feat(telemetry): local move-preview adoption metrics (Phase 4)
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Measure uptake of the client-side local move-preview accelerator (§5) so adoption can be watched before defaulting it on: app cold starts, dictionary loads by result (fetched / cache_hit / miss) and move previews by path (local / network — the backend load shed). A small best-effort client beacon (POST /metrics/local-eval, session-gated) batches counter deltas and posts them on a 60s timer and when the app is backgrounded — never on the gameplay path: the in-app counters are plain in-memory increments, only the periodic flush touches the network and it is fire-and-forget. The gateway folds each batch into three OTel counters (local_eval_cold_start_total, local_eval_dict_load_total, local_eval_preview_total), clamped against a spoofed inflation. - gateway: counters + recordLocalEval + session-gated /metrics/local-eval handler - ui: localeval-metrics accumulator/beacon; hooks in the dict loader, in Game.recompute and in bootstrap (skipped under the mock harness) - caddy: route /metrics/* to the gateway - docs: ARCHITECTURE §11; Grafana "Scrabble — Users" dashboard panels
This commit is contained in:
@@ -53,7 +53,7 @@
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# The game SPA and the Connect edge are served by the gateway. Strip any
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# client-supplied X-Scrabble-Honeypot here so the gateway only ever honours the
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# tag the honeypot block sets below (a client cannot self-tag a real request).
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@gateway path /app /app/* /telegram /telegram/* /vk /vk/* /dict/* /scrabble.edge.v1.Gateway/*
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@gateway path /app /app/* /telegram /telegram/* /vk /vk/* /dict/* /metrics/* /scrabble.edge.v1.Gateway/*
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handle @gateway {
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reverse_proxy gateway:8081 {
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header_up -X-Scrabble-Honeypot
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@@ -4,7 +4,7 @@
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"tags": ["scrabble"],
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"timezone": "",
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"schemaVersion": 39,
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"version": 1,
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"version": 2,
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"refresh": "30s",
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"time": { "from": "now-7d", "to": "now" },
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"panels": [
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@@ -29,6 +29,33 @@
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"gridPos": { "h": 8, "w": 24, "x": 0, "y": 8 },
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"datasource": { "type": "prometheus", "uid": "prometheus" },
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"targets": [{ "refId": "A", "expr": "sum(accounts_created_total) by (kind)", "legendFormat": "{{kind}}" }]
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},
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{
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"type": "timeseries",
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"title": "App opens vs dictionary fills (cumulative)",
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"description": "Local move-preview adoption. App opens are client cold starts; dictionary fills are IndexedDB downloads of a dawg. The gap between them is how many launches reuse an already-cached dictionary. Client-reported, best-effort (a batched beacon), so slightly lossy.",
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"gridPos": { "h": 8, "w": 12, "x": 0, "y": 16 },
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"datasource": { "type": "prometheus", "uid": "prometheus" },
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"targets": [
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{ "refId": "A", "expr": "sum(local_eval_cold_start_total)", "legendFormat": "app opens (cold start)" },
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{ "refId": "B", "expr": "sum(local_eval_dict_load_total{result=\"fetched\"})", "legendFormat": "dictionary fills (IndexedDB)" }
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]
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},
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{
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"type": "timeseries",
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"title": "Dictionary loads by result (rate)",
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"description": "Client dictionary loads for the local preview, by tier: fetched (network download), cache_hit (IndexedDB), miss (a warm-up that failed or timed out — trips the bad-connection breaker).",
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"gridPos": { "h": 8, "w": 12, "x": 12, "y": 16 },
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"datasource": { "type": "prometheus", "uid": "prometheus" },
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"targets": [{ "refId": "A", "expr": "sum(rate(local_eval_dict_load_total[1h])) by (result)", "legendFormat": "{{result}}" }]
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},
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{
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"type": "timeseries",
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"title": "Move previews by path (rate)",
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"description": "Where the move preview is computed: local (on-device, the accelerator) vs network (the fallback to game.evaluate). The local share is the backend load shed.",
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"gridPos": { "h": 8, "w": 24, "x": 0, "y": 24 },
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"datasource": { "type": "prometheus", "uid": "prometheus" },
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"targets": [{ "refId": "A", "expr": "sum(rate(local_eval_preview_total[1h])) by (path)", "legendFormat": "{{path}}" }]
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}
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]
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}
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@@ -955,6 +955,20 @@ edits take effect on the next `profile.get` (open/reconnect/foreground), not mid
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distinct accounts that performed an authenticated edge action in the window. The
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gauge is single-process by design (single-instance MVP, §10): it is correct for one
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gateway, resets on restart, and is a live operational figure, not a billing count.
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- **Local-preview adoption (client-reported):** three gateway counters measure uptake of
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the local move-preview accelerator (§5), fed by a small, best-effort client beacon
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(`POST /metrics/local-eval`, session-gated) that batches counter deltas and posts them
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on a 60 s timer and when the app is backgrounded — **never on the gameplay path** (the
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in-app counters are plain in-memory increments; only the periodic flush touches the
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network, fire-and-forget). `local_eval_cold_start_total` counts app cold starts (the
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adoption denominator); `local_eval_dict_load_total` (`result` = fetched/cache_hit/miss)
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splits a dawg download that fills IndexedDB from a cache hit and from a warm-up that
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failed or timed out; `local_eval_preview_total` (`path` = local/network) is the share of
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previews computed on-device versus the network `evaluate` fallback — the backend load
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shed. It answers the owner's adoption question — how often the app opens versus how often
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it fills IndexedDB — and is surfaced on the **Scrabble — Users** dashboard. Lossy by
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design (a dropped beacon just retries its batch on the next flush); it is telemetry, never
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a game input.
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- **Rate-limit observability:** every limiter rejection increments the gateway
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counter `gateway_rate_limited_total` (`class` = user/public/email/admin — aggregate
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only, honouring the no-per-user-label discipline above) and logs one **Debug** line;
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@@ -28,6 +28,10 @@ type serverMetrics struct {
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rateLimited metric.Int64Counter
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banned metric.Int64Counter
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active *activeUsers
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// Client-reported local move-preview adoption (see localEvalMetricsHandler).
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localColdStart metric.Int64Counter
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localDictLoad metric.Int64Counter
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localPreview metric.Int64Counter
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}
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// newServerMetrics builds the instruments on meter (nil selects a no-op meter),
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@@ -54,7 +58,12 @@ func newServerMetrics(meter metric.Meter) *serverMetrics {
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if err != nil {
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b, _ = noop.NewMeterProvider().Meter(meterName).Int64Counter("gateway_abuse_banned_total")
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}
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m := &serverMetrics{edge: h, rateLimited: c, banned: b, active: newActiveUsers()}
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m := &serverMetrics{
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edge: h, rateLimited: c, banned: b, active: newActiveUsers(),
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localColdStart: counterOf(meter, "local_eval_cold_start_total", "App cold starts reported by clients — the denominator for local-move-preview adoption."),
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localDictLoad: counterOf(meter, "local_eval_dict_load_total", "Client dictionary loads for the local move preview, by result (fetched, cache_hit or miss)."),
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localPreview: counterOf(meter, "local_eval_preview_total", "Client move previews, by path (local on-device, or network fallback)."),
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}
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gauge, err := meter.Int64ObservableGauge("active_users",
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metric.WithDescription("Distinct accounts that performed an authenticated action within the window (in-memory, single gateway instance)."))
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@@ -98,3 +107,40 @@ func (m *serverMetrics) recordRateLimited(ctx context.Context, class string) {
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func (m *serverMetrics) recordBan(ctx context.Context, reason string) {
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m.banned.Add(ctx, 1, metric.WithAttributes(attribute.String("reason", reason)))
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}
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// localEvalReport is the client-reported local move-preview telemetry batch — deltas since
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// the client's previous report. It backs the adoption dashboard: app cold starts vs cached
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// dictionaries vs on-device previews.
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type localEvalReport struct {
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ColdStart int `json:"cold_start"`
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DictFetched int `json:"dict_fetched"`
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DictCacheHit int `json:"dict_cache_hit"`
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DictMiss int `json:"dict_miss"`
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PreviewLocal int `json:"preview_local"`
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PreviewNetwork int `json:"preview_network"`
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}
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// recordLocalEval folds one client report into the edge's local-eval counters.
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func (m *serverMetrics) recordLocalEval(ctx context.Context, r localEvalReport) {
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add := func(c metric.Int64Counter, n int, opts ...metric.AddOption) {
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if n > 0 {
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c.Add(ctx, int64(n), opts...)
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}
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}
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add(m.localColdStart, r.ColdStart)
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add(m.localDictLoad, r.DictFetched, metric.WithAttributes(attribute.String("result", "fetched")))
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add(m.localDictLoad, r.DictCacheHit, metric.WithAttributes(attribute.String("result", "cache_hit")))
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add(m.localDictLoad, r.DictMiss, metric.WithAttributes(attribute.String("result", "miss")))
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add(m.localPreview, r.PreviewLocal, metric.WithAttributes(attribute.String("path", "local")))
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add(m.localPreview, r.PreviewNetwork, metric.WithAttributes(attribute.String("path", "network")))
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}
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// counterOf builds an Int64Counter on meter, falling back to a no-op on the rare
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// construction error so metrics never fail startup.
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func counterOf(meter metric.Meter, name, desc string) metric.Int64Counter {
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c, err := meter.Int64Counter(name, metric.WithDescription(desc))
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if err != nil {
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c, _ = noop.NewMeterProvider().Meter(meterName).Int64Counter(name)
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}
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return c
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}
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@@ -9,7 +9,9 @@ package connectsrv
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import (
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"context"
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"crypto/subtle"
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"encoding/json"
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"errors"
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"io"
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"net"
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"net/http"
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"strings"
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@@ -191,6 +193,8 @@ func (s *Server) HTTPHandler() http.Handler {
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// The client-side local move preview pulls each game's pinned dictionary blob
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// through this session-gated route (not public); see dictBytesHandler.
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mux.Handle("/dict/", s.dictBytesHandler())
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// The client posts its local-move-preview adoption telemetry here (session-gated).
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mux.Handle("/metrics/local-eval", s.localEvalMetricsHandler())
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// The embedded UI: the game SPA under /app/ (web), /telegram/ (the Telegram Mini
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// App) and /vk/ (the VK Mini App) — the single-origin model (docs/ARCHITECTURE.md
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// §13). All sit below the h2c wrap so the Connect edge (a more specific prefix) keeps
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@@ -474,6 +478,51 @@ func parseDictPath(p string) (variant, version string, ok bool) {
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return variant, version, true
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}
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// localEvalMetricsHandler ingests a client's local move-preview telemetry batch into the
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// edge's adoption counters (docs/ARCHITECTURE.md §11). Session-gated so only real clients
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// report; the values are aggregate (no per-user attributes) and clamped against a spoofed
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// inflation. Only POST; the body is a small JSON of per-metric deltas.
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func (s *Server) localEvalMetricsHandler() http.Handler {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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if r.Method != http.MethodPost {
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http.Error(w, "method not allowed", http.StatusMethodNotAllowed)
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return
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}
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ip := peerIP(r.RemoteAddr, r.Header)
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if _, _, err := s.resolve(r.Context(), r.Header, ip); err != nil {
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http.Error(w, "unauthorized", http.StatusUnauthorized)
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return
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}
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var rep localEvalReport
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if err := json.NewDecoder(io.LimitReader(r.Body, 512)).Decode(&rep); err != nil {
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http.Error(w, "bad request", http.StatusBadRequest)
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return
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}
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clampReport(&rep)
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s.metrics.recordLocalEval(r.Context(), rep)
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w.WriteHeader(http.StatusNoContent)
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})
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}
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// clampReport bounds each counter of a client report against a spoofed inflation — one batch
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// reflects at most a few minutes of a single client's activity.
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func clampReport(r *localEvalReport) {
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const maxPerField = 1000
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clamp := func(n *int) {
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if *n < 0 {
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*n = 0
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} else if *n > maxPerField {
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*n = maxPerField
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}
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}
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clamp(&r.ColdStart)
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clamp(&r.DictFetched)
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clamp(&r.DictCacheHit)
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clamp(&r.DictMiss)
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clamp(&r.PreviewLocal)
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clamp(&r.PreviewNetwork)
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}
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// resolve extracts and resolves the Authorization bearer token to an account id
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// and its guest flag, returning a Connect Unauthenticated error when it is missing
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// or unknown.
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@@ -8,6 +8,7 @@
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import Board from './Board.svelte';
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import Rack from './Rack.svelte';
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import { gateway } from '../lib/gateway';
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import { notePreviewLocal, notePreviewNetwork } from '../lib/localeval-metrics';
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import { navigate } from '../lib/router.svelte';
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import { app, handleError, showToast, markChatRead, seedChatUnread } from '../lib/app.svelte';
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import { connection } from '../lib/connection.svelte';
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@@ -725,6 +726,7 @@
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if (reader && hasAlphabet(v.game.variant)) {
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try {
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preview = d.evaluateLocal(reader, v.game.variant, board, sub.tiles, v.game.multipleWordsPerTurn);
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notePreviewLocal();
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return;
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} catch {
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/* fall through to the network preview */
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@@ -736,6 +738,7 @@
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previewTimer = setTimeout(async () => {
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try {
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preview = await gateway.evaluate(id, sub.tiles, variant, ctrl.signal);
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notePreviewNetwork();
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} catch {
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/* best-effort (or aborted) */
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}
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@@ -9,6 +9,7 @@ import { GatewayError } from './client';
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import { navigate, router } from './router.svelte';
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import { errorKey, localeFrom, setLocale, t, type Locale } from './i18n/index.svelte';
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import { languageNeedsServerSync } from './language';
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import { startLocalEvalMetrics } from './localeval-metrics';
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import { applyReduceMotion, applyTelegramTheme, applyTheme, type ThemePref, type TelegramThemeParams } from './theme';
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import {
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insideTelegram,
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@@ -637,6 +638,10 @@ function applyTelegramChrome(launch: TelegramLaunch): void {
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const TELEGRAM_SDK_TIMEOUT_MS = 10000;
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export async function bootstrap(): Promise<void> {
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// Record the cold start and start the adoption beacon (skipped under the mock harness, which
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// has no real backend). Deliberately before any await, so even an early-return launch path
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// (e.g. the Telegram launch-error screen) still counts as an app open.
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if (import.meta.env.MODE !== 'mock') startLocalEvalMetrics();
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const prefs = await loadPrefs();
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app.theme = prefs.theme ?? 'auto';
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app.reduceMotion = prefs.reduceMotion ?? false;
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@@ -103,6 +103,9 @@ export interface GatewayClient {
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* opts.signal aborts a stalled download; opts.reload bypasses the browser HTTP cache (the
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* debug reset, for testing a cold load). */
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fetchDict(variant: Variant, version: string, opts?: { signal?: AbortSignal; reload?: boolean }): Promise<ArrayBuffer>;
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/** Post the client's local move-preview adoption telemetry — a small batch of counter deltas,
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* session-gated and fire-and-forget (never on the gameplay path). */
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reportLocalEval(counts: Record<string, number>): Promise<void>;
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// --- draft ---
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/** The player's server-persisted client-side composition (rack order + board tiles), so a
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@@ -8,6 +8,7 @@
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import { Dawg } from './dawg';
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import { dictKey, idbGetDawg, idbPutDawg, idbDelDawg, requestPersist } from './store';
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import { gateway } from '../gateway';
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import { noteDictFetched, noteDictCacheHit, noteDictMiss as noteDictMissMetric } from '../localeval-metrics';
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import type { Variant } from '../model';
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// Loaded readers by key. A dictionary is immutable, so an instance is reused for
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@@ -31,6 +32,7 @@ let dictDisabled = false;
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*/
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export function noteDictMiss(): void {
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if (!dictDisabled && ++misses >= MISS_LIMIT) dictDisabled = true;
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noteDictMissMetric();
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}
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/** dictLoadingDisabled reports whether the bad-connection breaker has tripped for this
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@@ -73,6 +75,7 @@ async function load(variant: Variant, version: string, key: string, signal?: Abo
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if (cached) {
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const reader = new Dawg(new Uint8Array(cached));
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instances.set(key, reader);
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noteDictCacheHit();
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return reader;
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}
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} catch {
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@@ -101,6 +104,7 @@ async function load(variant: Variant, version: string, key: string, signal?: Abo
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return null; // not a dawg — do not cache it
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}
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instances.set(key, reader);
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noteDictFetched();
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void idbPutDawg(key, buf);
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void requestPersist();
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return reader;
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@@ -0,0 +1,84 @@
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// Client-side accumulator + beacon for local move-preview adoption telemetry. It counts a
|
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// few events — the app cold start, dictionary loads by result, and move previews by path —
|
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// and posts the running deltas to the edge periodically and when the app is backgrounded,
|
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// so the backend can chart adoption (docs/ARCHITECTURE.md §11). Best-effort throughout: a
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// failed beacon keeps its counts to retry, and nothing here throws into the caller. It lives
|
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// outside the lazy dict subsystem so the cold start is recorded even when no game is opened.
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import { gateway } from './gateway';
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interface Counts {
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cold_start: number;
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dict_fetched: number;
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dict_cache_hit: number;
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dict_miss: number;
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preview_local: number;
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preview_network: number;
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}
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function zero(): Counts {
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return { cold_start: 0, dict_fetched: 0, dict_cache_hit: 0, dict_miss: 0, preview_local: 0, preview_network: 0 };
|
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}
|
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|
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let counts = zero();
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let started = false;
|
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|
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function total(c: Counts): number {
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return c.cold_start + c.dict_fetched + c.dict_cache_hit + c.dict_miss + c.preview_local + c.preview_network;
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}
|
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// flush posts the accumulated deltas and resets them; on failure it folds the batch back in
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// so the next flush retries. Best-effort.
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async function flush(): Promise<void> {
|
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if (total(counts) === 0) return;
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const batch = counts;
|
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counts = zero();
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try {
|
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await gateway.reportLocalEval({ ...batch });
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} catch {
|
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counts.cold_start += batch.cold_start;
|
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counts.dict_fetched += batch.dict_fetched;
|
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counts.dict_cache_hit += batch.dict_cache_hit;
|
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counts.dict_miss += batch.dict_miss;
|
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counts.preview_local += batch.preview_local;
|
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counts.preview_network += batch.preview_network;
|
||||
}
|
||||
}
|
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|
||||
/**
|
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* startLocalEvalMetrics records the app cold start and begins the periodic beacon. Called once
|
||||
* at launch (a repeat call is a no-op). It also flushes when the app is backgrounded, so a
|
||||
* batch is not lost when the tab is closed.
|
||||
*/
|
||||
export function startLocalEvalMetrics(): void {
|
||||
if (started) return;
|
||||
started = true;
|
||||
counts.cold_start += 1;
|
||||
setInterval(() => void flush(), 60_000);
|
||||
if (typeof document !== 'undefined') {
|
||||
document.addEventListener('visibilitychange', () => {
|
||||
if (document.visibilityState === 'hidden') void flush();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/** noteDictFetched: a dictionary was downloaded and cached (an IndexedDB fill). */
|
||||
export function noteDictFetched(): void {
|
||||
counts.dict_fetched += 1;
|
||||
}
|
||||
/** noteDictCacheHit: a dictionary loaded from the IndexedDB cache (no download). */
|
||||
export function noteDictCacheHit(): void {
|
||||
counts.dict_cache_hit += 1;
|
||||
}
|
||||
/** noteDictMiss: a warm-up did not produce a usable dictionary (failed or timed out). */
|
||||
export function noteDictMiss(): void {
|
||||
counts.dict_miss += 1;
|
||||
}
|
||||
/** notePreviewLocal: a move preview was computed on-device. */
|
||||
export function notePreviewLocal(): void {
|
||||
counts.preview_local += 1;
|
||||
}
|
||||
/** notePreviewNetwork: a move preview fell back to the network. */
|
||||
export function notePreviewNetwork(): void {
|
||||
counts.preview_network += 1;
|
||||
}
|
||||
@@ -166,6 +166,10 @@ export class MockGateway implements GatewayClient {
|
||||
throw new Error('fetchDict unsupported in mock');
|
||||
}
|
||||
|
||||
async reportLocalEval(_counts: Record<string, number>): Promise<void> {
|
||||
// Telemetry is a no-op in mock mode.
|
||||
}
|
||||
|
||||
async gamesList(): Promise<GameList> {
|
||||
return {
|
||||
games: [...this.games.values()].map((g) => structuredClone(g.view)),
|
||||
|
||||
@@ -80,6 +80,18 @@ export function createTransport(baseUrl: string): GatewayClient {
|
||||
return res.arrayBuffer();
|
||||
},
|
||||
|
||||
async reportLocalEval(counts) {
|
||||
if (!token) throw new Error('reportLocalEval: no session');
|
||||
// keepalive so a batch flushed as the app is backgrounded still reaches the edge.
|
||||
const res = await fetch(`${origin}/metrics/local-eval`, {
|
||||
method: 'POST',
|
||||
headers: { authorization: `Bearer ${token}`, 'content-type': 'application/json' },
|
||||
body: JSON.stringify(counts),
|
||||
keepalive: true,
|
||||
});
|
||||
if (!res.ok) throw new Error(`reportLocalEval: HTTP ${res.status}`);
|
||||
},
|
||||
|
||||
async authTelegram(initData) {
|
||||
return codec.decodeSession(await exec('auth.telegram', codec.encodeTelegramLogin(initData, browserOffset())));
|
||||
},
|
||||
|
||||
Reference in New Issue
Block a user