@ -160,6 +194,30 @@ func NewServer(d Deps) *Server {
|
||||
if rl == (config.RateLimitConfig{}) {
|
||||
rl = config.DefaultRateLimit()
|
||||
}
|
||||
// Parse the minimum client version once. Config.validate already rejects an unparseable
|
||||
// value, so the warn branch only guards a direct (test) construction; an empty value leaves
|
||||
// the gate dormant.
|
||||
var minClient clientver.Version
|
||||
gateOn := false
|
||||
if d.MinClientVersion != "" {
|
||||
if v, ok := clientver.Parse(d.MinClientVersion); ok {
|
||||
minClient, gateOn = v, true
|
||||
} else {
|
||||
log.Warn("ignoring unparseable MinClientVersion; client-version gate disabled", zap.String("value", d.MinClientVersion))
|
||||
}
|
||||
}
|
||||
// Parse the recommended (soft-tier) version once, the same way. Config.validate already rejects an
|
||||
// unparseable value or one below the minimum, so the warn branch only guards a direct (test)
|
||||
// construction; an empty value leaves the soft tier dormant.
|
||||
var recClient clientver.Version
|
||||
recOn := false
|
||||
if d.RecommendedClientVersion != "" {
|
||||
if v, ok := clientver.Parse(d.RecommendedClientVersion); ok {
|
||||
recClient, recOn = v, true
|
||||
} else {
|
||||
log.Warn("ignoring unparseable RecommendedClientVersion; update-recommended tier disabled", zap.String("value", d.RecommendedClientVersion))
|
||||
}
|
||||
}
|
||||
return &Server{
|
||||
registry: d.Registry,
|
||||
sessions: d.Sessions,
|
||||
@@ -176,6 +234,10 @@ func NewServer(d Deps) *Server {
|
||||
adminProxy: d.AdminProxy,
|
||||
metrics: newServerMetrics(d.Meter, blocklist),
|
||||
maxBodyBytes: maxBody,
|
||||
minClient: minClient,
|
||||
gateOn: gateOn,
|
||||
recClient: recClient,
|
||||
recOn: recOn,
|
||||
publicPolicy: ratelimit.PerMinute(rl.PublicPerMinute, rl.PublicBurst),
|
||||
userPolicy: ratelimit.PerMinute(rl.UserPerMinute, rl.UserBurst),
|
||||
emailPolicy: ratelimit.Per(rl.EmailPer10Min, 10*time.Minute, rl.EmailBurst),
|
||||
@@ -285,15 +347,71 @@ func (s *Server) abuseGuard(next http.Handler) http.Handler {
|
||||
})
|
||||
}
|
||||
|
||||
// clientTooOld reports whether the X-Client-Version header names a version below the configured
|
||||
// minimum. It fails open: with the gate dormant, or an absent or unparseable header, it returns
|
||||
// false. The header is a client-controlled compatibility signal, not an access control (it is
|
||||
// trivially spoofable), so a missing or garbled value — an old build predating the header, or a
|
||||
// non-browser caller — must never be blocked spuriously.
|
||||
func (s *Server) clientTooOld(header string) bool {
|
||||
if !s.gateOn {
|
||||
return false
|
||||
}
|
||||
v, ok := clientver.Parse(header)
|
||||
if !ok {
|
||||
return false
|
||||
}
|
||||
return clientver.Less(v, s.minClient)
|
||||
}
|
||||
|
||||
// clientUpdateRecommended reports whether the X-Client-Version header names a version in the soft
|
||||
// band — at or above the hard minimum but below the recommended version — so a served response can
|
||||
// carry the non-blocking X-Update-Recommended nudge. It fails open exactly like clientTooOld: a
|
||||
// dormant soft tier, or an absent or unparseable header, returns false. A client below the minimum is
|
||||
// turned away by the hard gate and is never nudged, so it is excluded here too (a dormant hard gate
|
||||
// leaves minClient at the zero version, which no real version is below, so the band is simply
|
||||
// "below recommended").
|
||||
func (s *Server) clientUpdateRecommended(header string) bool {
|
||||
if !s.recOn {
|
||||
return false
|
||||
}
|
||||
v, ok := clientver.Parse(header)
|
||||
if !ok {
|
||||
return false
|
||||
}
|
||||
return !clientver.Less(v, s.minClient) && clientver.Less(v, s.recClient)
|
||||
}
|
||||
|
||||
// Execute runs one unary operation. Domain failures are returned in the envelope
|
||||
// (result_code != "ok", HTTP 200); only edge failures (rate limit, missing
|
||||
// session, unknown type, internal) become Connect errors.
|
||||
func (s *Server) Execute(ctx context.Context, req *connect.Request[edgev1.ExecuteRequest]) (*connect.Response[edgev1.ExecuteResponse], error) {
|
||||
func (s *Server) Execute(ctx context.Context, req *connect.Request[edgev1.ExecuteRequest]) (resp *connect.Response[edgev1.ExecuteResponse], err error) {
|
||||
start := time.Now()
|
||||
msgType := req.Msg.GetMessageType()
|
||||
result := "internal"
|
||||
defer func() { s.metrics.recordEdge(ctx, msgType, result, start) }()
|
||||
|
||||
// The soft-tier nudge rides a response header on any served response (the call still succeeds), so a
|
||||
// client at or above the hard minimum but below the recommended version is told an update is
|
||||
// available without being interrupted. A too-old client (turned away below) or a missing/garbled
|
||||
// version yields no nudge.
|
||||
recommend := s.clientUpdateRecommended(req.Header().Get(clientVersionHeader))
|
||||
defer func() {
|
||||
if recommend && resp != nil {
|
||||
resp.Header().Set(updateRecommendedHeader, "1")
|
||||
}
|
||||
}()
|
||||
|
||||
// The version gate rides the outermost stable layer (an HTTP header) and is checked before
|
||||
// the payload is decoded, so a too-old client makes zero successful calls but sees the
|
||||
// recognizable update_required envelope rather than a decode crash (docs/ARCHITECTURE.md §2).
|
||||
if s.clientTooOld(req.Header().Get(clientVersionHeader)) {
|
||||
result = resultUpdateRequired
|
||||
return connect.NewResponse(&edgev1.ExecuteResponse{
|
||||
RequestId: req.Msg.GetRequestId(),
|
||||
ResultCode: resultUpdateRequired,
|
||||
}), nil
|
||||
}
|
||||
|
||||
op, ok := s.registry.Lookup(msgType)
|
||||
if !ok {
|
||||
result = "unknown_type"
|
||||
@@ -363,6 +481,11 @@ func (s *Server) Execute(ctx context.Context, req *connect.Request[edgev1.Execut
|
||||
// Subscribe streams the authenticated user's live events with a keep-alive
|
||||
// heartbeat until the client disconnects.
|
||||
func (s *Server) Subscribe(ctx context.Context, req *connect.Request[edgev1.SubscribeRequest], stream *connect.ServerStream[edgev1.Event]) error {
|
||||
// A stream carries no result_code, so a too-old client is refused with the Connect
|
||||
// FailedPrecondition counterpart of the update_required sentinel.
|
||||
if s.clientTooOld(req.Header().Get(clientVersionHeader)) {
|
||||
return connect.NewError(connect.CodeFailedPrecondition, errUpdateRequired)
|
||||
}
|
||||
uid, _, _, err := s.resolve(ctx, req.Header(), peerIP(req.Peer().Addr, req.Header()))
|
||||
if err != nil {
|
||||
return err
|
||||
|
||||
@@ -22,8 +22,13 @@ import (
|
||||
)
|
||||
|
||||
// newEdge wires a connectsrv.Server over a fake backend and returns a Connect
|
||||
// client plus a cleanup func.
|
||||
// client plus a cleanup func. The client-version gate is off.
|
||||
func newEdge(t *testing.T, backendHandler http.HandlerFunc) (edgev1connect.GatewayClient, func()) {
|
||||
return newEdgeMin(t, "", backendHandler)
|
||||
}
|
||||
|
||||
// newEdgeMin is newEdge with the client-version gate armed at minVersion (empty leaves it off).
|
||||
func newEdgeMin(t *testing.T, minVersion string, backendHandler http.HandlerFunc) (edgev1connect.GatewayClient, func()) {
|
||||
t.Helper()
|
||||
backendSrv := httptest.NewServer(backendHandler)
|
||||
backend, err := backendclient.New(backendSrv.URL, "localhost:9090", 2*time.Second)
|
||||
@@ -31,12 +36,40 @@ func newEdge(t *testing.T, backendHandler http.HandlerFunc) (edgev1connect.Gatew
|
||||
t.Fatalf("backendclient: %v", err)
|
||||
}
|
||||
edge := connectsrv.NewServer(connectsrv.Deps{
|
||||
Registry: transcode.NewRegistry(backend, nil),
|
||||
Sessions: session.NewCache(backend, time.Minute, 100),
|
||||
Limiter: ratelimit.New(),
|
||||
Hub: push.NewHub(0),
|
||||
RateLimit: config.DefaultRateLimit(),
|
||||
Heartbeat: 15 * time.Second,
|
||||
Registry: transcode.NewRegistry(backend, nil),
|
||||
Sessions: session.NewCache(backend, time.Minute, 100),
|
||||
Limiter: ratelimit.New(),
|
||||
Hub: push.NewHub(0),
|
||||
RateLimit: config.DefaultRateLimit(),
|
||||
Heartbeat: 15 * time.Second,
|
||||
MinClientVersion: minVersion,
|
||||
})
|
||||
edgeSrv := httptest.NewServer(edge.HTTPHandler())
|
||||
client := edgev1connect.NewGatewayClient(http.DefaultClient, edgeSrv.URL)
|
||||
return client, func() {
|
||||
edgeSrv.Close()
|
||||
_ = backend.Close()
|
||||
backendSrv.Close()
|
||||
}
|
||||
}
|
||||
|
||||
// newEdgeVersions is newEdgeMin with the soft-tier recommended version also armed (empty leaves it off).
|
||||
func newEdgeVersions(t *testing.T, minVersion, recommendedVersion string, backendHandler http.HandlerFunc) (edgev1connect.GatewayClient, func()) {
|
||||
t.Helper()
|
||||
backendSrv := httptest.NewServer(backendHandler)
|
||||
backend, err := backendclient.New(backendSrv.URL, "localhost:9090", 2*time.Second)
|
||||
if err != nil {
|
||||
t.Fatalf("backendclient: %v", err)
|
||||
}
|
||||
edge := connectsrv.NewServer(connectsrv.Deps{
|
||||
Registry: transcode.NewRegistry(backend, nil),
|
||||
Sessions: session.NewCache(backend, time.Minute, 100),
|
||||
Limiter: ratelimit.New(),
|
||||
Hub: push.NewHub(0),
|
||||
RateLimit: config.DefaultRateLimit(),
|
||||
Heartbeat: 15 * time.Second,
|
||||
MinClientVersion: minVersion,
|
||||
RecommendedClientVersion: recommendedVersion,
|
||||
})
|
||||
edgeSrv := httptest.NewServer(edge.HTTPHandler())
|
||||
client := edgev1connect.NewGatewayClient(http.DefaultClient, edgeSrv.URL)
|
||||
@@ -108,6 +141,132 @@ func TestExecuteGuestGate(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
// TestExecuteVersionGate verifies the client-version gate on the unary path: a build older
|
||||
// than the configured minimum is turned away with the update_required result code before the
|
||||
// registry lookup (an unknown message type is gated too, proving the short-circuit), while an
|
||||
// equal, newer, absent, or unparseable version passes; and the gate is dormant when unset.
|
||||
func TestExecuteVersionGate(t *testing.T) {
|
||||
// The backend answers auth.guest with a session; a gated call never reaches it.
|
||||
backend := func(w http.ResponseWriter, _ *http.Request) {
|
||||
_, _ = w.Write([]byte(`{"token":"tok","user_id":"u-1","is_guest":true,"display_name":"Guest"}`))
|
||||
}
|
||||
tests := []struct {
|
||||
name string
|
||||
min string
|
||||
header string
|
||||
msgType string
|
||||
want string
|
||||
}{
|
||||
{"too old is gated before lookup", "v1.16.0", "v1.0.0", "bogus.unknown", "update_required"},
|
||||
{"equal passes", "v1.16.0", "v1.16.0", transcode.MsgAuthGuest, "ok"},
|
||||
{"newer passes", "v1.16.0", "v2.0.0", transcode.MsgAuthGuest, "ok"},
|
||||
{"absent header fails open", "v1.16.0", "", transcode.MsgAuthGuest, "ok"},
|
||||
{"unparseable header fails open", "v1.16.0", "dev", transcode.MsgAuthGuest, "ok"},
|
||||
{"gate dormant when unset", "", "v1.0.0", transcode.MsgAuthGuest, "ok"},
|
||||
}
|
||||
for _, tc := range tests {
|
||||
t.Run(tc.name, func(t *testing.T) {
|
||||
client, cleanup := newEdgeMin(t, tc.min, backend)
|
||||
defer cleanup()
|
||||
req := connect.NewRequest(&edgev1.ExecuteRequest{MessageType: tc.msgType, RequestId: "rq"})
|
||||
if tc.header != "" {
|
||||
req.Header().Set("X-Client-Version", tc.header)
|
||||
}
|
||||
resp, err := client.Execute(context.Background(), req)
|
||||
if err != nil {
|
||||
t.Fatalf("execute: %v", err)
|
||||
}
|
||||
if got := resp.Msg.GetResultCode(); got != tc.want {
|
||||
t.Fatalf("result_code = %q, want %q", got, tc.want)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// TestExecuteUpdateRecommended verifies the soft-tier nudge on the unary path: a served client at or
|
||||
// above the hard minimum but below the recommended version gets the X-Update-Recommended response
|
||||
// header (the call still succeeds); a too-old (hard-gated), up-to-date, absent, or unparseable version
|
||||
// and a dormant soft tier get no header.
|
||||
func TestExecuteUpdateRecommended(t *testing.T) {
|
||||
backend := func(w http.ResponseWriter, _ *http.Request) {
|
||||
_, _ = w.Write([]byte(`{"token":"tok","user_id":"u-1","is_guest":true,"display_name":"Guest"}`))
|
||||
}
|
||||
tests := []struct {
|
||||
name string
|
||||
min string
|
||||
rec string
|
||||
header string
|
||||
wantResult string
|
||||
wantHeader bool
|
||||
}{
|
||||
{"soft band is nudged", "v1.16.0", "v1.20.0", "v1.17.0", "ok", true},
|
||||
{"at the minimum is nudged", "v1.16.0", "v1.20.0", "v1.16.0", "ok", true},
|
||||
{"at the recommended is not nudged", "v1.16.0", "v1.20.0", "v1.20.0", "ok", false},
|
||||
{"newer than recommended is not nudged", "v1.16.0", "v1.20.0", "v2.0.0", "ok", false},
|
||||
{"too old is gated, not nudged", "v1.16.0", "v1.20.0", "v1.0.0", "update_required", false},
|
||||
{"absent header, no nudge", "v1.16.0", "v1.20.0", "", "ok", false},
|
||||
{"unparseable header, no nudge", "v1.16.0", "v1.20.0", "dev", "ok", false},
|
||||
{"recommended alone (no min) nudges below it", "", "v1.20.0", "v1.0.0", "ok", true},
|
||||
{"soft tier dormant, no nudge", "v1.16.0", "", "v1.0.0", "update_required", false},
|
||||
}
|
||||
for _, tc := range tests {
|
||||
t.Run(tc.name, func(t *testing.T) {
|
||||
client, cleanup := newEdgeVersions(t, tc.min, tc.rec, backend)
|
||||
defer cleanup()
|
||||
req := connect.NewRequest(&edgev1.ExecuteRequest{MessageType: transcode.MsgAuthGuest, RequestId: "rq"})
|
||||
if tc.header != "" {
|
||||
req.Header().Set("X-Client-Version", tc.header)
|
||||
}
|
||||
resp, err := client.Execute(context.Background(), req)
|
||||
if err != nil {
|
||||
t.Fatalf("execute: %v", err)
|
||||
}
|
||||
if got := resp.Msg.GetResultCode(); got != tc.wantResult {
|
||||
t.Fatalf("result_code = %q, want %q", got, tc.wantResult)
|
||||
}
|
||||
if got := resp.Header().Get("X-Update-Recommended") == "1"; got != tc.wantHeader {
|
||||
t.Fatalf("X-Update-Recommended present = %v, want %v", got, tc.wantHeader)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// TestSubscribeVersionGate verifies the streaming path: a too-old client is refused with
|
||||
// FailedPrecondition, while an equal or absent version is admitted and proceeds to auth (which
|
||||
// fails Unauthenticated with no session, proving it passed the version gate).
|
||||
func TestSubscribeVersionGate(t *testing.T) {
|
||||
noBackend := func(_ http.ResponseWriter, _ *http.Request) {}
|
||||
tests := []struct {
|
||||
name string
|
||||
min string
|
||||
header string
|
||||
want connect.Code
|
||||
}{
|
||||
{"too old refused", "v1.16.0", "v1.0.0", connect.CodeFailedPrecondition},
|
||||
{"equal admitted then auth-gated", "v1.16.0", "v1.16.0", connect.CodeUnauthenticated},
|
||||
{"gate dormant admits", "", "v1.0.0", connect.CodeUnauthenticated},
|
||||
}
|
||||
for _, tc := range tests {
|
||||
t.Run(tc.name, func(t *testing.T) {
|
||||
client, cleanup := newEdgeMin(t, tc.min, noBackend)
|
||||
defer cleanup()
|
||||
req := connect.NewRequest(&edgev1.SubscribeRequest{})
|
||||
if tc.header != "" {
|
||||
req.Header().Set("X-Client-Version", tc.header)
|
||||
}
|
||||
stream, err := client.Subscribe(context.Background(), req)
|
||||
if err == nil {
|
||||
for stream.Receive() {
|
||||
}
|
||||
err = stream.Err()
|
||||
}
|
||||
if got := connect.CodeOf(err); got != tc.want {
|
||||
t.Fatalf("code = %v, want %v", got, tc.want)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func TestExecuteAuthedRequiresSession(t *testing.T) {
|
||||
client, cleanup := newEdge(t, func(w http.ResponseWriter, r *http.Request) {
|
||||
t.Error("backend must not be called without a session")
|
||||
|
||||
@@ -31,6 +31,11 @@ enables the "Link Telegram" web sign-in (the Login Widget) — inert until the s
|
||||
domain is registered with BotFather (`/setdomain`); `VITE_TELEGRAM_LINK` is the
|
||||
friend-invite Mini App link for the single bot (full URL `https://t.me/<bot>/<app>`).
|
||||
`VITE_TELEGRAM_GAME_CHANNEL_NAME` is the "Play in Telegram" link shown on the landing page.
|
||||
The **native (Capacitor) build** additionally reads `VITE_DICT_VERSION` (the bundled-dictionary version
|
||||
the offline path requests, matching the packaged DAWGs), `VITE_PAYMENTS_DISABLED=1` (hide in-app purchases
|
||||
in the RuStore MVP), `VITE_RUSTORE_URL` (the update overlay's store target; empty until published) and
|
||||
`VITE_APP_VERSION` (`git describe --tags` → the `X-Client-Version` gate header) — all wired by
|
||||
`.gitea/workflows/android-build.yaml`; see `ANDROID_PLAN.md`.
|
||||
|
||||
The build has **two entries**: the game SPA (`index.html`, served at `/app/` and
|
||||
`/telegram/`) and a lightweight landing page (`landing.html`, served at `/`).
|
||||
|
||||
@@ -0,0 +1,101 @@
|
||||
# Using Android gitignore template: https://github.com/github/gitignore/blob/HEAD/Android.gitignore
|
||||
|
||||
# Built application files
|
||||
*.apk
|
||||
*.aar
|
||||
*.ap_
|
||||
*.aab
|
||||
|
||||
# Files for the ART/Dalvik VM
|
||||
*.dex
|
||||
|
||||
# Java class files
|
||||
*.class
|
||||
|
||||
# Generated files
|
||||
bin/
|
||||
gen/
|
||||
out/
|
||||
# Uncomment the following line in case you need and you don't have the release build type files in your app
|
||||
# release/
|
||||
|
||||
# Gradle files
|
||||
.gradle/
|
||||
build/
|
||||
|
||||
# Local configuration file (sdk path, etc)
|
||||
local.properties
|
||||
|
||||
# Proguard folder generated by Eclipse
|
||||
proguard/
|
||||
|
||||
# Log Files
|
||||
*.log
|
||||
|
||||
# Android Studio Navigation editor temp files
|
||||
.navigation/
|
||||
|
||||
# Android Studio captures folder
|
||||
captures/
|
||||
|
||||
# IntelliJ
|
||||
*.iml
|
||||
.idea/workspace.xml
|
||||
.idea/tasks.xml
|
||||
.idea/gradle.xml
|
||||
.idea/assetWizardSettings.xml
|
||||
.idea/dictionaries
|
||||
.idea/libraries
|
||||
# Android Studio 3 in .gitignore file.
|
||||
.idea/caches
|
||||
.idea/modules.xml
|
||||
# Comment next line if keeping position of elements in Navigation Editor is relevant for you
|
||||
.idea/navEditor.xml
|
||||
|
||||
# Keystore files
|
||||
# Release signing material must never be committed (see ANDROID_PLAN.md — keystore loss/leak risk).
|
||||
*.jks
|
||||
*.keystore
|
||||
|
||||
# External native build folder generated in Android Studio 2.2 and later
|
||||
.externalNativeBuild
|
||||
.cxx/
|
||||
|
||||
# Google Services (e.g. APIs or Firebase)
|
||||
# google-services.json
|
||||
|
||||
# Freeline
|
||||
freeline.py
|
||||
freeline/
|
||||
freeline_project_description.json
|
||||
|
||||
# fastlane
|
||||
fastlane/report.xml
|
||||
fastlane/Preview.html
|
||||
fastlane/screenshots
|
||||
fastlane/test_output
|
||||
fastlane/readme.md
|
||||
|
||||
# Version control
|
||||
vcs.xml
|
||||
|
||||
# lint
|
||||
lint/intermediates/
|
||||
lint/generated/
|
||||
lint/outputs/
|
||||
lint/tmp/
|
||||
# lint/reports/
|
||||
|
||||
# Android Profiling
|
||||
*.hprof
|
||||
|
||||
# Cordova plugins for Capacitor
|
||||
capacitor-cordova-android-plugins
|
||||
|
||||
# Copied web assets
|
||||
app/src/main/assets/public
|
||||
|
||||
# Generated Config files
|
||||
app/src/main/assets/capacitor.config.json
|
||||
app/src/main/assets/capacitor.plugins.json
|
||||
app/src/main/res/xml/config.xml
|
||||
@@ -0,0 +1,2 @@
|
||||
/build/*
|
||||
!/build/.npmkeep
|
||||
@@ -0,0 +1,81 @@
|
||||
apply plugin: 'com.android.application'
|
||||
|
||||
android {
|
||||
namespace = "ru.eruditgame.app"
|
||||
compileSdk = rootProject.ext.compileSdkVersion
|
||||
|
||||
// Release signing is supplied by the android-build CI workflow via env: it decodes the keystore
|
||||
// secret to a file and points ANDROID_KEYSTORE_FILE at it. A local build or a keyless CI run leaves
|
||||
// it unset, so the release APK is produced UNSIGNED rather than failing — assembleDebug and
|
||||
// assembleRelease both build without the keystore. The keystore is never committed (see .gitignore).
|
||||
def keystoreFile = System.getenv('ANDROID_KEYSTORE_FILE')
|
||||
def hasKeystore = keystoreFile != null && !keystoreFile.isEmpty() && file(keystoreFile).exists()
|
||||
|
||||
defaultConfig {
|
||||
applicationId "ru.eruditgame.app"
|
||||
minSdkVersion rootProject.ext.minSdkVersion
|
||||
targetSdkVersion rootProject.ext.targetSdkVersion
|
||||
// Deterministic from the release tag by the android-build workflow (vMA.MI.PA ->
|
||||
// MA*1_000_000 + MI*1_000 + PA); the defaults keep a local assembleDebug building.
|
||||
versionCode = (project.findProperty('versionCode') ?: '1').toInteger()
|
||||
versionName = (project.findProperty('versionName') ?: '0.0.0').toString()
|
||||
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
|
||||
aaptOptions {
|
||||
// Files and dirs to omit from the packaged assets dir, modified to accommodate modern web apps.
|
||||
// Default: https://android.googlesource.com/platform/frameworks/base/+/282e181b58cf72b6ca770dc7ca5f91f135444502/tools/aapt/AaptAssets.cpp#61
|
||||
ignoreAssetsPattern = '!.svn:!.git:!.ds_store:!*.scc:.*:!CVS:!thumbs.db:!picasa.ini:!*~'
|
||||
}
|
||||
}
|
||||
signingConfigs {
|
||||
release {
|
||||
// Populated only when the workflow provided a keystore (see hasKeystore above); left empty
|
||||
// otherwise so it is never referenced with a null storeFile.
|
||||
if (hasKeystore) {
|
||||
storeFile file(keystoreFile)
|
||||
storePassword System.getenv('ANDROID_KEYSTORE_PASSWORD')
|
||||
keyAlias System.getenv('ANDROID_KEY_ALIAS')
|
||||
keyPassword System.getenv('ANDROID_KEY_PASSWORD')
|
||||
}
|
||||
}
|
||||
}
|
||||
buildTypes {
|
||||
release {
|
||||
minifyEnabled false
|
||||
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
|
||||
// Sign only when a keystore was supplied; a keyless release build stays unsigned instead
|
||||
// of failing.
|
||||
if (hasKeystore) {
|
||||
signingConfig signingConfigs.release
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
repositories {
|
||||
flatDir{
|
||||
dirs '../capacitor-cordova-android-plugins/src/main/libs', 'libs'
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation fileTree(include: ['*.jar'], dir: 'libs')
|
||||
implementation "androidx.appcompat:appcompat:$androidxAppCompatVersion"
|
||||
implementation "androidx.coordinatorlayout:coordinatorlayout:$androidxCoordinatorLayoutVersion"
|
||||
implementation "androidx.core:core-splashscreen:$coreSplashScreenVersion"
|
||||
implementation project(':capacitor-android')
|
||||
testImplementation "junit:junit:$junitVersion"
|
||||
androidTestImplementation "androidx.test.ext:junit:$androidxJunitVersion"
|
||||
androidTestImplementation "androidx.test.espresso:espresso-core:$androidxEspressoCoreVersion"
|
||||
implementation project(':capacitor-cordova-android-plugins')
|
||||
}
|
||||
|
||||
apply from: 'capacitor.build.gradle'
|
||||
|
||||
try {
|
||||
def servicesJSON = file('google-services.json')
|
||||
if (servicesJSON.text) {
|
||||
apply plugin: 'com.google.gms.google-services'
|
||||
}
|
||||
} catch(Exception e) {
|
||||
logger.info("google-services.json not found, google-services plugin not applied. Push Notifications won't work")
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
// DO NOT EDIT THIS FILE! IT IS GENERATED EACH TIME "capacitor update" IS RUN
|
||||
|
||||
android {
|
||||
compileOptions {
|
||||
sourceCompatibility JavaVersion.VERSION_21
|
||||
targetCompatibility JavaVersion.VERSION_21
|
||||
}
|
||||
}
|
||||
|
||||
apply from: "../capacitor-cordova-android-plugins/cordova.variables.gradle"
|
||||
dependencies {
|
||||
implementation project(':capacitor-app')
|
||||
implementation project(':capacitor-network')
|
||||
|
||||
}
|
||||
|
||||
|
||||
if (hasProperty('postBuildExtras')) {
|
||||
postBuildExtras()
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
# Add project specific ProGuard rules here.
|
||||
# You can control the set of applied configuration files using the
|
||||
# proguardFiles setting in build.gradle.
|
||||
#
|
||||
# For more details, see
|
||||
# http://developer.android.com/guide/developing/tools/proguard.html
|
||||
|
||||
# If your project uses WebView with JS, uncomment the following
|
||||
# and specify the fully qualified class name to the JavaScript interface
|
||||
# class:
|
||||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
|
||||
# public *;
|
||||
#}
|
||||
|
||||
# Uncomment this to preserve the line number information for
|
||||
# debugging stack traces.
|
||||
#-keepattributes SourceFile,LineNumberTable
|
||||
|
||||
# If you keep the line number information, uncomment this to
|
||||
# hide the original source file name.
|
||||
#-renamesourcefileattribute SourceFile
|
||||
@@ -0,0 +1,26 @@
|
||||
package com.getcapacitor.myapp;
|
||||
|
||||
import static org.junit.Assert.*;
|
||||
|
||||
import android.content.Context;
|
||||
import androidx.test.ext.junit.runners.AndroidJUnit4;
|
||||
import androidx.test.platform.app.InstrumentationRegistry;
|
||||
import org.junit.Test;
|
||||
import org.junit.runner.RunWith;
|
||||
|
||||
/**
|
||||
* Instrumented test, which will execute on an Android device.
|
||||
*
|
||||
* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
|
||||
*/
|
||||
@RunWith(AndroidJUnit4.class)
|
||||
public class ExampleInstrumentedTest {
|
||||
|
||||
@Test
|
||||
public void useAppContext() throws Exception {
|
||||
// Context of the app under test.
|
||||
Context appContext = InstrumentationRegistry.getInstrumentation().getTargetContext();
|
||||
|
||||
assertEquals("com.getcapacitor.app", appContext.getPackageName());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
android:icon="@mipmap/ic_launcher"
|
||||
android:label="@string/app_name"
|
||||
android:roundIcon="@mipmap/ic_launcher_round"
|
||||
android:supportsRtl="true"
|
||||
android:theme="@style/AppTheme">
|
||||
|
||||
<activity
|
||||
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|smallestScreenSize|screenLayout|uiMode|navigation|density"
|
||||
android:name=".MainActivity"
|
||||
android:label="@string/title_activity_main"
|
||||
android:theme="@style/AppTheme.NoActionBarLaunch"
|
||||
android:launchMode="singleTask"
|
||||
android:exported="true">
|
||||
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
<category android:name="android.intent.category.LAUNCHER" />
|
||||
</intent-filter>
|
||||
|
||||
</activity>
|
||||
|
||||
<provider
|
||||
android:name="androidx.core.content.FileProvider"
|
||||
android:authorities="${applicationId}.fileprovider"
|
||||
android:exported="false"
|
||||
android:grantUriPermissions="true">
|
||||
<meta-data
|
||||
android:name="android.support.FILE_PROVIDER_PATHS"
|
||||
android:resource="@xml/file_paths"></meta-data>
|
||||
</provider>
|
||||
</application>
|
||||
|
||||
<!-- Permissions -->
|
||||
|
||||
<uses-permission android:name="android.permission.INTERNET" />
|
||||
</manifest>
|
||||
@@ -0,0 +1,5 @@
|
||||
package ru.eruditgame.app;
|
||||
|
||||
import com.getcapacitor.BridgeActivity;
|
||||
|
||||
public class MainActivity extends BridgeActivity {}
|
||||
|
After Width: | Height: | Size: 9.6 KiB |
|
After Width: | Height: | Size: 3.5 KiB |
|
After Width: | Height: | Size: 5.4 KiB |
|
After Width: | Height: | Size: 16 KiB |
|
After Width: | Height: | Size: 4.5 KiB |
|
After Width: | Height: | Size: 8.0 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 46 KiB |
|
After Width: | Height: | Size: 66 KiB |
|
After Width: | Height: | Size: 16 KiB |
|
After Width: | Height: | Size: 23 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 4.5 KiB |
|
After Width: | Height: | Size: 7.3 KiB |
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 4.3 KiB |
|
After Width: | Height: | Size: 14 KiB |
|
After Width: | Height: | Size: 4.1 KiB |
|
After Width: | Height: | Size: 6.5 KiB |
|
After Width: | Height: | Size: 28 KiB |
|
After Width: | Height: | Size: 41 KiB |
|
After Width: | Height: | Size: 62 KiB |
|
After Width: | Height: | Size: 12 KiB |
|
After Width: | Height: | Size: 18 KiB |
|
After Width: | Height: | Size: 25 KiB |
@@ -0,0 +1,34 @@
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:aapt="http://schemas.android.com/aapt"
|
||||
android:width="108dp"
|
||||
android:height="108dp"
|
||||
android:viewportHeight="108"
|
||||
android:viewportWidth="108">
|
||||
<path
|
||||
android:fillType="evenOdd"
|
||||
android:pathData="M32,64C32,64 38.39,52.99 44.13,50.95C51.37,48.37 70.14,49.57 70.14,49.57L108.26,87.69L108,109.01L75.97,107.97L32,64Z"
|
||||
android:strokeColor="#00000000"
|
||||
android:strokeWidth="1">
|
||||
<aapt:attr name="android:fillColor">
|
||||
<gradient
|
||||
android:endX="78.5885"
|
||||
android:endY="90.9159"
|
||||
android:startX="48.7653"
|
||||
android:startY="61.0927"
|
||||
android:type="linear">
|
||||
<item
|
||||
android:color="#44000000"
|
||||
android:offset="0.0" />
|
||||
<item
|
||||
android:color="#00000000"
|
||||
android:offset="1.0" />
|
||||
</gradient>
|
||||
</aapt:attr>
|
||||
</path>
|
||||
<path
|
||||
android:fillColor="#FFFFFF"
|
||||
android:fillType="nonZero"
|
||||
android:pathData="M66.94,46.02L66.94,46.02C72.44,50.07 76,56.61 76,64L32,64C32,56.61 35.56,50.11 40.98,46.06L36.18,41.19C35.45,40.45 35.45,39.3 36.18,38.56C36.91,37.81 38.05,37.81 38.78,38.56L44.25,44.05C47.18,42.57 50.48,41.71 54,41.71C57.48,41.71 60.78,42.57 63.68,44.05L69.11,38.56C69.84,37.81 70.98,37.81 71.71,38.56C72.44,39.3 72.44,40.45 71.71,41.19L66.94,46.02ZM62.94,56.92C64.08,56.92 65,56.01 65,54.88C65,53.76 64.08,52.85 62.94,52.85C61.8,52.85 60.88,53.76 60.88,54.88C60.88,56.01 61.8,56.92 62.94,56.92ZM45.06,56.92C46.2,56.92 47.13,56.01 47.13,54.88C47.13,53.76 46.2,52.85 45.06,52.85C43.92,52.85 43,53.76 43,54.88C43,56.01 43.92,56.92 45.06,56.92Z"
|
||||
android:strokeColor="#00000000"
|
||||
android:strokeWidth="1" />
|
||||
</vector>
|
||||
@@ -0,0 +1,170 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
android:width="108dp"
|
||||
android:height="108dp"
|
||||
android:viewportHeight="108"
|
||||
android:viewportWidth="108">
|
||||
<path
|
||||
android:fillColor="#26A69A"
|
||||
android:pathData="M0,0h108v108h-108z" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M9,0L9,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,0L19,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M29,0L29,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M39,0L39,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M49,0L49,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M59,0L59,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M69,0L69,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M79,0L79,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M89,0L89,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M99,0L99,108"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,9L108,9"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,19L108,19"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,29L108,29"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,39L108,39"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,49L108,49"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,59L108,59"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,69L108,69"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,79L108,79"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,89L108,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M0,99L108,99"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,29L89,29"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,39L89,39"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,49L89,49"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,59L89,59"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,69L89,69"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M19,79L89,79"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M29,19L29,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M39,19L39,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M49,19L49,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M59,19L59,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M69,19L69,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
<path
|
||||
android:fillColor="#00000000"
|
||||
android:pathData="M79,19L79,89"
|
||||
android:strokeColor="#33FFFFFF"
|
||||
android:strokeWidth="0.8" />
|
||||
</vector>
|
||||
|
After Width: | Height: | Size: 4.3 KiB |
@@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:app="http://schemas.android.com/apk/res-auto"
|
||||
xmlns:tools="http://schemas.android.com/tools"
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent"
|
||||
tools:context=".MainActivity">
|
||||
|
||||
<WebView
|
||||
android:layout_width="match_parent"
|
||||
android:layout_height="match_parent" />
|
||||
</androidx.coordinatorlayout.widget.CoordinatorLayout>
|
||||
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<background>
|
||||
<inset android:drawable="@mipmap/ic_launcher_background" android:inset="16.7%" />
|
||||
</background>
|
||||
<foreground>
|
||||
<inset android:drawable="@mipmap/ic_launcher_foreground" android:inset="16.7%" />
|
||||
</foreground>
|
||||
</adaptive-icon>
|
||||
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<background>
|
||||
<inset android:drawable="@mipmap/ic_launcher_background" android:inset="16.7%" />
|
||||
</background>
|
||||
<foreground>
|
||||
<inset android:drawable="@mipmap/ic_launcher_foreground" android:inset="16.7%" />
|
||||
</foreground>
|
||||
</adaptive-icon>
|
||||
|
After Width: | Height: | Size: 2.2 KiB |
|
After Width: | Height: | Size: 913 B |
|
After Width: | Height: | Size: 5.5 KiB |
|
After Width: | Height: | Size: 3.2 KiB |
|
After Width: | Height: | Size: 754 B |
|
After Width: | Height: | Size: 333 B |
|
After Width: | Height: | Size: 2.8 KiB |
|
After Width: | Height: | Size: 1.5 KiB |
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 564 B |
|
After Width: | Height: | Size: 3.7 KiB |
|
After Width: | Height: | Size: 2.1 KiB |
|
After Width: | Height: | Size: 3.4 KiB |
|
After Width: | Height: | Size: 1.5 KiB |
|
After Width: | Height: | Size: 7.7 KiB |
|
After Width: | Height: | Size: 4.2 KiB |
|
After Width: | Height: | Size: 5.6 KiB |
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 12 KiB |
|
After Width: | Height: | Size: 6.3 KiB |
|
After Width: | Height: | Size: 7.9 KiB |
|
After Width: | Height: | Size: 4.6 KiB |
|
After Width: | Height: | Size: 18 KiB |
|
After Width: | Height: | Size: 8.6 KiB |
@@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<color name="ic_launcher_background">#FFFFFF</color>
|
||||
</resources>
|
||||
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<resources>
|
||||
<string name="app_name">Эрудит</string>
|
||||
<string name="title_activity_main">Эрудит</string>
|
||||
<string name="package_name">ru.eruditgame.app</string>
|
||||
<string name="custom_url_scheme">ru.eruditgame.app</string>
|
||||
</resources>
|
||||
@@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
|
||||
<!-- Base application theme. -->
|
||||
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
|
||||
<!-- Customize your theme here. -->
|
||||
<item name="colorPrimary">@color/colorPrimary</item>
|
||||
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
|
||||
<item name="colorAccent">@color/colorAccent</item>
|
||||
</style>
|
||||
|
||||
<style name="AppTheme.NoActionBar" parent="Theme.AppCompat.DayNight.NoActionBar">
|
||||
<item name="windowActionBar">false</item>
|
||||
<item name="windowNoTitle">true</item>
|
||||
<item name="android:background">@null</item>
|
||||
</style>
|
||||
|
||||
|
||||
<style name="AppTheme.NoActionBarLaunch" parent="Theme.SplashScreen">
|
||||
<item name="android:background">@drawable/splash</item>
|
||||
</style>
|
||||
</resources>
|
||||
@@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<paths xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<external-path name="my_images" path="." />
|
||||
<cache-path name="my_cache_images" path="." />
|
||||
</paths>
|
||||
@@ -0,0 +1,18 @@
|
||||
package com.getcapacitor.myapp;
|
||||
|
||||
import static org.junit.Assert.*;
|
||||
|
||||
import org.junit.Test;
|
||||
|
||||
/**
|
||||
* Example local unit test, which will execute on the development machine (host).
|
||||
*
|
||||
* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
|
||||
*/
|
||||
public class ExampleUnitTest {
|
||||
|
||||
@Test
|
||||
public void addition_isCorrect() throws Exception {
|
||||
assertEquals(4, 2 + 2);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
// Top-level build file where you can add configuration options common to all sub-projects/modules.
|
||||
|
||||
buildscript {
|
||||
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
dependencies {
|
||||
classpath 'com.android.tools.build:gradle:8.13.0'
|
||||
classpath 'com.google.gms:google-services:4.4.4'
|
||||
|
||||
// NOTE: Do not place your application dependencies here; they belong
|
||||
// in the individual module build.gradle files
|
||||
}
|
||||
}
|
||||
|
||||
apply from: "variables.gradle"
|
||||
|
||||
allprojects {
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
}
|
||||
|
||||
task clean(type: Delete) {
|
||||
delete rootProject.buildDir
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
// DO NOT EDIT THIS FILE! IT IS GENERATED EACH TIME "capacitor update" IS RUN
|
||||
include ':capacitor-android'
|
||||
project(':capacitor-android').projectDir = new File('../node_modules/.pnpm/@capacitor+android@8.4.1_@capacitor+core@8.4.1/node_modules/@capacitor/android/capacitor')
|
||||
|
||||
include ':capacitor-app'
|
||||
project(':capacitor-app').projectDir = new File('../node_modules/.pnpm/@capacitor+app@8.1.0_@capacitor+core@8.4.1/node_modules/@capacitor/app/android')
|
||||
|
||||
include ':capacitor-network'
|
||||
project(':capacitor-network').projectDir = new File('../node_modules/.pnpm/@capacitor+network@8.0.1_@capacitor+core@8.4.1/node_modules/@capacitor/network/android')
|
||||
@@ -0,0 +1,22 @@
|
||||
# Project-wide Gradle settings.
|
||||
|
||||
# IDE (e.g. Android Studio) users:
|
||||
# Gradle settings configured through the IDE *will override*
|
||||
# any settings specified in this file.
|
||||
|
||||
# For more details on how to configure your build environment visit
|
||||
# http://www.gradle.org/docs/current/userguide/build_environment.html
|
||||
|
||||
# Specifies the JVM arguments used for the daemon process.
|
||||
# The setting is particularly useful for tweaking memory settings.
|
||||
org.gradle.jvmargs=-Xmx1536m
|
||||
|
||||
# When configured, Gradle will run in incubating parallel mode.
|
||||
# This option should only be used with decoupled projects. More details, visit
|
||||
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
|
||||
# org.gradle.parallel=true
|
||||
|
||||
# AndroidX package structure to make it clearer which packages are bundled with the
|
||||
# Android operating system, and which are packaged with your app's APK
|
||||
# https://developer.android.com/topic/libraries/support-library/androidx-rn
|
||||
android.useAndroidX=true
|
||||
@@ -0,0 +1,7 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-8.14.3-all.zip
|
||||
networkTimeout=10000
|
||||
validateDistributionUrl=true
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
@@ -0,0 +1,251 @@
|
||||
#!/bin/sh
|
||||
|
||||
#
|
||||
# Copyright © 2015-2021 the original authors.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# https://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
#
|
||||
# Gradle start up script for POSIX generated by Gradle.
|
||||
#
|
||||
# Important for running:
|
||||
#
|
||||
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||
# noncompliant, but you have some other compliant shell such as ksh or
|
||||
# bash, then to run this script, type that shell name before the whole
|
||||
# command line, like:
|
||||
#
|
||||
# ksh Gradle
|
||||
#
|
||||
# Busybox and similar reduced shells will NOT work, because this script
|
||||
# requires all of these POSIX shell features:
|
||||
# * functions;
|
||||
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
|
||||
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
|
||||
# * compound commands having a testable exit status, especially «case»;
|
||||
# * various built-in commands including «command», «set», and «ulimit».
|
||||
#
|
||||
# Important for patching:
|
||||
#
|
||||
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||
#
|
||||
# The "traditional" practice of packing multiple parameters into a
|
||||
# space-separated string is a well documented source of bugs and security
|
||||
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||
# options in "$@", and eventually passing that to Java.
|
||||
#
|
||||
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||
# see the in-line comments for details.
|
||||
#
|
||||
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||
# Darwin, MinGW, and NonStop.
|
||||
#
|
||||
# (3) This script is generated from the Groovy template
|
||||
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# within the Gradle project.
|
||||
#
|
||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||
#
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
|
||||
# Resolve links: $0 may be a link
|
||||
app_path=$0
|
||||
|
||||
# Need this for daisy-chained symlinks.
|
||||
while
|
||||
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||
[ -h "$app_path" ]
|
||||
do
|
||||
ls=$( ls -ld "$app_path" )
|
||||
link=${ls#*' -> '}
|
||||
case $link in #(
|
||||
/*) app_path=$link ;; #(
|
||||
*) app_path=$APP_HOME$link ;;
|
||||
esac
|
||||
done
|
||||
|
||||
# This is normally unused
|
||||
# shellcheck disable=SC2034
|
||||
APP_BASE_NAME=${0##*/}
|
||||
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
|
||||
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD=maximum
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
} >&2
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
} >&2
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "$( uname )" in #(
|
||||
CYGWIN* ) cygwin=true ;; #(
|
||||
Darwin* ) darwin=true ;; #(
|
||||
MSYS* | MINGW* ) msys=true ;; #(
|
||||
NONSTOP* ) nonstop=true ;;
|
||||
esac
|
||||
|
||||
CLASSPATH="\\\"\\\""
|
||||
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||
else
|
||||
JAVACMD=$JAVA_HOME/bin/java
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD=java
|
||||
if ! command -v java >/dev/null 2>&1
|
||||
then
|
||||
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||
case $MAX_FD in #(
|
||||
max*)
|
||||
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
MAX_FD=$( ulimit -H -n ) ||
|
||||
warn "Could not query maximum file descriptor limit"
|
||||
esac
|
||||
case $MAX_FD in #(
|
||||
'' | soft) :;; #(
|
||||
*)
|
||||
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
ulimit -n "$MAX_FD" ||
|
||||
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||
esac
|
||||
fi
|
||||
|
||||
# Collect all arguments for the java command, stacking in reverse order:
|
||||
# * args from the command line
|
||||
# * the main class name
|
||||
# * -classpath
|
||||
# * -D...appname settings
|
||||
# * --module-path (only if needed)
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if "$cygwin" || "$msys" ; then
|
||||
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||
|
||||
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
for arg do
|
||||
if
|
||||
case $arg in #(
|
||||
-*) false ;; # don't mess with options #(
|
||||
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||
[ -e "$t" ] ;; #(
|
||||
*) false ;;
|
||||
esac
|
||||
then
|
||||
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||
fi
|
||||
# Roll the args list around exactly as many times as the number of
|
||||
# args, so each arg winds up back in the position where it started, but
|
||||
# possibly modified.
|
||||
#
|
||||
# NB: a `for` loop captures its iteration list before it begins, so
|
||||
# changing the positional parameters here affects neither the number of
|
||||
# iterations, nor the values presented in `arg`.
|
||||
shift # remove old arg
|
||||
set -- "$@" "$arg" # push replacement arg
|
||||
done
|
||||
fi
|
||||
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Collect all arguments for the java command:
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
|
||||
# and any embedded shellness will be escaped.
|
||||
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
|
||||
# treated as '${Hostname}' itself on the command line.
|
||||
|
||||
set -- \
|
||||
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||
-classpath "$CLASSPATH" \
|
||||
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
|
||||
"$@"
|
||||
|
||||
# Stop when "xargs" is not available.
|
||||
if ! command -v xargs >/dev/null 2>&1
|
||||
then
|
||||
die "xargs is not available"
|
||||
fi
|
||||
|
||||
# Use "xargs" to parse quoted args.
|
||||
#
|
||||
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||
#
|
||||
# In Bash we could simply go:
|
||||
#
|
||||
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||
# set -- "${ARGS[@]}" "$@"
|
||||
#
|
||||
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||
# character that might be a shell metacharacter, then use eval to reverse
|
||||
# that process (while maintaining the separation between arguments), and wrap
|
||||
# the whole thing up as a single "set" statement.
|
||||
#
|
||||
# This will of course break if any of these variables contains a newline or
|
||||
# an unmatched quote.
|
||||
#
|
||||
|
||||
eval "set -- $(
|
||||
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||
xargs -n1 |
|
||||
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||
tr '\n' ' '
|
||||
)" '"$@"'
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
@@ -0,0 +1,94 @@
|
||||
@rem
|
||||
@rem Copyright 2015 the original author or authors.
|
||||
@rem
|
||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@rem you may not use this file except in compliance with the License.
|
||||
@rem You may obtain a copy of the License at
|
||||
@rem
|
||||
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||
@rem
|
||||
@rem Unless required by applicable law or agreed to in writing, software
|
||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
@rem SPDX-License-Identifier: Apache-2.0
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%"=="" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%"=="" set DIRNAME=.
|
||||
@rem This is normally unused
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if %ERRORLEVEL% equ 0 goto execute
|
||||
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
|
||||
goto fail
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=
|
||||
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %*
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if %ERRORLEVEL% equ 0 goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
set EXIT_CODE=%ERRORLEVEL%
|
||||
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
||||
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
||||
exit /b %EXIT_CODE%
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
||||
@@ -0,0 +1,5 @@
|
||||
include ':app'
|
||||
include ':capacitor-cordova-android-plugins'
|
||||
project(':capacitor-cordova-android-plugins').projectDir = new File('./capacitor-cordova-android-plugins/')
|
||||
|
||||
apply from: 'capacitor.settings.gradle'
|
||||
@@ -0,0 +1,16 @@
|
||||
ext {
|
||||
minSdkVersion = 24
|
||||
compileSdkVersion = 36
|
||||
targetSdkVersion = 36
|
||||
androidxActivityVersion = '1.11.0'
|
||||
androidxAppCompatVersion = '1.7.1'
|
||||
androidxCoordinatorLayoutVersion = '1.3.0'
|
||||
androidxCoreVersion = '1.17.0'
|
||||
androidxFragmentVersion = '1.8.9'
|
||||
coreSplashScreenVersion = '1.2.0'
|
||||
androidxWebkitVersion = '1.14.0'
|
||||
junitVersion = '4.13.2'
|
||||
androidxJunitVersion = '1.3.0'
|
||||
androidxEspressoCoreVersion = '3.7.0'
|
||||
cordovaAndroidVersion = '14.0.1'
|
||||
}
|
||||