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@@ -0,0 +1,89 @@
|
||||
---
|
||||
name: deploy-check
|
||||
description: "Use before any deploy-touching change to this repo — phrases like '/deploy-check', 'is this prod-safe', 'before we deploy', 'deploy safety review', 'проверь перед деплоем', 'это безопасно для прода'. Runs a pre-deploy checklist of this project's hard-won runtime constraints against the current diff, so the crash classes that have bitten live environments get caught before shipping instead of after."
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||||
---
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||||
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||||
# Pre-deploy runtime-constraint check
|
||||
|
||||
Triggered before shipping anything that touches the deploy contour (Dockerfiles,
|
||||
`deploy/`, Caddyfile, compose, migrations, boot guards, the Telegram side-service,
|
||||
edge config). The worst frictions in this repo were never logic bugs — they were
|
||||
**environment mismatches that crashed a live env and forced a redesign**. Run this
|
||||
list against the diff first; turn crash-and-redesign into a single pass.
|
||||
|
||||
This checklist is a prompt, **not** the source of truth. The canonical detail
|
||||
lives in `deploy/README.md`, `docs/ARCHITECTURE.md`, `docs/EDGE_HTTP3.md`, and the
|
||||
agent memory files referenced below — read them when an item is in play, and add a
|
||||
new class here when a new incident teaches one.
|
||||
|
||||
## How to run it
|
||||
|
||||
1. `git diff <base>...HEAD --stat` to see what the change actually touches.
|
||||
2. For every risk class below that the diff touches, perform the **Check** and
|
||||
report PASS / FAIL with the exact file:line to fix. Skip classes the diff does
|
||||
not touch — say which you skipped and why.
|
||||
3. Remember: **deploy-job green ≠ healthy**. CI's deploy probe has historically
|
||||
passed with a dead backend (it only checked static landing+gateway). Verify the
|
||||
real feature live (`/readyz`, the actual flow) after deploy, not just the green.
|
||||
|
||||
## Risk classes
|
||||
|
||||
### 1. Container user — distroless nonroot UID 65532
|
||||
- **Bit us:** TLS keys `chmod 600` for the host owner crash-looped gateway + bot at
|
||||
boot with "permission denied" — service images run UID 65532.
|
||||
- **Check:** any new/changed mounted secret, key, or config file must be readable by
|
||||
UID 65532 (`0644`, not `0600`). Scan the diff for file modes, `chmod`, and new
|
||||
volume mounts. (memory: `distroless-nonroot-mounted-secrets`)
|
||||
|
||||
### 2. Caddy header pipeline ordering
|
||||
- **Bit us:** `header_up delete` after `set` nulled the value (the honeypot tag went
|
||||
empty); it passed CI and only showed up live.
|
||||
- **Check:** in any Caddyfile change, verify the `set` / `delete` / `header_up`
|
||||
ordering for every affected route, and test the tripwire/route on the live
|
||||
contour, not just CI.
|
||||
|
||||
### 3. Edge Alt-Svc / HTTP3
|
||||
- **Bit us:** edge advertised `Alt-Svc: h3` while UDP/443 was never exposed
|
||||
(docker tcp-only + ufw tcp-only); clients cached it 30 days and stalled on dead
|
||||
QUIC before falling back to h2 — Mini App "hangs on load".
|
||||
- **Check:** any edge/caddy change keeps `Alt-Svc: clear` (or only advertises h3 if
|
||||
UDP/443 is genuinely exposed). (memory: `tg-app-load-stall-dead-http3-altsvc`,
|
||||
`docs/EDGE_HTTP3.md`)
|
||||
|
||||
### 4. Prod caddy config recreate
|
||||
- **Bit us:** prod rolling deploy did **not** recreate caddy on a config-only change
|
||||
(pinned `caddy:2-alpine` + `admin off`), so a new Caddyfile deployed GREEN but
|
||||
stayed inert until a manual `docker restart`.
|
||||
- **Check:** a config-only edge change must `--force-recreate` caddy in
|
||||
`prod-deploy.sh` `roll()`; never trust deploy-green for edge config.
|
||||
(memory: `prod-deploy-caddy-config-recreate`)
|
||||
|
||||
### 5. DICT_VERSION / dictionary boot
|
||||
- **Bit us:** an early `DICT_VERSION` refuse-boot guard was wrong and crashed the
|
||||
live env when bumped on a seeded volume; it had to be redesigned to "marker-wins".
|
||||
- **Check:** any change touching `DICT_VERSION`, dict load, or the boot guard must
|
||||
keep marker-wins semantics and survive a seeded volume **and** an image rollback.
|
||||
`DICT_VERSION` is a required build-arg (no default), single-sourced. A new dict
|
||||
goes live via the admin console upload, not a redeploy. (memory:
|
||||
`dict-version-deploy-verify`, `contour-schema-change-wipe`)
|
||||
|
||||
### 6. Migrations — expand-contract + rollback safety
|
||||
- **Bit us / risk:** a non-backward-compatible migration breaks image rollback (DB
|
||||
ahead of rolled-back code).
|
||||
- **Check:** migrations must be **expand-contract** (backward-compatible). A schema
|
||||
change adds the maintenance window + a consistent `pg_dump` in prod-deploy. On the
|
||||
**test contour**, a schema/wire-label change needs `DROP SCHEMA backend CASCADE` +
|
||||
backend restart (new code vs old persisted DB), else the contour breaks. (memory:
|
||||
`contour-schema-change-wipe`)
|
||||
|
||||
### 7. Telegram permission model
|
||||
- **Bit us:** permissions are an **AND-intersection** — default-allow with explicit
|
||||
denies, not default-deny; inverting it broke access.
|
||||
- **Check:** any change to the Telegram permission / relay logic preserves the
|
||||
AND-intersection default-allow shape. (memory: `telegram-forum-relay-gotchas`)
|
||||
|
||||
## Output
|
||||
|
||||
A short PASS/FAIL table over the classes the diff touches, each FAIL with the exact
|
||||
file:line and the fix. If every touched class passes, say so plainly and name the
|
||||
post-deploy live check to run (not just "CI green").
|
||||
@@ -0,0 +1,175 @@
|
||||
# VK Mini App / VK Games — integration reference
|
||||
|
||||
Captured research + our implementation map, so a future session does not need to re-fetch
|
||||
the VK docs. Authoritative external source: <https://dev.vk.com/> (the `dev.vk.com` portal
|
||||
does not render via plain HTTP fetch; the facts below were cross-checked against the VKCOM
|
||||
reference repos cited at the end and verified against our own Go implementation).
|
||||
|
||||
A VK **game** is technically a **VK Mini App**: an HTML5 SPA VK loads in an **iframe inside
|
||||
vk.com** (desktop + mobile web) and in a **WebView** inside the VK mobile apps (iOS/Android).
|
||||
We serve our existing SPA under a dedicated `/vk/` path, mirroring the Telegram `/telegram/`
|
||||
entry — the single-origin, path-routed model.
|
||||
|
||||
## 1. Embedding model
|
||||
|
||||
- VK loads the app at the **Web iframe URL** configured in the app settings (HTTPS + valid
|
||||
cert required), appending the signed launch parameters as the **URL query string**.
|
||||
- An optional separate **Mobile iframe URL** is used by the VK mobile apps (we use the same).
|
||||
- No special `X-Frame-Options` / CSP `frame-ancestors` is required from us — VK frames the
|
||||
configured origin. (Our edge sets **no** framing headers today, so VK works as-is; see the
|
||||
clickjacking note in §Security.)
|
||||
- URL must match the settings exactly (scheme, host, no stray `www`/whitespace).
|
||||
|
||||
## 2. Launch parameters (URL query)
|
||||
|
||||
VK appends these to the iframe `src`. The `vk_*` set is what the signature covers.
|
||||
|
||||
| Param | Meaning |
|
||||
| --- | --- |
|
||||
| `vk_user_id` | signed-in VK user numeric id — **the identity** |
|
||||
| `vk_app_id` | our registered app id |
|
||||
| `vk_is_app_user` | 0/1 — user authorized/installed the app |
|
||||
| `vk_are_notifications_enabled` | 0/1 |
|
||||
| `vk_language` | 2-letter UI language (`ru`, `en`, …) |
|
||||
| `vk_platform` | `mobile_iphone` \| `mobile_android` \| `mobile_web` \| `desktop_web` \| … |
|
||||
| `vk_ts` | unix seconds when VK generated the params |
|
||||
| `vk_ref` | where the app was opened from (`catalog`, `feed`, …) |
|
||||
| `vk_access_token_settings` | comma-separated granted scopes (often empty) |
|
||||
| `vk_group_id`, `vk_viewer_group_role`, `vk_is_favorite`, `vk_client` | optional/contextual |
|
||||
| `sign` | **the signature** (see §3) — NOT part of the signed set |
|
||||
|
||||
Always present: `vk_user_id`, `vk_app_id`, `vk_platform`, `vk_ts`, `sign`.
|
||||
|
||||
The user's **name is NOT in the launch params** (only `vk_user_id`). Read it client-side via
|
||||
`VKWebAppGetUserInfo` (see §4) — unsigned, so treat it as a cosmetic display seed only.
|
||||
|
||||
## 3. Signature verification (`sign`) — CONFIRMED base64url, not hex
|
||||
|
||||
Algorithm (verified against our `gateway/internal/vkauth` + an independent Python reference):
|
||||
|
||||
1. Collect the query params whose key starts with `vk_` (exclude `sign`).
|
||||
2. Sort by key (alphabetical).
|
||||
3. Serialize as a URL-encoded query string `k=v&k=v…` (Go `url.Values.Encode()` matches VK's
|
||||
reference serialization for the constrained launch-param charset).
|
||||
4. `HMAC-SHA256(serialized, secret)` where `secret` = the app's **«Защищённый ключ»**
|
||||
(protected / secure key, a.k.a. client_secret) from the app settings.
|
||||
5. **base64url, no padding** (`+`→`-`, `/`→`_`, strip `=`).
|
||||
6. Constant-time compare against `sign`.
|
||||
|
||||
VK launch params have **no built-in expiry** (unlike Telegram's `auth_date`). We do NOT enforce
|
||||
freshness — the minted server session is the short-lived credential; a replay only
|
||||
re-authenticates the same `vk_user_id`.
|
||||
|
||||
Verified against the official doc <https://dev.vk.com/ru/mini-apps/development/launch-params-sign>
|
||||
(prose + PHP example: base64url = `strtr('+/','-_')` + `rtrim('=')`) and reproduced identically by
|
||||
independent Node `crypto` + Python references. **Doc-example caveat**: that page shows secret
|
||||
`wvl68m4dR1UpLrVRli` → sign `exTIBP…`, but the secret is a **placeholder** — recomputing with it does
|
||||
NOT yield the shown sign (it was made with the real, unshown key). Don't chase the mismatch; our
|
||||
`vkauth.Verify` is correct (`gateway/internal/vkauth/vkauth_test.go` carries cross-checked vectors,
|
||||
incl. the `%2C` comma case for `vk_access_token_settings`).
|
||||
|
||||
## 4. VK Bridge (client SDK)
|
||||
|
||||
`@vkontakte/vk-bridge` (npm, v3.x; bundled — `default` export `bridge`). Methods we use / may use:
|
||||
|
||||
- `VKWebAppInit` — **required**: tells VK the Mini App loaded (dismisses VK's loading cover).
|
||||
- `VKWebAppGetUserInfo` — `{ id, first_name, last_name, photo_200, … }`; no extra scope needed.
|
||||
- `VKWebAppGetLaunchParams` — parsed `vk_*` **without** `sign` (so NOT usable for our server
|
||||
verification — read `window.location.search` instead, which carries `sign`).
|
||||
- `VKWebAppGetAuthToken` — OAuth access token for VK API calls (only if we ever call VK API).
|
||||
- `VKWebAppShare` — native share dialog (the friend-code invite uses it; `navigator.share` is absent
|
||||
in the desktop VK iframe). **Used.**
|
||||
- `VKWebAppCopyText` — clipboard copy that works inside the VK iframe, where `navigator.clipboard` is
|
||||
blocked. **Used** as the copy-code / copy-link path.
|
||||
- `VKWebAppUpdateConfig` (subscribe) — light/dark scheme; the app follows it while the theme pref is
|
||||
"auto" (the VK webview's prefers-color-scheme does not track it). **Used.**
|
||||
- `VKWebAppSetViewSettings` / `VKWebAppSetSwipeSettings` — viewport / swipe-back (mobile); not used.
|
||||
- `VKWebAppUpdateInsets` (+ `VKWebAppUpdateConfig`) — device safe-area insets; the app **max'es** them
|
||||
with CSS `env(safe-area-inset-*)` (viewport-fit=cover) so the bottom home bar is cleared. The bridge
|
||||
value is needed on Android, where the VK webview exposes no `env()` inset. **Used.**
|
||||
|
||||
The bridge talks to the embedding VK client over postMessage; it is NOT an external fetch, so
|
||||
it has no telegram.org-style load-hang risk. The SDK reads browser globals at import — we import
|
||||
it **lazily** so the pure URL helpers stay node-test-importable.
|
||||
|
||||
**Deep links — NOT possible on VK (confirmed on the contour).** The VK iframe receives ONLY the signed
|
||||
`vk_*` launch params (+ `sign`); VK strips any custom data from the app link. The documented
|
||||
`vk.com/app<id>#<payload>` form is eaten by the vk.com SPA (which owns the URL hash), and a
|
||||
`vk.com/app<id>?hash=<payload>` query is dropped (the diagnostic showed `rawSearch` with only `vk_*`
|
||||
and an empty `hash`). So the friend-code invite link is just `vk.com/app<id>` (`vkShareLink`, app id
|
||||
from `vk_app_id`); the recipient enters the **copied code by hand** (`VKWebAppCopyText` works). The
|
||||
`vkStartParam` reader + the `bootVK` routing stay as a no-op today, ready if a post-moderation VK
|
||||
channel (e.g. an invite API) ever delivers a payload.
|
||||
|
||||
## 5. Test mode (to verify before moderation)
|
||||
|
||||
1. App already registered (we have the App ID).
|
||||
2. In the app settings (dev.vk.com / `vk.com/editapp?act=settings&app_id=<id>`):
|
||||
- Category = **Игра** (Game).
|
||||
- **Web iframe URL** = our public HTTPS `/vk/` (the test-contour origin for contour testing,
|
||||
prod `https://erudit-game.ru/vk/` later). Mobile iframe URL = same.
|
||||
- Copy the **«Защищённый ключ»** → set as `GATEWAY_VK_APP_SECRET` (Gitea `TEST_`/`PROD_` secret).
|
||||
- Add own VK id to **testers**; open in test mode.
|
||||
3. Test mode = visible only to admins/testers, no payments processed.
|
||||
|
||||
## 6. Auth / identity (our model)
|
||||
|
||||
- `vk_user_id` (from verified params) → backend identity `kind='vk'`, `external_id=vk_user_id`,
|
||||
auto-confirmed (a platform identity). First contact seeds language from `vk_language` and the
|
||||
display name from the client-supplied `VKWebAppGetUserInfo` name (placeholder if empty).
|
||||
- No VK access token / VK API call needed for the launch+login MVP.
|
||||
|
||||
## 7. Payments / monetization
|
||||
|
||||
VK Pay / «голоса» (votes) are **optional**, not required to publish a free game. Not planned.
|
||||
|
||||
## 8. ToS / moderation (pre-publish, analyzed — no blocker for a free «Эрудит»)
|
||||
|
||||
- **Trademark**: "Scrabble" is trademarked. Our public brand is **«Эрудит»** (erudit-game.ru),
|
||||
a generic Russian word-game name → fine. Ensure the VK-registered app name is «Эрудит»/word-game,
|
||||
NOT "Scrabble". The repo name is internal and irrelevant to moderation.
|
||||
- **Pre-publish requirements**: public **Privacy Policy** + **ToS** URLs (disclose collected data:
|
||||
`vk_user_id`, language; mention VK), **age rating** (likely 6+/12+), icon, description.
|
||||
- **Dictionary**: standard word lists; VK may expect offensive-word filtering — likely fine for a
|
||||
dictionary game, flag if moderation asks.
|
||||
- **In-game chat (UGC)**: we already have a moderated chat + support relay → covered.
|
||||
- Moderation reviews after submission (commonly ~24–72h); rejects on violence/hate/sexual/illegal
|
||||
content or IP infringement — none apply.
|
||||
|
||||
## 9. Platforms
|
||||
|
||||
Desktop web (iframe), mobile web (iframe), VK iOS app (WKWebView), VK Android app (WebView). Bridge
|
||||
methods behave per-platform; the app's own back chevron + app-shell document-pin cover navigation
|
||||
without VK-specific code. Theme/viewport fine-tuning is best verified live in the real VK client
|
||||
(not reproducible in Playwright — like the iOS gesture caveats).
|
||||
|
||||
## 10. Our implementation map (what to touch for VK)
|
||||
|
||||
- **Wire**: `pkg/fbs/scrabble.fbs` → `VKLoginRequest{ params, browser_tz, display_name }`
|
||||
(regen: `make -C pkg fbs` + `pnpm -C ui codegen`).
|
||||
- **Gateway**: `internal/vkauth/` (the §3 verify), `internal/transcode` op `auth.vk`
|
||||
(registered via `WithVKAuth(secret)` option; `DomainCode` → `invalid_vk_params`),
|
||||
`internal/backendclient` `VKAuth` → `POST /api/v1/internal/sessions/vk`,
|
||||
config `GATEWAY_VK_APP_SECRET`, SPA mount `/vk/` in `internal/connectsrv/server.go`.
|
||||
- **Backend**: `internal/account` `KindVK` + `ProvisionVK`/`vkSeed` + `confirmed` for platform
|
||||
kinds; `internal/server/handlers_auth.go` `handleVKAuth` + route; migration
|
||||
`00005_vk_identity.sql` (widen `identities_kind_chk` to include `'vk'`, expand-contract).
|
||||
- **UI**: `src/lib/vk.ts` (`onVKPath`/`vkLaunchParams`/`insideVK`/`vkInit`/`vkUserName` plus `vkAppId`/
|
||||
`vkStartParam`/`vkShare`/`vkCopyText`/`vkOnScheme`), `app.svelte.ts` `bootVK` (+ deep-link routing
|
||||
and VK scheme→theme) + the `/vk/` dispatch branch + shared `retryMiniAppBoot`, `codec.ts`
|
||||
`encodeVKLogin`, `transport.ts`/`client.ts`/`mock/client.ts` `authVK`, `deeplink.ts` `vkShareLink`,
|
||||
`Friends.svelte` (VK share/copy), `app.css` `--tg-safe-*` defaulting to `env(safe-area-inset-*)`.
|
||||
- **Edge/deploy**: `deploy/caddy/Caddyfile` `/vk` path; `GATEWAY_VK_APP_SECRET` in
|
||||
`docker-compose.yml` + `.env.example` + `ci.yaml` (`TEST_…` secret) + `prod-deploy.yaml`
|
||||
(`PROD_…` secret, deploy-main).
|
||||
- **Deferred**: payments (VK Pay / votes), native (Capacitor) VK, account-linking a vk identity to an
|
||||
existing account, VK push. (Done after the launch+auth MVP — Group B: native share + clipboard via
|
||||
the bridge, the friend-code deep link, the auto-theme follow, and the home-bar safe area.)
|
||||
|
||||
## Sources
|
||||
|
||||
- VKCOM/vk-bridge — <https://github.com/VKCOM/vk-bridge>
|
||||
- VKCOM/vk-apps-launch-params (canonical signature examples) — <https://github.com/VKCOM/vk-apps-launch-params>
|
||||
- kravetsone/vk-launch-params — <https://github.com/kravetsone/vk-launch-params>
|
||||
- SevereCloud/vksdk `vkapps.ParamsVerify` (Go reference) — <https://pkg.go.dev/github.com/SevereCloud/vksdk/v2/vkapps>
|
||||
- VK Mini Apps API — <https://github.com/VKCOM/vk-mini-apps-api>
|
||||
+104
-3
@@ -31,7 +31,7 @@ on:
|
||||
# unit/integration jobs inherit it. The deploy job overrides it per contour with
|
||||
# vars.TEST_DICT_VERSION (the seed for a fresh volume), see deploy/README.md.
|
||||
env:
|
||||
DICT_VERSION: v1.2.1
|
||||
DICT_VERSION: v1.3.1
|
||||
|
||||
jobs:
|
||||
# changes detects which areas a PR/push touched, so the test jobs can skip when
|
||||
@@ -73,6 +73,9 @@ jobs:
|
||||
go=false; ui=false
|
||||
if echo "$files" | grep -qE '^(backend/|pkg/|gateway/|platform/|loadtest/|go\.work)'; then go=true; fi
|
||||
if echo "$files" | grep -qE '^ui/'; then ui=true; fi
|
||||
# The render sidecar bundles ui/src/lib, so its dir rides the ui lane (the
|
||||
# deploy's compose build picks it up either way).
|
||||
if echo "$files" | grep -qE '^renderer/'; then ui=true; fi
|
||||
# A workflow or deploy change re-runs everything as a safety net.
|
||||
if echo "$files" | grep -qE '^(\.gitea/workflows/|deploy/)'; then go=true; ui=true; fi
|
||||
else
|
||||
@@ -199,6 +202,14 @@ jobs:
|
||||
- name: Bundle-size budget
|
||||
run: node scripts/bundle-size.mjs
|
||||
|
||||
# The render sidecar executes the shared ui/src/lib/gameimage.ts on skia-canvas;
|
||||
# its smoke test guards the bundling + skia seam (docs/TESTING.md).
|
||||
- name: Render sidecar test
|
||||
working-directory: renderer
|
||||
run: |
|
||||
pnpm install --frozen-lockfile
|
||||
pnpm test
|
||||
|
||||
- name: Install Playwright browsers
|
||||
run: pnpm exec playwright install chromium webkit
|
||||
timeout-minutes: 5
|
||||
@@ -207,11 +218,66 @@ jobs:
|
||||
run: pnpm run test:e2e
|
||||
timeout-minutes: 5
|
||||
|
||||
# conformance proves the client's local move preview (the ported dawg reader +
|
||||
# validator, ui/src/lib/dict) byte-for-byte against the authoritative Go engine:
|
||||
# a Go step generates golden parity vectors from the release dictionaries, then the
|
||||
# gated Vitest suite replays them. It spans both toolchains, so it runs whenever the
|
||||
# Go engine side or the UI side changed.
|
||||
conformance:
|
||||
needs: changes
|
||||
if: ${{ needs.changes.outputs.go == 'true' || needs.changes.outputs.ui == 'true' }}
|
||||
runs-on: ubuntu-latest
|
||||
defaults:
|
||||
run:
|
||||
shell: bash
|
||||
env:
|
||||
GOPRIVATE: gitea.iliadenisov.ru/*
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Fetch dictionary DAWGs
|
||||
run: |
|
||||
mkdir -p "${GITHUB_WORKSPACE}/dawg"
|
||||
curl -fsSL -o /tmp/dawg.tar.gz "https://gitea.iliadenisov.ru/developer/scrabble-dictionary/releases/download/${DICT_VERSION}/scrabble-dawg-${DICT_VERSION}.tar.gz"
|
||||
tar xzf /tmp/dawg.tar.gz -C "${GITHUB_WORKSPACE}/dawg"
|
||||
|
||||
- name: Set up Go
|
||||
uses: actions/setup-go@v5
|
||||
with:
|
||||
go-version-file: go.work
|
||||
cache: true
|
||||
|
||||
- name: Generate golden parity vectors
|
||||
run: |
|
||||
go run ./backend/cmd/dictgen -dawg-dir "${GITHUB_WORKSPACE}/dawg" -out /tmp/dictgold
|
||||
go run ./backend/cmd/validategen -dawg-dir "${GITHUB_WORKSPACE}/dawg" -out /tmp/validgold
|
||||
|
||||
- name: Set up Node
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 22
|
||||
|
||||
- name: Install pnpm
|
||||
run: npm install -g pnpm@11.0.9
|
||||
|
||||
- name: Install deps
|
||||
working-directory: ui
|
||||
run: pnpm install --frozen-lockfile
|
||||
|
||||
- name: Local-eval conformance (reader + validator vs the Go engine)
|
||||
working-directory: ui
|
||||
env:
|
||||
DICT_DAWG_DIR: ${{ github.workspace }}/dawg
|
||||
DICT_GOLD_DIR: /tmp/dictgold
|
||||
DICT_VALID_DIR: /tmp/validgold
|
||||
run: pnpm exec vitest run src/lib/dict/
|
||||
|
||||
# gate is the single branch-protection required check. It always runs and passes
|
||||
# only when each upstream job succeeded or was skipped (a path-filtered no-op),
|
||||
# failing the merge if any actually failed or was cancelled.
|
||||
gate:
|
||||
needs: [unit, integration, ui]
|
||||
needs: [unit, integration, ui, conformance]
|
||||
if: always()
|
||||
runs-on: ubuntu-latest
|
||||
defaults:
|
||||
@@ -221,7 +287,7 @@ jobs:
|
||||
- name: Aggregate required checks
|
||||
run: |
|
||||
fail=
|
||||
for r in "unit:${{ needs.unit.result }}" "integration:${{ needs.integration.result }}" "ui:${{ needs.ui.result }}"; do
|
||||
for r in "unit:${{ needs.unit.result }}" "integration:${{ needs.integration.result }}" "ui:${{ needs.ui.result }}" "conformance:${{ needs.conformance.result }}"; do
|
||||
name="${r%%:*}"; res="${r#*:}"
|
||||
echo "$name = $res"
|
||||
case "$res" in
|
||||
@@ -261,12 +327,29 @@ jobs:
|
||||
GRAFANA_ADMIN_PASSWORD: ${{ secrets.TEST_GRAFANA_ADMIN_PASSWORD }}
|
||||
TELEGRAM_BOT_TOKEN: ${{ secrets.TEST_TELEGRAM_BOT_TOKEN }}
|
||||
TELEGRAM_PROMO_BOT_TOKEN: ${{ secrets.TEST_TELEGRAM_PROMO_BOT_TOKEN }}
|
||||
# VK Mini App protected key (offline HMAC for the launch-param signature); empty
|
||||
# leaves the VK auth path (auth.vk) disabled until the operator sets the secret.
|
||||
GATEWAY_VK_APP_SECRET: ${{ secrets.TEST_GATEWAY_VK_APP_SECRET }}
|
||||
# Signs the finished-game export download URLs (backend + compose interpolation).
|
||||
EXPORT_SIGN_KEY: ${{ secrets.TEST_EXPORT_SIGN_KEY }}
|
||||
# Transactional email via the shared Selectel relay. Empty host leaves the
|
||||
# backend on the log mailer (email disabled) but the contour still boots.
|
||||
SMTP_RELAY_USER: ${{ secrets.TEST_SMTP_RELAY_USER }}
|
||||
SMTP_RELAY_PASS: ${{ secrets.TEST_SMTP_RELAY_PASS }}
|
||||
SMTP_RELAY_HOST: ${{ vars.TEST_SMTP_RELAY_HOST }}
|
||||
SMTP_RELAY_PORT: ${{ vars.TEST_SMTP_RELAY_PORT }}
|
||||
SMTP_RELAY_TLS: ${{ vars.TEST_SMTP_RELAY_TLS }}
|
||||
SMTP_RELAY_FROM: ${{ vars.TEST_SMTP_RELAY_FROM }}
|
||||
# Canonical public origin for links in the email (this contour's URL);
|
||||
# required by the backend whenever SMTP_RELAY_HOST is set.
|
||||
PUBLIC_BASE_URL: ${{ vars.TEST_PUBLIC_BASE_URL }}
|
||||
GM_BASICAUTH_USER: ${{ vars.TEST_GM_BASICAUTH_USER }}
|
||||
GRAFANA_ROOT_URL: ${{ vars.TEST_GRAFANA_ROOT_URL }}
|
||||
CADDY_SITE_ADDRESS: ${{ vars.TEST_CADDY_SITE_ADDRESS }}
|
||||
TELEGRAM_MINIAPP_URL: ${{ vars.TEST_TELEGRAM_MINIAPP_URL }}
|
||||
TELEGRAM_GAME_CHANNEL_ID: ${{ vars.TEST_TELEGRAM_GAME_CHANNEL_ID }}
|
||||
TELEGRAM_CHAT_ID: ${{ vars.TEST_TELEGRAM_CHAT_ID }}
|
||||
TELEGRAM_SUPPORT_CHAT_ID: ${{ vars.TEST_TELEGRAM_SUPPORT_CHAT_ID }}
|
||||
TELEGRAM_BOT_USERNAME: ${{ vars.TEST_TELEGRAM_BOT_USERNAME }}
|
||||
# The promo button reuses the UI's Mini App link variable.
|
||||
TELEGRAM_BOT_LINK: ${{ vars.TEST_VITE_TELEGRAM_LINK }}
|
||||
@@ -276,6 +359,7 @@ jobs:
|
||||
VITE_TELEGRAM_BOT_ID: ${{ vars.TEST_VITE_TELEGRAM_BOT_ID }}
|
||||
VITE_TELEGRAM_LINK: ${{ vars.TEST_VITE_TELEGRAM_LINK }}
|
||||
VITE_TELEGRAM_GAME_CHANNEL_NAME: ${{ vars.TEST_VITE_TELEGRAM_GAME_CHANNEL_NAME }}
|
||||
VITE_VK_APP_LINK: ${{ vars.TEST_VITE_VK_APP_LINK }}
|
||||
VITE_GATEWAY_URL: ${{ vars.TEST_VITE_GATEWAY_URL }}
|
||||
# Unset vars render empty -> the compose ":-" defaults apply.
|
||||
POSTGRES_DB: ${{ vars.TEST_POSTGRES_DB }}
|
||||
@@ -336,6 +420,23 @@ jobs:
|
||||
docker logs --tail 50 scrabble-backend || true
|
||||
exit 1
|
||||
|
||||
- name: Probe the /dict edge route reaches the gateway
|
||||
run: |
|
||||
set -u
|
||||
# The client fetches each game's dictionary blob at {edge}/dict/{variant}/{version}
|
||||
# for the local move preview. If caddy does not route /dict to the gateway the request
|
||||
# falls to the static landing and the client silently gets a non-dawg blob. Probed
|
||||
# unauthenticated it must be the gateway's 401 (the route reaches the gateway), never a
|
||||
# 404/200 from the landing catch-all.
|
||||
out="$(docker run --rm --network edge alpine:3.20 wget -S -q -O /dev/null http://scrabble/dict/scrabble_en/v1 2>&1 || true)"
|
||||
echo "$out" | grep -E "HTTP/" || true
|
||||
if echo "$out" | grep -q " 401"; then
|
||||
echo "ok: /dict reaches the gateway (401 unauthenticated)"
|
||||
else
|
||||
echo "FAIL: /dict did not reach the gateway (expected 401) — caddy route missing?"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
- name: Probe the Telegram validator and bot liveness
|
||||
run: |
|
||||
set -u
|
||||
|
||||
@@ -40,6 +40,7 @@ jobs:
|
||||
VITE_TELEGRAM_BOT_ID: ${{ vars.PROD_VITE_TELEGRAM_BOT_ID }}
|
||||
VITE_TELEGRAM_LINK: ${{ vars.PROD_VITE_TELEGRAM_LINK }}
|
||||
VITE_TELEGRAM_GAME_CHANNEL_NAME: ${{ vars.PROD_VITE_TELEGRAM_GAME_CHANNEL_NAME }}
|
||||
VITE_VK_APP_LINK: ${{ vars.PROD_VITE_VK_APP_LINK }}
|
||||
VITE_GATEWAY_URL: ${{ vars.PROD_VITE_GATEWAY_URL }}
|
||||
POSTGRES_PASSWORD: ${{ secrets.PROD_POSTGRES_PASSWORD }}
|
||||
GM_BASICAUTH_HASH: ${{ secrets.PROD_GM_BASICAUTH_HASH }}
|
||||
@@ -58,10 +59,10 @@ jobs:
|
||||
working-directory: deploy
|
||||
run: |
|
||||
export TAG="${{ steps.ver.outputs.tag }}" APP_VERSION="${{ steps.ver.outputs.tag }}" SCRABBLE_CONFIG_DIR=.
|
||||
# The four main-stack images via compose (reuses the build args, incl. VERSION);
|
||||
# The main-stack images via compose (reuses the build args, incl. VERSION);
|
||||
# the bot separately, since it is profiled out of the prod compose.
|
||||
docker compose -f docker-compose.yml -f docker-compose.prod.yml build
|
||||
docker compose -f docker-compose.yml -f docker-compose.prod.yml push backend gateway landing validator
|
||||
docker compose -f docker-compose.yml -f docker-compose.prod.yml push backend gateway landing validator renderer
|
||||
docker build -f ../platform/telegram/Dockerfile --target bot --build-arg VERSION="$TAG" -t "$REGISTRY/scrabble-telegram-bot:$TAG" ..
|
||||
docker push "$REGISTRY/scrabble-telegram-bot:$TAG"
|
||||
|
||||
@@ -82,6 +83,17 @@ jobs:
|
||||
GM_BASICAUTH_HASH: ${{ secrets.PROD_GM_BASICAUTH_HASH }}
|
||||
GRAFANA_ADMIN_PASSWORD: ${{ secrets.PROD_GRAFANA_ADMIN_PASSWORD }}
|
||||
TELEGRAM_BOT_TOKEN: ${{ secrets.PROD_TELEGRAM_BOT_TOKEN }}
|
||||
GATEWAY_VK_APP_SECRET: ${{ secrets.PROD_GATEWAY_VK_APP_SECRET }}
|
||||
# Signs the finished-game export download URLs (backend BACKEND_EXPORT_SIGN_KEY).
|
||||
EXPORT_SIGN_KEY: ${{ secrets.PROD_EXPORT_SIGN_KEY }}
|
||||
# Transactional email via the shared Selectel relay (confirm-codes).
|
||||
SMTP_RELAY_USER: ${{ secrets.PROD_SMTP_RELAY_USER }}
|
||||
SMTP_RELAY_PASS: ${{ secrets.PROD_SMTP_RELAY_PASS }}
|
||||
SMTP_RELAY_HOST: ${{ vars.PROD_SMTP_RELAY_HOST }}
|
||||
SMTP_RELAY_PORT: ${{ vars.PROD_SMTP_RELAY_PORT }}
|
||||
SMTP_RELAY_TLS: ${{ vars.PROD_SMTP_RELAY_TLS }}
|
||||
SMTP_RELAY_FROM: ${{ vars.PROD_SMTP_RELAY_FROM }}
|
||||
PUBLIC_BASE_URL: ${{ vars.PROD_PUBLIC_BASE_URL }}
|
||||
PROD_BOTLINK_CA: ${{ secrets.PROD_BOTLINK_CA }}
|
||||
PROD_BOTLINK_GATEWAY_CERT: ${{ secrets.PROD_BOTLINK_GATEWAY_CERT }}
|
||||
PROD_BOTLINK_GATEWAY_KEY: ${{ secrets.PROD_BOTLINK_GATEWAY_KEY }}
|
||||
@@ -136,6 +148,15 @@ jobs:
|
||||
export APP_VERSION='$TAG'
|
||||
export TELEGRAM_BOT_TOKEN='$TELEGRAM_BOT_TOKEN'
|
||||
export TELEGRAM_MINIAPP_URL='$TELEGRAM_MINIAPP_URL'
|
||||
export GATEWAY_VK_APP_SECRET='$GATEWAY_VK_APP_SECRET'
|
||||
export EXPORT_SIGN_KEY='$EXPORT_SIGN_KEY'
|
||||
export SMTP_RELAY_HOST='$SMTP_RELAY_HOST'
|
||||
export SMTP_RELAY_PORT='$SMTP_RELAY_PORT'
|
||||
export SMTP_RELAY_TLS='$SMTP_RELAY_TLS'
|
||||
export SMTP_RELAY_USER='$SMTP_RELAY_USER'
|
||||
export SMTP_RELAY_PASS='$SMTP_RELAY_PASS'
|
||||
export SMTP_RELAY_FROM='$SMTP_RELAY_FROM'
|
||||
export PUBLIC_BASE_URL='$PUBLIC_BASE_URL'
|
||||
export GATEWAY_ABUSE_BAN_ENABLED='true'
|
||||
EOF
|
||||
printf '%s\n' "$PROD_BOTLINK_CA" > stage/certs-main/ca.crt
|
||||
@@ -179,6 +200,7 @@ jobs:
|
||||
TELEGRAM_MINIAPP_URL: ${{ vars.PROD_TELEGRAM_MINIAPP_URL }}
|
||||
TELEGRAM_GAME_CHANNEL_ID: ${{ vars.PROD_TELEGRAM_GAME_CHANNEL_ID }}
|
||||
TELEGRAM_CHAT_ID: ${{ vars.PROD_TELEGRAM_CHAT_ID }}
|
||||
TELEGRAM_SUPPORT_CHAT_ID: ${{ vars.PROD_TELEGRAM_SUPPORT_CHAT_ID }}
|
||||
TELEGRAM_BOT_USERNAME: ${{ vars.PROD_TELEGRAM_BOT_USERNAME }}
|
||||
TELEGRAM_BOT_LINK: ${{ vars.PROD_VITE_TELEGRAM_LINK }}
|
||||
steps:
|
||||
@@ -200,6 +222,7 @@ jobs:
|
||||
export TELEGRAM_MINIAPP_URL='$TELEGRAM_MINIAPP_URL'
|
||||
export TELEGRAM_GAME_CHANNEL_ID='$TELEGRAM_GAME_CHANNEL_ID'
|
||||
export TELEGRAM_CHAT_ID='$TELEGRAM_CHAT_ID'
|
||||
export TELEGRAM_SUPPORT_CHAT_ID='$TELEGRAM_SUPPORT_CHAT_ID'
|
||||
export TELEGRAM_PROMO_BOT_TOKEN='$TELEGRAM_PROMO_BOT_TOKEN'
|
||||
export TELEGRAM_BOT_USERNAME='$TELEGRAM_BOT_USERNAME'
|
||||
export TELEGRAM_BOT_LINK='$TELEGRAM_BOT_LINK'
|
||||
|
||||
@@ -125,9 +125,10 @@ gateway/ # module scrabble/gateway: Connect-RPC edge, embeds
|
||||
ui/ # Svelte + Vite SPA + landing (Node project, not in go.work)
|
||||
pkg/ # shared: telemetry, version, wire/FlatBuffers, proto, mtls
|
||||
platform/telegram/ # Telegram side-service: cmd/validator (HMAC, no VPN) + cmd/bot (Bot API; dials gateway over reverse mTLS bot-link)
|
||||
renderer/ # image-render sidecar (Node + skia-canvas): runs ui/src/lib/gameimage.ts server-side for the finished-game PNG export
|
||||
loadtest/ # module scrabble/loadtest: the load/stress harness
|
||||
docs/ .gitea/workflows/ CLAUDE.md README.md
|
||||
backend/Dockerfile gateway/Dockerfile platform/telegram/Dockerfile loadtest/Dockerfile # multi-stage distroless; gateway/Dockerfile has the `landing` target, platform/telegram/Dockerfile has `validator`+`bot` targets
|
||||
backend/Dockerfile gateway/Dockerfile platform/telegram/Dockerfile loadtest/Dockerfile renderer/Dockerfile # multi-stage distroless (renderer: node:22-slim + skia-canvas + fonts); gateway/Dockerfile has the `landing` target, platform/telegram/Dockerfile has `validator`+`bot` targets
|
||||
deploy/ # docker-compose (+ prod overlay + bot host) + ansible provisioning + caddy + landing + otelcol (OTLP + docker_stats) + prometheus/tempo/grafana + node_exporter + postgres_exporter; prod-deploy.sh
|
||||
```
|
||||
|
||||
@@ -143,8 +144,9 @@ go run ./backend/cmd/backend # /healthz, /readyz on :8080
|
||||
|
||||
cd ui && pnpm install && pnpm check && pnpm test:unit && pnpm build # the UI
|
||||
pnpm start # UI mock mode: lobby -> game, no backend
|
||||
cd renderer && pnpm install && pnpm test # image-render sidecar (bundles ui/src/lib/gameimage.ts, skia smoke)
|
||||
|
||||
docker build -f backend/Dockerfile -t scrabble-backend . # images; gateway embeds the SPA
|
||||
docker build --build-arg DICT_VERSION=v1.3.0 -f backend/Dockerfile -t scrabble-backend . # DICT_VERSION required (no default); gateway embeds the SPA
|
||||
docker build -f gateway/Dockerfile --target gateway -t scrabble-gateway .
|
||||
docker build -f gateway/Dockerfile --target landing -t scrabble-landing . # static landing
|
||||
docker compose -f deploy/docker-compose.yml config # validate the full contour
|
||||
|
||||
@@ -89,7 +89,7 @@ observability stack (OTel Collector → Prometheus + Tempo → Grafana) + a fron
|
||||
services build from multi-stage distroless `*/Dockerfile`.
|
||||
|
||||
```sh
|
||||
docker build -f backend/Dockerfile -t scrabble-backend . # pulls the DAWG release artifact
|
||||
docker build --build-arg DICT_VERSION=v1.3.0 -f backend/Dockerfile -t scrabble-backend . # DICT_VERSION required; pulls that DAWG release artifact
|
||||
docker build -f gateway/Dockerfile -t scrabble-gateway . # node stage builds + embeds the UI
|
||||
docker compose -f deploy/docker-compose.yml config # validate (needs the TEST_/PROD_ env)
|
||||
```
|
||||
|
||||
@@ -0,0 +1,41 @@
|
||||
# Erudit — site icons + Open Graph card
|
||||
|
||||
The favicon set and the `og:image` link-preview card for the public landing
|
||||
(`ui/landing.html`) and the SPA shell (`ui/index.html`). Same design language as the
|
||||
[VK loading-screen logo](../vk/README.md): the wooden Erudit «Э» tile (score `8`),
|
||||
with the wordmark on the app's dark board green (`ui/src/app.css` tokens).
|
||||
|
||||
| Output (committed to `ui/public/`) | Purpose |
|
||||
|------|---------|
|
||||
| `favicon.svg` | Vector favicon, transparent; tile + «Э» only (the score is illegible below ~32 px). |
|
||||
| `favicon.ico` | 32×32 PNG-in-ICO fallback (also answers the browsers' blind `/favicon.ico` probe). |
|
||||
| `apple-touch-icon.png` | 180×180 opaque full-bleed tile; iOS masks its own corners. |
|
||||
| `og-image.png` | 1200×630 card: tile + «Эрудит / Скрэббл — игра в слова». Referenced absolutely as `https://erudit-game.ru/og-image.png`. |
|
||||
|
||||
## How it works
|
||||
|
||||
`build/extract.js` extracts the needed glyph outlines (tile glyphs + every wordmark
|
||||
character) from LiberationSans (Arial-metric, the game's font stack) with their
|
||||
advance widths into `build/glyphs.json` (committed). `build/generate.js` composes
|
||||
plain SVG from those outlines — no font is needed at generation time — writes
|
||||
`favicon.svg` and rasterises the PNG/ICO outputs by screenshotting the SVGs with the
|
||||
`ui` package's Playwright chromium (`@playwright/test`); the `.ico` container is
|
||||
assembled in-script (a single PNG entry). Raster bytes therefore depend on the
|
||||
installed chromium version; the SVG sources are deterministic.
|
||||
|
||||
## Regenerate
|
||||
|
||||
Requirements: Node ≥ 18, `ui` installed (`pnpm install`, provides Playwright).
|
||||
`extract.js` additionally needs `opentype.js` (`npm i opentype.js`); **`generate.js`
|
||||
needs no extra packages**.
|
||||
|
||||
```sh
|
||||
cd assets/icons
|
||||
|
||||
# 1. (optional) re-extract the glyphs — only if the font or the wordmark changes:
|
||||
# default font: /usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf
|
||||
node build/extract.js [/path/to/font.ttf] # -> build/glyphs.json
|
||||
|
||||
# 2. regenerate everything in ui/public/:
|
||||
node build/generate.js
|
||||
```
|
||||
@@ -0,0 +1,78 @@
|
||||
'use strict';
|
||||
// Extract the glyph outlines the site icons and the og-image wordmark need from a
|
||||
// grotesque font (LiberationSans = Arial-metric, matching the game's system-ui/Arial
|
||||
// stack) and emit cubic-bezier contours per character, baseline at y=0, y-down,
|
||||
// plus the advance width so generate.js can lay out words without the font.
|
||||
// Same outline conversion as ../../vk/build/extract.js, generalised to a char set.
|
||||
const opentype = require('opentype.js');
|
||||
const fs = require('fs');
|
||||
|
||||
const FONT = process.argv[2] || '/usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf';
|
||||
const b = fs.readFileSync(FONT);
|
||||
const font = opentype.parse(b.buffer.slice(b.byteOffset, b.byteOffset + b.byteLength));
|
||||
const FS = 1000; // em scale
|
||||
|
||||
// The tile glyphs («Э», «8») + every character of the og-image wordmark lines
|
||||
// («Эрудит», «Скрэббл — игра в слова»). The space carries only an advance.
|
||||
const CHARS = [...new Set('Э8рудитСкэббл—игра в слова')];
|
||||
|
||||
function glyphData(ch) {
|
||||
const g = font.charToGlyph(ch);
|
||||
const p = g.getPath(0, 0, FS); // baseline at y=0, y-down
|
||||
const contours = [];
|
||||
let cur = null, prev = null;
|
||||
for (const c of p.commands) {
|
||||
if (c.type === 'M') {
|
||||
if (cur) contours.push(cur);
|
||||
cur = [{ v: [c.x, c.y], i: [c.x, c.y], o: [c.x, c.y] }];
|
||||
prev = { x: c.x, y: c.y };
|
||||
} else if (c.type === 'L') {
|
||||
cur.push({ v: [c.x, c.y], i: [c.x, c.y], o: [c.x, c.y] });
|
||||
prev = { x: c.x, y: c.y };
|
||||
} else if (c.type === 'C') {
|
||||
cur[cur.length - 1].o = [c.x1, c.y1];
|
||||
cur.push({ v: [c.x, c.y], i: [c.x2, c.y2], o: [c.x, c.y] });
|
||||
prev = { x: c.x, y: c.y };
|
||||
} else if (c.type === 'Q') {
|
||||
const c1 = [prev.x + 2 / 3 * (c.x1 - prev.x), prev.y + 2 / 3 * (c.y1 - prev.y)];
|
||||
const c2 = [c.x + 2 / 3 * (c.x1 - c.x), c.y + 2 / 3 * (c.y1 - c.y)];
|
||||
cur[cur.length - 1].o = c1;
|
||||
cur.push({ v: [c.x, c.y], i: c2, o: [c.x, c.y] });
|
||||
prev = { x: c.x, y: c.y };
|
||||
} else if (c.type === 'Z') {
|
||||
if (cur && cur.length > 1) {
|
||||
const last = cur[cur.length - 1], first = cur[0];
|
||||
if (Math.hypot(last.v[0] - first.v[0], last.v[1] - first.v[1]) < 1e-3) {
|
||||
first.i = last.i; // fold the duplicate closing point into the first
|
||||
cur.pop();
|
||||
}
|
||||
}
|
||||
if (cur) { contours.push(cur); cur = null; }
|
||||
}
|
||||
}
|
||||
if (cur) contours.push(cur);
|
||||
|
||||
let minx = Infinity, miny = Infinity, maxx = -Infinity, maxy = -Infinity;
|
||||
const out = contours.map(ct => {
|
||||
const v = [], i = [], o = [];
|
||||
ct.forEach(pt => {
|
||||
v.push(pt.v);
|
||||
i.push([pt.i[0] - pt.v[0], pt.i[1] - pt.v[1]]);
|
||||
o.push([pt.o[0] - pt.v[0], pt.o[1] - pt.v[1]]);
|
||||
minx = Math.min(minx, pt.v[0]); maxx = Math.max(maxx, pt.v[0]);
|
||||
miny = Math.min(miny, pt.v[1]); maxy = Math.max(maxy, pt.v[1]);
|
||||
});
|
||||
return { i, o, v, c: true };
|
||||
});
|
||||
const bbox = out.length
|
||||
? { x: minx, y: miny, w: maxx - minx, h: maxy - miny }
|
||||
: { x: 0, y: 0, w: 0, h: 0 }; // the space has no outline
|
||||
return { adv: g.advanceWidth * (FS / font.unitsPerEm), bbox, contours: out };
|
||||
}
|
||||
|
||||
const glyphs = {};
|
||||
for (const ch of CHARS) glyphs[ch] = glyphData(ch);
|
||||
|
||||
const out = __dirname + '/glyphs.json';
|
||||
fs.writeFileSync(out, JSON.stringify({ em: FS, glyphs }));
|
||||
console.log('wrote', out, fs.statSync(out).size, 'bytes;', CHARS.length, 'glyphs:', CHARS.join(''));
|
||||
@@ -0,0 +1,128 @@
|
||||
'use strict';
|
||||
// Site icons + the Open Graph card for the public landing, drawn from the same
|
||||
// design as ../../vk (the wooden Erudit tile: face «Э», score «8») and the app's
|
||||
// board palette (ui/src/app.css). Everything is composed as SVG from the committed
|
||||
// glyph outlines (build/extract.js -> glyphs.json), so no font is needed at build
|
||||
// time; the PNG/ICO rasters are screenshots taken with the ui package's Playwright
|
||||
// chromium (@playwright/test re-exports the browser API). Outputs go straight to
|
||||
// ui/public/:
|
||||
// favicon.svg 96 viewBox, transparent, tile + «Э» (the score is illegible small)
|
||||
// favicon.ico 32x32 PNG-in-ICO render of the same
|
||||
// apple-touch-icon.png 180x180 opaque full-bleed tile (iOS masks its own corners)
|
||||
// og-image.png 1200x630 card: tile + wordmark on the board green
|
||||
const fs = require('fs');
|
||||
const path = require('path');
|
||||
|
||||
const G = JSON.parse(fs.readFileSync(path.join(__dirname, 'glyphs.json'), 'utf8'));
|
||||
const UI = path.resolve(__dirname, '../../../ui');
|
||||
const OUT = path.join(UI, 'public');
|
||||
|
||||
// ---- palette (vk loader tile + app.css board tokens) ------------------------
|
||||
const FACE = '#D9B978', BORDER = '#B49559', GLYPH = '#1A1A1A';
|
||||
const BOARD_DARK = '#2a3330', TEXT = '#e7ece8', TEXT_MUTED = '#cdd6cf';
|
||||
|
||||
// ---- glyph outlines -> SVG path data ----------------------------------------
|
||||
const r2 = n => Math.round(n * 100) / 100;
|
||||
// pathD renders one glyph's contours scaled by sc and translated by (tx, ty).
|
||||
function pathD(g, sc, tx, ty) {
|
||||
const pt = (v, d) => `${r2(v[0] * sc + tx + d[0] * sc)} ${r2(v[1] * sc + ty + d[1] * sc)}`;
|
||||
const Z = [0, 0];
|
||||
return g.contours.map(ct => {
|
||||
const n = ct.v.length;
|
||||
let d = `M${pt(ct.v[0], Z)}`;
|
||||
for (let k = 1; k <= n; k++) {
|
||||
const a = k - 1, b = k % n;
|
||||
d += `C${pt(ct.v[a], ct.o[a])} ${pt(ct.v[b], ct.i[b])} ${pt(ct.v[b], Z)}`;
|
||||
}
|
||||
return d + 'Z';
|
||||
}).join('');
|
||||
}
|
||||
// glyphAt centres a glyph's bbox at (cx, cy) with the given pixel cap height, the
|
||||
// same placement rule as the vk loader's glyph(). stroke fattens it slightly.
|
||||
function glyphAt(ch, capPx, cx, cy, stroke, colour) {
|
||||
const g = G.glyphs[ch], sc = capPx / g.bbox.h;
|
||||
const d = pathD(g, sc, cx - (g.bbox.x + g.bbox.w / 2) * sc, cy - (g.bbox.y + g.bbox.h / 2) * sc);
|
||||
return `<path d="${d}" fill="${colour}" stroke="${colour}" stroke-width="${r2(stroke)}"/>`;
|
||||
}
|
||||
// textLine lays out a string on a baseline from the per-glyph advances; capPx sets
|
||||
// the capital height (measured on «Э»). Returns the combined path + the width.
|
||||
function textLine(str, capPx, x, y, colour) {
|
||||
const sc = capPx / G.glyphs['Э'].bbox.h;
|
||||
let d = '', w = 0;
|
||||
for (const ch of str) {
|
||||
const g = G.glyphs[ch];
|
||||
if (g.contours.length) d += pathD(g, sc, x + w, y);
|
||||
w += g.adv * sc;
|
||||
}
|
||||
return { svg: `<path d="${d}" fill="${colour}"/>`, width: w };
|
||||
}
|
||||
// tile draws the rounded wooden tile centred at (cx, cy): size px wide/high, with
|
||||
// the vk loader's corner (6/52) and rim proportions, «Э» and optionally the «8».
|
||||
function tile(cx, cy, size, withScore) {
|
||||
const h = size / 2, rx = size * (6 / 52), rim = size * (1.8 / 52);
|
||||
let s = `<rect x="${r2(cx - h + rim / 2)}" y="${r2(cy - h + rim / 2)}" width="${r2(size - rim)}" height="${r2(size - rim)}" rx="${r2(rx)}" fill="${FACE}" stroke="${BORDER}" stroke-width="${r2(rim)}"/>`;
|
||||
s += glyphAt('Э', size * (32 / 52), cx, cy - size * (1 / 52), size * (1 / 52), GLYPH);
|
||||
if (withScore) s += glyphAt('8', size * (8.5 / 52), cx + size * (19.5 / 52), cy + size * (18.5 / 52), size * (0.5 / 52), GLYPH);
|
||||
return s;
|
||||
}
|
||||
const svg = (w, h, body) => `<svg xmlns="http://www.w3.org/2000/svg" width="${w}" height="${h}" viewBox="0 0 ${w} ${h}">${body}</svg>`;
|
||||
|
||||
// ---- favicon.svg (the committed vector master) -------------------------------
|
||||
const favicon = svg(96, 96, tile(48, 48, 88, false)) + '\n';
|
||||
|
||||
// ---- apple-touch-icon: opaque full bleed, iOS applies its own corner mask ----
|
||||
const appleTouch = svg(180, 180,
|
||||
`<rect width="180" height="180" fill="${FACE}"/>` +
|
||||
`<rect x="8" y="8" width="164" height="164" rx="18" fill="none" stroke="${BORDER}" stroke-width="4"/>` +
|
||||
glyphAt('Э', 100, 90, 88, 3, GLYPH) +
|
||||
glyphAt('8', 26, 146, 142, 1.5, GLYPH));
|
||||
|
||||
// ---- og-image: tile + wordmark, centred as one group on the board green ------
|
||||
function ogImage() {
|
||||
const W = 1200, H = 630, tileSize = 340, gap = 84;
|
||||
const l1 = textLine('Эрудит', 112, 0, 0, TEXT);
|
||||
const l2 = textLine('Скрэббл — игра в слова', 44, 0, 0, TEXT_MUTED);
|
||||
const textW = Math.max(l1.width, l2.width);
|
||||
const left = (W - (tileSize + gap + textW)) / 2;
|
||||
const tx = left + tileSize + gap;
|
||||
// Two baselines around the vertical centre; the tile centre sits between them.
|
||||
const b1 = 295, b2 = 408;
|
||||
const body =
|
||||
`<rect width="${W}" height="${H}" fill="${BOARD_DARK}"/>` +
|
||||
tile(left + tileSize / 2, H / 2, tileSize, true) +
|
||||
textLine('Эрудит', 112, tx, b1, TEXT).svg +
|
||||
textLine('Скрэббл — игра в слова', 44, tx, b2, TEXT_MUTED).svg;
|
||||
console.log(`og-image: text ${Math.round(textW)}px wide, group left ${Math.round(left)}px`);
|
||||
return svg(W, H, body);
|
||||
}
|
||||
|
||||
// ---- rasterisation (Playwright chromium from ui/node_modules) ----------------
|
||||
async function shoot(page, markup, w, h, transparent) {
|
||||
await page.setViewportSize({ width: w, height: h });
|
||||
await page.setContent(`<body style="margin:0">${markup}</body>`);
|
||||
return page.screenshot({ omitBackground: transparent });
|
||||
}
|
||||
// icoFromPNG wraps one PNG as a single-entry .ico (ICONDIR + ICONDIRENTRY + PNG).
|
||||
function icoFromPNG(png, sizePx) {
|
||||
const h = Buffer.alloc(22);
|
||||
h.writeUInt16LE(0, 0); h.writeUInt16LE(1, 2); h.writeUInt16LE(1, 4); // icon, 1 image
|
||||
h.writeUInt8(sizePx, 6); h.writeUInt8(sizePx, 7); // 32x32
|
||||
h.writeUInt16LE(1, 10); h.writeUInt16LE(32, 12); // planes, 32bpp
|
||||
h.writeUInt32LE(png.length, 14); h.writeUInt32LE(22, 18); // size, offset
|
||||
return Buffer.concat([h, png]);
|
||||
}
|
||||
|
||||
(async () => {
|
||||
fs.writeFileSync(path.join(OUT, 'favicon.svg'), favicon);
|
||||
const { chromium } = require(path.join(UI, 'node_modules', '@playwright/test'));
|
||||
const browser = await chromium.launch();
|
||||
const page = await browser.newPage();
|
||||
const fav32 = await shoot(page, svg(32, 32, tile(16, 16, 29.33, false)), 32, 32, true);
|
||||
fs.writeFileSync(path.join(OUT, 'favicon.ico'), icoFromPNG(fav32, 32));
|
||||
fs.writeFileSync(path.join(OUT, 'apple-touch-icon.png'), await shoot(page, appleTouch, 180, 180, false));
|
||||
fs.writeFileSync(path.join(OUT, 'og-image.png'), await shoot(page, ogImage(), 1200, 630, false));
|
||||
await browser.close();
|
||||
for (const f of ['favicon.svg', 'favicon.ico', 'apple-touch-icon.png', 'og-image.png']) {
|
||||
console.log('wrote', path.join(OUT, f), fs.statSync(path.join(OUT, f)).size, 'bytes');
|
||||
}
|
||||
})();
|
||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,115 @@
|
||||
# Erudit — VK loading-screen logo (Lottie)
|
||||
|
||||
Animated logo for the **VK app loading screen** (shown before the SPA assets load).
|
||||
The Erudit «Э» tile (score `8`) **drops in under gravity, lands with a soft squash —
|
||||
its left/right edges bulging into a cushion — then springs back up**, looping. A light
|
||||
"glint" is caught at the moment of the bounce.
|
||||
|
||||
| File | Purpose |
|
||||
|------|---------|
|
||||
| `erudit-loader.json` | The Lottie to upload to VK. |
|
||||
| `erudit-loader-preview.gif` | Looping preview. Rendered on a green "baize" background **only in the preview** — the real asset has a **transparent** background. |
|
||||
| `build/` | The reproducible build pipeline (see *Regenerate*). |
|
||||
|
||||
**VK requirements met:** 96×96 px · vector Lottie JSON · ≤ 24 KB (~11 KB) · seamless
|
||||
~1.1 s loop · transparent background.
|
||||
|
||||
Design reference: a photo of the physical wooden Erudit tile.
|
||||
|
||||
---
|
||||
|
||||
## How it works
|
||||
|
||||
A single flat layer holds the tile — a rounded-rect **face path**, the two glyphs, and
|
||||
a thin border — and everything is driven by that layer's transform plus a few colour /
|
||||
shape tracks. The anchor sits on the tile's **bottom edge**, so the squash happens
|
||||
against the floor.
|
||||
|
||||
### Bounce (gravity)
|
||||
`position.y` of the bottom edge goes apex → floor → apex with **no dwell** (the apex is
|
||||
an instantaneous turn-around). The fall uses a strong **ease-in** (accelerate) and the
|
||||
rise a strong **ease-out** (decelerate), so it reads as real gravity. While falling fast
|
||||
the tile slightly **stretches** (tall+thin); that is the squash-and-stretch setup.
|
||||
|
||||
### Soft cushion (squash)
|
||||
On contact the layer **squashes** (scaleY↓, scaleX↑) about the bottom anchor, with a
|
||||
touch of skew. Crucially the squash/cushion is **decoupled from the fall speed** — it
|
||||
eases in and out *slowly* (`ES`), so the landing feels soft even though the fall is
|
||||
fast. The squash is deliberately gentle (≈ 86 % / 112 %).
|
||||
|
||||
### The cushion shape (the hard part)
|
||||
The face is **not** a plain rounded rect — it is a path whose left/right contour bows
|
||||
out into a convex cushion on impact:
|
||||
- the rest rounded-rect outline is sampled (fine corner arcs + edge mids), and on impact
|
||||
every point is pushed outward by a smooth **barrel** profile `f(y) = b·(1 − (y/HH)²)`
|
||||
(max at the middle, fading to zero at the top/bottom);
|
||||
- so the **whole side — corners included — bows out as one piece**, never just the
|
||||
straight middle;
|
||||
- bezier handles are computed as a **chordal spline** (handle length ∝ the adjacent
|
||||
chord), which stays smooth across the uneven corner/edge point spacing. This is what
|
||||
keeps the corner↔cushion junction kink-free — both at rest and fully bulged — which a
|
||||
naïve uniform Catmull-Rom (or moving discrete points with fixed tangents) does not.
|
||||
|
||||
### Glint
|
||||
At the bounce the face flashes a little lighter (`FACE_GLINT`) and the glyphs warm
|
||||
toward brown-red (`BLACK_LIT`), then settle back. A cheap, warm "catch the light".
|
||||
|
||||
### Border & background
|
||||
The tile carries a thin static **border** a touch darker than the face (`BORDER`) so it
|
||||
reads on any background. The **green baize background is added only when rendering the
|
||||
preview GIF** — the Lottie itself is transparent.
|
||||
|
||||
### Player compatibility
|
||||
Only plain 2-D shapes (`ddd:0`) — no 3-D layers, expressions or effects — so every
|
||||
Lottie player (lottie-web on the web, rlottie on native) renders it identically.
|
||||
|
||||
---
|
||||
|
||||
## Glyphs
|
||||
|
||||
`Э` (U+042D) and `8` are **real outlines from LiberationSans-Regular** — metric-
|
||||
compatible with Arial, matching the game's `--font: system-ui … Arial` stack
|
||||
(see `ui/src/app.css`). `build/extract.js` pulls the contours into `build/glyphs.json`
|
||||
as Lottie cubic paths; a hair of same-colour stroke adds a touch of weight.
|
||||
|
||||
---
|
||||
|
||||
## Regenerate
|
||||
|
||||
Requirements: Node ≥ 18. `extract.js` additionally needs `opentype.js`
|
||||
(`npm i opentype.js`); **`generate.js` has no dependencies**.
|
||||
|
||||
```sh
|
||||
cd assets/vk
|
||||
|
||||
# 1. (optional) re-extract the glyphs — only if you change the font:
|
||||
# default font: /usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf
|
||||
node build/extract.js [/path/to/font.ttf] # -> build/glyphs.json
|
||||
|
||||
# 2. build the animation (reads build/glyphs.json):
|
||||
node build/generate.js erudit-loader.json # -> erudit-loader.json
|
||||
|
||||
# 3. (optional) live preview — needs lottie-web (npm i lottie-web):
|
||||
node build/build-preview.js erudit-loader.json preview.html
|
||||
# then open preview.html in a browser.
|
||||
```
|
||||
|
||||
The preview GIF is assembled by rendering the Lottie frame-by-frame (lottie-web canvas,
|
||||
filled with the green baize) and stitching with `ffmpeg`; the live HTML preview is the
|
||||
quickest way to eyeball changes.
|
||||
|
||||
## Tunables (top of `build/generate.js`)
|
||||
|
||||
| Symbol | Meaning |
|
||||
|--------|---------|
|
||||
| `OP`, `FR` | loop length (frames) / fps — overall speed |
|
||||
| `T_HIT / T_PEAK / T_LIFT / T_REC` | beats: contact / squash peak / lift-off / cushion recovered |
|
||||
| `EI / EO / ES` | easings: fast fall / fast rise / slow soft cushion |
|
||||
| `APEX`, `FLOOR` | bottom-edge screen-y at the top of the bounce / at rest |
|
||||
| `HW`, `HH`, `CR` | tile half-width / half-height / corner radius |
|
||||
| `scl` squash values | the squash amount (scaleX↑ / scaleY↓) |
|
||||
| `bulge` `b` | cushion depth (how far the sides bow out) |
|
||||
| `FACE / FACE_GLINT` | wood face / glint flash |
|
||||
| `BORDER` | tile rim colour |
|
||||
| `BLACK / BLACK_LIT` | glyph / glyph-at-glint (brown-red) |
|
||||
| preview bg `#3C7858` | the green-baize colour used **only** in the GIF |
|
||||
@@ -0,0 +1,31 @@
|
||||
'use strict';
|
||||
const fs = require('fs');
|
||||
const data = fs.readFileSync(process.argv[2] || 'erudit.json', 'utf8');
|
||||
const lottiePath = __dirname + '/node_modules/lottie-web/build/player/lottie.min.js';
|
||||
const html = `<!doctype html><html><head><meta charset="utf8"><style>
|
||||
body{margin:0;background:#2b2b2b;font-family:sans-serif;color:#ccc}
|
||||
.row{display:flex;gap:18px;padding:18px;align-items:flex-end;flex-wrap:wrap}
|
||||
.cell{text-align:center}
|
||||
.chk{background-image:linear-gradient(45deg,#8a8a8a 25%,transparent 25%),linear-gradient(-45deg,#8a8a8a 25%,transparent 25%),linear-gradient(45deg,transparent 75%,#8a8a8a 75%),linear-gradient(-45deg,transparent 75%,#8a8a8a 75%);background-size:16px 16px;background-position:0 0,0 8px,8px -8px,-8px 0;background-color:#b5b5b5}
|
||||
.s96{width:96px;height:96px}.big{width:336px;height:336px}small{font-size:11px}
|
||||
</style></head><body><div class="row" id="row"></div>
|
||||
<script src="./lottie.min.js"></script>
|
||||
<script>
|
||||
const animationData=${data};window.AD=animationData;
|
||||
const row=document.getElementById('row');window.anims=[];
|
||||
function make(cls,frame,label){
|
||||
const cell=document.createElement('div');cell.className='cell';
|
||||
const box=document.createElement('div');box.className='chk '+cls;cell.appendChild(box);
|
||||
cell.appendChild(document.createElement('br'));
|
||||
const cap=document.createElement('small');cap.textContent=label;cell.appendChild(cap);
|
||||
row.appendChild(cell);
|
||||
const a=lottie.loadAnimation({container:box,renderer:'svg',loop:false,autoplay:false,animationData:JSON.parse(JSON.stringify(animationData))});
|
||||
a.addEventListener('DOMLoaded',()=>a.goToAndStop(frame,true));
|
||||
window.anims.push(a);
|
||||
}
|
||||
[0,22,45,68].forEach(f=>make('s96',f,'f'+f));
|
||||
make('big',22,'f22 x3.5');
|
||||
window.__ready=true;
|
||||
</script></body></html>`;
|
||||
fs.writeFileSync(process.argv[3] || 'preview.html', html);
|
||||
console.log('wrote', process.argv[3] || 'preview.html');
|
||||
@@ -0,0 +1,67 @@
|
||||
'use strict';
|
||||
// Extract the Cyrillic "Э" (U+042D) and the digit "8" outlines from a grotesque
|
||||
// font (LiberationSans = Arial-metric, matching the game's system-ui/Arial stack)
|
||||
// and emit Lottie cubic-bezier contours, centred at the origin, y-down.
|
||||
const opentype = require('opentype.js');
|
||||
const fs = require('fs');
|
||||
|
||||
const FONT = process.argv[2] || '/usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf';
|
||||
const b = fs.readFileSync(FONT);
|
||||
const font = opentype.parse(b.buffer.slice(b.byteOffset, b.byteOffset + b.byteLength));
|
||||
const FS = 1000; // em scale
|
||||
|
||||
function glyphContours(ch) {
|
||||
const p = font.charToGlyph(ch).getPath(0, 0, FS); // baseline at y=0, y-down
|
||||
const contours = [];
|
||||
let cur = null, prev = null;
|
||||
for (const c of p.commands) {
|
||||
if (c.type === 'M') {
|
||||
if (cur) contours.push(cur);
|
||||
cur = [{ v: [c.x, c.y], i: [c.x, c.y], o: [c.x, c.y] }];
|
||||
prev = { x: c.x, y: c.y };
|
||||
} else if (c.type === 'L') {
|
||||
cur.push({ v: [c.x, c.y], i: [c.x, c.y], o: [c.x, c.y] });
|
||||
prev = { x: c.x, y: c.y };
|
||||
} else if (c.type === 'C') {
|
||||
cur[cur.length - 1].o = [c.x1, c.y1];
|
||||
cur.push({ v: [c.x, c.y], i: [c.x2, c.y2], o: [c.x, c.y] });
|
||||
prev = { x: c.x, y: c.y };
|
||||
} else if (c.type === 'Q') {
|
||||
const c1 = [prev.x + 2 / 3 * (c.x1 - prev.x), prev.y + 2 / 3 * (c.y1 - prev.y)];
|
||||
const c2 = [c.x + 2 / 3 * (c.x1 - c.x), c.y + 2 / 3 * (c.y1 - c.y)];
|
||||
cur[cur.length - 1].o = c1;
|
||||
cur.push({ v: [c.x, c.y], i: c2, o: [c.x, c.y] });
|
||||
prev = { x: c.x, y: c.y };
|
||||
} else if (c.type === 'Z') {
|
||||
if (cur && cur.length > 1) {
|
||||
const last = cur[cur.length - 1], first = cur[0];
|
||||
if (Math.hypot(last.v[0] - first.v[0], last.v[1] - first.v[1]) < 1e-3) {
|
||||
first.i = last.i; // fold the duplicate closing point into the first
|
||||
cur.pop();
|
||||
}
|
||||
}
|
||||
if (cur) { contours.push(cur); cur = null; }
|
||||
}
|
||||
}
|
||||
if (cur) contours.push(cur);
|
||||
|
||||
let minx = Infinity, miny = Infinity, maxx = -Infinity, maxy = -Infinity;
|
||||
const out = contours.map(ct => {
|
||||
const v = [], i = [], o = [];
|
||||
ct.forEach(pt => {
|
||||
v.push(pt.v);
|
||||
i.push([pt.i[0] - pt.v[0], pt.i[1] - pt.v[1]]);
|
||||
o.push([pt.o[0] - pt.v[0], pt.o[1] - pt.v[1]]);
|
||||
minx = Math.min(minx, pt.v[0]); maxx = Math.max(maxx, pt.v[0]);
|
||||
miny = Math.min(miny, pt.v[1]); maxy = Math.max(maxy, pt.v[1]);
|
||||
});
|
||||
return { i, o, v, c: true };
|
||||
});
|
||||
return { contours: out, bbox: { x: minx, y: miny, w: maxx - minx, h: maxy - miny } };
|
||||
}
|
||||
|
||||
const E = glyphContours('Э');
|
||||
const D8 = glyphContours('8');
|
||||
fs.writeFileSync('glyphs.json', JSON.stringify({ em: FS, E, D8 }));
|
||||
console.log('Э bbox', E.bbox, 'contours', E.contours.map(c => c.v.length));
|
||||
console.log('8 bbox', D8.bbox, 'contours', D8.contours.map(c => c.v.length));
|
||||
@@ -0,0 +1,153 @@
|
||||
'use strict';
|
||||
// VK preloader Lottie: a flat wooden Erudit tile ("Э" + score "8") that drops in
|
||||
// under gravity, squashes on impact (convex cushion bulging out the left/right edges
|
||||
// + a touch of skew), and springs back up — looping. A light "glint" is caught at the
|
||||
// moment of the bounce. Pure 2D shapes (ddd:0). Glyphs are real LiberationSans
|
||||
// outlines (Arial-metric, = the game's font stack); see extract.js -> glyphs.json.
|
||||
const fs = require('fs');
|
||||
const G = JSON.parse(fs.readFileSync(__dirname + '/glyphs.json', 'utf8'));
|
||||
|
||||
// ---- canvas / timing -------------------------------------------------------
|
||||
const W = 96, H = 96, cx = 48;
|
||||
const FR = 30, OP = 34; // ~1.13 s loop (dynamic, 25% faster)
|
||||
// keyframe beats (frames): fast fall -> soft squash -> lift -> fast rise -> apex (no dwell)
|
||||
const T_HIT = 13, T_PEAK = 18, T_LIFT = 19, T_REC = 28;
|
||||
|
||||
// ---- geometry --------------------------------------------------------------
|
||||
const HW = 26, HH = 26, CR = 6; // tile half-width / half-height / corner radius
|
||||
const FLOOR = 90, APEX = 60; // bottom-centre screen-y at rest / at the top of the bounce
|
||||
|
||||
// ---- palette ---------------------------------------------------------------
|
||||
const col = h => [parseInt(h.slice(1,3),16)/255, parseInt(h.slice(3,5),16)/255, parseInt(h.slice(5,7),16)/255];
|
||||
const FACE = col('#D9B978'); // wood face (flat)
|
||||
const FACE_GLINT = col('#E7CD95'); // face flash caught on impact (gentle, not blinding)
|
||||
const BORDER = col('#B49559'); // tile rim: a touch darker than the face, reads on any bg
|
||||
const BLACK = col('#1A1A1A');
|
||||
const BLACK_LIT = col('#421A0B'); // glyph warms to brown-red on the glint
|
||||
const lerp = (a, b, t) => a.map((v, i) => v + (b[i] - v) * t);
|
||||
|
||||
// ---- property / easing helpers ---------------------------------------------
|
||||
const still = v => ({ a: 0, k: v });
|
||||
const EI = { o: { x: [0.82], y: [0] }, i: { x: [1], y: [1] } }; // strong accelerate (gravity fall)
|
||||
const EO = { o: { x: [0], y: [0] }, i: { x: [0.18], y: [1] } }; // strong decelerate (rise to apex)
|
||||
const ES = { o: { x: [0.42], y: [0] }, i: { x: [0.58], y: [1] } }; // soft/slow (the cushion)
|
||||
function anim(samples) { // samples: {t, v, e?} ; e = easing toward the NEXT key
|
||||
return { a: 1, k: samples.map((s, idx) => {
|
||||
const kf = { t: s.t, s: s.v };
|
||||
if (idx < samples.length - 1) { const e = s.e || ES; kf.o = e.o; kf.i = e.i; }
|
||||
return kf;
|
||||
}) };
|
||||
}
|
||||
const animColor = s => anim(s.map(x => ({ t: x.t, v: [...x.v, 1], e: x.e })));
|
||||
|
||||
// ---- shape helpers ---------------------------------------------------------
|
||||
const tr = () => ({ ty: 'tr', p: still([0,0]), a: still([0,0]), s: still([100,100]), r: still(0), o: still(100) });
|
||||
const grp = (items, nm) => ({ ty: 'gr', it: [...items, tr()], nm });
|
||||
const fill = c => ({ ty: 'fl', c, o: still(100), r: 1, bm: 0 });
|
||||
const stroke = (c,w) => ({ ty: 'st', c: still(c), o: still(100), w: still(w), lc: 2, lj: 2, ml: 4, bm: 0 });
|
||||
function glyph(gd, hpx, px, py, bold, colour, nm) { // font glyph -> filled+stroked group
|
||||
const sc = hpx / gd.bbox.h;
|
||||
const bcx = gd.bbox.x + gd.bbox.w / 2, bcy = gd.bbox.y + gd.bbox.h / 2;
|
||||
const shapes = gd.contours.map(ct => ({
|
||||
ty: 'sh', d: 1, ks: still({
|
||||
i: ct.i.map(p => [p[0]*sc, p[1]*sc]), o: ct.o.map(p => [p[0]*sc, p[1]*sc]),
|
||||
v: ct.v.map(p => [(p[0]-bcx)*sc + px, (p[1]-bcy)*sc + py]), c: true,
|
||||
}),
|
||||
}));
|
||||
return grp([...shapes, fill(colour), stroke(BLACK, bold)], nm);
|
||||
}
|
||||
|
||||
// Sample the rest rounded-rect outline (clockwise): fine corner arcs + one mid point
|
||||
// per straight edge, so a smooth interpolant reproduces it cleanly.
|
||||
function arc(ccx, ccy, a0, a1, n) {
|
||||
const out = [];
|
||||
for (let i = 0; i < n; i++) { const a = (a0 + (a1 - a0) * i / (n - 1)) * Math.PI / 180; out.push([ccx + CR*Math.cos(a), ccy + CR*Math.sin(a)]); }
|
||||
return out;
|
||||
}
|
||||
const REST = (() => {
|
||||
const NC = 7, yi = HH - CR, xi = HW - CR;
|
||||
const C = [ arc(xi,-yi,-90,0,NC), arc(xi,yi,0,90,NC), arc(-xi,yi,90,180,NC), arc(-xi,-yi,180,270,NC) ];
|
||||
const pts = [];
|
||||
for (let k = 0; k < 4; k++) {
|
||||
pts.push(...C[k]);
|
||||
const a = C[k][NC-1], b = C[(k+1)%4][0];
|
||||
pts.push([(a[0]+b[0])/2, (a[1]+b[1])/2]); // straight-edge mid point (keeps the edge straight)
|
||||
}
|
||||
return pts;
|
||||
})();
|
||||
// The whole left/right contour (corners + side) bows out by one smooth barrel profile;
|
||||
// Catmull-Rom tangents (from neighbours) make every junction C1-smooth -> no kink, the
|
||||
// corners follow the cushion and the cushion melts into the corners, bulged or not.
|
||||
function facePath(b) {
|
||||
const f = y => b * (1 - (y/HH) * (y/HH)); // 0 at top/bottom, max at the middle
|
||||
const V = REST.map(([x, y]) => [x + Math.sign(x) * f(y), y]); // push the sides out, top/bottom stay
|
||||
const n = V.length, I = [], O = [];
|
||||
for (let k = 0; k < n; k++) {
|
||||
const p0 = V[(k-1+n)%n], p1 = V[k], p2 = V[(k+1)%n];
|
||||
let dx = p2[0]-p0[0], dy = p2[1]-p0[1]; // tangent direction (neighbours)
|
||||
const dl = Math.hypot(dx, dy) || 1; dx /= dl; dy /= dl;
|
||||
const ln = Math.hypot(p2[0]-p1[0], p2[1]-p1[1]) / 3; // handles ~ 1/3 of the adjacent chord
|
||||
const lp = Math.hypot(p1[0]-p0[0], p1[1]-p0[1]) / 3; // -> chordal spline, no overshoot/facets
|
||||
O.push([dx*ln, dy*ln]); I.push([-dx*lp, -dy*lp]);
|
||||
}
|
||||
return { i: I, o: O, v: V, c: true };
|
||||
}
|
||||
const facePathKeys = samples => ({ a: 1, k: samples.map((s, idx) => {
|
||||
const kf = { t: s.t, s: [facePath(s.b)] };
|
||||
if (idx < samples.length - 1) { const e = s.e || ES; kf.o = e.o; kf.i = e.i; }
|
||||
return kf;
|
||||
}) });
|
||||
|
||||
// ---- animation tracks ------------------------------------------------------
|
||||
// bottom-centre screen-y (the tile rests/squashes on its bottom edge)
|
||||
const posY = anim([
|
||||
{ t: 0, v: [cx, APEX, 0], e: EI }, // apex -> immediately falls (no dwell)
|
||||
{ t: T_HIT, v: [cx, FLOOR, 0], e: ES }, // FAST fall (accelerate) -> floor
|
||||
{ t: T_LIFT, v: [cx, FLOOR, 0], e: EO }, // sit on the floor while the cushion absorbs
|
||||
{ t: OP, v: [cx, APEX, 0] }, // FAST rise (decelerate) -> apex = loop start
|
||||
]);
|
||||
// scale about the bottom anchor: stretch while falling, gentle/slow cushion squash on impact
|
||||
const scl = anim([
|
||||
{ t: 0, v: [100, 100, 100], e: ES },
|
||||
{ t: T_HIT-5, v: [95, 106, 100], e: ES }, // stretch while falling fast
|
||||
{ t: T_HIT, v: [104, 95, 100], e: ES }, // touch down
|
||||
{ t: T_PEAK, v: [112, 86, 100], e: ES }, // soft squash peak (gentler, less plче)
|
||||
{ t: T_REC, v: [100, 100, 100], e: ES }, // slow cushion release -> soft landing
|
||||
{ t: OP, v: [100, 100, 100] },
|
||||
]);
|
||||
// a touch of skew through the squash (organic deform), back to 0
|
||||
const skw = anim([
|
||||
{ t: T_HIT, v: [0], e: ES }, { t: T_PEAK, v: [4], e: ES }, { t: T_REC, v: [0] }, { t: OP, v: [0] },
|
||||
]);
|
||||
// left/right cushion bulge: 0 -> gentle peak -> 0 (never inward)
|
||||
const bulge = facePathKeys([
|
||||
{ t: T_HIT, b: 0, e: ES }, { t: T_PEAK, b: 4, e: ES }, { t: T_REC, b: 0 }, { t: OP, b: 0 },
|
||||
]);
|
||||
// glint: face + glyph catch the light at the bounce
|
||||
const faceCol = animColor([
|
||||
{ t: T_HIT-2, v: FACE, e: ES }, { t: T_PEAK, v: FACE_GLINT, e: ES }, { t: T_REC, v: FACE }, { t: OP, v: FACE },
|
||||
]);
|
||||
const glyphCol = animColor([
|
||||
{ t: T_HIT-2, v: BLACK, e: ES }, { t: T_PEAK, v: BLACK_LIT, e: ES }, { t: T_REC, v: BLACK }, { t: OP, v: BLACK },
|
||||
]);
|
||||
|
||||
// ---- layer (face + glyphs share the bounce/squash transform) ---------------
|
||||
const faceShape = grp([ { ty: 'sh', d: 1, ks: bulge }, fill(faceCol), stroke(BORDER, 1.8) ], 'face');
|
||||
const glyphE = glyph(G.E, 32, 0, -1, 1.0, glyphCol, 'E'); // centred Э
|
||||
const glyph8 = glyph(G.D8, 8.5, HW-6.5, HH-7.5, 0.5, glyphCol, 'score'); // 8 in the corner
|
||||
|
||||
const tile = {
|
||||
ddd: 0, ind: 1, ty: 4, nm: 'tile', sr: 1,
|
||||
ks: { o: still(100), r: still(0), p: posY, a: still([0, HH, 0]), s: scl, sk: skw, sa: still(0) },
|
||||
ao: 0, shapes: [ glyph8, glyphE, faceShape ], ip: 0, op: OP, st: 0, bm: 0,
|
||||
};
|
||||
|
||||
const root = {
|
||||
v: '5.7.4', fr: FR, ip: 0, op: OP, w: W, h: H, nm: 'erudit-vk-loader', ddd: 0,
|
||||
assets: [], layers: [ tile ], markers: [],
|
||||
};
|
||||
|
||||
const out = process.argv[2] || 'erudit.json';
|
||||
const round = (k, v) => (typeof v === 'number' ? Math.round(v * 100) / 100 : v);
|
||||
fs.writeFileSync(out, JSON.stringify(root, round));
|
||||
console.log('wrote', out, fs.statSync(out).size, 'bytes');
|
||||
File diff suppressed because one or more lines are too long
Binary file not shown.
|
After Width: | Height: | Size: 91 KiB |
File diff suppressed because one or more lines are too long
+6
-4
@@ -7,12 +7,14 @@
|
||||
# (GOPRIVATE), so the build stage needs git and network.
|
||||
#
|
||||
# Build from the repository root so go.work, go.work.sum, pkg/ and backend/ are all
|
||||
# in the Docker context:
|
||||
# docker build -f backend/Dockerfile -t scrabble-backend .
|
||||
# in the Docker context. DICT_VERSION has no default — the caller supplies the
|
||||
# scrabble-dictionary release tag (compose/CI pass it; see deploy/README.md
|
||||
# "Bumping the dictionary version"):
|
||||
# docker build --build-arg DICT_VERSION=v1.3.0 -f backend/Dockerfile -t scrabble-backend .
|
||||
|
||||
# --- dictionary artifact -----------------------------------------------------
|
||||
FROM alpine:3.20 AS dawg
|
||||
ARG DICT_VERSION=v1.2.1
|
||||
ARG DICT_VERSION
|
||||
RUN apk add --no-cache curl tar
|
||||
RUN mkdir -p /dawg \
|
||||
&& curl -fsSL -o /tmp/dawg.tar.gz \
|
||||
@@ -42,7 +44,7 @@ FROM gcr.io/distroless/static-debian12:nonroot
|
||||
# Re-declare the build arg in this stage so it labels the seed dictionary. One
|
||||
# DICT_VERSION drives both the artifact the dawg stage downloads and the version
|
||||
# label the binary pins, so the resident version equals the release tag.
|
||||
ARG DICT_VERSION=v1.2.1
|
||||
ARG DICT_VERSION
|
||||
COPY --from=build /out/backend /usr/local/bin/backend
|
||||
# Own the seed dictionary as the nonroot runtime user (UID 65532): a named volume
|
||||
# mounted at /opt/dawg inherits this ownership on first use, so the admin console
|
||||
|
||||
+12
-8
@@ -43,8 +43,10 @@ per-user blocks, and per-game chat with nudges folded in as a message kind; chat
|
||||
messages are length-capped, content-filtered (no links/emails/phone numbers,
|
||||
including obfuscated forms) and stored with the sender's IP. Each message carries an
|
||||
`unread_seats` read bitmask (a set bit per recipient seat still to read it); `MarkRead`
|
||||
clears a reader's bit when they open the move history or chat, and a wired `NudgeClearer`
|
||||
clears a nudge when its recipient moves — both record the publish-to-read latency.
|
||||
clears a reader's bit when they open the move history or chat, a wired `NudgeClearer`
|
||||
clears a nudge when its recipient moves, and a wired `NudgeExpirer` clears **all** of a game's
|
||||
nudges when it finishes (any completion path) — the first two record the publish-to-read latency,
|
||||
the completion expiry does not (it is not a read); chat messages stay unread on completion.
|
||||
A friend request (or block) aimed at a **disguised pooled robot** is recorded per game+seat
|
||||
in `robot_friend_requests` / `robot_blocks`, never against the shared robot account; a
|
||||
background reaper drops a robot friend request once its game has been finished for **7 days**.
|
||||
@@ -212,11 +214,13 @@ internal/banview/ # gateway active-ban mirror: the console's Active IP bans p
|
||||
| `BACKEND_LOBBY_ROBOT_WAIT` | `10s` | Auto-match wait before a robot is substituted for a missing human. |
|
||||
| `BACKEND_LOBBY_REAPER_INTERVAL` | `1s` | How often the substitution reaper scans for over-waited players. |
|
||||
| `BACKEND_ROBOT_DRIVE_INTERVAL` | `30s` | How often the robot driver scans for due robot turns. |
|
||||
| `BACKEND_SMTP_HOST` | — | Email relay host. **Empty selects the development log mailer** (the confirm-code is logged, not sent). |
|
||||
| `BACKEND_SMTP_PORT` | `587` | Email relay port. |
|
||||
| `BACKEND_SMTP_USERNAME` | — | SMTP user; empty relays without authentication. |
|
||||
| `BACKEND_SMTP_PASSWORD` | — | SMTP password. |
|
||||
| `BACKEND_SMTP_FROM` | `no-reply@localhost` | Envelope/From address for confirm-codes. |
|
||||
| `BACKEND_SMTP_HOST` | — | Confirm-code relay host. **Empty selects the development log mailer** (the code is logged, not sent). |
|
||||
| `BACKEND_SMTP_PORT` | `587` | Relay port. No client certificate is needed (the server cert is validated against the system roots). |
|
||||
| `BACKEND_SMTP_TLS` | — | Transport security: `ssl` (implicit TLS from connect) or `starttls`. Empty derives it from the port (implicit on `465`, STARTTLS otherwise); set it for a relay on a non-standard port (e.g. Selectel's `1127` = SSL, `1126` = STARTTLS). |
|
||||
| `BACKEND_SMTP_USERNAME` | — | SMTP AUTH user; empty relays without authentication. |
|
||||
| `BACKEND_SMTP_PASSWORD` | — | SMTP AUTH password. |
|
||||
| `BACKEND_SMTP_FROM` | `no-reply@localhost` | From address. A deployed contour must use the prod domain (the relay only accepts its verified sender domain). |
|
||||
| `BACKEND_PUBLIC_BASE_URL` | — | Canonical public origin (scheme + host) for links in the email. **Required when `BACKEND_SMTP_HOST` is set.** Never derived from a request Host header (anti-injection). |
|
||||
| `BACKEND_CONNECTOR_ADDR` | — | the gateway bot-link relay gRPC address for admin-console operator broadcasts. Empty disables broadcasts. |
|
||||
| `BACKEND_GUEST_REAP_INTERVAL` | `1h` | How often the abandoned-guest reaper sweeps. |
|
||||
| `BACKEND_GUEST_RETENTION` | `720h` | Account age past which a guest with no game seat is deleted. |
|
||||
@@ -228,7 +232,7 @@ internal/banview/ # gateway active-ban mirror: the console's Active IP bans p
|
||||
```sh
|
||||
docker run -d --name scrabble-pg -e POSTGRES_PASSWORD=dev -p 5432:5432 postgres:17-alpine
|
||||
# DAWGs: extract the dictionary release artifact (or point at a local scrabble-solver/dawg):
|
||||
mkdir -p /tmp/dawg && curl -fsSL https://gitea.iliadenisov.ru/developer/scrabble-dictionary/releases/download/v1.2.1/scrabble-dawg-v1.2.1.tar.gz | tar xz -C /tmp/dawg
|
||||
mkdir -p /tmp/dawg && curl -fsSL https://gitea.iliadenisov.ru/developer/scrabble-dictionary/releases/download/v1.3.0/scrabble-dawg-v1.3.0.tar.gz | tar xz -C /tmp/dawg
|
||||
BACKEND_POSTGRES_DSN='postgres://postgres:dev@localhost:5432/postgres?search_path=backend&sslmode=disable' \
|
||||
BACKEND_DICT_DIR=/tmp/dawg \
|
||||
GOPRIVATE='gitea.iliadenisov.ru/*' \
|
||||
|
||||
@@ -33,6 +33,7 @@ import (
|
||||
"scrabble/backend/internal/postgres"
|
||||
"scrabble/backend/internal/pushgrpc"
|
||||
"scrabble/backend/internal/ratewatch"
|
||||
"scrabble/backend/internal/render"
|
||||
"scrabble/backend/internal/robot"
|
||||
"scrabble/backend/internal/server"
|
||||
"scrabble/backend/internal/session"
|
||||
@@ -173,15 +174,20 @@ func run(ctx context.Context, cfg config.Config, logger *zap.Logger) error {
|
||||
// Lobby & social domains. Their REST and stream surface lives in the gateway,
|
||||
// so they are handed to the server (like the route groups) for the handlers.
|
||||
mailer := newMailer(cfg.SMTP, logger)
|
||||
emails := account.NewEmailService(accounts, mailer)
|
||||
emails := account.NewEmailService(accounts, mailer, cfg.PublicBaseURL)
|
||||
// Throttle confirm-code sends per recipient: at most one per minute and five per
|
||||
// rolling hour, guarding against email bombing and the relay's own quota.
|
||||
emails.SetSendLimiter(account.NewSendLimiter(time.Minute, 5))
|
||||
// Account linking & merge: the orchestrator over the account, merge and
|
||||
// session layers. Wired to the /api/v1/user/link REST surface below.
|
||||
links := link.NewService(emails, accounts, accountmerge.NewMerger(db), sessions)
|
||||
socialSvc := social.NewService(social.NewStore(db), accounts, games)
|
||||
socialSvc.SetNotifier(hub)
|
||||
socialSvc.SetMetrics(tel.MeterProvider().Meter("scrabble/backend/social"))
|
||||
// A nudge the recipient answered by moving is marked read on the move path.
|
||||
// A nudge the recipient answered by moving is marked read on the move path; every nudge in a
|
||||
// game is marked read when the game finishes (a stale badge), on any completion path.
|
||||
games.SetNudgeClearer(socialSvc.ClearNudges)
|
||||
games.SetNudgeExpirer(socialSvc.ExpireNudges)
|
||||
// Reap per-game disguised-robot friend requests once their game is long finished
|
||||
// (the robot ignores them; the row only pins the in-game "request sent" state).
|
||||
robotReqReaper := social.NewRobotFriendRequestReaper(socialSvc, logger)
|
||||
@@ -230,6 +236,13 @@ func run(ctx context.Context, cfg config.Config, logger *zap.Logger) error {
|
||||
// block and the banner admin console section.
|
||||
adsSvc := ads.NewService(ads.NewStore(db))
|
||||
|
||||
// The image-render sidecar client for the PNG export artifact; nil (PNG
|
||||
// download answers 404) when BACKEND_RENDERER_URL is unset.
|
||||
var renderer *render.Client
|
||||
if cfg.RendererURL != "" {
|
||||
renderer = render.New(cfg.RendererURL)
|
||||
}
|
||||
|
||||
srv := server.New(cfg.HTTPAddr, server.Deps{
|
||||
Logger: logger,
|
||||
DB: db,
|
||||
@@ -251,6 +264,8 @@ func run(ctx context.Context, cfg config.Config, logger *zap.Logger) error {
|
||||
BanView: banView,
|
||||
Ads: adsSvc,
|
||||
Notifier: hub,
|
||||
ExportSignKey: cfg.ExportSignKey,
|
||||
Renderer: renderer,
|
||||
})
|
||||
pushSrv := pushgrpc.NewServer(cfg.GRPCAddr, hub, logger)
|
||||
|
||||
|
||||
@@ -0,0 +1,193 @@
|
||||
// Command dictgen dumps golden parity vectors from the committed dawg
|
||||
// dictionaries so the TypeScript dawg reader can be checked byte-for-byte
|
||||
// against the authoritative Go dafsa reader.
|
||||
//
|
||||
// For each *.dawg file it writes, into the output directory:
|
||||
//
|
||||
// - <name>.words.bin — every stored word as alphabet-index bytes, in index
|
||||
// order, framed as [1-byte length][length index bytes]. The word at stream
|
||||
// position k has IndexOfB == k.
|
||||
// - <name>.neg.bin — negative lookups (sequences whose IndexOfB is -1), same
|
||||
// framing, to exercise the not-found path at varying depths.
|
||||
// - <name>.meta.json — NumAdded/NumNodes/NumEdges plus the alphabet size, for
|
||||
// a header-parse sanity cross-check on the TS side.
|
||||
//
|
||||
// It is a development tool (not built into any service), analogous to
|
||||
// cmd/jetgen. Run it from the repository root:
|
||||
//
|
||||
// go run ./backend/cmd/dictgen -dawg-dir ../scrabble-solver/dawg -out <dir>
|
||||
package main
|
||||
|
||||
import (
|
||||
"bufio"
|
||||
"bytes"
|
||||
"encoding/json"
|
||||
"flag"
|
||||
"fmt"
|
||||
"math/rand"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"sort"
|
||||
"strings"
|
||||
|
||||
dawg "github.com/iliadenisov/dafsa"
|
||||
)
|
||||
|
||||
// meta is the per-dictionary sanity payload cross-checked by the TS reader.
|
||||
type meta struct {
|
||||
NumAdded int `json:"numAdded"`
|
||||
NumNodes int `json:"numNodes"`
|
||||
NumEdges int `json:"numEdges"`
|
||||
Alphabet int `json:"alphabet"`
|
||||
}
|
||||
|
||||
func main() {
|
||||
dawgDir := flag.String("dawg-dir", "../scrabble-solver/dawg", "directory holding the .dawg files")
|
||||
outDir := flag.String("out", "", "output directory for the golden files (required)")
|
||||
negCount := flag.Int("neg", 20000, "number of negative lookups to emit per dictionary")
|
||||
flag.Parse()
|
||||
|
||||
if *outDir == "" {
|
||||
fail("-out is required")
|
||||
}
|
||||
if err := os.MkdirAll(*outDir, 0o755); err != nil {
|
||||
fail("mkdir out: %v", err)
|
||||
}
|
||||
|
||||
files, err := filepath.Glob(filepath.Join(*dawgDir, "*.dawg"))
|
||||
if err != nil {
|
||||
fail("glob: %v", err)
|
||||
}
|
||||
sort.Strings(files)
|
||||
if len(files) == 0 {
|
||||
fail("no .dawg files in %s", *dawgDir)
|
||||
}
|
||||
|
||||
for _, f := range files {
|
||||
if err := process(f, *outDir, *negCount); err != nil {
|
||||
fail("%s: %v", filepath.Base(f), err)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// process emits the golden files for a single dawg dictionary.
|
||||
func process(path, outDir string, negCount int) error {
|
||||
name := strings.TrimSuffix(filepath.Base(path), ".dawg")
|
||||
|
||||
data, err := os.ReadFile(path)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
finder, err := dawg.Read(bytes.NewReader(data), 0)
|
||||
if err != nil {
|
||||
return fmt.Errorf("read dawg: %w", err)
|
||||
}
|
||||
defer finder.Close()
|
||||
|
||||
// Stream every stored word in index order; keep a decimated sample and the
|
||||
// maximum alphabet index for negative generation.
|
||||
wf, err := os.Create(filepath.Join(outDir, name+".words.bin"))
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
bw := bufio.NewWriter(wf)
|
||||
|
||||
var (
|
||||
count int
|
||||
maxIx byte
|
||||
sample [][]byte
|
||||
)
|
||||
finder.EnumerateB(func(index int, word []byte, final bool) int {
|
||||
if !final {
|
||||
return 0 // Continue
|
||||
}
|
||||
if index != count {
|
||||
panic(fmt.Sprintf("%s: enumerate index gap: got %d want %d", name, index, count))
|
||||
}
|
||||
writeWord(bw, word)
|
||||
for _, b := range word {
|
||||
if b > maxIx {
|
||||
maxIx = b
|
||||
}
|
||||
}
|
||||
if count%4 == 0 && len(sample) < 60000 {
|
||||
sample = append(sample, append([]byte(nil), word...))
|
||||
}
|
||||
count++
|
||||
return 0 // Continue
|
||||
})
|
||||
if err := bw.Flush(); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := wf.Close(); err != nil {
|
||||
return err
|
||||
}
|
||||
if count != finder.NumAdded() {
|
||||
return fmt.Errorf("word count %d != NumAdded %d", count, finder.NumAdded())
|
||||
}
|
||||
|
||||
alphabet := int(maxIx) + 1
|
||||
|
||||
// Negatives: mutate sampled real words and keep the ones the reader rejects.
|
||||
nf, err := os.Create(filepath.Join(outDir, name+".neg.bin"))
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
nbw := bufio.NewWriter(nf)
|
||||
rng := rand.New(rand.NewSource(1))
|
||||
neg := 0
|
||||
for neg < negCount && len(sample) > 0 {
|
||||
base := sample[rng.Intn(len(sample))]
|
||||
cand := append([]byte(nil), base...)
|
||||
switch rng.Intn(3) {
|
||||
case 0: // extend by one index
|
||||
cand = append(cand, byte(rng.Intn(alphabet)))
|
||||
case 1: // flip one index
|
||||
if len(cand) > 0 {
|
||||
cand[rng.Intn(len(cand))] = byte(rng.Intn(alphabet))
|
||||
}
|
||||
case 2: // drop the tail and flip the new last index
|
||||
if len(cand) > 1 {
|
||||
cand = cand[:len(cand)-1]
|
||||
cand[len(cand)-1] = byte(rng.Intn(alphabet))
|
||||
}
|
||||
}
|
||||
if finder.IndexOfB(cand) == -1 {
|
||||
writeWord(nbw, cand)
|
||||
neg++
|
||||
}
|
||||
}
|
||||
if err := nbw.Flush(); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := nf.Close(); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
m := meta{NumAdded: finder.NumAdded(), NumNodes: finder.NumNodes(), NumEdges: finder.NumEdges(), Alphabet: alphabet}
|
||||
mb, err := json.MarshalIndent(m, "", " ")
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if err := os.WriteFile(filepath.Join(outDir, name+".meta.json"), mb, 0o644); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
fmt.Printf("%-12s words=%d negatives=%d alphabet=%d nodes=%d edges=%d\n",
|
||||
name, count, neg, alphabet, finder.NumNodes(), finder.NumEdges())
|
||||
return nil
|
||||
}
|
||||
|
||||
// writeWord frames one index-byte word as [length][bytes].
|
||||
func writeWord(w *bufio.Writer, word []byte) {
|
||||
if len(word) > 255 {
|
||||
panic(fmt.Sprintf("word too long to frame: %d", len(word)))
|
||||
}
|
||||
w.WriteByte(byte(len(word)))
|
||||
w.Write(word)
|
||||
}
|
||||
|
||||
func fail(format string, args ...any) {
|
||||
fmt.Fprintf(os.Stderr, "dictgen: "+format+"\n", args...)
|
||||
os.Exit(1)
|
||||
}
|
||||
@@ -0,0 +1,486 @@
|
||||
// Command validategen produces golden conformance fixtures for the TypeScript
|
||||
// move validator (ui/src/lib/dict/validate.ts). For each variant it self-plays
|
||||
// greedy games with the authoritative scrabble-solver engine to build realistic
|
||||
// board positions, then records a battery of candidate plays — the engine's own
|
||||
// top move, letter-mutated variants, random scatters and (on the empty board) an
|
||||
// off-centre translation — each paired with the ground-truth result of
|
||||
// ValidatePlayOpts (legal, score, the words formed). The TS conformance test
|
||||
// replays these and must agree exactly.
|
||||
//
|
||||
// It is a development tool (not built into any service), analogous to
|
||||
// cmd/dictgen. Run it from the repository root:
|
||||
//
|
||||
// go run ./backend/cmd/validategen -dawg-dir ../scrabble-solver/dawg -out <dir>
|
||||
package main
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"encoding/json"
|
||||
"flag"
|
||||
"fmt"
|
||||
"math/rand"
|
||||
"os"
|
||||
"path/filepath"
|
||||
|
||||
"gitea.iliadenisov.ru/developer/scrabble-solver/board"
|
||||
"gitea.iliadenisov.ru/developer/scrabble-solver/rack"
|
||||
"gitea.iliadenisov.ru/developer/scrabble-solver/rules"
|
||||
"gitea.iliadenisov.ru/developer/scrabble-solver/scrabble"
|
||||
"gitea.iliadenisov.ru/developer/scrabble-solver/selfplay"
|
||||
dawg "github.com/iliadenisov/dafsa"
|
||||
)
|
||||
|
||||
// blankTile marks a blank tile in a drawn hand (matches selfplay).
|
||||
const blankTile byte = 0xff
|
||||
|
||||
// variantSpec pairs a variant label with its ruleset and dawg file.
|
||||
type variantSpec struct {
|
||||
name string
|
||||
rules *rules.Ruleset
|
||||
dawg string
|
||||
}
|
||||
|
||||
// cell is an occupied board square or a placement (alphabet-index letter).
|
||||
type cell struct {
|
||||
R, C, Letter int
|
||||
Blank bool
|
||||
}
|
||||
|
||||
// word mirrors scrabble.Word in index space.
|
||||
type word struct {
|
||||
Row, Col, Dir int
|
||||
Letters []int
|
||||
Blanks []bool
|
||||
Score int
|
||||
}
|
||||
|
||||
// fixture is one candidate play with the engine's ground-truth verdict.
|
||||
type fixture struct {
|
||||
Board int `json:"board"` // index into the boards list
|
||||
Dir int `json:"dir"`
|
||||
IgnoreCrossWords bool `json:"ignoreCrossWords"`
|
||||
Tiles []cell `json:"tiles"`
|
||||
Legal bool `json:"legal"`
|
||||
Score int `json:"score"`
|
||||
Bonus int `json:"bonus"`
|
||||
Main *word `json:"main,omitempty"`
|
||||
Cross []word `json:"cross,omitempty"`
|
||||
}
|
||||
|
||||
// alphaEntry mirrors one row of the per-variant alphabet table the server sends the
|
||||
// client (index, concrete letter as the ruleset emits it, tile value), so the adapter
|
||||
// cross-test can drive the letter-space client path exactly as production does.
|
||||
type alphaEntry struct {
|
||||
Index int `json:"index"`
|
||||
Letter string `json:"letter"`
|
||||
Value int `json:"value"`
|
||||
}
|
||||
|
||||
// variantFile is the whole conformance payload for one variant.
|
||||
type variantFile struct {
|
||||
Variant string `json:"variant"`
|
||||
Rows int `json:"rows"`
|
||||
Cols int `json:"cols"`
|
||||
Center int `json:"center"`
|
||||
RackSize int `json:"rackSize"`
|
||||
Bingo int `json:"bingo"`
|
||||
Values []int `json:"values"`
|
||||
Premiums []int `json:"premiums"` // row-major rules.Premium codes
|
||||
Alphabet []alphaEntry `json:"alphabet"`
|
||||
Boards [][]cell `json:"boards"`
|
||||
Fixtures []fixture `json:"fixtures"`
|
||||
}
|
||||
|
||||
func main() {
|
||||
dawgDir := flag.String("dawg-dir", "../scrabble-solver/dawg", "directory holding the .dawg files")
|
||||
outDir := flag.String("out", "", "output directory for the fixture files (required)")
|
||||
games := flag.Int("games", 6, "self-play games per (variant, rule)")
|
||||
plies := flag.Int("plies", 40, "maximum plies captured per game")
|
||||
flag.Parse()
|
||||
if *outDir == "" {
|
||||
fail("-out is required")
|
||||
}
|
||||
if err := os.MkdirAll(*outDir, 0o755); err != nil {
|
||||
fail("mkdir out: %v", err)
|
||||
}
|
||||
|
||||
specs := []variantSpec{
|
||||
{"scrabble_en", rules.English(), "en_sowpods.dawg"},
|
||||
{"scrabble_ru", rules.RussianScrabble(), "ru_scrabble.dawg"},
|
||||
{"erudit_ru", rules.Erudit(), "ru_erudit.dawg"},
|
||||
}
|
||||
for _, sp := range specs {
|
||||
if err := generate(sp, *dawgDir, *outDir, *games, *plies); err != nil {
|
||||
fail("%s: %v", sp.name, err)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func generate(sp variantSpec, dawgDir, outDir string, games, plies int) error {
|
||||
data, err := os.ReadFile(filepath.Join(dawgDir, sp.dawg))
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
finder, err := dawg.Read(bytes.NewReader(data), 0)
|
||||
if err != nil {
|
||||
return fmt.Errorf("read dawg: %w", err)
|
||||
}
|
||||
defer finder.Close()
|
||||
|
||||
rs := sp.rules
|
||||
solver := scrabble.NewSolver(rs, finder)
|
||||
|
||||
out := variantFile{
|
||||
Variant: sp.name, Rows: rs.Rows, Cols: rs.Cols, Center: rs.Center,
|
||||
RackSize: rs.RackSize, Bingo: rs.Bingo, Values: rs.Values,
|
||||
Premiums: premiumCodes(rs), Alphabet: alphabetOf(rs),
|
||||
}
|
||||
|
||||
// Capture under both the standard rule and the single-word rule, building the
|
||||
// board with the same rule so positions are reachable under it.
|
||||
for _, ignore := range []bool{false, true} {
|
||||
opts := scrabble.PlayOptions{IgnoreCrossWords: ignore}
|
||||
for g := range games {
|
||||
seed := int64(g*1000) + boolseed(ignore) + variantSeed(sp.name)
|
||||
playAndCapture(&out, rs, solver, opts, seed, plies)
|
||||
}
|
||||
}
|
||||
|
||||
b, err := json.Marshal(&out)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if err := os.WriteFile(filepath.Join(outDir, sp.name+".fixtures.json"), b, 0o644); err != nil {
|
||||
return err
|
||||
}
|
||||
fmt.Printf("%-12s boards=%d fixtures=%d\n", sp.name, len(out.Boards), len(out.Fixtures))
|
||||
return nil
|
||||
}
|
||||
|
||||
// playAndCapture greedily self-plays one game, recording candidate plays against
|
||||
// each board position along the way.
|
||||
func playAndCapture(out *variantFile, rs *rules.Ruleset, solver *scrabble.Solver, opts scrabble.PlayOptions, seed int64, plies int) {
|
||||
rng := rand.New(rand.NewSource(seed))
|
||||
bag := selfplay.NewBag(rs, seed)
|
||||
b := board.New(rs.Rows, rs.Cols)
|
||||
hands := [2][]byte{bag.Draw(rs.RackSize), bag.Draw(rs.RackSize)}
|
||||
|
||||
passes := 0
|
||||
for turn := range plies {
|
||||
p := turn % 2
|
||||
rk := rackOf(hands[p], rs.Size())
|
||||
moves := solver.GenerateMovesOpts(b, rk, scrabble.Both, opts)
|
||||
if len(moves) == 0 {
|
||||
if passes++; passes >= 4 {
|
||||
break
|
||||
}
|
||||
continue
|
||||
}
|
||||
passes = 0
|
||||
top := moves[0]
|
||||
|
||||
boardIdx := len(out.Boards)
|
||||
out.Boards = append(out.Boards, boardCells(b))
|
||||
captureCandidates(out, rs, solver, opts, b, boardIdx, top, rng)
|
||||
|
||||
scrabble.Apply(b, top)
|
||||
hands[p] = removeUsed(hands[p], top)
|
||||
if need := rs.RackSize - len(hands[p]); need > 0 {
|
||||
hands[p] = append(hands[p], bag.Draw(need)...)
|
||||
}
|
||||
if len(hands[p]) == 0 && bag.Len() == 0 {
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// captureCandidates records the engine's top move plus derived candidates for one
|
||||
// board, each with its ValidatePlayOpts verdict.
|
||||
func captureCandidates(out *variantFile, rs *rules.Ruleset, solver *scrabble.Solver, opts scrabble.PlayOptions, b *board.Board, boardIdx int, top scrabble.Move, rng *rand.Rand) {
|
||||
size := rs.Size()
|
||||
record := func(tiles []scrabble.Placement) {
|
||||
if len(tiles) == 0 {
|
||||
return
|
||||
}
|
||||
out.Fixtures = append(out.Fixtures, makeFixture(solver, opts, b, boardIdx, tiles))
|
||||
}
|
||||
|
||||
// The engine's own top move (legal).
|
||||
record(top.Tiles)
|
||||
|
||||
// Letter-mutated variants: usually reject on the dictionary, occasionally form
|
||||
// a different legal word.
|
||||
for range 3 {
|
||||
mut := clonePlacements(top.Tiles)
|
||||
i := rng.Intn(len(mut))
|
||||
mut[i].Letter = byte((int(mut[i].Letter) + 1 + rng.Intn(size-1)) % size)
|
||||
record(mut)
|
||||
}
|
||||
|
||||
// Random scatters: exercise geometry, dictionary and connectivity paths.
|
||||
for range 3 {
|
||||
record(randomScatter(b, size, 2+rng.Intn(4), rng))
|
||||
}
|
||||
|
||||
// Single tiles abutting the board exercise the direction inference — a single
|
||||
// tile is ambiguous, its orientation resolved from which axis it extends.
|
||||
for range 3 {
|
||||
if t, ok := randomAdjacentSingle(b, size, rng); ok {
|
||||
record([]scrabble.Placement{t})
|
||||
}
|
||||
}
|
||||
|
||||
// On the empty board, an off-centre translation of the first move exercises the
|
||||
// first-move centre rule.
|
||||
if b.IsEmpty() {
|
||||
shifted := clonePlacements(top.Tiles)
|
||||
ok := true
|
||||
for i := range shifted {
|
||||
shifted[i].Row++
|
||||
shifted[i].Col++
|
||||
if !b.InBounds(shifted[i].Row, shifted[i].Col) {
|
||||
ok = false
|
||||
break
|
||||
}
|
||||
}
|
||||
if ok {
|
||||
record(shifted)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// makeFixture validates a candidate against board b and serializes it with its
|
||||
// ground truth. Word breakdown is recorded only for legal plays (the TS test
|
||||
// checks words only then); an illegal play records legal=false alone.
|
||||
func makeFixture(solver *scrabble.Solver, opts scrabble.PlayOptions, b *board.Board, boardIdx int, tiles []scrabble.Placement) fixture {
|
||||
// Infer the orientation exactly as the backend evaluate does (dir-less), so the
|
||||
// fixture matches the real eval path and pins the client's ported inference.
|
||||
dir := playDirectionMirror(solver, b, tiles, opts)
|
||||
fx := fixture{
|
||||
Board: boardIdx,
|
||||
Dir: int(dir),
|
||||
IgnoreCrossWords: opts.IgnoreCrossWords,
|
||||
Tiles: placementCells(tiles),
|
||||
}
|
||||
m, err := solver.ValidatePlayOpts(b, dir, tiles, opts)
|
||||
if err == nil {
|
||||
fx.Legal = true
|
||||
fx.Score = m.Score
|
||||
fx.Bonus = m.Bonus
|
||||
fx.Main = toWord(m.Main)
|
||||
for _, cw := range m.Cross {
|
||||
fx.Cross = append(fx.Cross, *toWord(cw))
|
||||
}
|
||||
}
|
||||
return fx
|
||||
}
|
||||
|
||||
func placementCells(ts []scrabble.Placement) []cell {
|
||||
cs := make([]cell, len(ts))
|
||||
for i, t := range ts {
|
||||
cs[i] = cell{R: t.Row, C: t.Col, Letter: int(t.Letter), Blank: t.Blank}
|
||||
}
|
||||
return cs
|
||||
}
|
||||
|
||||
func toWord(w scrabble.Word) *word {
|
||||
letters := make([]int, len(w.Letters))
|
||||
for i, l := range w.Letters {
|
||||
letters[i] = int(l)
|
||||
}
|
||||
return &word{
|
||||
Row: w.Row, Col: w.Col, Dir: int(w.Dir),
|
||||
Letters: letters, Blanks: append([]bool(nil), w.Blanks...), Score: w.Score,
|
||||
}
|
||||
}
|
||||
|
||||
func alphabetOf(rs *rules.Ruleset) []alphaEntry {
|
||||
n := rs.Alphabet.Size()
|
||||
out := make([]alphaEntry, n)
|
||||
for i := range n {
|
||||
ch, _ := rs.Alphabet.Character(byte(i))
|
||||
out[i] = alphaEntry{Index: i, Letter: ch, Value: rs.Values[i]}
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
func premiumCodes(rs *rules.Ruleset) []int {
|
||||
codes := make([]int, rs.Rows*rs.Cols)
|
||||
for i := range codes {
|
||||
codes[i] = int(rs.PremiumAt(i))
|
||||
}
|
||||
return codes
|
||||
}
|
||||
|
||||
func boardCells(b *board.Board) []cell {
|
||||
var cs []cell
|
||||
for r := 0; r < b.Rows(); r++ {
|
||||
for c := 0; c < b.Cols(); c++ {
|
||||
if b.Filled(r, c) {
|
||||
v := b.At(r, c)
|
||||
cs = append(cs, cell{R: r, C: c, Letter: int(v&0x3f) - 1, Blank: v&0x80 != 0})
|
||||
}
|
||||
}
|
||||
}
|
||||
return cs
|
||||
}
|
||||
|
||||
func clonePlacements(ts []scrabble.Placement) []scrabble.Placement {
|
||||
return append([]scrabble.Placement(nil), ts...)
|
||||
}
|
||||
|
||||
// randomScatter picks n distinct empty in-bounds squares with random letters.
|
||||
func randomScatter(b *board.Board, size, n int, rng *rand.Rand) []scrabble.Placement {
|
||||
seen := map[[2]int]bool{}
|
||||
var ts []scrabble.Placement
|
||||
for tries := 0; tries < n*20 && len(ts) < n; tries++ {
|
||||
r := rng.Intn(b.Rows())
|
||||
c := rng.Intn(b.Cols())
|
||||
if seen[[2]int{r, c}] || b.Filled(r, c) {
|
||||
continue
|
||||
}
|
||||
seen[[2]int{r, c}] = true
|
||||
ts = append(ts, scrabble.Placement{Row: r, Col: c, Letter: byte(rng.Intn(size)), Blank: rng.Intn(10) == 0})
|
||||
}
|
||||
return ts
|
||||
}
|
||||
|
||||
// randomAdjacentSingle picks a random empty in-bounds square abutting at least one
|
||||
// filled square, with a random letter — a single-tile play whose orientation the
|
||||
// inference must resolve. It returns ok=false on an empty board.
|
||||
func randomAdjacentSingle(b *board.Board, size int, rng *rand.Rand) (scrabble.Placement, bool) {
|
||||
var cands [][2]int
|
||||
for r := 0; r < b.Rows(); r++ {
|
||||
for c := 0; c < b.Cols(); c++ {
|
||||
if b.Filled(r, c) {
|
||||
continue
|
||||
}
|
||||
if b.Filled(r-1, c) || b.Filled(r+1, c) || b.Filled(r, c-1) || b.Filled(r, c+1) {
|
||||
cands = append(cands, [2]int{r, c})
|
||||
}
|
||||
}
|
||||
}
|
||||
if len(cands) == 0 {
|
||||
return scrabble.Placement{}, false
|
||||
}
|
||||
rc := cands[rng.Intn(len(cands))]
|
||||
return scrabble.Placement{Row: rc[0], Col: rc[1], Letter: byte(rng.Intn(size)), Blank: rng.Intn(10) == 0}, true
|
||||
}
|
||||
|
||||
// playDirectionMirror mirrors engine (*Game).playDirection: the geometric
|
||||
// resolution, except a single tile under the single-word rule tries both
|
||||
// orientations through the solver and keeps the higher-scoring legal one (H wins
|
||||
// ties). It reproduces the orientation the backend evaluate infers.
|
||||
func playDirectionMirror(solver *scrabble.Solver, b *board.Board, placements []scrabble.Placement, opts scrabble.PlayOptions) scrabble.Direction {
|
||||
geo := resolveDirectionMirror(b, placements)
|
||||
if len(placements) != 1 || !opts.IgnoreCrossWords {
|
||||
return geo
|
||||
}
|
||||
best, found, bestScore := geo, false, 0
|
||||
for _, dir := range [...]scrabble.Direction{scrabble.Horizontal, scrabble.Vertical} {
|
||||
m, err := solver.ValidatePlayOpts(b, dir, placements, opts)
|
||||
if err != nil {
|
||||
continue
|
||||
}
|
||||
if !found || m.Score > bestScore {
|
||||
best, found, bestScore = dir, true, m.Score
|
||||
}
|
||||
}
|
||||
return best
|
||||
}
|
||||
|
||||
// resolveDirectionMirror mirrors engine.resolveDirection.
|
||||
func resolveDirectionMirror(b *board.Board, placements []scrabble.Placement) scrabble.Direction {
|
||||
if len(placements) >= 2 {
|
||||
row := placements[0].Row
|
||||
for _, p := range placements[1:] {
|
||||
if p.Row != row {
|
||||
return scrabble.Vertical
|
||||
}
|
||||
}
|
||||
return scrabble.Horizontal
|
||||
}
|
||||
if len(placements) == 1 {
|
||||
p := placements[0]
|
||||
h := runLengthMirror(b, p.Row, p.Col, scrabble.Horizontal)
|
||||
v := runLengthMirror(b, p.Row, p.Col, scrabble.Vertical)
|
||||
if v >= 2 && v > h {
|
||||
return scrabble.Vertical
|
||||
}
|
||||
if h >= 2 {
|
||||
return scrabble.Horizontal
|
||||
}
|
||||
if v >= 2 {
|
||||
return scrabble.Vertical
|
||||
}
|
||||
}
|
||||
return scrabble.Horizontal
|
||||
}
|
||||
|
||||
// runLengthMirror mirrors engine.runLength.
|
||||
func runLengthMirror(b *board.Board, row, col int, dir scrabble.Direction) int {
|
||||
dr, dc := 0, 1
|
||||
if dir == scrabble.Vertical {
|
||||
dr, dc = 1, 0
|
||||
}
|
||||
n := 1
|
||||
for r, c := row-dr, col-dc; b.Filled(r, c); r, c = r-dr, c-dc {
|
||||
n++
|
||||
}
|
||||
for r, c := row+dr, col+dc; b.Filled(r, c); r, c = r+dr, c+dc {
|
||||
n++
|
||||
}
|
||||
return n
|
||||
}
|
||||
|
||||
// rackOf builds a generation rack from a hand of tiles (reimplemented from the
|
||||
// unexported selfplay helper).
|
||||
func rackOf(tiles []byte, size int) rack.Rack {
|
||||
r := rack.New(size)
|
||||
for _, t := range tiles {
|
||||
if t == blankTile {
|
||||
r.AddBlank()
|
||||
} else {
|
||||
r.Add(t)
|
||||
}
|
||||
}
|
||||
return r
|
||||
}
|
||||
|
||||
// removeUsed returns the hand with the tiles consumed by m removed.
|
||||
func removeUsed(tiles []byte, m scrabble.Move) []byte {
|
||||
out := append([]byte(nil), tiles...)
|
||||
for _, p := range m.Tiles {
|
||||
want := p.Letter
|
||||
if p.Blank {
|
||||
want = blankTile
|
||||
}
|
||||
for i, t := range out {
|
||||
if t == want {
|
||||
out = append(out[:i], out[i+1:]...)
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
func boolseed(b bool) int64 {
|
||||
if b {
|
||||
return 500000
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func variantSeed(name string) int64 {
|
||||
var s int64
|
||||
for _, r := range name {
|
||||
s = s*131 + int64(r)
|
||||
}
|
||||
return s
|
||||
}
|
||||
|
||||
func fail(format string, args ...any) {
|
||||
fmt.Fprintf(os.Stderr, "validategen: "+format+"\n", args...)
|
||||
os.Exit(1)
|
||||
}
|
||||
+2
-1
@@ -13,6 +13,7 @@ require (
|
||||
github.com/pressly/goose/v3 v3.27.1
|
||||
github.com/testcontainers/testcontainers-go v0.42.0
|
||||
github.com/testcontainers/testcontainers-go/modules/postgres v0.42.0
|
||||
github.com/wneessen/go-mail v0.7.3
|
||||
go.opentelemetry.io/otel v1.43.0
|
||||
go.opentelemetry.io/otel/exporters/stdout/stdoutmetric v1.43.0
|
||||
go.opentelemetry.io/otel/exporters/stdout/stdouttrace v1.43.0
|
||||
@@ -109,7 +110,7 @@ require (
|
||||
golang.org/x/net v0.53.0 // indirect
|
||||
golang.org/x/sync v0.20.0 // indirect
|
||||
golang.org/x/sys v0.43.0 // indirect
|
||||
golang.org/x/text v0.36.0 // indirect
|
||||
golang.org/x/text v0.37.0 // indirect
|
||||
google.golang.org/grpc v1.80.0
|
||||
google.golang.org/protobuf v1.36.11 // indirect
|
||||
gopkg.in/yaml.v3 v3.0.1 // indirect
|
||||
|
||||
@@ -279,6 +279,8 @@ github.com/twitchyliquid64/golang-asm v0.15.1 h1:SU5vSMR7hnwNxj24w34ZyCi/FmDZTkS
|
||||
github.com/twitchyliquid64/golang-asm v0.15.1/go.mod h1:a1lVb/DtPvCB8fslRZhAngC2+aY1QWCk3Cedj/Gdt08=
|
||||
github.com/ugorji/go/codec v1.3.1 h1:waO7eEiFDwidsBN6agj1vJQ4AG7lh2yqXyOXqhgQuyY=
|
||||
github.com/ugorji/go/codec v1.3.1/go.mod h1:pRBVtBSKl77K30Bv8R2P+cLSGaTtex6fsA2Wjqmfxj4=
|
||||
github.com/wneessen/go-mail v0.7.3 h1:g3DravXC5SMlVdboFrQA8Jx95A8sOzoBeS5F+vzNRK0=
|
||||
github.com/wneessen/go-mail v0.7.3/go.mod h1:QGhBX0yNbc1J+Mkjcu7z2rpj4B4l+BmDY8gYznPC9sk=
|
||||
github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5taEt/CY=
|
||||
github.com/yusufpapurcu/wmi v1.2.4 h1:zFUKzehAFReQwLys1b/iSMl+JQGSCSjtVqQn9bBrPo0=
|
||||
github.com/yusufpapurcu/wmi v1.2.4/go.mod h1:SBZ9tNy3G9/m5Oi98Zks0QjeHVDvuK0qfxQmPyzfmi0=
|
||||
@@ -400,6 +402,8 @@ golang.org/x/text v0.9.0/go.mod h1:e1OnstbJyHTd6l/uOt8jFFHp6TRDWZR/bV3emEE/zU8=
|
||||
golang.org/x/text v0.14.0/go.mod h1:18ZOQIKpY8NJVqYksKHtTdi31H5itFRjB5/qKTNYzSU=
|
||||
golang.org/x/text v0.36.0 h1:JfKh3XmcRPqZPKevfXVpI1wXPTqbkE5f7JA92a55Yxg=
|
||||
golang.org/x/text v0.36.0/go.mod h1:NIdBknypM8iqVmPiuco0Dh6P5Jcdk8lJL0CUebqK164=
|
||||
golang.org/x/text v0.37.0 h1:Cqjiwd9eSg8e0QAkyCaQTNHFIIzWtidPahFWR83rTrc=
|
||||
golang.org/x/text v0.37.0/go.mod h1:a5sjxXGs9hsn/AJVwuElvCAo9v8QYLzvavO5z2PiM38=
|
||||
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
|
||||
golang.org/x/tools v0.0.0-20190311212946-11955173bddd/go.mod h1:LCzVGOaR6xXOjkQ3onu1FJEFr0SW1gC7cKk1uF8kGRs=
|
||||
golang.org/x/tools v0.0.0-20190425163242-31fd60d6bfdc/go.mod h1:RgjU9mgBXZiqYHBnxXauZ1Gv1EHHAz9KjViQ78xBX0Q=
|
||||
|
||||
@@ -22,12 +22,13 @@ import (
|
||||
"scrabble/backend/internal/postgres/jet/backend/table"
|
||||
)
|
||||
|
||||
// Identity kinds recognised by the backend. Email is modelled as an identity
|
||||
// alongside platform identities; its confirmed flag is driven by the email
|
||||
// confirm-code flow. Robot is a synthetic kind: each pooled
|
||||
// robot opponent is a durable account bound to one robot identity.
|
||||
// Identity kinds recognised by the backend. Telegram and VK are platform identities,
|
||||
// auto-confirmed on first contact. Email is modelled as an identity alongside them; its
|
||||
// confirmed flag is driven by the email confirm-code flow. Robot is a synthetic kind:
|
||||
// each pooled robot opponent is a durable account bound to one robot identity.
|
||||
const (
|
||||
KindTelegram = "telegram"
|
||||
KindVK = "vk"
|
||||
KindEmail = "email"
|
||||
KindRobot = "robot"
|
||||
)
|
||||
@@ -119,6 +120,47 @@ func (s *Store) ProvisionByIdentity(ctx context.Context, kind, externalID string
|
||||
return s.provision(ctx, kind, externalID, provisionSeed{})
|
||||
}
|
||||
|
||||
// ProvisionEmail returns the account owning the email identity externalID, creating
|
||||
// it on first contact with browserTZ — the client's detected "±HH:MM" UTC offset —
|
||||
// seeded into its time zone, language seeded from the client's UI language, and its
|
||||
// display name seeded from the email's local part (so it is not left nameless). Like
|
||||
// ProvisionByIdentity it is race-safe and leaves an existing account untouched, so a
|
||||
// returning user's saved zone, language and name are never overwritten. The email account is
|
||||
// created here (the code-request step), not at the later login, so this is where its
|
||||
// zone and language are seeded. It is created flagged is_guest with an unconfirmed
|
||||
// email identity: an abandoned, never-confirmed login is then reaped like any guest,
|
||||
// freeing the reserved address, and confirming the code clears the guest flag.
|
||||
func (s *Store) ProvisionEmail(ctx context.Context, externalID, browserTZ, language string) (Account, error) {
|
||||
return s.provision(ctx, KindEmail, externalID, provisionSeed{
|
||||
displayName: emailDisplayName(externalID),
|
||||
timeZone: seedZone(browserTZ),
|
||||
preferredLanguage: supportedLanguage(language),
|
||||
isGuest: true,
|
||||
})
|
||||
}
|
||||
|
||||
// emailDisplayName derives a display name from an email address — the local part
|
||||
// before '@', trimmed and capped to the column width — so a new email account is not
|
||||
// left nameless. It is only the first-contact seed; the user can rename it later.
|
||||
func emailDisplayName(email string) string {
|
||||
local, _, _ := strings.Cut(email, "@")
|
||||
local = strings.TrimSpace(local)
|
||||
if r := []rune(local); len(r) > maxDisplayName {
|
||||
local = strings.TrimRight(string(r[:maxDisplayName]), " ")
|
||||
}
|
||||
return local
|
||||
}
|
||||
|
||||
// supportedLanguage returns code normalised to a supported UI language ("en" or
|
||||
// "ru"), or "" when it maps to neither, so a new account keeps the 'en' default. It
|
||||
// accepts region-tagged codes ("ru-RU").
|
||||
func supportedLanguage(code string) string {
|
||||
if lang, _, _ := strings.Cut(strings.ToLower(strings.TrimSpace(code)), "-"); lang == "en" || lang == "ru" {
|
||||
return lang
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
// ProvisionRobot provisions (or finds) the durable account backing a robot pool
|
||||
// member: a KindRobot identity carrying displayName, with chat blocked but friend
|
||||
// requests NOT blocked — a request to a robot is accepted as pending and, since the
|
||||
@@ -160,7 +202,7 @@ func (s *Store) ProvisionRobot(ctx context.Context, externalID, displayName stri
|
||||
// is never overwritten. The created flag lets the auth handler re-evaluate moderated-
|
||||
// chat write access on first registration — the path of a user who joined the chat
|
||||
// before registering, whom no chat_member event covers.
|
||||
func (s *Store) ProvisionTelegram(ctx context.Context, externalID, languageCode, username, firstName string) (Account, bool, error) {
|
||||
func (s *Store) ProvisionTelegram(ctx context.Context, externalID, languageCode, username, firstName, browserTZ string) (Account, bool, error) {
|
||||
// Pre-check whether the identity already exists so the caller can act on first
|
||||
// contact. A race with a concurrent create only over- or under-reports created for
|
||||
// that one call, which the idempotent chat-access re-evaluation tolerates.
|
||||
@@ -169,7 +211,31 @@ func (s *Store) ProvisionTelegram(ctx context.Context, externalID, languageCode,
|
||||
if err != nil && !created {
|
||||
return Account{}, false, err
|
||||
}
|
||||
acc, err := s.provision(ctx, KindTelegram, externalID, telegramSeed(languageCode, username, firstName))
|
||||
seed := telegramSeed(languageCode, username, firstName)
|
||||
seed.timeZone = seedZone(browserTZ)
|
||||
acc, err := s.provision(ctx, KindTelegram, externalID, seed)
|
||||
return acc, created, err
|
||||
}
|
||||
|
||||
// ProvisionVK provisions (or finds) the account bound to a VK identity, reporting
|
||||
// whether this call created it (first contact). On first contact only, it seeds the new
|
||||
// account's preferred language from the VK languageCode (vk_language, when it maps to a
|
||||
// supported language) and its display name sanitized from displayName — the name read
|
||||
// client-side via VKWebAppGetUserInfo, since VK omits it from the signed launch params —
|
||||
// falling back to a generated placeholder when it yields no letters; an already-existing
|
||||
// account is returned unchanged, so a later profile edit is never overwritten.
|
||||
func (s *Store) ProvisionVK(ctx context.Context, externalID, languageCode, displayName, browserTZ string) (Account, bool, error) {
|
||||
// Pre-check whether the identity already exists so the caller can act on first
|
||||
// contact (mirrors ProvisionTelegram); a create race only mis-reports created for
|
||||
// that one call.
|
||||
_, err := s.findByIdentity(ctx, KindVK, externalID)
|
||||
created := errors.Is(err, ErrNotFound)
|
||||
if err != nil && !created {
|
||||
return Account{}, false, err
|
||||
}
|
||||
seed := vkSeed(languageCode, displayName)
|
||||
seed.timeZone = seedZone(browserTZ)
|
||||
acc, err := s.provision(ctx, KindVK, externalID, seed)
|
||||
return acc, created, err
|
||||
}
|
||||
|
||||
@@ -197,12 +263,29 @@ func (s *Store) provision(ctx context.Context, kind, externalID string, seed pro
|
||||
}
|
||||
|
||||
// provisionSeed carries the optional create-time profile seed for a brand-new
|
||||
// account (Telegram first contact). Empty fields fall back to the accounts table
|
||||
// defaults, so an unknown language keeps the 'en' default and an empty name keeps
|
||||
// the ” default.
|
||||
// account (first contact). Empty fields fall back to the accounts table defaults,
|
||||
// so an unknown language keeps the 'en' default, an empty name keeps the ” default
|
||||
// and an empty time zone keeps the 'UTC' default.
|
||||
type provisionSeed struct {
|
||||
preferredLanguage string
|
||||
displayName string
|
||||
timeZone string
|
||||
// isGuest creates the account flagged is_guest. It is set for an email-login
|
||||
// account, which stays a guest until the address is confirmed (so an abandoned,
|
||||
// never-confirmed login is reaped and its address freed); confirming clears the
|
||||
// flag. Platform identities (telegram/vk) are durable from creation.
|
||||
isGuest bool
|
||||
}
|
||||
|
||||
// seedZone returns browserTZ when it is a well-formed zone to persist at account
|
||||
// creation (a "±HH:MM" offset or a loadable IANA name), else "" so the new account
|
||||
// falls back to the accounts table's 'UTC' default. The client reports the device's
|
||||
// detected offset deterministically; a bad value is dropped rather than guessed at.
|
||||
func seedZone(browserTZ string) string {
|
||||
if validZone(browserTZ) {
|
||||
return browserTZ
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
// telegramSeed derives the create-time seed from Telegram launch fields: a
|
||||
@@ -234,6 +317,24 @@ func telegramSeed(languageCode, username, firstName string) provisionSeed {
|
||||
return seed
|
||||
}
|
||||
|
||||
// vkSeed derives the create-time seed from VK launch fields: a supported preferred
|
||||
// language from languageCode (vk_language, normally a 2-letter code) and a display name
|
||||
// from displayName (sanitized to the editable format), falling back to a generated
|
||||
// placeholder in the seeded language when the name yields no usable letters. Unlike
|
||||
// telegramSeed there is no @username fallback — VK provides only the name.
|
||||
func vkSeed(languageCode, displayName string) provisionSeed {
|
||||
var seed provisionSeed
|
||||
if lang, _, _ := strings.Cut(strings.ToLower(strings.TrimSpace(languageCode)), "-"); lang == "en" || lang == "ru" {
|
||||
seed.preferredLanguage = lang
|
||||
}
|
||||
name := sanitizeDisplayName(displayName)
|
||||
if name == "" {
|
||||
name = placeholderDisplayName(seed.preferredLanguage)
|
||||
}
|
||||
seed.displayName = name
|
||||
return seed
|
||||
}
|
||||
|
||||
// GetByID loads the account identified by id, or ErrNotFound when it is absent.
|
||||
func (s *Store) GetByID(ctx context.Context, id uuid.UUID) (Account, error) {
|
||||
stmt := postgres.SELECT(table.Accounts.AllColumns).
|
||||
@@ -368,16 +469,22 @@ func (s *Store) create(ctx context.Context, kind, externalID string, seed provis
|
||||
|
||||
var created Account
|
||||
err = withTx(ctx, s.db, func(tx *sql.Tx) error {
|
||||
// Seed the new row's display name and language (Telegram first contact); an
|
||||
// empty seed reproduces the table defaults ('' and 'en') the other callers
|
||||
// relied on, so their behaviour is unchanged.
|
||||
// Seed the new row's display name, language and time zone (first contact); an
|
||||
// empty seed reproduces the table defaults ('', 'en' and 'UTC') the other callers
|
||||
// relied on, so their behaviour is unchanged. time_zone is written explicitly (the
|
||||
// detected offset, or 'UTC' equal to the column default) so a seeded zone lands at
|
||||
// creation while an unseeded one stays UTC.
|
||||
lang := seed.preferredLanguage
|
||||
if lang == "" {
|
||||
lang = "en"
|
||||
}
|
||||
tz := seed.timeZone
|
||||
if tz == "" {
|
||||
tz = "UTC"
|
||||
}
|
||||
insertAccount := table.Accounts.
|
||||
INSERT(table.Accounts.AccountID, table.Accounts.DisplayName, table.Accounts.PreferredLanguage).
|
||||
VALUES(accountID, seed.displayName, lang).
|
||||
INSERT(table.Accounts.AccountID, table.Accounts.DisplayName, table.Accounts.PreferredLanguage, table.Accounts.TimeZone, table.Accounts.IsGuest).
|
||||
VALUES(accountID, seed.displayName, lang, tz, seed.isGuest).
|
||||
RETURNING(table.Accounts.AllColumns)
|
||||
|
||||
var row model.Accounts
|
||||
@@ -391,7 +498,7 @@ func (s *Store) create(ctx context.Context, kind, externalID string, seed provis
|
||||
table.Identities.Kind,
|
||||
table.Identities.ExternalID,
|
||||
table.Identities.Confirmed,
|
||||
).VALUES(identityID, accountID, kind, externalID, kind == KindTelegram)
|
||||
).VALUES(identityID, accountID, kind, externalID, kind == KindTelegram || kind == KindVK)
|
||||
if _, err := insertIdentity.ExecContext(ctx, tx); err != nil {
|
||||
return err
|
||||
}
|
||||
@@ -416,15 +523,21 @@ const guestDisplayName = "Guest"
|
||||
// ProvisionGuest creates a fresh ephemeral guest account: a durable row carrying
|
||||
// no identity, flagged is_guest, so it can hold a session and a game seat (both
|
||||
// foreign-key the accounts table) while being excluded from statistics, friends
|
||||
// and history. Guests are not reused — each bootstrap mints a new account.
|
||||
func (s *Store) ProvisionGuest(ctx context.Context) (Account, error) {
|
||||
// and history. Guests are not reused — each bootstrap mints a new account. browserTZ
|
||||
// (the client's detected "±HH:MM" UTC offset) seeds the guest's time zone, falling
|
||||
// back to the 'UTC' default when empty or malformed.
|
||||
func (s *Store) ProvisionGuest(ctx context.Context, browserTZ string) (Account, error) {
|
||||
accountID, err := uuid.NewV7()
|
||||
if err != nil {
|
||||
return Account{}, fmt.Errorf("account: new guest id: %w", err)
|
||||
}
|
||||
tz := seedZone(browserTZ)
|
||||
if tz == "" {
|
||||
tz = "UTC"
|
||||
}
|
||||
stmt := table.Accounts.
|
||||
INSERT(table.Accounts.AccountID, table.Accounts.DisplayName, table.Accounts.IsGuest).
|
||||
VALUES(accountID, guestDisplayName, true).
|
||||
INSERT(table.Accounts.AccountID, table.Accounts.DisplayName, table.Accounts.IsGuest, table.Accounts.TimeZone).
|
||||
VALUES(accountID, guestDisplayName, true, tz).
|
||||
RETURNING(table.Accounts.AllColumns)
|
||||
|
||||
var row model.Accounts
|
||||
|
||||
@@ -5,6 +5,7 @@ import (
|
||||
crand "crypto/rand"
|
||||
"crypto/sha256"
|
||||
"database/sql"
|
||||
"encoding/base64"
|
||||
"encoding/hex"
|
||||
"errors"
|
||||
"fmt"
|
||||
@@ -26,6 +27,20 @@ const (
|
||||
emailCodeTTL = 15 * time.Minute
|
||||
// emailCodeMaxAttempts caps wrong-code submissions before a code is dead.
|
||||
emailCodeMaxAttempts = 5
|
||||
// linkTokenBytes is the entropy of a confirm deeplink token: 256 bits.
|
||||
linkTokenBytes = 32
|
||||
// emailConfirmPath is the SPA route the one-tap confirm deeplink opens (the token
|
||||
// is appended). The SPA is served under /app/ behind a hash router.
|
||||
emailConfirmPath = "/app/#/confirm/"
|
||||
)
|
||||
|
||||
// Confirmation purposes recorded on a pending confirm-code row. They select what
|
||||
// verifying the code or the deeplink token does: sign in (login) or link/confirm the
|
||||
// address on the current account (link). Email change and account deletion add
|
||||
// further purposes in later stages.
|
||||
const (
|
||||
purposeLogin = "login"
|
||||
purposeLink = "link"
|
||||
)
|
||||
|
||||
// Errors returned by the email confirm-code flow.
|
||||
@@ -46,6 +61,9 @@ var (
|
||||
ErrTooManyAttempts = errors.New("account: too many confirmation attempts")
|
||||
// ErrCodeMismatch is returned when the submitted code does not match.
|
||||
ErrCodeMismatch = errors.New("account: confirmation code does not match")
|
||||
// ErrTooManyRequests is returned when confirm-code sends to an address are being
|
||||
// requested too frequently (the resend cooldown or the rolling-hour cap).
|
||||
ErrTooManyRequests = errors.New("account: too many code requests")
|
||||
)
|
||||
|
||||
// EmailService runs the email confirm-code flow: it issues a 6-digit code over a
|
||||
@@ -57,12 +75,70 @@ var (
|
||||
type EmailService struct {
|
||||
store *Store
|
||||
mailer Mailer
|
||||
baseURL string
|
||||
limiter *SendLimiter
|
||||
now func() time.Time
|
||||
}
|
||||
|
||||
// NewEmailService constructs an EmailService over store, sending via mailer.
|
||||
func NewEmailService(store *Store, mailer Mailer) *EmailService {
|
||||
return &EmailService{store: store, mailer: mailer, now: func() time.Time { return time.Now().UTC() }}
|
||||
// NewEmailService constructs an EmailService over store, sending via mailer. baseURL
|
||||
// is the canonical public origin (scheme + host) used to build the one-tap confirm
|
||||
// deeplink and the email footer landing link; an empty baseURL omits the deeplink
|
||||
// (development / log mailer).
|
||||
func NewEmailService(store *Store, mailer Mailer, baseURL string) *EmailService {
|
||||
return &EmailService{store: store, mailer: mailer, baseURL: baseURL, now: func() time.Time { return time.Now().UTC() }}
|
||||
}
|
||||
|
||||
// SetSendLimiter installs a per-recipient send throttle. When unset (nil), sends are
|
||||
// not throttled — production wires a limiter; tests leave it off.
|
||||
func (s *EmailService) SetSendLimiter(l *SendLimiter) { s.limiter = l }
|
||||
|
||||
// allowSend reports whether a confirm-code send to email is permitted now, recording
|
||||
// it when so. A nil limiter permits every send.
|
||||
func (s *EmailService) allowSend(email string) bool {
|
||||
return s.limiter == nil || s.limiter.Allow(email)
|
||||
}
|
||||
|
||||
// issueCode generates a fresh confirm-code and one-tap deeplink token for (accountID,
|
||||
// email), replaces any prior pending confirmation, and mails the branded code in
|
||||
// locale; purpose selects the email wording and what verifying does. Only the SHA-256
|
||||
// hashes of the code and token are stored.
|
||||
func (s *EmailService) issueCode(ctx context.Context, accountID uuid.UUID, email, purpose, locale string) error {
|
||||
code, codeHash, err := generateCode()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
token, tokenHash, err := generateLinkToken()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if err := s.store.replacePendingConfirmation(ctx, accountID, email, codeHash, tokenHash, purpose, s.now().Add(emailCodeTTL)); err != nil {
|
||||
return err
|
||||
}
|
||||
msg, err := renderConfirmationEmail(purpose, code, s.confirmURL(token), s.baseURL, locale)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
msg.To = email
|
||||
return s.mailer.Send(ctx, msg)
|
||||
}
|
||||
|
||||
// confirmURL builds the absolute one-tap confirm deeplink for token, or "" when no
|
||||
// public base URL is configured.
|
||||
func (s *EmailService) confirmURL(token string) string {
|
||||
if s.baseURL == "" {
|
||||
return ""
|
||||
}
|
||||
return strings.TrimRight(s.baseURL, "/") + emailConfirmPath + token
|
||||
}
|
||||
|
||||
// accountLocale returns the account's preferred UI language for localising email,
|
||||
// defaulting to "en" when the account cannot be loaded.
|
||||
func (s *EmailService) accountLocale(ctx context.Context, accountID uuid.UUID) string {
|
||||
acc, err := s.store.GetByID(ctx, accountID)
|
||||
if err != nil {
|
||||
return "en"
|
||||
}
|
||||
return acc.PreferredLanguage
|
||||
}
|
||||
|
||||
// RequestCode issues a fresh confirm-code for email to accountID and mails it,
|
||||
@@ -73,6 +149,9 @@ func (s *EmailService) RequestCode(ctx context.Context, accountID uuid.UUID, ema
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if !s.allowSend(addr) {
|
||||
return ErrTooManyRequests
|
||||
}
|
||||
owner, ok, err := s.store.confirmedEmailAccount(ctx, addr)
|
||||
if err != nil {
|
||||
return err
|
||||
@@ -83,16 +162,7 @@ func (s *EmailService) RequestCode(ctx context.Context, accountID uuid.UUID, ema
|
||||
}
|
||||
return ErrEmailTaken
|
||||
}
|
||||
code, hash, err := generateCode()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if err := s.store.replacePendingConfirmation(ctx, accountID, addr, hash, s.now().Add(emailCodeTTL)); err != nil {
|
||||
return err
|
||||
}
|
||||
subject := "Your Scrabble confirmation code"
|
||||
body := fmt.Sprintf("Your confirmation code is %s. It expires in %d minutes.", code, int(emailCodeTTL/time.Minute))
|
||||
return s.mailer.Send(ctx, addr, subject, body)
|
||||
return s.issueCode(ctx, accountID, addr, purposeLink, s.accountLocale(ctx, accountID))
|
||||
}
|
||||
|
||||
// ConfirmCode verifies code for accountID and email. On success it attaches a
|
||||
@@ -127,30 +197,26 @@ func (s *EmailService) ConfirmCode(ctx context.Context, accountID uuid.UUID, ema
|
||||
}
|
||||
|
||||
// RequestLoginCode issues a login confirm-code to the account that owns email,
|
||||
// provisioning a fresh (unconfirmed) durable account when the email is new. It is
|
||||
// the unauthenticated email-login entry point and, unlike RequestCode,
|
||||
// does not refuse an already-confirmed email — that is the ordinary returning-user
|
||||
// login. The code is mailed to the address, so only its real owner can complete
|
||||
// the login. It returns the target account id for the subsequent LoginWithCode.
|
||||
func (s *EmailService) RequestLoginCode(ctx context.Context, email string) (uuid.UUID, error) {
|
||||
// provisioning a fresh (unconfirmed) guest account when the email is new — it becomes
|
||||
// durable once the code is confirmed. It is the unauthenticated email-login entry
|
||||
// point and, unlike RequestCode, does not refuse an already-confirmed email — that is
|
||||
// the ordinary returning-user login. The code is mailed to the address, so only its
|
||||
// real owner can complete the login. On first contact browserTZ (the client's
|
||||
// detected "±HH:MM" UTC offset) seeds the new account's time zone and language its UI
|
||||
// language. It returns the target account id for the subsequent LoginWithCode.
|
||||
func (s *EmailService) RequestLoginCode(ctx context.Context, email, browserTZ, language string) (uuid.UUID, error) {
|
||||
addr, err := normalizeEmail(email)
|
||||
if err != nil {
|
||||
return uuid.UUID{}, err
|
||||
}
|
||||
acc, err := s.store.ProvisionByIdentity(ctx, KindEmail, addr)
|
||||
if !s.allowSend(addr) {
|
||||
return uuid.UUID{}, ErrTooManyRequests
|
||||
}
|
||||
acc, err := s.store.ProvisionEmail(ctx, addr, browserTZ, language)
|
||||
if err != nil {
|
||||
return uuid.UUID{}, err
|
||||
}
|
||||
code, hash, err := generateCode()
|
||||
if err != nil {
|
||||
return uuid.UUID{}, err
|
||||
}
|
||||
if err := s.store.replacePendingConfirmation(ctx, acc.ID, addr, hash, s.now().Add(emailCodeTTL)); err != nil {
|
||||
return uuid.UUID{}, err
|
||||
}
|
||||
subject := "Your Scrabble login code"
|
||||
body := fmt.Sprintf("Your login code is %s. It expires in %d minutes.", code, int(emailCodeTTL/time.Minute))
|
||||
if err := s.mailer.Send(ctx, addr, subject, body); err != nil {
|
||||
if err := s.issueCode(ctx, acc.ID, addr, purposeLogin, language); err != nil {
|
||||
return uuid.UUID{}, err
|
||||
}
|
||||
return acc.ID, nil
|
||||
@@ -189,9 +255,81 @@ func (s *EmailService) LoginWithCode(ctx context.Context, email, code string) (A
|
||||
if err := s.store.confirmEmailLogin(ctx, conf.id, acc.ID, addr, s.now()); err != nil {
|
||||
return Account{}, err
|
||||
}
|
||||
if err := s.store.ClearGuest(ctx, acc.ID); err != nil {
|
||||
return Account{}, err
|
||||
}
|
||||
return s.store.GetByID(ctx, acc.ID)
|
||||
}
|
||||
|
||||
// LinkConfirmation is the outcome of confirming a one-tap deeplink token: what the
|
||||
// transport layer must finish. Purpose is the pending row's purpose. For a login,
|
||||
// Account is the account to sign in. For a link, Account is the account the email was
|
||||
// (or would be) attached to; NeedsMerge is set when another account (MergeOwner)
|
||||
// already owns the address, so the caller drives the interactive merge instead of a
|
||||
// plain link — the token is left unconsumed for that merge step.
|
||||
type LinkConfirmation struct {
|
||||
Purpose string
|
||||
Account uuid.UUID
|
||||
NeedsMerge bool
|
||||
MergeOwner uuid.UUID
|
||||
}
|
||||
|
||||
// IsLogin reports whether the confirmation is a login (the caller mints a session)
|
||||
// rather than a link (attach the identity, or drive a merge).
|
||||
func (r LinkConfirmation) IsLogin() bool { return r.Purpose == purposeLogin }
|
||||
|
||||
// ConfirmByToken verifies a one-tap deeplink token and performs its purpose. A login
|
||||
// confirms the email identity, clears the guest flag and returns the account to sign
|
||||
// in. A link attaches the confirmed email to the pending account when the address is
|
||||
// free, or reports NeedsMerge when another account already owns it (leaving the token
|
||||
// live so the caller's merge step can re-verify). It returns ErrNoPendingCode when the
|
||||
// token matches no live confirmation and ErrCodeExpired when it has lapsed. The token
|
||||
// is high-entropy, so there is no wrong-attempt counter.
|
||||
func (s *EmailService) ConfirmByToken(ctx context.Context, token string) (LinkConfirmation, error) {
|
||||
pend, err := s.store.pendingByTokenHash(ctx, hashCode(token))
|
||||
if err != nil {
|
||||
return LinkConfirmation{}, err
|
||||
}
|
||||
if s.now().After(pend.expiresAt) {
|
||||
return LinkConfirmation{}, ErrCodeExpired
|
||||
}
|
||||
switch pend.purpose {
|
||||
case purposeLogin:
|
||||
if err := s.store.confirmEmailLogin(ctx, pend.id, pend.accountID, pend.email, s.now()); err != nil {
|
||||
return LinkConfirmation{}, err
|
||||
}
|
||||
if err := s.store.ClearGuest(ctx, pend.accountID); err != nil {
|
||||
return LinkConfirmation{}, err
|
||||
}
|
||||
return LinkConfirmation{Purpose: purposeLogin, Account: pend.accountID}, nil
|
||||
case purposeLink:
|
||||
owner, ok, err := s.store.confirmedEmailAccount(ctx, pend.email)
|
||||
if err != nil {
|
||||
return LinkConfirmation{}, err
|
||||
}
|
||||
if ok {
|
||||
if owner == pend.accountID {
|
||||
if err := s.store.consumeConfirmation(ctx, pend.id, s.now()); err != nil {
|
||||
return LinkConfirmation{}, err
|
||||
}
|
||||
return LinkConfirmation{Purpose: purposeLink, Account: pend.accountID}, nil
|
||||
}
|
||||
return LinkConfirmation{Purpose: purposeLink, Account: pend.accountID, NeedsMerge: true, MergeOwner: owner}, nil
|
||||
}
|
||||
if err := s.store.confirmEmailIdentity(ctx, pend.id, pend.accountID, pend.email, s.now()); err != nil {
|
||||
return LinkConfirmation{}, err
|
||||
}
|
||||
// Binding the first email promotes a guest to a durable account, matching the
|
||||
// code-based link flow (which clears the guest flag in the link service).
|
||||
if err := s.store.ClearGuest(ctx, pend.accountID); err != nil {
|
||||
return LinkConfirmation{}, err
|
||||
}
|
||||
return LinkConfirmation{Purpose: purposeLink, Account: pend.accountID}, nil
|
||||
default:
|
||||
return LinkConfirmation{}, fmt.Errorf("account: unsupported confirmation purpose %q", pend.purpose)
|
||||
}
|
||||
}
|
||||
|
||||
// emailConfirmation is a pending confirm-code row in domain form.
|
||||
type emailConfirmation struct {
|
||||
id uuid.UUID
|
||||
@@ -222,7 +360,7 @@ func (s *Store) confirmedEmailAccount(ctx context.Context, email string) (uuid.U
|
||||
|
||||
// replacePendingConfirmation clears any pending code for (accountID, email) and
|
||||
// inserts a fresh one, inside one transaction.
|
||||
func (s *Store) replacePendingConfirmation(ctx context.Context, accountID uuid.UUID, email, codeHash string, expiresAt time.Time) error {
|
||||
func (s *Store) replacePendingConfirmation(ctx context.Context, accountID uuid.UUID, email, codeHash, linkTokenHash, purpose string, expiresAt time.Time) error {
|
||||
id, err := uuid.NewV7()
|
||||
if err != nil {
|
||||
return fmt.Errorf("account: new confirmation id: %w", err)
|
||||
@@ -239,7 +377,8 @@ func (s *Store) replacePendingConfirmation(ctx context.Context, accountID uuid.U
|
||||
ins := table.EmailConfirmations.INSERT(
|
||||
table.EmailConfirmations.ConfirmationID, table.EmailConfirmations.AccountID,
|
||||
table.EmailConfirmations.Email, table.EmailConfirmations.CodeHash, table.EmailConfirmations.ExpiresAt,
|
||||
).VALUES(id, accountID, email, codeHash, expiresAt)
|
||||
table.EmailConfirmations.LinkTokenHash, table.EmailConfirmations.Purpose,
|
||||
).VALUES(id, accountID, email, codeHash, expiresAt, linkTokenHash, purpose)
|
||||
if _, err := ins.ExecContext(ctx, tx); err != nil {
|
||||
return fmt.Errorf("insert confirmation: %w", err)
|
||||
}
|
||||
@@ -272,6 +411,54 @@ func (s *Store) latestPendingConfirmation(ctx context.Context, accountID uuid.UU
|
||||
}, nil
|
||||
}
|
||||
|
||||
// pendingConfirmation is a pending confirm-code row loaded by its deeplink token, in
|
||||
// domain form.
|
||||
type pendingConfirmation struct {
|
||||
id uuid.UUID
|
||||
accountID uuid.UUID
|
||||
email string
|
||||
purpose string
|
||||
expiresAt time.Time
|
||||
}
|
||||
|
||||
// pendingByTokenHash loads the unconsumed confirmation whose deeplink token hashes to
|
||||
// tokenHash, or ErrNoPendingCode. The high-entropy token needs no attempt counter, so
|
||||
// a partial-unique index guarantees at most one match.
|
||||
func (s *Store) pendingByTokenHash(ctx context.Context, tokenHash string) (pendingConfirmation, error) {
|
||||
stmt := postgres.SELECT(table.EmailConfirmations.AllColumns).
|
||||
FROM(table.EmailConfirmations).
|
||||
WHERE(
|
||||
table.EmailConfirmations.LinkTokenHash.EQ(postgres.String(tokenHash)).
|
||||
AND(table.EmailConfirmations.ConsumedAt.IS_NULL()),
|
||||
).LIMIT(1)
|
||||
var row model.EmailConfirmations
|
||||
if err := stmt.QueryContext(ctx, s.db, &row); err != nil {
|
||||
if errors.Is(err, qrm.ErrNoRows) {
|
||||
return pendingConfirmation{}, ErrNoPendingCode
|
||||
}
|
||||
return pendingConfirmation{}, fmt.Errorf("account: load confirmation by token: %w", err)
|
||||
}
|
||||
return pendingConfirmation{
|
||||
id: row.ConfirmationID,
|
||||
accountID: row.AccountID,
|
||||
email: row.Email,
|
||||
purpose: row.Purpose,
|
||||
expiresAt: row.ExpiresAt,
|
||||
}, nil
|
||||
}
|
||||
|
||||
// consumeConfirmation marks a confirmation consumed without writing an identity, used
|
||||
// for the idempotent already-linked deeplink path.
|
||||
func (s *Store) consumeConfirmation(ctx context.Context, id uuid.UUID, now time.Time) error {
|
||||
upd := table.EmailConfirmations.UPDATE(table.EmailConfirmations.ConsumedAt).
|
||||
SET(postgres.TimestampzT(now)).
|
||||
WHERE(table.EmailConfirmations.ConfirmationID.EQ(postgres.UUID(id)))
|
||||
if _, err := upd.ExecContext(ctx, s.db); err != nil {
|
||||
return fmt.Errorf("account: consume confirmation: %w", err)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// bumpConfirmationAttempts increments a code's wrong-attempt counter by one.
|
||||
func (s *Store) bumpConfirmationAttempts(ctx context.Context, id uuid.UUID) error {
|
||||
stmt := table.EmailConfirmations.
|
||||
@@ -365,6 +552,18 @@ func generateCode() (code, hash string, err error) {
|
||||
return code, hashCode(code), nil
|
||||
}
|
||||
|
||||
// generateLinkToken returns a fresh opaque one-tap confirm deeplink token (URL-safe
|
||||
// base64, 256-bit) and its hex SHA-256 hash. Only the hash is stored; the token
|
||||
// travels only in the emailed link, mirroring the session-token model.
|
||||
func generateLinkToken() (token, hash string, err error) {
|
||||
buf := make([]byte, linkTokenBytes)
|
||||
if _, err := crand.Read(buf); err != nil {
|
||||
return "", "", fmt.Errorf("account: generate link token: %w", err)
|
||||
}
|
||||
token = base64.RawURLEncoding.EncodeToString(buf)
|
||||
return token, hashCode(token), nil
|
||||
}
|
||||
|
||||
// hashCode returns the hex-encoded SHA-256 of a confirm-code.
|
||||
func hashCode(code string) string {
|
||||
sum := sha256.Sum256([]byte(code))
|
||||
|
||||
@@ -0,0 +1,203 @@
|
||||
package account
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"html/template"
|
||||
"strings"
|
||||
tmpltext "text/template"
|
||||
"time"
|
||||
)
|
||||
|
||||
// emailBrandColor is the single accent used in the confirmation email — a calm
|
||||
// tile green, matching the "no riot of colours" brief.
|
||||
const emailBrandColor = "#2f7d4f"
|
||||
|
||||
// confirmEmailView is the fully-localised data the confirmation email templates
|
||||
// render. Every string is resolved before rendering, so the templates carry no
|
||||
// localisation logic.
|
||||
type confirmEmailView struct {
|
||||
Brand string
|
||||
Heading string
|
||||
Intro string
|
||||
Code string
|
||||
Expiry string
|
||||
CTALabel string
|
||||
DeeplinkURL string
|
||||
FooterIgnore string
|
||||
LandingURL string
|
||||
LandingLabel string
|
||||
Preheader string
|
||||
Locale string
|
||||
Accent string
|
||||
}
|
||||
|
||||
// emailCopy is the purpose- and locale-specific wording of a confirmation email.
|
||||
type emailCopy struct {
|
||||
Subject string
|
||||
Preheader string
|
||||
Heading string
|
||||
Intro string
|
||||
CTALabel string
|
||||
FooterIgnore string
|
||||
}
|
||||
|
||||
// confirmEmailCopy holds the wording per (purpose, locale). Unknown purposes fall
|
||||
// back to the neutral link wording and unknown locales fall back to English.
|
||||
var confirmEmailCopy = map[string]map[string]emailCopy{
|
||||
purposeLogin: {
|
||||
"en": {
|
||||
Subject: "Your Erudit sign-in code",
|
||||
Preheader: "Your sign-in code",
|
||||
Heading: "Sign in to Erudit",
|
||||
Intro: "Enter this code to sign in:",
|
||||
CTALabel: "Sign in with one tap",
|
||||
FooterIgnore: "If you didn't request this email, you can safely ignore it.",
|
||||
},
|
||||
"ru": {
|
||||
Subject: "Код для входа в Эрудит",
|
||||
Preheader: "Ваш код для входа",
|
||||
Heading: "Вход в Эрудит",
|
||||
Intro: "Введите этот код, чтобы войти в игру:",
|
||||
CTALabel: "Войти одним нажатием",
|
||||
FooterIgnore: "Если вы не запрашивали это письмо, просто проигнорируйте его.",
|
||||
},
|
||||
},
|
||||
purposeLink: {
|
||||
"en": {
|
||||
Subject: "Your Erudit confirmation code",
|
||||
Preheader: "Your confirmation code",
|
||||
Heading: "Confirm your e-mail",
|
||||
Intro: "Enter this code to confirm your address:",
|
||||
CTALabel: "Confirm with one tap",
|
||||
FooterIgnore: "If you didn't request this email, you can safely ignore it.",
|
||||
},
|
||||
"ru": {
|
||||
Subject: "Код подтверждения Эрудит",
|
||||
Preheader: "Ваш код подтверждения",
|
||||
Heading: "Подтверждение e-mail",
|
||||
Intro: "Введите этот код, чтобы подтвердить адрес:",
|
||||
CTALabel: "Подтвердить одним нажатием",
|
||||
FooterIgnore: "Если вы не запрашивали это письмо, просто проигнорируйте его.",
|
||||
},
|
||||
},
|
||||
}
|
||||
|
||||
// emailBrand is the brand wordmark per locale.
|
||||
var emailBrand = map[string]string{"en": "Erudit", "ru": "Эрудит"}
|
||||
|
||||
// emailExpiry formats the code-lifetime line per locale (abbreviated minutes to
|
||||
// avoid plural agreement).
|
||||
func emailExpiry(locale string, d time.Duration) string {
|
||||
min := int(d / time.Minute)
|
||||
if locale == "ru" {
|
||||
return fmt.Sprintf("Код действует %d мин.", min)
|
||||
}
|
||||
return fmt.Sprintf("The code is valid for %d minutes.", min)
|
||||
}
|
||||
|
||||
// normalizeLocale maps an account language to a supported email locale, defaulting
|
||||
// to English.
|
||||
func normalizeLocale(locale string) string {
|
||||
if locale == "ru" {
|
||||
return "ru"
|
||||
}
|
||||
return "en"
|
||||
}
|
||||
|
||||
// renderConfirmationEmail builds the branded confirmation email for purpose in
|
||||
// locale: a large readable code plus a one-tap deeplink button, with an
|
||||
// ignore-notice footer and a landing link. Both a plain-text body and an HTML
|
||||
// alternative are produced. deeplinkURL is the absolute /confirm link and
|
||||
// landingURL the public landing origin.
|
||||
func renderConfirmationEmail(purpose, code, deeplinkURL, landingURL, locale string) (Message, error) {
|
||||
loc := normalizeLocale(locale)
|
||||
byLocale, ok := confirmEmailCopy[purpose]
|
||||
if !ok {
|
||||
byLocale = confirmEmailCopy[purposeLink]
|
||||
}
|
||||
cp := byLocale[loc]
|
||||
view := confirmEmailView{
|
||||
Brand: emailBrand[loc],
|
||||
Heading: cp.Heading,
|
||||
Intro: cp.Intro,
|
||||
Code: code,
|
||||
Expiry: emailExpiry(loc, emailCodeTTL),
|
||||
CTALabel: cp.CTALabel,
|
||||
DeeplinkURL: deeplinkURL,
|
||||
FooterIgnore: cp.FooterIgnore,
|
||||
LandingURL: landingURL,
|
||||
LandingLabel: emailBrand[loc],
|
||||
Preheader: cp.Preheader,
|
||||
Locale: loc,
|
||||
Accent: emailBrandColor,
|
||||
}
|
||||
var html strings.Builder
|
||||
if err := confirmEmailHTML.Execute(&html, view); err != nil {
|
||||
return Message{}, fmt.Errorf("account: render confirmation email (html): %w", err)
|
||||
}
|
||||
var text strings.Builder
|
||||
if err := confirmEmailText.Execute(&text, view); err != nil {
|
||||
return Message{}, fmt.Errorf("account: render confirmation email (text): %w", err)
|
||||
}
|
||||
return Message{Subject: cp.Subject, Text: text.String(), HTML: html.String()}, nil
|
||||
}
|
||||
|
||||
// confirmEmailHTML is a compact, image-free, mobile-friendly HTML email. Layout is
|
||||
// table-based for broad mail-client compatibility and all styling is inlined
|
||||
// because clients strip <style> blocks.
|
||||
var confirmEmailHTML = template.Must(template.New("confirmEmailHTML").Parse(`<!DOCTYPE html>
|
||||
<html lang="{{.Locale}}">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<title>{{.Brand}}</title>
|
||||
</head>
|
||||
<body style="margin:0;padding:0;background:#f4f5f7;">
|
||||
<span style="display:none;max-height:0;overflow:hidden;opacity:0;">{{.Preheader}}</span>
|
||||
<table role="presentation" width="100%" cellpadding="0" cellspacing="0" style="background:#f4f5f7;padding:24px 12px;">
|
||||
<tr><td align="center">
|
||||
<table role="presentation" width="100%" cellpadding="0" cellspacing="0" style="max-width:460px;background:#ffffff;border:1px solid #e5e7eb;border-radius:14px;overflow:hidden;font-family:-apple-system,'Segoe UI',Roboto,Helvetica,Arial,sans-serif;">
|
||||
<tr><td style="padding:28px 32px 4px;">
|
||||
<div style="font-size:15px;font-weight:700;letter-spacing:.04em;color:{{.Accent}};">{{.Brand}}</div>
|
||||
</td></tr>
|
||||
<tr><td style="padding:8px 32px 0;">
|
||||
<h1 style="margin:0;font-size:20px;line-height:1.3;color:#111827;font-weight:600;">{{.Heading}}</h1>
|
||||
<p style="margin:12px 0 0;font-size:15px;line-height:1.5;color:#374151;">{{.Intro}}</p>
|
||||
</td></tr>
|
||||
<tr><td style="padding:18px 32px 0;">
|
||||
<div style="font-size:34px;font-weight:700;letter-spacing:8px;text-align:center;color:#111827;background:#f3f4f6;border-radius:10px;padding:18px 0;font-family:'SFMono-Regular',Consolas,Menlo,monospace;">{{.Code}}</div>
|
||||
<p style="margin:10px 0 0;font-size:13px;line-height:1.5;color:#6b7280;text-align:center;">{{.Expiry}}</p>
|
||||
</td></tr>
|
||||
{{if .DeeplinkURL}}<tr><td style="padding:22px 32px 0;" align="center">
|
||||
<a href="{{.DeeplinkURL}}" style="display:inline-block;background:{{.Accent}};color:#ffffff;text-decoration:none;font-size:15px;font-weight:600;padding:12px 26px;border-radius:9px;">{{.CTALabel}}</a>
|
||||
</td></tr>
|
||||
{{end}}<tr><td style="padding:26px 32px 28px;">
|
||||
<hr style="border:none;border-top:1px solid #eceef1;margin:0 0 16px;">
|
||||
<p style="margin:0;font-size:12px;line-height:1.6;color:#9ca3af;">{{.FooterIgnore}}</p>
|
||||
<p style="margin:10px 0 0;font-size:12px;color:#9ca3af;"><a href="{{.LandingURL}}" style="color:#6b7280;text-decoration:none;">{{.LandingLabel}}</a></p>
|
||||
</td></tr>
|
||||
</table>
|
||||
</td></tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
||||
`))
|
||||
|
||||
// confirmEmailText is the plain-text alternative (and multipart fallback).
|
||||
var confirmEmailText = tmpltext.Must(tmpltext.New("confirmEmailText").Parse(`{{.Brand}}
|
||||
|
||||
{{.Heading}}
|
||||
|
||||
{{.Intro}}
|
||||
|
||||
{{.Code}}
|
||||
|
||||
{{.Expiry}}
|
||||
|
||||
{{if .DeeplinkURL}}{{.CTALabel}}:
|
||||
{{.DeeplinkURL}}
|
||||
|
||||
{{end}}—
|
||||
{{.FooterIgnore}}
|
||||
{{.LandingLabel}} — {{.LandingURL}}
|
||||
`))
|
||||
@@ -0,0 +1,52 @@
|
||||
package account
|
||||
|
||||
import (
|
||||
"strings"
|
||||
"testing"
|
||||
)
|
||||
|
||||
// TestRenderConfirmationEmail checks that each (purpose, locale) renders a localised
|
||||
// subject, embeds the code and the one-tap deeplink in both bodies, and produces HTML.
|
||||
func TestRenderConfirmationEmail(t *testing.T) {
|
||||
const deeplink = "https://erudit-game.ru/app/#/confirm/tok123"
|
||||
cases := []struct {
|
||||
name, purpose, locale, subjectSub string
|
||||
}{
|
||||
{"login ru", purposeLogin, "ru", "вход"},
|
||||
{"login en", purposeLogin, "en", "sign-in"},
|
||||
{"link ru", purposeLink, "ru", "подтвержд"},
|
||||
{"link en", purposeLink, "en", "confirmation"},
|
||||
}
|
||||
for _, c := range cases {
|
||||
t.Run(c.name, func(t *testing.T) {
|
||||
msg, err := renderConfirmationEmail(c.purpose, "123456", deeplink, "https://erudit-game.ru", c.locale)
|
||||
if err != nil {
|
||||
t.Fatalf("render: %v", err)
|
||||
}
|
||||
if !strings.Contains(strings.ToLower(msg.Subject), c.subjectSub) {
|
||||
t.Errorf("subject %q does not contain %q", msg.Subject, c.subjectSub)
|
||||
}
|
||||
if !strings.Contains(msg.Text, "123456") || !strings.Contains(msg.HTML, "123456") {
|
||||
t.Error("code missing from a body")
|
||||
}
|
||||
if !strings.Contains(msg.Text, deeplink) || !strings.Contains(msg.HTML, "confirm/tok123") {
|
||||
t.Error("deeplink missing from a body")
|
||||
}
|
||||
if !strings.Contains(msg.HTML, "<html") {
|
||||
t.Error("HTML body is not HTML")
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// TestRenderConfirmationEmailUnknownLocaleDefaultsEnglish falls back to English for an
|
||||
// unsupported locale rather than erroring or emitting an empty subject.
|
||||
func TestRenderConfirmationEmailUnknownLocaleDefaultsEnglish(t *testing.T) {
|
||||
msg, err := renderConfirmationEmail(purposeLogin, "000000", "", "https://erudit-game.ru", "de")
|
||||
if err != nil {
|
||||
t.Fatalf("render: %v", err)
|
||||
}
|
||||
if !strings.Contains(strings.ToLower(msg.Subject), "sign-in") {
|
||||
t.Errorf("unknown locale should default to English, got subject %q", msg.Subject)
|
||||
}
|
||||
}
|
||||
@@ -26,16 +26,10 @@ func (s *EmailService) RequestLinkCode(ctx context.Context, accountID uuid.UUID,
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
code, hash, err := generateCode()
|
||||
if err != nil {
|
||||
return err
|
||||
if !s.allowSend(addr) {
|
||||
return ErrTooManyRequests
|
||||
}
|
||||
if err := s.store.replacePendingConfirmation(ctx, accountID, addr, hash, s.now().Add(emailCodeTTL)); err != nil {
|
||||
return err
|
||||
}
|
||||
subject := "Your Scrabble confirmation code"
|
||||
body := fmt.Sprintf("Your confirmation code is %s. It expires in %d minutes.", code, int(emailCodeTTL/time.Minute))
|
||||
return s.mailer.Send(ctx, addr, subject, body)
|
||||
return s.issueCode(ctx, accountID, addr, purposeLink, s.accountLocale(ctx, accountID))
|
||||
}
|
||||
|
||||
// ConfirmLink verifies code for (accountID, email) and reports the address's
|
||||
|
||||
@@ -3,33 +3,78 @@ package account
|
||||
import (
|
||||
"context"
|
||||
"fmt"
|
||||
"net"
|
||||
"net/smtp"
|
||||
"strconv"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"github.com/wneessen/go-mail"
|
||||
"go.uber.org/zap"
|
||||
)
|
||||
|
||||
// Message is a transactional email to send through a Mailer. Text is the
|
||||
// required plain-text body and doubles as the multipart/alternative fallback;
|
||||
// HTML, when non-empty, is the preferred body a capable client renders instead.
|
||||
type Message struct {
|
||||
To string
|
||||
Subject string
|
||||
Text string
|
||||
HTML string
|
||||
}
|
||||
|
||||
// Mailer delivers a transactional email. It is the seam behind which the email
|
||||
// confirm-code flow sends codes, so the relay is swappable and unit tests use a
|
||||
// fixture (see docs/TESTING.md: no real network in tests). The context is offered
|
||||
// for cancellation; the standard-library SMTP implementation sends synchronously
|
||||
// and ignores it.
|
||||
// fixture (see docs/TESTING.md: no real network in tests). The context bounds the
|
||||
// delivery and is honoured by the SMTP implementation.
|
||||
type Mailer interface {
|
||||
Send(ctx context.Context, to, subject, body string) error
|
||||
Send(ctx context.Context, msg Message) error
|
||||
}
|
||||
|
||||
// SMTPConfig configures the SMTP relay. An empty Host selects the LogMailer
|
||||
// instead, so a deployment without a relay still runs (the code lands in the log).
|
||||
// TLS is always used and no client certificate is required — only the server
|
||||
// certificate is validated against the system roots.
|
||||
type SMTPConfig struct {
|
||||
Host string
|
||||
Port string
|
||||
Username string
|
||||
Password string
|
||||
From string
|
||||
// TLS selects the transport security: "ssl" for implicit TLS from connect, or
|
||||
// "starttls" to upgrade a plaintext connection. Empty derives the mode from the
|
||||
// port (implicit TLS on 465, STARTTLS otherwise); set it explicitly for a relay on
|
||||
// a non-standard port (e.g. Selectel's 1127 = SSL, 1126 = STARTTLS).
|
||||
TLS string
|
||||
}
|
||||
|
||||
// SMTPMailer sends mail through an SMTP relay using the standard library. When a
|
||||
// username is set it authenticates with PLAIN; otherwise it relays unauthenticated.
|
||||
const (
|
||||
// SMTP transport-security modes for SMTPConfig.TLS.
|
||||
smtpTLSImplicit = "ssl"
|
||||
smtpTLSSTARTTLS = "starttls"
|
||||
// smtpDialTimeout bounds a single relay connect-and-send. The confirm-code send
|
||||
// is synchronous on the request path, so an unreachable relay must fail fast
|
||||
// rather than hold the request open.
|
||||
smtpDialTimeout = 15 * time.Second
|
||||
)
|
||||
|
||||
// tlsMode resolves the transport-security mode for the relay: the explicitly
|
||||
// configured SMTPConfig.TLS, or — when unset — implicit TLS on the conventional SSL
|
||||
// port 465 and STARTTLS on any other port.
|
||||
func (cfg SMTPConfig) tlsMode(port int) string {
|
||||
switch strings.ToLower(strings.TrimSpace(cfg.TLS)) {
|
||||
case smtpTLSImplicit, "tls":
|
||||
return smtpTLSImplicit
|
||||
case smtpTLSSTARTTLS:
|
||||
return smtpTLSSTARTTLS
|
||||
}
|
||||
if port == 465 {
|
||||
return smtpTLSImplicit
|
||||
}
|
||||
return smtpTLSSTARTTLS
|
||||
}
|
||||
|
||||
// SMTPMailer sends mail through an SMTP relay using go-mail. When a username is
|
||||
// set it authenticates, auto-discovering the strongest mechanism the relay
|
||||
// advertises; otherwise it relays unauthenticated.
|
||||
type SMTPMailer struct {
|
||||
cfg SMTPConfig
|
||||
}
|
||||
@@ -39,29 +84,49 @@ func NewSMTPMailer(cfg SMTPConfig) SMTPMailer {
|
||||
return SMTPMailer{cfg: cfg}
|
||||
}
|
||||
|
||||
// Send delivers a plain-text UTF-8 message to to via the configured relay.
|
||||
func (m SMTPMailer) Send(_ context.Context, to, subject, body string) error {
|
||||
addr := net.JoinHostPort(m.cfg.Host, m.cfg.Port)
|
||||
var auth smtp.Auth
|
||||
if m.cfg.Username != "" {
|
||||
auth = smtp.PlainAuth("", m.cfg.Username, m.cfg.Password, m.cfg.Host)
|
||||
// Send delivers a UTF-8 message to msg.To via the configured relay. When msg.HTML
|
||||
// is set the message is multipart/alternative (plain text plus HTML); otherwise
|
||||
// it is plain text only.
|
||||
func (m SMTPMailer) Send(ctx context.Context, msg Message) error {
|
||||
port, err := strconv.Atoi(m.cfg.Port)
|
||||
if err != nil {
|
||||
return fmt.Errorf("account: invalid SMTP port %q: %w", m.cfg.Port, err)
|
||||
}
|
||||
if err := smtp.SendMail(addr, auth, m.cfg.From, []string{to}, message(m.cfg.From, to, subject, body)); err != nil {
|
||||
return fmt.Errorf("account: send mail to %s: %w", to, err)
|
||||
opts := []mail.Option{mail.WithPort(port), mail.WithTimeout(smtpDialTimeout)}
|
||||
if m.cfg.tlsMode(port) == smtpTLSImplicit {
|
||||
opts = append(opts, mail.WithSSL())
|
||||
} else {
|
||||
opts = append(opts, mail.WithTLSPortPolicy(mail.TLSMandatory))
|
||||
}
|
||||
if m.cfg.Username != "" {
|
||||
opts = append(opts,
|
||||
mail.WithSMTPAuth(mail.SMTPAuthAutoDiscover),
|
||||
mail.WithUsername(m.cfg.Username),
|
||||
mail.WithPassword(m.cfg.Password),
|
||||
)
|
||||
}
|
||||
client, err := mail.NewClient(m.cfg.Host, opts...)
|
||||
if err != nil {
|
||||
return fmt.Errorf("account: build mail client: %w", err)
|
||||
}
|
||||
out := mail.NewMsg()
|
||||
if err := out.From(m.cfg.From); err != nil {
|
||||
return fmt.Errorf("account: set From %q: %w", m.cfg.From, err)
|
||||
}
|
||||
if err := out.To(msg.To); err != nil {
|
||||
return fmt.Errorf("account: set To %q: %w", msg.To, err)
|
||||
}
|
||||
out.Subject(msg.Subject)
|
||||
out.SetBodyString(mail.TypeTextPlain, msg.Text)
|
||||
if msg.HTML != "" {
|
||||
out.AddAlternativeString(mail.TypeTextHTML, msg.HTML)
|
||||
}
|
||||
if err := client.DialAndSendWithContext(ctx, out); err != nil {
|
||||
return fmt.Errorf("account: send mail to %s: %w", msg.To, err)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// message renders a minimal RFC 5322 plain-text email.
|
||||
func message(from, to, subject, body string) []byte {
|
||||
return []byte("From: " + from + "\r\n" +
|
||||
"To: " + to + "\r\n" +
|
||||
"Subject: " + subject + "\r\n" +
|
||||
"MIME-Version: 1.0\r\n" +
|
||||
"Content-Type: text/plain; charset=UTF-8\r\n" +
|
||||
"\r\n" + body + "\r\n")
|
||||
}
|
||||
|
||||
// LogMailer logs the message instead of sending it. It is the default when no
|
||||
// SMTP relay is configured and is intended for development only: it logs the body,
|
||||
// which carries the confirm-code, so it must not be used in production.
|
||||
@@ -74,11 +139,12 @@ func NewLogMailer(log *zap.Logger) LogMailer {
|
||||
return LogMailer{log: log}
|
||||
}
|
||||
|
||||
// Send logs the message at info level and reports success.
|
||||
func (m LogMailer) Send(_ context.Context, to, subject, body string) error {
|
||||
// Send logs the message at info level and reports success. It logs the plain-text
|
||||
// body only (which carries the confirm-code); the HTML alternative is omitted.
|
||||
func (m LogMailer) Send(_ context.Context, msg Message) error {
|
||||
if m.log != nil {
|
||||
m.log.Info("email not sent (log mailer)",
|
||||
zap.String("to", to), zap.String("subject", subject), zap.String("body", body))
|
||||
zap.String("to", msg.To), zap.String("subject", msg.Subject), zap.String("body", msg.Text))
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
package account
|
||||
|
||||
import "testing"
|
||||
|
||||
// TestSMTPTLSMode covers the explicit TLS mode and the port-based fallback, including
|
||||
// the non-standard Selectel ports (1127 = SSL, 1126 = STARTTLS) that the 465 heuristic
|
||||
// alone cannot classify.
|
||||
func TestSMTPTLSMode(t *testing.T) {
|
||||
cases := []struct {
|
||||
name string
|
||||
tls string
|
||||
port int
|
||||
want string
|
||||
}{
|
||||
{"explicit ssl on a custom port (Selectel 1127)", "ssl", 1127, smtpTLSImplicit},
|
||||
{"explicit starttls on a custom port (Selectel 1126)", "starttls", 1126, smtpTLSSTARTTLS},
|
||||
{"tls is an alias for ssl", "TLS", 2525, smtpTLSImplicit},
|
||||
{"empty derives implicit TLS on 465", "", 465, smtpTLSImplicit},
|
||||
{"empty derives STARTTLS on 587", "", 587, smtpTLSSTARTTLS},
|
||||
{"an unknown value falls back to the port heuristic", "bogus", 465, smtpTLSImplicit},
|
||||
}
|
||||
for _, c := range cases {
|
||||
t.Run(c.name, func(t *testing.T) {
|
||||
if got := (SMTPConfig{TLS: c.tls}).tlsMode(c.port); got != c.want {
|
||||
t.Errorf("tlsMode(TLS=%q, port=%d) = %q, want %q", c.tls, c.port, got, c.want)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -101,6 +101,66 @@ func validateVariantPreferences(prefs []string) ([]string, error) {
|
||||
return out, nil
|
||||
}
|
||||
|
||||
// variantSeedPrefix marks a Telegram start-param payload that seeds a brand-new
|
||||
// account's variant preferences (e.g. "verudit_ru-scrabble_en"): the prefix, then the
|
||||
// canonical variant labels joined by "-". It is deliberately distinct from the routing
|
||||
// deep links (g/i/f; see platform/telegram .../deeplink) so the client's start-param
|
||||
// router falls through to the lobby for it.
|
||||
const variantSeedPrefix = "v"
|
||||
|
||||
// SeedVariantsFromStartParam decodes a promo deep-link start-param into the variant
|
||||
// preference set to seed onto a brand-new account: the variantSeedPrefix followed by
|
||||
// the canonical variant labels joined by "-" (e.g. "verudit_ru-scrabble_en"). It
|
||||
// returns nil for any payload that is not a variant-seed link or that fails validation
|
||||
// against the known variants, so a malformed, empty or unrelated start-param simply
|
||||
// leaves the account on its default preferences rather than failing the login.
|
||||
func SeedVariantsFromStartParam(startParam string) []string {
|
||||
if !strings.HasPrefix(startParam, variantSeedPrefix) {
|
||||
return nil
|
||||
}
|
||||
body := strings.TrimPrefix(startParam, variantSeedPrefix)
|
||||
if body == "" {
|
||||
return nil
|
||||
}
|
||||
prefs, err := validateVariantPreferences(strings.Split(body, "-"))
|
||||
if err != nil {
|
||||
return nil
|
||||
}
|
||||
return prefs
|
||||
}
|
||||
|
||||
// SetVariantPreferences overwrites only the variant-preference set of the account,
|
||||
// cleaning it to a deduplicated, canonically ordered subset of the known variants
|
||||
// (rejecting an empty or unknown set with ErrInvalidProfile) and bumping updated_at; it
|
||||
// reports ErrNotFound when no account matches id. It is the narrow counterpart to
|
||||
// UpdateProfile used to seed a promo-onboarded account's variants at first contact
|
||||
// without disturbing its other profile fields.
|
||||
func (s *Store) SetVariantPreferences(ctx context.Context, id uuid.UUID, prefs []string) (Account, error) {
|
||||
clean, err := validateVariantPreferences(prefs)
|
||||
if err != nil {
|
||||
return Account{}, err
|
||||
}
|
||||
stmt := table.Accounts.UPDATE(
|
||||
table.Accounts.VariantPreferences, table.Accounts.UpdatedAt,
|
||||
).SET(
|
||||
// clean is validated against the closed knownVariants set; bind as a text[]
|
||||
// parameter (lib/pq encodes the array, the cast pins the column type), mirroring
|
||||
// UpdateProfile.
|
||||
postgres.Raw("#variant_prefs::text[]", map[string]interface{}{"#variant_prefs": pq.StringArray(clean)}),
|
||||
postgres.TimestampzT(time.Now().UTC()),
|
||||
).WHERE(table.Accounts.AccountID.EQ(postgres.UUID(id))).
|
||||
RETURNING(table.Accounts.AllColumns)
|
||||
|
||||
var row model.Accounts
|
||||
if err := stmt.QueryContext(ctx, s.db, &row); err != nil {
|
||||
if errors.Is(err, qrm.ErrNoRows) {
|
||||
return Account{}, ErrNotFound
|
||||
}
|
||||
return Account{}, fmt.Errorf("account: set variant preferences %s: %w", id, err)
|
||||
}
|
||||
return modelToAccount(row), nil
|
||||
}
|
||||
|
||||
// UpdateProfile validates and overwrites the editable fields of the account, then
|
||||
// returns the stored row. It reports ErrInvalidProfile for a bad language,
|
||||
// timezone or display name and ErrNotFound when no account matches id.
|
||||
|
||||
@@ -75,3 +75,55 @@ func TestTelegramSeedTruncatesLongName(t *testing.T) {
|
||||
t.Errorf("display name rune count = %d, want %d", n, maxDisplayName)
|
||||
}
|
||||
}
|
||||
|
||||
// TestVKSeed covers the pure mapping from VK launch fields to the create-time account
|
||||
// seed: supported-language detection from vk_language (bare and region-tagged) and the
|
||||
// display name sanitized from the client-supplied name. Unlike Telegram there is no
|
||||
// @username fallback — VK provides only the name.
|
||||
func TestVKSeed(t *testing.T) {
|
||||
cases := map[string]struct {
|
||||
languageCode, displayName string
|
||||
wantLang, wantName string
|
||||
}{
|
||||
"ru bare": {"ru", "Иван", "ru", "Иван"},
|
||||
"en region-tagged": {"en-US", "John", "en", "John"},
|
||||
"full name kept": {"ru", "Иван Петров", "ru", "Иван Петров"},
|
||||
"unknown language": {"uk", "Тарас", "", "Тарас"},
|
||||
"empty language": {"", "Neo", "", "Neo"},
|
||||
"trimmed": {" RU ", " Anna ", "ru", "Anna"},
|
||||
"emoji stripped": {"en", "🎮Kaya🎮", "en", "Kaya"},
|
||||
}
|
||||
for name, tc := range cases {
|
||||
t.Run(name, func(t *testing.T) {
|
||||
got := vkSeed(tc.languageCode, tc.displayName)
|
||||
if got.preferredLanguage != tc.wantLang {
|
||||
t.Errorf("preferredLanguage = %q, want %q", got.preferredLanguage, tc.wantLang)
|
||||
}
|
||||
if got.displayName != tc.wantName {
|
||||
t.Errorf("displayName = %q, want %q", got.displayName, tc.wantName)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// TestVKSeedPlaceholder checks a VK name with no usable letters falls back to a
|
||||
// generated placeholder in the seeded language ("Player-NNNNN" / "Игрок-NNNNN").
|
||||
func TestVKSeedPlaceholder(t *testing.T) {
|
||||
cases := map[string]struct {
|
||||
languageCode, displayName string
|
||||
wantRe string
|
||||
}{
|
||||
"en empty": {"en", "", `^Player-\d{5}$`},
|
||||
"ru empty": {"ru", "", `^Игрок-\d{5}$`},
|
||||
"default en": {"uk", "", `^Player-\d{5}$`},
|
||||
"name garbage": {"ru", "123!@#", `^Игрок-\d{5}$`},
|
||||
}
|
||||
for name, tc := range cases {
|
||||
t.Run(name, func(t *testing.T) {
|
||||
got := vkSeed(tc.languageCode, tc.displayName).displayName
|
||||
if !regexp.MustCompile(tc.wantRe).MatchString(got) {
|
||||
t.Errorf("displayName = %q, want match %s", got, tc.wantRe)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
package account
|
||||
|
||||
import (
|
||||
"sync"
|
||||
"time"
|
||||
)
|
||||
|
||||
// SendLimiter throttles confirm-code sends per recipient address: it enforces a
|
||||
// minimum cooldown between two sends and a cap over a rolling hour. It guards against
|
||||
// email bombing and protects the relay's own quota. State is in-memory (per process,
|
||||
// reset on restart) and keyed by the normalised recipient address, which is adequate
|
||||
// for the single-instance backend. Safe for concurrent use.
|
||||
type SendLimiter struct {
|
||||
mu sync.Mutex
|
||||
cooldown time.Duration
|
||||
perHour int
|
||||
now func() time.Time
|
||||
sends map[string][]time.Time
|
||||
}
|
||||
|
||||
// NewSendLimiter returns a SendLimiter allowing at most one send per cooldown and at
|
||||
// most perHour sends over any rolling hour, to the same recipient.
|
||||
func NewSendLimiter(cooldown time.Duration, perHour int) *SendLimiter {
|
||||
return &SendLimiter{
|
||||
cooldown: cooldown,
|
||||
perHour: perHour,
|
||||
now: func() time.Time { return time.Now() },
|
||||
sends: make(map[string][]time.Time),
|
||||
}
|
||||
}
|
||||
|
||||
// Allow reports whether a send to key is permitted now, recording the send when it is.
|
||||
// It is denied when the last send was within the cooldown or the rolling-hour cap is
|
||||
// already reached.
|
||||
func (l *SendLimiter) Allow(key string) bool {
|
||||
l.mu.Lock()
|
||||
defer l.mu.Unlock()
|
||||
now := l.now()
|
||||
cutoff := now.Add(-time.Hour)
|
||||
kept := l.sends[key][:0]
|
||||
for _, t := range l.sends[key] {
|
||||
if t.After(cutoff) {
|
||||
kept = append(kept, t)
|
||||
}
|
||||
}
|
||||
if n := len(kept); n > 0 && now.Sub(kept[n-1]) < l.cooldown {
|
||||
l.set(key, kept)
|
||||
return false
|
||||
}
|
||||
if len(kept) >= l.perHour {
|
||||
l.set(key, kept)
|
||||
return false
|
||||
}
|
||||
l.set(key, append(kept, now))
|
||||
return true
|
||||
}
|
||||
|
||||
// set stores the retained send times for key, dropping the entry entirely once empty
|
||||
// so the map stays bounded to recipients active within the last hour.
|
||||
func (l *SendLimiter) set(key string, times []time.Time) {
|
||||
if len(times) == 0 {
|
||||
delete(l.sends, key)
|
||||
return
|
||||
}
|
||||
l.sends[key] = times
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
package account
|
||||
|
||||
import (
|
||||
"testing"
|
||||
"time"
|
||||
)
|
||||
|
||||
// TestSendLimiter checks the per-recipient cooldown and the rolling-hour cap, and
|
||||
// that recipients are throttled independently.
|
||||
func TestSendLimiter(t *testing.T) {
|
||||
base := time.Now()
|
||||
now := base
|
||||
l := NewSendLimiter(time.Minute, 3)
|
||||
l.now = func() time.Time { return now }
|
||||
|
||||
if !l.Allow("a") {
|
||||
t.Fatal("send 1 should be allowed")
|
||||
}
|
||||
if l.Allow("a") {
|
||||
t.Fatal("immediate resend must be blocked by the cooldown")
|
||||
}
|
||||
if !l.Allow("b") {
|
||||
t.Fatal("a different recipient is independent")
|
||||
}
|
||||
|
||||
now = base.Add(time.Minute)
|
||||
if !l.Allow("a") {
|
||||
t.Fatal("send 2 after the cooldown should be allowed")
|
||||
}
|
||||
now = base.Add(2 * time.Minute)
|
||||
if !l.Allow("a") {
|
||||
t.Fatal("send 3 should be allowed")
|
||||
}
|
||||
now = base.Add(3 * time.Minute)
|
||||
if l.Allow("a") {
|
||||
t.Fatal("send 4 within the hour must be blocked by the cap")
|
||||
}
|
||||
|
||||
now = base.Add(time.Hour + time.Minute)
|
||||
if !l.Allow("a") {
|
||||
t.Fatal("after the rolling hour the cap resets")
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
package account
|
||||
|
||||
import (
|
||||
"slices"
|
||||
"testing"
|
||||
)
|
||||
|
||||
// TestSeedVariantsFromStartParam covers decoding a promo deep-link start-param into the
|
||||
// variant-preference set to seed: a valid "v"-prefixed, "-"-joined label list is cleaned
|
||||
// to the canonical order and deduplicated, while anything that is not a variant-seed link
|
||||
// or that names an unknown variant yields nil (leaving the account on its defaults).
|
||||
func TestSeedVariantsFromStartParam(t *testing.T) {
|
||||
tests := []struct {
|
||||
name string
|
||||
param string
|
||||
want []string
|
||||
}{
|
||||
{"english promo", "verudit_ru-scrabble_en", []string{"erudit_ru", "scrabble_en"}},
|
||||
{"single variant", "vscrabble_en", []string{"scrabble_en"}},
|
||||
{"canonical order regardless of payload order", "vscrabble_en-erudit_ru", []string{"erudit_ru", "scrabble_en"}},
|
||||
{"deduplicated", "verudit_ru-erudit_ru", []string{"erudit_ru"}},
|
||||
{"empty", "", nil},
|
||||
{"prefix only", "v", nil},
|
||||
{"routing game link is not a seed", "g0190abcd", nil},
|
||||
{"friend code link is not a seed", "f123456", nil},
|
||||
{"unknown variant rejected", "vscrabble_de", nil},
|
||||
{"one unknown label rejects the whole set", "verudit_ru-scrabble_de", nil},
|
||||
}
|
||||
for _, tc := range tests {
|
||||
t.Run(tc.name, func(t *testing.T) {
|
||||
got := SeedVariantsFromStartParam(tc.param)
|
||||
if !slices.Equal(got, tc.want) {
|
||||
t.Errorf("SeedVariantsFromStartParam(%q) = %v, want %v", tc.param, got, tc.want)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -24,6 +24,7 @@ func TestRendererRendersEveryPage(t *testing.T) {
|
||||
{"dashboard", DashboardView{Accounts: 3, Variants: []VariantVersions{{Variant: "scrabble_en", Latest: "v1", Versions: []string{"v1"}}}}, "Dashboard"},
|
||||
{"users", UsersView{Items: []UserRow{{ID: "a1", DisplayName: "Kaya", FlaggedHighRate: true}}, Pager: NewPager(1, 50, 1)}, "high-rate"},
|
||||
{"user_detail", UserDetailView{ID: "a1", DisplayName: "Kaya", HasStats: true, Stats: StatsRow{Wins: 2}, TelegramID: "123", ConnectorEnabled: true}, "Send Telegram message"},
|
||||
{"user_detail", UserDetailView{ID: "a1", DisplayName: "Kaya", VKID: "494075"}, "vk.com/id494075"},
|
||||
{"user_detail", UserDetailView{ID: "a1", DisplayName: "Kaya", FlaggedHighRateAt: "2026-06-10 12:00"}, "Clear high-rate flag"},
|
||||
{"user_detail", UserDetailView{ID: "a1", DisplayName: "Kaya", Roles: []string{"feedback_banned"}, KnownRoles: []string{"feedback_banned"}}, "feedback_banned"},
|
||||
{"user_detail", UserDetailView{ID: "a1", DisplayName: "Kaya",
|
||||
|
||||
@@ -7,8 +7,9 @@
|
||||
<li><b>From</b> <a href="/_gm/users/{{.AccountID}}">{{.SenderName}}</a> ({{.Source}})</li>
|
||||
<li><b>Channel</b> {{.Channel}}</li>
|
||||
<li><b>Interface language</b> {{.InterfaceLanguage}}</li>
|
||||
<li><b>App version</b> {{if .Version}}<code>{{.Version}}</code>{{else}}<span class="note">unknown</span>{{end}}</li>
|
||||
<li><b>IP</b> {{if .IP}}<code>{{.IP}}</code>{{else}}<span class="note">none</span>{{end}}</li>
|
||||
<li><b>Filed</b> {{.CreatedAt}}</li>
|
||||
<li><b>Filed</b> {{.CreatedAt}} UTC · browser {{if .CreatedAtBrowser}}{{.CreatedAtBrowser}} ({{.BrowserTZ}}){{else}}<span class="note">N/A</span>{{end}} · user {{if .CreatedAtUser}}{{.CreatedAtUser}} ({{.UserTZ}}){{else}}<span class="note">N/A</span>{{end}}</li>
|
||||
<li><b>State</b> {{if .Archived}}archived{{else if .Read}}read{{else}}<span class="warn">unread</span>{{end}}</li>
|
||||
{{if .Banned}}<li><b>Feedback</b> <span class="warn">sender is banned from feedback</span></li>{{end}}
|
||||
</ul>
|
||||
|
||||
@@ -142,6 +142,11 @@
|
||||
{{else}}<p class="note">connector not configured (set BACKEND_CONNECTOR_ADDR)</p>{{end}}
|
||||
</section>
|
||||
{{end}}
|
||||
{{if .VKID}}
|
||||
<section class="panel"><h2>VK</h2>
|
||||
<p>VK ID: <code>{{.VKID}}</code> · <a href="https://vk.com/id{{.VKID}}" target="_blank" rel="noopener">open profile</a></p>
|
||||
</section>
|
||||
{{end}}
|
||||
<section class="panel"><h2>Games</h2>
|
||||
<table class="list">
|
||||
<thead><tr><th>Game</th><th>Variant</th><th>Status</th><th class="num">Players</th><th>Updated</th></tr></thead>
|
||||
|
||||
@@ -162,7 +162,11 @@ type UserDetailView struct {
|
||||
Stats StatsRow
|
||||
Identities []IdentityRow
|
||||
Games []GameRow
|
||||
// TelegramID and VKID are the account's platform external ids (empty when absent).
|
||||
// TelegramID gates the "Send Telegram message" operator action; VKID surfaces the VK
|
||||
// user id with a link to the VK profile (there is no VK messaging to drive).
|
||||
TelegramID string
|
||||
VKID string
|
||||
ConnectorEnabled bool
|
||||
// MoveChart is the pre-rendered inline SVG of the account's per-move-number think
|
||||
// time (min/mean/max), empty when the account has no timed move.
|
||||
@@ -554,5 +558,17 @@ type FeedbackDetailView struct {
|
||||
ReplyBody string
|
||||
RepliedAt string
|
||||
CreatedAt string
|
||||
// Version is the client app build the report was sent from (empty for rows that predate it).
|
||||
Version string
|
||||
// The Filed time is shown in three zones so the operator can tell what is certainly known from
|
||||
// what is merely defaulted. CreatedAt is the authoritative UTC time. CreatedAtBrowser is that
|
||||
// instant in the client's UTC offset detected at submit (BrowserTZ its "±HH:MM" label), empty
|
||||
// when the client reported none (an older build). CreatedAtUser is that instant in the sender's
|
||||
// saved profile zone (UserTZ its label), empty when the account has no zone beyond the UTC
|
||||
// default — the template then shows "N/A" so the missing datum is explicit.
|
||||
CreatedAtBrowser string
|
||||
BrowserTZ string
|
||||
CreatedAtUser string
|
||||
UserTZ string
|
||||
Banned bool
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@ package config
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"net/url"
|
||||
"os"
|
||||
"strconv"
|
||||
"time"
|
||||
@@ -42,6 +43,12 @@ type Config struct {
|
||||
// SMTP configures the email relay used for confirm-codes. An empty Host
|
||||
// selects the development log mailer (the code is logged, not sent).
|
||||
SMTP account.SMTPConfig
|
||||
// PublicBaseURL is the canonical public origin (scheme + host, e.g.
|
||||
// https://erudit-game.ru) used to build absolute links in outgoing email — the
|
||||
// confirm deeplink and the footer landing link. It is deliberately not derived
|
||||
// from a request Host header, which would let an attacker inject a phishing link
|
||||
// into the email. Required whenever an SMTP relay is configured.
|
||||
PublicBaseURL string
|
||||
// ConnectorAddr is the gRPC address of the Telegram platform connector
|
||||
// side-service, used by the admin console to send operator broadcasts. Empty
|
||||
// disables broadcasts (the admin broadcast actions report "not configured").
|
||||
@@ -51,6 +58,12 @@ type Config struct {
|
||||
// GuestRetention is the account age past which an unused guest (no game seat)
|
||||
// is eligible for deletion by the reaper.
|
||||
GuestRetention time.Duration
|
||||
// ExportSignKey signs the finished-game export download URLs. Empty leaves
|
||||
// the export-URL endpoints disabled (503 on mint, 404 on download).
|
||||
ExportSignKey string
|
||||
// RendererURL is the base URL of the internal image-render sidecar (e.g.
|
||||
// http://renderer:8090). Empty disables the PNG export artifact.
|
||||
RendererURL string
|
||||
}
|
||||
|
||||
// Defaults applied when the corresponding environment variable is unset.
|
||||
@@ -135,6 +148,7 @@ func Load() (Config, error) {
|
||||
Username: os.Getenv("BACKEND_SMTP_USERNAME"),
|
||||
Password: os.Getenv("BACKEND_SMTP_PASSWORD"),
|
||||
From: envOr("BACKEND_SMTP_FROM", "no-reply@localhost"),
|
||||
TLS: os.Getenv("BACKEND_SMTP_TLS"),
|
||||
}
|
||||
|
||||
c := Config{
|
||||
@@ -148,9 +162,12 @@ func Load() (Config, error) {
|
||||
Robot: rb,
|
||||
RateWatch: rw,
|
||||
SMTP: smtp,
|
||||
PublicBaseURL: os.Getenv("BACKEND_PUBLIC_BASE_URL"),
|
||||
ConnectorAddr: os.Getenv("BACKEND_CONNECTOR_ADDR"),
|
||||
GuestReapInterval: guestReapInterval,
|
||||
GuestRetention: guestRetention,
|
||||
ExportSignKey: os.Getenv("BACKEND_EXPORT_SIGN_KEY"),
|
||||
RendererURL: os.Getenv("BACKEND_RENDERER_URL"),
|
||||
}
|
||||
if err := c.validate(); err != nil {
|
||||
return Config{}, err
|
||||
@@ -195,6 +212,14 @@ func (c Config) validate() error {
|
||||
if c.GuestRetention <= 0 {
|
||||
return fmt.Errorf("config: BACKEND_GUEST_RETENTION must be positive")
|
||||
}
|
||||
if c.SMTP.Host != "" {
|
||||
if c.PublicBaseURL == "" {
|
||||
return fmt.Errorf("config: BACKEND_PUBLIC_BASE_URL must be set when BACKEND_SMTP_HOST is configured")
|
||||
}
|
||||
if u, err := url.Parse(c.PublicBaseURL); err != nil || u.Scheme == "" || u.Host == "" {
|
||||
return fmt.Errorf("config: BACKEND_PUBLIC_BASE_URL %q must be an absolute URL (scheme://host)", c.PublicBaseURL)
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
|
||||
@@ -21,11 +21,13 @@ var dictFiles = map[Variant]string{
|
||||
VariantErudit: "ru_erudit.dawg",
|
||||
}
|
||||
|
||||
// entry is one resident dictionary: the loaded finder and the solver built over
|
||||
// it. The finder is retained so Close can release it.
|
||||
// entry is one resident dictionary: the loaded finder, the solver built over it
|
||||
// and the file it was loaded from. The finder is retained so Close can release
|
||||
// it; path is retained so the raw bytes can be re-read for the client download.
|
||||
type entry struct {
|
||||
finder dawg.Finder
|
||||
solver *scrabble.Solver
|
||||
path string
|
||||
}
|
||||
|
||||
// Registry holds the dictionaries resident in memory, addressed by variant and
|
||||
@@ -130,7 +132,7 @@ func (r *Registry) Load(v Variant, version, dir string) error {
|
||||
if old, ok := r.entries[v][version]; ok {
|
||||
_ = old.finder.Close()
|
||||
}
|
||||
r.entries[v][version] = entry{finder: finder, solver: scrabble.NewSolver(rs, finder)}
|
||||
r.entries[v][version] = entry{finder: finder, solver: scrabble.NewSolver(rs, finder), path: path}
|
||||
r.latest[v] = version
|
||||
return nil
|
||||
}
|
||||
@@ -202,6 +204,30 @@ func (r *Registry) Versions(v Variant) []string {
|
||||
return versions
|
||||
}
|
||||
|
||||
// DictBytes returns the raw serialized DAWG for the (variant, version) pair,
|
||||
// re-read from the file it was loaded from — the same immutable bytes the solver
|
||||
// holds. It backs the client-side dictionary download for the local move
|
||||
// preview. It returns ErrUnknownVariant or ErrUnknownVersion when that dictionary
|
||||
// is not resident, and wraps any read error. The file is read outside the lock.
|
||||
func (r *Registry) DictBytes(v Variant, version string) ([]byte, error) {
|
||||
r.mu.RLock()
|
||||
versions, ok := r.entries[v]
|
||||
if !ok {
|
||||
r.mu.RUnlock()
|
||||
return nil, fmt.Errorf("%w: %s", ErrUnknownVariant, v)
|
||||
}
|
||||
e, ok := versions[version]
|
||||
r.mu.RUnlock()
|
||||
if !ok {
|
||||
return nil, fmt.Errorf("%w: %s/%s", ErrUnknownVersion, v, version)
|
||||
}
|
||||
data, err := os.ReadFile(e.path)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("engine: read %s/%s dictionary bytes from %s: %w", v, version, e.path, err)
|
||||
}
|
||||
return data, nil
|
||||
}
|
||||
|
||||
// Lookup reports whether word is present in the (variant, version) dictionary,
|
||||
// backing the unlimited word-check tool. It returns ErrUnknownVariant or
|
||||
// ErrUnknownVersion when that dictionary is not resident, and an error when word
|
||||
|
||||
@@ -72,7 +72,7 @@ func (svc *Service) SetNotifier(p notify.Publisher) {
|
||||
// validates the body (non-empty, within the rune limit) and the optional
|
||||
// attachment (size and extension allow-list). senderIP is the gateway-forwarded
|
||||
// client IP (validated); channel is the submitting platform.
|
||||
func (svc *Service) Submit(ctx context.Context, accountID uuid.UUID, body string, attachment []byte, attachmentName, channel, senderIP string) error {
|
||||
func (svc *Service) Submit(ctx context.Context, accountID uuid.UUID, body string, attachment []byte, attachmentName, channel, version, browserTZ, senderIP string) error {
|
||||
acc, err := svc.accounts.GetByID(ctx, accountID)
|
||||
if err != nil {
|
||||
return err
|
||||
@@ -112,9 +112,10 @@ func (svc *Service) Submit(ctx context.Context, accountID uuid.UUID, body string
|
||||
attachmentName = "" // a name without bytes carries no attachment
|
||||
}
|
||||
ch := normalizeChannel(channel)
|
||||
// Snapshot the sender's interface language at submit time (acc is already loaded
|
||||
// for the guest check) so the operator later sees the state as it was.
|
||||
_, err = svc.store.Insert(ctx, accountID, body, attachment, attachmentName, ch, acc.PreferredLanguage, parseIP(senderIP))
|
||||
// Snapshot the sender's interface language, the client app version and the client's
|
||||
// detected UTC offset at submit time (acc is already loaded for the guest check) so the
|
||||
// operator later sees the state as it was.
|
||||
_, err = svc.store.Insert(ctx, accountID, body, attachment, attachmentName, ch, acc.PreferredLanguage, version, browserTZ, parseIP(senderIP))
|
||||
return err
|
||||
}
|
||||
|
||||
|
||||
@@ -34,10 +34,10 @@ func NewStore(db *sql.DB) *Store {
|
||||
|
||||
// Insert stores one feedback message from accountID and returns its id. attachment
|
||||
// is the raw file bytes (nil for none); attachmentName, ip and a non-default
|
||||
// channel are stored as given. lang (the sender's interface language) is a snapshot
|
||||
// taken now, so the operator later sees the state at submit time. created_at defaults
|
||||
// to now() in the database.
|
||||
func (s *Store) Insert(ctx context.Context, accountID uuid.UUID, body string, attachment []byte, attachmentName, channel, lang string, ip *string) (uuid.UUID, error) {
|
||||
// channel are stored as given. lang (interface language), version (client app build) and
|
||||
// browserTZ (the client's detected "±HH:MM" UTC offset) are snapshots taken now, so the operator
|
||||
// later sees the state at submit time. created_at defaults to now() in the database.
|
||||
func (s *Store) Insert(ctx context.Context, accountID uuid.UUID, body string, attachment []byte, attachmentName, channel, lang, version, browserTZ string, ip *string) (uuid.UUID, error) {
|
||||
id, err := uuid.NewV7()
|
||||
if err != nil {
|
||||
return uuid.Nil, fmt.Errorf("feedback: new message id: %w", err)
|
||||
@@ -48,9 +48,9 @@ func (s *Store) Insert(ctx context.Context, accountID uuid.UUID, body string, at
|
||||
}
|
||||
if _, err := s.db.ExecContext(ctx,
|
||||
`INSERT INTO backend.feedback_messages
|
||||
(message_id, account_id, body, attachment, attachment_name, channel, lang, sender_ip)
|
||||
VALUES ($1, $2, $3, $4, $5, $6, $7, $8)`,
|
||||
id, accountID, body, att, nullStr(attachmentName), channel, nullStr(lang), ip); err != nil {
|
||||
(message_id, account_id, body, attachment, attachment_name, channel, lang, app_version, browser_tz, sender_ip)
|
||||
VALUES ($1, $2, $3, $4, $5, $6, $7, $8, $9, $10)`,
|
||||
id, accountID, body, att, nullStr(attachmentName), channel, nullStr(lang), nullStr(version), nullStr(browserTZ), ip); err != nil {
|
||||
return uuid.Nil, fmt.Errorf("feedback: insert: %w", err)
|
||||
}
|
||||
return id, nil
|
||||
@@ -229,6 +229,14 @@ type AdminMessage struct {
|
||||
Channel string
|
||||
// Lang is the sender's interface language, snapshotted at submit time.
|
||||
Lang string
|
||||
// Version is the client app build the report was sent from, snapshotted at submit time.
|
||||
Version string
|
||||
// BrowserTZ is the client's detected "±HH:MM" UTC offset at submit time, snapshotted so the
|
||||
// filed time can be shown in the sender's browser-local zone even before they save a profile.
|
||||
BrowserTZ string
|
||||
// TimeZone is the sender account's stored zone ("±HH:MM" offset, IANA name, or ""), for
|
||||
// rendering CreatedAt in the sender's own configured time alongside UTC.
|
||||
TimeZone string
|
||||
SenderIP string
|
||||
HasAttachment bool
|
||||
AttachmentName string
|
||||
@@ -343,7 +351,7 @@ func (s *Store) AdminGet(ctx context.Context, id uuid.UUID) (AdminMessage, error
|
||||
var m AdminMessage
|
||||
var repliedAt sql.NullTime
|
||||
q := `SELECT m.message_id, m.account_id, a.display_name, ` + feedbackSource + ` AS source, m.body, m.channel,
|
||||
COALESCE(m.lang, ''),
|
||||
COALESCE(m.lang, ''), COALESCE(m.app_version, ''), COALESCE(m.browser_tz, ''), a.time_zone,
|
||||
COALESCE(m.sender_ip, ''), (m.attachment IS NOT NULL), COALESCE(m.attachment_name, ''),
|
||||
(m.read_at IS NOT NULL), (m.archived_at IS NOT NULL), (m.reply_body IS NOT NULL),
|
||||
COALESCE(m.reply_body, ''), m.replied_at, m.created_at
|
||||
@@ -352,7 +360,7 @@ func (s *Store) AdminGet(ctx context.Context, id uuid.UUID) (AdminMessage, error
|
||||
WHERE m.message_id = $1`
|
||||
err := s.db.QueryRowContext(ctx, q, id).Scan(
|
||||
&m.ID, &m.AccountID, &m.SenderName, &m.Source, &m.Body, &m.Channel,
|
||||
&m.Lang,
|
||||
&m.Lang, &m.Version, &m.BrowserTZ, &m.TimeZone,
|
||||
&m.SenderIP, &m.HasAttachment, &m.AttachmentName,
|
||||
&m.Read, &m.Archived, &m.Replied, &m.ReplyBody, &repliedAt, &m.CreatedAt)
|
||||
if errors.Is(err, sql.ErrNoRows) {
|
||||
|
||||
@@ -54,6 +54,12 @@ type Service struct {
|
||||
// have committed a move (a nudge answered by moving stops counting as unread). It is
|
||||
// best-effort and kept as a func so the game package never imports the social package.
|
||||
clearNudges func(ctx context.Context, gameID, accountID uuid.UUID) error
|
||||
// expireNudges, when set, marks every pending nudge in a game read once the game
|
||||
// finishes (the nudge badge is stale on a completed game). Unlike clearNudges it is
|
||||
// keyed by game alone — it clears all seats' nudges, not one mover's — and runs on
|
||||
// every completion path through commit. Best-effort; a func so the game package never
|
||||
// imports the social package.
|
||||
expireNudges func(ctx context.Context, gameID uuid.UUID) error
|
||||
metrics *gameMetrics
|
||||
log *zap.Logger
|
||||
}
|
||||
@@ -107,6 +113,15 @@ func (svc *Service) SetNudgeClearer(fn func(ctx context.Context, gameID, account
|
||||
svc.clearNudges = fn
|
||||
}
|
||||
|
||||
// SetNudgeExpirer installs the hook that marks every pending nudge in a game read once the
|
||||
// game finishes, on any completion path (a closing move, a resignation, a turn-timeout or a
|
||||
// forfeit). It must be called during startup wiring; the default (nil) leaves a finished
|
||||
// game's nudges to expire only when a recipient opens the move history or chat. The social
|
||||
// package wires its ExpireNudges here. Chat messages are deliberately left unread.
|
||||
func (svc *Service) SetNudgeExpirer(fn func(ctx context.Context, gameID uuid.UUID) error) {
|
||||
svc.expireNudges = fn
|
||||
}
|
||||
|
||||
// SetFirstMoveEntropy overrides the entropy source for the first-move draw
|
||||
// (docs/ARCHITECTURE.md §6). It must be called during wiring or test setup before any
|
||||
// game is created; the production default is crypto/rand and is never overridden.
|
||||
@@ -699,6 +714,16 @@ func (svc *Service) commit(ctx context.Context, gameID uuid.UUID, g *engine.Game
|
||||
}
|
||||
if c.finished {
|
||||
svc.cache.remove(gameID)
|
||||
// A finished game's nudges are stale, so clear them all here — every completion path
|
||||
// funnels through commit (a closing move, a resignation, a forfeit or a turn-timeout),
|
||||
// and only the move path also clears the mover's nudge on its own. Best-effort like
|
||||
// clearNudges: the finish has committed, so a cleanup failure is logged, not surfaced.
|
||||
// ExpireNudges leaves chat messages unread.
|
||||
if svc.expireNudges != nil {
|
||||
if err := svc.expireNudges(ctx, gameID); err != nil {
|
||||
svc.log.Warn("expire nudges on game finish", zap.Error(err))
|
||||
}
|
||||
}
|
||||
}
|
||||
post, err := svc.store.GetGame(ctx, gameID)
|
||||
if err != nil {
|
||||
@@ -1338,30 +1363,53 @@ func (svc *Service) SetupDraws(ctx context.Context, gameID uuid.UUID) ([]SetupDr
|
||||
return svc.store.SetupDraws(ctx, gameID)
|
||||
}
|
||||
|
||||
// ExportGCG renders a game as GCG text from the journal alone (no dictionary). It
|
||||
// is allowed only on a finished game: exporting an in-progress game would leak the
|
||||
// full move journal mid-play, so an active game yields ErrGameActive.
|
||||
func (svc *Service) ExportGCG(ctx context.Context, gameID uuid.UUID) (string, error) {
|
||||
// ExportView returns a finished game with its journal and per-seat display names —
|
||||
// the material every export artifact (the GCG text, the PNG render payload) is built
|
||||
// from. It is allowed only on a finished game: exporting an in-progress game would
|
||||
// leak the full move journal mid-play, so an active game yields ErrGameActive. In an
|
||||
// honest-AI game the robot seat is labelled "AI", not its pool name.
|
||||
func (svc *Service) ExportView(ctx context.Context, gameID uuid.UUID) (Game, []HistoryMove, []string, error) {
|
||||
g, err := svc.store.GetGame(ctx, gameID)
|
||||
if err != nil {
|
||||
return "", err
|
||||
return Game{}, nil, nil, err
|
||||
}
|
||||
if g.Status != StatusFinished {
|
||||
return "", ErrGameActive
|
||||
return Game{}, nil, nil, ErrGameActive
|
||||
}
|
||||
moves, err := svc.store.GetJournal(ctx, gameID)
|
||||
if err != nil {
|
||||
return "", err
|
||||
return Game{}, nil, nil, err
|
||||
}
|
||||
names := svc.seatNames(ctx, g)
|
||||
if g.VsAI {
|
||||
// Label the robot seat "AI" in an honest-AI game's export, not its pool name.
|
||||
for _, s := range g.Seats {
|
||||
if robot, err := svc.accounts.IsRobot(ctx, s.AccountID); err == nil && robot {
|
||||
names[s.Seat] = aiPlayerName
|
||||
}
|
||||
}
|
||||
}
|
||||
return g, moves, names, nil
|
||||
}
|
||||
|
||||
// EnsureExportable reports whether a game may be exported (it exists and is
|
||||
// finished) without loading the journal — the export-URL mint check.
|
||||
func (svc *Service) EnsureExportable(ctx context.Context, gameID uuid.UUID) error {
|
||||
g, err := svc.store.GetGame(ctx, gameID)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if g.Status != StatusFinished {
|
||||
return ErrGameActive
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// ExportGCG renders a game as GCG text from the journal alone (no dictionary).
|
||||
func (svc *Service) ExportGCG(ctx context.Context, gameID uuid.UUID) (string, error) {
|
||||
g, moves, names, err := svc.ExportView(ctx, gameID)
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
return writeGCG(g, names, moves), nil
|
||||
}
|
||||
|
||||
@@ -1440,13 +1488,24 @@ func (svc *Service) voidGame(ctx context.Context, pre Game, g *engine.Game) erro
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
return svc.store.VoidGame(ctx, voidCommit{
|
||||
if err := svc.store.VoidGame(ctx, voidCommit{
|
||||
gameID: pre.ID,
|
||||
endReason: g.Reason().String(),
|
||||
scores: scores,
|
||||
now: svc.clock(),
|
||||
stats: buildStats(g, statSeats),
|
||||
})
|
||||
}); err != nil {
|
||||
return err
|
||||
}
|
||||
// A voided game is finished (as a draw) but bypasses commit, so clear its now-stale nudges
|
||||
// here too. Best-effort, like the commit path: the void has persisted, so a cleanup failure
|
||||
// is logged, not surfaced.
|
||||
if svc.expireNudges != nil {
|
||||
if err := svc.expireNudges(ctx, pre.ID); err != nil {
|
||||
svc.log.Warn("expire nudges on voided game", zap.Error(err))
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// replayMove re-applies one journalled move to g through the decoded engine API.
|
||||
@@ -1613,6 +1672,14 @@ func (svc *Service) lookupWord(variant engine.Variant, version, word string) (bo
|
||||
return present, nil
|
||||
}
|
||||
|
||||
// DictBytes returns the raw serialized dictionary for the (variant, version) pair
|
||||
// from the registry, backing the client-side dictionary download used by the
|
||||
// local move preview. It surfaces engine.ErrUnknownVariant /
|
||||
// engine.ErrUnknownVersion when that dictionary is not resident.
|
||||
func (svc *Service) DictBytes(variant engine.Variant, version string) ([]byte, error) {
|
||||
return svc.registry.DictBytes(variant, version)
|
||||
}
|
||||
|
||||
// hintsRemaining is a player's remaining hint budget: the unspent per-game
|
||||
// allowance plus the profile wallet.
|
||||
func hintsRemaining(allowance, used, wallet int) int {
|
||||
|
||||
@@ -110,15 +110,15 @@ func identityConfirmed(t *testing.T, kind, externalID string) bool {
|
||||
}
|
||||
|
||||
// TestProvisionTelegramSeedsNewAccountOnly checks that Telegram first contact
|
||||
// seeds the new account's language and display name from the launch fields,
|
||||
// defaults the in-app-only flag on, and never overwrites an existing account on a
|
||||
// later login (language seeding).
|
||||
// seeds the new account's language, display name and time zone from the launch
|
||||
// fields / detected offset, defaults the in-app-only flag on, and never overwrites
|
||||
// an existing account on a later login (language and zone seeding).
|
||||
func TestProvisionTelegramSeedsNewAccountOnly(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
ext := "tg-" + uuid.NewString()
|
||||
|
||||
acc, created, err := store.ProvisionTelegram(ctx, ext, "ru-RU", "thehandle", "Иван")
|
||||
acc, created, err := store.ProvisionTelegram(ctx, ext, "ru-RU", "thehandle", "Иван", "+03:00")
|
||||
if err != nil {
|
||||
t.Fatalf("provision telegram: %v", err)
|
||||
}
|
||||
@@ -131,12 +131,15 @@ func TestProvisionTelegramSeedsNewAccountOnly(t *testing.T) {
|
||||
if acc.DisplayName != "Иван" {
|
||||
t.Errorf("DisplayName = %q, want Иван", acc.DisplayName)
|
||||
}
|
||||
if acc.TimeZone != "+03:00" {
|
||||
t.Errorf("TimeZone = %q, want the seeded +03:00", acc.TimeZone)
|
||||
}
|
||||
if !acc.NotificationsInAppOnly {
|
||||
t.Error("NotificationsInAppOnly should default to true")
|
||||
}
|
||||
|
||||
// A later login with different fields returns the same account, unchanged.
|
||||
again, created, err := store.ProvisionTelegram(ctx, ext, "en", "other", "Other")
|
||||
again, created, err := store.ProvisionTelegram(ctx, ext, "en", "other", "Other", "+09:00")
|
||||
if err != nil {
|
||||
t.Fatalf("re-provision telegram: %v", err)
|
||||
}
|
||||
@@ -146,8 +149,100 @@ func TestProvisionTelegramSeedsNewAccountOnly(t *testing.T) {
|
||||
if again.ID != acc.ID {
|
||||
t.Errorf("re-provision id = %s, want %s", again.ID, acc.ID)
|
||||
}
|
||||
if again.PreferredLanguage != "ru" || again.DisplayName != "Иван" {
|
||||
t.Errorf("existing account overwritten: lang=%q name=%q", again.PreferredLanguage, again.DisplayName)
|
||||
if again.PreferredLanguage != "ru" || again.DisplayName != "Иван" || again.TimeZone != "+03:00" {
|
||||
t.Errorf("existing account overwritten: lang=%q name=%q tz=%q", again.PreferredLanguage, again.DisplayName, again.TimeZone)
|
||||
}
|
||||
}
|
||||
|
||||
// TestProvisionVKSeedsNewAccountOnly checks VK first contact seeds the new account's
|
||||
// language, display name and time zone from the launch fields / detected offset, records
|
||||
// the vk identity as confirmed (a platform identity), and never overwrites an existing
|
||||
// account on a later launch. It also exercises the widened identities.kind CHECK — a
|
||||
// 'vk' row must insert.
|
||||
func TestProvisionVKSeedsNewAccountOnly(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
ext := "vk-" + uuid.NewString()
|
||||
|
||||
acc, created, err := store.ProvisionVK(ctx, ext, "ru", "Иван Петров", "+03:00")
|
||||
if err != nil {
|
||||
t.Fatalf("provision vk: %v", err)
|
||||
}
|
||||
if !created {
|
||||
t.Error("created = false on first contact, want true")
|
||||
}
|
||||
if acc.PreferredLanguage != "ru" {
|
||||
t.Errorf("PreferredLanguage = %q, want ru", acc.PreferredLanguage)
|
||||
}
|
||||
if acc.DisplayName != "Иван Петров" {
|
||||
t.Errorf("DisplayName = %q, want Иван Петров", acc.DisplayName)
|
||||
}
|
||||
if acc.TimeZone != "+03:00" {
|
||||
t.Errorf("TimeZone = %q, want the seeded +03:00", acc.TimeZone)
|
||||
}
|
||||
// A VK identity is a platform identity: confirmed on insert.
|
||||
if !identityConfirmed(t, account.KindVK, ext) {
|
||||
t.Error("vk identity must be confirmed")
|
||||
}
|
||||
|
||||
// A later launch with different fields returns the same account, unchanged.
|
||||
again, created, err := store.ProvisionVK(ctx, ext, "en", "Other Name", "+09:00")
|
||||
if err != nil {
|
||||
t.Fatalf("re-provision vk: %v", err)
|
||||
}
|
||||
if created {
|
||||
t.Error("created = true on a repeat launch, want false")
|
||||
}
|
||||
if again.ID != acc.ID {
|
||||
t.Errorf("re-provision id = %s, want %s", again.ID, acc.ID)
|
||||
}
|
||||
if again.PreferredLanguage != "ru" || again.DisplayName != "Иван Петров" || again.TimeZone != "+03:00" {
|
||||
t.Errorf("existing account overwritten: lang=%q name=%q tz=%q", again.PreferredLanguage, again.DisplayName, again.TimeZone)
|
||||
}
|
||||
}
|
||||
|
||||
// TestProvisionSeedsTimeZone checks the create-time time-zone seed across paths: a
|
||||
// valid detected offset is stored verbatim (even "+00:00", which is deliberately
|
||||
// distinct from the unset "UTC" default), a guest is seeded the same way, and a
|
||||
// missing or malformed offset falls back to the "UTC" column default rather than
|
||||
// being guessed at.
|
||||
func TestProvisionSeedsTimeZone(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
|
||||
// A detected zero offset is written as "+00:00" — we record that the zone was
|
||||
// detected (and equals UTC), distinct from the "UTC" default meaning "unknown".
|
||||
utcDetected, _, err := store.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "en", "", "Zero", "+00:00")
|
||||
if err != nil {
|
||||
t.Fatalf("provision telegram +00:00: %v", err)
|
||||
}
|
||||
if utcDetected.TimeZone != "+00:00" {
|
||||
t.Errorf("TimeZone = %q, want the seeded +00:00", utcDetected.TimeZone)
|
||||
}
|
||||
|
||||
// A malformed offset is dropped: the account keeps the UTC default.
|
||||
bad, _, err := store.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "en", "", "Bad", "not-a-zone")
|
||||
if err != nil {
|
||||
t.Fatalf("provision telegram bad tz: %v", err)
|
||||
}
|
||||
if bad.TimeZone != "UTC" {
|
||||
t.Errorf("TimeZone = %q, want UTC fallback for a malformed offset", bad.TimeZone)
|
||||
}
|
||||
|
||||
// A guest is seeded its detected offset; an empty one keeps the UTC default.
|
||||
guest, err := store.ProvisionGuest(ctx, "-05:30")
|
||||
if err != nil {
|
||||
t.Fatalf("provision guest: %v", err)
|
||||
}
|
||||
if guest.TimeZone != "-05:30" {
|
||||
t.Errorf("guest TimeZone = %q, want the seeded -05:30", guest.TimeZone)
|
||||
}
|
||||
plainGuest, err := store.ProvisionGuest(ctx, "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision plain guest: %v", err)
|
||||
}
|
||||
if plainGuest.TimeZone != "UTC" {
|
||||
t.Errorf("plain guest TimeZone = %q, want UTC default", plainGuest.TimeZone)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -156,7 +251,7 @@ func TestProvisionTelegramSeedsNewAccountOnly(t *testing.T) {
|
||||
// language CHECK.
|
||||
func TestProvisionTelegramUnknownLanguageDefaults(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
acc, _, err := account.NewStore(testDB).ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "fr", "", "")
|
||||
acc, _, err := account.NewStore(testDB).ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "fr", "", "", "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision telegram: %v", err)
|
||||
}
|
||||
@@ -172,7 +267,7 @@ func TestProvisionTelegramUnknownLanguageDefaults(t *testing.T) {
|
||||
func TestHighRateFlagRoundTrip(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
acc, _, err := store.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "en", "", "Player")
|
||||
acc, _, err := store.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "en", "", "Player", "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision telegram: %v", err)
|
||||
}
|
||||
@@ -228,7 +323,7 @@ func TestIdentityExternalID(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
ext := "tg-" + uuid.NewString()
|
||||
acc, _, err := store.ProvisionTelegram(ctx, ext, "en", "", "Tg User")
|
||||
acc, _, err := store.ProvisionTelegram(ctx, ext, "en", "", "Tg User", "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision telegram: %v", err)
|
||||
}
|
||||
@@ -253,7 +348,7 @@ func TestIdentityExternalID(t *testing.T) {
|
||||
func TestNotificationsInAppOnlyRoundTrip(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
acc, _, err := store.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "en", "", "Player")
|
||||
acc, _, err := store.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "en", "", "Player", "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision telegram: %v", err)
|
||||
}
|
||||
|
||||
@@ -222,7 +222,7 @@ func TestConsoleGameDetailRobotSchedule(t *testing.T) {
|
||||
func TestConsoleThrottledViewAndFlagClear(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
accounts := account.NewStore(testDB)
|
||||
acc, _, err := accounts.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "en", "", "Throttled Player")
|
||||
acc, _, err := accounts.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "en", "", "Throttled Player", "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision: %v", err)
|
||||
}
|
||||
|
||||
@@ -55,7 +55,7 @@ func TestChatAccessResolver(t *testing.T) {
|
||||
srv := server.New(":0", server.Deps{Logger: zaptest.NewLogger(t), DB: testDB, Accounts: accounts})
|
||||
|
||||
ext := "tg-" + uuid.NewString()
|
||||
acc, _, err := accounts.ProvisionTelegram(ctx, ext, "en", "", "Chatter")
|
||||
acc, _, err := accounts.ProvisionTelegram(ctx, ext, "en", "", "Chatter", "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision: %v", err)
|
||||
}
|
||||
|
||||
@@ -138,6 +138,65 @@ func TestNudgeClearedByMove(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
// TestGameCompletionExpiresNudgesKeepsChat checks that finishing a game by turn-timeout marks every
|
||||
// pending nudge in it read — the lobby's nudge badge is stale once the game is over — while leaving
|
||||
// real chat messages unread. It reproduces the reported bug: the timeout path commits the finish
|
||||
// directly, bypassing the move path's per-mover nudge clear, so without a completion-driven expiry
|
||||
// the awaited seat's nudge lingered as a badge on the finished game.
|
||||
func TestGameCompletionExpiresNudgesKeepsChat(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
gameSvc := newGameService()
|
||||
socialSvc := newSocialService()
|
||||
gameSvc.SetNudgeExpirer(socialSvc.ExpireNudges)
|
||||
|
||||
seats := []uuid.UUID{provisionAccount(t), provisionAccount(t)}
|
||||
g, err := gameSvc.Create(ctx, game.CreateParams{
|
||||
Variant: engine.VariantEnglish, Seats: seats, TurnTimeout: time.Hour, Seed: openingSeed(t),
|
||||
})
|
||||
if err != nil {
|
||||
t.Fatalf("create: %v", err)
|
||||
}
|
||||
|
||||
// Seat 1 nudges the to-move seat 0 (the awaited player), and seat 0 posts a real chat message,
|
||||
// which seat 1 then holds unread. So before the timeout each side has exactly one unread entry:
|
||||
// seat 0 a nudge, seat 1 a message — letting HasUnread isolate each kind.
|
||||
if _, err := socialSvc.Nudge(ctx, g.ID, seats[1]); err != nil {
|
||||
t.Fatalf("nudge: %v", err)
|
||||
}
|
||||
if _, err := socialSvc.PostMessage(ctx, g.ID, seats[0], "good luck", ""); err != nil {
|
||||
t.Fatalf("post message: %v", err)
|
||||
}
|
||||
if unread, _ := socialSvc.HasUnread(ctx, g.ID, seats[0]); !unread {
|
||||
t.Fatal("seat 0 should hold the nudge unread before the timeout")
|
||||
}
|
||||
if unread, _ := socialSvc.HasUnread(ctx, g.ID, seats[1]); !unread {
|
||||
t.Fatal("seat 1 should hold the message unread before the timeout")
|
||||
}
|
||||
|
||||
// Age the turn past its deadline and time seat 0 out; an empty away window keeps this
|
||||
// deterministic regardless of the wall clock. The sweep finishes the game through the direct
|
||||
// commit path, never the move path.
|
||||
backdate(t, g.ID, time.Now().UTC().Add(-2*time.Hour))
|
||||
setAway(t, seats[0], "UTC", "00:00", "00:00")
|
||||
if n, err := gameSvc.SweepTimeouts(ctx, time.Now().UTC()); err != nil || n < 1 {
|
||||
t.Fatalf("sweep swept %d (err %v), want >= 1", n, err)
|
||||
}
|
||||
if status, reason := gameStatus(t, gameSvc, g.ID); status != game.StatusFinished || reason != "timeout" {
|
||||
t.Fatalf("game not timed out: status %q reason %q", status, reason)
|
||||
}
|
||||
|
||||
// The nudge is stale on a finished game and must be cleared; the chat message must survive.
|
||||
if unread, _ := socialSvc.HasUnread(ctx, g.ID, seats[0]); unread {
|
||||
t.Error("the nudge should be expired once the game has finished")
|
||||
}
|
||||
if unread, _ := socialSvc.HasUnread(ctx, g.ID, seats[1]); !unread {
|
||||
t.Error("a real chat message must stay unread after the game finishes")
|
||||
}
|
||||
if msg, _ := socialSvc.HasUnreadMessage(ctx, g.ID, seats[1]); !msg {
|
||||
t.Error("the chat message must remain flagged as an unread message after completion")
|
||||
}
|
||||
}
|
||||
|
||||
// TestChatToRobotIsBornRead checks a text message to a disguised robot opponent (a pooled
|
||||
// robot substituted into an ordinary, non-AI game) is born read: the robot never opens the
|
||||
// chat, so the message must not linger unread (skewing the count and the read metric).
|
||||
|
||||
@@ -19,8 +19,8 @@ import (
|
||||
// recover the confirm-code from the body.
|
||||
type capturingMailer struct{ lastBody string }
|
||||
|
||||
func (m *capturingMailer) Send(_ context.Context, _, _, body string) error {
|
||||
m.lastBody = body
|
||||
func (m *capturingMailer) Send(_ context.Context, msg account.Message) error {
|
||||
m.lastBody = msg.Text
|
||||
return nil
|
||||
}
|
||||
|
||||
@@ -32,7 +32,7 @@ func TestEmailConfirmFlow(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
mailer := &capturingMailer{}
|
||||
svc := account.NewEmailService(store, mailer)
|
||||
svc := account.NewEmailService(store, mailer, "https://erudit-game.ru")
|
||||
|
||||
acc := provisionAccount(t)
|
||||
email := "user-" + uuid.NewString() + "@example.com"
|
||||
@@ -67,7 +67,7 @@ func TestEmailAlreadyTakenByAnotherAccount(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
mailer := &capturingMailer{}
|
||||
svc := account.NewEmailService(store, mailer)
|
||||
svc := account.NewEmailService(store, mailer, "https://erudit-game.ru")
|
||||
|
||||
owner := provisionAccount(t)
|
||||
email := "taken-" + uuid.NewString() + "@example.com"
|
||||
@@ -89,7 +89,7 @@ func TestEmailCodeExpires(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
mailer := &capturingMailer{}
|
||||
svc := account.NewEmailService(store, mailer)
|
||||
svc := account.NewEmailService(store, mailer, "https://erudit-game.ru")
|
||||
|
||||
acc := provisionAccount(t)
|
||||
email := "expire-" + uuid.NewString() + "@example.com"
|
||||
@@ -111,7 +111,7 @@ func TestEmailTooManyAttempts(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
mailer := &capturingMailer{}
|
||||
svc := account.NewEmailService(store, mailer)
|
||||
svc := account.NewEmailService(store, mailer, "https://erudit-game.ru")
|
||||
|
||||
acc := provisionAccount(t)
|
||||
email := "lock-" + uuid.NewString() + "@example.com"
|
||||
@@ -203,10 +203,10 @@ func TestUpdateProfileOffsetTimezone(t *testing.T) {
|
||||
func TestEmailLoginFlow(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
mailer := &capturingMailer{}
|
||||
svc := account.NewEmailService(account.NewStore(testDB), mailer)
|
||||
svc := account.NewEmailService(account.NewStore(testDB), mailer, "https://erudit-game.ru")
|
||||
email := "login-" + uuid.NewString() + "@example.com"
|
||||
|
||||
accountID, err := svc.RequestLoginCode(ctx, email)
|
||||
accountID, err := svc.RequestLoginCode(ctx, email, "+02:00", "en")
|
||||
if err != nil {
|
||||
t.Fatalf("request login code: %v", err)
|
||||
}
|
||||
@@ -225,12 +225,15 @@ func TestEmailLoginFlow(t *testing.T) {
|
||||
if acc.IsGuest {
|
||||
t.Error("an email account must be durable, not a guest")
|
||||
}
|
||||
if acc.TimeZone != "+02:00" {
|
||||
t.Errorf("TimeZone = %q, want the +02:00 seeded at the request step", acc.TimeZone)
|
||||
}
|
||||
if !identityConfirmed(t, account.KindEmail, email) {
|
||||
t.Error("the email identity must be confirmed after login")
|
||||
}
|
||||
|
||||
// A second login for the same email is the returning user: same account.
|
||||
if _, err := svc.RequestLoginCode(ctx, email); err != nil {
|
||||
if _, err := svc.RequestLoginCode(ctx, email, "", "ru"); err != nil {
|
||||
t.Fatalf("second request: %v", err)
|
||||
}
|
||||
acc2, err := svc.LoginWithCode(ctx, email, sixDigit.FindString(mailer.lastBody))
|
||||
@@ -241,3 +244,182 @@ func TestEmailLoginFlow(t *testing.T) {
|
||||
t.Errorf("returning login account = %s, want %s", acc2.ID, accountID)
|
||||
}
|
||||
}
|
||||
|
||||
// TestEmailLoginProvisionsGuestUntilConfirmed covers the squat fix: an email-login
|
||||
// account is a guest (reapable, so an abandoned never-confirmed login frees its
|
||||
// address) until the code is confirmed, which promotes it to a durable account.
|
||||
func TestEmailLoginProvisionsGuestUntilConfirmed(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
mailer := &capturingMailer{}
|
||||
svc := account.NewEmailService(store, mailer, "https://erudit-game.ru")
|
||||
email := "squat-" + uuid.NewString() + "@example.com"
|
||||
|
||||
id, err := svc.RequestLoginCode(ctx, email, "", "en")
|
||||
if err != nil {
|
||||
t.Fatalf("request login code: %v", err)
|
||||
}
|
||||
before, err := store.GetByID(ctx, id)
|
||||
if err != nil {
|
||||
t.Fatalf("get before confirm: %v", err)
|
||||
}
|
||||
if !before.IsGuest {
|
||||
t.Error("an unconfirmed email-login account must be a guest so it is reapable")
|
||||
}
|
||||
|
||||
if _, err := svc.LoginWithCode(ctx, email, sixDigit.FindString(mailer.lastBody)); err != nil {
|
||||
t.Fatalf("login: %v", err)
|
||||
}
|
||||
after, err := store.GetByID(ctx, id)
|
||||
if err != nil {
|
||||
t.Fatalf("get after confirm: %v", err)
|
||||
}
|
||||
if after.IsGuest {
|
||||
t.Error("confirming the login must clear the guest flag (promote to durable)")
|
||||
}
|
||||
}
|
||||
|
||||
// confirmToken extracts the one-tap deeplink token from the /app/#/confirm/<token> link
|
||||
// the branded email carries.
|
||||
var confirmToken = regexp.MustCompile(`/confirm/([A-Za-z0-9_-]+)`)
|
||||
|
||||
func tokenFromMail(t *testing.T, body string) string {
|
||||
t.Helper()
|
||||
m := confirmToken.FindStringSubmatch(body)
|
||||
if m == nil {
|
||||
t.Fatalf("no confirm token in mail body %q", body)
|
||||
}
|
||||
return m[1]
|
||||
}
|
||||
|
||||
// TestConfirmByTokenLogin: the one-tap deeplink token completes an email login,
|
||||
// clearing the guest flag.
|
||||
func TestConfirmByTokenLogin(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
mailer := &capturingMailer{}
|
||||
svc := account.NewEmailService(store, mailer, "https://erudit-game.ru")
|
||||
email := "tok-login-" + uuid.NewString() + "@example.com"
|
||||
|
||||
id, err := svc.RequestLoginCode(ctx, email, "", "en")
|
||||
if err != nil {
|
||||
t.Fatalf("request login: %v", err)
|
||||
}
|
||||
res, err := svc.ConfirmByToken(ctx, tokenFromMail(t, mailer.lastBody))
|
||||
if err != nil {
|
||||
t.Fatalf("confirm by token: %v", err)
|
||||
}
|
||||
if !res.IsLogin() || res.Account != id {
|
||||
t.Fatalf("login result = %+v, want login for %s", res, id)
|
||||
}
|
||||
if !identityConfirmed(t, account.KindEmail, email) {
|
||||
t.Error("email identity must be confirmed after the token login")
|
||||
}
|
||||
if acc, _ := store.GetByID(ctx, id); acc.IsGuest {
|
||||
t.Error("the token login must clear the guest flag")
|
||||
}
|
||||
}
|
||||
|
||||
// TestConfirmByTokenLink: the token attaches a free email to the requesting account.
|
||||
func TestConfirmByTokenLink(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
mailer := &capturingMailer{}
|
||||
svc := account.NewEmailService(store, mailer, "https://erudit-game.ru")
|
||||
acc := provisionAccount(t)
|
||||
email := "tok-link-" + uuid.NewString() + "@example.com"
|
||||
|
||||
if err := svc.RequestLinkCode(ctx, acc, email); err != nil {
|
||||
t.Fatalf("request link: %v", err)
|
||||
}
|
||||
res, err := svc.ConfirmByToken(ctx, tokenFromMail(t, mailer.lastBody))
|
||||
if err != nil {
|
||||
t.Fatalf("confirm by token: %v", err)
|
||||
}
|
||||
if res.IsLogin() || res.NeedsMerge || res.Account != acc {
|
||||
t.Fatalf("link result = %+v, want a plain link for %s", res, acc)
|
||||
}
|
||||
if !identityConfirmed(t, account.KindEmail, email) {
|
||||
t.Error("email identity must be confirmed after the token link")
|
||||
}
|
||||
}
|
||||
|
||||
// TestConfirmByTokenLinkMerge: a token for an address owned by another account signals
|
||||
// a merge (leaving the token unconsumed for the interactive step).
|
||||
func TestConfirmByTokenLinkMerge(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
mailer := &capturingMailer{}
|
||||
svc := account.NewEmailService(store, mailer, "https://erudit-game.ru")
|
||||
email := "tok-merge-" + uuid.NewString() + "@example.com"
|
||||
|
||||
owner := provisionAccount(t)
|
||||
if err := svc.RequestCode(ctx, owner, email); err != nil {
|
||||
t.Fatalf("owner request: %v", err)
|
||||
}
|
||||
if _, err := svc.ConfirmCode(ctx, owner, email, sixDigit.FindString(mailer.lastBody)); err != nil {
|
||||
t.Fatalf("owner confirm: %v", err)
|
||||
}
|
||||
|
||||
other := provisionAccount(t)
|
||||
if err := svc.RequestLinkCode(ctx, other, email); err != nil {
|
||||
t.Fatalf("link request: %v", err)
|
||||
}
|
||||
res, err := svc.ConfirmByToken(ctx, tokenFromMail(t, mailer.lastBody))
|
||||
if err != nil {
|
||||
t.Fatalf("confirm by token: %v", err)
|
||||
}
|
||||
if !res.NeedsMerge || res.MergeOwner != owner {
|
||||
t.Fatalf("merge result = %+v, want NeedsMerge with owner=%s", res, owner)
|
||||
}
|
||||
}
|
||||
|
||||
// TestEmailAccountSeedsDisplayName seeds a new email account's display name from the
|
||||
// email's local part, so an email login is not left nameless.
|
||||
func TestEmailAccountSeedsDisplayName(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
svc := account.NewEmailService(store, &capturingMailer{}, "https://erudit-game.ru")
|
||||
local := "kaya-" + uuid.NewString()[:8]
|
||||
|
||||
id, err := svc.RequestLoginCode(ctx, local+"@example.com", "", "en")
|
||||
if err != nil {
|
||||
t.Fatalf("request login: %v", err)
|
||||
}
|
||||
acc, err := store.GetByID(ctx, id)
|
||||
if err != nil {
|
||||
t.Fatalf("get: %v", err)
|
||||
}
|
||||
if acc.DisplayName != local {
|
||||
t.Errorf("display name = %q, want the email local part %q", acc.DisplayName, local)
|
||||
}
|
||||
}
|
||||
|
||||
// TestConfirmByTokenLinkClearsGuest: binding an email to a guest via the deeplink
|
||||
// promotes the guest to a durable account (the deeplink path must match the
|
||||
// code-based link flow, which clears the guest flag).
|
||||
func TestConfirmByTokenLinkClearsGuest(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
mailer := &capturingMailer{}
|
||||
svc := account.NewEmailService(store, mailer, "https://erudit-game.ru")
|
||||
guest, err := store.ProvisionGuest(ctx, "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision guest: %v", err)
|
||||
}
|
||||
email := "guest-link-" + uuid.NewString() + "@example.com"
|
||||
|
||||
if err := svc.RequestLinkCode(ctx, guest.ID, email); err != nil {
|
||||
t.Fatalf("request link: %v", err)
|
||||
}
|
||||
if _, err := svc.ConfirmByToken(ctx, tokenFromMail(t, mailer.lastBody)); err != nil {
|
||||
t.Fatalf("confirm by token: %v", err)
|
||||
}
|
||||
acc, err := store.GetByID(ctx, guest.ID)
|
||||
if err != nil {
|
||||
t.Fatalf("get: %v", err)
|
||||
}
|
||||
if acc.IsGuest {
|
||||
t.Error("linking an email via the deeplink must promote the guest to durable")
|
||||
}
|
||||
}
|
||||
|
||||
@@ -38,7 +38,7 @@ func latestFeedbackID(t *testing.T, svc *feedback.Service, acc uuid.UUID) uuid.U
|
||||
func TestFeedbackGuestRejected(t *testing.T) {
|
||||
svc := newFeedbackService()
|
||||
guest := provisionGuest(t)
|
||||
if err := svc.Submit(context.Background(), guest, "hi", nil, "", "web", "1.2.3.4"); !errors.Is(err, feedback.ErrGuestForbidden) {
|
||||
if err := svc.Submit(context.Background(), guest, "hi", nil, "", "web", "v1", "+05:00", "1.2.3.4"); !errors.Is(err, feedback.ErrGuestForbidden) {
|
||||
t.Fatalf("guest submit err = %v, want ErrGuestForbidden", err)
|
||||
}
|
||||
}
|
||||
@@ -48,11 +48,11 @@ func TestFeedbackSubmitGateAndReplyLifecycle(t *testing.T) {
|
||||
svc := newFeedbackService()
|
||||
acc := provisionAccount(t)
|
||||
|
||||
if err := svc.Submit(ctx, acc, " please fix the board ", []byte("PNGDATA"), "shot.png", "ios", "9.9.9.9"); err != nil {
|
||||
if err := svc.Submit(ctx, acc, " please fix the board ", []byte("PNGDATA"), "shot.png", "ios", "v1.2.0", "+03:00", "9.9.9.9"); err != nil {
|
||||
t.Fatalf("submit: %v", err)
|
||||
}
|
||||
// Anti-spam gate: a second message is refused while the first is unreviewed.
|
||||
if err := svc.Submit(ctx, acc, "again", nil, "", "web", ""); !errors.Is(err, feedback.ErrPendingReview) {
|
||||
if err := svc.Submit(ctx, acc, "again", nil, "", "web", "", "", ""); !errors.Is(err, feedback.ErrPendingReview) {
|
||||
t.Fatalf("second submit err = %v, want ErrPendingReview", err)
|
||||
}
|
||||
if st, err := svc.State(ctx, acc); err != nil {
|
||||
@@ -69,7 +69,7 @@ func TestFeedbackSubmitGateAndReplyLifecycle(t *testing.T) {
|
||||
if m.Body != "please fix the board" { // trimmed
|
||||
t.Fatalf("body = %q, want trimmed", m.Body)
|
||||
}
|
||||
if !m.HasAttachment || m.AttachmentName != "shot.png" || m.Channel != "ios" || m.SenderIP != "9.9.9.9" {
|
||||
if !m.HasAttachment || m.AttachmentName != "shot.png" || m.Channel != "ios" || m.SenderIP != "9.9.9.9" || m.Version != "v1.2.0" || m.BrowserTZ != "+03:00" {
|
||||
t.Fatalf("admin message = %+v", m)
|
||||
}
|
||||
if name, data, ok, err := svc.Attachment(ctx, id); err != nil || !ok || name != "shot.png" || string(data) != "PNGDATA" {
|
||||
@@ -116,7 +116,7 @@ func TestFeedbackReplyHiddenAfterNewMessage(t *testing.T) {
|
||||
acc := provisionAccount(t)
|
||||
|
||||
// msg1, replied → the player can send again and currently sees the reply.
|
||||
if err := svc.Submit(ctx, acc, "first", nil, "", "web", ""); err != nil {
|
||||
if err := svc.Submit(ctx, acc, "first", nil, "", "web", "", "", ""); err != nil {
|
||||
t.Fatalf("submit msg1: %v", err)
|
||||
}
|
||||
if err := svc.Reply(ctx, latestFeedbackID(t, svc, acc), "the answer"); err != nil {
|
||||
@@ -130,7 +130,7 @@ func TestFeedbackReplyHiddenAfterNewMessage(t *testing.T) {
|
||||
|
||||
// Sending a new message immediately drops the previous reply (it now belongs to an
|
||||
// older message), even though it is well within the one-week window.
|
||||
if err := svc.Submit(ctx, acc, "second", nil, "", "web", ""); err != nil {
|
||||
if err := svc.Submit(ctx, acc, "second", nil, "", "web", "", "", ""); err != nil {
|
||||
t.Fatalf("submit msg2: %v", err)
|
||||
}
|
||||
st, err := svc.State(ctx, acc)
|
||||
@@ -154,7 +154,7 @@ func TestFeedbackSnapshotsLanguage(t *testing.T) {
|
||||
t.Fatalf("set language: %v", err)
|
||||
}
|
||||
// A message snapshots the sender's interface language at submit time.
|
||||
if err := svc.Submit(ctx, acc, "from telegram", nil, "", "telegram", ""); err != nil {
|
||||
if err := svc.Submit(ctx, acc, "from telegram", nil, "", "telegram", "", "", ""); err != nil {
|
||||
t.Fatalf("submit: %v", err)
|
||||
}
|
||||
id := latestFeedbackID(t, svc, acc)
|
||||
@@ -184,7 +184,7 @@ func TestFeedbackBanRole(t *testing.T) {
|
||||
if err := accounts.GrantRole(ctx, acc, account.RoleFeedbackBanned); err != nil {
|
||||
t.Fatalf("grant role: %v", err)
|
||||
}
|
||||
if err := svc.Submit(ctx, acc, "hi", nil, "", "web", ""); !errors.Is(err, feedback.ErrBanned) {
|
||||
if err := svc.Submit(ctx, acc, "hi", nil, "", "web", "", "", ""); !errors.Is(err, feedback.ErrBanned) {
|
||||
t.Fatalf("banned submit err = %v, want ErrBanned", err)
|
||||
}
|
||||
if st, err := svc.State(ctx, acc); err != nil {
|
||||
@@ -196,7 +196,7 @@ func TestFeedbackBanRole(t *testing.T) {
|
||||
if err := accounts.RevokeRole(ctx, acc, account.RoleFeedbackBanned); err != nil {
|
||||
t.Fatalf("revoke role: %v", err)
|
||||
}
|
||||
if err := svc.Submit(ctx, acc, "hi again", nil, "", "web", ""); err != nil {
|
||||
if err := svc.Submit(ctx, acc, "hi again", nil, "", "web", "", "", ""); err != nil {
|
||||
t.Fatalf("submit after unban: %v", err)
|
||||
}
|
||||
}
|
||||
@@ -219,7 +219,7 @@ func TestFeedbackValidation(t *testing.T) {
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
acc := provisionAccount(t) // fresh account so the pending gate never fires first
|
||||
if err := svc.Submit(ctx, acc, tt.body, tt.attachment, tt.attachmentName, "web", ""); !errors.Is(err, tt.want) {
|
||||
if err := svc.Submit(ctx, acc, tt.body, tt.attachment, tt.attachmentName, "web", "", "", ""); !errors.Is(err, tt.want) {
|
||||
t.Fatalf("submit err = %v, want %v", err, tt.want)
|
||||
}
|
||||
})
|
||||
@@ -231,7 +231,7 @@ func TestFeedbackAdminLifecycle(t *testing.T) {
|
||||
svc := newFeedbackService()
|
||||
acc := provisionAccount(t)
|
||||
|
||||
if err := svc.Submit(ctx, acc, "first report", nil, "", "web", ""); err != nil {
|
||||
if err := svc.Submit(ctx, acc, "first report", nil, "", "web", "", "", ""); err != nil {
|
||||
t.Fatalf("submit: %v", err)
|
||||
}
|
||||
id := latestFeedbackID(t, svc, acc)
|
||||
@@ -276,7 +276,7 @@ func TestFeedbackDeleteAllByAccount(t *testing.T) {
|
||||
svc := newFeedbackService()
|
||||
acc := provisionAccount(t)
|
||||
|
||||
if err := svc.Submit(ctx, acc, "one", nil, "", "web", ""); err != nil {
|
||||
if err := svc.Submit(ctx, acc, "one", nil, "", "web", "", "", ""); err != nil {
|
||||
t.Fatalf("submit: %v", err)
|
||||
}
|
||||
if err := svc.DeleteAllByAccount(ctx, acc); err != nil {
|
||||
@@ -286,7 +286,7 @@ func TestFeedbackDeleteAllByAccount(t *testing.T) {
|
||||
if has, err := svc.ReplyUnread(ctx, acc); err != nil || has {
|
||||
t.Fatalf("reply unread after delete-all = %v (err %v)", has, err)
|
||||
}
|
||||
if err := svc.Submit(ctx, acc, "fresh", nil, "", "web", ""); err != nil {
|
||||
if err := svc.Submit(ctx, acc, "fresh", nil, "", "web", "", "", ""); err != nil {
|
||||
t.Fatalf("submit after delete-all: %v", err)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -120,7 +120,7 @@ func provisionAccount(t *testing.T) uuid.UUID {
|
||||
// provisionGuest creates a fresh ephemeral guest account and returns its id.
|
||||
func provisionGuest(t *testing.T) uuid.UUID {
|
||||
t.Helper()
|
||||
acc, err := account.NewStore(testDB).ProvisionGuest(context.Background())
|
||||
acc, err := account.NewStore(testDB).ProvisionGuest(context.Background(), "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision guest: %v", err)
|
||||
}
|
||||
|
||||
@@ -119,7 +119,7 @@ func seatGame(t *testing.T, seats []uuid.UUID, timeout time.Duration) uuid.UUID
|
||||
|
||||
func newLinkService(mailer account.Mailer) *link.Service {
|
||||
store := account.NewStore(testDB)
|
||||
emails := account.NewEmailService(store, mailer)
|
||||
emails := account.NewEmailService(store, mailer, "https://erudit-game.ru")
|
||||
sessions := session.NewService(session.NewStore(testDB), session.NewCache())
|
||||
return link.NewService(emails, store, accountmerge.NewMerger(testDB), sessions)
|
||||
}
|
||||
|
||||
@@ -0,0 +1,80 @@
|
||||
//go:build integration
|
||||
|
||||
package inttest
|
||||
|
||||
import (
|
||||
"context"
|
||||
"net/http"
|
||||
"net/http/httptest"
|
||||
"slices"
|
||||
"strings"
|
||||
"testing"
|
||||
|
||||
"github.com/google/uuid"
|
||||
"go.uber.org/zap/zaptest"
|
||||
|
||||
"scrabble/backend/internal/account"
|
||||
"scrabble/backend/internal/server"
|
||||
"scrabble/backend/internal/session"
|
||||
)
|
||||
|
||||
// TestTelegramAuthSeedsPromoVariantForNewUserOnly drives the sessions/telegram endpoint
|
||||
// to confirm a promo deep-link start-param seeds a brand-new account's variant
|
||||
// preferences (English Scrabble alongside the default Erudit), that a new account with no
|
||||
// such payload keeps the Erudit-only default, and that an existing account is never
|
||||
// re-seeded on a later login (the new-user-only contract).
|
||||
func TestTelegramAuthSeedsPromoVariantForNewUserOnly(t *testing.T) {
|
||||
srv := server.New(":0", server.Deps{
|
||||
Logger: zaptest.NewLogger(t),
|
||||
DB: testDB,
|
||||
Accounts: account.NewStore(testDB),
|
||||
Sessions: session.NewService(session.NewStore(testDB), session.NewCache()),
|
||||
Notifier: &captureNotifier{},
|
||||
})
|
||||
h := srv.Handler()
|
||||
|
||||
post := func(ext, startParam string) {
|
||||
body := `{"external_id":"` + ext + `","language_code":"en","first_name":"Promo"`
|
||||
if startParam != "" {
|
||||
body += `,"start_param":"` + startParam + `"`
|
||||
}
|
||||
body += `}`
|
||||
rec := httptest.NewRecorder()
|
||||
req := httptest.NewRequest(http.MethodPost, "/api/v1/internal/sessions/telegram", strings.NewReader(body))
|
||||
req.Header.Set("Content-Type", "application/json")
|
||||
h.ServeHTTP(rec, req)
|
||||
if rec.Code != http.StatusOK {
|
||||
t.Fatalf("telegram auth = %d: %s", rec.Code, rec.Body.String())
|
||||
}
|
||||
}
|
||||
store := account.NewStore(testDB)
|
||||
reload := func(ext string) []string {
|
||||
acc, err := store.AccountByIdentity(context.Background(), account.KindTelegram, ext)
|
||||
if err != nil {
|
||||
t.Fatalf("lookup %s: %v", ext, err)
|
||||
}
|
||||
return acc.VariantPreferences
|
||||
}
|
||||
|
||||
// A brand-new account reached through a promo deep-link is seeded with English
|
||||
// Scrabble alongside the default Erudit.
|
||||
promoExt := "tg-" + uuid.NewString()
|
||||
post(promoExt, "verudit_ru-scrabble_en")
|
||||
if got, want := reload(promoExt), []string{"erudit_ru", "scrabble_en"}; !slices.Equal(got, want) {
|
||||
t.Errorf("promo new account variants = %v, want %v", got, want)
|
||||
}
|
||||
|
||||
// A brand-new account with no promo payload keeps the Erudit-only default.
|
||||
plainExt := "tg-" + uuid.NewString()
|
||||
post(plainExt, "")
|
||||
if got, want := reload(plainExt), []string{"erudit_ru"}; !slices.Equal(got, want) {
|
||||
t.Errorf("plain new account variants = %v, want %v", got, want)
|
||||
}
|
||||
|
||||
// A later login of the promo account, even via a different payload, must not re-seed:
|
||||
// the seed is first-contact only.
|
||||
post(promoExt, "vscrabble_ru")
|
||||
if got, want := reload(promoExt), []string{"erudit_ru", "scrabble_en"}; !slices.Equal(got, want) {
|
||||
t.Errorf("existing account re-seeded = %v, want unchanged %v", got, want)
|
||||
}
|
||||
}
|
||||
@@ -38,7 +38,7 @@ func TestSuspensionGate(t *testing.T) {
|
||||
Accounts: accounts,
|
||||
})
|
||||
|
||||
acc, _, err := accounts.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "ru", "", "Blocked")
|
||||
acc, _, err := accounts.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "ru", "", "Blocked", "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision: %v", err)
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ func TestUserListFilter(t *testing.T) {
|
||||
st := account.NewStore(testDB)
|
||||
uniq := uuid.NewString()
|
||||
|
||||
human, _, err := st.ProvisionTelegram(ctx, "tg-"+uniq, "en", "", "Zzqxhuman")
|
||||
human, _, err := st.ProvisionTelegram(ctx, "tg-"+uniq, "en", "", "Zzqxhuman", "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision human: %v", err)
|
||||
}
|
||||
@@ -26,7 +26,7 @@ func TestUserListFilter(t *testing.T) {
|
||||
if err != nil {
|
||||
t.Fatalf("provision robot: %v", err)
|
||||
}
|
||||
guest, err := st.ProvisionGuest(ctx)
|
||||
guest, err := st.ProvisionGuest(ctx, "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision guest: %v", err)
|
||||
}
|
||||
|
||||
@@ -155,6 +155,13 @@ func Notification(userID uuid.UUID, kind string) Intent {
|
||||
return Intent{UserID: userID, Kind: KindNotification, Payload: b.FinishedBytes(), EventID: eventID()}
|
||||
}
|
||||
|
||||
// ProfileChanged is a payload-free "re-fetch your profile" signal to userID, emitted
|
||||
// when the viewer's own account changed out of band — an email confirmed through the
|
||||
// one-tap deeplink opened in another browser.
|
||||
func ProfileChanged(userID uuid.UUID) Intent {
|
||||
return Notification(userID, NotifyProfile)
|
||||
}
|
||||
|
||||
// NotificationAccount builds a lobby notification of one of the friend_* kinds carrying the
|
||||
// account it concerns (the requester, the new friend or the decliner), so the client updates its
|
||||
// requests/friends lists and the in-game "add friend" state without a refetch.
|
||||
|
||||
@@ -69,6 +69,10 @@ const (
|
||||
// it re-fetches profile.get to show or hide the banner. It carries no payload (the
|
||||
// banner set rides the profile response). In-app only.
|
||||
NotifyBanner = "banner"
|
||||
// NotifyProfile tells the client that the viewer's own profile changed out of band
|
||||
// (e.g. an email was confirmed via the one-tap deeplink opened in another browser),
|
||||
// so it re-fetches profile.get. It carries no payload. In-app only.
|
||||
NotifyProfile = "profile"
|
||||
// NotifyUserBlocked confirms to the blocker that a per-user block took effect,
|
||||
// carrying the blocked account, so every one of the blocker's sessions updates the
|
||||
// in-game block/add-friend controls and the struck name in place. It is delivered
|
||||
|
||||
@@ -21,4 +21,6 @@ type EmailConfirmations struct {
|
||||
Attempts int16
|
||||
ConsumedAt *time.Time
|
||||
CreatedAt time.Time
|
||||
Purpose string
|
||||
LinkTokenHash *string
|
||||
}
|
||||
|
||||
@@ -25,6 +25,8 @@ type emailConfirmationsTable struct {
|
||||
Attempts postgres.ColumnInteger
|
||||
ConsumedAt postgres.ColumnTimestampz
|
||||
CreatedAt postgres.ColumnTimestampz
|
||||
Purpose postgres.ColumnString
|
||||
LinkTokenHash postgres.ColumnString
|
||||
|
||||
AllColumns postgres.ColumnList
|
||||
MutableColumns postgres.ColumnList
|
||||
@@ -74,9 +76,11 @@ func newEmailConfirmationsTableImpl(schemaName, tableName, alias string) emailCo
|
||||
AttemptsColumn = postgres.IntegerColumn("attempts")
|
||||
ConsumedAtColumn = postgres.TimestampzColumn("consumed_at")
|
||||
CreatedAtColumn = postgres.TimestampzColumn("created_at")
|
||||
allColumns = postgres.ColumnList{ConfirmationIDColumn, AccountIDColumn, EmailColumn, CodeHashColumn, ExpiresAtColumn, AttemptsColumn, ConsumedAtColumn, CreatedAtColumn}
|
||||
mutableColumns = postgres.ColumnList{AccountIDColumn, EmailColumn, CodeHashColumn, ExpiresAtColumn, AttemptsColumn, ConsumedAtColumn, CreatedAtColumn}
|
||||
defaultColumns = postgres.ColumnList{AttemptsColumn, CreatedAtColumn}
|
||||
PurposeColumn = postgres.StringColumn("purpose")
|
||||
LinkTokenHashColumn = postgres.StringColumn("link_token_hash")
|
||||
allColumns = postgres.ColumnList{ConfirmationIDColumn, AccountIDColumn, EmailColumn, CodeHashColumn, ExpiresAtColumn, AttemptsColumn, ConsumedAtColumn, CreatedAtColumn, PurposeColumn, LinkTokenHashColumn}
|
||||
mutableColumns = postgres.ColumnList{AccountIDColumn, EmailColumn, CodeHashColumn, ExpiresAtColumn, AttemptsColumn, ConsumedAtColumn, CreatedAtColumn, PurposeColumn, LinkTokenHashColumn}
|
||||
defaultColumns = postgres.ColumnList{AttemptsColumn, CreatedAtColumn, PurposeColumn}
|
||||
)
|
||||
|
||||
return emailConfirmationsTable{
|
||||
@@ -91,6 +95,8 @@ func newEmailConfirmationsTableImpl(schemaName, tableName, alias string) emailCo
|
||||
Attempts: AttemptsColumn,
|
||||
ConsumedAt: ConsumedAtColumn,
|
||||
CreatedAt: CreatedAtColumn,
|
||||
Purpose: PurposeColumn,
|
||||
LinkTokenHash: LinkTokenHashColumn,
|
||||
|
||||
AllColumns: allColumns,
|
||||
MutableColumns: mutableColumns,
|
||||
|
||||
@@ -0,0 +1,64 @@
|
||||
-- Replace the default (house) ad campaign's single seed tip with the curated,
|
||||
-- language-agnostic Scrabble tip set (one bilingual row per tip; the client picks the
|
||||
-- column for the viewer's language). Data-only — the ad_messages schema is unchanged, so
|
||||
-- a backend image rollback stays DB-safe. The default campaign is the fixed house id seeded
|
||||
-- in 00001; ON DELETE CASCADE is irrelevant here (we only touch its messages).
|
||||
|
||||
-- +goose Up
|
||||
DELETE FROM backend.ad_messages WHERE campaign_id = '00000000-0000-0000-0000-0000000000ad';
|
||||
INSERT INTO backend.ad_messages (message_id, campaign_id, "position", body_en, body_ru) VALUES
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 0, 'Keep a balanced rack — a slight edge of consonants over vowels.', 'Держи на руках баланс — с лёгким перевесом согласных над гласными.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 1, 'Your "leave" (the tiles you keep) sets up your next turn — value it.', '«Остаток» (что оставляешь на руках) готовит следующий ход — цени его.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 2, 'Shed duplicate tiles — repeats clog your options.', 'Сбрасывай дубли фишек — повторы забивают возможности.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 3, 'A slightly consonant-heavy rack builds full-rack plays more easily.', 'Лёгкий перевес согласных проще складывается в выкладку всех фишек.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 4, 'Play several tiles per turn to keep your rack cycling.', 'Выкладывай по нескольку фишек за ход, чтобы рука обновлялась.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 5, 'Don''t hoard hard-to-place duplicates or a lone high-value tile.', 'Не копи труднопристраиваемые дубли или одинокую дорогую фишку.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 6, 'Using all your rack tiles in one move scores a large bonus — chase it.', 'Выкладка всех фишек с рук за ход даёт крупный бонус — стремись к ней.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 7, 'Learn common prefixes and suffixes — they extend words to use every tile.', 'Учи частые приставки и суффиксы — они растягивают слово на все фишки.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 8, '"Fish": play few tiles to keep a near-complete rack when you''re ahead.', '«Рыбачь»: сыграй мало фишек, сохранив почти всю руку, когда ведёшь.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 9, 'Don''t hoard high-value tiles — play them in good time, not at the very end.', 'Не копи дорогие фишки — играй их вовремя, а не под самый конец.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 10, 'Don''t hold a high-value tile waiting for a rare partner — usually a loss.', 'Не держи дорогую фишку ради редкого партнёра — обычно это проигрыш.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 11, 'Land your priciest tile on a premium square for a big single score.', 'Сажай самую дорогую фишку на бонусную клетку ради крупных очков.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 12, 'High-value tiles shine in parallel plays through short words.', 'Дорогие фишки сильны в параллельных выкладках через короткие слова.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 13, 'Stuck with an unplayable high-value tile late? Exchange it.', 'Завис с неиграбельной дорогой фишкой под конец? Обменяй её.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 14, 'The blanks are the most valuable tiles in the bag — guard them.', 'Пустышки — самые ценные фишки в мешке; береги их.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 15, 'Save a blank for a full-rack play or a key premium square.', 'Береги пустышку для выкладки всех фишек или важной бонусной клетки.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 16, 'Don''t spend a blank cheaply — hold it for a much bigger gain.', 'Не трать пустышку по мелочи — придержи ради куда большей выгоды.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 17, 'Put high-value tiles on letter-bonus or word-bonus squares.', 'Клади дорогие фишки на бонус буквы или слова.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 18, 'Stack bonuses — a letter bonus under a word bonus multiplies both.', 'Совмещай бонусы — бонус буквы под бонусом слова умножает оба.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 19, 'Parallel plays can earn nearly half your points — look for them.', 'Параллельные выкладки могут давать почти половину очков — ищи их.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 20, 'A hook adds one tile to an existing word to make a new one.', '«Крючок» — одна фишка к готовому слову, образующая новое.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 21, 'Hooks work at the front or the back of a word.', 'Крючки работают спереди и сзади слова.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 22, 'Short words are the keys to tight parallel plays — memorize them.', 'Короткие слова — ключ к плотным параллелям; выучи их.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 23, 'Your opening word crosses the centre — keep it compact, don''t open up.', 'Первое слово идёт через центр — держи компактным, не раскрывайся.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 24, 'It''s not only your score — limit your opponent''s options too.', 'Это не только твои очки — ограничивай и возможности соперника.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 25, 'Denying a big reply often beats squeezing a few more points yourself.', 'Закрыть крупный ответ часто важнее, чем добрать пару своих очков.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 26, 'When ahead, keep the board tight and closed; avoid open lanes.', 'Ведёшь — держи доску плотной и закрытой, не открывай линии.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 27, 'When behind, open the board up to create high-scoring chances.', 'Отстаёшь — раскрывай доску ради шансов на крупный ход.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 28, 'Don''t leave a word-bonus square open right beside your word.', 'Не оставляй клетку бонуса слова открытой рядом со своим словом.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 29, 'Block a hot square even with a weak word to deny a big play.', 'Закрывай опасную клетку даже слабым словом, чтобы срубить крупный ход.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 30, 'Know words that take no hooks — use them to seal off lines.', 'Знай слова, не берущие крючков — ими запирай линии.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 31, 'Track the tiles played to judge what is still left in the bag.', 'Считай сыгранные фишки — так поймёшь, что осталось в мешке.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 32, 'Exchange when your rack is unbalanced or can only score low.', 'Меняй фишки, когда рука несбалансированна или тянет мало.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 33, 'A good exchange beats a bad play — a clean rack is worth a turn.', 'Хороший обмен лучше плохого хода — чистая рука стоит хода.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 34, 'Swap away a surplus of vowels or consonants to rebalance.', 'Сбрасывай в обмен избыток гласных или согласных, чтобы выровняться.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 35, 'Rare high-value tiles are gone once seen — note them as they appear.', 'Редкие дорогие фишки исчезают, едва мелькнув — отмечай их.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 36, 'Once the bag is empty, deduce your opponent''s remaining tiles.', 'Когда мешок пуст, вычисли оставшиеся фишки соперника.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 37, 'Shed high-value tiles before the bag empties — don''t get stuck with them.', 'Сбрось дорогие фишки до опустения мешка — не зависай с ними.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 38, 'Unplayed tiles count against you at the end — try to go out first.', 'Несыгранные фишки минусуют очки в конце — старайся выйти первым.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 39, 'Going out first adds your opponent''s leftover tiles to your score.', 'Кто вышел первым, добирает очки за оставшиеся фишки соперника.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 40, 'Sometimes leaving one tile in the bag buys you an extra turn.', 'Иногда оставить одну фишку в мешке — это лишний ход.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 41, 'In the endgame, block the exact squares your opponent needs.', 'В эндшпиле блокируй именно те клетки, что нужны сопернику.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 42, 'Shuffle your rack to spot new patterns.', 'Перемешивай фишки на руках — так замечаешь новые сочетания.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 43, 'Separate prefix, suffix and middle tiles to anagram faster.', 'Разнеси приставку, суффикс и середину — анаграммы решаются быстрее.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 44, 'Value board position and future turns over raw points this turn.', 'Цени позицию и будущие ходы выше сиюминутных очков.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 45, 'Early game build position; midgame maximize score; endgame defend.', 'В начале — позиция, в середине — очки, в конце — защита.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 46, 'Learn the short-word lists first — they pay off in every game.', 'Сначала учи списки коротких слов — окупаются в каждой партии.');
|
||||
|
||||
-- +goose Down
|
||||
-- Restore the original single house tip seeded by the baseline.
|
||||
DELETE FROM backend.ad_messages WHERE campaign_id = '00000000-0000-0000-0000-0000000000ad';
|
||||
INSERT INTO backend.ad_messages (message_id, campaign_id, "position", body_en, body_ru)
|
||||
VALUES ('00000000-0000-0000-0000-0000000000a1', '00000000-0000-0000-0000-0000000000ad', 0,
|
||||
'Tip: a play using all 7 tiles earns a +50 bonus.',
|
||||
'Совет: ход всеми 7 фишками приносит бонус +50 очков.');
|
||||
@@ -0,0 +1,10 @@
|
||||
-- Capture the client app version (the build a report was sent from) with each feedback
|
||||
-- message, so the operator console can show which version a player was on. Nullable, so the
|
||||
-- rows that predate this keep working — additive and backward-compatible, so a backend image
|
||||
-- rollback stays DB-safe (older code simply ignores the column).
|
||||
|
||||
-- +goose Up
|
||||
ALTER TABLE backend.feedback_messages ADD COLUMN app_version text;
|
||||
|
||||
-- +goose Down
|
||||
ALTER TABLE backend.feedback_messages DROP COLUMN app_version;
|
||||
@@ -0,0 +1,11 @@
|
||||
-- Capture the client's detected UTC offset ("±HH:MM") with each feedback message, so the
|
||||
-- operator console can show the filed time in the sender's browser-local zone even before that
|
||||
-- player has ever saved a profile (the account zone defaults to UTC until then). Nullable, so the
|
||||
-- rows that predate this keep working — additive and backward-compatible, so a backend image
|
||||
-- rollback stays DB-safe (older code simply ignores the column).
|
||||
|
||||
-- +goose Up
|
||||
ALTER TABLE backend.feedback_messages ADD COLUMN browser_tz text;
|
||||
|
||||
-- +goose Down
|
||||
ALTER TABLE backend.feedback_messages DROP COLUMN browser_tz;
|
||||
@@ -0,0 +1,13 @@
|
||||
-- Admit the 'vk' platform identity (VK Mini App users) into the identities.kind check
|
||||
-- constraint, alongside telegram/email/robot. Expand-contract: widening the allowed set
|
||||
-- is backward-compatible, so a backend image rollback stays DB-safe — the older code
|
||||
-- simply never writes a 'vk' row. The table shape is unchanged (only the CHECK), so the
|
||||
-- generated go-jet model is not regenerated.
|
||||
|
||||
-- +goose Up
|
||||
ALTER TABLE backend.identities DROP CONSTRAINT identities_kind_chk;
|
||||
ALTER TABLE backend.identities ADD CONSTRAINT identities_kind_chk CHECK ((kind = ANY (ARRAY['telegram'::text, 'vk'::text, 'email'::text, 'robot'::text])));
|
||||
|
||||
-- +goose Down
|
||||
ALTER TABLE backend.identities DROP CONSTRAINT identities_kind_chk;
|
||||
ALTER TABLE backend.identities ADD CONSTRAINT identities_kind_chk CHECK ((kind = ANY (ARRAY['telegram'::text, 'email'::text, 'robot'::text])));
|
||||
@@ -0,0 +1,27 @@
|
||||
-- Add the confirm deeplink token and the confirmation purpose to email_confirmations.
|
||||
-- purpose tags what verifying the code/token does (email login, identity link, email
|
||||
-- change, or account deletion); link_token_hash holds the SHA-256 hex of the one-click
|
||||
-- deeplink token (only the hash is stored, mirroring the session-token model).
|
||||
-- Expand-contract: both columns are additive. purpose gets a NOT NULL DEFAULT so
|
||||
-- existing rows fill in; link_token_hash is nullable with a partial-unique index. A
|
||||
-- backend image rollback stays DB-safe — older code simply ignores the new columns. The
|
||||
-- table shape changes, so the generated go-jet model for this table is regenerated.
|
||||
|
||||
-- +goose Up
|
||||
ALTER TABLE backend.email_confirmations
|
||||
ADD COLUMN purpose text NOT NULL DEFAULT 'link',
|
||||
ADD COLUMN link_token_hash text;
|
||||
ALTER TABLE backend.email_confirmations
|
||||
ADD CONSTRAINT email_confirmations_purpose_chk
|
||||
CHECK ((purpose = ANY (ARRAY['login'::text, 'link'::text, 'change'::text, 'delete'::text])));
|
||||
CREATE UNIQUE INDEX email_confirmations_link_token_hash_key
|
||||
ON backend.email_confirmations (link_token_hash)
|
||||
WHERE link_token_hash IS NOT NULL;
|
||||
|
||||
-- +goose Down
|
||||
DROP INDEX IF EXISTS backend.email_confirmations_link_token_hash_key;
|
||||
ALTER TABLE backend.email_confirmations
|
||||
DROP CONSTRAINT IF EXISTS email_confirmations_purpose_chk;
|
||||
ALTER TABLE backend.email_confirmations
|
||||
DROP COLUMN IF EXISTS link_token_hash,
|
||||
DROP COLUMN IF EXISTS purpose;
|
||||
@@ -0,0 +1,61 @@
|
||||
// Package render is the backend's client for the internal image-render sidecar: it POSTs
|
||||
// a finished game's export payload and receives the rasterized PNG. The sidecar runs the
|
||||
// same drawing code the web client unit-tests (ui/src/lib/gameimage.ts on skia-canvas);
|
||||
// authentication and the signed public URL live in the server layer — this client only
|
||||
// carries bytes.
|
||||
package render
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"context"
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"io"
|
||||
"net/http"
|
||||
"time"
|
||||
)
|
||||
|
||||
// maxPNG caps a render response; a scale-2 export of the largest plausible game is well
|
||||
// under 2 MiB, so anything bigger is a sidecar malfunction, not a valid image.
|
||||
const maxPNG = 8 << 20
|
||||
|
||||
// Client calls the render sidecar over the internal network.
|
||||
type Client struct {
|
||||
base string
|
||||
http *http.Client
|
||||
}
|
||||
|
||||
// New returns a client for the sidecar at baseURL (e.g. http://renderer:8090). A render
|
||||
// of a full game takes well under a second; the timeout leaves room for a cold start.
|
||||
func New(baseURL string) *Client {
|
||||
return &Client{base: baseURL, http: &http.Client{Timeout: 15 * time.Second}}
|
||||
}
|
||||
|
||||
// Render posts payload (the JSON request shape the sidecar consumes) and returns the PNG.
|
||||
func (c *Client) Render(ctx context.Context, payload any) ([]byte, error) {
|
||||
body, err := json.Marshal(payload)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("render: marshal payload: %w", err)
|
||||
}
|
||||
req, err := http.NewRequestWithContext(ctx, http.MethodPost, c.base+"/render", bytes.NewReader(body))
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("render: build request: %w", err)
|
||||
}
|
||||
req.Header.Set("Content-Type", "application/json")
|
||||
resp, err := c.http.Do(req)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("render: %w", err)
|
||||
}
|
||||
defer resp.Body.Close()
|
||||
if resp.StatusCode != http.StatusOK {
|
||||
return nil, fmt.Errorf("render: sidecar status %d", resp.StatusCode)
|
||||
}
|
||||
png, err := io.ReadAll(io.LimitReader(resp.Body, maxPNG+1))
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("render: read response: %w", err)
|
||||
}
|
||||
if len(png) > maxPNG {
|
||||
return nil, fmt.Errorf("render: response exceeds %d bytes", maxPNG)
|
||||
}
|
||||
return png, nil
|
||||
}
|
||||
@@ -30,6 +30,7 @@ func TestStatusForError(t *testing.T) {
|
||||
"illegal play": {engine.ErrIllegalPlay, http.StatusUnprocessableEntity, "illegal_play"},
|
||||
"email taken": {account.ErrEmailTaken, http.StatusConflict, "email_taken"},
|
||||
"code mismatch": {account.ErrCodeMismatch, http.StatusUnauthorized, "code_invalid"},
|
||||
"too many codes": {account.ErrTooManyRequests, http.StatusTooManyRequests, "too_many_requests"},
|
||||
"session gone": {session.ErrNotFound, http.StatusUnauthorized, "session_invalid"},
|
||||
"chat forbidden": {social.ErrForbiddenContent, http.StatusUnprocessableEntity, "chat_rejected"},
|
||||
"no hint move": {game.ErrNoHintAvailable, http.StatusConflict, "no_hint_available"},
|
||||
|
||||
@@ -0,0 +1,310 @@
|
||||
// Finished-game export downloads: a signed, short-lived, relative URL minted for a
|
||||
// participant and later fetched with no credentials at all — the platforms' native
|
||||
// download calls (Telegram downloadFile, VKWebAppDownloadFile, a plain browser
|
||||
// anchor) strip cookies and headers, so the HMAC in the URL is the whole grant.
|
||||
// The client resolves the relative path against its own origin; the edge routes
|
||||
// /dl/* to the gateway, which forwards it here (/api/v1/public/dl/...).
|
||||
package server
|
||||
|
||||
import (
|
||||
"crypto/hmac"
|
||||
"crypto/sha256"
|
||||
"encoding/base64"
|
||||
"fmt"
|
||||
"net/http"
|
||||
"net/url"
|
||||
"strconv"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
"github.com/google/uuid"
|
||||
"go.uber.org/zap"
|
||||
|
||||
"scrabble/backend/internal/engine"
|
||||
"scrabble/backend/internal/game"
|
||||
)
|
||||
|
||||
// exportURLTTL is how long a minted download URL stays valid. Long enough for the
|
||||
// platform's download dialog and a retry, short enough that a leaked link dies fast.
|
||||
const exportURLTTL = 10 * time.Minute
|
||||
|
||||
// Query/label size caps: the presentation params ride the signed URL, so they are
|
||||
// bounded defensively (they only ever hold a BCP-47 tag and four short UI words).
|
||||
const (
|
||||
maxDateLocaleLen = 35
|
||||
maxLabelsLen = 120
|
||||
maxTimeZoneLen = 50
|
||||
)
|
||||
|
||||
// exportActionOrder fixes the position of each non-play move label in the `t` CSV.
|
||||
var exportActionOrder = [4]string{"pass", "exchange", "resign", "timeout"}
|
||||
|
||||
// signExport computes the URL signature over the canonical parameter string. The
|
||||
// canonical form is independent of the public path prefix, so the gateway may mount
|
||||
// the route anywhere.
|
||||
func (s *Server) signExport(gameID, kind, exp, dateLocale, timeZone, labels string) string {
|
||||
mac := hmac.New(sha256.New, s.exportKey)
|
||||
fmt.Fprintf(mac, "%s|%s|%s|%s|%s|%s", gameID, kind, exp, dateLocale, timeZone, labels)
|
||||
return base64.RawURLEncoding.EncodeToString(mac.Sum(nil))
|
||||
}
|
||||
|
||||
// exportURLDTO is the minted link: a relative signed path plus the download filename.
|
||||
type exportURLDTO struct {
|
||||
Path string `json:"path"`
|
||||
Filename string `json:"filename"`
|
||||
}
|
||||
|
||||
// handleExportURL mints the signed download path for a finished game's artifact.
|
||||
// GET /api/v1/user/games/:id/export-url?kind=png|gcg&dl=<date-locale>&tz=<IANA zone>&t=<labels CSV>
|
||||
func (s *Server) handleExportURL(c *gin.Context) {
|
||||
if len(s.exportKey) == 0 {
|
||||
c.AbortWithStatusJSON(http.StatusServiceUnavailable,
|
||||
errorResponse{Error: errorBody{Code: "export_unavailable", Message: "export signing is not configured"}})
|
||||
return
|
||||
}
|
||||
_, gameID, ok := s.userGame(c)
|
||||
if !ok {
|
||||
return
|
||||
}
|
||||
kind := c.Query("kind")
|
||||
if kind != "png" && kind != "gcg" {
|
||||
abortBadRequest(c, "invalid kind")
|
||||
return
|
||||
}
|
||||
dateLocale := c.Query("dl")
|
||||
timeZone := c.Query("tz")
|
||||
labels := c.Query("t")
|
||||
if len(dateLocale) > maxDateLocaleLen || len(labels) > maxLabelsLen || len(timeZone) > maxTimeZoneLen {
|
||||
abortBadRequest(c, "presentation params too long")
|
||||
return
|
||||
}
|
||||
if err := s.games.EnsureExportable(c.Request.Context(), gameID); err != nil {
|
||||
s.abortErr(c, err)
|
||||
return
|
||||
}
|
||||
exp := strconv.FormatInt(time.Now().Add(exportURLTTL).Unix(), 10)
|
||||
sig := s.signExport(gameID.String(), kind, exp, dateLocale, timeZone, labels)
|
||||
q := url.Values{"e": {exp}, "s": {sig}}
|
||||
if dateLocale != "" {
|
||||
q.Set("l", dateLocale)
|
||||
}
|
||||
if timeZone != "" {
|
||||
q.Set("z", timeZone)
|
||||
}
|
||||
if labels != "" {
|
||||
q.Set("t", labels)
|
||||
}
|
||||
c.JSON(http.StatusOK, exportURLDTO{
|
||||
Path: "/dl/" + gameID.String() + "/" + kind + "?" + q.Encode(),
|
||||
Filename: exportFilename(gameID, kind),
|
||||
})
|
||||
}
|
||||
|
||||
func exportFilename(gameID uuid.UUID, kind string) string {
|
||||
return "game-" + gameID.String()[:8] + "." + kind
|
||||
}
|
||||
|
||||
// handleExportDownload serves a minted artifact. It is a public route: the signature
|
||||
// and expiry are the only authorization (see the package comment). Every failure is
|
||||
// a plain 404 so the endpoint is not a validity oracle.
|
||||
// GET /api/v1/public/dl/:id/:kind?e=&l=&z=&t=&s=
|
||||
func (s *Server) handleExportDownload(c *gin.Context) {
|
||||
if len(s.exportKey) == 0 {
|
||||
c.String(http.StatusNotFound, "not found")
|
||||
return
|
||||
}
|
||||
gameID, err := uuid.Parse(c.Param("id"))
|
||||
kind := c.Param("kind")
|
||||
exp := c.Query("e")
|
||||
dateLocale := c.Query("l")
|
||||
timeZone := c.Query("z")
|
||||
labels := c.Query("t")
|
||||
sig := c.Query("s")
|
||||
if err != nil || (kind != "png" && kind != "gcg") ||
|
||||
len(dateLocale) > maxDateLocaleLen || len(labels) > maxLabelsLen || len(timeZone) > maxTimeZoneLen {
|
||||
c.String(http.StatusNotFound, "not found")
|
||||
return
|
||||
}
|
||||
want := s.signExport(gameID.String(), kind, exp, dateLocale, timeZone, labels)
|
||||
if subtleNeq(sig, want) {
|
||||
c.String(http.StatusNotFound, "not found")
|
||||
return
|
||||
}
|
||||
if unix, err := strconv.ParseInt(exp, 10, 64); err != nil || time.Now().Unix() > unix {
|
||||
c.String(http.StatusNotFound, "not found")
|
||||
return
|
||||
}
|
||||
|
||||
filename := exportFilename(gameID, kind)
|
||||
if kind == "gcg" {
|
||||
gcg, err := s.games.ExportGCG(c.Request.Context(), gameID)
|
||||
if err != nil {
|
||||
c.String(http.StatusNotFound, "not found")
|
||||
return
|
||||
}
|
||||
serveAttachment(c, filename, "text/plain; charset=utf-8", []byte(gcg))
|
||||
return
|
||||
}
|
||||
|
||||
if s.renderer == nil {
|
||||
c.String(http.StatusNotFound, "not found")
|
||||
return
|
||||
}
|
||||
g, moves, names, err := s.games.ExportView(c.Request.Context(), gameID)
|
||||
if err != nil {
|
||||
c.String(http.StatusNotFound, "not found")
|
||||
return
|
||||
}
|
||||
payload, err := renderPayload(g, moves, names, dateLocale, timeZone, labels, c.GetHeader("X-Public-Host"))
|
||||
if err != nil {
|
||||
s.log.Warn("export render payload", zap.Error(err))
|
||||
c.String(http.StatusNotFound, "not found")
|
||||
return
|
||||
}
|
||||
png, err := s.renderer.Render(c.Request.Context(), payload)
|
||||
if err != nil {
|
||||
s.log.Warn("export render", zap.Error(err))
|
||||
c.String(http.StatusServiceUnavailable, "render unavailable")
|
||||
return
|
||||
}
|
||||
serveAttachment(c, filename, "image/png", png)
|
||||
}
|
||||
|
||||
// subtleNeq compares two signature strings in constant time.
|
||||
func subtleNeq(got, want string) bool {
|
||||
return !hmac.Equal([]byte(got), []byte(want))
|
||||
}
|
||||
|
||||
// serveAttachment writes bytes as a named file download. Content-Length is set
|
||||
// explicitly: a body over net/http's write buffer otherwise goes out chunked, and
|
||||
// Android's system DownloadManager (which VKWebAppDownloadFile delegates to) hangs
|
||||
// forever on a download of unknown length.
|
||||
func serveAttachment(c *gin.Context, filename, contentType string, data []byte) {
|
||||
c.Header("X-Content-Type-Options", "nosniff")
|
||||
c.Header("Content-Disposition", `attachment; filename="`+sanitizeFilename(filename)+`"`)
|
||||
c.Header("Cache-Control", "private, max-age=0")
|
||||
c.Header("Content-Length", strconv.Itoa(len(data)))
|
||||
c.Data(http.StatusOK, contentType, data)
|
||||
}
|
||||
|
||||
// --- the render-sidecar request payload (the ui-model shapes drawGameImage consumes) ---
|
||||
|
||||
type renderSeatJSON struct {
|
||||
Seat int `json:"seat"`
|
||||
AccountID string `json:"accountId"`
|
||||
DisplayName string `json:"displayName"`
|
||||
Score int `json:"score"`
|
||||
HintsUsed int `json:"hintsUsed"`
|
||||
IsWinner bool `json:"isWinner"`
|
||||
}
|
||||
|
||||
type renderGameJSON struct {
|
||||
ID string `json:"id"`
|
||||
Variant string `json:"variant"`
|
||||
Status string `json:"status"`
|
||||
Players int `json:"players"`
|
||||
LastActivityUnix int64 `json:"lastActivityUnix"`
|
||||
Seats []renderSeatJSON `json:"seats"`
|
||||
}
|
||||
|
||||
type renderTileJSON struct {
|
||||
Row int `json:"row"`
|
||||
Col int `json:"col"`
|
||||
Letter string `json:"letter"`
|
||||
Blank bool `json:"blank"`
|
||||
}
|
||||
|
||||
type renderMoveJSON struct {
|
||||
Player int `json:"player"`
|
||||
Action string `json:"action"`
|
||||
Dir string `json:"dir"`
|
||||
MainRow int `json:"mainRow"`
|
||||
MainCol int `json:"mainCol"`
|
||||
Tiles []renderTileJSON `json:"tiles"`
|
||||
Words []string `json:"words"`
|
||||
Count int `json:"count"`
|
||||
Score int `json:"score"`
|
||||
Total int `json:"total"`
|
||||
}
|
||||
|
||||
type renderAlphaJSON struct {
|
||||
Index int `json:"index"`
|
||||
Letter string `json:"letter"`
|
||||
Value int `json:"value"`
|
||||
}
|
||||
|
||||
type renderRequestJSON struct {
|
||||
Game renderGameJSON `json:"game"`
|
||||
Moves []renderMoveJSON `json:"moves"`
|
||||
Alphabet []renderAlphaJSON `json:"alphabet"`
|
||||
Labels map[string]string `json:"labels"`
|
||||
DateLocale string `json:"dateLocale"`
|
||||
TimeZone string `json:"timeZone"`
|
||||
Hostname string `json:"hostname"`
|
||||
}
|
||||
|
||||
// renderPayload assembles the sidecar request from the export view. Letters are
|
||||
// upper-cased for display exactly as the client codec does; the localized non-play
|
||||
// labels arrive as a positional CSV (see exportActionOrder) minted into the URL.
|
||||
func renderPayload(g game.Game, moves []game.HistoryMove, names []string, dateLocale, timeZone, labelsCSV, host string) (renderRequestJSON, error) {
|
||||
alpha, err := engine.AlphabetTable(g.Variant)
|
||||
if err != nil {
|
||||
return renderRequestJSON{}, fmt.Errorf("alphabet for %s: %w", g.Variant, err)
|
||||
}
|
||||
req := renderRequestJSON{
|
||||
Game: renderGameJSON{
|
||||
ID: g.ID.String(),
|
||||
Variant: g.Variant.String(),
|
||||
Status: g.Status,
|
||||
Players: g.Players,
|
||||
},
|
||||
Labels: map[string]string{},
|
||||
DateLocale: dateLocale,
|
||||
TimeZone: timeZone,
|
||||
Hostname: host,
|
||||
}
|
||||
finished := g.UpdatedAt
|
||||
if g.FinishedAt != nil {
|
||||
finished = *g.FinishedAt
|
||||
}
|
||||
req.Game.LastActivityUnix = finished.Unix()
|
||||
for _, st := range g.Seats {
|
||||
name := st.DisplayName
|
||||
if st.Seat < len(names) {
|
||||
name = names[st.Seat]
|
||||
}
|
||||
req.Game.Seats = append(req.Game.Seats, renderSeatJSON{
|
||||
Seat: st.Seat, AccountID: st.AccountID.String(), DisplayName: name,
|
||||
Score: st.Score, HintsUsed: st.HintsUsed, IsWinner: st.IsWinner,
|
||||
})
|
||||
}
|
||||
for _, m := range moves {
|
||||
mv := renderMoveJSON{
|
||||
Player: m.Seat, Action: m.Action, Dir: m.Dir,
|
||||
MainRow: m.MainRow, MainCol: m.MainCol,
|
||||
Words: make([]string, 0, len(m.Words)),
|
||||
Count: len(m.Exchanged), Score: m.Score, Total: m.RunningTotal,
|
||||
Tiles: make([]renderTileJSON, 0, len(m.Tiles)),
|
||||
}
|
||||
for _, w := range m.Words {
|
||||
mv.Words = append(mv.Words, strings.ToUpper(w))
|
||||
}
|
||||
for _, t := range m.Tiles {
|
||||
mv.Tiles = append(mv.Tiles, renderTileJSON{Row: t.Row, Col: t.Col, Letter: strings.ToUpper(t.Letter), Blank: t.Blank})
|
||||
}
|
||||
req.Moves = append(req.Moves, mv)
|
||||
}
|
||||
for _, a := range alpha {
|
||||
req.Alphabet = append(req.Alphabet, renderAlphaJSON{Index: int(a.Index), Letter: strings.ToUpper(a.Letter), Value: a.Value})
|
||||
}
|
||||
if labelsCSV != "" {
|
||||
parts := strings.Split(labelsCSV, ",")
|
||||
for i, action := range exportActionOrder {
|
||||
if i < len(parts) && parts[i] != "" {
|
||||
req.Labels[action] = parts[i]
|
||||
}
|
||||
}
|
||||
}
|
||||
return req, nil
|
||||
}
|
||||
@@ -0,0 +1,148 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
"strconv"
|
||||
"strings"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"github.com/google/uuid"
|
||||
|
||||
"scrabble/backend/internal/account"
|
||||
"scrabble/backend/internal/engine"
|
||||
"scrabble/backend/internal/game"
|
||||
"scrabble/backend/internal/session"
|
||||
)
|
||||
|
||||
// newExportServer is the routing harness with a signing key installed, so the
|
||||
// pre-service branches of the export endpoints are reachable.
|
||||
func newExportServer() *Server {
|
||||
return New(":0", Deps{
|
||||
Sessions: &session.Service{},
|
||||
Accounts: &account.Store{},
|
||||
Games: &game.Service{},
|
||||
ExportSignKey: "test-key",
|
||||
})
|
||||
}
|
||||
|
||||
func TestSignExportIsDeterministicAndTamperEvident(t *testing.T) {
|
||||
s := newExportServer()
|
||||
sig := s.signExport("g1", "png", "123", "ru", "Europe/Moscow", "пас,обмен")
|
||||
if sig != s.signExport("g1", "png", "123", "ru", "Europe/Moscow", "пас,обмен") {
|
||||
t.Fatal("same inputs produced different signatures")
|
||||
}
|
||||
for _, tampered := range []string{
|
||||
s.signExport("g2", "png", "123", "ru", "Europe/Moscow", "пас,обмен"),
|
||||
s.signExport("g1", "gcg", "123", "ru", "Europe/Moscow", "пас,обмен"),
|
||||
s.signExport("g1", "png", "124", "ru", "Europe/Moscow", "пас,обмен"),
|
||||
s.signExport("g1", "png", "123", "en", "Europe/Moscow", "пас,обмен"),
|
||||
s.signExport("g1", "png", "123", "ru", "UTC", "пас,обмен"),
|
||||
s.signExport("g1", "png", "123", "ru", "Europe/Moscow", "пас"),
|
||||
} {
|
||||
if tampered == sig {
|
||||
t.Fatal("tampered input produced the same signature")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestExportURLWithoutKeyIs503(t *testing.T) {
|
||||
s := New(":0", Deps{Sessions: &session.Service{}, Accounts: &account.Store{}, Games: &game.Service{}})
|
||||
rec := do(t, s, http.MethodGet, "/api/v1/user/games/"+uuid.NewString()+"/export-url?kind=png", "",
|
||||
map[string]string{"X-User-ID": uuid.NewString()})
|
||||
if rec.Code != http.StatusServiceUnavailable {
|
||||
t.Fatalf("mint without key = %d, want 503", rec.Code)
|
||||
}
|
||||
}
|
||||
|
||||
func TestExportURLRejectsBadParams(t *testing.T) {
|
||||
s := newExportServer()
|
||||
uid := map[string]string{"X-User-ID": uuid.NewString()}
|
||||
gid := uuid.NewString()
|
||||
|
||||
if rec := do(t, s, http.MethodGet, "/api/v1/user/games/"+gid+"/export-url?kind=exe", "", uid); rec.Code != http.StatusBadRequest {
|
||||
t.Fatalf("bad kind = %d, want 400", rec.Code)
|
||||
}
|
||||
long := strings.Repeat("x", maxLabelsLen+1)
|
||||
if rec := do(t, s, http.MethodGet, "/api/v1/user/games/"+gid+"/export-url?kind=png&t="+long, "", uid); rec.Code != http.StatusBadRequest {
|
||||
t.Fatalf("oversized labels = %d, want 400", rec.Code)
|
||||
}
|
||||
}
|
||||
|
||||
func TestExportDownloadRejectsBadSignatures(t *testing.T) {
|
||||
s := newExportServer()
|
||||
gid := uuid.NewString()
|
||||
exp := strconv.FormatInt(time.Now().Add(time.Minute).Unix(), 10)
|
||||
|
||||
// A wrong signature never reaches the domain (404 before any service call).
|
||||
url := "/api/v1/public/dl/" + gid + "/png?e=" + exp + "&s=forged"
|
||||
if rec := do(t, s, http.MethodGet, url, "", nil); rec.Code != http.StatusNotFound {
|
||||
t.Fatalf("forged signature = %d, want 404", rec.Code)
|
||||
}
|
||||
|
||||
// A valid signature over an EXPIRED timestamp is refused the same way.
|
||||
old := strconv.FormatInt(time.Now().Add(-time.Minute).Unix(), 10)
|
||||
url = "/api/v1/public/dl/" + gid + "/png?e=" + old + "&s=" + s.signExport(gid, "png", old, "", "", "")
|
||||
if rec := do(t, s, http.MethodGet, url, "", nil); rec.Code != http.StatusNotFound {
|
||||
t.Fatalf("expired link = %d, want 404", rec.Code)
|
||||
}
|
||||
|
||||
// An unknown kind is refused before signature checks.
|
||||
url = "/api/v1/public/dl/" + gid + "/exe?e=" + exp + "&s=x"
|
||||
if rec := do(t, s, http.MethodGet, url, "", nil); rec.Code != http.StatusNotFound {
|
||||
t.Fatalf("bad kind = %d, want 404", rec.Code)
|
||||
}
|
||||
}
|
||||
|
||||
func TestRenderPayloadMapsTheExportView(t *testing.T) {
|
||||
gid := uuid.New()
|
||||
finished := time.Unix(1_782_997_629, 0)
|
||||
g := game.Game{
|
||||
ID: gid,
|
||||
Variant: engine.VariantRussianScrabble,
|
||||
Status: game.StatusFinished,
|
||||
Players: 2,
|
||||
FinishedAt: &finished,
|
||||
Seats: []game.Seat{
|
||||
{Seat: 0, Score: 42, IsWinner: true, DisplayName: "snapshot"},
|
||||
{Seat: 1, Score: 30},
|
||||
},
|
||||
}
|
||||
moves := []game.HistoryMove{
|
||||
{
|
||||
Seat: 0, Action: "play", Dir: "H", MainRow: 7, MainCol: 4,
|
||||
Tiles: []engine.TileRecord{{Row: 7, Col: 4, Letter: "ч", Blank: false}},
|
||||
Words: []string{"чика"}, Score: 9, RunningTotal: 9,
|
||||
},
|
||||
{Seat: 1, Action: "exchange", Exchanged: []string{"а", "б"}, RunningTotal: 0},
|
||||
}
|
||||
names := []string{"Аня", "Боб"}
|
||||
|
||||
p, err := renderPayload(g, moves, names, "ru", "Europe/Moscow", "пас,обмен,сдался,таймаут", "erudit-game.ru")
|
||||
if err != nil {
|
||||
t.Fatalf("renderPayload: %v", err)
|
||||
}
|
||||
if p.Game.LastActivityUnix != finished.Unix() {
|
||||
t.Fatalf("lastActivityUnix = %d, want %d", p.Game.LastActivityUnix, finished.Unix())
|
||||
}
|
||||
if p.Game.Seats[0].DisplayName != "Аня" || !p.Game.Seats[0].IsWinner {
|
||||
t.Fatalf("seat 0 = %+v, want the resolved name and the winner flag", p.Game.Seats[0])
|
||||
}
|
||||
if p.Moves[0].Words[0] != "ЧИКА" || p.Moves[0].Tiles[0].Letter != "Ч" {
|
||||
t.Fatalf("letters not upper-cased: %+v", p.Moves[0])
|
||||
}
|
||||
if p.Moves[1].Count != 2 {
|
||||
t.Fatalf("exchange count = %d, want 2", p.Moves[1].Count)
|
||||
}
|
||||
if p.Labels["pass"] != "пас" || p.Labels["timeout"] != "таймаут" {
|
||||
t.Fatalf("labels not mapped positionally: %v", p.Labels)
|
||||
}
|
||||
if len(p.Alphabet) == 0 || p.Hostname != "erudit-game.ru" || p.TimeZone != "Europe/Moscow" {
|
||||
t.Fatalf("alphabet/hostname/zone missing: %d entries, host %q, tz %q", len(p.Alphabet), p.Hostname, p.TimeZone)
|
||||
}
|
||||
for _, a := range p.Alphabet {
|
||||
if a.Letter != strings.ToUpper(a.Letter) {
|
||||
t.Fatalf("alphabet letter %q not upper-cased", a.Letter)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -27,9 +27,11 @@ func (s *Server) registerRoutes() {
|
||||
if s.sessions != nil && s.accounts != nil {
|
||||
in := s.internal
|
||||
in.POST("/sessions/telegram", s.handleTelegramAuth)
|
||||
in.POST("/sessions/vk", s.handleVKAuth)
|
||||
in.POST("/sessions/guest", s.handleGuestAuth)
|
||||
in.POST("/sessions/email/request", s.handleEmailRequest)
|
||||
in.POST("/sessions/email/login", s.handleEmailLogin)
|
||||
in.POST("/sessions/email/confirm-link", s.handleEmailConfirmLink)
|
||||
in.POST("/sessions/resolve", s.handleResolveSession)
|
||||
in.POST("/sessions/revoke", s.handleRevokeSession)
|
||||
// Out-of-app push routing for the platform side-service: the
|
||||
@@ -86,9 +88,17 @@ func (s *Server) registerRoutes() {
|
||||
u.POST("/games/:id/complaint", s.handleComplaint)
|
||||
u.GET("/games/:id/history", s.handleHistory)
|
||||
u.GET("/games/:id/gcg", s.handleExportGCG)
|
||||
u.GET("/games/:id/export-url", s.handleExportURL)
|
||||
u.GET("/games/:id/draft", s.handleGetDraft)
|
||||
u.PUT("/games/:id/draft", s.handleSaveDraft)
|
||||
u.POST("/games/:id/hide", s.handleHideGame)
|
||||
// Raw dictionary download for the client-side local move preview, keyed by
|
||||
// the game's pinned (variant, version); immutable, so cached hard.
|
||||
u.GET("/dict/:variant/:version", s.handleDictBytes)
|
||||
// The signed finished-game export download — the only public data route:
|
||||
// the URL's HMAC + expiry are the whole grant (export.go), because the
|
||||
// platforms' native download calls carry no credentials.
|
||||
s.public.GET("/dl/:id/:kind", s.handleExportDownload)
|
||||
}
|
||||
if s.feedback != nil {
|
||||
u.POST("/feedback", s.handleFeedbackSubmit)
|
||||
@@ -228,6 +238,8 @@ func statusForError(err error) (int, string) {
|
||||
case errors.Is(err, account.ErrCodeMismatch), errors.Is(err, account.ErrCodeExpired),
|
||||
errors.Is(err, account.ErrNoPendingCode), errors.Is(err, account.ErrTooManyAttempts):
|
||||
return http.StatusUnauthorized, "code_invalid"
|
||||
case errors.Is(err, account.ErrTooManyRequests):
|
||||
return http.StatusTooManyRequests, "too_many_requests"
|
||||
case errors.Is(err, session.ErrNotFound):
|
||||
return http.StatusUnauthorized, "session_invalid"
|
||||
case errors.Is(err, social.ErrChatBlocked), errors.Is(err, social.ErrMessageTooLong),
|
||||
|
||||
@@ -362,6 +362,9 @@ func (s *Server) consoleUserDetail(c *gin.Context) {
|
||||
if tg, err := s.accounts.IdentityExternalID(ctx, id, account.KindTelegram); err == nil {
|
||||
view.TelegramID = tg
|
||||
}
|
||||
if vk, err := s.accounts.IdentityExternalID(ctx, id, account.KindVK); err == nil {
|
||||
view.VKID = vk
|
||||
}
|
||||
if games, err := s.games.ListForAccount(ctx, id); err == nil {
|
||||
for _, g := range games {
|
||||
view.Games = append(view.Games, gameRow(g))
|
||||
@@ -1198,6 +1201,17 @@ func fmtTime(t time.Time) string {
|
||||
return t.UTC().Format("2006-01-02 15:04")
|
||||
}
|
||||
|
||||
// fmtTimeIn formats a timestamp in the given zone — a "±HH:MM" offset or an IANA name, resolved
|
||||
// by account.ResolveZone (falling back to UTC when empty or unknown) — or "" when zero. Used to
|
||||
// show a time in a user's local zone beside UTC; the offset form is what the profile editor and
|
||||
// the feedback browser-tz snapshot store, so it must not go through time.LoadLocation alone.
|
||||
func fmtTimeIn(t time.Time, tz string) string {
|
||||
if t.IsZero() {
|
||||
return ""
|
||||
}
|
||||
return t.In(account.ResolveZone(tz)).Format("2006-01-02 15:04")
|
||||
}
|
||||
|
||||
// fmtTimePtr formats an optional timestamp for display, or "" when nil.
|
||||
func fmtTimePtr(t *time.Time) string {
|
||||
if t == nil {
|
||||
|
||||
@@ -77,6 +77,17 @@ func (s *Server) consoleFeedbackDetail(c *gin.Context) {
|
||||
s.consoleError(c, err)
|
||||
return
|
||||
}
|
||||
// Filed time in three zones so the operator can tell what is certainly known from what is
|
||||
// merely defaulted: always UTC; the client's offset detected at submit (when the build
|
||||
// reported one); and the sender's saved profile zone (when set beyond the UTC default). An
|
||||
// empty rendered time makes the template show "N/A" for that line.
|
||||
browserCreated, userCreated := "", ""
|
||||
if m.BrowserTZ != "" {
|
||||
browserCreated = fmtTimeIn(m.CreatedAt, m.BrowserTZ)
|
||||
}
|
||||
if m.TimeZone != "" && m.TimeZone != "UTC" {
|
||||
userCreated = fmtTimeIn(m.CreatedAt, m.TimeZone)
|
||||
}
|
||||
view := adminconsole.FeedbackDetailView{
|
||||
ID: m.ID.String(), AccountID: m.AccountID.String(), SenderName: m.SenderName,
|
||||
Source: m.Source, Channel: m.Channel, InterfaceLanguage: m.Lang,
|
||||
@@ -84,6 +95,9 @@ func (s *Server) consoleFeedbackDetail(c *gin.Context) {
|
||||
HasAttachment: m.HasAttachment, AttachmentName: m.AttachmentName, IsImage: feedback.IsImage(m.AttachmentName),
|
||||
Read: m.Read, Archived: m.Archived, Replied: m.Replied, ReplyBody: m.ReplyBody,
|
||||
RepliedAt: fmtTime(m.RepliedAt), CreatedAt: fmtTime(m.CreatedAt),
|
||||
Version: m.Version,
|
||||
CreatedAtBrowser: browserCreated, BrowserTZ: m.BrowserTZ,
|
||||
CreatedAtUser: userCreated, UserTZ: m.TimeZone,
|
||||
}
|
||||
if banned, err := s.accounts.HasRole(ctx, m.AccountID, account.RoleFeedbackBanned); err == nil {
|
||||
view.Banned = banned
|
||||
|
||||
@@ -6,8 +6,10 @@ import (
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
"github.com/google/uuid"
|
||||
"go.uber.org/zap"
|
||||
|
||||
"scrabble/backend/internal/account"
|
||||
"scrabble/backend/internal/notify"
|
||||
)
|
||||
|
||||
// The /api/v1/internal/sessions/* endpoints are gateway-only: the gateway has
|
||||
@@ -18,12 +20,17 @@ import (
|
||||
|
||||
// telegramAuthRequest carries the identity the connector extracted from a
|
||||
// validated initData payload. Username, FirstName and LanguageCode seed a
|
||||
// brand-new account's display name and language (first contact only).
|
||||
// brand-new account's display name and language; BrowserTZ (the client's detected
|
||||
// "±HH:MM" UTC offset) seeds its time zone; StartParam is the validated launch
|
||||
// deep-link payload, which may seed the new account's variant preferences (first
|
||||
// contact only).
|
||||
type telegramAuthRequest struct {
|
||||
ExternalID string `json:"external_id"`
|
||||
Username string `json:"username"`
|
||||
FirstName string `json:"first_name"`
|
||||
LanguageCode string `json:"language_code"`
|
||||
BrowserTZ string `json:"browser_tz"`
|
||||
StartParam string `json:"start_param"`
|
||||
}
|
||||
|
||||
// handleTelegramAuth provisions (or finds) the account bound to a Telegram
|
||||
@@ -35,7 +42,7 @@ func (s *Server) handleTelegramAuth(c *gin.Context) {
|
||||
abortBadRequest(c, "external_id is required")
|
||||
return
|
||||
}
|
||||
acc, created, err := s.accounts.ProvisionTelegram(c.Request.Context(), req.ExternalID, req.LanguageCode, req.Username, req.FirstName)
|
||||
acc, created, err := s.accounts.ProvisionTelegram(c.Request.Context(), req.ExternalID, req.LanguageCode, req.Username, req.FirstName, req.BrowserTZ)
|
||||
if err != nil {
|
||||
s.abortErr(c, err)
|
||||
return
|
||||
@@ -45,6 +52,47 @@ func (s *Server) handleTelegramAuth(c *gin.Context) {
|
||||
// joined the chat before registering is granted on the spot (no chat_member
|
||||
// event fires on registration).
|
||||
s.publishChatAccessChange(acc.ID)
|
||||
// A promo deep-link may seed this brand-new account's variant preferences (e.g.
|
||||
// English Scrabble alongside the default Erudit). Best-effort: an absent or
|
||||
// malformed payload leaves the account on its defaults, and a write failure must
|
||||
// not block the session mint.
|
||||
if seed := account.SeedVariantsFromStartParam(req.StartParam); len(seed) > 0 {
|
||||
if _, err := s.accounts.SetVariantPreferences(c.Request.Context(), acc.ID, seed); err != nil {
|
||||
s.log.Warn("telegram: seed variant preferences failed",
|
||||
zap.String("account", acc.ID.String()), zap.Error(err))
|
||||
}
|
||||
}
|
||||
}
|
||||
s.mintSession(c, acc)
|
||||
}
|
||||
|
||||
// vkAuthRequest carries the identity the gateway extracted from verified VK launch
|
||||
// params. LanguageCode (vk_language) and DisplayName (read client-side via
|
||||
// VKWebAppGetUserInfo, since VK omits the name from the signed params) seed a brand-new
|
||||
// account's language and display name; BrowserTZ (the client's detected "±HH:MM" UTC
|
||||
// offset) seeds its time zone. All seeds apply on first contact only.
|
||||
type vkAuthRequest struct {
|
||||
ExternalID string `json:"external_id"`
|
||||
LanguageCode string `json:"language_code"`
|
||||
DisplayName string `json:"display_name"`
|
||||
BrowserTZ string `json:"browser_tz"`
|
||||
}
|
||||
|
||||
// handleVKAuth provisions (or finds) the account bound to a VK identity and mints a
|
||||
// session for it, seeding a new account's language and display name from the supplied VK
|
||||
// fields (first contact only). Unlike Telegram there is no moderated-chat re-evaluation
|
||||
// or deep-link variant seed: a fresh VK account has no Telegram chat eligibility and the
|
||||
// MVP carries no launch deep link.
|
||||
func (s *Server) handleVKAuth(c *gin.Context) {
|
||||
var req vkAuthRequest
|
||||
if err := c.ShouldBindJSON(&req); err != nil || req.ExternalID == "" {
|
||||
abortBadRequest(c, "external_id is required")
|
||||
return
|
||||
}
|
||||
acc, _, err := s.accounts.ProvisionVK(c.Request.Context(), req.ExternalID, req.LanguageCode, req.DisplayName, req.BrowserTZ)
|
||||
if err != nil {
|
||||
s.abortErr(c, err)
|
||||
return
|
||||
}
|
||||
s.mintSession(c, acc)
|
||||
}
|
||||
@@ -97,9 +145,21 @@ func (s *Server) handlePushTarget(c *gin.Context) {
|
||||
})
|
||||
}
|
||||
|
||||
// handleGuestAuth provisions a fresh ephemeral guest account and mints a session.
|
||||
// guestAuthRequest carries the guest bootstrap's optional time-zone seed: BrowserTZ
|
||||
// (the client's detected "±HH:MM" UTC offset) is written to the new guest account's
|
||||
// time zone, so robot timing is anchored to the player's zone from the first game.
|
||||
type guestAuthRequest struct {
|
||||
BrowserTZ string `json:"browser_tz"`
|
||||
}
|
||||
|
||||
// handleGuestAuth provisions a fresh ephemeral guest account and mints a session,
|
||||
// seeding its time zone from the optional detected browser offset.
|
||||
func (s *Server) handleGuestAuth(c *gin.Context) {
|
||||
acc, err := s.accounts.ProvisionGuest(c.Request.Context())
|
||||
// The body is optional: an absent or malformed one simply yields no time-zone seed
|
||||
// (the account keeps the UTC default), so a bind error must not fail the bootstrap.
|
||||
var req guestAuthRequest
|
||||
_ = c.ShouldBindJSON(&req)
|
||||
acc, err := s.accounts.ProvisionGuest(c.Request.Context(), req.BrowserTZ)
|
||||
if err != nil {
|
||||
s.abortErr(c, err)
|
||||
return
|
||||
@@ -107,9 +167,13 @@ func (s *Server) handleGuestAuth(c *gin.Context) {
|
||||
s.mintSession(c, acc)
|
||||
}
|
||||
|
||||
// emailRequest is an email-login code request.
|
||||
// emailRequest is an email-login code request. BrowserTZ (the client's detected
|
||||
// "±HH:MM" UTC offset) seeds the time zone of an account provisioned here on first
|
||||
// contact (the email account is created at the request step, not at login).
|
||||
type emailRequest struct {
|
||||
Email string `json:"email"`
|
||||
BrowserTZ string `json:"browser_tz"`
|
||||
Language string `json:"language"`
|
||||
}
|
||||
|
||||
// handleEmailRequest issues a login confirm-code to the email. It always reports
|
||||
@@ -121,7 +185,7 @@ func (s *Server) handleEmailRequest(c *gin.Context) {
|
||||
abortBadRequest(c, "email is required")
|
||||
return
|
||||
}
|
||||
if _, err := s.emails.RequestLoginCode(c.Request.Context(), req.Email); err != nil {
|
||||
if _, err := s.emails.RequestLoginCode(c.Request.Context(), req.Email, req.BrowserTZ, req.Language); err != nil {
|
||||
s.abortErr(c, err)
|
||||
return
|
||||
}
|
||||
@@ -149,6 +213,56 @@ func (s *Server) handleEmailLogin(c *gin.Context) {
|
||||
s.mintSession(c, acc)
|
||||
}
|
||||
|
||||
// confirmLinkResponse is the outcome of a one-tap deeplink confirmation. For a login,
|
||||
// Session carries the freshly minted credential (the deeplink page signs in with it);
|
||||
// for a link, Status is "confirmed" or "merge_required" (the app completes the merge).
|
||||
type confirmLinkResponse struct {
|
||||
Purpose string `json:"purpose"`
|
||||
Status string `json:"status"`
|
||||
Session *sessionResponse `json:"session,omitempty"`
|
||||
}
|
||||
|
||||
// handleEmailConfirmLink verifies a one-tap deeplink token. A login mints a session
|
||||
// (the deeplink page signs in with it); a link attaches the confirmed email, reporting
|
||||
// "merge_required" when the address is owned by another account so the app drives the
|
||||
// interactive merge. The token, not a request session, is the authorization — the page
|
||||
// need not be signed in.
|
||||
func (s *Server) handleEmailConfirmLink(c *gin.Context) {
|
||||
var req tokenRequest
|
||||
if err := c.ShouldBindJSON(&req); err != nil || req.Token == "" {
|
||||
abortBadRequest(c, "token is required")
|
||||
return
|
||||
}
|
||||
res, err := s.emails.ConfirmByToken(c.Request.Context(), req.Token)
|
||||
if err != nil {
|
||||
s.abortErr(c, err)
|
||||
return
|
||||
}
|
||||
if res.IsLogin() {
|
||||
acc, err := s.accounts.GetByID(c.Request.Context(), res.Account)
|
||||
if err != nil {
|
||||
s.abortErr(c, err)
|
||||
return
|
||||
}
|
||||
token, _, err := s.sessions.Create(c.Request.Context(), acc.ID)
|
||||
if err != nil {
|
||||
s.abortErr(c, err)
|
||||
return
|
||||
}
|
||||
sess := sessionResponseFor(token, acc)
|
||||
c.JSON(http.StatusOK, confirmLinkResponse{Purpose: "login", Status: "confirmed", Session: &sess})
|
||||
return
|
||||
}
|
||||
if res.NeedsMerge {
|
||||
c.JSON(http.StatusOK, confirmLinkResponse{Purpose: "link", Status: "merge_required"})
|
||||
return
|
||||
}
|
||||
// A free link attached the email; nudge the account's in-app session(s) to re-fetch
|
||||
// the profile, so a link confirmed in another browser reflects at once.
|
||||
s.notifier.Publish(notify.ProfileChanged(res.Account))
|
||||
c.JSON(http.StatusOK, confirmLinkResponse{Purpose: "link", Status: "confirmed"})
|
||||
}
|
||||
|
||||
// tokenRequest carries an opaque session token.
|
||||
type tokenRequest struct {
|
||||
Token string `json:"token"`
|
||||
|
||||
@@ -0,0 +1,31 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
|
||||
"scrabble/backend/internal/engine"
|
||||
)
|
||||
|
||||
// handleDictBytes streams the raw serialized dictionary for a (variant, version)
|
||||
// pair so the client can validate and score moves locally — the local move
|
||||
// preview — instead of a network round trip per tile arrangement. It is reached
|
||||
// only through the gateway's session-gated /dict route (which resolves the
|
||||
// X-User-ID this group requires), and served with a long immutable cache lifetime
|
||||
// because a published dictionary version never changes. An unknown variant or a
|
||||
// version that is not resident is a 404.
|
||||
func (s *Server) handleDictBytes(c *gin.Context) {
|
||||
variant, err := engine.ParseVariant(c.Param("variant"))
|
||||
if err != nil {
|
||||
c.JSON(http.StatusNotFound, gin.H{"error": "unknown variant"})
|
||||
return
|
||||
}
|
||||
data, err := s.games.DictBytes(variant, c.Param("version"))
|
||||
if err != nil {
|
||||
c.JSON(http.StatusNotFound, gin.H{"error": "dictionary not found"})
|
||||
return
|
||||
}
|
||||
c.Header("Cache-Control", "public, max-age=31536000, immutable")
|
||||
c.Data(http.StatusOK, "application/octet-stream", data)
|
||||
}
|
||||
@@ -16,6 +16,12 @@ type feedbackSubmitRequest struct {
|
||||
Attachment string `json:"attachment"`
|
||||
AttachmentName string `json:"attachment_name"`
|
||||
Channel string `json:"channel"`
|
||||
// Version is the client's app version (pkg/version / the SPA build), snapshotted so the
|
||||
// operator sees which build a report came from.
|
||||
Version string `json:"version"`
|
||||
// BrowserTZ is the client's detected UTC offset ("±HH:MM") at submit, so the operator can
|
||||
// see the filed time in the sender's local zone even before they save a profile.
|
||||
BrowserTZ string `json:"browser_tz"`
|
||||
}
|
||||
|
||||
// feedbackReplyDTO is the operator's reply shown back to the player.
|
||||
@@ -61,7 +67,7 @@ func (s *Server) handleFeedbackSubmit(c *gin.Context) {
|
||||
}
|
||||
attachment = data
|
||||
}
|
||||
if err := s.feedback.Submit(c.Request.Context(), uid, req.Body, attachment, req.AttachmentName, req.Channel, clientIP(c)); err != nil {
|
||||
if err := s.feedback.Submit(c.Request.Context(), uid, req.Body, attachment, req.AttachmentName, req.Channel, req.Version, req.BrowserTZ, clientIP(c)); err != nil {
|
||||
s.abortErr(c, err)
|
||||
return
|
||||
}
|
||||
|
||||
@@ -29,6 +29,7 @@ import (
|
||||
"scrabble/backend/internal/lobby"
|
||||
"scrabble/backend/internal/notify"
|
||||
"scrabble/backend/internal/ratewatch"
|
||||
"scrabble/backend/internal/render"
|
||||
"scrabble/backend/internal/session"
|
||||
"scrabble/backend/internal/social"
|
||||
"scrabble/backend/internal/telemetry"
|
||||
@@ -96,6 +97,12 @@ type Deps struct {
|
||||
// signal the banner/hint/role console actions emit. A nil Notifier discards
|
||||
// them (notify.Nop).
|
||||
Notifier notify.Publisher
|
||||
// ExportSignKey signs the finished-game export download URLs (export.go). An
|
||||
// empty key leaves the export-URL endpoints answering 503/404.
|
||||
ExportSignKey string
|
||||
// Renderer is the image-render sidecar client for the PNG export artifact. A
|
||||
// nil Renderer makes the PNG download answer 404 (the GCG artifact still works).
|
||||
Renderer *render.Client
|
||||
}
|
||||
|
||||
// Server owns the gin engine, the underlying HTTP server and the readiness
|
||||
@@ -124,6 +131,8 @@ type Server struct {
|
||||
ads *ads.Service
|
||||
notifier notify.Publisher
|
||||
console *adminconsole.Renderer
|
||||
exportKey []byte
|
||||
renderer *render.Client
|
||||
|
||||
public *gin.RouterGroup
|
||||
user *gin.RouterGroup
|
||||
@@ -173,8 +182,12 @@ func New(addr string, deps Deps) *Server {
|
||||
banview: deps.BanView,
|
||||
ads: deps.Ads,
|
||||
notifier: notifier,
|
||||
renderer: deps.Renderer,
|
||||
http: &http.Server{Addr: addr, Handler: engine},
|
||||
}
|
||||
if deps.ExportSignKey != "" {
|
||||
s.exportKey = []byte(deps.ExportSignKey)
|
||||
}
|
||||
s.registerProbes(engine)
|
||||
s.registerAPIGroups(engine)
|
||||
s.registerRoutes()
|
||||
|
||||
@@ -55,6 +55,25 @@ func (svc *Service) ClearNudges(ctx context.Context, gameID, accountID uuid.UUID
|
||||
return nil
|
||||
}
|
||||
|
||||
// ExpireNudges marks every pending nudge in the game read, for when the game finishes: a nudge
|
||||
// badge is stale once the game is over, so completion clears them all for every seat. Chat
|
||||
// messages are left untouched (they stay unread). It satisfies game.NudgeExpirer and is wired
|
||||
// into the completion path; failures are the caller's to log (the game has already finished).
|
||||
// Unlike ClearNudges it records no publish-to-read latency — a completion is an expiry, not the
|
||||
// recipient reading the nudge — so the latency metric is not skewed by games that end hours later.
|
||||
func (svc *Service) ExpireNudges(ctx context.Context, gameID uuid.UUID) error {
|
||||
ctx, span := svc.tracer.Start(ctx, "social.ExpireNudges",
|
||||
trace.WithAttributes(attribute.String("game.id", gameID.String())))
|
||||
defer span.End()
|
||||
n, err := svc.store.expireNudges(ctx, gameID)
|
||||
if err != nil {
|
||||
span.RecordError(err)
|
||||
return err
|
||||
}
|
||||
span.SetAttributes(attribute.Int64("expired.count", n))
|
||||
return nil
|
||||
}
|
||||
|
||||
// UnreadGames returns the set of games in which viewerID has at least one unread chat
|
||||
// entry, for seeding the lobby's per-card unread badge in a single query.
|
||||
func (svc *Service) UnreadGames(ctx context.Context, viewerID uuid.UUID) (map[uuid.UUID]bool, error) {
|
||||
@@ -140,6 +159,21 @@ RETURNING m.created_at`
|
||||
return out, rows.Err()
|
||||
}
|
||||
|
||||
// expireNudges marks every still-unread nudge in the game read for all seats at once, used when
|
||||
// the game finishes. It returns the number of nudge entries it cleared. Only 'nudge' rows are
|
||||
// touched, so chat messages keep their unread bits; it returns no post times because a completion
|
||||
// is an expiry, not a player reading, and must not feed the publish-to-read latency metric.
|
||||
func (s *Store) expireNudges(ctx context.Context, gameID uuid.UUID) (int64, error) {
|
||||
const q = `UPDATE backend.chat_messages
|
||||
SET unread_seats = 0
|
||||
WHERE game_id = $1 AND kind = 'nudge' AND unread_seats <> 0`
|
||||
res, err := s.db.ExecContext(ctx, q, gameID)
|
||||
if err != nil {
|
||||
return 0, fmt.Errorf("social: expire nudges: %w", err)
|
||||
}
|
||||
return res.RowsAffected()
|
||||
}
|
||||
|
||||
// unreadGames returns the games where viewerID has an unread entry, resolving their
|
||||
// seat per game through the game_players join.
|
||||
func (s *Store) unreadGames(ctx context.Context, viewerID uuid.UUID) (map[uuid.UUID]bool, error) {
|
||||
|
||||
+34
-1
@@ -16,11 +16,35 @@ POSTGRES_PASSWORD=change-me # required
|
||||
# the active version lives in the DB. On a live volume a changed value is ignored (the
|
||||
# recorded .seed_version marker wins — the seed-drift guard); change a running
|
||||
# contour's dictionary through /_gm/dictionary (ARCHITECTURE.md §5).
|
||||
DICT_VERSION=v1.2.1
|
||||
DICT_VERSION=v1.3.0
|
||||
|
||||
# --- Logging ----------------------------------------------------------------
|
||||
LOG_LEVEL=info
|
||||
|
||||
# --- Finished-game export ----------------------------------------------------
|
||||
# HMAC key signing the public export download URLs (/dl/*). Required; generate a
|
||||
# real contour value with `openssl rand -base64 32` (Gitea TEST_/PROD_EXPORT_SIGN_KEY).
|
||||
EXPORT_SIGN_KEY=dev-export-sign-key
|
||||
|
||||
# --- Transactional email (Selectel relay) -----------------------------------
|
||||
# Confirm-code email via the shared Selectel relay (one relay for every contour;
|
||||
# limit 100 msgs / 5 min). Empty SMTP_RELAY_HOST makes the backend log codes instead
|
||||
# of sending (dev). Port 465 = implicit TLS, else STARTTLS; no client cert is needed.
|
||||
# TLS is implicit on port 465 and STARTTLS otherwise, unless SMTP_RELAY_TLS forces it
|
||||
# (ssl|starttls) — required for Selectel's non-standard ports (1127 = SSL, 1126 =
|
||||
# STARTTLS). FROM must use the prod domain (Selectel only accepts the verified sender
|
||||
# domain), so it is the same on every contour; a display name is fine
|
||||
# (`"Игра Эрудит" <no-reply@erudit-game.ru>`). PUBLIC_BASE_URL is the canonical https
|
||||
# origin for links in the email — the contour's own public URL. Gitea
|
||||
# TEST_/PROD_SMTP_RELAY_* + TEST_/PROD_PUBLIC_BASE_URL.
|
||||
SMTP_RELAY_HOST=
|
||||
SMTP_RELAY_PORT=465
|
||||
SMTP_RELAY_TLS= # empty = auto by port; ssl | starttls to force
|
||||
SMTP_RELAY_USER= # secret
|
||||
SMTP_RELAY_PASS= # secret
|
||||
SMTP_RELAY_FROM=no-reply@erudit-game.ru
|
||||
PUBLIC_BASE_URL= # required when SMTP_RELAY_HOST is set (e.g. https://erudit-game.ru)
|
||||
|
||||
# --- Edge / caddy -----------------------------------------------------------
|
||||
# Test: ":80" (the host caddy terminates TLS and forwards to scrabble:80 on the
|
||||
# external `edge` network). Prod: a domain so caddy does its own ACME.
|
||||
@@ -32,6 +56,7 @@ GM_BASICAUTH_HASH= # required; `caddy hash-password` bcrypt
|
||||
VITE_TELEGRAM_BOT_ID=
|
||||
VITE_TELEGRAM_LINK= # friend-invite Mini App link (full URL, e.g. https://t.me/<bot>/<app>)
|
||||
VITE_TELEGRAM_GAME_CHANNEL_NAME= # landing "Play in Telegram" link, the bot's game channel
|
||||
VITE_VK_APP_LINK= # landing "Play on VK" link (full URL, https://vk.com/app<id>)
|
||||
VITE_GATEWAY_URL=
|
||||
|
||||
# --- Grafana ----------------------------------------------------------------
|
||||
@@ -47,9 +72,17 @@ AWG_CONF= # required; AmneziaWG sidecar config (the
|
||||
TELEGRAM_BOT_TOKEN= # required
|
||||
TELEGRAM_GAME_CHANNEL_ID=
|
||||
TELEGRAM_CHAT_ID= # moderated discussion chat (channel's linked group); empty disables gating
|
||||
TELEGRAM_SUPPORT_CHAT_ID= # private forum supergroup for the support relay (topic per user); empty disables it
|
||||
TELEGRAM_PROMO_BOT_TOKEN= # optional standalone promo bot token; empty disables it
|
||||
TELEGRAM_BOT_USERNAME= # main bot @username without the @ (promo message); required when the promo token is set
|
||||
TELEGRAM_BOT_LINK= # main bot Mini App link for the promo button (reuse VITE_TELEGRAM_LINK); required when the promo token is set
|
||||
TELEGRAM_PROMO_START_PARAM= # promo button startapp payload — a variant-seed deep link (default verudit_ru-scrabble_en) adding English Scrabble for new users; empty forwards the user's /start payload
|
||||
TELEGRAM_MINIAPP_URL= # required
|
||||
TELEGRAM_TEST_ENV=false
|
||||
TELEGRAM_API_BASE_URL=
|
||||
|
||||
# --- VK Mini App ------------------------------------------------------------
|
||||
# The VK app's "protected key" (client_secret): the gateway verifies the Mini App
|
||||
# launch-parameter signature in-process under it (a pure offline HMAC, no VK API call).
|
||||
# Empty disables the VK auth path (auth.vk). Set from the Gitea TEST_/PROD_ secret.
|
||||
GATEWAY_VK_APP_SECRET=
|
||||
|
||||
+44
-7
@@ -16,6 +16,7 @@ operational reference for **every environment variable**.
|
||||
| `landing` | built (`gateway/Dockerfile`, target `landing`) | Static landing page at `/` (caddy:2-alpine + the shared Vite build, `deploy/landing/Caddyfile`); absorbs stray public paths. |
|
||||
| `backend` | built (`backend/Dockerfile`) | Domain service; bakes in the DAWG dictionaries; runs migrations at boot. |
|
||||
| `postgres` | `postgres:17-alpine` | Database (named volume, `pg_isready` healthcheck). |
|
||||
| `renderer` | built (`renderer/Dockerfile`) | Finished-game image-render sidecar (Node + skia-canvas running the shared `ui/src/lib/gameimage.ts`); internal-only HTTP at `renderer:8090`, called by the backend for the PNG export artifact. |
|
||||
| `validator` | built (`platform/telegram/Dockerfile`, target `validator`) | Telegram HMAC validator (no VPN, no Bot API); internal gRPC at `validator:9091`. Game login depends only on this. |
|
||||
| `vpn` + `bot` | sidecar + built (`platform/telegram/Dockerfile`, target `bot`) | Telegram bot, gated to the **`telegram-local`** profile; egresses through the AmneziaWG sidecar and dials the gateway bot-link (mTLS) at `gateway:9443`. The test contour activates the profile; the prod **main** host omits it and runs the bot standalone on its **own host** (`docker-compose.bot.yml`, no VPN — native Bot API egress). |
|
||||
| `otelcol` | `otel/opentelemetry-collector-contrib` | OTLP/gRPC `:4317` → Prometheus scrape (`:9464`) + Tempo. |
|
||||
@@ -62,6 +63,7 @@ compose binds from this directory.
|
||||
| `POSTGRES_PASSWORD` | secret | Postgres password (also embedded in `BACKEND_POSTGRES_DSN`). |
|
||||
| `GM_BASICAUTH_HASH` | secret | bcrypt hash gating `/_gm` (admin console + Grafana). Generate with `docker run --rm caddy:2-alpine caddy hash-password --plaintext '<pw>'`. |
|
||||
| `TELEGRAM_MINIAPP_URL` | variable | The Mini App URL the bot hands out in deep links / buttons. |
|
||||
| `EXPORT_SIGN_KEY` | secret | HMAC key signing the public finished-game export download URLs (`/dl/*`). Generate with `openssl rand -base64 32`. |
|
||||
|
||||
**Plus the bot token** — `TELEGRAM_BOT_TOKEN` (secret), shared by the validator (HMAC
|
||||
secret) and the bot (Bot API). It defaults to empty in compose, but both **fail at
|
||||
@@ -80,7 +82,7 @@ without it Docker's resolver handles `otelcol`, `gateway` and `api.telegram.org`
|
||||
| --- | --- | --- | --- |
|
||||
| `POSTGRES_DB` | variable | `scrabble` | Database name. |
|
||||
| `POSTGRES_USER` | variable | `scrabble` | Database user. |
|
||||
| `DICT_VERSION` | variable | `v1.2.1` | `scrabble-dictionary` release tag baked into the backend image as the **seed for a fresh volume** (build-arg). A live contour changes dictionary through the admin console, not this; on a seeded volume a changed value is ignored (the recorded `.seed_version` marker wins — the seed-drift guard, ARCHITECTURE.md §5). Set per contour as `TEST_`/`PROD_DICT_VERSION`. |
|
||||
| `DICT_VERSION` | variable | `v1.3.0` | `scrabble-dictionary` release tag baked into the backend image as the **seed for a fresh volume** (build-arg). A live contour changes dictionary through the admin console, not this; on a seeded volume a changed value is ignored (the recorded `.seed_version` marker wins — the seed-drift guard, ARCHITECTURE.md §5). Set per contour as `TEST_`/`PROD_DICT_VERSION`. |
|
||||
| `LOG_LEVEL` | variable | `info` | Shared log level for backend / gateway / validator / bot (`debug\|info\|warn\|error`). |
|
||||
| `CADDY_SITE_ADDRESS` | variable | `:80` | Caddy site address. Test: `:80` (host caddy terminates TLS). Prod: a domain, so caddy does its own ACME. |
|
||||
| `GM_BASICAUTH_USER` | variable | `gm` | Username for the `/_gm` Basic-Auth. |
|
||||
@@ -92,9 +94,17 @@ without it Docker's resolver handles `otelcol`, `gateway` and `api.telegram.org`
|
||||
| `VITE_TELEGRAM_BOT_ID` | variable | _(empty)_ | UI build-arg: numeric bot id for the web Login Widget. |
|
||||
| `VITE_TELEGRAM_LINK` | variable | _(empty)_ | UI build-arg: friend-invite Mini App link (full URL, `https://t.me/<bot>/<app>` — `<app>` is the Mini App short name from BotFather). |
|
||||
| `VITE_TELEGRAM_GAME_CHANNEL_NAME` | variable | _(empty)_ | UI build-arg: the landing "Play in Telegram" link, the bot's game channel (e.g. `https://t.me/Erudit_Game`). |
|
||||
| `VITE_VK_APP_LINK` | variable | _(empty)_ | UI build-arg: the landing "Play on VK" link, the VK Mini App (full URL, `https://vk.com/app<id>`). |
|
||||
| `VITE_GATEWAY_URL` | variable | _(empty)_ | UI build-arg: gateway origin; empty = same-origin (the usual single-origin deploy). |
|
||||
| `SMTP_RELAY_HOST` | variable | _(empty)_ | Selectel SMTP relay host for confirm-code email. Empty leaves the backend on the log mailer (email disabled) — the contour still boots. One relay for every contour (limit 100 msgs / 5 min). |
|
||||
| `SMTP_RELAY_PORT` | variable | `465` | Relay port. No client certificate is needed (the server cert is validated against the system roots). |
|
||||
| `SMTP_RELAY_TLS` | variable | _(empty)_ | Transport security: `ssl` (implicit TLS) or `starttls`. Empty derives it from the port (implicit on `465`, STARTTLS otherwise); required for a relay on a non-standard port (e.g. Selectel's `1127` = SSL, `1126` = STARTTLS). |
|
||||
| `SMTP_RELAY_USER` | secret | _(empty)_ | Relay SMTP AUTH username. |
|
||||
| `SMTP_RELAY_PASS` | secret | _(empty)_ | Relay SMTP AUTH password. |
|
||||
| `SMTP_RELAY_FROM` | variable | `no-reply@localhost` | Sender address. **Must use the prod domain** (`no-reply@erudit-game.ru`) — Selectel only accepts the verified sender domain — so it is the same on every contour. |
|
||||
| `PUBLIC_BASE_URL` | variable | _(empty)_ | Canonical public https origin for links in the email (the contour's own URL, e.g. `https://erudit-game.ru`). **Required by the backend whenever `SMTP_RELAY_HOST` is set** — it is never derived from a request Host header (anti-injection). |
|
||||
|
||||
The five `VITE_*` are **build-args** baked into the gateway and landing images at
|
||||
The six `VITE_*` are **build-args** baked into the gateway and landing images at
|
||||
build time (both targets share one UI build stage — keep the args identical so it is
|
||||
built once), so changing them requires a rebuild (`--build`), not just a restart.
|
||||
|
||||
@@ -105,7 +115,8 @@ at each other on the `internal` network — listed here so they are not mistaken
|
||||
missing config: `BACKEND_POSTGRES_DSN` (→ `postgres`, `search_path=backend`),
|
||||
`GATEWAY_BACKEND_HTTP_URL`/`_GRPC_ADDR` (→ `backend`),
|
||||
`GATEWAY_VALIDATOR_ADDR` (→ `validator:9091`), `BACKEND_CONNECTOR_ADDR` (→ the gateway
|
||||
bot-link relay `gateway:9092`), the bot's `TELEGRAM_GATEWAY_ADDR` (→ `gateway:9443`,
|
||||
bot-link relay `gateway:9092`), `BACKEND_RENDERER_URL` (→ `renderer:8090`, the image-render
|
||||
sidecar), the bot's `TELEGRAM_GATEWAY_ADDR` (→ `gateway:9443`,
|
||||
mTLS) with the `GATEWAY_BOTLINK_*` / `TELEGRAM_BOTLINK_*` cert paths under `/certs` (the
|
||||
mTLS material is generated by `deploy/gen-certs.sh`, gitignored, regenerated each
|
||||
deploy), and all services' `*_OTEL_*_EXPORTER=otlp` →
|
||||
@@ -117,6 +128,28 @@ collector's / gateway's internal IP is fine (connected route), but its `AWG_CONF
|
||||
which resolves `otelcol`, `gateway` and `api.telegram.org`. `GATEWAY_ADMIN_*` is
|
||||
intentionally **unset** — caddy owns `/_gm` in the contour.
|
||||
|
||||
## Bumping the dictionary version
|
||||
|
||||
The dictionary ships as a versioned **release artifact** (`scrabble-dawg-vX.Y.Z.tar.gz`) from
|
||||
[`scrabble-dictionary`](https://gitea.iliadenisov.ru/developer/scrabble-dictionary). The tag is
|
||||
a build-time input with **no default** in the images, so it is set in exactly two places to
|
||||
move the whole stack — change both to a new release:
|
||||
|
||||
1. **CI tests** — `.gitea/workflows/ci.yaml` `env.DICT_VERSION` (the unit/integration jobs
|
||||
download that dawg).
|
||||
2. **Deploy seed** — the Gitea repo variables `TEST_DICT_VERSION` / `PROD_DICT_VERSION` (the tag
|
||||
the deploy bakes into a **fresh** volume's image; the deploy job feeds it to `compose` as
|
||||
`DICT_VERSION`).
|
||||
|
||||
For local builds set `DICT_VERSION` in `deploy/.env` (template: `.env.example`); a bare
|
||||
`docker build` needs `--build-arg DICT_VERSION=vX.Y.Z`. The Dockerfiles and `compose` carry no
|
||||
default — a missing value fails loudly instead of baking a stale tag.
|
||||
|
||||
Bumping the seed is a **no-op on a live volume** (the `.seed_version` marker wins — the
|
||||
seed-drift guard). A running contour/prod moves to a new release **through the admin console**
|
||||
`/_gm/dictionary` (upload the tarball, preview the per-variant diff, confirm); in-flight games
|
||||
keep their pinned version, new games use the new one (ARCHITECTURE.md §5).
|
||||
|
||||
## Production rollout
|
||||
|
||||
Prod runs on **two hosts** (main = full stack + ACME on the domain; tg = the bot only,
|
||||
@@ -128,7 +161,9 @@ Re-run `ansible/` after a host resize — it is idempotent.
|
||||
workflow manually (Gitea → Actions → prod-deploy → run from `master`, input
|
||||
`confirm=deploy`). It builds + pushes the images to the registry, ships the
|
||||
compose/config/certs/env over SSH, deploys the main host with `prod-deploy.sh` (rolling,
|
||||
health-gated, **auto-rollback to the previous tag**), then the bot host, then probes the
|
||||
health-gated, **auto-rollback to the previous tag**; caddy is force-recreated on its roll so
|
||||
a bind-mounted `Caddyfile` change applies — its image is pinned and admin is off, so neither a
|
||||
new tag nor a hot reload would pick it up), then the bot host, then probes the
|
||||
public site. After `master` is green this workflow is the **only** thing that touches
|
||||
prod — nothing auto-deploys there. It runs four visible jobs: **build → deploy-main →
|
||||
deploy-bot → verify** (the per-service rolling shows in the deploy-main log).
|
||||
@@ -169,12 +204,14 @@ players arrive.
|
||||
|
||||
**`PROD_` Gitea set** (mirrors `TEST_`, mapped onto the unprefixed names above) — secrets:
|
||||
`PROD_{POSTGRES_PASSWORD, GM_BASICAUTH_HASH, GRAFANA_ADMIN_PASSWORD, TELEGRAM_BOT_TOKEN,
|
||||
TELEGRAM_PROMO_BOT_TOKEN, REGISTRY_PASSWORD, SSH_KEY, SSH_KNOWN_HOSTS, BOTLINK_CA,
|
||||
BOTLINK_GATEWAY_CERT, BOTLINK_GATEWAY_KEY, BOTLINK_BOT_CERT, BOTLINK_BOT_KEY}`; variables:
|
||||
TELEGRAM_PROMO_BOT_TOKEN, EXPORT_SIGN_KEY, REGISTRY_PASSWORD, SSH_KEY, SSH_KNOWN_HOSTS, BOTLINK_CA,
|
||||
BOTLINK_GATEWAY_CERT, BOTLINK_GATEWAY_KEY, BOTLINK_BOT_CERT, BOTLINK_BOT_KEY,
|
||||
SMTP_RELAY_USER, SMTP_RELAY_PASS}`; variables:
|
||||
`PROD_{REGISTRY_USER, MAIN_HOST, TG_HOST, CADDY_SITE_ADDRESS, GM_BASICAUTH_USER,
|
||||
GRAFANA_ROOT_URL, LOG_LEVEL, DICT_VERSION, TELEGRAM_MINIAPP_URL, TELEGRAM_GAME_CHANNEL_ID,
|
||||
TELEGRAM_CHAT_ID, TELEGRAM_BOT_USERNAME, VITE_TELEGRAM_BOT_ID, VITE_TELEGRAM_LINK,
|
||||
VITE_TELEGRAM_GAME_CHANNEL_NAME}`.
|
||||
VITE_TELEGRAM_GAME_CHANNEL_NAME, VITE_VK_APP_LINK,
|
||||
SMTP_RELAY_HOST, SMTP_RELAY_PORT, SMTP_RELAY_TLS, SMTP_RELAY_FROM, PUBLIC_BASE_URL}`.
|
||||
|
||||
## Host-side setup (outside this repo)
|
||||
|
||||
|
||||
+14
-2
@@ -1,6 +1,6 @@
|
||||
# Edge reverse proxy for the Scrabble contour. A single Basic-Auth gate covers
|
||||
# every operator surface under /_gm (the backend-rendered admin console and the
|
||||
# Grafana subpath); the game SPA (/app/, /telegram/) and the Connect edge go to
|
||||
# Grafana subpath); the game SPA (/app/, /telegram/, /vk/) and the Connect edge go to
|
||||
# the gateway; the catch-all — notably the public landing at / — goes to the
|
||||
# static landing container, so stray traffic never reaches the Go edge.
|
||||
# Mirrors ../galaxy-game's /_gm model.
|
||||
@@ -21,6 +21,18 @@
|
||||
}
|
||||
|
||||
{$CADDY_SITE_ADDRESS::80} {
|
||||
# HTTP/3 is advertised by default whenever this caddy terminates TLS (prod:
|
||||
# CADDY_SITE_ADDRESS is the domain). But UDP/443 is never reachable — the prod
|
||||
# compose maps only "443:443" (TCP) and ufw opens 443/tcp — so a client that cached
|
||||
# the `Alt-Svc: h3` advert (sticky for ma=2592000s) stalls on the dead QUIC path
|
||||
# before falling back to h2, which surfaced as the Telegram Mini App intermittently
|
||||
# hanging on load. `Alt-Svc: clear` actively drops any cached alternative and pins
|
||||
# clients to h2/h1; it is applied site-wide so every route is covered. In the test
|
||||
# contour this caddy serves plain :80 (no h3 to advertise) and the host caddy
|
||||
# re-stamps its own Alt-Svc, so the live test fix lives in the host caddy — here it
|
||||
# is the prod fix. Background + alternatives (incl. serving h3 for real): docs/EDGE_HTTP3.md.
|
||||
header Alt-Svc clear
|
||||
|
||||
# Operator surfaces under /_gm: a single shared Basic-Auth, then route.
|
||||
@gm path /_gm /_gm/*
|
||||
handle @gm {
|
||||
@@ -41,7 +53,7 @@
|
||||
# The game SPA and the Connect edge are served by the gateway. Strip any
|
||||
# client-supplied X-Scrabble-Honeypot here so the gateway only ever honours the
|
||||
# tag the honeypot block sets below (a client cannot self-tag a real request).
|
||||
@gateway path /app /app/* /telegram /telegram/* /scrabble.edge.v1.Gateway/*
|
||||
@gateway path /app /app/* /telegram /telegram/* /vk /vk/* /dict/* /dl/* /metrics/* /scrabble.edge.v1.Gateway/*
|
||||
handle @gateway {
|
||||
reverse_proxy gateway:8081 {
|
||||
header_up -X-Scrabble-Honeypot
|
||||
|
||||
@@ -23,9 +23,15 @@ services:
|
||||
TELEGRAM_BOT_TOKEN: ${TELEGRAM_BOT_TOKEN:?set TELEGRAM_BOT_TOKEN}
|
||||
TELEGRAM_GAME_CHANNEL_ID: ${TELEGRAM_GAME_CHANNEL_ID:-}
|
||||
TELEGRAM_CHAT_ID: ${TELEGRAM_CHAT_ID:-}
|
||||
# Support relay: a private forum supergroup the bot relays direct user messages
|
||||
# into (one topic per user). 0/unset disables it; the bot needs admin there with
|
||||
# the manage-topics and delete-messages rights.
|
||||
TELEGRAM_SUPPORT_CHAT_ID: ${TELEGRAM_SUPPORT_CHAT_ID:-}
|
||||
TELEGRAM_SUPPORT_STATE_DIR: /data
|
||||
TELEGRAM_PROMO_BOT_TOKEN: ${TELEGRAM_PROMO_BOT_TOKEN:-}
|
||||
TELEGRAM_BOT_USERNAME: ${TELEGRAM_BOT_USERNAME:-}
|
||||
TELEGRAM_BOT_LINK: ${TELEGRAM_BOT_LINK:-}
|
||||
TELEGRAM_PROMO_START_PARAM: ${TELEGRAM_PROMO_START_PARAM:-}
|
||||
TELEGRAM_MINIAPP_URL: ${TELEGRAM_MINIAPP_URL:?set TELEGRAM_MINIAPP_URL}
|
||||
# Real Bot API in prod (the test contour pins TELEGRAM_TEST_ENV=true instead).
|
||||
TELEGRAM_TEST_ENV: "false"
|
||||
@@ -46,8 +52,13 @@ services:
|
||||
GOMAXPROCS: "1"
|
||||
volumes:
|
||||
- ${SCRABBLE_CONFIG_DIR:-.}/certs:/certs:ro
|
||||
# Support relay state (topic mapping, block list); survives redeploys.
|
||||
- bot-state:/data
|
||||
deploy:
|
||||
resources:
|
||||
limits:
|
||||
cpus: "1.0"
|
||||
memory: 256M
|
||||
|
||||
volumes:
|
||||
bot-state:
|
||||
|
||||
@@ -50,6 +50,13 @@ services:
|
||||
limits:
|
||||
memory: 384M
|
||||
|
||||
renderer:
|
||||
image: ${REGISTRY:?set REGISTRY}/scrabble-renderer:${TAG:?set TAG}
|
||||
deploy:
|
||||
resources:
|
||||
limits:
|
||||
memory: 160M
|
||||
|
||||
validator:
|
||||
image: ${REGISTRY:?set REGISTRY}/scrabble-telegram-validator:${TAG:?set TAG}
|
||||
deploy:
|
||||
|
||||
@@ -61,6 +61,36 @@ services:
|
||||
memory: 512M
|
||||
networks: [internal]
|
||||
|
||||
# The finished-game image-render sidecar: internal-only, called by the backend for the
|
||||
# PNG export artifact. It runs the same ui/src/lib/gameimage.ts the web client
|
||||
# unit-tests, on skia-canvas (renderer/README.md). node:22-slim carries a shell, so —
|
||||
# uniquely among the built services — it has a real container healthcheck the backend's
|
||||
# depends_on gates on.
|
||||
renderer:
|
||||
container_name: scrabble-renderer
|
||||
image: scrabble-renderer:latest
|
||||
build:
|
||||
context: ..
|
||||
dockerfile: renderer/Dockerfile
|
||||
args:
|
||||
VERSION: ${APP_VERSION:-dev}
|
||||
restart: unless-stopped
|
||||
logging: *default-logging
|
||||
environment:
|
||||
RENDERER_PORT: "8090"
|
||||
healthcheck:
|
||||
test: ["CMD", "node", "-e", "fetch('http://127.0.0.1:8090/healthz').then((r)=>process.exit(r.ok?0:1)).catch(()=>process.exit(1))"]
|
||||
interval: 10s
|
||||
timeout: 3s
|
||||
retries: 12
|
||||
# A render peaks well under 100 MiB (a 2-MP canvas + skia); idle sits near 60 MiB.
|
||||
deploy:
|
||||
resources:
|
||||
limits:
|
||||
cpus: "1.0"
|
||||
memory: 192M
|
||||
networks: [internal]
|
||||
|
||||
backend:
|
||||
container_name: scrabble-backend
|
||||
image: scrabble-backend:latest
|
||||
@@ -68,9 +98,11 @@ services:
|
||||
context: ..
|
||||
dockerfile: backend/Dockerfile
|
||||
args:
|
||||
# Seed dictionary for a FRESH volume; the per-contour value comes from the
|
||||
# deploy env (Gitea TEST_/PROD_DICT_VERSION). See the volume note below.
|
||||
DICT_VERSION: ${DICT_VERSION:-v1.2.1}
|
||||
# Seed dictionary for a FRESH volume; required (no default) so the release tag is
|
||||
# set in exactly one place per context — the deploy env (Gitea TEST_/PROD_DICT_VERSION)
|
||||
# or .env for local builds. See the volume note below + deploy/README.md "Bumping the
|
||||
# dictionary version".
|
||||
DICT_VERSION: ${DICT_VERSION:?set DICT_VERSION — the scrabble-dictionary release tag, e.g. in deploy/.env}
|
||||
# Build version stamped into the binary (git tag; see pkg/version).
|
||||
VERSION: ${APP_VERSION:-dev}
|
||||
restart: unless-stopped
|
||||
@@ -78,9 +110,15 @@ services:
|
||||
depends_on:
|
||||
postgres:
|
||||
condition: service_healthy
|
||||
renderer:
|
||||
condition: service_healthy
|
||||
environment:
|
||||
# search_path=backend matches the migrations (00001 creates the schema).
|
||||
BACKEND_POSTGRES_DSN: postgres://${POSTGRES_USER:-scrabble}:${POSTGRES_PASSWORD}@postgres:5432/${POSTGRES_DB:-scrabble}?sslmode=disable&search_path=backend
|
||||
# The finished-game export: the render sidecar address + the HMAC key signing the
|
||||
# public download URLs (deploy env: TEST_/PROD_EXPORT_SIGN_KEY).
|
||||
BACKEND_RENDERER_URL: http://renderer:8090
|
||||
BACKEND_EXPORT_SIGN_KEY: ${EXPORT_SIGN_KEY:?set EXPORT_SIGN_KEY — the export download URL signing secret}
|
||||
# The pool caps at 25 conns (~28 backends) around 500 players; 40 gives headroom
|
||||
# for bursts. Postgres (2 cores / 512 MiB) handles it.
|
||||
BACKEND_POSTGRES_MAX_OPEN_CONNS: "40"
|
||||
@@ -98,6 +136,21 @@ services:
|
||||
# GOMAXPROCS matches the CPU limit below so the Go scheduler aligns with the
|
||||
# cgroup quota (the runtime otherwise sees all of the host's cores).
|
||||
GOMAXPROCS: "2"
|
||||
# Transactional email (confirm-codes) via the shared Selectel relay. An empty
|
||||
# host makes the backend log codes instead of sending them (dev default). TLS is
|
||||
# implicit on port 465 and STARTTLS otherwise, unless SMTP_RELAY_TLS forces it
|
||||
# (ssl|starttls) — needed for Selectel's non-standard ports (1127 = SSL, 1126 =
|
||||
# STARTTLS). The From uses the prod domain (Selectel only accepts the verified
|
||||
# sender domain), so it is the same on every contour. PUBLIC_BASE_URL is the
|
||||
# canonical origin for links in the email (never a request Host header) —
|
||||
# required whenever the relay host is set.
|
||||
BACKEND_SMTP_HOST: ${SMTP_RELAY_HOST:-}
|
||||
BACKEND_SMTP_PORT: ${SMTP_RELAY_PORT:-465}
|
||||
BACKEND_SMTP_TLS: ${SMTP_RELAY_TLS:-}
|
||||
BACKEND_SMTP_USERNAME: ${SMTP_RELAY_USER:-}
|
||||
BACKEND_SMTP_PASSWORD: ${SMTP_RELAY_PASS:-}
|
||||
BACKEND_SMTP_FROM: ${SMTP_RELAY_FROM:-no-reply@localhost}
|
||||
BACKEND_PUBLIC_BASE_URL: ${PUBLIC_BASE_URL:-}
|
||||
# The dictionary lives on a named volume seeded from the image on first boot
|
||||
# (the image's /opt/dawg is owned by the nonroot UID, which the fresh volume
|
||||
# inherits). The admin console writes new version subdirectories here, and the
|
||||
@@ -132,6 +185,7 @@ services:
|
||||
VITE_TELEGRAM_BOT_ID: ${VITE_TELEGRAM_BOT_ID:-}
|
||||
VITE_TELEGRAM_LINK: ${VITE_TELEGRAM_LINK:-}
|
||||
VITE_TELEGRAM_GAME_CHANNEL_NAME: ${VITE_TELEGRAM_GAME_CHANNEL_NAME:-}
|
||||
VITE_VK_APP_LINK: ${VITE_VK_APP_LINK:-}
|
||||
VITE_GATEWAY_URL: ${VITE_GATEWAY_URL:-}
|
||||
VITE_APP_VERSION: ${APP_VERSION:-dev}
|
||||
# Go binary version (the SPA's VITE_APP_VERSION is the same git tag).
|
||||
@@ -145,6 +199,10 @@ services:
|
||||
GATEWAY_BACKEND_GRPC_ADDR: backend:9090
|
||||
# Telegram auth validates against the home validator (plaintext, internal).
|
||||
GATEWAY_VALIDATOR_ADDR: validator:9091
|
||||
# VK Mini App auth verifies the launch-parameter signature in-process under the VK
|
||||
# app's protected key (a pure offline HMAC, no VK API round-trip). Empty disables
|
||||
# the VK auth path (auth.vk is then unregistered).
|
||||
GATEWAY_VK_APP_SECRET: ${GATEWAY_VK_APP_SECRET:-}
|
||||
# The reverse bot-link: the bot dials :9443 over mTLS; the backend admin relay
|
||||
# reaches the gateway at :9092 (plaintext, internal). In the test contour both
|
||||
# listeners stay on the internal network (the bot shares the VPN netns); in prod
|
||||
@@ -201,6 +259,7 @@ services:
|
||||
VITE_TELEGRAM_BOT_ID: ${VITE_TELEGRAM_BOT_ID:-}
|
||||
VITE_TELEGRAM_LINK: ${VITE_TELEGRAM_LINK:-}
|
||||
VITE_TELEGRAM_GAME_CHANNEL_NAME: ${VITE_TELEGRAM_GAME_CHANNEL_NAME:-}
|
||||
VITE_VK_APP_LINK: ${VITE_VK_APP_LINK:-}
|
||||
VITE_GATEWAY_URL: ${VITE_GATEWAY_URL:-}
|
||||
VITE_APP_VERSION: ${APP_VERSION:-dev}
|
||||
restart: unless-stopped
|
||||
@@ -290,6 +349,11 @@ services:
|
||||
# only restricts (mutes the ineligible) — and the bot must be an admin there with the
|
||||
# "Ban users" right; chat_member updates are delivered only to a chat admin.
|
||||
TELEGRAM_CHAT_ID: ${TELEGRAM_CHAT_ID:-}
|
||||
# The private forum supergroup the bot relays direct user messages into (one topic
|
||||
# per user) and reads operator replies from. Empty disables the support relay; when
|
||||
# set the bot must be an admin there with the manage-topics and delete-messages rights.
|
||||
TELEGRAM_SUPPORT_CHAT_ID: ${TELEGRAM_SUPPORT_CHAT_ID:-}
|
||||
TELEGRAM_SUPPORT_STATE_DIR: /data
|
||||
# The optional standalone promo bot (its own token) answering /start with a button
|
||||
# into the main bot's app. Empty disables it; when set it needs the main bot's
|
||||
# @username and the Mini App link (reused from the UI's VITE_TELEGRAM_LINK).
|
||||
@@ -323,6 +387,8 @@ services:
|
||||
GOMAXPROCS: "1"
|
||||
volumes:
|
||||
- ${SCRABBLE_CONFIG_DIR:-.}/certs:/certs:ro
|
||||
# Support relay state (topic mapping, block list); survives redeploys.
|
||||
- bot-state:/data
|
||||
deploy:
|
||||
resources:
|
||||
limits:
|
||||
@@ -494,3 +560,4 @@ volumes:
|
||||
prometheus-data:
|
||||
tempo-data:
|
||||
grafana-data:
|
||||
bot-state:
|
||||
|
||||
@@ -36,7 +36,21 @@
|
||||
"type": "stat",
|
||||
"title": "Database size",
|
||||
"gridPos": { "h": 5, "w": 6, "x": 18, "y": 0 },
|
||||
"fieldConfig": { "defaults": { "unit": "bytes" }, "overrides": [] },
|
||||
"fieldConfig": {
|
||||
"defaults": {
|
||||
"unit": "bytes",
|
||||
"color": { "mode": "thresholds" },
|
||||
"thresholds": {
|
||||
"mode": "absolute",
|
||||
"steps": [
|
||||
{ "color": "green", "value": null },
|
||||
{ "color": "yellow", "value": 8589934592 },
|
||||
{ "color": "red", "value": 17179869184 }
|
||||
]
|
||||
}
|
||||
},
|
||||
"overrides": []
|
||||
},
|
||||
"datasource": { "type": "prometheus", "uid": "prometheus" },
|
||||
"targets": [{ "refId": "A", "expr": "max(pg_database_size_bytes{datname=\"scrabble\"})" }]
|
||||
},
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
"tags": ["scrabble"],
|
||||
"timezone": "",
|
||||
"schemaVersion": 39,
|
||||
"version": 1,
|
||||
"version": 2,
|
||||
"refresh": "30s",
|
||||
"time": { "from": "now-7d", "to": "now" },
|
||||
"panels": [
|
||||
@@ -29,6 +29,33 @@
|
||||
"gridPos": { "h": 8, "w": 24, "x": 0, "y": 8 },
|
||||
"datasource": { "type": "prometheus", "uid": "prometheus" },
|
||||
"targets": [{ "refId": "A", "expr": "sum(accounts_created_total) by (kind)", "legendFormat": "{{kind}}" }]
|
||||
},
|
||||
{
|
||||
"type": "timeseries",
|
||||
"title": "App opens vs dictionary fills (cumulative)",
|
||||
"description": "Local move-preview adoption. App opens are client cold starts; dictionary fills are IndexedDB downloads of a dawg. The gap between them is how many launches reuse an already-cached dictionary. Client-reported, best-effort (a batched beacon), so slightly lossy.",
|
||||
"gridPos": { "h": 8, "w": 12, "x": 0, "y": 16 },
|
||||
"datasource": { "type": "prometheus", "uid": "prometheus" },
|
||||
"targets": [
|
||||
{ "refId": "A", "expr": "sum(local_eval_cold_start_total)", "legendFormat": "app opens (cold start)" },
|
||||
{ "refId": "B", "expr": "sum(local_eval_dict_load_total{result=\"fetched\"})", "legendFormat": "dictionary fills (IndexedDB)" }
|
||||
]
|
||||
},
|
||||
{
|
||||
"type": "timeseries",
|
||||
"title": "Dictionary loads by result (rate)",
|
||||
"description": "Client dictionary loads for the local preview, by tier: fetched (network download), cache_hit (IndexedDB), miss (a warm-up that failed or timed out — trips the bad-connection breaker).",
|
||||
"gridPos": { "h": 8, "w": 12, "x": 12, "y": 16 },
|
||||
"datasource": { "type": "prometheus", "uid": "prometheus" },
|
||||
"targets": [{ "refId": "A", "expr": "sum(rate(local_eval_dict_load_total[1h])) by (result)", "legendFormat": "{{result}}" }]
|
||||
},
|
||||
{
|
||||
"type": "timeseries",
|
||||
"title": "Move previews by path (rate)",
|
||||
"description": "Where the move preview is computed: local (on-device, the accelerator) vs network (the fallback to game.evaluate). The local share is the backend load shed.",
|
||||
"gridPos": { "h": 8, "w": 24, "x": 0, "y": 24 },
|
||||
"datasource": { "type": "prometheus", "uid": "prometheus" },
|
||||
"targets": [{ "refId": "A", "expr": "sum(rate(local_eval_preview_total[1h])) by (path)", "legendFormat": "{{path}}" }]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -74,7 +74,13 @@ health_running() { # health_running <container>: running, not restarting, stable
|
||||
roll() { # roll <service> <health-cmd...>
|
||||
local svc="$1"; shift
|
||||
echo ">>> rolling $svc -> $TAG"
|
||||
dc up -d --no-build --no-deps "$svc" || return 1
|
||||
# caddy's image is pinned (caddy:2-alpine, no $TAG) and its Caddyfile is bind-mounted, so a
|
||||
# config-only change leaves the compose definition unchanged: `up -d` treats the container as
|
||||
# current and does not recreate it, and admin is off so there is no hot reload — the new
|
||||
# Caddyfile would never load. Force a recreate for caddy so config changes always apply; every
|
||||
# other service already recreates on its new $TAG image.
|
||||
local recreate=(); [ "$svc" = caddy ] && recreate=(--force-recreate)
|
||||
dc up -d --no-build --no-deps "${recreate[@]}" "$svc" || return 1
|
||||
"$@" || { echo "!!! $svc failed health check"; return 1; }
|
||||
echo "<<< $svc healthy"
|
||||
}
|
||||
@@ -128,6 +134,7 @@ fi
|
||||
|
||||
# Roll one service at a time, least -> most dependent; any failure rolls everything back.
|
||||
roll postgres health_postgres || { rollback; exit 1; }
|
||||
roll renderer health_running scrabble-renderer || { rollback; exit 1; }
|
||||
roll backend health_backend || { rollback; exit 1; }
|
||||
roll gateway health_running scrabble-gateway || { rollback; exit 1; }
|
||||
roll landing health_landing || { rollback; exit 1; }
|
||||
|
||||
+182
-32
@@ -42,7 +42,12 @@ Three executables plus per-platform side-services:
|
||||
users, a weighted fair rotation — §10),
|
||||
and a client **board-style** setting (bonus-label
|
||||
mode). The visual/interaction design system is documented in
|
||||
[`UI_DESIGN.md`](UI_DESIGN.md).
|
||||
[`UI_DESIGN.md`](UI_DESIGN.md). Inside the Telegram Mini App the client additionally
|
||||
tracks Telegram's live theme switch (`themeChanged`), fits the full device safe-area
|
||||
insets (the bottom/home-indicator strip taking the bottom bar's colour), exposes
|
||||
Telegram's native **Settings** button into the in-app settings, and syncs the
|
||||
device-independent display preferences (theme, reduce-motion, board labels — **not** the
|
||||
interface language) across the user's Telegram devices via **CloudStorage**.
|
||||
- **`platform/telegram`** — the Telegram side-service (module
|
||||
`scrabble/platform/telegram`), split into two binaries that share the bot token
|
||||
(**one bot**, one optional game channel, §3):
|
||||
@@ -144,21 +149,34 @@ arrive from a platform rather than completing a mandatory registration).
|
||||
|
||||
- The gateway validates the originating credential **once** — Telegram `initData`
|
||||
(delegated to the **validator's** `ValidateInitData` RPC, which holds the bot token —
|
||||
the HMAC secret — so it never reaches the gateway), an email-code login, or a guest
|
||||
the HMAC secret — so it never reaches the gateway), a **VK Mini App** launch (verified
|
||||
**in-process** by `gateway/internal/vkauth`: HMAC-SHA256 over the signed `vk_*` params
|
||||
under the VK app's protected key `GATEWAY_VK_APP_SECRET`, base64url — a pure offline check,
|
||||
as VK signing needs no API round-trip, so no side-service), an email-code login, or a guest
|
||||
bootstrap — then mints a **thin opaque server session token** (`session_id`). First
|
||||
Telegram contact seeds the new account's language (from the launch `language_code`)
|
||||
and display name (§4). The validator runs on the main host and never reaches the Bot
|
||||
API, so login does not depend on Telegram or the remote bot being up (§10, §12).
|
||||
Telegram/VK contact seeds the new account's language (Telegram's `language_code` / VK's
|
||||
`vk_language`) and display name (§4; VK omits the name from the signed params, so the client
|
||||
reads it via `VKWebAppGetUserInfo` as an unsigned, cosmetic seed). The validator runs on the
|
||||
main host and never reaches the Bot API, so login does not depend on Telegram or the remote
|
||||
bot being up (§10, §12). VK launch params carry no built-in expiry (unlike Telegram's
|
||||
`auth_date`), so freshness is not enforced — the minted session is the short-lived credential,
|
||||
and a replay only re-authenticates the same `vk_user_id`.
|
||||
- **Single bot.** The platform side-service runs **one bot** (one token + one optional
|
||||
game channel), split into a home **validator** and a remote **bot** that share the
|
||||
token. `ValidateInitData` (the validator) validates `initData` against that single
|
||||
token and returns only the Telegram user identity — there is no per-bot "service
|
||||
token, **rejects a bot user** (the signed `is_bot` flag), and returns only the Telegram
|
||||
user identity — there is no per-bot "service
|
||||
language" and no supported-languages set on the wire. The bot's chat messages and
|
||||
out-of-app push are
|
||||
rendered in the recipient's **interface language** (`preferred_language`, en/ru), not in
|
||||
any bot-scoped language, and the friend-invite **share link** (and its caption) point at
|
||||
that one bot. First Telegram contact seeds the new account's `preferred_language` from the
|
||||
launch `language_code` (§4); the interface language is otherwise edited in Settings.
|
||||
launch `language_code` (§4), but the **interface language follows the device** — the system
|
||||
guess, or an explicit Settings choice saved locally — and the bot never dictates the UI.
|
||||
`preferred_language` is then **reconciled to the active interface locale on every session
|
||||
adopt** (not only on a Settings change; a no-op for guests and when already equal), so the
|
||||
server-rendered language surfaces — this push and the ad banner — always match the UI rather
|
||||
than stranding a user who never opened Settings on the creation-time seed.
|
||||
- **Variant preferences (New Game gating).** Which variants a player may be matched into is a
|
||||
per-user **profile** setting — `variant_preferences`, a set of `engine.Variant` labels
|
||||
(`scrabble_en`, `scrabble_ru`, `erudit_ru`) edited on the Settings/Profile screen. New
|
||||
@@ -199,7 +217,7 @@ arrive from a platform rather than completing a mandatory registration).
|
||||
> recipient's interface language (`preferred_language`), with no per-bot routing. New
|
||||
> Game variant gating moved off the login language onto a per-user profile setting
|
||||
> `variant_preferences` (default Erudit only, server-enforced on the caller's create
|
||||
> paths; an invited friend may still accept any variant). The per-bot env vars and
|
||||
> paths; an invited friend may still accept any variant, and a Telegram **promo deep-link** seeds extra variants — e.g. English Scrabble — onto a brand-new account via the validated `start_param`). The per-bot env vars and
|
||||
> `GATEWAY_DEFAULT_SUPPORTED_LANGUAGES` were removed; the wire dropped
|
||||
> `service_language`/`supported_languages` and the push `language` routing field, and
|
||||
> gained `variant_preferences` on Profile/UpdateProfile.
|
||||
@@ -214,9 +232,25 @@ arrive from a platform rather than completing a mandatory registration).
|
||||
`confirmed` flag. A synthetic `kind='robot'` identity backs each pooled
|
||||
robot opponent (§7). The **email confirm-code flow** binds an email to the
|
||||
authenticated account: a 6-digit code (stored only as a SHA-256 hash, 15-minute
|
||||
TTL, ≤ 5 attempts) is sent through a `Mailer` seam (an SMTP relay, or a
|
||||
development log mailer when none is configured) and, once verified, attaches a
|
||||
confirmed email identity. Accounts and identities use application-generated
|
||||
TTL, ≤ 5 attempts) is sent as a **branded HTML + plain-text email** through a
|
||||
`Mailer` seam (go-mail over the shared relay — TLS chosen by port, implicit on
|
||||
465 and STARTTLS otherwise, or forced by config for a non-standard port; the
|
||||
server certificate validated against the system roots, no client certificate; a
|
||||
development log mailer when no relay is configured) and, once
|
||||
verified, attaches a confirmed email identity. Sends are throttled per recipient
|
||||
(a 60-second cooldown and a five-per-hour cap). Links in the email are built from
|
||||
a configured public base URL, never a request Host header (anti-injection). The email
|
||||
also carries a **one-tap confirm deeplink** (`/app/#/confirm/<token>`, an opaque
|
||||
256-bit token stored only as its SHA-256, 12-hour TTL): a login mints a session in the
|
||||
browser that opens it (magic-link), a link confirms the identity and emits a `notify`
|
||||
profile-refresh to the in-app session, and a would-be merge is deferred to the
|
||||
interactive flow. The confirm runs on load; the token rides the URL fragment (never
|
||||
sent to the server), so a plain link prefetch cannot reach it, and the manual
|
||||
six-digit code is the fallback if an aggressive scanner runs the page. An
|
||||
**email-login** account is created flagged `is_guest` and stays reapable until the
|
||||
code is confirmed — so an abandoned, never-confirmed login frees its reserved
|
||||
address — with confirming clearing the flag. Accounts and identities use
|
||||
application-generated
|
||||
**UUIDv7** primary keys. A service flag `paid_account` (lifetime one-time
|
||||
payment; no purchase flow yet) is carried on the account and ORed on a merge.
|
||||
- **Linking** is initiated from an authenticated profile and proves
|
||||
@@ -334,6 +368,17 @@ Key points:
|
||||
- History is dictionary-independent (§9.1): the engine emits decoded
|
||||
`MoveRecord`s and reconstructs the board from them with `engine.ReplayBoard`
|
||||
(alphabet only, no dictionary).
|
||||
- The **client mirrors this validation path for an instant move preview** (the
|
||||
local eval, `ui/src/lib/dict`): the dawg reader and the
|
||||
validate/score/direction slice are ported to TypeScript, byte-for-byte against
|
||||
this engine and pinned by the `conformance` CI job. Composing a move is scored
|
||||
on-device with no round trip. It is an **advisory accelerator only** —
|
||||
`submit_play` re-validates on the server, so a wrong or spoofed local result
|
||||
cannot corrupt a game. The pinned per-game dictionary blob is fetched once
|
||||
through a **session-gated `GET /dict/{variant}/{version}`** edge route
|
||||
(immutable; cached in IndexedDB best-effort) and reused across sessions; any
|
||||
miss, storage eviction or a bad-connection breaker falls back to the network
|
||||
`evaluate`. The warm-up overlay is `docs/UI_DESIGN.md`.
|
||||
|
||||
## 6. Game rules
|
||||
|
||||
@@ -628,7 +673,11 @@ in either direction (the enqueue excludes the caller's `BlockedWith` set);
|
||||
robot instead clears when the robot answers by moving, as for a human. A seat's bit clears when that player **opens the move history or the chat**
|
||||
(`POST /games/:id/chat/read`, which the client sends only when it holds unread, so a
|
||||
history open is not a constant backend call), and a **nudge additionally clears when its
|
||||
recipient answers by moving** (the move path calls a wired `NudgeClearer`). The mask is
|
||||
recipient answers by moving** (the move path calls a wired `NudgeClearer`); and **every nudge in
|
||||
a game is marked read when that game finishes** — on any completion path (a closing move, a
|
||||
resignation, a forfeit or a turn-timeout, all funnelling through the shared `commit`), since the
|
||||
nudge badge is stale once the game is over (a wired `NudgeExpirer`; chat messages stay unread and
|
||||
this expiry records no read latency). The mask is
|
||||
inverted so "anything unread" is a plain `unread_seats <> 0`, which the per-viewer
|
||||
`unread_chat` game-view flag (seeding the lobby and in-game unread **dot**), the admin
|
||||
unread filter and the unread gauge all use. A second per-viewer flag, **`unread_messages`**
|
||||
@@ -638,9 +687,10 @@ in either direction (the enqueue excludes the caller's `BlockedWith` set);
|
||||
REST-seed-then-event-bump lifecycle (the live-event game-view leaves them false; a nudge
|
||||
event raises only `unread_chat`, a message event raises both). The lobby additionally
|
||||
**floats games with any unread entry to the top** of the your-turn and opponent-turn
|
||||
sections (the finished section keeps its activity order). On each clear the publish-to-read
|
||||
latency is recorded; the read time itself is not retained.
|
||||
- **Profile**: `preferred_language` (en/ru, edited in Settings), display name, email
|
||||
sections (the finished section keeps its activity order). On each player-driven clear the
|
||||
publish-to-read latency is recorded — the completion expiry records none (it is not a read);
|
||||
the read time itself is not retained.
|
||||
- **Profile**: `preferred_language` (en/ru; tracks the interface language — §4), display name, email
|
||||
(confirm-code binding, see §4), **timezone**, the daily **away window**, the
|
||||
**variant preferences** (`variant_preferences`, the matchable-variant set that gates New
|
||||
Game — §3, defaulting to Erudit only, at least one enforced) and the
|
||||
@@ -649,7 +699,11 @@ in either direction (the enqueue excludes the caller's `BlockedWith` set);
|
||||
separators (no leading/trailing/adjacent separators, ≤ 32 runes); the timezone is a
|
||||
fixed `±HH:MM` **UTC offset** (or a legacy IANA name) resolved by `account.ResolveZone`
|
||||
for the sweeper and the robot's sleep (a fixed offset trades DST for a simple
|
||||
picker); the away window is at most **12 h** (midnight-wrap aware). Linked platform
|
||||
picker), and is **seeded at account creation** from the client's detected offset — sent
|
||||
on the Telegram / guest / email first-contact request — so the robot's sleep and the
|
||||
away-window sweeper are anchored to the player's real zone from the first game rather
|
||||
than the `UTC` default (an undetected or malformed offset keeps the default); the away
|
||||
window is at most **12 h** (midnight-wrap aware). Linked platform
|
||||
accounts and merge are covered in §4.
|
||||
|
||||
## 9. Persistence
|
||||
@@ -747,9 +801,40 @@ the same rows and is likewise self-contained — we ship our own writer (the sol
|
||||
exposes none): the standard Poslfit dialect (UTF-8, `#player`/`#lexicon`
|
||||
pragmas, `8G`/`H8` coordinates, lower-case blanks, `.` pass-throughs, `-TILES`
|
||||
exchanges), plus `#note` lines for resignations and timeouts, which the standard
|
||||
does not cover. **GCG export is offered only on a finished game** (`game.ErrGameActive`
|
||||
otherwise), so an in-progress journal is never leaked mid-play; the client
|
||||
shares the `.gcg` file via the Web Share API where available, else downloads it.
|
||||
does not cover. **Export is offered only on a finished game** (`game.ErrGameActive`
|
||||
otherwise), so an in-progress journal is never leaked mid-play.
|
||||
|
||||
**Export delivery — the signed download URL.** Both export artifacts — the `.gcg` text
|
||||
and the rendered **PNG of the final position** — travel one uniform route on every
|
||||
platform: the client calls the authenticated `game.export_url` op, the backend mints a
|
||||
**relative, HMAC-signed, short-lived path**
|
||||
(`/dl/{game}/{kind}?e=<expiry>&…&s=<HMAC-SHA256>`, 10-minute TTL,
|
||||
`BACKEND_EXPORT_SIGN_KEY`), and the client resolves it against its **own origin** (no
|
||||
service ever needs to know the public host) and hands it to the best affordance
|
||||
each platform has: Telegram Android/desktop `downloadFile` (Bot API 8.0; the
|
||||
chooser there is the native showPopup — activation-free bridge calls end to end),
|
||||
Telegram iOS the OS share sheet with the fetched file (the app-modal click supplies
|
||||
the user activation a popup callback lacks), VK iOS `VKWebAppDownloadFile` for both
|
||||
formats, VK Android the native image viewer (PNG) + the clipboard (GCG) — its
|
||||
DownloadFile hangs regardless of Content-Length/Range — the OS share sheet on a
|
||||
mobile browser, or a plain anchor download (desktop browsers and the VK desktop
|
||||
iframe). The gateway serves the bytes via
|
||||
`http.ServeContent` (Content-Length + Range/206 — Android's system DownloadManager
|
||||
hangs on chunked bodies of unknown length). The GET is the gateway's
|
||||
**only unauthenticated data route** (`/dl/*` — in the caddy `@gateway` matcher and the
|
||||
per-IP public rate limiter): the native download calls carry no cookies or headers, so
|
||||
the URL's signature — verified by the backend on its `/api/v1/public` group in constant
|
||||
time, every failure a uniform 404 — is the whole grant, and minting requires an
|
||||
authenticated caller on a finished game. The PNG is rasterized on demand by the
|
||||
**`renderer` sidecar** (internal-only Node + skia-canvas running the same
|
||||
`ui/src/lib/gameimage.ts` the web project unit-tests — one renderer, no drift;
|
||||
`renderer/README.md`); the backend rebuilds the render payload from the journal +
|
||||
`engine.AlphabetTable`, and the client's date locale, IANA time zone and UI-localized
|
||||
non-play labels ride the signed URL so the server render matches the player's
|
||||
presentation. Nothing is stored: the artifact is re-derived from the immutable
|
||||
finished journal on each GET. The only degraded platform is a legacy Telegram client
|
||||
predating `downloadFile`, where the GCG falls back to the old clipboard copy and the
|
||||
image option is not offered.
|
||||
|
||||
The alphabet-on-the-wire transport does **not** touch this invariant: the live edge
|
||||
exchanges alphabet indices, but the persisted journal (and everything derived from it —
|
||||
@@ -855,7 +940,10 @@ edge-pause, scroll speed, and the fade-out → gap → fade-in transition) are o
|
||||
eligibility inputs (grants hints, grants/revokes `no_banner`; a future payment flow sets
|
||||
`paid_account`), the backend emits a `notify` **`banner`** sub-kind (a payload-free re-poll signal),
|
||||
and the open client re-fetches `profile.get` to show or hide the banner in place. Operator *content*
|
||||
edits take effect on the next `profile.get` (open/reconnect/foreground), not mid-session.
|
||||
edits take effect on the next `profile.get` (open/reconnect/foreground), not mid-session. The same
|
||||
mechanism carries a **`profile`** sub-kind — a payload-free re-fetch signal emitted when a viewer's
|
||||
own account changed out of band (an email confirmed through the one-tap deeplink opened in another
|
||||
browser), so an open in-app session reflects it at once.
|
||||
|
||||
> A single `app.load` bootstrap aggregator (collapsing `profile.get` + lobby + badge fetches into
|
||||
> one round-trip) was **considered and deferred**: client↔gateway is HTTP/2 (h2c), so the bootstrap
|
||||
@@ -915,6 +1003,20 @@ edits take effect on the next `profile.get` (open/reconnect/foreground), not mid
|
||||
distinct accounts that performed an authenticated edge action in the window. The
|
||||
gauge is single-process by design (single-instance MVP, §10): it is correct for one
|
||||
gateway, resets on restart, and is a live operational figure, not a billing count.
|
||||
- **Local-preview adoption (client-reported):** three gateway counters measure uptake of
|
||||
the local move-preview accelerator (§5), fed by a small, best-effort client beacon
|
||||
(`POST /metrics/local-eval`, session-gated) that batches counter deltas and posts them
|
||||
on a 60 s timer and when the app is backgrounded — **never on the gameplay path** (the
|
||||
in-app counters are plain in-memory increments; only the periodic flush touches the
|
||||
network, fire-and-forget). `local_eval_cold_start_total` counts app cold starts (the
|
||||
adoption denominator); `local_eval_dict_load_total` (`result` = fetched/cache_hit/miss)
|
||||
splits a dawg download that fills IndexedDB from a cache hit and from a warm-up that
|
||||
failed or timed out; `local_eval_preview_total` (`path` = local/network) is the share of
|
||||
previews computed on-device versus the network `evaluate` fallback — the backend load
|
||||
shed. It answers the owner's adoption question — how often the app opens versus how often
|
||||
it fills IndexedDB — and is surfaced on the **Scrabble — Users** dashboard. Lossy by
|
||||
design (a dropped beacon just retries its batch on the next flush); it is telemetry, never
|
||||
a game input.
|
||||
- **Rate-limit observability:** every limiter rejection increments the gateway
|
||||
counter `gateway_rate_limited_total` (`class` = user/public/email/admin — aggregate
|
||||
only, honouring the no-per-user-label discipline above) and logs one **Debug** line;
|
||||
@@ -963,7 +1065,7 @@ edits take effect on the next `profile.get` (open/reconnect/foreground), not mid
|
||||
| Concern | Enforced by |
|
||||
| --- | --- |
|
||||
| Public rate limiting / anti-abuse | gateway (per-IP public/email/admin classes, per-user authenticated class; a request body cap of `GATEWAY_MAX_BODY_BYTES`; rejections are metered, summarised to the backend and surfaced in the admin console with a conservative reversible auto-flag — §11). In prod a **temporary IP ban** (`GATEWAY_ABUSE_BAN_ENABLED`) blocks an IP that sustains rejections or trips a **honeypot** decoy path / **honeytoken**, refused with 429 before any work; operators lift bans from the console. Off in the shared-NAT test contour, where the client IP is not real (§11) |
|
||||
| Telegram initData validation (bot-token HMAC) | the Telegram **validator**; the gateway delegates it over gRPC, so the bot token (the HMAC secret) lives only in the validator and the bot, never in the gateway |
|
||||
| Telegram initData validation (bot-token HMAC) | the Telegram **validator**; the gateway delegates it over gRPC, so the bot token (the HMAC secret) lives only in the validator and the bot, never in the gateway. The validator also **rejects a bot principal** (the signed `is_bot` flag) before any account is provisioned |
|
||||
| Session minting; email-code / guest validation | gateway (with backend) |
|
||||
| Session → `user_id` resolution, `X-User-ID` injection | gateway |
|
||||
| Authorisation, ownership, state transitions | backend (`X-User-ID` is the sole identity input) |
|
||||
@@ -1026,23 +1128,39 @@ valid-code population). Brute-forcing a 6-digit friend code within these limits
|
||||
accepted MVP risk with low blast radius (an unwanted friendship is removable/blockable);
|
||||
a dedicated redeem sub-limit or a longer code is the hardening step if abuse appears.
|
||||
|
||||
**Client source exposure.** The production UI build ships **no sourcemaps**
|
||||
(`vite.config.ts` gates `build.sourcemap` off when `mode === 'production'`), so the gateway
|
||||
and landing images serve only minified JS and the full TypeScript/Svelte source is not
|
||||
recoverable from a served `.map` at the edge. Dev and the `mock` e2e build (`vite build
|
||||
--mode mock`) keep maps for debugging. This is surface reduction, not secrecy — the single
|
||||
minified bundle still carries all platform code paths and is reversible with effort.
|
||||
|
||||
## 13. Deployment (informational)
|
||||
|
||||
Single public origin, path-routed. The Vite build has two entries: a lightweight
|
||||
**landing page** and the game **SPA**. The gateway **embeds** the SPA build
|
||||
(`go:embed`, baked in by a node stage in `gateway/Dockerfile`) and serves it at
|
||||
`/app/` (web) and `/telegram/` (the Telegram Mini App; outside Telegram that path
|
||||
redirects to the root — the client-side guard); a stray hit on the gateway's `/`
|
||||
308-redirects to `/app/`. The **landing** ships in its own static container: the
|
||||
`/app/` (web), `/telegram/` (the Telegram Mini App; on that path without sign-in data
|
||||
— no `initData` — the client renders a compact, shareable launch-diagnostic screen instead
|
||||
of redirecting away) and `/vk/` (the VK Mini App; the client reads the signed `vk_*` launch
|
||||
parameters from the URL and the gateway verifies them in-process — §12); a stray hit on the
|
||||
gateway's `/` 308-redirects to `/app/`. The **landing** ships in its own static container: the
|
||||
`landing` target of `gateway/Dockerfile` (caddy:2-alpine + the same Vite build,
|
||||
`deploy/landing/Caddyfile`) serves it at `/`, so stray public traffic is absorbed by
|
||||
static file serving and never reaches the Go edge. Hash-named `/assets/*` are served
|
||||
static file serving and never reaches the Go edge. The landing shell carries the site's
|
||||
static SEO head — Russian title/description, the Open Graph card (Telegram/VK link
|
||||
previews), JSON-LD and a canonical link — with absolute URLs pinned to the production
|
||||
origin, so the test contour canonicalises to production instead of being indexed as a
|
||||
separate site; the SPA shell is `noindex`, and the landing always boots in Russian (no
|
||||
browser-language detection — crawlers render with arbitrary languages). The favicon set,
|
||||
`og-image.png` and `robots.txt` ship unhashed from `ui/public/` (generated by
|
||||
`assets/icons/`, same tile design as the VK loader). Hash-named `/assets/*` are served
|
||||
`immutable` (a relaunch is a cache hit, not a re-download); the HTML shells are
|
||||
`no-cache` so a new deploy is picked up — both containers apply the same caching. An
|
||||
in-compose **caddy** is the contour's edge: it owns a single `/_gm` Basic-Auth and
|
||||
routes `/_gm/grafana/*` to **Grafana** (anonymous-admin, so the one shared login gates
|
||||
it with no per-user Grafana accounts) and the rest of `/_gm/*` to the backend-rendered
|
||||
**admin console**; `/app/`, `/telegram/` and the Connect path go to the gateway; the
|
||||
**admin console**; `/app/`, `/telegram/`, `/vk/` and the Connect path go to the gateway; the
|
||||
catch-all — notably the landing at `/` — goes to the landing container. The
|
||||
**Telegram validator** runs as a separate container with **no public ingress**,
|
||||
answering only internal gRPC (HMAC, no Telegram egress). The **Telegram bot** holds
|
||||
@@ -1089,7 +1207,10 @@ Two contours, two secret/variable prefixes (`TEST_` / `PROD_`):
|
||||
the **main host** runs the full stack (`docker-compose.yml` + `docker-compose.prod.yml`),
|
||||
the **bot host** runs only the bot (`docker-compose.bot.yml`, no VPN — native Bot API
|
||||
egress, telemetry off). There is no host caddy, so the contour caddy terminates TLS —
|
||||
`CADDY_SITE_ADDRESS` is the domain and caddy does its own ACME. The gateway **publishes**
|
||||
`CADDY_SITE_ADDRESS` is the domain and caddy does its own ACME. Caddy advertises HTTP/3 by default, but UDP/443 is not exposed (the
|
||||
compose maps only TCP and ufw opens 443/tcp), so the edge emits `Alt-Svc: clear` to keep
|
||||
clients on h2/h1 rather than stall on a dead QUIC path — see [`EDGE_HTTP3.md`](EDGE_HTTP3.md).
|
||||
The gateway **publishes**
|
||||
the bot-link `:9443`; the remote bot dials it over mTLS (certs from `PROD_BOTLINK_*`,
|
||||
ServerName `gateway`, so TLS validation is independent of the public dial address), holds
|
||||
no inbound port, and login is unaffected if that host or the link is down.
|
||||
@@ -1149,9 +1270,11 @@ Two contours, two secret/variable prefixes (`TEST_` / `PROD_`):
|
||||
|
||||
Players reach the operators through a **Feedback** screen (Settings → Info, registered accounts
|
||||
only). A message (≤1024 runes) plus an optional single attachment is stored in
|
||||
`feedback_messages`; the sender's IP (gateway-forwarded, as for chat) and the submitting
|
||||
**channel** (telegram/ios/android/web, client-reported and validated) are recorded. The domain
|
||||
is `internal/feedback` (store + service), modelled on the admin chat-moderation surface.
|
||||
`feedback_messages`; the sender's IP (gateway-forwarded, as for chat), the submitting
|
||||
**channel** (telegram/ios/android/web, client-reported and validated), the **client app version**
|
||||
(`__APP_VERSION__`, the build a report was sent from), the client's **detected UTC offset** at
|
||||
submit (`browser_tz`, `±HH:MM`) and a snapshot of the sender's interface language are recorded. The domain is `internal/feedback` (store + service), modelled on the admin
|
||||
chat-moderation surface.
|
||||
|
||||
**Anti-spam.** A player with an unreviewed message (`read_at IS NULL`) cannot submit another; the
|
||||
gate is server-side. Because the operator must act before the next message, this is itself the
|
||||
@@ -1159,8 +1282,11 @@ rate limit — there is no separate per-user feedback limiter.
|
||||
|
||||
**Operator review** happens in the server-rendered console (`/_gm/feedback`): an
|
||||
unread / read / archived queue with per-user search (the `/users` glob masks), a detail card
|
||||
(user content rendered as auto-escaped `html/template` text), and the read / reply / archive /
|
||||
delete / delete-all actions — each marks the message read; merely opening the detail does not.
|
||||
(user content rendered as auto-escaped `html/template` text; it shows the channel, interface
|
||||
language and app version, and the filed time in three zones — UTC, the browser offset detected at
|
||||
submit, and the sender's saved profile zone, each `N/A` when not known), and the read /
|
||||
reply / archive / delete / delete-all actions — each marks the message read; merely opening the
|
||||
detail does not.
|
||||
The attachment is served from `/_gm/feedback/:id/attachment` with `X-Content-Type-Options:
|
||||
nosniff`: images inline (loaded only via `<img>`, which never executes — a renamed non-image is
|
||||
inert), everything else as an `application/octet-stream` download. The UI gates the attachment by
|
||||
@@ -1182,3 +1308,27 @@ blocks **only** feedback submission (unlike a suspension, the whole-account bloc
|
||||
granted from the feedback section (the delete-with-block checkbox) and granted/revoked from the
|
||||
`/users` console card. Roles are validated against a known set in Go, so adding one needs no
|
||||
migration.
|
||||
|
||||
**Telegram support relay.** Separate from the in-app Feedback above, the bot offers a direct
|
||||
support channel for users who message it on Telegram. Any message other than `/start` is relayed
|
||||
into a private **forum supergroup** (`TELEGRAM_SUPPORT_CHAT_ID`): a user's first message opens a
|
||||
dedicated **forum topic** whose first message is an info card (the name is a tappable profile
|
||||
mention via a `text_mention` entity — which also keeps a name beginning with `/` from being read as
|
||||
a command — plus @username, language, premium, id) carrying a Block/Unblock toggle and a Clear
|
||||
button; every message is then
|
||||
copied into that topic (`copyMessage`, so any content — text, media, voice, files — carries over).
|
||||
Any **administrator** of the support chat who writes in a user's topic has their message copied
|
||||
back to that user; non-admins and the bot's own posts are ignored (the loop guard). Block drops the
|
||||
user's incoming messages (the topic stays); Clear deletes the relayed messages, keeping the info
|
||||
card; a topic the operators delete is reopened on the next message. State (user→topic map, block
|
||||
list, relayed message ids) is a small JSON file on a writable volume — the bot host has no database
|
||||
and cannot reach Postgres. The relay is **bot-local**: it touches neither the backend, the gateway,
|
||||
nor `feedback_messages`. The bot must be an administrator in the forum group with the manage-topics
|
||||
and delete-messages rights.
|
||||
|
||||
> **Decision (2026-06-23) — bot-local support relay over forum topics.** The direct Telegram
|
||||
> support channel lives entirely in the bot (no backend, no bot-link command), because the bot host
|
||||
> has no database. One forum **topic per user** (not a reply-to-header thread) gives native per-user
|
||||
> separation and survives message deletion; the topic id, not a fragile header message, anchors the
|
||||
> mapping. Operators are the support chat's administrators (no separate owner id); messages relay
|
||||
> both ways with `copyMessage`. State persists as JSON on a dedicated volume.
|
||||
|
||||
@@ -0,0 +1,111 @@
|
||||
# Edge HTTP/3 (`Alt-Svc`) policy
|
||||
|
||||
## TL;DR
|
||||
|
||||
The edge **advertises HTTP/3 but does not actually serve it** (UDP/443 is not exposed),
|
||||
so we suppress the advert with `Alt-Svc: clear`. Advertising QUIC on `:443/udp` while
|
||||
that port is unreachable makes clients — notably the Telegram Mini App webview — stall
|
||||
on a dead QUIC connection before falling back to h2, which shows up as the app "hanging
|
||||
on load".
|
||||
|
||||
## Symptom
|
||||
|
||||
Opening the Mini App intermittently hangs on load: from a barely-noticeable pause to
|
||||
several seconds, sometimes a blank window that never finishes downloading `index.html`.
|
||||
Intermittent, worse after the first successful visit, reproduced on both the test
|
||||
contour and prod.
|
||||
|
||||
## Root cause
|
||||
|
||||
Caddy enables HTTP/3 by default on any TLS listener and emits
|
||||
`Alt-Svc: h3=":443"; ma=2592000` — telling every client "reach me over QUIC/UDP 443"
|
||||
and to cache that for 30 days. But UDP/443 is **never reachable end to end**:
|
||||
|
||||
- **Test contour**: the host caddy publishes only `:443/tcp` (`docker port caddy` shows
|
||||
no `udp`); QUIC packets from the internet are dropped.
|
||||
- **Prod**: `deploy/docker-compose.prod.yml` maps `"443:443"` (Docker = **TCP only**)
|
||||
and `deploy/ansible/roles/main/tasks/main.yml` opens 443 `proto: tcp`. UDP/443 is
|
||||
dropped at both the publish and the firewall.
|
||||
|
||||
Caddy *does* bind `udp/443` inside the container and h3 works container-to-container
|
||||
(verified `http=3 code=200`), so the listener is healthy — it is simply not exposed.
|
||||
|
||||
A client that cached the advert tries QUIC first on later opens, gets no response, and
|
||||
waits for the QUIC attempt to time out before falling back to TCP/h2. That wait is the
|
||||
stall. The very first visit (no cached `Alt-Svc`) uses h2 and is fast.
|
||||
|
||||
The h2/TCP serving path itself is healthy: 30 fresh-TLS requests through the full path
|
||||
(host caddy -> contour caddy -> gateway) measured TTFB ~9.5 ms, total ~9.8 ms, no tail;
|
||||
`index.html` is ~1 KB.
|
||||
|
||||
## Fix in place (option A — suppress the advert)
|
||||
|
||||
Emit `Alt-Svc: clear`, which actively drops any cached alternative (better than merely
|
||||
deleting the header, which leaves the sticky 30-day cache in place):
|
||||
|
||||
- **Prod / repo**: `deploy/caddy/Caddyfile` — a site-level `header Alt-Svc clear` (this
|
||||
caddy terminates TLS in prod).
|
||||
- **Test contour**: the host caddy terminates TLS, so the fix lives there (homelab
|
||||
config, outside this repo): `header Alt-Svc clear` on the `scrabble.*` site. The
|
||||
in-compose caddy serves plain `:80` in test and never advertises h3, so the repo
|
||||
directive is a harmless no-op there (the host caddy re-stamps the header).
|
||||
|
||||
`header Alt-Svc clear` overrides Caddy's auto-advert (verified) and is site-scoped.
|
||||
|
||||
### Verify
|
||||
|
||||
The runner/prod host shell cannot reach the Docker bridge IPs directly, so probe from a
|
||||
container on the relevant network, using `--resolve` to hit the TLS-terminating caddy by
|
||||
its bridge IP (this also bypasses the public-IP NAT hairpin):
|
||||
|
||||
```sh
|
||||
# <edge-ip> = the TLS-terminating caddy's IP on its network (docker inspect ... )
|
||||
docker run --rm --network edge curlimages/curl:latest -sS -D - -o /dev/null \
|
||||
--resolve <host>:443:<edge-ip> https://<host>/telegram/ | grep -iE '^HTTP|^alt-svc'
|
||||
# expect: HTTP/2 200, and NO `alt-svc: h3=...` (the header is absent or `alt-svc: clear`)
|
||||
```
|
||||
|
||||
## If it recurs — alternatives to try
|
||||
|
||||
So we do not re-derive the diagnosis from scratch:
|
||||
|
||||
1. **Re-confirm the advert is actually suppressed** with the verify command above. A
|
||||
redeploy or a Caddy upgrade could regress it, or a client may still hold a cached
|
||||
`h3` entry that has not yet been replaced by a `clear` (it needs one successful h2
|
||||
response to receive the `clear`).
|
||||
2. **Option B — serve HTTP/3 for real** instead of suppressing it. Worth it only if we
|
||||
actually want QUIC (the benefit is marginal for a ~1 KB shell plus hash-immutable
|
||||
cached assets, and it adds UDP/QUIC attack surface):
|
||||
- Publish UDP: add `"443:443/udp"` next to the TCP map in
|
||||
`deploy/docker-compose.prod.yml` (and publish udp/443 on the test host caddy too).
|
||||
- Open the firewall: add a `443 proto: udp` rule in
|
||||
`deploy/ansible/roles/main/tasks/main.yml`.
|
||||
- Drop the `header Alt-Svc clear` so Caddy advertises h3 again.
|
||||
- Verify with an h3 client from inside the network:
|
||||
`docker run --rm --network edge ymuski/curl-http3 curl --http3-only ...` should
|
||||
return `http=3 code=200`.
|
||||
3. **Look past the edge** if the advert is suppressed and stalls persist. The h2 path is
|
||||
fast server-side, so a remaining stall is most likely the client network / RTT / the
|
||||
provider, not our stack. Re-run the timing loop (below) to confirm the server is
|
||||
still <~10 ms TTFB before chasing the client side.
|
||||
|
||||
## How this was diagnosed (method, to repeat)
|
||||
|
||||
- The runner/prod host shell cannot reach the Docker bridge subnets, so all probing runs
|
||||
from a throwaway container on the target network (`docker run --network <net>
|
||||
curlimages/curl`), using `--resolve <host>:443:<edge-ip>` to bypass the public-IP NAT
|
||||
hairpin and exercise the real TLS path.
|
||||
- Compare a fresh-connection timing loop (worst case, full TLS each time) against a
|
||||
keepalive batch to separate handshake cost from serving cost:
|
||||
|
||||
```sh
|
||||
docker run --rm --network edge curlimages/curl:latest sh -c '
|
||||
for i in $(seq 1 30); do
|
||||
curl -sS -o /dev/null --resolve <host>:443:<edge-ip> \
|
||||
-w "http=%{http_version} code=%{http_code} tls=%{time_appconnect} ttfb=%{time_starttransfer} total=%{time_total}\n" \
|
||||
https://<host>/telegram/
|
||||
done'
|
||||
```
|
||||
|
||||
- `docker port <caddy>` shows whether `udp/443` is actually published; the response
|
||||
`Alt-Svc` header shows what the edge advertises. The two disagreeing is the bug.
|
||||
+112
-18
@@ -16,24 +16,61 @@ the top-1 hint, the unlimited word-check with complaint, per-game chat and nudge
|
||||
real-time in-app updates, switching interface language (en/ru) and theme, and a
|
||||
read-only profile. It also handles managing friends (including one-time friend
|
||||
codes) and blocks, friend-game invitations, editing the profile and binding an
|
||||
email, the statistics screen, and the in-game history viewer with GCG export.
|
||||
email, the statistics screen, and the in-game history viewer with GCG / PNG-image export.
|
||||
Settings also pick the board's bonus-label style (beginner / classic / none). A hint **lays the suggested tiles on the board** for the player to confirm and
|
||||
costs nothing when the rack has no legal move. The word-check accepts only the
|
||||
variant's alphabet, remembers answers within the session and rate-limits repeats.
|
||||
A public **landing page** at the site root introduces the game, switches language and
|
||||
theme, and links to the matching per-language Telegram channel; the game itself runs at
|
||||
`/app/` (web) and `/telegram/` (the Telegram Mini App). The landing's theme is ephemeral
|
||||
(it follows the system scheme, not the saved preference); its language choice is saved.
|
||||
theme, and links to the Telegram game channel and the VK Mini App; the game itself runs at
|
||||
`/app/` (web), `/telegram/` (the Telegram Mini App) and `/vk/` (the VK Mini App). The landing's theme is ephemeral
|
||||
(it follows the system scheme, not the saved preference); its language choice is saved. The
|
||||
landing always opens in **Russian** — the browser language is never auto-detected (crawlers
|
||||
render with arbitrary languages, so detection would make the indexed content
|
||||
nondeterministic); a saved 🌐 choice still wins. The page carries a static Russian SEO head
|
||||
(title/description, the Open Graph card Telegram/VK link previews use, a canonical link
|
||||
pinned to the production origin, JSON-LD, the favicon set and `robots.txt`), while the SPA
|
||||
shell is `noindex` — the landing is the only indexable page.
|
||||
|
||||
### First-run onboarding
|
||||
The first time a player opens the app it walks them through the interface with a light
|
||||
**coachmark overlay**: a dimmed layer draws one hint bubble at a time, each pointing — with a
|
||||
tail — at a real control, and a **tap anywhere** advances to the next; after the last hint the
|
||||
overlay is gone for good. Two independent series run. The **lobby** series points at the
|
||||
⚙️ settings, ✏️ statistics and 🎲 new-game tabs. The **game** series, on the player's first game
|
||||
board, points at the scoreboard header (move history / chat / word-check), the 🔄 pass-and-exchange,
|
||||
🛟 hints and 🔀 shuffle controls, and the rack. A series counts as seen only **after its last hint**,
|
||||
so leaving mid-way replays it from the start next time; it is remembered per device. Arriving at the
|
||||
lobby is the lobby trigger, so a player who deep-links straight into Settings → Friends still gets the
|
||||
lobby walk-through on their first trip back. Both series work the same in portrait and landscape (the
|
||||
bubbles re-anchor to wherever the controls move) and the hint texts are localized (en/ru). The
|
||||
advertising banner hides while the overlay is up and returns when it closes.
|
||||
|
||||
### Identity & sessions
|
||||
A player arrives from a platform (Telegram first), via email login, or as an
|
||||
ephemeral guest. The gateway validates the credential once and mints a thin
|
||||
session token; the backend resolves it to an internal `user_id`. A **Telegram Mini
|
||||
App** launch authenticates from the platform's signed `initData`, themes the UI to
|
||||
the Telegram colours, and — on first contact — seeds the new account's interface
|
||||
the Telegram colours (re-theming live if you switch Telegram's light/dark mode) and fits
|
||||
the device safe-area, and — on first contact — seeds the new account's interface
|
||||
language from the Telegram client. If a launch cannot reach the backend (for example during a
|
||||
deployment), the Mini App retries quietly and then shows a small "couldn't load" screen with a
|
||||
**Retry** button, rather than dropping to the web sign-in, which has no place inside Telegram.
|
||||
A **VK Mini App** launch works the same way: it authenticates from VK's signed launch parameters
|
||||
(verified by the gateway), and on first contact seeds the new account's interface language from
|
||||
`vk_language` and its display name from the VK profile (read on the client, since VK does not put
|
||||
the name in the signed launch). While the theme preference is "auto" the app follows the VK
|
||||
client's light/dark scheme, and the layout clears the VK mobile home bar. The same quiet-retry
|
||||
"couldn't load" screen applies inside VK.
|
||||
**Email** sign-in (web) mails a branded six-digit confirmation code — localized
|
||||
(en/ru), no images — to the address; entering it signs the player in. A new address
|
||||
is provisioned on the first request but only becomes a durable account once the code
|
||||
is confirmed, so an abandoned, never-confirmed attempt is cleaned up and its address
|
||||
freed. Sends are rate-limited (a short cooldown between codes and a small hourly cap
|
||||
per address), so a mistyped address or an impatient tap cannot flood an inbox. The email
|
||||
also carries a **one-tap link** that confirms the address — or signs the player straight
|
||||
in — in a single tap; opening it in another browser reflects in the app at once, and a
|
||||
mail scanner that merely fetches the link cannot reach it — the token rides the URL
|
||||
fragment, which is never sent to the server.
|
||||
Telegram runs a **single bot**: every player uses
|
||||
the same bot, and all of its chat and out-of-app notifications are written in the
|
||||
player's own **interface language** (en/ru). A separate optional **promo bot** can run alongside the
|
||||
@@ -120,7 +157,8 @@ and any incidental perpendicular words are ignored and not scored — while on i
|
||||
standard Scrabble. English games are always standard and show no such toggle. In auto-match
|
||||
the choice joins the pairing key, so a player only meets opponents who picked the same rule. Friend games (2–4) are
|
||||
formed by inviting players from the friend list (an invitation, like a friend code,
|
||||
is shareable as a Telegram deep link that opens it directly): the inviter chooses the
|
||||
is shareable as a Telegram deep link that opens it directly — on VK, which forwards no payload to the
|
||||
Mini App, the link only opens the app and the recipient enters the copied code by hand): the inviter chooses the
|
||||
settings and the game starts once every invitee has accepted — any decline cancels it, and an unanswered invitation
|
||||
expires after seven days.
|
||||
|
||||
@@ -141,7 +179,10 @@ tile that extends
|
||||
an existing word (down a column or across a row) is accepted. A play is validated
|
||||
against the game's dictionary at submit time and scored; an unlimited preview
|
||||
reports the word(s) a tentative move would form and its score, or that it is not
|
||||
legal, and the move is offered for submission only once it is confirmed legal. The dictionary check tool is
|
||||
legal, and the move is offered for submission only once it is confirmed legal. The preview is
|
||||
computed **on-device** for an instant response once the game's dictionary has loaded — a
|
||||
brief warm-up shows on the first open otherwise — and falls back to the server whenever the
|
||||
local dictionary is unavailable. The dictionary check tool is
|
||||
unlimited and offers a complaint on any result; for a word it finds, it also links out to an
|
||||
external reference dictionary (gramota.ru for Russian games, scrabblewordfinder.org for
|
||||
English) to look it up. Hints are governed per game —
|
||||
@@ -213,6 +254,9 @@ block **overrides but does not delete** an existing friendship (so you may block
|
||||
they keep seeing you as one); active games are never interrupted — you can finish them, with
|
||||
the blocked opponent's chat composer hidden (only the log remains). Blocking from a game card
|
||||
mirrors the block in **Settings → Friends**; **unblock** and **unfriend** live there only.
|
||||
On Settings → Friends each friend is a one-line row whose right-hand kebab (⋮) slides open
|
||||
**block 🚫** and **remove ✖️** icon actions, and each action is gated by a confirmation
|
||||
that names the friend (*Block this player?* / *Remove from friends?*).
|
||||
Blocking an **auto-match opponent who is secretly a robot** behaves the same in that game
|
||||
(struck name, hidden composer) and lists the blocked opponent under the name you saw, but is
|
||||
recorded only against that game — the disguise holds, the shared robot is never globally
|
||||
@@ -235,22 +279,28 @@ entry — a message **or a nudge** from an opponent — raises a small **dot** n
|
||||
in the **lobby** and on the game's **score bar**, **red when an unread message is waiting and a
|
||||
softer amber when only nudges are**. Opening the **move history** counts as reading
|
||||
the chat, even without entering it: the dot clears and the 💬 icon **fade-blinks twice**. A nudge
|
||||
also clears the moment its recipient **takes their move**.
|
||||
also clears the moment its recipient **takes their move**, and **all of a game's nudges clear once
|
||||
the game finishes** (the badge is stale once the game is over) — but unread chat messages stay unread.
|
||||
|
||||
### Profile & settings
|
||||
Edit the display name (letters joined by a single space / "." / "_" separator, with an
|
||||
optional trailing "." or a trailing run of up to five digits, up to 32 characters and at most
|
||||
5 special characters — the "." / "_" punctuation, spaces and digits aside), the timezone
|
||||
(chosen as a UTC offset), the
|
||||
(chosen as a UTC offset, and pre-filled from your device's detected offset when the account
|
||||
is first created — so robot games are timed correctly before you ever open this form), the
|
||||
daily away window (on a 10-minute grid, at most 12 hours, wrapping midnight) and the
|
||||
block toggles. The profile form is edited inline (no separate edit mode). Linking
|
||||
an email or Telegram and merging accounts are covered under "Accounts, linking &
|
||||
merge".
|
||||
merge". Inside the Telegram Mini App, Telegram's own ⋮ menu also offers a **Settings**
|
||||
entry that opens this screen, and your display preferences (theme, board-label style and
|
||||
reduce-motion — not the interface language, which follows your account) sync across your
|
||||
Telegram devices.
|
||||
|
||||
**Preferences (which variants you can be matched into).** A profile setting picks the game
|
||||
variants — Erudite, Russian Scrabble and English Scrabble, shown **Erudite-first** — you allow
|
||||
yourself to be matched into; a **new account starts with Erudite only**, and you must keep **at
|
||||
least one** selected. This list is exactly what **New Game** offers when you start a game
|
||||
yourself to be matched into; a **new account starts with Erudite only** — unless it was created
|
||||
through the **promo bot's deep link**, which also enables **English Scrabble** — and you must keep
|
||||
**at least one** selected. This list is exactly what **New Game** offers when you start a game
|
||||
(auto-match, an AI game, or a friend invitation you create) — a variant you have not enabled is
|
||||
not offered, and the server refuses it. It does not restrict games you are **invited** to: an
|
||||
invited friend may accept an invitation in **any** variant, and you can always open and play
|
||||
@@ -268,12 +318,54 @@ marked read once the screen shows it and disappears a week later. A badge on the
|
||||
unanswered reply. Guests cannot send feedback (the entry is hidden). A player the operator has
|
||||
barred from feedback (a role, not a full account block) sees the send control disabled.
|
||||
|
||||
### Telegram support chat
|
||||
A user can also reach the operators straight from the Telegram bot: anything they send the bot
|
||||
other than `/start` — text, a photo, a voice message, a file — is forwarded into the operators'
|
||||
private support group, grouped into a per-user thread. The user sees no automatic reply; an
|
||||
operator answers from that thread and the bot delivers the answer back as an ordinary bot message,
|
||||
so to the user it is a quiet one-to-one conversation. Operators can block a user (the bot then
|
||||
silently ignores their messages) or clear a thread's messages. This is independent of the in-app
|
||||
Feedback above — it serves people who write to the bot directly rather than through the app.
|
||||
|
||||
### History & statistics
|
||||
Finished games are archived in a dictionary-independent form and exportable to
|
||||
GCG; the export is offered **only once a game is finished**, and never for an
|
||||
honest-AI practice game (a live game's export would leak the move journal; an AI
|
||||
game is throwaway). The client shares the `.gcg` file where the platform supports
|
||||
it, otherwise downloads it. Statistics (durable accounts only):
|
||||
Finished games are archived in a dictionary-independent form and exportable in
|
||||
**two formats behind one 📤 button** — the GCG file and a rendered **PNG image** of
|
||||
the final position; the export is offered **only once a game is finished**, and
|
||||
never for an honest-AI practice game (a live game's export would leak the move
|
||||
journal; an AI game is throwaway). The format chooser is Telegram's **native popup**
|
||||
on Telegram Android/desktop (safe there: that chain is all bridge calls, which need
|
||||
no user activation) and the app's own modal elsewhere — on Telegram iOS the delivery
|
||||
is the OS share sheet, which a native-popup callback cannot open, and VK has no
|
||||
native chooser.
|
||||
|
||||
The **image** is rendered on the server (the internal render sidecar runs the same
|
||||
drawing module the web client tests; always the light theme): the final board with
|
||||
classic coordinate axes A..O / 1..15 on the left — premium squares as plain colour
|
||||
fills, no text labels — and a compact per-seat scoresheet on the right: each seat's
|
||||
name and final score in the header (🏆 by the winner), then one row per move
|
||||
carrying the main word's classic coordinate (an across play is row-first, `8G`; a
|
||||
down play column-first, `H8` — the GCG convention), the word and its points; extra
|
||||
words of a multi-word play ride a smaller second line, non-play moves show as
|
||||
localized notes (pass/exchange/resign/timeout), and a closing ± row shows the
|
||||
endgame rack settlement when there was one (the final scores are authoritative —
|
||||
running totals alone do not include it). The footer stamps the site host and the
|
||||
finish date in the device locale. The scoresheet typography is fixed; a long game
|
||||
stretches the board (never below its minimum) so the image carries no dead space.
|
||||
|
||||
Delivery is **one signed, short-lived link for both formats on every platform**,
|
||||
handed to the best affordance each platform has (each branch verified on-device):
|
||||
Telegram Android/desktop use Telegram's download dialog (whose own preview shares
|
||||
onwards); **Telegram iOS opens the OS share sheet** with the fetched file; VK iOS
|
||||
takes both formats through VK's download into its native share flow, while on the
|
||||
**VK Android client** — whose downloader hangs — the image opens in VK's native
|
||||
photo viewer (saving from its controls) and the GCG copies to the clipboard (the
|
||||
desktop VK iframe, an ordinary browser, downloads both); a **mobile browser gets
|
||||
the OS share sheet** (nothing lands in Downloads first); a desktop browser
|
||||
downloads the file. The link needs no login to fetch (the platforms' downloaders
|
||||
carry none) and is valid for minutes. The single exception is a legacy Telegram
|
||||
client without the download dialog (pre-Bot API 8.0): there the GCG falls back to
|
||||
the old clipboard copy (with the confirming toast) and the image option is not
|
||||
offered. Statistics (durable accounts only):
|
||||
wins, losses, draws, max points in a game, and max points for a single move (the
|
||||
best play, which already includes every word it formed plus the all-tiles bonus). It
|
||||
also shows the player's **move count** (their plays — passes and exchanges do not
|
||||
@@ -346,7 +438,9 @@ over-grant cannot be reversed there.
|
||||
The console works a **feedback** queue too (`/_gm/feedback`): the messages players sent, filtered
|
||||
**unread / read / archived** with per-user search, each shown with its sender, source, channel
|
||||
(with the bot language — en/ru — for a Telegram message), the sender's interface
|
||||
language, IP and any attachment. The operator can mark a message read, **reply** to the player (delivered
|
||||
language, the **app version** it was sent from, IP, the filed time (in three zones — UTC, the
|
||||
browser zone detected at submit, and the sender's saved zone, each shown `N/A` when not known) and
|
||||
any attachment. The operator can mark a message read, **reply** to the player (delivered
|
||||
in-app), archive it, delete it, or delete every message from that player — and, alongside a delete,
|
||||
**bar the player from feedback** (a `feedback_banned` role, distinct from a full account block: it
|
||||
stops only feedback submission). Roles are listed and granted/revoked on the user card. Opening a
|
||||
|
||||
+116
-20
@@ -16,26 +16,66 @@ top-1 подсказку, безлимитную проверку слова с
|
||||
профиль только для чтения. Он также включает управление друзьями (в т.ч.
|
||||
одноразовые коды-приглашения) и блоками, дружеские приглашения в игру,
|
||||
редактирование профиля и привязку email, экран статистики и просмотр истории
|
||||
партии с экспортом GCG. В настройках также выбирается стиль подписей бонус-клеток
|
||||
партии с экспортом в GCG / PNG-картинку. В настройках также выбирается стиль подписей бонус-клеток
|
||||
(новичок / классика / без текста). Подсказка **выставляет предложенные фишки на
|
||||
доску** — игрок сам решает сделать ход, и подсказка не тратится, если ходов нет.
|
||||
Проверка слова принимает только алфавит варианта, запоминает ответы в рамках сессии
|
||||
и ограничивает частоту повторов.
|
||||
Публичная **посадочная страница** в корне сайта представляет игру, переключает язык и
|
||||
тему и ведёт в соответствующий по-язычный Telegram-канал; сама игра живёт по адресам
|
||||
`/app/` (веб) и `/telegram/` (Telegram Mini App). Тема на странице эфемерна (берётся из
|
||||
системной настройки, а не из сохранённой), выбор языка сохраняется.
|
||||
тему и ведёт в Telegram-канал игры и в VK Mini App; сама игра живёт по адресам
|
||||
`/app/` (веб), `/telegram/` (Telegram Mini App) и `/vk/` (VK Mini App). Тема на странице эфемерна (берётся из
|
||||
системной настройки, а не из сохранённой), выбор языка сохраняется. Страница всегда
|
||||
открывается на **русском** — язык браузера не определяется автоматически (роботы
|
||||
рендерят страницу с произвольным языком, и автоопределение сделало бы
|
||||
проиндексированный контент недетерминированным); сохранённый выбор 🌐 по-прежнему
|
||||
главнее. Страница несёт статическую русскую SEO-«шапку» (title/description, карточка
|
||||
Open Graph, которую используют превью ссылок в Telegram/VK, канонический адрес
|
||||
продакшен-домена, JSON-LD, набор favicon и `robots.txt`), а оболочка SPA помечена
|
||||
`noindex` — индексируется только посадочная страница.
|
||||
|
||||
### Первый запуск: онбординг
|
||||
При первом открытии приложения игрока один раз проводят по интерфейсу лёгким
|
||||
**coachmark-оверлеем**: затемнённый слой показывает по одной подсказке-«облачку» за раз, каждое
|
||||
«хвостиком» указывает на реальный элемент управления, а **тап в любом месте** переходит к
|
||||
следующей; после последней подсказки оверлей убирается навсегда. Серий две. Серия **лобби**
|
||||
указывает на вкладки ⚙️ настроек, ✏️ статистики и 🎲 новой игры. Серия **игры**, на первой партии
|
||||
игрока, указывает на шапку со счётом (история ходов / чат / проверка слова), кнопки 🔄 пас-и-обмен,
|
||||
🛟 подсказок и 🔀 перемешивания, и на стойку с фишками. Серия считается просмотренной только
|
||||
**после последней подсказки**, поэтому выход на середине в следующий раз покажет её с начала;
|
||||
запоминается она по устройству. Триггер серии лобби — попадание в лобби, так что игрок, пришедший
|
||||
по deeplink сразу в Настройки → Друзья, всё равно получит проводку по лобби при первом возврате.
|
||||
Обе серии одинаково работают в portrait и landscape (облачка переустанавливаются туда, куда
|
||||
переезжают элементы), тексты подсказок локализованы (en/ru). Рекламный баннер скрывается, пока
|
||||
оверлей показан, и возвращается по закрытию.
|
||||
|
||||
### Личность и сессии
|
||||
Игрок приходит с платформы (сначала Telegram), через email-вход или как
|
||||
эфемерный гость. Gateway один раз валидирует доступ и выдаёт тонкий
|
||||
session-токен; backend сопоставляет его с внутренним `user_id`. Запуск **Telegram
|
||||
Mini App** авторизует по подписанным `initData` платформы, перекрашивает интерфейс
|
||||
в цвета Telegram и — при первом контакте — задаёт язык интерфейса нового аккаунта по
|
||||
в цвета Telegram (перекрашиваясь вживую при смене светлой/тёмной темы Telegram) и
|
||||
вписывается в безопасные зоны экрана (safe-area), а — при первом контакте — задаёт язык
|
||||
интерфейса нового аккаунта по
|
||||
языку Telegram-клиента. Если запуск не может достучаться до бэкенда (например, во время
|
||||
деплоя), Mini App тихо повторяет попытки, а затем показывает небольшой экран «не удалось
|
||||
загрузить» с кнопкой **Повторить**, вместо того чтобы сбрасывать на веб-вход, которому внутри
|
||||
Telegram не место. Telegram держит **единого бота**: все игроки пользуются одним
|
||||
Telegram не место. Запуск **VK Mini App** работает так же: авторизует по подписанным
|
||||
launch-параметрам VK (их проверяет gateway), и при первом контакте задаёт язык интерфейса
|
||||
нового аккаунта по `vk_language`, а отображаемое имя — по профилю VK (читается на клиенте,
|
||||
так как VK не кладёт имя в подписанный запуск). Пока тема в режиме «авто», приложение следует
|
||||
светлой/тёмной схеме VK-клиента, а раскладка обходит нижнюю home-bar VK на мобильных. Тот же экран
|
||||
тихого повтора «не удалось
|
||||
загрузить» действует и внутри VK.
|
||||
**Email**-вход (в вебе) отправляет на адрес брендированный шестизначный код подтверждения —
|
||||
локализованный (ru/en), без картинок; после ввода игрок входит. Новый адрес заводится при первом
|
||||
запросе, но становится постоянным аккаунтом только после подтверждения кода — так брошенная,
|
||||
неподтверждённая попытка вычищается, а адрес освобождается. Отправки ограничены по частоте (короткая
|
||||
пауза между кодами и небольшой часовой лимит на адрес), чтобы опечатка в адресе или нетерпеливый тап
|
||||
не завалили почтовый ящик. В письме также есть **ссылка одного нажатия**, которая подтверждает
|
||||
адрес — или сразу выполняет вход — в один тап; открытие её в другом браузере тут же отражается в
|
||||
приложении, а почтовый сканер, который просто загружает ссылку, до токена не дотянется —
|
||||
он едет в URL-фрагменте, который не уходит на сервер.
|
||||
Telegram держит **единого бота**: все игроки пользуются одним
|
||||
и тем же ботом, а весь его чат и внеприложенческие уведомления пишутся на **языке
|
||||
интерфейса** самого игрока (en/ru). Рядом с основным может работать отдельный опциональный
|
||||
**промо-бот** — его единственная задача отвечать на `/start` коротким сообщением и кнопкой,
|
||||
@@ -125,7 +165,8 @@ _Вход сейчас только через провайдера, поэто
|
||||
показывают. В авто-подборе выбор входит в ключ подбора, поэтому игрок сводится только с теми,
|
||||
кто выбрал то же правило. Игры с друзьями (2–4)
|
||||
формируются приглашением игроков из списка друзей (приглашение, как и код друга,
|
||||
можно отправить deep-link'ом в Telegram, который откроет его сразу): инициатор
|
||||
можно отправить deep-link'ом в Telegram, который откроет его сразу — на VK, который не передаёт Mini App
|
||||
никакой нагрузки, ссылка лишь открывает приложение, а скопированный код получатель вводит вручную): инициатор
|
||||
выбирает настройки, и партия стартует, когда приняли все приглашённые — любой отказ отменяет приглашение, а без
|
||||
ответа приглашение протухает через семь дней.
|
||||
|
||||
@@ -147,7 +188,9 @@ _Вход сейчас только через провайдера, поэто
|
||||
слово (по столбцу или по строке), принимается. Ход проверяется по словарю партии при
|
||||
сдаче и считается; безлимитный предпросмотр показывает слово (или слова), которое
|
||||
образует предполагаемый ход, и его очки — либо что ход недопустим, — и ход можно
|
||||
отправить только после подтверждения, что он допустим. Инструмент проверки слова безлимитный и
|
||||
отправить только после подтверждения, что он допустим. Предпросмотр считается **на устройстве**
|
||||
и отвечает мгновенно, как только словарь партии загружен — иначе при первом открытии показывается
|
||||
короткий прогрев, — и уходит на сервер, если локальный словарь недоступен. Инструмент проверки слова безлимитный и
|
||||
предлагает пожаловаться на любой результат; для найденного слова он также даёт ссылку на
|
||||
внешний справочный словарь (gramota.ru для русских игр, scrabblewordfinder.org для английских),
|
||||
чтобы его посмотреть. Подсказки управляются настройками
|
||||
@@ -218,6 +261,9 @@ _Вход сейчас только через провайдера, поэто
|
||||
заблокированного соперника «подвал» чата скрыт (остаётся только лог). Блокировка с карточки в
|
||||
партии повторяет блокировку в **Настройках → Друзья**; **разблокировка** и **удаление из друзей**
|
||||
есть только там.
|
||||
В **Настройках → Друзья** каждый друг — однострочник, чей правый кебаб (⋮) выдвигает
|
||||
иконки-действия **заблокировать 🚫** и **удалить ✖️**, и каждое действие подтверждается
|
||||
диалогом с именем друга (*Заблокировать?* / *Удалить из друзей?*).
|
||||
Блокировка **авто-матч соперника, который втайне робот**, в этой партии ведёт себя так же
|
||||
(зачёркнутое имя, скрытый «подвал») и в списке заблокированных показывается под тем именем,
|
||||
которое ты видел, но записывается только для этой партии — маскировка сохраняется, общий
|
||||
@@ -242,21 +288,28 @@ _Вход сейчас только через провайдера, поэто
|
||||
**лобби** и на **строке счёта** партии, **красную при непрочитанном сообщении и мягкую жёлтую,
|
||||
когда непрочитаны только nudge'и**. Открытие **истории ходов** считается прочтением чата, даже
|
||||
без захода в него: точка гаснет, а значок 💬 **дважды мигает**. Nudge также гаснет в момент, когда
|
||||
его получатель **делает ход**.
|
||||
его получатель **делает ход**, и **все nudge'и партии гаснут по её завершении** (после конца
|
||||
партии бейдж неактуален) — но непрочитанные сообщения чата остаются непрочитанными.
|
||||
|
||||
### Профиль и настройки
|
||||
Редактирование отображаемого имени (буквы, разделённые одиночным пробелом / «.» /
|
||||
«_», с необязательной завершающей «.» или хвостом до пяти цифр, до 32 символов и не
|
||||
более 5 спецсимволов — пунктуации «.» / «_», пробелы и цифры не в счёт), таймзоны (выбор смещения от
|
||||
UTC), суточного окна отсутствия (away; сетка по 10 минут, не более 12 часов, с
|
||||
переходом через полночь) и переключателей блокировок. Форма профиля редактируется
|
||||
UTC; при создании аккаунта она подставляется из определённого смещения устройства — чтобы
|
||||
игры с роботом таймились правильно ещё до открытия этой формы), суточного окна отсутствия
|
||||
(away; сетка по 10 минут, не более 12 часов, с переходом через полночь) и переключателей блокировок. Форма профиля редактируется
|
||||
сразу (без отдельного режима редактирования). Привязка email и Telegram, а также
|
||||
слияние аккаунтов вынесены в раздел «Аккаунты, привязка и слияние».
|
||||
слияние аккаунтов вынесены в раздел «Аккаунты, привязка и слияние». Внутри Telegram
|
||||
Mini App пункт **Settings** в системном меню «⋮» Telegram также открывает этот экран, а
|
||||
ваши настройки отображения (тема, стиль подписей клеток и reduce-motion — кроме языка
|
||||
интерфейса, который следует за аккаунтом) синхронизируются между вашими устройствами в
|
||||
Telegram.
|
||||
|
||||
**Предпочтения (в какие варианты тебя можно подбирать).** Настройка профиля задаёт варианты
|
||||
игры — Эрудит, русский Scrabble и английский Scrabble, показанные **сначала Эрудит**, — в
|
||||
которые ты разрешаешь себя подбирать; **новый аккаунт стартует только с Эрудитом**, и нужно
|
||||
оставить выбранным **хотя бы один**. Именно этот список предлагает **Новая игра**, когда ты
|
||||
которые ты разрешаешь себя подбирать; **новый аккаунт стартует только с Эрудитом** — если только
|
||||
он не создан по **диплинку промо-бота**, который дополнительно включает **английский Scrabble**, —
|
||||
и нужно оставить выбранным **хотя бы один**. Именно этот список предлагает **Новая игра**, когда ты
|
||||
запускаешь партию (авто-подбор, игра с ИИ или приглашение друга, которое ты создаёшь), — не
|
||||
включённый вариант не предлагается, и сервер его отклоняет. На партии, в которые тебя
|
||||
**приглашают**, это не влияет: приглашённый друг может принять приглашение в **любом** варианте,
|
||||
@@ -274,12 +327,54 @@ UTC), суточного окна отсутствия (away; сетка по 10
|
||||
ответе. Гость отправлять обратную связь не может (пункт скрыт). Игрок, которому оператор запретил
|
||||
обратную связь (роль, а не полная блокировка аккаунта), видит кнопку отправки недоступной.
|
||||
|
||||
### Чат поддержки в Telegram
|
||||
С операторами можно поговорить и прямо из Telegram-бота: всё, что пользователь присылает боту,
|
||||
кроме `/start` — текст, фото, голосовое, файл, — пересылается в закрытую группу поддержки операторов
|
||||
и собирается в отдельную ветку на пользователя. Пользователь не получает автоответа; оператор
|
||||
отвечает из этой ветки, и бот доставляет ответ обратно обычным сообщением — для пользователя это
|
||||
тихий диалог один на один. Операторы могут заблокировать пользователя (тогда бот молча игнорирует
|
||||
его сообщения) или очистить сообщения ветки. Это независимо от встроенной «Обратной связи» выше —
|
||||
канал для тех, кто пишет боту напрямую, а не через приложение.
|
||||
|
||||
### История и статистика
|
||||
Завершённые партии архивируются в независимом от словаря виде и экспортируются
|
||||
в GCG; экспорт доступен **только после завершения партии** и никогда — для
|
||||
тренировочной партии с ИИ (экспорт идущей партии раскрыл бы журнал ходов, а партия
|
||||
с ИИ одноразовая). Клиент делится файлом `.gcg` там, где платформа это поддерживает,
|
||||
иначе скачивает его. Статистика (только у постоянных аккаунтов):
|
||||
Завершённые партии архивируются в независимом от словаря виде и экспортируются в
|
||||
**двух форматах за одной кнопкой 📤** — файл GCG и отрисованная **PNG-картинка**
|
||||
финальной позиции; экспорт доступен **только после завершения партии** и никогда —
|
||||
для тренировочной партии с ИИ (экспорт идущей партии раскрыл бы журнал ходов, а
|
||||
партия с ИИ одноразовая). Выбор формата — **нативный попап Telegram** на
|
||||
Telegram Android/desktop (там это безопасно: цепочка целиком из bridge-вызовов,
|
||||
которым user activation не нужна) и собственный модал приложения в остальных
|
||||
случаях — на Telegram iOS доставка идёт через системную share-шторку, которую из
|
||||
коллбека нативного попапа не открыть, а у VK нативного чузера нет.
|
||||
|
||||
**Картинка** рендерится на сервере (внутренний рендер-сайдкар исполняет тот же
|
||||
модуль отрисовки, что тестирует веб-клиент; всегда светлая тема): финальная
|
||||
доска с классическими осями координат A..O / 1..15 слева — бонус-клетки чистой
|
||||
цветовой заливкой, без текстовых подписей — и компактная таблица ходов по местам
|
||||
справа: в шапке имя и финальный счёт каждого места (🏆 у победителя), далее по
|
||||
строке на ход: классическая координата главного слова (горизонтальный ход —
|
||||
цифра первой, `8G`; вертикальный — буква первой, `H8` — конвенция GCG), слово и
|
||||
его очки; дополнительные слова мультисловного хода — второй мелкой строкой,
|
||||
не-игровые ходы — локализованными пометками (пас/обмен/сдался/таймаут), а
|
||||
замыкающая строка ± показывает концовочную поправку за рэк, когда она была
|
||||
(финальные счета авторитетны — суммы ходов её не содержат). В подвале — хост сайта
|
||||
и дата завершения в локали устройства. Типографика таблицы фиксирована; длинная
|
||||
партия растягивает доску (не ниже минимума), так что пустот на картинке нет.
|
||||
|
||||
Доставка — **одна подписанная короткоживущая ссылка для обоих форматов на любой
|
||||
платформе**, отданная лучшему механизму, который у платформы реально есть (каждая
|
||||
ветка проверена на устройстве): Telegram Android/desktop — диалог загрузки Telegram
|
||||
(из его превью файл шерится дальше); **Telegram iOS — системная share-шторка** со
|
||||
скачанным файлом; VK iOS ведёт оба формата через загрузку VK в её нативный
|
||||
share-поток, а на **VK Android** — чей загрузчик виснет — картинка открывается в
|
||||
нативном просмотрщике фото VK (сохранение его кнопками), GCG копируется в буфер
|
||||
(десктопный iframe VK — обычный браузер — скачивает оба); **мобильный браузер
|
||||
получает системную share-шторку** (ничего не оседает в Загрузках); десктопный
|
||||
браузер скачивает файл. Ссылка не требует логина при
|
||||
скачивании (родные загрузчики платформ его не несут) и живёт минуты. Единственное
|
||||
исключение — устаревший клиент Telegram без диалога загрузки (до Bot API 8.0): там
|
||||
GCG откатывается на прежнее копирование в буфер (с подтверждающим тостом), а пункт
|
||||
«картинка» не предлагается. Статистика (только у постоянных аккаунтов):
|
||||
победы, поражения, ничьи, макс. очков за партию и макс. очков за один ход (лучший
|
||||
ход, уже включающий все образованные им слова и бонус за все фишки). Также
|
||||
показываются **число ходов** игрока (его выкладки — пасы и обмены не считаются) и
|
||||
@@ -356,7 +451,8 @@ high-rate флага. С карточки пользователя операт
|
||||
Консоль ведёт и очередь **обратной связи** (`/_gm/feedback`): присланные игроками сообщения с фильтром
|
||||
**непрочитанные / прочитанные / архив** и поиском по пользователю, каждое — с отправителем, источником,
|
||||
каналом (и языком бота — en/ru — для сообщения из Telegram), языком интерфейса отправителя,
|
||||
IP и вложением. Оператор может пометить сообщение прочитанным, **ответить** игроку (доставка
|
||||
**версией приложения**, с которой отправлено, IP, временем подачи (в трёх зонах — UTC, зоне браузера
|
||||
на момент отправки и сохранённой зоне отправителя, каждая — «N/A», если неизвестна) и вложением. Оператор может пометить сообщение прочитанным, **ответить** игроку (доставка
|
||||
в приложение), отправить в архив, удалить или удалить все сообщения этого игрока — и вместе с удалением
|
||||
**запретить игроку обратную связь** (роль `feedback_banned`, отличная от полной блокировки аккаунта:
|
||||
останавливает только отправку обратной связи). Роли перечислены и выдаются/снимаются на карточке
|
||||
|
||||
+23
-4
@@ -17,10 +17,26 @@ tests or touching CI.
|
||||
- **UI** — Vitest (unit) + Playwright
|
||||
(e2e), mirroring the chosen plain-Svelte + Vite toolchain. Vitest covers
|
||||
the FlatBuffers codecs (friend list, invitation, stats), the win-rate
|
||||
derivation and the GCG share/download choice, plus Playwright specs against the
|
||||
derivation and the GCG share/copy/download choice, plus Playwright specs against the
|
||||
mock for the friends screen (code issue/redeem, accept a request), the lobby
|
||||
invitations section, the stats screen, profile editing, and the GCG export's
|
||||
finished-only visibility.
|
||||
invitations section, the stats screen, profile editing, and the export chooser's
|
||||
finished-only visibility + its signed-URL download flow (route-intercepted).
|
||||
- **Render sidecar** — `renderer/` (Node + skia-canvas executing the shared
|
||||
`ui/src/lib/gameimage.ts`) carries a `node --test` smoke: the committed fixture (a
|
||||
real self-played 35-move game) must rasterize to a plausible PNG
|
||||
(`pnpm -C renderer test`). The drawing module's pure parts (scoresheet, layout,
|
||||
notation) stay unit-tested in `ui/` — the sidecar test guards only the
|
||||
skia/bundling seam. Pixel goldens are deliberately avoided (fonts differ across
|
||||
hosts).
|
||||
- **Local-eval conformance** — the client's on-device move preview (the ported
|
||||
dawg reader + validator, `ui/src/lib/dict`) is checked byte-for-byte against the
|
||||
authoritative Go engine. `backend/cmd/dictgen` and `backend/cmd/validategen` emit
|
||||
golden vectors from the release dictionaries — every stored word plus a battery of
|
||||
plays across both cross-word rules and all variants, each with the engine's
|
||||
legality, score, words and inferred direction. The gated Vitest suites
|
||||
(`ui/src/lib/dict/*.parity.test.ts`, skipped without their `DICT_*` env) replay
|
||||
them and must agree exactly; the `conformance` CI job runs the whole loop, so a
|
||||
drift in the port fails the merge.
|
||||
- **Engine** — correctness of scoring and move generation is owned
|
||||
by `scrabble-solver`'s own GCG-backed tests. `backend/internal/engine` adds, on
|
||||
top of the embedded solver: per-variant smoke tests (load all three committed
|
||||
@@ -53,7 +69,10 @@ tests or touching CI.
|
||||
content and block-visibility rules, the nudge turn/rate-limit rules, the
|
||||
invitation flow (all-accept starts the game, decline cancels, lazy expiry,
|
||||
inviter-only cancel), and the email confirm-code flow (request/confirm, taken
|
||||
email, expiry and attempt-cap) with a fixture mailer. It also covers the
|
||||
email, expiry and attempt-cap, and the guest-until-confirmed login) with a fixture
|
||||
mailer. The branded email template render (en/ru subject, code and body) and the
|
||||
per-recipient send-rate limiter (cooldown + hourly cap) are pure account-package
|
||||
unit tests, needing no database. It also covers the
|
||||
**befriend-an-opponent** gate (a request needs a shared game), the **permanent
|
||||
decline** and 30-day re-send rule, the **one-time friend code** (issue/redeem,
|
||||
self/single-use, decline-bypass), `ListInvitations`, the zero-value `GetStats`, and
|
||||
|
||||
+122
-21
@@ -8,7 +8,13 @@ emoji glyphs. Tokens are CSS custom properties (`ui/src/app.css`), light/dark vi
|
||||
`prefers-color-scheme` or an explicit Settings choice, and **Telegram-themed**:
|
||||
on a Telegram Mini App launch — the app is served under `/telegram/` and detects the
|
||||
launch by `Telegram.WebApp.initData` — the SDK's `themeParams` override the tokens at
|
||||
runtime; opened outside Telegram, the `/telegram/` path redirects to the site root.
|
||||
runtime; on that path without sign-in data (no `initData` — outside Telegram, or a Mini App
|
||||
launch that delivered none, as seen on some Android clients) the app renders a compact,
|
||||
shareable launch-diagnostic screen (`screens/TelegramLaunchError.svelte`) rather than
|
||||
redirecting to the site root. `telegram-web-app.js` is loaded **dynamically with a timeout**,
|
||||
only on a Telegram entry — not a render-blocking `<script>` in the shared `index.html` shell —
|
||||
so a network that blocks `telegram.org` cannot hang the page; `/app/` (web) and the native build
|
||||
never load it.
|
||||
|
||||
## Layout shell (`components/Screen.svelte`)
|
||||
|
||||
@@ -43,6 +49,32 @@ fast load shows it for ~1.25 s. Each tile **drops in** with a brief scale + fade
|
||||
dismisses as soon as the lobby is ready. The pure layout and timing live in `lib/splash.ts`
|
||||
(unit-tested); `Splash.svelte` is the renderer.
|
||||
|
||||
## First-run onboarding coachmarks (`components/Coachmark.svelte`, `lib/coachmark.ts`)
|
||||
|
||||
A one-time **coachmark overlay** introduces the interface to a new player. Like the splash it is an
|
||||
**App-level overlay**; it runs two independent series chosen by the route — **lobby** (⚙️ settings →
|
||||
✏️ stats → 🎲 new game) and **game** (scoreboard header → 🔄 pass/exchange → 🛟 hints → 🔀 shuffle →
|
||||
rack). It draws **one bubble at a time** over a light scrim (`rgba(0,0,0,0.32)`); the whole layer
|
||||
captures pointer events, so a **tap anywhere advances** and the UI underneath stays inert. After the
|
||||
last hint the series is recorded done (`session.ts` `onboarding` key) and the overlay removes itself;
|
||||
a series is marked only after its **last** hint, so an interrupted player replays it from the start.
|
||||
The lobby series gates on `app.splashDone`, the game series on its first target laying out; both defer
|
||||
while a modal (`welcomeRedeem` / `staleInvite`) is open.
|
||||
|
||||
Each target carries a **`data-coach` attribute**, so the **same positioning engine anchors it in both
|
||||
orientations** wherever the layout moves it (the tab bar to the landscape left panel, etc.). The
|
||||
bubble points at the live `getBoundingClientRect()` of its target, **re-measuring each frame until the
|
||||
geometry settles** (the route-change slide, the hidden-banner reflow, async fonts) and on resize /
|
||||
rotation; a target absent in the current state is skipped. The bubble matches the in-game counter text
|
||||
size (`0.85rem`, larger in landscape), wraps by word and never fills the width; its **tail** sits on
|
||||
the edge facing the target, centred on it (clamped near a corner). The pure geometry (step lists,
|
||||
`nextVisibleStep`, `placeBubble`) lives in `lib/coachmark.ts` (unit-tested); `Coachmark.svelte` is the
|
||||
renderer. While the overlay is up the **advertising banner is hidden** (`app.coachActive`) so its
|
||||
scroll does not run behind the scrim. The hidden DebugPanel offers a **Reset visited** control that
|
||||
clears the flags so the walk-through replays on the next launch. In the **mock build** the overlay
|
||||
does not auto-show (so it cannot block the Playwright smoke); `?coach` forces it on for the dedicated
|
||||
e2e and the screenshots.
|
||||
|
||||
## Navigation
|
||||
|
||||
- **Back**: a thin, compact `<` drawn from two rotated CSS borders (`Header.svelte`
|
||||
@@ -68,7 +100,10 @@ dismisses as soon as the lobby is ready. The pure layout and timing live in `lib
|
||||
square with an accent underline). A red count **badge** rides the icon's corner — on the
|
||||
lobby ⚙️ tab and the hub's 🤝 Friends tab for pending incoming friend requests (invitations
|
||||
keep their own lobby section), and on the Hint tab for the remaining count. No text
|
||||
selection on nav / tab-bar / buttons (`user-select: none`).
|
||||
selection on nav / tab-bar / buttons (`user-select: none`), and no tap-highlight flash on any
|
||||
tappable element (`-webkit-tap-highlight-color: transparent` on `#app`) — Android in-app WebViews
|
||||
otherwise draw a momentary selection-like box on a clickable node on tap (seen on the header title
|
||||
and the back chevron).
|
||||
- **Screen transitions** (`App.svelte`): navigation slides directionally — a
|
||||
screen entered from the lobby flies in from the right; returning to the lobby reveals it
|
||||
from the left (back). Transitions are local (so they do not play on first load) and
|
||||
@@ -91,25 +126,46 @@ dismisses as soon as the lobby is ready. The pure layout and timing live in `lib
|
||||
which leaks into the Telegram Desktop webview and otherwise fights it) and the Settings
|
||||
theme switcher is hidden; the nav bar takes Telegram's background and `setHeaderColor` /
|
||||
`setBackgroundColor` / `setBottomBarColor` paint Telegram's own chrome to match; the
|
||||
native header **BackButton** drives back-navigation (the app's chevron is hidden in
|
||||
Telegram); **HapticFeedback** fires on tile placement / commit / error; on **mobile**
|
||||
clients the app enters **immersive fullscreen** on launch (`requestFullscreen`, Bot API
|
||||
8.0+) like Telegram's own Mini Apps, while desktop keeps the bot's full-size window;
|
||||
**closing confirmation** is enabled while a game is open **on mobile only** (on desktop
|
||||
closing is deliberate and the "changes may not be saved" dialog is just noise — move drafts
|
||||
auto-save); **vertical swipes** (swipe-to-minimise)
|
||||
are disabled so they don't fight tile drag or the board scroll; **external links** (the word-check
|
||||
app's **own back chevron** (Header) drives back-navigation on every platform — the native
|
||||
Telegram BackButton is not used, as it does not render reliably in the windowed Mini App;
|
||||
**HapticFeedback** fires on tile placement / commit / error; the app calls `expand()` for the
|
||||
bot's full-size (max-height) window but **never `requestFullscreen`** — immersive fullscreen hid
|
||||
the native header (and its BackButton) and the Android system swipe-back then minimised the app,
|
||||
so it stays windowed with Telegram's thin native header (close) above the app's own header; move
|
||||
drafts auto-save, so there is **no closing-confirmation guard**; a hidden **debug panel** (ten
|
||||
quick taps on the header title) shows and shares a privacy-safe client diagnostic snapshot for
|
||||
support; **vertical swipes** (swipe-to-minimise) are disabled so they don't fight tile drag or
|
||||
the board scroll; **external links** (the word-check
|
||||
dictionary lookup, the rules link, operator-reply links) open through `Telegram.WebApp.openLink`
|
||||
so Telegram shows them in its in-app browser instead of the WebView's "open this link?"
|
||||
confirmation a plain `target=_blank` triggers; and a live stream dropped
|
||||
by a background suspend reconnects silently on return — the connection banner is
|
||||
suppressed while hidden and for a short grace after resume (visibilitychange +
|
||||
pageshow/pagehide + Telegram `activated`/`deactivated`).
|
||||
- **VK integration** (`lib/vk.ts`): inside the VK Mini App the **auto** theme follows the VK
|
||||
client's light/dark (`VKWebAppUpdateConfig`), as the VK webview's `prefers-color-scheme` does not
|
||||
track it; explicit light/dark prefs still win. The device safe-area comes from CSS
|
||||
`env(safe-area-inset-*)` (the meta already sets `viewport-fit=cover`) **max'd** with the VK bridge
|
||||
insets (`VKWebAppUpdateInsets`, needed on Android, where the VK webview exposes no `env()` inset),
|
||||
so the layout clears the VK home bar. Share and copy route through the bridge (`VKWebAppShare` /
|
||||
`VKWebAppCopyText`) because `navigator.share` / `clipboard` are absent in the desktop VK iframe.
|
||||
Haptics fire the same set as Telegram via VK Bridge taptic (`VKWebAppTapticImpactOccurred` /
|
||||
`…NotificationOccurred` / `…SelectionChanged`), through the shared `lib/haptics.ts` dispatcher; and
|
||||
VK's **horizontal swipe-back** is disabled at launch (`VKWebAppSetSwipeSettings`) so it does not
|
||||
fight the app's own edge-swipe-back and tile drag — parity with Telegram's disabled vertical
|
||||
swipes, the app owning navigation through its back chevron. VK's **status bar** (and, on Android,
|
||||
the action / navigation bars) is painted to the app theme via `VKWebAppSetViewSettings` on launch
|
||||
and every theme change — parity with the Telegram chrome painting (`syncVKChrome` mirrors
|
||||
`syncTelegramChrome`); the status-bar appearance follows the `--bg` token's luminance
|
||||
(`appearanceForBg`).
|
||||
|
||||
## Tiles & board
|
||||
|
||||
- **Tiles**: the letter sits in the **top-left** corner (offset a touch more than the
|
||||
value), the point value bottom-right; blanks show no value.
|
||||
value), the point value bottom-right; blanks show no value. In **Erudit** the blank is the
|
||||
"звёздочка" (star) chip: an unplaced blank shows the star (`✻`, U+273B) centred on the rack
|
||||
tile, and a placed blank carries it in the value corner; the Scrabble variants leave the
|
||||
blank unmarked (`usesStarBlank` in `lib/variants.ts`).
|
||||
- **Board zoom** (`Board.svelte`): a two-state zoom (full 15×15 ↔ ~9 cells) by **growing
|
||||
the board's width** inside a fixed-size viewport (a real layout change → native scroll
|
||||
that works consistently across browsers; no `transform`, which broke scrolling
|
||||
@@ -126,7 +182,10 @@ dismisses as soon as the lobby is ready. The pure layout and timing live in `lib
|
||||
the first time. A **swipe down on the zoom-out board** opens the history, but only when the
|
||||
board is scrolled to its top so it never fights the stage's own vertical scroll (the conflict
|
||||
that once retired this gesture) — and it is suppressed on the zoomed board, where the
|
||||
one-finger drag pans. History also opens on a **tap of the score bar** and closes on a tap or
|
||||
one-finger drag pans (and on desktop / the landscape iframe, where a mouse cannot drag-scroll the
|
||||
viewport natively, a **drag-to-pan** handler moves the zoomed board instead — active only while
|
||||
zoomed, off pending tiles, past a small threshold, swallowing the trailing click). History also
|
||||
opens on a **tap of the score bar** and closes on a tap or
|
||||
an **upward swipe** of the then-inert board (below). A **hint** auto-zooms centred on the
|
||||
hint's placement, not
|
||||
the top-left.
|
||||
@@ -155,8 +214,7 @@ dismisses as soon as the lobby is ready. The pure layout and timing live in `lib
|
||||
**Drop game** (or 📤 **Export GCG** on a finished game) at the left and the comms 💬
|
||||
(badged with unread chat) at the right, icon-only. A **single-word-rule** game (a Russian
|
||||
game with "multiple words per turn" off) centres a **"One word per turn"** label between
|
||||
those two icons, and the status bar shows a small **1️⃣** in the score-preview slot that
|
||||
yields to the live word/score preview while tiles are pending; standard games show neither. Each **opponent**'s card also gains two
|
||||
those two icons; standard games show no label. Each **opponent**'s card also gains two
|
||||
edge-pinned controls (non-guests): a 🤝 **add-friend** on the right (hidden once a friend,
|
||||
disabled once requested) and a ✖️ **block** on the left. Each confirms via the fading-✅ tap,
|
||||
swapping the card's score for "Add friend?" — or **"Block?" in the danger colour** — while
|
||||
@@ -232,7 +290,8 @@ the surroundings in the light theme and a touch lighter in the dark theme, mappe
|
||||
linkified). It is **server-driven**: the campaigns and display timings ride the `profile.get`
|
||||
response (`app.profile.banner`, present only for an eligible viewer — see ARCHITECTURE §10), so
|
||||
`Header` renders the strip only when that block is present, and a `notify` `banner` event re-fetches
|
||||
the profile to show or hide it in place.
|
||||
the profile to show or hide it in place. It is also hidden while a first-run onboarding overlay is up
|
||||
(`app.coachActive`), reappearing by this same condition once the overlay closes.
|
||||
|
||||
The rotation runs in a **persistent module engine** (`lib/bannerEngine`): the scheduler and timer
|
||||
live outside the components, so navigating between screens (which remounts the view) **continues the
|
||||
@@ -344,13 +403,41 @@ enabled on the first, uncached load) and flip in place when an event refreshes t
|
||||
lobby with a calm modal pointing at the bot (`@<username>`), not a red error on the
|
||||
Friends tab. Flex text inputs carry `min-width:0` so they shrink instead of overflowing in
|
||||
Safari.
|
||||
- **History / GCG**: the in-game slide-down history lays each move out in a per-seat grid
|
||||
(the word(s) and the move score, no running total); *Export GCG* (the 📤 in the history
|
||||
header) shares or downloads the `.gcg` file and appears only once the game is finished — and
|
||||
never in an honest-AI game (throwaway practice). Confirming a resign reveals the full board:
|
||||
it closes the history drawer (portrait) and zooms the board out.
|
||||
- **History / export**: the in-game slide-down history lays each move out in a per-seat grid
|
||||
(the word(s) and the move score, no running total); the 📤 in the history header appears
|
||||
only once the game is finished — never in an honest-AI game (throwaway practice) — and
|
||||
opens the **format chooser**: Telegram's native popup on TG Android/desktop — safe
|
||||
there, since that chain is all bridge calls needing no user activation (a popup callback
|
||||
must never lead into `navigator.share`/clipboard, the on-device finding) — and the app's
|
||||
own modal elsewhere (TG iOS delivers via the OS share sheet, which needs the modal
|
||||
click's activation; VK has no native chooser; the accent button leads with the image,
|
||||
both options need the connection). Both formats mint the same signed relative link
|
||||
(`game.export_url`), resolved against the app's own origin, then delivered per platform
|
||||
(each branch owner-verified on-device): TG Android/desktop `downloadFile` (its preview
|
||||
shares onwards); TG iOS the OS share sheet with the fetched file; VK iOS
|
||||
`VKWebAppDownloadFile` for both formats (VK's native share flow); VK Android — whose
|
||||
DownloadFile hangs — the PNG in VK's native image viewer (`VKWebAppShowImages`, its save
|
||||
works) and the GCG to the clipboard; the VK desktop iframe plain anchor downloads; a
|
||||
mobile browser the OS share sheet (the proven fetch-then-share pattern); a desktop
|
||||
browser an anchor download. A legacy Telegram
|
||||
client without `downloadFile` keeps the old GCG clipboard copy, hides the image option
|
||||
and stays on the app modal. Confirming a resign reveals the full board: it closes the
|
||||
history drawer (portrait) and zooms the board out.
|
||||
- **Export image** (`lib/gameimage.ts` — the shared drawing module the render sidecar
|
||||
executes; the browser app no longer draws it): always the light palette (pinned constants
|
||||
mirroring `app.css`), the final board with classic axes A..O / 1..15, premium squares as
|
||||
plain colour fills (no text labels), tiles in the in-game style (bevel, letter top-left,
|
||||
value bottom-right, ✻ for an Erudit blank), no last-move highlight. The right column is
|
||||
the scoresheet: per-seat name over the final score (🏆 by the winner), one
|
||||
fixed-typography row per move — muted classic coordinate (across = row-first `8G`, down =
|
||||
column-first `H8`), the main word, points right-aligned; extra words of a multi-word play
|
||||
on a smaller second line; italic localized notes for pass/exchange/resign/timeout; a
|
||||
closing muted ± row for the endgame rack settlement when present. Footer:
|
||||
`hostname · finish date` in the **device** locale. The scoresheet's height drives the
|
||||
board side (never below its minimum): a long game stretches the board, never the
|
||||
typography, so the image has no dead space.
|
||||
- **Finished game**: the board keeps no last-word highlight and no zoom; the history header
|
||||
offers *Export GCG* (not *Drop game*; an AI game offers neither) and the comms hub hides the 🔎 *Dictionary* tab — and a **finished AI game has no comms at all** (no chat, dictionary closed), so its 💬 entry is dropped from the header too; and
|
||||
offers *Export game* (not *Drop game*; an AI game offers neither) and the comms hub hides the 🔎 *Dictionary* tab — and a **finished AI game has no comms at all** (no chat, dictionary closed), so its 💬 entry is dropped from the header too; and
|
||||
the footer (rack + tab bar) is **drawn but inert** (greyed, non-interactive) rather than
|
||||
hidden, so the layout does not jump. Chat send / nudge are the ⬆️ / 🛎️ icons. The input
|
||||
row is turn-driven: on your turn the message field shows until your one allowed message is
|
||||
@@ -365,6 +452,20 @@ enabled on the first, uncached load) and flip in place when an event refreshes t
|
||||
raises a badge on the lobby ⚙️ tab (combined with the friend-request count) and a "1" on the
|
||||
Info tab.
|
||||
|
||||
## Dictionary warm-up overlay (`components/DictWarmup.svelte`)
|
||||
|
||||
Opening a game whose local move-preview dictionary is not yet cached shows a brief,
|
||||
non-dismissable warm-up overlay while it downloads (a returning player's cached
|
||||
dictionary loads from IndexedDB in a few ms, so the flash-guard suppresses it then).
|
||||
A darker-than-onboarding scrim covers
|
||||
the board; centred on it, a large emoji cycles through a fixed playful sequence — one
|
||||
per 500 ms tick (300 ms still, then a 200 ms clockwise spin with the current glyph
|
||||
fading out and the next fading in), looping — under a constant "Loading…" caption.
|
||||
Reduce-motion drops the spin to a plain cross-fade. A ~120 ms flash-guard suppresses
|
||||
the overlay for a disk-cached dictionary that loads in a few ms; a cold (network) load
|
||||
shows it until the dictionary is ready or a 5 s cap elapses, after which the preview
|
||||
falls back to the network. See docs/ARCHITECTURE.md §5 (the local eval).
|
||||
|
||||
## Caveat
|
||||
|
||||
Emoji are rendered by the platform's system emoji font, so their exact look varies across
|
||||
|
||||
+4
-8
@@ -23,18 +23,14 @@ RUN corepack enable && corepack prepare pnpm@11.0.9 --activate
|
||||
# VITE_APP_VERSION carries `git describe` for the About screen (defaults to "dev").
|
||||
ARG VITE_TELEGRAM_BOT_ID=
|
||||
ARG VITE_TELEGRAM_LINK=
|
||||
ARG VITE_TELEGRAM_LINK_EN=
|
||||
ARG VITE_TELEGRAM_LINK_RU=
|
||||
ARG VITE_TELEGRAM_GAME_CHANNEL_NAME_EN=
|
||||
ARG VITE_TELEGRAM_GAME_CHANNEL_NAME_RU=
|
||||
ARG VITE_TELEGRAM_GAME_CHANNEL_NAME=
|
||||
ARG VITE_VK_APP_LINK=
|
||||
ARG VITE_GATEWAY_URL=
|
||||
ARG VITE_APP_VERSION=
|
||||
ENV VITE_TELEGRAM_BOT_ID=$VITE_TELEGRAM_BOT_ID \
|
||||
VITE_TELEGRAM_LINK=$VITE_TELEGRAM_LINK \
|
||||
VITE_TELEGRAM_LINK_EN=$VITE_TELEGRAM_LINK_EN \
|
||||
VITE_TELEGRAM_LINK_RU=$VITE_TELEGRAM_LINK_RU \
|
||||
VITE_TELEGRAM_GAME_CHANNEL_NAME_EN=$VITE_TELEGRAM_GAME_CHANNEL_NAME_EN \
|
||||
VITE_TELEGRAM_GAME_CHANNEL_NAME_RU=$VITE_TELEGRAM_GAME_CHANNEL_NAME_RU \
|
||||
VITE_TELEGRAM_GAME_CHANNEL_NAME=$VITE_TELEGRAM_GAME_CHANNEL_NAME \
|
||||
VITE_VK_APP_LINK=$VITE_VK_APP_LINK \
|
||||
VITE_GATEWAY_URL=$VITE_GATEWAY_URL \
|
||||
VITE_APP_VERSION=$VITE_APP_VERSION
|
||||
|
||||
|
||||
+11
-3
@@ -7,7 +7,7 @@ thin opaque session, rate-limits, injects `X-User-ID` when forwarding to the
|
||||
backend over REST/JSON, and bridges the backend's gRPC push stream to each
|
||||
client's in-app live channel. It **embeds the static UI build** (`go:embed`, baked
|
||||
in by the gateway image's node stage) and serves a **landing page** at `/` and the game
|
||||
**SPA** at `/app/` (web) and `/telegram/` (the Mini App) — the single-origin model.
|
||||
**SPA** at `/app/` (web), `/telegram/` (the Telegram Mini App) and `/vk/` (the VK Mini App) — the single-origin model.
|
||||
Hash-named `/assets/*` are served `immutable`; the HTML shells are `no-cache`. It can also serve the
|
||||
backend's admin console at `/_gm` behind HTTP Basic-Auth for a local non-caddy run;
|
||||
in the deployed contour the front caddy owns `/_gm` (see
|
||||
@@ -29,7 +29,7 @@ internal/push/ # live-event fan-out hub (per-user client streams)
|
||||
internal/transcode/ # FlatBuffers<->REST bridge + message_type registry
|
||||
internal/connectsrv/ # the Connect Gateway service over h2c (+ the in-memory active_users gauge)
|
||||
internal/admin/ # Basic-Auth reverse proxy mounting the backend admin console at /_gm (verbatim)
|
||||
internal/webui/ # embedded UI build (go:embed dist): landing at /, SPA at /app/ + /telegram/
|
||||
internal/webui/ # embedded UI build (go:embed dist): landing at /, SPA at /app/ + /telegram/ + /vk/
|
||||
```
|
||||
|
||||
The FlatBuffers payloads and the backend push proto are the shared wire
|
||||
@@ -54,7 +54,14 @@ them down the same link and awaits the bot's ack (ARCHITECTURE.md §10/§12). Wh
|
||||
`GATEWAY_VALIDATOR_ADDR` is unset Telegram auth is disabled; when `GATEWAY_BOTLINK_ADDR`
|
||||
is unset the bot channel (out-of-app push + admin relay) is disabled.
|
||||
|
||||
The message-type catalog: `auth.telegram`, `auth.guest`,
|
||||
`auth.vk` validates a VK Mini App launch **in-process** (`internal/vkauth`): it verifies the
|
||||
signed `vk_*` launch parameters against the VK app's protected key (`GATEWAY_VK_APP_SECRET`) —
|
||||
HMAC-SHA256 over the sorted params, base64url — a pure offline check with no side-service or VK API
|
||||
round-trip, then forwards the trusted `vk_user_id` (and the client-read display name, which VK omits
|
||||
from the signed params) to the backend. When `GATEWAY_VK_APP_SECRET` is unset VK auth is disabled
|
||||
(`auth.vk` is unregistered).
|
||||
|
||||
The message-type catalog: `auth.telegram`, `auth.vk`, `auth.guest`,
|
||||
`auth.email.request`, `auth.email.login`, `profile.get`, `game.submit_play`,
|
||||
`game.state`, `lobby.enqueue`, `lobby.poll`, `chat.post`, `chat.read` and the play-loop ops;
|
||||
live events
|
||||
@@ -81,6 +88,7 @@ validator (`ValidateLoginWidget`) and forward the trusted `external_id`. These
|
||||
| `GATEWAY_BACKEND_TIMEOUT` | `5s` | per backend REST call |
|
||||
| `GATEWAY_ADMIN_USER` / `GATEWAY_ADMIN_PASSWORD` | unset | enable + guard the admin console at `/_gm` |
|
||||
| `GATEWAY_VALIDATOR_ADDR` | unset | Telegram validator gRPC address (enables initData / Login Widget validation) |
|
||||
| `GATEWAY_VK_APP_SECRET` | unset | VK app protected key; enables in-process VK Mini App launch-signature verification (`auth.vk`) |
|
||||
| `GATEWAY_BOTLINK_ADDR` | unset | reverse mTLS bot-link listener the remote bot dials (enables out-of-app push + admin relay) |
|
||||
| `GATEWAY_BOTLINK_RELAY_ADDR` | unset | plaintext internal listener serving the backend admin `SendToUser`/`SendToGameChannel` relay |
|
||||
| `GATEWAY_BOTLINK_TLS_CERT` / `_KEY` / `_CA` | unset | gateway server cert, its key, and the CA that signs accepted bot client certs (required when `GATEWAY_BOTLINK_ADDR` is set) |
|
||||
|
||||
@@ -190,10 +190,11 @@ func run(ctx context.Context, cfg config.Config, logger *zap.Logger) error {
|
||||
logger.Info("admin console disabled (set GATEWAY_ADMIN_USER and GATEWAY_ADMIN_PASSWORD)")
|
||||
}
|
||||
|
||||
registry := transcode.NewRegistry(backend, validator)
|
||||
registry := transcode.NewRegistry(backend, validator, transcode.WithVKAuth(cfg.VKAppSecret))
|
||||
edge := connectsrv.NewServer(connectsrv.Deps{
|
||||
Registry: registry,
|
||||
Sessions: sessions,
|
||||
Backend: backend,
|
||||
Limiter: limiter,
|
||||
Tracker: tracker,
|
||||
Banlist: banlist,
|
||||
|
||||
@@ -184,8 +184,10 @@ type ChatResp struct {
|
||||
}
|
||||
|
||||
// TelegramAuth provisions/finds the Telegram account and mints a session, seeding a
|
||||
// brand-new account's display name and language from the validated launch fields.
|
||||
func (c *Client) TelegramAuth(ctx context.Context, externalID, languageCode, username, firstName string) (SessionResp, error) {
|
||||
// brand-new account's display name and language from the validated launch fields, its
|
||||
// time zone from browserTz (the client's detected "±HH:MM" UTC offset) and, from the
|
||||
// validated launch deep-link startParam, its variant preferences (first contact only).
|
||||
func (c *Client) TelegramAuth(ctx context.Context, externalID, languageCode, username, firstName, browserTz, startParam string) (SessionResp, error) {
|
||||
var out SessionResp
|
||||
err := c.do(ctx, http.MethodPost, "/api/v1/internal/sessions/telegram", "", "",
|
||||
map[string]string{
|
||||
@@ -193,6 +195,25 @@ func (c *Client) TelegramAuth(ctx context.Context, externalID, languageCode, use
|
||||
"language_code": languageCode,
|
||||
"username": username,
|
||||
"first_name": firstName,
|
||||
"browser_tz": browserTz,
|
||||
"start_param": startParam,
|
||||
}, &out)
|
||||
return out, err
|
||||
}
|
||||
|
||||
// VKAuth provisions/finds the VK account and mints a session, seeding a brand-new
|
||||
// account's preferred language from languageCode (the vk_language hint), its display
|
||||
// name from displayName (read client-side via VKWebAppGetUserInfo, since VK omits the
|
||||
// name from the signed launch params) and its time zone from browserTz (the client's
|
||||
// detected "±HH:MM" UTC offset). All seeds apply on first contact only.
|
||||
func (c *Client) VKAuth(ctx context.Context, externalID, languageCode, displayName, browserTz string) (SessionResp, error) {
|
||||
var out SessionResp
|
||||
err := c.do(ctx, http.MethodPost, "/api/v1/internal/sessions/vk", "", "",
|
||||
map[string]string{
|
||||
"external_id": externalID,
|
||||
"language_code": languageCode,
|
||||
"display_name": displayName,
|
||||
"browser_tz": browserTz,
|
||||
}, &out)
|
||||
return out, err
|
||||
}
|
||||
@@ -243,17 +264,21 @@ func (c *Client) ChatAccessByUser(ctx context.Context, userID string) (ChatAcces
|
||||
return out, err
|
||||
}
|
||||
|
||||
// GuestAuth provisions a guest account and mints a session.
|
||||
func (c *Client) GuestAuth(ctx context.Context) (SessionResp, error) {
|
||||
// GuestAuth provisions a guest account and mints a session, seeding its time zone
|
||||
// from browserTz (the client's detected "±HH:MM" UTC offset).
|
||||
func (c *Client) GuestAuth(ctx context.Context, browserTz string) (SessionResp, error) {
|
||||
var out SessionResp
|
||||
err := c.do(ctx, http.MethodPost, "/api/v1/internal/sessions/guest", "", "", struct{}{}, &out)
|
||||
err := c.do(ctx, http.MethodPost, "/api/v1/internal/sessions/guest", "", "",
|
||||
map[string]string{"browser_tz": browserTz}, &out)
|
||||
return out, err
|
||||
}
|
||||
|
||||
// EmailRequest asks the backend to mail a login code.
|
||||
func (c *Client) EmailRequest(ctx context.Context, email string) error {
|
||||
// EmailRequest asks the backend to mail a login code, provisioning the account on
|
||||
// first contact; browserTz (the client's detected "±HH:MM" UTC offset) seeds the new
|
||||
// account's time zone, since the email account is created here, not at login.
|
||||
func (c *Client) EmailRequest(ctx context.Context, email, browserTz, language string) error {
|
||||
return c.do(ctx, http.MethodPost, "/api/v1/internal/sessions/email/request", "", "",
|
||||
map[string]string{"email": email}, nil)
|
||||
map[string]string{"email": email, "browser_tz": browserTz, "language": language}, nil)
|
||||
}
|
||||
|
||||
// EmailLogin verifies a login code and mints a session.
|
||||
@@ -264,6 +289,23 @@ func (c *Client) EmailLogin(ctx context.Context, email, code string) (SessionRes
|
||||
return out, err
|
||||
}
|
||||
|
||||
// ConfirmLinkResp is the backend's outcome of a one-tap deeplink confirmation: for a
|
||||
// login Session carries the minted credential; for a link Status is "confirmed" or
|
||||
// "merge_required".
|
||||
type ConfirmLinkResp struct {
|
||||
Purpose string `json:"purpose"`
|
||||
Status string `json:"status"`
|
||||
Session *SessionResp `json:"session,omitempty"`
|
||||
}
|
||||
|
||||
// EmailConfirmLink verifies a one-tap deeplink token; the token is the authorization.
|
||||
func (c *Client) EmailConfirmLink(ctx context.Context, token string) (ConfirmLinkResp, error) {
|
||||
var out ConfirmLinkResp
|
||||
err := c.do(ctx, http.MethodPost, "/api/v1/internal/sessions/email/confirm-link", "", "",
|
||||
map[string]string{"token": token}, &out)
|
||||
return out, err
|
||||
}
|
||||
|
||||
// ResolveSession maps a token to its account id and guest flag (gateway
|
||||
// session-cache miss). The guest flag lets the edge gate guest-forbidden ops.
|
||||
func (c *Client) ResolveSession(ctx context.Context, token string) (string, bool, error) {
|
||||
@@ -458,6 +500,13 @@ func (c *Client) Evaluate(ctx context.Context, userID, gameID string, tiles []Pl
|
||||
return out, err
|
||||
}
|
||||
|
||||
// DictBytes fetches the raw serialized dictionary for a (variant, version) pair,
|
||||
// backing the client-side local move preview. It returns the blob and the
|
||||
// backend's Cache-Control header, forwarded so the immutable blob is cached hard.
|
||||
func (c *Client) DictBytes(ctx context.Context, userID, variant, version string) ([]byte, string, error) {
|
||||
return c.getRaw(ctx, "/api/v1/user/dict/"+url.PathEscape(variant)+"/"+url.PathEscape(version), userID, "Cache-Control")
|
||||
}
|
||||
|
||||
// CheckWord looks a word up in the game's pinned dictionary. The word is carried as
|
||||
// repeated ?idx= alphabet indices; the backend echoes the decoded concrete word.
|
||||
func (c *Client) CheckWord(ctx context.Context, userID, gameID string, word []int) (WordCheckResp, error) {
|
||||
|
||||
@@ -27,12 +27,14 @@ type FeedbackUnreadResp struct {
|
||||
|
||||
// FeedbackSubmit posts a feedback message. The attachment bytes are base64-encoded
|
||||
// into the JSON body for the internal hop; clientIP rides X-Forwarded-For.
|
||||
func (c *Client) FeedbackSubmit(ctx context.Context, userID, body string, attachment []byte, attachmentName, channel, clientIP string) error {
|
||||
func (c *Client) FeedbackSubmit(ctx context.Context, userID, body string, attachment []byte, attachmentName, channel, version, browserTz, clientIP string) error {
|
||||
payload := map[string]string{
|
||||
"body": body,
|
||||
"attachment": "",
|
||||
"attachment_name": attachmentName,
|
||||
"channel": channel,
|
||||
"version": version,
|
||||
"browser_tz": browserTz,
|
||||
}
|
||||
if len(attachment) > 0 {
|
||||
payload["attachment"] = base64.StdEncoding.EncodeToString(attachment)
|
||||
|
||||
@@ -4,6 +4,7 @@ import (
|
||||
"context"
|
||||
"net/http"
|
||||
"net/url"
|
||||
"strings"
|
||||
)
|
||||
|
||||
// The response structs and client methods mirror the backend's social,
|
||||
@@ -347,3 +348,28 @@ func (c *Client) ExportGCG(ctx context.Context, userID, gameID string) (GcgResp,
|
||||
err := c.do(ctx, http.MethodGet, c.gamePath(gameID, "/gcg"), userID, "", nil, &out)
|
||||
return out, err
|
||||
}
|
||||
|
||||
// ExportURLResp is the minted signed download link for an export artifact.
|
||||
type ExportURLResp struct {
|
||||
Path string `json:"path"`
|
||||
Filename string `json:"filename"`
|
||||
}
|
||||
|
||||
// ExportURL mints a signed download URL for a finished game's artifact (kind
|
||||
// "png" or "gcg"). dateLocale and the localized non-play labels ride the URL so
|
||||
// the server render matches the player's presentation.
|
||||
func (c *Client) ExportURL(ctx context.Context, userID, gameID, kind, dateLocale, timeZone string, labels []string) (ExportURLResp, error) {
|
||||
q := url.Values{"kind": {kind}}
|
||||
if dateLocale != "" {
|
||||
q.Set("dl", dateLocale)
|
||||
}
|
||||
if timeZone != "" {
|
||||
q.Set("tz", timeZone)
|
||||
}
|
||||
if len(labels) > 0 {
|
||||
q.Set("t", strings.Join(labels, ","))
|
||||
}
|
||||
var out ExportURLResp
|
||||
err := c.do(ctx, http.MethodGet, c.gamePath(gameID, "/export-url")+"?"+q.Encode(), userID, "", nil, &out)
|
||||
return out, err
|
||||
}
|
||||
|
||||
@@ -39,10 +39,18 @@ const backendMaxIdleConns = 512
|
||||
type Client struct {
|
||||
baseURL string
|
||||
http *http.Client
|
||||
// dl serves the export downloads: the backend may wait on the render sidecar
|
||||
// for several seconds, so these calls get their own, longer deadline than the
|
||||
// ordinary REST budget.
|
||||
dl *http.Client
|
||||
conn *grpc.ClientConn
|
||||
push pushv1.PushClient
|
||||
}
|
||||
|
||||
// exportDownloadTimeout bounds one export-download fetch end to end (the backend's
|
||||
// own sidecar budget is 15s).
|
||||
const exportDownloadTimeout = 30 * time.Second
|
||||
|
||||
// New dials the backend push gRPC endpoint and prepares the REST client. The
|
||||
// backend lives on a trusted network segment, so the gRPC connection uses
|
||||
// insecure (plaintext) transport credentials (ARCHITECTURE.md §12).
|
||||
@@ -62,11 +70,39 @@ func New(httpURL, grpcAddr string, timeout time.Duration) (*Client, error) {
|
||||
return &Client{
|
||||
baseURL: strings.TrimRight(httpURL, "/"),
|
||||
http: &http.Client{Timeout: timeout, Transport: transport},
|
||||
dl: &http.Client{Timeout: exportDownloadTimeout, Transport: transport},
|
||||
conn: conn,
|
||||
push: pushv1.NewPushClient(conn),
|
||||
}, nil
|
||||
}
|
||||
|
||||
// ExportDownload fetches a signed finished-game export artifact from the backend's
|
||||
// public group, forwarding the caller's public Host for the image footer. It returns
|
||||
// the bytes with the backend's Content-Type and Content-Disposition. rest is the
|
||||
// public path suffix after /dl (e.g. "/<game>/<kind>?e=…&s=…").
|
||||
func (c *Client) ExportDownload(ctx context.Context, rest, publicHost string) ([]byte, string, string, error) {
|
||||
req, err := http.NewRequestWithContext(ctx, http.MethodGet, c.baseURL+"/api/v1/public/dl"+rest, nil)
|
||||
if err != nil {
|
||||
return nil, "", "", fmt.Errorf("backendclient: new request: %w", err)
|
||||
}
|
||||
if publicHost != "" {
|
||||
req.Header.Set("X-Public-Host", publicHost)
|
||||
}
|
||||
resp, err := c.dl.Do(req)
|
||||
if err != nil {
|
||||
return nil, "", "", fmt.Errorf("backendclient: GET export: %w", err)
|
||||
}
|
||||
defer func() { _ = resp.Body.Close() }()
|
||||
data, err := io.ReadAll(resp.Body)
|
||||
if err != nil {
|
||||
return nil, "", "", fmt.Errorf("backendclient: read export: %w", err)
|
||||
}
|
||||
if resp.StatusCode >= http.StatusMultipleChoices {
|
||||
return nil, "", "", parseAPIError(resp.StatusCode, data)
|
||||
}
|
||||
return data, resp.Header.Get("Content-Type"), resp.Header.Get("Content-Disposition"), nil
|
||||
}
|
||||
|
||||
// Close releases the gRPC connection.
|
||||
func (c *Client) Close() error { return c.conn.Close() }
|
||||
|
||||
@@ -125,6 +161,34 @@ func (c *Client) do(ctx context.Context, method, path, userID, clientIP string,
|
||||
return nil
|
||||
}
|
||||
|
||||
// getRaw performs one REST GET, returning the raw (un-decoded) response body and
|
||||
// the value of respHeader (e.g. Cache-Control). userID, when non-empty, is
|
||||
// forwarded as X-User-ID. A non-2xx response is returned as an *APIError. Unlike
|
||||
// do it does not JSON-decode, so it carries a binary payload such as a dictionary
|
||||
// blob.
|
||||
func (c *Client) getRaw(ctx context.Context, path, userID, respHeader string) ([]byte, string, error) {
|
||||
req, err := http.NewRequestWithContext(ctx, http.MethodGet, c.baseURL+path, nil)
|
||||
if err != nil {
|
||||
return nil, "", fmt.Errorf("backendclient: new request: %w", err)
|
||||
}
|
||||
if userID != "" {
|
||||
req.Header.Set("X-User-ID", userID)
|
||||
}
|
||||
resp, err := c.http.Do(req)
|
||||
if err != nil {
|
||||
return nil, "", fmt.Errorf("backendclient: GET %s: %w", path, err)
|
||||
}
|
||||
defer func() { _ = resp.Body.Close() }()
|
||||
data, err := io.ReadAll(resp.Body)
|
||||
if err != nil {
|
||||
return nil, "", fmt.Errorf("backendclient: read response: %w", err)
|
||||
}
|
||||
if resp.StatusCode >= http.StatusMultipleChoices {
|
||||
return nil, "", parseAPIError(resp.StatusCode, data)
|
||||
}
|
||||
return data, resp.Header.Get(respHeader), nil
|
||||
}
|
||||
|
||||
// parseAPIError extracts the backend's {error:{code,message}} envelope.
|
||||
func parseAPIError(status int, data []byte) *APIError {
|
||||
var env struct {
|
||||
|
||||
@@ -32,6 +32,10 @@ type Config struct {
|
||||
// plaintext, internal). The gateway calls it to validate Mini App initData and
|
||||
// Login Widget data. Empty disables the telegram auth path.
|
||||
ValidatorAddr string
|
||||
// VKAppSecret is the VK Mini App protected ("secure") key. The gateway verifies the
|
||||
// VK launch-parameter signature in-process under it (a pure offline HMAC, no VK API
|
||||
// round-trip). Empty disables the VK auth path (auth.vk is then unregistered).
|
||||
VKAppSecret string
|
||||
// BotLink configures the reverse mTLS channel to the remote Telegram bot. An
|
||||
// empty BotLink.Addr disables the bot channel (out-of-app push and admin relay).
|
||||
BotLink BotLinkConfig
|
||||
@@ -169,6 +173,7 @@ func Load() (Config, error) {
|
||||
AdminUser: os.Getenv("GATEWAY_ADMIN_USER"),
|
||||
AdminPassword: os.Getenv("GATEWAY_ADMIN_PASSWORD"),
|
||||
ValidatorAddr: os.Getenv("GATEWAY_VALIDATOR_ADDR"),
|
||||
VKAppSecret: os.Getenv("GATEWAY_VK_APP_SECRET"),
|
||||
SessionCacheMax: defaultSessionCacheMax,
|
||||
RateLimit: DefaultRateLimit(),
|
||||
Abuse: DefaultAbuse(),
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user