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@@ -0,0 +1,89 @@
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---
|
||||
name: deploy-check
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||||
description: "Use before any deploy-touching change to this repo — phrases like '/deploy-check', 'is this prod-safe', 'before we deploy', 'deploy safety review', 'проверь перед деплоем', 'это безопасно для прода'. Runs a pre-deploy checklist of this project's hard-won runtime constraints against the current diff, so the crash classes that have bitten live environments get caught before shipping instead of after."
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||||
---
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||||
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||||
# Pre-deploy runtime-constraint check
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||||
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||||
Triggered before shipping anything that touches the deploy contour (Dockerfiles,
|
||||
`deploy/`, Caddyfile, compose, migrations, boot guards, the Telegram side-service,
|
||||
edge config). The worst frictions in this repo were never logic bugs — they were
|
||||
**environment mismatches that crashed a live env and forced a redesign**. Run this
|
||||
list against the diff first; turn crash-and-redesign into a single pass.
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||||
|
||||
This checklist is a prompt, **not** the source of truth. The canonical detail
|
||||
lives in `deploy/README.md`, `docs/ARCHITECTURE.md`, `docs/EDGE_HTTP3.md`, and the
|
||||
agent memory files referenced below — read them when an item is in play, and add a
|
||||
new class here when a new incident teaches one.
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||||
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||||
## How to run it
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||||
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||||
1. `git diff <base>...HEAD --stat` to see what the change actually touches.
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||||
2. For every risk class below that the diff touches, perform the **Check** and
|
||||
report PASS / FAIL with the exact file:line to fix. Skip classes the diff does
|
||||
not touch — say which you skipped and why.
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||||
3. Remember: **deploy-job green ≠ healthy**. CI's deploy probe has historically
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||||
passed with a dead backend (it only checked static landing+gateway). Verify the
|
||||
real feature live (`/readyz`, the actual flow) after deploy, not just the green.
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||||
|
||||
## Risk classes
|
||||
|
||||
### 1. Container user — distroless nonroot UID 65532
|
||||
- **Bit us:** TLS keys `chmod 600` for the host owner crash-looped gateway + bot at
|
||||
boot with "permission denied" — service images run UID 65532.
|
||||
- **Check:** any new/changed mounted secret, key, or config file must be readable by
|
||||
UID 65532 (`0644`, not `0600`). Scan the diff for file modes, `chmod`, and new
|
||||
volume mounts. (memory: `distroless-nonroot-mounted-secrets`)
|
||||
|
||||
### 2. Caddy header pipeline ordering
|
||||
- **Bit us:** `header_up delete` after `set` nulled the value (the honeypot tag went
|
||||
empty); it passed CI and only showed up live.
|
||||
- **Check:** in any Caddyfile change, verify the `set` / `delete` / `header_up`
|
||||
ordering for every affected route, and test the tripwire/route on the live
|
||||
contour, not just CI.
|
||||
|
||||
### 3. Edge Alt-Svc / HTTP3
|
||||
- **Bit us:** edge advertised `Alt-Svc: h3` while UDP/443 was never exposed
|
||||
(docker tcp-only + ufw tcp-only); clients cached it 30 days and stalled on dead
|
||||
QUIC before falling back to h2 — Mini App "hangs on load".
|
||||
- **Check:** any edge/caddy change keeps `Alt-Svc: clear` (or only advertises h3 if
|
||||
UDP/443 is genuinely exposed). (memory: `tg-app-load-stall-dead-http3-altsvc`,
|
||||
`docs/EDGE_HTTP3.md`)
|
||||
|
||||
### 4. Prod caddy config recreate
|
||||
- **Bit us:** prod rolling deploy did **not** recreate caddy on a config-only change
|
||||
(pinned `caddy:2-alpine` + `admin off`), so a new Caddyfile deployed GREEN but
|
||||
stayed inert until a manual `docker restart`.
|
||||
- **Check:** a config-only edge change must `--force-recreate` caddy in
|
||||
`prod-deploy.sh` `roll()`; never trust deploy-green for edge config.
|
||||
(memory: `prod-deploy-caddy-config-recreate`)
|
||||
|
||||
### 5. DICT_VERSION / dictionary boot
|
||||
- **Bit us:** an early `DICT_VERSION` refuse-boot guard was wrong and crashed the
|
||||
live env when bumped on a seeded volume; it had to be redesigned to "marker-wins".
|
||||
- **Check:** any change touching `DICT_VERSION`, dict load, or the boot guard must
|
||||
keep marker-wins semantics and survive a seeded volume **and** an image rollback.
|
||||
`DICT_VERSION` is a required build-arg (no default), single-sourced. A new dict
|
||||
goes live via the admin console upload, not a redeploy. (memory:
|
||||
`dict-version-deploy-verify`, `contour-schema-change-wipe`)
|
||||
|
||||
### 6. Migrations — expand-contract + rollback safety
|
||||
- **Bit us / risk:** a non-backward-compatible migration breaks image rollback (DB
|
||||
ahead of rolled-back code).
|
||||
- **Check:** migrations must be **expand-contract** (backward-compatible). A schema
|
||||
change adds the maintenance window + a consistent `pg_dump` in prod-deploy. On the
|
||||
**test contour**, a schema/wire-label change needs `DROP SCHEMA backend CASCADE` +
|
||||
backend restart (new code vs old persisted DB), else the contour breaks. (memory:
|
||||
`contour-schema-change-wipe`)
|
||||
|
||||
### 7. Telegram permission model
|
||||
- **Bit us:** permissions are an **AND-intersection** — default-allow with explicit
|
||||
denies, not default-deny; inverting it broke access.
|
||||
- **Check:** any change to the Telegram permission / relay logic preserves the
|
||||
AND-intersection default-allow shape. (memory: `telegram-forum-relay-gotchas`)
|
||||
|
||||
## Output
|
||||
|
||||
A short PASS/FAIL table over the classes the diff touches, each FAIL with the exact
|
||||
file:line and the fix. If every touched class passes, say so plainly and name the
|
||||
post-deploy live check to run (not just "CI green").
|
||||
@@ -0,0 +1,175 @@
|
||||
# VK Mini App / VK Games — integration reference
|
||||
|
||||
Captured research + our implementation map, so a future session does not need to re-fetch
|
||||
the VK docs. Authoritative external source: <https://dev.vk.com/> (the `dev.vk.com` portal
|
||||
does not render via plain HTTP fetch; the facts below were cross-checked against the VKCOM
|
||||
reference repos cited at the end and verified against our own Go implementation).
|
||||
|
||||
A VK **game** is technically a **VK Mini App**: an HTML5 SPA VK loads in an **iframe inside
|
||||
vk.com** (desktop + mobile web) and in a **WebView** inside the VK mobile apps (iOS/Android).
|
||||
We serve our existing SPA under a dedicated `/vk/` path, mirroring the Telegram `/telegram/`
|
||||
entry — the single-origin, path-routed model.
|
||||
|
||||
## 1. Embedding model
|
||||
|
||||
- VK loads the app at the **Web iframe URL** configured in the app settings (HTTPS + valid
|
||||
cert required), appending the signed launch parameters as the **URL query string**.
|
||||
- An optional separate **Mobile iframe URL** is used by the VK mobile apps (we use the same).
|
||||
- No special `X-Frame-Options` / CSP `frame-ancestors` is required from us — VK frames the
|
||||
configured origin. (Our edge sets **no** framing headers today, so VK works as-is; see the
|
||||
clickjacking note in §Security.)
|
||||
- URL must match the settings exactly (scheme, host, no stray `www`/whitespace).
|
||||
|
||||
## 2. Launch parameters (URL query)
|
||||
|
||||
VK appends these to the iframe `src`. The `vk_*` set is what the signature covers.
|
||||
|
||||
| Param | Meaning |
|
||||
| --- | --- |
|
||||
| `vk_user_id` | signed-in VK user numeric id — **the identity** |
|
||||
| `vk_app_id` | our registered app id |
|
||||
| `vk_is_app_user` | 0/1 — user authorized/installed the app |
|
||||
| `vk_are_notifications_enabled` | 0/1 |
|
||||
| `vk_language` | 2-letter UI language (`ru`, `en`, …) |
|
||||
| `vk_platform` | `mobile_iphone` \| `mobile_android` \| `mobile_web` \| `desktop_web` \| … |
|
||||
| `vk_ts` | unix seconds when VK generated the params |
|
||||
| `vk_ref` | where the app was opened from (`catalog`, `feed`, …) |
|
||||
| `vk_access_token_settings` | comma-separated granted scopes (often empty) |
|
||||
| `vk_group_id`, `vk_viewer_group_role`, `vk_is_favorite`, `vk_client` | optional/contextual |
|
||||
| `sign` | **the signature** (see §3) — NOT part of the signed set |
|
||||
|
||||
Always present: `vk_user_id`, `vk_app_id`, `vk_platform`, `vk_ts`, `sign`.
|
||||
|
||||
The user's **name is NOT in the launch params** (only `vk_user_id`). Read it client-side via
|
||||
`VKWebAppGetUserInfo` (see §4) — unsigned, so treat it as a cosmetic display seed only.
|
||||
|
||||
## 3. Signature verification (`sign`) — CONFIRMED base64url, not hex
|
||||
|
||||
Algorithm (verified against our `gateway/internal/vkauth` + an independent Python reference):
|
||||
|
||||
1. Collect the query params whose key starts with `vk_` (exclude `sign`).
|
||||
2. Sort by key (alphabetical).
|
||||
3. Serialize as a URL-encoded query string `k=v&k=v…` (Go `url.Values.Encode()` matches VK's
|
||||
reference serialization for the constrained launch-param charset).
|
||||
4. `HMAC-SHA256(serialized, secret)` where `secret` = the app's **«Защищённый ключ»**
|
||||
(protected / secure key, a.k.a. client_secret) from the app settings.
|
||||
5. **base64url, no padding** (`+`→`-`, `/`→`_`, strip `=`).
|
||||
6. Constant-time compare against `sign`.
|
||||
|
||||
VK launch params have **no built-in expiry** (unlike Telegram's `auth_date`). We do NOT enforce
|
||||
freshness — the minted server session is the short-lived credential; a replay only
|
||||
re-authenticates the same `vk_user_id`.
|
||||
|
||||
Verified against the official doc <https://dev.vk.com/ru/mini-apps/development/launch-params-sign>
|
||||
(prose + PHP example: base64url = `strtr('+/','-_')` + `rtrim('=')`) and reproduced identically by
|
||||
independent Node `crypto` + Python references. **Doc-example caveat**: that page shows secret
|
||||
`wvl68m4dR1UpLrVRli` → sign `exTIBP…`, but the secret is a **placeholder** — recomputing with it does
|
||||
NOT yield the shown sign (it was made with the real, unshown key). Don't chase the mismatch; our
|
||||
`vkauth.Verify` is correct (`gateway/internal/vkauth/vkauth_test.go` carries cross-checked vectors,
|
||||
incl. the `%2C` comma case for `vk_access_token_settings`).
|
||||
|
||||
## 4. VK Bridge (client SDK)
|
||||
|
||||
`@vkontakte/vk-bridge` (npm, v3.x; bundled — `default` export `bridge`). Methods we use / may use:
|
||||
|
||||
- `VKWebAppInit` — **required**: tells VK the Mini App loaded (dismisses VK's loading cover).
|
||||
- `VKWebAppGetUserInfo` — `{ id, first_name, last_name, photo_200, … }`; no extra scope needed.
|
||||
- `VKWebAppGetLaunchParams` — parsed `vk_*` **without** `sign` (so NOT usable for our server
|
||||
verification — read `window.location.search` instead, which carries `sign`).
|
||||
- `VKWebAppGetAuthToken` — OAuth access token for VK API calls (only if we ever call VK API).
|
||||
- `VKWebAppShare` — native share dialog (the friend-code invite uses it; `navigator.share` is absent
|
||||
in the desktop VK iframe). **Used.**
|
||||
- `VKWebAppCopyText` — clipboard copy that works inside the VK iframe, where `navigator.clipboard` is
|
||||
blocked. **Used** as the copy-code / copy-link path.
|
||||
- `VKWebAppUpdateConfig` (subscribe) — light/dark scheme; the app follows it while the theme pref is
|
||||
"auto" (the VK webview's prefers-color-scheme does not track it). **Used.**
|
||||
- `VKWebAppSetViewSettings` / `VKWebAppSetSwipeSettings` — viewport / swipe-back (mobile); not used.
|
||||
- `VKWebAppUpdateInsets` (+ `VKWebAppUpdateConfig`) — device safe-area insets; the app **max'es** them
|
||||
with CSS `env(safe-area-inset-*)` (viewport-fit=cover) so the bottom home bar is cleared. The bridge
|
||||
value is needed on Android, where the VK webview exposes no `env()` inset. **Used.**
|
||||
|
||||
The bridge talks to the embedding VK client over postMessage; it is NOT an external fetch, so
|
||||
it has no telegram.org-style load-hang risk. The SDK reads browser globals at import — we import
|
||||
it **lazily** so the pure URL helpers stay node-test-importable.
|
||||
|
||||
**Deep links — NOT possible on VK (confirmed on the contour).** The VK iframe receives ONLY the signed
|
||||
`vk_*` launch params (+ `sign`); VK strips any custom data from the app link. The documented
|
||||
`vk.com/app<id>#<payload>` form is eaten by the vk.com SPA (which owns the URL hash), and a
|
||||
`vk.com/app<id>?hash=<payload>` query is dropped (the diagnostic showed `rawSearch` with only `vk_*`
|
||||
and an empty `hash`). So the friend-code invite link is just `vk.com/app<id>` (`vkShareLink`, app id
|
||||
from `vk_app_id`); the recipient enters the **copied code by hand** (`VKWebAppCopyText` works). The
|
||||
`vkStartParam` reader + the `bootVK` routing stay as a no-op today, ready if a post-moderation VK
|
||||
channel (e.g. an invite API) ever delivers a payload.
|
||||
|
||||
## 5. Test mode (to verify before moderation)
|
||||
|
||||
1. App already registered (we have the App ID).
|
||||
2. In the app settings (dev.vk.com / `vk.com/editapp?act=settings&app_id=<id>`):
|
||||
- Category = **Игра** (Game).
|
||||
- **Web iframe URL** = our public HTTPS `/vk/` (the test-contour origin for contour testing,
|
||||
prod `https://erudit-game.ru/vk/` later). Mobile iframe URL = same.
|
||||
- Copy the **«Защищённый ключ»** → set as `GATEWAY_VK_APP_SECRET` (Gitea `TEST_`/`PROD_` secret).
|
||||
- Add own VK id to **testers**; open in test mode.
|
||||
3. Test mode = visible only to admins/testers, no payments processed.
|
||||
|
||||
## 6. Auth / identity (our model)
|
||||
|
||||
- `vk_user_id` (from verified params) → backend identity `kind='vk'`, `external_id=vk_user_id`,
|
||||
auto-confirmed (a platform identity). First contact seeds language from `vk_language` and the
|
||||
display name from the client-supplied `VKWebAppGetUserInfo` name (placeholder if empty).
|
||||
- No VK access token / VK API call needed for the launch+login MVP.
|
||||
|
||||
## 7. Payments / monetization
|
||||
|
||||
VK Pay / «голоса» (votes) are **optional**, not required to publish a free game. Not planned.
|
||||
|
||||
## 8. ToS / moderation (pre-publish, analyzed — no blocker for a free «Эрудит»)
|
||||
|
||||
- **Trademark**: "Scrabble" is trademarked. Our public brand is **«Эрудит»** (erudit-game.ru),
|
||||
a generic Russian word-game name → fine. Ensure the VK-registered app name is «Эрудит»/word-game,
|
||||
NOT "Scrabble". The repo name is internal and irrelevant to moderation.
|
||||
- **Pre-publish requirements**: public **Privacy Policy** + **ToS** URLs (disclose collected data:
|
||||
`vk_user_id`, language; mention VK), **age rating** (likely 6+/12+), icon, description.
|
||||
- **Dictionary**: standard word lists; VK may expect offensive-word filtering — likely fine for a
|
||||
dictionary game, flag if moderation asks.
|
||||
- **In-game chat (UGC)**: we already have a moderated chat + support relay → covered.
|
||||
- Moderation reviews after submission (commonly ~24–72h); rejects on violence/hate/sexual/illegal
|
||||
content or IP infringement — none apply.
|
||||
|
||||
## 9. Platforms
|
||||
|
||||
Desktop web (iframe), mobile web (iframe), VK iOS app (WKWebView), VK Android app (WebView). Bridge
|
||||
methods behave per-platform; the app's own back chevron + app-shell document-pin cover navigation
|
||||
without VK-specific code. Theme/viewport fine-tuning is best verified live in the real VK client
|
||||
(not reproducible in Playwright — like the iOS gesture caveats).
|
||||
|
||||
## 10. Our implementation map (what to touch for VK)
|
||||
|
||||
- **Wire**: `pkg/fbs/scrabble.fbs` → `VKLoginRequest{ params, browser_tz, display_name }`
|
||||
(regen: `make -C pkg fbs` + `pnpm -C ui codegen`).
|
||||
- **Gateway**: `internal/vkauth/` (the §3 verify), `internal/transcode` op `auth.vk`
|
||||
(registered via `WithVKAuth(secret)` option; `DomainCode` → `invalid_vk_params`),
|
||||
`internal/backendclient` `VKAuth` → `POST /api/v1/internal/sessions/vk`,
|
||||
config `GATEWAY_VK_APP_SECRET`, SPA mount `/vk/` in `internal/connectsrv/server.go`.
|
||||
- **Backend**: `internal/account` `KindVK` + `ProvisionVK`/`vkSeed` + `confirmed` for platform
|
||||
kinds; `internal/server/handlers_auth.go` `handleVKAuth` + route; migration
|
||||
`00005_vk_identity.sql` (widen `identities_kind_chk` to include `'vk'`, expand-contract).
|
||||
- **UI**: `src/lib/vk.ts` (`onVKPath`/`vkLaunchParams`/`insideVK`/`vkInit`/`vkUserName` plus `vkAppId`/
|
||||
`vkStartParam`/`vkShare`/`vkCopyText`/`vkOnScheme`), `app.svelte.ts` `bootVK` (+ deep-link routing
|
||||
and VK scheme→theme) + the `/vk/` dispatch branch + shared `retryMiniAppBoot`, `codec.ts`
|
||||
`encodeVKLogin`, `transport.ts`/`client.ts`/`mock/client.ts` `authVK`, `deeplink.ts` `vkShareLink`,
|
||||
`Friends.svelte` (VK share/copy), `app.css` `--tg-safe-*` defaulting to `env(safe-area-inset-*)`.
|
||||
- **Edge/deploy**: `deploy/caddy/Caddyfile` `/vk` path; `GATEWAY_VK_APP_SECRET` in
|
||||
`docker-compose.yml` + `.env.example` + `ci.yaml` (`TEST_…` secret) + `prod-deploy.yaml`
|
||||
(`PROD_…` secret, deploy-main).
|
||||
- **Deferred**: payments (VK Pay / votes), native (Capacitor) VK, account-linking a vk identity to an
|
||||
existing account, VK push. (Done after the launch+auth MVP — Group B: native share + clipboard via
|
||||
the bridge, the friend-code deep link, the auto-theme follow, and the home-bar safe area.)
|
||||
|
||||
## Sources
|
||||
|
||||
- VKCOM/vk-bridge — <https://github.com/VKCOM/vk-bridge>
|
||||
- VKCOM/vk-apps-launch-params (canonical signature examples) — <https://github.com/VKCOM/vk-apps-launch-params>
|
||||
- kravetsone/vk-launch-params — <https://github.com/kravetsone/vk-launch-params>
|
||||
- SevereCloud/vksdk `vkapps.ParamsVerify` (Go reference) — <https://pkg.go.dev/github.com/SevereCloud/vksdk/v2/vkapps>
|
||||
- VK Mini Apps API — <https://github.com/VKCOM/vk-mini-apps-api>
|
||||
@@ -31,7 +31,7 @@ on:
|
||||
# unit/integration jobs inherit it. The deploy job overrides it per contour with
|
||||
# vars.TEST_DICT_VERSION (the seed for a fresh volume), see deploy/README.md.
|
||||
env:
|
||||
DICT_VERSION: v1.2.1
|
||||
DICT_VERSION: v1.3.1
|
||||
|
||||
jobs:
|
||||
# changes detects which areas a PR/push touched, so the test jobs can skip when
|
||||
@@ -207,11 +207,66 @@ jobs:
|
||||
run: pnpm run test:e2e
|
||||
timeout-minutes: 5
|
||||
|
||||
# conformance proves the client's local move preview (the ported dawg reader +
|
||||
# validator, ui/src/lib/dict) byte-for-byte against the authoritative Go engine:
|
||||
# a Go step generates golden parity vectors from the release dictionaries, then the
|
||||
# gated Vitest suite replays them. It spans both toolchains, so it runs whenever the
|
||||
# Go engine side or the UI side changed.
|
||||
conformance:
|
||||
needs: changes
|
||||
if: ${{ needs.changes.outputs.go == 'true' || needs.changes.outputs.ui == 'true' }}
|
||||
runs-on: ubuntu-latest
|
||||
defaults:
|
||||
run:
|
||||
shell: bash
|
||||
env:
|
||||
GOPRIVATE: gitea.iliadenisov.ru/*
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Fetch dictionary DAWGs
|
||||
run: |
|
||||
mkdir -p "${GITHUB_WORKSPACE}/dawg"
|
||||
curl -fsSL -o /tmp/dawg.tar.gz "https://gitea.iliadenisov.ru/developer/scrabble-dictionary/releases/download/${DICT_VERSION}/scrabble-dawg-${DICT_VERSION}.tar.gz"
|
||||
tar xzf /tmp/dawg.tar.gz -C "${GITHUB_WORKSPACE}/dawg"
|
||||
|
||||
- name: Set up Go
|
||||
uses: actions/setup-go@v5
|
||||
with:
|
||||
go-version-file: go.work
|
||||
cache: true
|
||||
|
||||
- name: Generate golden parity vectors
|
||||
run: |
|
||||
go run ./backend/cmd/dictgen -dawg-dir "${GITHUB_WORKSPACE}/dawg" -out /tmp/dictgold
|
||||
go run ./backend/cmd/validategen -dawg-dir "${GITHUB_WORKSPACE}/dawg" -out /tmp/validgold
|
||||
|
||||
- name: Set up Node
|
||||
uses: actions/setup-node@v4
|
||||
with:
|
||||
node-version: 22
|
||||
|
||||
- name: Install pnpm
|
||||
run: npm install -g pnpm@11.0.9
|
||||
|
||||
- name: Install deps
|
||||
working-directory: ui
|
||||
run: pnpm install --frozen-lockfile
|
||||
|
||||
- name: Local-eval conformance (reader + validator vs the Go engine)
|
||||
working-directory: ui
|
||||
env:
|
||||
DICT_DAWG_DIR: ${{ github.workspace }}/dawg
|
||||
DICT_GOLD_DIR: /tmp/dictgold
|
||||
DICT_VALID_DIR: /tmp/validgold
|
||||
run: pnpm exec vitest run src/lib/dict/
|
||||
|
||||
# gate is the single branch-protection required check. It always runs and passes
|
||||
# only when each upstream job succeeded or was skipped (a path-filtered no-op),
|
||||
# failing the merge if any actually failed or was cancelled.
|
||||
gate:
|
||||
needs: [unit, integration, ui]
|
||||
needs: [unit, integration, ui, conformance]
|
||||
if: always()
|
||||
runs-on: ubuntu-latest
|
||||
defaults:
|
||||
@@ -221,7 +276,7 @@ jobs:
|
||||
- name: Aggregate required checks
|
||||
run: |
|
||||
fail=
|
||||
for r in "unit:${{ needs.unit.result }}" "integration:${{ needs.integration.result }}" "ui:${{ needs.ui.result }}"; do
|
||||
for r in "unit:${{ needs.unit.result }}" "integration:${{ needs.integration.result }}" "ui:${{ needs.ui.result }}" "conformance:${{ needs.conformance.result }}"; do
|
||||
name="${r%%:*}"; res="${r#*:}"
|
||||
echo "$name = $res"
|
||||
case "$res" in
|
||||
@@ -261,12 +316,16 @@ jobs:
|
||||
GRAFANA_ADMIN_PASSWORD: ${{ secrets.TEST_GRAFANA_ADMIN_PASSWORD }}
|
||||
TELEGRAM_BOT_TOKEN: ${{ secrets.TEST_TELEGRAM_BOT_TOKEN }}
|
||||
TELEGRAM_PROMO_BOT_TOKEN: ${{ secrets.TEST_TELEGRAM_PROMO_BOT_TOKEN }}
|
||||
# VK Mini App protected key (offline HMAC for the launch-param signature); empty
|
||||
# leaves the VK auth path (auth.vk) disabled until the operator sets the secret.
|
||||
GATEWAY_VK_APP_SECRET: ${{ secrets.TEST_GATEWAY_VK_APP_SECRET }}
|
||||
GM_BASICAUTH_USER: ${{ vars.TEST_GM_BASICAUTH_USER }}
|
||||
GRAFANA_ROOT_URL: ${{ vars.TEST_GRAFANA_ROOT_URL }}
|
||||
CADDY_SITE_ADDRESS: ${{ vars.TEST_CADDY_SITE_ADDRESS }}
|
||||
TELEGRAM_MINIAPP_URL: ${{ vars.TEST_TELEGRAM_MINIAPP_URL }}
|
||||
TELEGRAM_GAME_CHANNEL_ID: ${{ vars.TEST_TELEGRAM_GAME_CHANNEL_ID }}
|
||||
TELEGRAM_CHAT_ID: ${{ vars.TEST_TELEGRAM_CHAT_ID }}
|
||||
TELEGRAM_SUPPORT_CHAT_ID: ${{ vars.TEST_TELEGRAM_SUPPORT_CHAT_ID }}
|
||||
TELEGRAM_BOT_USERNAME: ${{ vars.TEST_TELEGRAM_BOT_USERNAME }}
|
||||
# The promo button reuses the UI's Mini App link variable.
|
||||
TELEGRAM_BOT_LINK: ${{ vars.TEST_VITE_TELEGRAM_LINK }}
|
||||
@@ -336,6 +395,23 @@ jobs:
|
||||
docker logs --tail 50 scrabble-backend || true
|
||||
exit 1
|
||||
|
||||
- name: Probe the /dict edge route reaches the gateway
|
||||
run: |
|
||||
set -u
|
||||
# The client fetches each game's dictionary blob at {edge}/dict/{variant}/{version}
|
||||
# for the local move preview. If caddy does not route /dict to the gateway the request
|
||||
# falls to the static landing and the client silently gets a non-dawg blob. Probed
|
||||
# unauthenticated it must be the gateway's 401 (the route reaches the gateway), never a
|
||||
# 404/200 from the landing catch-all.
|
||||
out="$(docker run --rm --network edge alpine:3.20 wget -S -q -O /dev/null http://scrabble/dict/scrabble_en/v1 2>&1 || true)"
|
||||
echo "$out" | grep -E "HTTP/" || true
|
||||
if echo "$out" | grep -q " 401"; then
|
||||
echo "ok: /dict reaches the gateway (401 unauthenticated)"
|
||||
else
|
||||
echo "FAIL: /dict did not reach the gateway (expected 401) — caddy route missing?"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
- name: Probe the Telegram validator and bot liveness
|
||||
run: |
|
||||
set -u
|
||||
|
||||
@@ -82,6 +82,7 @@ jobs:
|
||||
GM_BASICAUTH_HASH: ${{ secrets.PROD_GM_BASICAUTH_HASH }}
|
||||
GRAFANA_ADMIN_PASSWORD: ${{ secrets.PROD_GRAFANA_ADMIN_PASSWORD }}
|
||||
TELEGRAM_BOT_TOKEN: ${{ secrets.PROD_TELEGRAM_BOT_TOKEN }}
|
||||
GATEWAY_VK_APP_SECRET: ${{ secrets.PROD_GATEWAY_VK_APP_SECRET }}
|
||||
PROD_BOTLINK_CA: ${{ secrets.PROD_BOTLINK_CA }}
|
||||
PROD_BOTLINK_GATEWAY_CERT: ${{ secrets.PROD_BOTLINK_GATEWAY_CERT }}
|
||||
PROD_BOTLINK_GATEWAY_KEY: ${{ secrets.PROD_BOTLINK_GATEWAY_KEY }}
|
||||
@@ -136,6 +137,7 @@ jobs:
|
||||
export APP_VERSION='$TAG'
|
||||
export TELEGRAM_BOT_TOKEN='$TELEGRAM_BOT_TOKEN'
|
||||
export TELEGRAM_MINIAPP_URL='$TELEGRAM_MINIAPP_URL'
|
||||
export GATEWAY_VK_APP_SECRET='$GATEWAY_VK_APP_SECRET'
|
||||
export GATEWAY_ABUSE_BAN_ENABLED='true'
|
||||
EOF
|
||||
printf '%s\n' "$PROD_BOTLINK_CA" > stage/certs-main/ca.crt
|
||||
@@ -179,6 +181,7 @@ jobs:
|
||||
TELEGRAM_MINIAPP_URL: ${{ vars.PROD_TELEGRAM_MINIAPP_URL }}
|
||||
TELEGRAM_GAME_CHANNEL_ID: ${{ vars.PROD_TELEGRAM_GAME_CHANNEL_ID }}
|
||||
TELEGRAM_CHAT_ID: ${{ vars.PROD_TELEGRAM_CHAT_ID }}
|
||||
TELEGRAM_SUPPORT_CHAT_ID: ${{ vars.PROD_TELEGRAM_SUPPORT_CHAT_ID }}
|
||||
TELEGRAM_BOT_USERNAME: ${{ vars.PROD_TELEGRAM_BOT_USERNAME }}
|
||||
TELEGRAM_BOT_LINK: ${{ vars.PROD_VITE_TELEGRAM_LINK }}
|
||||
steps:
|
||||
@@ -200,6 +203,7 @@ jobs:
|
||||
export TELEGRAM_MINIAPP_URL='$TELEGRAM_MINIAPP_URL'
|
||||
export TELEGRAM_GAME_CHANNEL_ID='$TELEGRAM_GAME_CHANNEL_ID'
|
||||
export TELEGRAM_CHAT_ID='$TELEGRAM_CHAT_ID'
|
||||
export TELEGRAM_SUPPORT_CHAT_ID='$TELEGRAM_SUPPORT_CHAT_ID'
|
||||
export TELEGRAM_PROMO_BOT_TOKEN='$TELEGRAM_PROMO_BOT_TOKEN'
|
||||
export TELEGRAM_BOT_USERNAME='$TELEGRAM_BOT_USERNAME'
|
||||
export TELEGRAM_BOT_LINK='$TELEGRAM_BOT_LINK'
|
||||
|
||||
@@ -1,96 +1,97 @@
|
||||
# scrabble-game — project guide
|
||||
|
||||
Multiplatform Scrabble game. Read this first every session. The owner drives the
|
||||
project **one stage per session** (tariff constraint), so the repository — not
|
||||
conversation memory — is the source of continuity. Keep it that way.
|
||||
Multiplatform Scrabble game, **in production** at `https://erudit-game.ru`. Read this
|
||||
first every session. The repository — not conversation memory — is the source of
|
||||
continuity; keep it that way.
|
||||
|
||||
## Sources of truth (read before changing behaviour)
|
||||
|
||||
- [`PLAN.md`](PLAN.md) — staged plan + **stage tracker** + per-stage *open
|
||||
details to interview*.
|
||||
- [`PRERELEASE.md`](PRERELEASE.md) — pre-release hardening tracker (phases R1–R7
|
||||
before Stage 18); same per-phase *interview + bake-back* discipline as `PLAN.md`.
|
||||
- [`docs/ARCHITECTURE.md`](docs/ARCHITECTURE.md) — architecture, transport,
|
||||
security, the decision record. Always describes current state.
|
||||
- [`docs/FUNCTIONAL.md`](docs/FUNCTIONAL.md) (+ [`_ru`](docs/FUNCTIONAL_ru.md)
|
||||
mirror) — per-domain user stories. English authoritative.
|
||||
- [`docs/TESTING.md`](docs/TESTING.md) — test layers + the per-stage CI gate.
|
||||
- [`docs/ARCHITECTURE.md`](docs/ARCHITECTURE.md) — architecture, transport, security,
|
||||
the decision record. Always describes the current state.
|
||||
- [`docs/FUNCTIONAL.md`](docs/FUNCTIONAL.md) (+ [`_ru`](docs/FUNCTIONAL_ru.md) mirror)
|
||||
— per-domain user stories. English authoritative.
|
||||
- [`docs/TESTING.md`](docs/TESTING.md) — test layers + the CI gate.
|
||||
- [`docs/UI_DESIGN.md`](docs/UI_DESIGN.md) — the `ui` visual/interaction design system.
|
||||
- [`deploy/README.md`](deploy/README.md) — the deploy contour + the production
|
||||
rollout / rollback runbook.
|
||||
|
||||
## Mandatory per-stage workflow
|
||||
## How we work
|
||||
|
||||
**Start of a stage**
|
||||
1. Read `PLAN.md` (the stage's scope + *open details*) and the relevant `docs/`.
|
||||
2. Analyse what the stage actually requires against the current code.
|
||||
3. **Interview the owner** on every open detail and any fork not already fixed
|
||||
in the plan — do not silently pick borderline decisions. Offer options with
|
||||
brief pros/cons.
|
||||
4. Only then implement, strictly within the stage's scope.
|
||||
|
||||
**End of a stage**
|
||||
1. Bake every new agreement back into `PLAN.md`, `docs/ARCHITECTURE.md`,
|
||||
`docs/FUNCTIONAL.md` (+ `_ru`), the affected service `README`, and Go Doc
|
||||
comments — in the **same** PR. Correct earlier stages' docs/code if a new
|
||||
decision changes them.
|
||||
2. Update the stage tracker; add a line under *Refinements logged during
|
||||
implementation* for any plan deviation.
|
||||
3. Get CI green, then mark the stage done.
|
||||
|
||||
(The `stage-implementation` skill encodes this same loop and can be invoked.)
|
||||
- Inspect the relevant code path and the docs above before changing behaviour.
|
||||
- **Interview the owner on every fork** — do not silently pick borderline decisions;
|
||||
offer options with brief pros/cons.
|
||||
- Smallest correct diff. Prefer compact code; reuse before adding; do not add deps,
|
||||
seams or knobs until they are needed.
|
||||
- **Update or add tests for every functional change**, at the layers
|
||||
`docs/TESTING.md` calls out.
|
||||
- **Bake docs in the same PR**: update `docs/ARCHITECTURE.md`, `docs/FUNCTIONAL.md`
|
||||
(+`_ru`), the affected service `README` and Go Doc comments alongside the change.
|
||||
- Document added packages, types, funcs, consts and vars with Go Doc comments.
|
||||
|
||||
## Conventions
|
||||
|
||||
- All code, comments, identifiers, commits, docs, filenames in **English**.
|
||||
- Chat with the owner follows the user-level `~/.claude/CLAUDE.md` (Russian,
|
||||
the agreed persona and translation rules).
|
||||
- Mirror every point edit of `docs/FUNCTIONAL.md` into `docs/FUNCTIONAL_ru.md`
|
||||
in the same patch (translate only the touched paragraphs).
|
||||
- Prefer compact code; do not add deps, seams or knobs until a stage needs them.
|
||||
Reuse before adding. Document added packages/types/funcs with Go Doc comments.
|
||||
- Update or add tests for every functional change.
|
||||
- Chat with the owner follows the user-level `~/.claude/CLAUDE.md` (Russian, the
|
||||
agreed persona and translation rules).
|
||||
- Mirror every point edit of `docs/FUNCTIONAL.md` into `docs/FUNCTIONAL_ru.md` in the
|
||||
same patch (translate only the touched paragraphs).
|
||||
|
||||
## Branching & CI
|
||||
## Branching, CI & production
|
||||
|
||||
- **Two long-lived branches** (Stage 16 onward): **`development`** is the
|
||||
integration branch; **`master`** is the production trunk. Cut `feature/*`
|
||||
branches **from `development`** and PR them back into it. (Stages 0–15 used
|
||||
`master` as the trunk with `feature/* → master`; the genesis Stage 0 commit is
|
||||
on `master` by necessity.)
|
||||
- A commit to a `feature/*` branch triggers **nothing**. The single workflow
|
||||
`.gitea/workflows/ci.yaml` runs the full suite (`unit` + `integration` + `ui`)
|
||||
on a PR into `development` or `master`, and the gated **`deploy`** job auto-rolls
|
||||
the **test contour** on a PR into — or a push to — `development`
|
||||
(`docker compose up -d --build` on the runner host + a `GET /` probe). A PR into
|
||||
`master` is test-only.
|
||||
- Merge `development → master` only when CI is green; the **prod** deploy is then a
|
||||
**manual** workflow (Stage 18), never automatic. Secrets/variables are prefixed
|
||||
`TEST_` / `PROD_` per contour (Gitea 1.26 has no deployment environments).
|
||||
- After any push, watch the run to green before declaring a stage done — use the
|
||||
ready-made watcher, never an inline poll loop:
|
||||
`python3 ~/.claude/bin/gitea-ci-watch.py` (background). It reads `$GITEA_URL`
|
||||
/ `$GITEA_TOKEN`; `gitea.iliadenisov.ru` is allow-listed in
|
||||
`.claude/settings.json`. Remote: `origin git@gitea.iliadenisov.ru:developer/scrabble-game.git`.
|
||||
- **Two long-lived branches**: **`development`** is the integration branch; **`master`**
|
||||
is the production trunk. Cut `feature/*` from `development` and PR back into it;
|
||||
promote `development → master` via PR when ready to release. Both branches require
|
||||
one approval + the `CI / gate` check.
|
||||
- A commit to a `feature/*` branch triggers nothing. The single workflow
|
||||
`.gitea/workflows/ci.yaml` runs the full suite (`unit` + `integration` + `ui`) on a
|
||||
PR into `development` or `master`, and the gated **`deploy`** job auto-rolls the
|
||||
**test contour** on a PR into — or a push to — `development`
|
||||
(`docker compose up -d --build` on the runner host + landing/SPA/backend probes). A
|
||||
PR into `master` is test-only.
|
||||
- **Production is live on two hosts** (main + the Telegram bot host) and deploys
|
||||
**only manually** (`workflow_dispatch`), never automatically:
|
||||
- **`.gitea/workflows/prod-deploy.yaml`** (`confirm=deploy`, from `master`) builds +
|
||||
pushes the images to the registry, then SSH-deploys both hosts — rolling per
|
||||
service in dependency order, health-gated, **auto-rollback to the previous tag**;
|
||||
a schema migration adds a maintenance window + a consistent `pg_dump`. Four visible
|
||||
jobs: build → deploy-main → deploy-bot → verify.
|
||||
- **`.gitea/workflows/prod-rollback.yaml`** (`confirm=rollback`) re-deploys a prior
|
||||
release (blank `target_version` = the previous deployed version) — image-only,
|
||||
rolling, health-gated.
|
||||
- **Releases are git tags `vX.Y.Z` on `master`**; the deploy stamps `git describe
|
||||
--tags` into the image tag, every binary (`pkg/version` via `-ldflags` → the
|
||||
`service.version` telemetry attribute) and the SPA About screen. Tag the release
|
||||
before deploying.
|
||||
- Hosts are provisioned idempotently by **`deploy/ansible/`**. Per-contour
|
||||
secrets/variables use the `TEST_` / `PROD_` prefix (Gitea 1.26 has no deployment
|
||||
environments). Migrations must be **expand-contract** (backward-compatible) so
|
||||
image rollback stays DB-safe. Full runbook + variable list in `deploy/README.md`.
|
||||
- After any push, merge or deploy, **watch the run to green** before declaring done —
|
||||
use the ready-made watcher (run it in the background), never an inline poll loop:
|
||||
`python3 ~/.claude/bin/gitea-ci-watch.py`. It reads `$GITEA_URL` / `$GITEA_TOKEN`;
|
||||
`gitea.iliadenisov.ru` is allow-listed in `.claude/settings.json`. Remote:
|
||||
`origin git@gitea.iliadenisov.ru:developer/scrabble-game.git`.
|
||||
|
||||
## Stack
|
||||
|
||||
Go 1.26.3, `go.work` monorepo, module paths `scrabble/<name>`. Dependencies are
|
||||
added **when first used** (incremental): backend uses `gin` + `zap` +
|
||||
`pgx`/`go-jet`/`goose`/OTel (added in Stage 1). Client↔gateway is Connect-RPC +
|
||||
FlatBuffers (h2c); gateway↔backend is REST/JSON + `X-User-ID` plus a gRPC
|
||||
server-stream for live events. UI is pure HTML5/CSS on plain Svelte + Vite,
|
||||
packaged to native with Capacitor. Likely no Redis.
|
||||
Go 1.26.3, `go.work` monorepo, module paths `scrabble/<name>`. Backend uses `gin` +
|
||||
`zap` + `pgx`/`go-jet`/`goose`/OTel. Client↔gateway is Connect-RPC + FlatBuffers
|
||||
(h2c); gateway↔backend is REST/JSON + `X-User-ID` plus a gRPC server-stream for live
|
||||
events. UI is pure HTML5/CSS on plain Svelte + Vite, packaged to native with
|
||||
Capacitor. No Redis.
|
||||
|
||||
## Reused engine: `../scrabble-solver` (module `scrabble-solver`, Go 1.26.3)
|
||||
|
||||
Embedded **in-process as a library** — there is no per-game container. Public
|
||||
API to reuse (do not reimplement):
|
||||
Embedded **in-process as a library** (`replace scrabble-solver => ../scrabble-solver`
|
||||
in `go.work`; CI checks out the sibling from
|
||||
`https://gitea.iliadenisov.ru/.../scrabble-solver.git`). There is no per-game
|
||||
container. Public API to reuse (do not reimplement):
|
||||
|
||||
- `scrabble.NewSolver(rs, finder)` → `GenerateMoves(b, r, mode)` (ranked,
|
||||
highest score first), `ValidatePlay(b, dir, tiles)`, `ScorePlay(...)`;
|
||||
`scrabble.Apply(b, m)`; types `Move/Word/Placement/Direction/Mode`
|
||||
- `scrabble.NewSolver(rs, finder)` → `GenerateMoves(b, r, mode)` (ranked, highest
|
||||
score first), `ValidatePlay(b, dir, tiles)`, `ScorePlay(...)`; `scrabble.Apply(b, m)`;
|
||||
types `Move/Word/Placement/Direction/Mode`
|
||||
(`scrabble-solver/scrabble/{solver,move,apply}.go`).
|
||||
- `rules.English() / RussianScrabble() / Erudit()`
|
||||
(`scrabble-solver/rules/rules.go`).
|
||||
- `rules.English() / RussianScrabble() / Erudit()` (`scrabble-solver/rules/rules.go`).
|
||||
- `board.New / Parse / Clone / Transpose`; `rack.New / Add / Remove / Clone`;
|
||||
`selfplay.NewBag / Draw / Len` (bag pattern).
|
||||
- Load committed dictionaries with `dawg.Load(path)` from
|
||||
@@ -99,20 +100,17 @@ API to reuse (do not reimplement):
|
||||
|
||||
Constraints:
|
||||
- Words/tiles are **alphabet-index bytes**, meaningful only with the matching
|
||||
`rules.Ruleset` (`Alphabet.Decode`); blank flag carried separately. **Decode
|
||||
`rules.Ruleset` (`Alphabet.Decode`); the blank flag is carried separately. **Decode
|
||||
to real characters before persisting history** (history must be
|
||||
dictionary-independent — see `docs/ARCHITECTURE.md` §9.1).
|
||||
- The solver's `internal/*` is NOT importable from this sibling module.
|
||||
- **GCG is test-only** in the solver (no public writer) — we ship our own.
|
||||
- Wiring: add `replace scrabble-solver => ../scrabble-solver` to `go.work` in
|
||||
**Stage 2** (when `internal/engine` first imports it), and make CI check out
|
||||
the solver sibling (`https://gitea.iliadenisov.ru/.../scrabble-solver.git`).
|
||||
It uses published `github.com/iliadenisov/{alphabet,dafsa}` (no local replace).
|
||||
- The solver uses published `github.com/iliadenisov/{alphabet,dafsa}` (no local replace).
|
||||
|
||||
## Repository layout
|
||||
|
||||
```
|
||||
go.work # use the existing modules; grows per stage
|
||||
go.work # the go.work monorepo
|
||||
backend/ # module scrabble/backend
|
||||
cmd/backend/ # main: telemetry -> db+migrate -> cache -> server
|
||||
cmd/jetgen/ # dev tool: regenerate go-jet code (throwaway container)
|
||||
@@ -123,12 +121,14 @@ backend/ # module scrabble/backend
|
||||
internal/session/ # opaque tokens, sessions store, cache, service
|
||||
internal/server/ # gin engine, /api/v1 groups, X-User-ID, probes
|
||||
internal/inttest/ # //go:build integration Postgres-backed tests
|
||||
docs/ .gitea/workflows/ PLAN.md CLAUDE.md README.md
|
||||
gateway/ ui/ pkg/ # added by their stages
|
||||
platform/telegram/ # Telegram side-service, two binaries (Stage 9; split in phase TX): cmd/validator (HMAC, no VPN) + cmd/bot (Bot API; dials gateway over reverse mTLS bot-link)
|
||||
loadtest/ # module scrabble/loadtest: the pre-release stress harness (R2)
|
||||
backend/Dockerfile gateway/Dockerfile platform/telegram/Dockerfile loadtest/Dockerfile # multi-stage distroless (Stage 16; loadtest R2); gateway/Dockerfile has the `landing` target (R3), platform/telegram/Dockerfile has `validator`+`bot` targets (TX)
|
||||
deploy/ # docker-compose (per-service limits, R7) + caddy + landing + otelcol (OTLP + docker_stats per-container metrics) + prometheus/tempo/grafana + postgres_exporter
|
||||
gateway/ # module scrabble/gateway: Connect-RPC edge, embeds the SPA
|
||||
ui/ # Svelte + Vite SPA + landing (Node project, not in go.work)
|
||||
pkg/ # shared: telemetry, version, wire/FlatBuffers, proto, mtls
|
||||
platform/telegram/ # Telegram side-service: cmd/validator (HMAC, no VPN) + cmd/bot (Bot API; dials gateway over reverse mTLS bot-link)
|
||||
loadtest/ # module scrabble/loadtest: the load/stress harness
|
||||
docs/ .gitea/workflows/ CLAUDE.md README.md
|
||||
backend/Dockerfile gateway/Dockerfile platform/telegram/Dockerfile loadtest/Dockerfile # multi-stage distroless; gateway/Dockerfile has the `landing` target, platform/telegram/Dockerfile has `validator`+`bot` targets
|
||||
deploy/ # docker-compose (+ prod overlay + bot host) + ansible provisioning + caddy + landing + otelcol (OTLP + docker_stats) + prometheus/tempo/grafana + node_exporter + postgres_exporter; prod-deploy.sh
|
||||
```
|
||||
|
||||
## Build & test
|
||||
@@ -138,20 +138,19 @@ go build ./backend/... # per module ('./...' from the root won't span t
|
||||
go vet ./backend/...
|
||||
gofmt -l . # must print nothing
|
||||
go test -count=1 ./backend/...
|
||||
go build ./platform/telegram/... && go test ./platform/telegram/... # Telegram validator + bot (Stage 9; split in TX)
|
||||
go build ./platform/telegram/... && go test ./platform/telegram/... # Telegram validator + bot
|
||||
go run ./backend/cmd/backend # /healthz, /readyz on :8080
|
||||
|
||||
cd ui && pnpm install && pnpm check && pnpm test:unit && pnpm build # the UI (Stage 7+)
|
||||
cd ui && pnpm install && pnpm check && pnpm test:unit && pnpm build # the UI
|
||||
pnpm start # UI mock mode: lobby -> game, no backend
|
||||
|
||||
docker build -f backend/Dockerfile -t scrabble-backend . # images (Stage 16); gateway embeds the SPA
|
||||
docker build --build-arg DICT_VERSION=v1.3.0 -f backend/Dockerfile -t scrabble-backend . # DICT_VERSION required (no default); gateway embeds the SPA
|
||||
docker build -f gateway/Dockerfile --target gateway -t scrabble-gateway .
|
||||
docker build -f gateway/Dockerfile --target landing -t scrabble-landing . # static landing (R3)
|
||||
docker build -f gateway/Dockerfile --target landing -t scrabble-landing . # static landing
|
||||
docker compose -f deploy/docker-compose.yml config # validate the full contour
|
||||
```
|
||||
|
||||
The `ui` module is a Node project (pnpm), **not** in `go.work`; it is the `ui` job
|
||||
of the single `.gitea/workflows/ci.yaml` (Stage 16 folded the former go-unit /
|
||||
integration / ui-test workflows into it). Committed edge codegen under `ui/src/gen/`
|
||||
The `ui` module is a Node project (pnpm), **not** in `go.work`; it is the `ui` job of
|
||||
the single `.gitea/workflows/ci.yaml`. Committed edge codegen under `ui/src/gen/`
|
||||
(regenerate with `pnpm codegen`); pnpm build-script approval lives in
|
||||
`ui/pnpm-workspace.yaml` (`allowBuilds: esbuild: true`).
|
||||
|
||||
-632
@@ -1,632 +0,0 @@
|
||||
# Pre-release plan — hardening before Stage 18
|
||||
|
||||
Living tracker for the pre-release hardening pass that runs **before Stage 18** (the
|
||||
prod cutover). Same discipline as [`PLAN.md`](PLAN.md): one phase per session,
|
||||
**interview the owner on the open details** at the start of each phase, bake every
|
||||
decision back into `PLAN.md` / `docs/` / the affected `README`s / Go Doc comments in
|
||||
the **same** PR, get CI green, then mark the phase done. Phases run as
|
||||
`feature/* → development` PRs (the Stage 16 branch model); the owner approves+merges.
|
||||
|
||||
**Why now:** the system is feature-complete through Stage 17 and the test contour is
|
||||
green, but there is **no prod data yet** — schema, wire labels and the dictionary
|
||||
layout can still change for free. These phases spend that one-time freedom and harden
|
||||
the edge before prod. Each phase maps back to the owner's raw pre-release TODO list
|
||||
(numbers in the tracker).
|
||||
|
||||
## Phase tracker
|
||||
|
||||
| # | Phase | Raw TODOs | Status |
|
||||
|---|-------|-----------|--------|
|
||||
| R1 | Schema & naming reset | 1 + 10 | **done** |
|
||||
| R2 | Stress harness + contour observability + early run | 9a | **done** |
|
||||
| R3 | Edge hardening | 2 + 8 + 3 | **done** |
|
||||
| R4 | Push enrichment + kill the last poll | 4 + 5 | **done** |
|
||||
| R5 | Bundle slimming | 6 | **done** |
|
||||
| R6 | Refactor + docs reconciliation + de-staging | 7 | **done** |
|
||||
| R7 | Final stress run + tuning | 9b | **done** |
|
||||
| UI | Tab-bar navigation redesign (drop the hamburger) | owner ad-hoc | **done** |
|
||||
| MW | "Multiple words per turn" rule for Russian games (engine v1.1.0) | owner ad-hoc | **done** |
|
||||
| MW2 | Single-word rule connectivity fix: the word must run along its own line through an existing tile (perpendicular-only contact no longer connects); single-tile direction picks the best legal word (engine v1.1.1) | owner ad-hoc | **done** |
|
||||
| MW3 | Graceful replay degradation: a game whose journalled move became illegal under MW2 is closed as a draw (`end_reason='aborted'`) on open instead of erroring, with an impersonal organizer note in the history + GCG (migration `00002`) | owner ad-hoc | **done** |
|
||||
| OW | Open auto-match: enter the game at once and wait inside it (robot after 90–180 s) | owner ad-hoc | **done** |
|
||||
| DA | Dictionary admin: online release-archive upload → word-diff preview → install/activate; versioned dict volume; active version persisted in DB; resident label = release tag | owner ad-hoc | **done** |
|
||||
| AB | Manual account block (admin suspension): permanent/temporary with an editable en+ru reason picklist; a block forfeits the player's active games + cancels their open ones; a backend gate refuses a blocked account with **403 `account_blocked`**; the UI shows a terminal blocked screen and stops all push/poll; manual unblock; temporary blocks self-expire (migration `00003`) | owner ad-hoc | **done** |
|
||||
| AI | Honest AI opponent in quick game: an explicit 🤖 AI / 👤 random selector (AI default); the robot is seated and moves at once; 7-day inactivity loss (the per-turn timeout reused); chat/nudge disabled, no statistics; the opponent is shown as 🤖 everywhere | owner ad-hoc | **done** |
|
||||
| AD | Advertising banner ("ad network"): server-driven weighted campaigns (percent weight + validity window; the perpetual default fills the remainder up to 100%), bilingual messages shown by bot (`service_language`); eligibility = free account + empty hint wallet + no `no_banner` role (guests included); the resolved feed rides `profile.get` with a `notify` `banner` re-poll on eligibility change; `/_gm/banners` admin + global display timings; client smooth-weighted-round-robin rotation + fade-out/gap/fade-in UX. A single `app.load` bootstrap aggregator was considered and **deferred** (see ARCHITECTURE §10). | owner ad-hoc | **done** (PR1 backend+admin, PR2 UI rotation) |
|
||||
| GL | Simultaneous quick-game cap (10): grey "New Game" + a lobby notice at the cap; backend gate on quick enqueue + invitation creation (409 `game_limit_reached`), accepting invitations exempt; `at_game_limit` rides `games.list` | owner ad-hoc | **done** |
|
||||
| CR | In-game chat read receipts: per-message `unread_seats` bitmask (migration `00008`); a per-viewer unread **dot** in the lobby + game header (a nudge counts and clears when its recipient moves); reading = opening the move history (the 💬 fade-blinks twice) or the chat, acked (`chat.read`) only when unread; `chat_read_duration` + `chat_unread_messages` metrics + tracing + the **Scrabble — Messages** Grafana dashboard (follow-up PR); a message to a disguised robot opponent is born read; admin unread-only filter / read column / per-seat read card | owner ad-hoc | **done** |
|
||||
| BX | Asymmetric per-user block + in-game controls: a block now silently suppresses everything **from** the blocked user (chat, nudge, friend requests, invitations are kept but never delivered/surfaced, born-read) while they notice nothing, **without** deleting the friendship (unblock restores it); auto-match excludes a block-related pair (either direction); in-game opponent card gains a ✖️ **block** control (mirroring 🤝, red "Block?" confirm, mutual-hide, struck name + hidden chat composer when blocked); optimistic apply + `user_blocked`/`user_unblocked` event confirm + rollback; admin user card gains **blocks / blocked-by / friends** cross-linked lists. Blocking a disguised-robot opponent is recorded per-game in a separate **`robot_blocks`** table (migration `00011`), keyed on game+seat with the seen name — never the shared robot account — so the matchmaker keeps giving robots; it shows in the blocked list and re-marks the in-game card | owner ad-hoc | **done** |
|
||||
| FM | First-move tile draw (official rules): each seated player draws a tile, the one closest to "A" leads (a blank beats every letter), ties re-drawing until a single leader; **honest per-draw `crypto/rand` entropy**, not the bag seed, so the **record** (`game_setup_draws`, migration `00013`) — not a seed — is the only account of the outcome, kept for future **tournaments** (designed as a discrete per-tile "player N draws" step). Friend/AI draws at create; **auto-match draws at *open*** against a synthetic `uuid.Nil` opponent whose draw rows are back-filled on join, so the opener's seat is fixed up front and the existing open-game pre-move is preserved (no reseating, no play-gating). Admin `/_gm/games/:id` gains the recorded draw list + a simple **step-by-step board replay** (`ReplayTimeline`). | owner ad-hoc | **done** |
|
||||
| SB | Single Telegram bot + per-user variant preferences: the two per-language bots collapse into **one** (drop `accounts.service_language`, `supported_languages`, the `*_EN`/`*_RU` env vars and game-language push routing — the single bot renders in the recipient's `preferred_language`); New Game variant gating moves to a profile **`variant_preferences`** set (default Erudit only, Erudit-first, server-enforced on the caller's auto-match/vs-AI/invitation-create paths, an invited friend may accept any variant); env vars collapse to unsuffixed `TELEGRAM_BOT_TOKEN`/`TELEGRAM_GAME_CHANNEL_ID`/`VITE_TELEGRAM_LINK`/`VITE_TELEGRAM_GAME_CHANNEL_NAME` and `GATEWAY_DEFAULT_SUPPORTED_LANGUAGES` is removed; wire drops `service_language`/`supported_languages` (Session, ValidateInitDataResponse) + the push `language` routing field and adds `variant_preferences` to Profile/UpdateProfile. | owner ad-hoc | **done** |
|
||||
| DV | Dictionary version hygiene: CI + image/compose seed track the current release (`v1.2.1`); a **seed-drift guard** records the flat dir's seed in an authoritative `.seed_version` marker so a bumped build seed on a live volume is ignored (it can't relabel live bytes — which would mis-serve the dictionary + void games pinned to the prior label); `DICT_VERSION` is the fresh-volume seed only, a live contour migrates through the admin console | owner ad-hoc | **done** |
|
||||
| TX | Telegram egress off the main host: split the connector into a home **validator** (Mini App / Login-Widget HMAC, no VPN, no Bot API — so game login no longer depends on Telegram being reachable) and a remote **bot** (Bot API long-poll + `sendMessage`) that holds **no inbound port** and dials the gateway over a reverse **mTLS bot-link** (`pkg/proto/botlink/v1`); the gateway funnels out-of-app push (fire-and-forget, at-most-once) and the backend admin broadcasts (a relay that awaits the bot's ack) down the link. The bot is Telegram-rate-limited; **one bot now**, with seams (a bot registry + `owns_updates` + command ids) for N later; **no webhook** (rejected: one URL per token, adds inbound + a static address). The **unified test contour** runs the split (the bot keeps its VPN sidecar and dials the gateway by its internal name; certs from `deploy/gen-certs.sh`). The **prod** wiring — the bot on a separate host (no VPN), the gateway bot-link port published, `PROD_` certs, an SSH deploy of both hosts together — is **built in Stage 18** (the two-host registry rollout; first cutover pending the `erudit-game.ru` DNS). | owner ad-hoc | **done** (code + test contour; prod wiring built — Stage 18) |
|
||||
| AG | Anti-abuse IP ban + honeypot/honeytoken (prod-only): a fail2ban-style in-memory `ratelimit.Banlist` keyed by client IP, fed by sustained rate-limiter rejections (the IP-keyed public/email/admin classes — the user class stays the soft-flag's concern), a **honeypot** decoy path (the contour caddy tags `/.env`, `/.git`, `/wp-*`, … with `X-Scrabble-Honeypot` and routes them to the gateway), and a **honeytoken** (`GATEWAY_HONEYTOKEN`, a planted bearer). The `abuseGuard` edge middleware refuses a banned IP with **429** before any work — closing the R3 gap that the static SPA/landing was outside the token bucket. Off by default — it keys by the real client IP the shared-NAT test contour does not expose (detection still logs there); enabled in prod via `GATEWAY_ABUSE_BAN_ENABLED`. Operators see + lift bans on the console **Throttled** page; the gateway syncs its active set to the backend (`/api/v1/internal/bans/sync`, `internal/banview`) every 30 s and applies operator unbans. | owner ad-hoc | **done** (code + test contour; ban on in prod via Stage 18 — machinery built, cutover pending DNS) |
|
||||
| CM | Channel-chat moderation + promo bot: a second standalone bot in the bot container answers `/start` with a localized message + a **URL** button into the **main** bot's Mini App (`?startapp`; a `web_app` button would sign initData with the promo token, which the main validator rejects). The **main** bot gates write access in a channel's linked discussion chat. The chat **allows sending by default** and the bot only restricts (Telegram intersects the chat default with the per-user permission, so a per-user grant cannot exceed a deny-by-default group): it **mutes** a member who is not registered or is admin-suspended or holding a new **`chat_muted`** role, and **un-mutes** an eligible one it had muted, for a member currently in the chat (a `getChatMember` guard, since bots cannot list members). Eligibility = `registered AND NOT suspended AND NOT chat_muted` (the game suspension dominates), resolved once in the backend and reached two ways: the bot's `ResolveChatEligibility` on a `chat_member` event over the existing mTLS bot-link, and a backend `chat_access_changed` event → gateway → `ChatGate` command (emitted on block/unblock, a `chat_muted` change, a first registration, or a temporary-block expiry via a sweeper; idempotent). No schema change — `chat_muted` reuses `account_roles`. | owner ad-hoc | **done** |
|
||||
| → | Stage 18 — prod contour deploy | — | see [`PLAN.md`](PLAN.md) |
|
||||
|
||||
## Key findings (these reshaped the raw list — read before starting a phase)
|
||||
|
||||
- **R1 (TODO 1 + 10) is one cheap moment, now.** Squashing the 12 goose migrations is
|
||||
safe precisely because there is no prod data and the contour DB is wiped. Folding the
|
||||
new variant labels (`scrabble_ru`/`scrabble_en`/`erudit_ru`) into that single baseline
|
||||
makes the rename need **no data migration and no back-compat mapping**. Today's labels
|
||||
(`english`/`russian_scrabble`/`erudit`) are persisted in `games.variant`,
|
||||
`game_invitations.variant`, in `pkg/fbs` and the UI — ~100 files, but a mechanical sweep
|
||||
on a clean DB.
|
||||
- **R4 (TODO 4 + 5): the app is already push-first.** Game state refreshes on
|
||||
`your_turn`/`opponent_moved`, the lobby on `notify`, chat on `chat_message`. The **only**
|
||||
genuine periodic server poll is `lobby.poll` (matchmaking, 2.5 s,
|
||||
`ui/src/screens/NewGame.svelte`). What remains is killing that one poll **and** enriching
|
||||
push events to carry payloads so the UI stops re-fetching after each signal.
|
||||
- **R3 (TODO 2): identity forgery is already mitigated.** Identity is always derived from
|
||||
the session (`Authorization: Bearer` → `X-User-ID`); the client cannot inject identity,
|
||||
the backend re-validates resource ownership, Telegram initData is HMAC-checked. The real
|
||||
gaps are a missing **request-body size limit** (cheap DoS) and **invisible rate-limit
|
||||
rejections** (no log/metric/admin view — that is TODO 8). Static landing serving is **not**
|
||||
covered by the gateway token bucket (it only guards `Execute`).
|
||||
- **R6 (TODO 7) scale:** ~431 `Stage N` references across ~104 files (incl. the file name
|
||||
`backend/internal/inttest/stage6_test.go`). Code is the source of truth; `docs/` describe
|
||||
current state; `PLAN.md` keeps the decision history.
|
||||
|
||||
## Locked decisions (owner interview)
|
||||
|
||||
- **Stress test (TODO 9):** **early + final** runs. Driver = **edge protocol** (Connect/FB
|
||||
through the gateway, moves generated by the solver) **plus a separate gateway-hammer**
|
||||
saturation test. Pacing = **realistic (under limits) + saturation (ramp to the knee)**.
|
||||
Resource metrics = **add cAdvisor + postgres_exporter to the contour** (today only
|
||||
Go-runtime metrics exist). The harness stays in the repo for repeats.
|
||||
- **Push (TODO 4 + 5):** **both** — kill `lobby.poll` (use the existing `match_found`, keep
|
||||
poll as the ws-down fallback) **and** enrich push events with payloads.
|
||||
- **Refactor (TODO 7):** **hygiene + structural changes by a reviewed list** —
|
||||
behaviour-preserving, test-gated, contentious items surfaced to the owner before applying.
|
||||
- **Landing (TODO 3):** **separate static container** behind the project caddy
|
||||
(`/` → landing, `/app/` + `/telegram/` → gateway); drop `landing.html` from the gateway
|
||||
`go:embed`.
|
||||
- **Rate-abuse (TODO 8):** metric + Grafana + admin view **plus a conservative auto-flag** —
|
||||
a *soft, reversible* "suspected high-rate" marker for operator review, tunable threshold,
|
||||
**no auto-ban**.
|
||||
- **Anti-abuse IP ban (AG, owner ad-hoc):** a honeypot was considered and rejected as a *DDoS*
|
||||
defence — it detects/deceives but does not shed volumetric load, cannot cover the real
|
||||
endpoints, and a tarpit backfires under flood; volumetric L3/L4 is an upstream/CDN concern,
|
||||
out of scope. The effective layer is a **temporary IP ban** (fail2ban-style) that the honeypot
|
||||
and honeytoken merely *feed*. This does **not** reverse the TODO-8 "no auto-ban": that decision
|
||||
governs the **account** soft-flag (still never a gate); the IP ban is a separate, IP-keyed,
|
||||
**prod-only** layer with an **operator unban** in the console. Decisions: banlist lives in the
|
||||
existing `ratelimit` package (smallest surface); the decoy path list is a **single source of
|
||||
truth in the caddy** (it tags requests with a header — the gateway keeps no second list);
|
||||
bans are in-memory + single-instance (like `ratewatch`), auto-expiring, **plus** an admin
|
||||
console view + manual unban over a bidirectional 30 s sync (operator control = owner's choice).
|
||||
An active-bans Grafana **gauge** was trimmed (the console view + the `gateway_abuse_banned_total`
|
||||
counter cover it) to keep the diff focused.
|
||||
- **Open auto-match (owner ad-hoc):** a quick game **enters a real game at once and waits inside
|
||||
it** (status `open`, the opponent seat empty); a second human searching the same variant+rule
|
||||
joins it, or a robot fills it after a **90 s + random 0–90 s** wait, pushing the in-app
|
||||
**opponent_joined** event. While open, the starter may move on their turn but resign, chat and
|
||||
nudge are disabled, and the lobby + opponent card read "searching for opponent". Matchmaking is
|
||||
now **DB-backed open games** — the in-memory pool, `lobby.poll` and `lobby.cancel` are gone. The
|
||||
schema is edited in the baseline (no prod data); `game_players.account_id` is nullable for the
|
||||
empty seat.
|
||||
- **Telegram egress off-host (TX, owner ad-hoc):** the driver is **removing VPN/Telegram
|
||||
traffic from the main host** (OPSEC / one fewer analysis vector), not only notification
|
||||
resilience. Login is local HMAC, so it stays up regardless of the bot — confirmed in the
|
||||
code and made structural by the split. **Unified topology in code** (validator + bot, the
|
||||
bot dialing the gateway) in **both** contours, differing only in deployment; the test bot
|
||||
keeps its VPN sidecar. Transport = a **reverse gRPC bidi stream, mTLS, bot-dials-gateway**
|
||||
(no inbound/static IP on the bot), reusing the push-stream pattern; **webhook rejected**
|
||||
(one URL per token, adds inbound + a static address). Delivery **at-most-once** (a dropped
|
||||
nudge beats a duplicate). **One bot now**, seams (registry + `owns_updates` + command ids)
|
||||
for N later. **Cert rotation** by a scheduled CI job from a long-lived CA. **Prod deploy by
|
||||
SSH** (pull excluded), the bot rolled **together** with the main app (the bot-link protocol
|
||||
kept back-compatible by one version as the non-atomic-two-host-deploy safety net). The bot
|
||||
is monitored **from the gateway** (connection + ack metrics). The bot-host token-at-rest is
|
||||
**accepted**.
|
||||
|
||||
## Phases
|
||||
|
||||
Each phase: read this tracker + the relevant `docs/`, **interview the owner on the open
|
||||
details below**, implement within scope, then update the tracker + docs/code and get CI
|
||||
green before marking it done.
|
||||
|
||||
### R1 — Schema & naming reset *(TODO 1 + 10)* — first
|
||||
Squash `backend/internal/postgres/migrations/00001..00012` into one `00001_baseline.sql`
|
||||
(method: `pg_dump --schema-only` from a fully-migrated DB → wrap as the goose baseline →
|
||||
prove a fresh migrate yields a schema identical to the 12-migration chain via the
|
||||
integration suite → delete the old files; keep goose). Bake the new variant labels into the
|
||||
baseline. Propagate `scrabble_ru`/`scrabble_en`/`erudit_ru` through the backend
|
||||
(`engine.Variant`/`ParseVariant`, `registry.dictFiles`, the CHECK values), the wire
|
||||
(`pkg/fbs` `variant:string`, regenerate FB) and the UI (`lib/model.ts` union, `variants.ts`,
|
||||
fixtures, premium/alphabet keys, tests); i18n display keys stay display-only. Tidy
|
||||
`../scrabble-dictionary` to a single source→dawg build point and align the dawg artifact
|
||||
names to the new labels (crosses into `../scrabble-solver`'s committed fixtures — keep them
|
||||
byte-identical). After merge, **wipe the contour DB** (drop the volume) so it re-provisions
|
||||
on the next deploy.
|
||||
- Critical files: `backend/internal/postgres/migrations/`,
|
||||
`backend/internal/engine/{engine,registry}.go`, `pkg/fbs/scrabble.fbs`,
|
||||
`ui/src/lib/{model,variants}.ts`, `../scrabble-dictionary/{Makefile,cmd/builddict,…}`.
|
||||
- Open details to interview: the exact dawg filename scheme; whether the dict-repo tidy is
|
||||
one PR or split; how to script the contour DB wipe in the deploy.
|
||||
|
||||
### R2 — Stress harness + contour observability + early run *(TODO 9, part 1)*
|
||||
Build the reusable load harness as a new `loadtest` module in `go.work` (reuses `pkg/fbs`,
|
||||
`connect-go`, and `scrabble-solver` for legal-move generation): a seeder that inserts
|
||||
**1000 guest + 10000 durable** accounts with pre-created sessions (token hashes) directly in
|
||||
the DB and hands the plaintext tokens to the client; a driver that runs N virtual users,
|
||||
each in 3–5 concurrent 2–4-player games, exercising submit-play / pass / exchange / nudge /
|
||||
chat / check-word / draft-move / profile-save through the **edge protocol**, in
|
||||
**realistic** (under rate limits) and **saturation** (ramp) modes; plus a separate
|
||||
**gateway-hammer** that deliberately exceeds limits to verify the limiter holds and measure
|
||||
its cost. Add **cAdvisor + postgres_exporter** to `deploy/docker-compose.yml` and a Grafana
|
||||
resource dashboard. Run the **early pass** against the freshly-wiped contour; produce a
|
||||
**trip report** (logic/concurrency bugs + a resource baseline) that feeds R3 and R6.
|
||||
- Critical files: new `loadtest/`, `deploy/docker-compose.yml`, `deploy/observability/*`,
|
||||
`docs/TESTING.md`.
|
||||
- Open details: the scale ramp steps; the move-selection policy (a mid-ranked solver move
|
||||
for realistic game progress); run duration; the pass/fail bar.
|
||||
|
||||
### R3 — Edge hardening *(TODO 2 + 8 + 3)*
|
||||
Add a **request-body size cap** at the gateway h2c mux / `Execute` (e.g. ~1 MB). Add
|
||||
**rate-limit observability**: a `gateway_rate_limited_total{class}` counter + a structured
|
||||
log per rejection; an **aggregate** Grafana panel (request rate + rejection rate — spikes
|
||||
visible without per-user label cardinality, honouring the Stage 12/17 discipline); an
|
||||
**admin-console view** of recently throttled users/IPs (in-memory ring buffer, single-
|
||||
instance, reset-on-restart, like the `active_users` gauge). Add the **conservative
|
||||
auto-flag**: when a user is *sustained*-throttled past a tunable threshold, set a soft,
|
||||
reversible `account.flagged_high_rate_at` marker (baked into the R1 baseline) surfaced in the
|
||||
admin user list/detail — **no auto-ban**; the operator clears it. Split the **landing** into
|
||||
its own static container (`deploy/` + a Caddyfile route `/` → landing) and drop
|
||||
`landing.html` from the gateway `go:embed`.
|
||||
- Critical files: `gateway/internal/connectsrv/server.go`, `gateway/internal/ratelimit/`,
|
||||
`gateway/internal/connectsrv/metrics.go`, `backend/internal/adminconsole/`,
|
||||
`deploy/caddy/Caddyfile`, `deploy/docker-compose.yml`, `gateway/internal/webui/`.
|
||||
- Open details: the auto-flag threshold/window + whether the marker is persisted vs
|
||||
in-memory; the landing image base (caddy vs nginx).
|
||||
|
||||
### R4 — Push enrichment + kill the last poll *(TODO 4 + 5)*
|
||||
Replace `lobby.poll` with the existing `match_found` push (keep the poll as a ws-down
|
||||
fallback). Enrich `your_turn`/`opponent_moved`/`notify` to carry the state payload so the UI
|
||||
renders from the event without a follow-up `game.state` (removes the lobby↔game nav latency
|
||||
the owner noticed). Wire-contract change: `pkg/fbs` event payloads → backend `notify` emit →
|
||||
UI stream consumers (`ui/src/lib/app.svelte.ts`), with the per-game cache as the landing
|
||||
spot; regenerate FB.
|
||||
- Critical files: `pkg/fbs/scrabble.fbs`, `backend/internal/notify/events.go`,
|
||||
`ui/src/lib/{app.svelte,transport}.ts`, `ui/src/screens/NewGame.svelte`.
|
||||
- Open details: which events carry full vs delta payloads; the fallback-poll cadence when the
|
||||
stream is down.
|
||||
|
||||
### R5 — Bundle slimming *(TODO 6)* — done
|
||||
Analysed the bundle against the 100 KB-gzip budget; **no code slimming was warranted**, and the
|
||||
budget metric was retargeted to measure the app correctly. The build already minifies +
|
||||
tree-shakes; the dominant cost is the Connect/FlatBuffers transport runtime + generated bindings
|
||||
+ the Svelte runtime (≈⅔ of `main`'s source is third-party/generated) — irreducible within scope.
|
||||
**Lazy-loading was rejected**: `bundle-size.mjs` sums every emitted chunk, so code-splitting yields
|
||||
no total-size win and adds request latency (+N gateway fetches on first navigation to a split
|
||||
screen). i18n lazy-load was skipped (the catalogs are a sliver of a Svelte-runtime-dominated shared
|
||||
chunk, and `en` must stay bundled as the `MessageKey` type source + fallback). Instead,
|
||||
`bundle-size.mjs` now measures **per HTML entry**, with three independent gates on the natural chunk
|
||||
boundaries — **app entry ≤ 100 KB, the Svelte+i18n shared chunk ≤ 30 KB, the landing's own chunk
|
||||
≤ 5 KB** — since the app's real payload is its entry chunk plus the shared chunk (≈97 KB), while the
|
||||
landing (≈24 KB) is reported separately and kept minimal. Same CLI + exit-code contract, so the CI
|
||||
step is unchanged.
|
||||
- Critical files: `ui/scripts/bundle-size.mjs`; no app code changed.
|
||||
|
||||
### R6 — Refactor + docs reconciliation + de-staging *(TODO 7)* — done
|
||||
Behaviour-preserving only. Three separable, separately-committed passes: (a) mechanical
|
||||
**de-staging** — remove `Stage N`/`TODO-N` references from code, comments and service
|
||||
READMEs (rename `stage6_test.go`); (b) **docs↔code reconciliation** — reconcile
|
||||
`docs/ARCHITECTURE.md` / `docs/FUNCTIONAL.md`(+`_ru`) against the code-as-truth, fixing drift
|
||||
and Go Doc comments; (c) **structural changes by a reviewed list** — surface a list of
|
||||
proposed optimizations / test-suite consolidations to the owner, apply only the approved,
|
||||
behaviour-preserving, test-gated ones. The full suite + the final stress run (R7) are the
|
||||
regression gate. Incorporates the early-run (R2) bug fixes not already shipped.
|
||||
- Open details: the structural-changes list itself (owner-approved before applying); the test
|
||||
consolidation targets.
|
||||
|
||||
### R7 — Final stress run + tuning *(TODO 9, part 2)* — done
|
||||
Re-run the R2 harness against the final, refactored system on a clean contour; analyse
|
||||
resource consumption across **all** components (gateway, backend, Postgres, the
|
||||
metrics/observability stack, docker log volume) and agree the tuning (pool sizes, rate
|
||||
limits, cache TTLs, container limits, GOMAXPROCS, log levels). Apply the agreed tuning; record
|
||||
the methodology + results in the repo.
|
||||
|
||||
→ **Stage 18** (prod contour) then proceeds per [`PLAN.md`](PLAN.md).
|
||||
|
||||
## Sequencing rationale
|
||||
|
||||
`R1` first (cheapest now; everything builds on the final schema/naming and the stress test
|
||||
must run against it). `R2` builds the harness and runs the **early** pass to surface bugs and
|
||||
a resource baseline that feed `R3` and `R6`. `R3`/`R4`/`R5` harden and improve the system.
|
||||
`R6` (de-stage + reconcile + structural) runs near the end so it sweeps settled code once and
|
||||
benefits from all accumulated bug knowledge. `R7` validates the final system and tunes it.
|
||||
Then Stage 18.
|
||||
|
||||
## Regression-safety discipline (cross-cutting)
|
||||
|
||||
- Every phase is a `feature/* → development` PR; CI (`unit` + `integration` + `ui` behind the
|
||||
`CI / gate` check) must be green before the owner merges; watch the post-merge contour
|
||||
deploy with `gitea-ci-watch.py`.
|
||||
- `R6` structural changes are behaviour-preserving, test-gated, and split from the mechanical
|
||||
sweeps; contentious items are owner-approved first.
|
||||
- The two stress runs (`R2` early, `R7` final) are the system-level regression gate.
|
||||
|
||||
## Verification (per phase)
|
||||
|
||||
- `go build ./<module>/...`, `go vet`, `gofmt -l .` clean, `go test -count=1 ./<module>/...`;
|
||||
UI: `pnpm check && pnpm test:unit && pnpm build`; the integration suite
|
||||
(`-tags integration`) for DB/schema changes; `docker compose config` for deploy changes;
|
||||
green CI on the PR + a healthy contour deploy.
|
||||
- `R1`: prove the squashed baseline yields a schema identical to the 12-migration chain
|
||||
(integration suite on a fresh DB) **before** deleting the old files.
|
||||
- `R2`/`R7`: the harness runs end-to-end against the contour; the trip report lists concrete
|
||||
defects + a resource profile from the Grafana cAdvisor/postgres_exporter panels.
|
||||
|
||||
## Refinements logged during implementation
|
||||
|
||||
- **R1** (interview + implementation):
|
||||
- **Variant labels** `english`/`russian_scrabble`/`erudit` → **`scrabble_en`/`scrabble_ru`/`erudit_ru`**
|
||||
across the backend (`engine.Variant.String`/`ParseVariant`; the `games`/`game_invitations` `variant`
|
||||
CHECK in the baseline; GCG `#lexicon` and the `variant` metric attribute both flow from `String`),
|
||||
the wire (`pkg/fbs` `variant` is a `string` field — values change with **no FlatBuffers regen**) and
|
||||
the UI (`model.ts` union, `variants.ts` records, `codec`/`premiums`/mocks/tests, the admin
|
||||
`dictionary.gohtml`). **Kept:** the Go enum identifiers (`VariantEnglish`…, internal) and the i18n
|
||||
display keys (`new.english`/`new.russian`/`new.erudit`, display-only). `complaints.variant` stays
|
||||
free-text (no CHECK, as before).
|
||||
- **dawg filenames kept descriptive** (`en_sowpods`/`ru_scrabble`/`ru_erudit`) — only the registry's
|
||||
`Variant` key carries the rename, so `registry.go`, the published `scrabble-solver` fixtures and the
|
||||
dictionary release artifact are untouched (decouples the three repos).
|
||||
- **Migrations squashed** 12 → one hand-written `00001_baseline.sql`. Verified by a
|
||||
`pg_dump --schema-only` diff (the chain vs the baseline are **identical** but for the two intended
|
||||
variant-CHECK values) plus the green integration suite. **No data migration** (no production data).
|
||||
- **Done (cross-repo + contour):** the **`scrabble-dictionary` tidy** merged (PR #2) and was re-cut as
|
||||
the **byte-identical `v1.0.1`** release for clean provenance (the backend stays on `v1.0.0` — same
|
||||
bytes, no rewire; the backend pulls a version-pinned release artifact, not master). Post-merge the
|
||||
contour `backend` schema was wiped (`DROP SCHEMA backend CASCADE` + restart, not a volume drop) and
|
||||
re-migrated to the baseline — verified the new variant CHECK (`scrabble_en/scrabble_ru/erudit_ru`),
|
||||
`games`=0 and a clean boot.
|
||||
|
||||
- **R2** (interview + implementation):
|
||||
- **Locked decisions:** game assembly via **invitations** (real path, no robots; not direct game-row
|
||||
inserts); **moderate** ramp **50 → 200 → 500** at 10 min/step; **diagnostic** pass bar (no SLO gate);
|
||||
run as a **one-shot container on `scrabble-internal`** in this PR.
|
||||
- **Harness** = new `scrabble/loadtest` module (`use ./loadtest` + a `replace scrabble/gateway` for the
|
||||
dot-free edge-proto import). It seeds 1000 guest + 10000 durable accounts + sessions **directly in
|
||||
Postgres** (token hash mirrors `backend/internal/session`), drives players over the **edge protocol**,
|
||||
generates **mid-ranked legal moves locally** with the embedded `scrabble-solver` by replaying
|
||||
`game.history` (the edge carries no board — mirrors `engine.ReplayBoard` via the public API), and a
|
||||
**gateway-hammer**. Compact CLI (`run` / `cleanup`), distroless Dockerfile (DAWGs baked), Go unit tests.
|
||||
- **Adding the module broke the other images' builds** — backend/gateway/telegram Dockerfiles reduce the
|
||||
workspace but still referenced `./loadtest` (not in their context); each now also
|
||||
`-dropuse=./loadtest` (backend/telegram additionally `-dropreplace` the gateway replace). Caught by the
|
||||
first deploy run; verified by building all four images.
|
||||
- **Harness payload fixes found by the smoke pass:** the draft DTO's `rack_order` is a string (was sent
|
||||
as `[]` → `bad_request`); the display-name validator forbids digits/colons, so the cleanup marker
|
||||
became a letters-only `Zzloadtest` so `profile.update` resends the seeded name. `chat_not_your_turn` /
|
||||
`nudge_own_turn` are **by-design** turn gates, correctly exercised.
|
||||
- **Observability:** added **cAdvisor + postgres_exporter** + the **Scrabble — Resources** dashboard +
|
||||
two Prometheus jobs. **Finding:** cAdvisor yields only the root cgroup on the contour host (separate
|
||||
XFS `/var/lib/docker` breaks its layer-ID resolution — the existing galaxy deploy has the same limit),
|
||||
so per-container CPU/RSS for the early pass was captured via `docker stats`. **R7:** adopt the otelcol
|
||||
`docker_stats` receiver (already the contrib image) for per-container metrics in Grafana.
|
||||
- **Early run (2026-06-09):** ramped clean to 500 players, no crash/deadlock, cleanup removed all 11000
|
||||
accounts. 1.2 M edge calls, 48 870 plays, 2 798 games finished; the per-user limiter held under the
|
||||
hammer (99.97 % rejected, p99 2 ms). **Top finding:** ~14 % `transport_error` on `game.state` at 500
|
||||
players, under CPU saturation (backend/gateway/Postgres each ~1 core) and amplified by the harness's
|
||||
single shared `http2.Transport`; the harness itself peaked at 86 % of a core on the same host, so the
|
||||
figures are pessimistic. Full trip report in [`../loadtest/REPORT.md`](../loadtest/REPORT.md);
|
||||
it feeds R3 (h2c `MaxConcurrentStreams`/timeouts, body-size cap), R6 and R7 (per-player transports,
|
||||
separate hardware, pool/limit sizing).
|
||||
- **CI:** `./loadtest/...` added to the path filter + vet/build/test; `go.work.sum` carries the new deps.
|
||||
|
||||
- **R3** (interview + implementation):
|
||||
- **Locked decisions:** the flag column lands by **editing the R1 baseline** (+ a contour schema
|
||||
wipe after merge — no migration chain accrues before prod); auto-flag defaults **1000 rejected /
|
||||
10 min** (`BACKEND_HIGHRATE_FLAG_THRESHOLD`/`_WINDOW`, rolling window, set-once, operator clears,
|
||||
no auto-ban); landing image = **caddy:2-alpine**; throttle data flows **gateway → backend** (a
|
||||
30 s per-key summary POST to the new `/api/v1/internal/ratelimit/report`, the existing trusted
|
||||
direction) with the episode window + flag rule in the backend (`internal/ratewatch`); rejection
|
||||
logging = **Warn summary per key per window + Debug per rejection** — a deliberate deviation from
|
||||
the phase's "structured log per rejection" (the R2 hammer would have logged ~522k lines in
|
||||
minutes); all three R2-report tails included (explicit h2c sizing, the session-resolve failure
|
||||
cause at Warn, reviving the admin limiter).
|
||||
- **Body cap:** `GATEWAY_MAX_BODY_BYTES` (default 1 MiB) as both the Connect per-message read limit
|
||||
and an `http.MaxBytesReader` wrap of the public mux; an oversized Execute is `resource_exhausted`.
|
||||
- **Dead config found:** `AdminPerMinute`/`AdminBurst` were never wired — the gateway `/_gm` mount is
|
||||
now 429-guarded per IP ahead of its Basic-Auth. The caddy-fronted contour path stays unlimited
|
||||
(stock caddy has no limiter) — an accepted gap, recorded in `docs/ARCHITECTURE.md` §12.
|
||||
- **Landing split:** a `landing` target in `gateway/Dockerfile` (the UI build stage is shared;
|
||||
identical compose build args keep it one cached build); the gateway drops `landing.html` from the
|
||||
embed and 308-redirects `/` → `/app/`; the contour caddy routes `/app/`, `/telegram/` and the
|
||||
Connect path to the gateway and the catch-all to the landing container; the CI deploy probe now
|
||||
checks both `/` (landing) and `/app/` (gateway).
|
||||
- **Observability:** `gateway_rate_limited_total{class}` (user/public/email/admin, aggregate-only)
|
||||
+ a rate-vs-rejections panel on the Edge/UX dashboard; the admin console gains the **Throttled**
|
||||
page (the in-memory episode window, reset-on-restart like `active_users`, plus the flagged-account
|
||||
queue) and the flag badge / clear action on the user list / card.
|
||||
- The jet regen also restored the previously missing `game_drafts`/`game_hidden` generated models
|
||||
(their tables were added after the last jetgen run; no behaviour change).
|
||||
|
||||
- **R4** (interview + implementation):
|
||||
- **Locked decisions:** **delta-first**, not full snapshots — an event carries only the new move and
|
||||
the UI applies it to its per-game cache, keyed on `move_count` (idempotent + gap-safe: a gap or the
|
||||
actor's own move falls back to a `game.state` + `game.history` refetch). `match_found` /
|
||||
`game_started` carry the recipient's **initial `StateView`** (instant lobby→game); the fallback
|
||||
refetch stays the existing two calls (no merged endpoint); the matchmaking poll runs **only while
|
||||
the stream is down** (2.5 s); **all** UI-state-changing events carry their payload (incl. lobby `notify`).
|
||||
- **Enriched events** (`pkg/fbs` trailing fields — backward-compatible, no FB regen of *values*, only
|
||||
the schema): `opponent_moved` (+`move`/`game`/`bag_len`), `your_turn` (+`move_count`), `match_found`
|
||||
(+`state`), `game_over` (+`game`), `notify` (+`account`/`invitation`/`state`). The pre-R4
|
||||
`opponent_moved` scalars (`seat`/`action`/`score`/`total`) stay for wire back-compat, now redundant
|
||||
with `move`/`game` — slated for the R6 de-stage.
|
||||
- **Encoding placement:** the `notify` package keeps ownership of the FlatBuffers encoding (a new
|
||||
`encode.go` mirrors the gateway transcode but reads wire-agnostic `notify.*` input structs +
|
||||
`engine.MoveRecord`); the game/lobby/social services map their domain types to those structs, so the
|
||||
wire schema stays out of the domain. **Flagged for R6:** this partly duplicates the gateway encoders
|
||||
(different source types) — a candidate consolidation.
|
||||
- **Actor self-fetch killed too** (beyond literal "push"): the `submit_play`/`pass`/`exchange`/`resign`
|
||||
**response** (`MoveResult`) now returns the actor's refilled rack + bag size, so the mover renders the
|
||||
next turn from the response — `Game.svelte`'s `commit`/`pass`/`exchange`/`resign` drop their `await load()`.
|
||||
- **`match_found` enrichment** needs a per-seat initial state: `lobby.GameCreator` gained `InitialState`,
|
||||
and `game.Service.InitialState` builds the `notify.PlayerState` (rack re-encoded to wire indices, the
|
||||
variant alphabet embedded for a first-seen variant).
|
||||
- **UI:** a pure `lib/gamedelta.ts` reducer (`applyMoveDelta` / `applyGameOver` / `seedInitialState`,
|
||||
unit-tested) advances the cache; `app.svelte` seeds it on `match_found` / `game_started`; `Game.svelte`
|
||||
applies the delta (falling back to `load()` while composing, on a gap, or on its own move's new rack);
|
||||
`NewGame.svelte` polls only when `app.streamAlive` is false and guards its teardown so a push-delivered
|
||||
match is not cancelled.
|
||||
- **notify (friends/invitations) scope:** the backend carries the full account / invitation payload on the
|
||||
wire (per "all events → push"); the UI seeds the game cache from `game_started` but keeps its lightweight
|
||||
**authoritative** badge refresh (`refreshNotifications`, on the rare `notify` event + on foreground) rather
|
||||
than adding client-side friend/invitation caches — the per-move hot path is fully de-fetched, which was the
|
||||
goal. Deeper lobby-cache consumption is an easy follow-up.
|
||||
- **No schema change** (no migration); the contour needs no DB wipe. Tests: `notify` FB round-trips +
|
||||
`emitMove` delta + the `gamedelta` reducer; the e2e mock now emits the enriched delta.
|
||||
|
||||
- **R5** (interview + implementation):
|
||||
- **No code slimming — by analysis.** A gzip measure + sourcemap attribution of the real `dist` showed
|
||||
the app bundle is already minified + tree-shaken and dominated by the Connect/FlatBuffers transport
|
||||
runtime + generated FB/PB bindings (≈⅔ of `main`'s source) and the Svelte runtime — all
|
||||
third-party/generated, irreducible within R5's scope. App-authored code carries no hand-trimmable fat.
|
||||
- **Lazy-load rejected** (screens *and* i18n): `bundle-size.mjs` sums every emitted chunk, so
|
||||
code-splitting moves bytes between chunks for **zero total-size win** while adding request latency (+N
|
||||
gateway fetches on first navigation to a split screen). i18n lazy-load additionally buys ≤3 KB (en-only
|
||||
users) at the cost of an async `t()`, and `en` must stay bundled (it is the `MessageKey` type source +
|
||||
fallback). **Chunk-collapsing rejected** too — keeping the near-static Svelte runtime in its own
|
||||
cacheable chunk is the recommended practice (an app deploy then re-busts only `main`, not the runtime),
|
||||
and HTTP/2 makes the extra preload request negligible.
|
||||
- **Metric retargeted to the app.** The two-entry build (`index.html` app + `landing.html`) makes Rollup
|
||||
hoist the code shared by both (Svelte runtime + i18n + `aboutContent`) into one preloaded chunk, so the
|
||||
app actually loads its entry chunk **+ the shared chunk** (≈74 + ≈23 = **≈97 KB**), never `landing.js`
|
||||
(≈1.6 KB). The old script summed all three chunks (98.8 KB), over-counting the app by `landing.js`.
|
||||
`bundle-size.mjs` now parses each built HTML for the JS it eagerly loads and gates three parts
|
||||
independently — **app entry ≤ 100 KB, shared (Svelte+i18n) ≤ 30 KB, landing-own ≤ 5 KB** — reporting the
|
||||
app total (≈97) and landing total (≈24.5). Same CLI + exit-code contract, so the CI step is unchanged.
|
||||
- **No app/source/build change** (`App.svelte`, `lib/i18n/`, `vite.config.ts` untouched); no schema
|
||||
change, no contour wipe. The stale "~82 KB" figure was corrected in `bundle-size.mjs` and `ui/README.md`.
|
||||
|
||||
- **R6** (interview + implementation):
|
||||
- **Locked decisions:** apply **both** wire/code structural changes (**B** + **A**) and **only C1+C2** of
|
||||
the test consolidation (not C3/C5); strip the `*(Stage N)*` tags from **all current-state docs**
|
||||
(ARCHITECTURE / FUNCTIONAL+`_ru` / TESTING / UI_DESIGN), keeping PLAN.md / PRERELEASE.md / CLAUDE.md as
|
||||
history; **split `stage6_test.go`** by domain. The `h2cMaxConcurrentStreams` sizing stays an **R7**
|
||||
concern (tuning, not behaviour-preserving); the R2 early run forced no code fix, so nothing was carried in.
|
||||
- **(a) De-staging:** removed the `Stage N` / `TODO-N` / `(RN)` references across code, comments, service
|
||||
READMEs and the current-state docs, rewording narratives to present tense (no technical content lost).
|
||||
Renamed the only stage-named identifiers (`registerStage8`→`registerSocialOps`,
|
||||
`registerStage11`→`registerLinkOps`) and split `stage6_test.go` (`TestEmailLoginFlow`→`email_test.go`;
|
||||
`TestGuestAutoMatchLeavesNoStats`+`provisionGuest`→`account_test.go`). De-staged the `.fbs`/`.proto`
|
||||
comments and regenerated: only the `.proto`-derived Go docstrings (`*_grpc.pb.go`, `push.pb.go`) changed —
|
||||
flatc strips schema comments, so the FB Go/TS bindings were untouched.
|
||||
- **(b) Reconciliation:** the docs were accurate (each R-phase baked its own); the one drift was a stale
|
||||
"guest-reaping deferred (TODO-3)" note in `ARCHITECTURE.md` §3 — guest reaping is implemented, so the
|
||||
note was replaced with the current behaviour (FUNCTIONAL/TESTING already described it).
|
||||
- **(c) B — dead `opponent_moved` scalars:** removed `seat/action/score/total` from `OpponentMovedEvent`
|
||||
(`pkg/fbs/scrabble.fbs` + the `notify` emit + the round-trip test); regenerated FB Go + TS. No reader
|
||||
used them (the UI codec/mock take `move`/`game`/`bag_len`; the gateway forwards the payload verbatim).
|
||||
A pre-release wire-slot renumber — free with no prod data, no DB change.
|
||||
- **(c) A — shared FB builders:** new `scrabble/pkg/wire` holds the single definition of the nested wire
|
||||
tables (GameView / MoveRecord / StateView / AccountRef / Invitation) shared by the backend `notify`
|
||||
encoder and the gateway `transcode`; both map their own source types to neutral `wire.*` structs and
|
||||
delegate. **Honest tradeoff:** the verbose `Start/Add/End` + reverse-prepend boilerplate is now written
|
||||
once, but the field *set* is still mapped per side, and the new package makes the change net **+~145 LOC**
|
||||
— a single-source / anti-drift win for the fiddly mechanics rather than a line-count cut. Behaviour-
|
||||
preserving: the two sides' field sets were verified identical and the round-trip tests pass unchanged.
|
||||
- **(c) C1+C2 — inttest fixtures:** moved the cross-file service/game fixtures (`newGameService` was used by
|
||||
10 files) into `backend/internal/inttest/helpers.go`; single-file helpers stay local. Pure relocation.
|
||||
- **No schema change → no contour DB wipe.** Regression gate: the full unit + integration + UI suites plus
|
||||
the R7 stress run.
|
||||
|
||||
- **R7** (interview + implementation):
|
||||
- **Locked decisions:** run the harness **same-host** (one-shot container on `scrabble-internal`, capped
|
||||
`--cpus=3` so the contour keeps spare cores); **apply container limits + `GOMAXPROCS` now** (not just a
|
||||
prod recommendation); **replace cAdvisor with the otelcol `docker_stats` receiver** (it resolved only the
|
||||
root cgroup on this host); keep rate-limit / h2c knobs **compiled-in** (change values only if the data
|
||||
demands — it did not).
|
||||
- **Harness refinements (pre-run):** each virtual player builds its **own `edge.Client`** (its own h2c
|
||||
connection for its Subscribe stream + Execute calls) instead of all players sharing one `http2.Transport` —
|
||||
the R2 `transport_error` artifact; and `playTurn` now reports a **finished** game so the player drops it
|
||||
from rotation. Effect, measured: `game.state` `transport_error` 14 % (R2) → **2.49 %**; `game_finished` on
|
||||
chat ≈ 3 900 → **35**.
|
||||
- **Observability:** added the `docker_stats` receiver to `otelcol` (`api_version: "1.44"` — the daemon's
|
||||
minimum is 1.40; the receiver defaults to 1.25 and crash-looped until pinned), mounted the docker socket
|
||||
read-only with `group_add` (the contrib image runs as UID 10001), dropped the cAdvisor service + its
|
||||
Prometheus job, and retargeted the **Scrabble — Resources** dashboard to the docker_stats metric names
|
||||
(`container_cpu_utilization`/100 == cores). Cross-checked against `docker stats` within sampling error.
|
||||
- **Profile (final run, 500 players, limits in force):** the **gateway is the binding constraint** — with
|
||||
one connection per player it bursts into its 2-core cap (the residual 2.49 % `transport_error`); backend
|
||||
~0.85 core and postgres ~1.4 cores had headroom; **tempo reached its 1 GiB cap**; the backend pool sat at
|
||||
its `MaxOpenConns=25` cap (28 backends); docker logs were unbounded (~14 MiB / 30 min on the backend at
|
||||
info). Full write-up in [`../loadtest/REPORT.md`](../loadtest/REPORT.md). *(Superseded in part: a
|
||||
later pass modelling the `game.evaluate` hot path traced the gateway's CPU appetite to
|
||||
**gateway→backend connection churn** — the default 2-idle-connection HTTP transport — not proxying
|
||||
work. Pooling the connections cut peak gateway CPU ~7× (~1.75 → ~0.26 cores at 500 players) and
|
||||
removed the ephemeral-port-exhaustion cliff behind the residual `transport_error`, so the gateway is
|
||||
no longer the binding constraint — postgres is. The 3-core gateway cap below is now generous headroom.)*
|
||||
- **Round-2 tuning (owner-agreed, all in `deploy/docker-compose.yml`, no code change):** gateway **2 → 3
|
||||
cores + `GOMAXPROCS=3`**; tempo memory **1 → 2 GiB**; backend `MAX_OPEN_CONNS` **25 → 40**; a json-file
|
||||
**log-rotation** default (10m × 3) applied contour-wide via a YAML anchor (level stays info).
|
||||
backend/postgres kept at 2 cores / 512 MiB (headroom is cheap on the shared host).
|
||||
- **Validation:** the same gradual ramp on the tuned contour cut `game.state` `transport_error` to **0.72 %**
|
||||
(gateway ~2 cores, now under the 3-core cap, no throttle; tempo ~1.27 GiB, under 2 GiB). A separate
|
||||
**burst** run (a single 100 → 500 jump) pegged the gateway at 3 cores (≈296 % sustained, 9.27 % error),
|
||||
confirming it is **connection-CPU-bound** — a true arrival spike is a **horizontal-scaling** lever, not
|
||||
more cores per node (recorded in the prod-sizing recommendation).
|
||||
- **No schema change → no contour DB wipe.** Bake-back: `loadtest/REPORT.md`, `loadtest/README.md`,
|
||||
`docs/TESTING.md`, the telemetry/observability section of `docs/ARCHITECTURE.md`, the repo-layout line in `CLAUDE.md`.
|
||||
|
||||
- **UI — Tab-bar navigation redesign** (owner ad-hoc, not on the raw TODO list): drop the hamburger
|
||||
`Menu.svelte` everywhere (it fought the Telegram-fullscreen layout, where it had to be re-centred).
|
||||
- **Locked decisions (interview):** the in-Settings sub-nav is a **bottom TabBar with the active tab
|
||||
highlighted** (icon-only); **Export GCG** moves to the left slot of the move-history header (free in a
|
||||
finished game, where 🏁 *leave* does not apply); the lobby **⚙️ badge counts incoming friend requests
|
||||
only** (invitations keep their own lobby section); unread chat is badged on **the score bar and the 💬**.
|
||||
- **What shipped:** a ⚙️ **Settings hub** (`screens/SettingsHub.svelte`) over the existing
|
||||
Settings/Profile/Friends/About bodies and an in-game **comms hub** (`game/CommsHub.svelte`) over
|
||||
chat + dictionary, both with in-place tabs and a fixed back target; the game's menu items relocate into
|
||||
the open move history (🏁 leave / 📤 export + 💬 comms header) and the player cards (🤝 add-friend); a
|
||||
shared **TapConfirm** (`components/TapConfirm.svelte`, `lib/tapconfirm.ts`) — tap → fading ✅ → tap —
|
||||
replaces the Skip/Hint press-and-hold popovers and drives the add-friend confirm. Fixed the move-history
|
||||
"jump" bug (the slid board is now inert and the stage can't scroll, so a swipe up genuinely closes it).
|
||||
`Menu.svelte` + `HoldConfirm.svelte` removed.
|
||||
- **No schema/wire change → no contour DB wipe.** Bake-back: `docs/UI_DESIGN.md`, `docs/FUNCTIONAL.md`
|
||||
(+`_ru`). Regression gate: UI `check` + unit (`tapconfirm`) + build + bundle budget + e2e (Chromium &
|
||||
WebKit), all green.
|
||||
|
||||
- **UI — Merge Exchange/Pass; drop the dead Tournaments tab** (owner ad-hoc, not on the raw TODO
|
||||
list): the lobby's 🏆 *Tournaments* tab was an inert `lobby.soon` toast — removed (the lobby is back
|
||||
to three tabs, matching `docs/FUNCTIONAL.md`). In-game the separate 🥺 *Skip* (pass) tab folds into
|
||||
the 🔄 tab, now **Exchange/Pass**, whose dialog passes when no tile is selected and exchanges when
|
||||
tiles are.
|
||||
- **Decision — a pass is NOT an exchange of zero (verified against the rules + GCG):** the merge is
|
||||
**UI-only**. Pass and exchange stay distinct game actions end-to-end — wire (`GameActionRequest` vs
|
||||
`ExchangeRequest`), engine (`ActionPass` vs `ActionExchange`), and the GCG Poslfit dialect (a pass is
|
||||
a bare `-`, an exchange is `-TILES`). The engine forbids a zero-tile exchange (`ErrNothingToExchange`)
|
||||
and allows an exchange only with a full rack left in the bag (`ErrNotEnoughTilesToExchange`), while a
|
||||
pass is always legal — collapsing them would lose a real distinction. The dialog dispatches the
|
||||
existing `gateway.pass` / `gateway.exchange`.
|
||||
- **What shipped:** `Lobby.svelte` (tab removed); `Game.svelte` (one 🔄 Exchange/Pass tab no longer
|
||||
gated on an empty bag; the dialog disables tile selection while the bag is below a full rack
|
||||
(`bagLen >= RACK_SIZE`), its confirm button reading **Pass without exchanging** / **Exchange N**);
|
||||
i18n (`game.draw` → Exchange/Pass, new `game.passNoExchange`, dropped `game.skip` /
|
||||
`lobby.tournaments` / `lobby.soon`). No backend/wire/history/GCG change.
|
||||
- **No schema/wire change → no contour DB wipe.** Bake-back: `docs/UI_DESIGN.md`, `docs/FUNCTIONAL.md`
|
||||
(+`_ru`). Regression gate: UI `check` + unit + build + bundle budget + e2e (Chromium & WebKit).
|
||||
|
||||
- **AI — Honest AI opponent in quick game** (owner ad-hoc, not on the raw TODO list): a second quick-game
|
||||
opponent the player *knowingly* chooses, distinct from the disguised robot of the random/open path
|
||||
(which is kept as-is). New Game's quick-game mode replaces the "auto-match" subtitle with a two-button
|
||||
selector **🤖 AI / 👤 Random player** (the `.seg`/`.opt` segmented style, AI the default); for AI the
|
||||
move-clock line reads "Loss after 7 days of inactivity" and the "searching" hint is hidden.
|
||||
- **Locked decisions (interview):** AI move is **event-driven** (the robot replies the instant the
|
||||
player's move commits; the 30 s driver is the fallback); AI games **do not touch `account_stats`**
|
||||
(practice, like guests); the **Stage 5 strength logic is reused unchanged** (`playToWin` 40 % from the
|
||||
seed + margin band); **no per-move timeout — a 7-day inactivity loss** instead; the 7-day line lives on
|
||||
the New Game screen (the in-game screen has no move-clock line); chat + nudge **disabled**, word-check
|
||||
kept, add-friend never drawn, opponent shown as **🤖** everywhere.
|
||||
- **The 7-day rule reuses the existing per-turn timeout:** an AI game is created with
|
||||
`turn_timeout_secs = AIInactivityTimeout` (7 days) and the existing timeout sweeper resigns the overdue
|
||||
seat — since the robot moves at once, only the human is ever on the clock, so the per-turn timeout *is*
|
||||
the abandon rule (no new column, no new sweeper).
|
||||
- **One game flag drives everything:** `games.vs_ai` (edited into the R1 baseline — pre-release, so a
|
||||
contour DB wipe after merge). It is set **only** on AI-started games, so a robot-filled random game keeps
|
||||
`vs_ai=false` and the disguised opponent is never revealed; the UI derives 🤖 / the gates **from the flag,
|
||||
never from the opponent account**. New backend path `Matchmaker.StartVsAI` (picks a pooled robot via the
|
||||
existing `Pick`, creates an **active** seated game via `game.Service.Create`, random seat order) — the AI
|
||||
request never enters the open pool, so the open-game reaper never touches it. The robot driver gains a
|
||||
`vs_ai` branch (no sleep, no proactive nudge, zero delay) and a focused `DriveGame`/`TriggerMove` fast
|
||||
path wired from the game service's after-create/after-commit hook (`SetAITrigger`, a func value so the
|
||||
game package never imports the robot package). Chat/nudge gated by a new `social` `VsAI` check
|
||||
(`ErrGameVsAI` → 409 `ai_game`); statistics skipped in `commit` when `vs_ai`.
|
||||
- **Wire:** `EnqueueRequest` += `vs_ai`, `GameView` += `vs_ai` (trailing FB fields, regenerated Go + TS),
|
||||
threaded through the backend DTO, the gateway transcode and the `pkg/wire` + `notify` builders.
|
||||
- **Tests:** `lobby` unit (StartVsAI seats a robot + flags the game; empty pool leaves no game); backend
|
||||
integration (`ai_game_test.go`: active+seated+vs_ai+7-day clock, robot moves immediately, stats skipped,
|
||||
7-day timeout resigns the human, chat/nudge rejected); UI codec round-trip (`vs_ai` on enqueue + game
|
||||
view); e2e (an AI game shows 🤖, no "searching", chat disabled, the dictionary still works) + the
|
||||
existing quick-match e2e updated to pick **Random player** (the default is now AI).
|
||||
- **Schema/wire change → a contour DB wipe** after merge (`DROP SCHEMA backend CASCADE` + restart, the
|
||||
R1/R3 pattern). Bake-back: `docs/ARCHITECTURE.md`, `docs/FUNCTIONAL.md` (+`_ru`), `docs/UI_DESIGN.md`,
|
||||
`backend/README.md`, Go Doc comments.
|
||||
- **Post-review refinements (owner, same PR):** (1) the **GCG export labels the robot seat "AI"** rather
|
||||
than its human-like pool name (`ExportGCG` overrides the name via `accounts.IsRobot`; the in-app 🤖 is
|
||||
unchanged); (2) honest-AI games **emit no `your_turn`** — the robot replies instantly, so the signal
|
||||
would arrive with the move and be pointless; `opponent_moved` still advances the UI; (3) the **admin
|
||||
console surfaces the AI flag** — a **🤖 column** in `/games` and an "AI game" line on the game card
|
||||
(`GameRow`/`GameDetailView` gain `VsAI`); (4) `games_started_total` / `games_abandoned_total` gain a
|
||||
**`vs_ai`** attribute and the Grafana *Game domain* dashboard splits started/abandoned into **human**
|
||||
and **AI** panels.
|
||||
- **Follow-up (separate PR — strategy deviation):** the robot now plays **≈20%** of opening/midgame moves
|
||||
*against* its per-game `playToWin` intent (toward the opposite margin band — a winning robot eases off, a
|
||||
losing one surges ahead), tapering linearly to **0 over the last 14 bag tiles** and **0 once the bag is
|
||||
empty**, so the endgame follows the chosen strategy strictly while earlier outcomes can swing the human's
|
||||
way. Deterministic from the seed (`mix(seed,"deviate",moveCount)`), applied to **both** robot paths via
|
||||
the shared `selectMove`; the per-game intent (and the admin card) is unchanged. Tests: `robot` unit
|
||||
(taper bounds + monotonicity, never-in-endgame, determinism, ~20% distribution). Bake-back:
|
||||
`docs/ARCHITECTURE.md` §7, `docs/FUNCTIONAL.md` (+`_ru`), `backend/README.md`, `PLAN.md` Stage 5.
|
||||
|
||||
- **GL — Simultaneous quick-game cap** (owner ad-hoc, not on the raw TODO list): a player may hold at
|
||||
most **10** active quick games; at the cap the lobby greys **New Game** and shows a plain notice
|
||||
"Вы достигли лимита одновременных партий", both clearing automatically when an active game finishes.
|
||||
- **Locked decisions (interview):** what counts = active **+** open (searching) quick games, **including
|
||||
AI** (`vs_ai`); friend games (invitation-linked) **never** count. The backend gate refuses **all** new-game
|
||||
creation at the cap — `lobby/enqueue` **and** `invitations` — with **409 `game_limit_reached`**; **accepting**
|
||||
an invitation is never gated, so friend games are capped "from the other end". Delivery = a boolean
|
||||
**`at_game_limit`** on the existing `games.list` (no per-event payload: a turn change does not move the count,
|
||||
and the lobby already re-fetches `games.list` on entry + every game event); the first uncached lobby frame
|
||||
defaults the button **enabled** (the backend gate is the authority).
|
||||
- **What shipped:** `game.MaxActiveQuickGames` + `Store/Service.CountActiveQuickGames` (active/open seats, no
|
||||
`game_invitations` row; hidden games still count → a dedicated count, not a filter over the lobby list);
|
||||
`Server.atGameLimit`/`ensureUnderGameLimit` gating `handleEnqueue` + `handleCreateInvitation`;
|
||||
`gameListDTO.at_game_limit`; the FB `GameList` trailing `at_game_limit` (regenerated Go + TS) threaded through
|
||||
the gateway transcode + UI codec; `lib/model` + `lobbycache` snapshot + `Lobby.svelte` (disabled tab + a muted
|
||||
`.limit` notice); i18n `lobby.limitReached` (en authoritative + ru).
|
||||
- **Caveat (logged):** the gate is a pre-check, not transaction-atomic — concurrent creates from one account could
|
||||
momentarily exceed by 1–2 (harmless soft cap; the UI disables the button regardless). Strict atomicity was judged
|
||||
a disproportionate diff across the two create paths.
|
||||
- **No schema change → no contour DB wipe** (only a trailing FB field, no migration). Tests: backend integration
|
||||
(`game_limit_test.go`: count rule + HTTP gate 409 + accept bypass), server unit (error mapping), gateway
|
||||
transcode round-trip, UI codec + lobbycache unit, e2e (`gamelimit.spec.ts`). Bake-back: `docs/FUNCTIONAL.md`
|
||||
(+`_ru`), `docs/ARCHITECTURE.md` §8, `docs/UI_DESIGN.md`, `backend/README.md`.
|
||||
|
||||
- **CM — Channel-chat moderation + promo bot** (owner ad-hoc, not on the raw TODO list):
|
||||
- **Locked decisions (interview):** the promo bot is a **goroutine in `cmd/bot`** (its own token, no
|
||||
bot-link); the moderated chat's default-no-send is configured by a **human** in the group settings (the
|
||||
bot only grants, never `setChatPermissions`); a non-eligible joiner is **left muted silently**; a
|
||||
temporary-suspension expiry is handled by a **backend sweeper** that emits the re-evaluate event; and a new
|
||||
**`chat_muted` role** is a chat-only mute with the **game suspension dominating**
|
||||
(`eligible = registered AND NOT suspended AND NOT chat_muted`).
|
||||
- **Bot API reality (verified against the docs):** a cross-bot Mini App launch must be a **URL button** to the
|
||||
main bot's `t.me/<bot>?startapp` link — a `web_app` button signs initData with the *sending* bot's token,
|
||||
which the main validator rejects — so the promo button reuses the UI's `VITE_TELEGRAM_LINK`. `chat_member`
|
||||
updates arrive **only** when the bot is a chat **admin** with the "Ban users" right (the client label for the
|
||||
Bot API `can_restrict_members`) and `chat_member` is in `allowed_updates`; bots cannot list members but can
|
||||
`getChatMember` a single user, which is the membership guard on the block/unblock path.
|
||||
- **Wire:** `pkg/proto/botlink/v1` gains a `ChatGateCommand` in the `Command` oneof and a unary
|
||||
`ResolveChatEligibility`; the backend gains `notify.KindChatAccessChanged` (no payload, infra-only — never an
|
||||
out-of-app message) and an internal `POST /api/v1/internal/chat-access` resolver; the gateway resolves the
|
||||
join (by external_id) and the event (by user_id) through it and pushes the chat-gate command fire-and-forget
|
||||
(at-most-once, recovered by the next moderation action or a re-join).
|
||||
- **No schema change → no contour DB wipe:** `chat_muted` is a new `account.KnownRoles` entry (the
|
||||
`account_roles` table is data-driven). The suspension-expiry sweeper is a new `account.SuspensionSweeper`
|
||||
(a 1-minute window, idempotent) started in `cmd/backend`, alongside the guest reaper.
|
||||
- **Deploy:** new `TEST_`/`PROD_` `TELEGRAM_PROMO_BOT_TOKEN` (secret), `TELEGRAM_BOT_USERNAME` and
|
||||
`TELEGRAM_CHAT_ID` (variables); the promo link reuses the existing `*_VITE_TELEGRAM_LINK` variable as
|
||||
`TELEGRAM_BOT_LINK`. The bot must be promoted to admin in the real discussion group, and the group default
|
||||
set to no-send, as part of the Stage 18 prod cutover (the test contour exercises the code path).
|
||||
- **Bake-back:** `docs/ARCHITECTURE.md`, `docs/FUNCTIONAL.md` (+`_ru`), `platform/telegram/README.md`,
|
||||
`backend/README.md`, Go Doc comments. Tests: backend resolver truth table + publish on block/unblock/role +
|
||||
the sweeper window (unit + integration); gateway hub `ResolveChatEligibility` + the chat-gate command; bot
|
||||
`chat_member` grant + `ApplyChatGate` getChatMember-guard; promo `/start` localization + URL button; config
|
||||
parsing.
|
||||
- **Post-contour-test fixes (same PR):** a live test drove three corrections. (1) **Strategy
|
||||
inversion (the key one)** — the original "group default no-send, bot grants the eligible" cannot
|
||||
work: Telegram intersects the chat default with each user's permission, so a per-user grant never
|
||||
exceeds a deny-by-default group (the bot set `can_send=true` yet the user still could not write).
|
||||
The group now **allows sending by default** and the bot only **restricts** — it mutes an ineligible
|
||||
member (unregistered / admin-suspended / `chat_muted`) and un-mutes an eligible one it had muted,
|
||||
acting only when the current state differs (idempotent; the bot's own change is skipped by matching
|
||||
the actor id to the bot). A present member in a default-allow group can appear as `restricted` with
|
||||
`is_member`, so the gate reads both. (2) **Join-before-register** — a user who joins before
|
||||
registering is covered by no `chat_member` event, so `ProvisionTelegram` now reports first contact
|
||||
and the Telegram auth handler emits `chat_access_changed` on it. (3) **Observability** — a startup
|
||||
self-check logs whether the bot is an admin-with-restrict in the chat (it caught a misconfigured
|
||||
`TELEGRAM_CHAT_ID` set to a channel id, not the discussion-group id); the per-event trace is at
|
||||
Debug, the actual mute/unmute and warnings at Info.
|
||||
@@ -22,9 +22,8 @@ supports English Scrabble, Russian Scrabble and Эрудит.
|
||||
security, cross-service contracts.
|
||||
- [`docs/FUNCTIONAL.md`](docs/FUNCTIONAL.md) (+ [`_ru`](docs/FUNCTIONAL_ru.md)) —
|
||||
per-domain user stories.
|
||||
- [`docs/TESTING.md`](docs/TESTING.md) — test layers and the per-stage CI gate.
|
||||
- [`PLAN.md`](PLAN.md) — the staged implementation plan and stage tracker.
|
||||
- [`CLAUDE.md`](CLAUDE.md) — project guide and the mandatory per-stage workflow.
|
||||
- [`docs/TESTING.md`](docs/TESTING.md) — test layers and the CI gate.
|
||||
- [`CLAUDE.md`](CLAUDE.md) — project guide and development workflow.
|
||||
|
||||
## Build & test
|
||||
|
||||
@@ -90,7 +89,7 @@ observability stack (OTel Collector → Prometheus + Tempo → Grafana) + a fron
|
||||
services build from multi-stage distroless `*/Dockerfile`.
|
||||
|
||||
```sh
|
||||
docker build -f backend/Dockerfile -t scrabble-backend . # pulls the DAWG release artifact
|
||||
docker build --build-arg DICT_VERSION=v1.3.0 -f backend/Dockerfile -t scrabble-backend . # DICT_VERSION required; pulls that DAWG release artifact
|
||||
docker build -f gateway/Dockerfile -t scrabble-gateway . # node stage builds + embeds the UI
|
||||
docker compose -f deploy/docker-compose.yml config # validate (needs the TEST_/PROD_ env)
|
||||
```
|
||||
|
||||
@@ -0,0 +1,115 @@
|
||||
# Erudit — VK loading-screen logo (Lottie)
|
||||
|
||||
Animated logo for the **VK app loading screen** (shown before the SPA assets load).
|
||||
The Erudit «Э» tile (score `8`) **drops in under gravity, lands with a soft squash —
|
||||
its left/right edges bulging into a cushion — then springs back up**, looping. A light
|
||||
"glint" is caught at the moment of the bounce.
|
||||
|
||||
| File | Purpose |
|
||||
|------|---------|
|
||||
| `erudit-loader.json` | The Lottie to upload to VK. |
|
||||
| `erudit-loader-preview.gif` | Looping preview. Rendered on a green "baize" background **only in the preview** — the real asset has a **transparent** background. |
|
||||
| `build/` | The reproducible build pipeline (see *Regenerate*). |
|
||||
|
||||
**VK requirements met:** 96×96 px · vector Lottie JSON · ≤ 24 KB (~11 KB) · seamless
|
||||
~1.1 s loop · transparent background.
|
||||
|
||||
Design reference: a photo of the physical wooden Erudit tile.
|
||||
|
||||
---
|
||||
|
||||
## How it works
|
||||
|
||||
A single flat layer holds the tile — a rounded-rect **face path**, the two glyphs, and
|
||||
a thin border — and everything is driven by that layer's transform plus a few colour /
|
||||
shape tracks. The anchor sits on the tile's **bottom edge**, so the squash happens
|
||||
against the floor.
|
||||
|
||||
### Bounce (gravity)
|
||||
`position.y` of the bottom edge goes apex → floor → apex with **no dwell** (the apex is
|
||||
an instantaneous turn-around). The fall uses a strong **ease-in** (accelerate) and the
|
||||
rise a strong **ease-out** (decelerate), so it reads as real gravity. While falling fast
|
||||
the tile slightly **stretches** (tall+thin); that is the squash-and-stretch setup.
|
||||
|
||||
### Soft cushion (squash)
|
||||
On contact the layer **squashes** (scaleY↓, scaleX↑) about the bottom anchor, with a
|
||||
touch of skew. Crucially the squash/cushion is **decoupled from the fall speed** — it
|
||||
eases in and out *slowly* (`ES`), so the landing feels soft even though the fall is
|
||||
fast. The squash is deliberately gentle (≈ 86 % / 112 %).
|
||||
|
||||
### The cushion shape (the hard part)
|
||||
The face is **not** a plain rounded rect — it is a path whose left/right contour bows
|
||||
out into a convex cushion on impact:
|
||||
- the rest rounded-rect outline is sampled (fine corner arcs + edge mids), and on impact
|
||||
every point is pushed outward by a smooth **barrel** profile `f(y) = b·(1 − (y/HH)²)`
|
||||
(max at the middle, fading to zero at the top/bottom);
|
||||
- so the **whole side — corners included — bows out as one piece**, never just the
|
||||
straight middle;
|
||||
- bezier handles are computed as a **chordal spline** (handle length ∝ the adjacent
|
||||
chord), which stays smooth across the uneven corner/edge point spacing. This is what
|
||||
keeps the corner↔cushion junction kink-free — both at rest and fully bulged — which a
|
||||
naïve uniform Catmull-Rom (or moving discrete points with fixed tangents) does not.
|
||||
|
||||
### Glint
|
||||
At the bounce the face flashes a little lighter (`FACE_GLINT`) and the glyphs warm
|
||||
toward brown-red (`BLACK_LIT`), then settle back. A cheap, warm "catch the light".
|
||||
|
||||
### Border & background
|
||||
The tile carries a thin static **border** a touch darker than the face (`BORDER`) so it
|
||||
reads on any background. The **green baize background is added only when rendering the
|
||||
preview GIF** — the Lottie itself is transparent.
|
||||
|
||||
### Player compatibility
|
||||
Only plain 2-D shapes (`ddd:0`) — no 3-D layers, expressions or effects — so every
|
||||
Lottie player (lottie-web on the web, rlottie on native) renders it identically.
|
||||
|
||||
---
|
||||
|
||||
## Glyphs
|
||||
|
||||
`Э` (U+042D) and `8` are **real outlines from LiberationSans-Regular** — metric-
|
||||
compatible with Arial, matching the game's `--font: system-ui … Arial` stack
|
||||
(see `ui/src/app.css`). `build/extract.js` pulls the contours into `build/glyphs.json`
|
||||
as Lottie cubic paths; a hair of same-colour stroke adds a touch of weight.
|
||||
|
||||
---
|
||||
|
||||
## Regenerate
|
||||
|
||||
Requirements: Node ≥ 18. `extract.js` additionally needs `opentype.js`
|
||||
(`npm i opentype.js`); **`generate.js` has no dependencies**.
|
||||
|
||||
```sh
|
||||
cd assets/vk
|
||||
|
||||
# 1. (optional) re-extract the glyphs — only if you change the font:
|
||||
# default font: /usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf
|
||||
node build/extract.js [/path/to/font.ttf] # -> build/glyphs.json
|
||||
|
||||
# 2. build the animation (reads build/glyphs.json):
|
||||
node build/generate.js erudit-loader.json # -> erudit-loader.json
|
||||
|
||||
# 3. (optional) live preview — needs lottie-web (npm i lottie-web):
|
||||
node build/build-preview.js erudit-loader.json preview.html
|
||||
# then open preview.html in a browser.
|
||||
```
|
||||
|
||||
The preview GIF is assembled by rendering the Lottie frame-by-frame (lottie-web canvas,
|
||||
filled with the green baize) and stitching with `ffmpeg`; the live HTML preview is the
|
||||
quickest way to eyeball changes.
|
||||
|
||||
## Tunables (top of `build/generate.js`)
|
||||
|
||||
| Symbol | Meaning |
|
||||
|--------|---------|
|
||||
| `OP`, `FR` | loop length (frames) / fps — overall speed |
|
||||
| `T_HIT / T_PEAK / T_LIFT / T_REC` | beats: contact / squash peak / lift-off / cushion recovered |
|
||||
| `EI / EO / ES` | easings: fast fall / fast rise / slow soft cushion |
|
||||
| `APEX`, `FLOOR` | bottom-edge screen-y at the top of the bounce / at rest |
|
||||
| `HW`, `HH`, `CR` | tile half-width / half-height / corner radius |
|
||||
| `scl` squash values | the squash amount (scaleX↑ / scaleY↓) |
|
||||
| `bulge` `b` | cushion depth (how far the sides bow out) |
|
||||
| `FACE / FACE_GLINT` | wood face / glint flash |
|
||||
| `BORDER` | tile rim colour |
|
||||
| `BLACK / BLACK_LIT` | glyph / glyph-at-glint (brown-red) |
|
||||
| preview bg `#3C7858` | the green-baize colour used **only** in the GIF |
|
||||
@@ -0,0 +1,31 @@
|
||||
'use strict';
|
||||
const fs = require('fs');
|
||||
const data = fs.readFileSync(process.argv[2] || 'erudit.json', 'utf8');
|
||||
const lottiePath = __dirname + '/node_modules/lottie-web/build/player/lottie.min.js';
|
||||
const html = `<!doctype html><html><head><meta charset="utf8"><style>
|
||||
body{margin:0;background:#2b2b2b;font-family:sans-serif;color:#ccc}
|
||||
.row{display:flex;gap:18px;padding:18px;align-items:flex-end;flex-wrap:wrap}
|
||||
.cell{text-align:center}
|
||||
.chk{background-image:linear-gradient(45deg,#8a8a8a 25%,transparent 25%),linear-gradient(-45deg,#8a8a8a 25%,transparent 25%),linear-gradient(45deg,transparent 75%,#8a8a8a 75%),linear-gradient(-45deg,transparent 75%,#8a8a8a 75%);background-size:16px 16px;background-position:0 0,0 8px,8px -8px,-8px 0;background-color:#b5b5b5}
|
||||
.s96{width:96px;height:96px}.big{width:336px;height:336px}small{font-size:11px}
|
||||
</style></head><body><div class="row" id="row"></div>
|
||||
<script src="./lottie.min.js"></script>
|
||||
<script>
|
||||
const animationData=${data};window.AD=animationData;
|
||||
const row=document.getElementById('row');window.anims=[];
|
||||
function make(cls,frame,label){
|
||||
const cell=document.createElement('div');cell.className='cell';
|
||||
const box=document.createElement('div');box.className='chk '+cls;cell.appendChild(box);
|
||||
cell.appendChild(document.createElement('br'));
|
||||
const cap=document.createElement('small');cap.textContent=label;cell.appendChild(cap);
|
||||
row.appendChild(cell);
|
||||
const a=lottie.loadAnimation({container:box,renderer:'svg',loop:false,autoplay:false,animationData:JSON.parse(JSON.stringify(animationData))});
|
||||
a.addEventListener('DOMLoaded',()=>a.goToAndStop(frame,true));
|
||||
window.anims.push(a);
|
||||
}
|
||||
[0,22,45,68].forEach(f=>make('s96',f,'f'+f));
|
||||
make('big',22,'f22 x3.5');
|
||||
window.__ready=true;
|
||||
</script></body></html>`;
|
||||
fs.writeFileSync(process.argv[3] || 'preview.html', html);
|
||||
console.log('wrote', process.argv[3] || 'preview.html');
|
||||
@@ -0,0 +1,67 @@
|
||||
'use strict';
|
||||
// Extract the Cyrillic "Э" (U+042D) and the digit "8" outlines from a grotesque
|
||||
// font (LiberationSans = Arial-metric, matching the game's system-ui/Arial stack)
|
||||
// and emit Lottie cubic-bezier contours, centred at the origin, y-down.
|
||||
const opentype = require('opentype.js');
|
||||
const fs = require('fs');
|
||||
|
||||
const FONT = process.argv[2] || '/usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf';
|
||||
const b = fs.readFileSync(FONT);
|
||||
const font = opentype.parse(b.buffer.slice(b.byteOffset, b.byteOffset + b.byteLength));
|
||||
const FS = 1000; // em scale
|
||||
|
||||
function glyphContours(ch) {
|
||||
const p = font.charToGlyph(ch).getPath(0, 0, FS); // baseline at y=0, y-down
|
||||
const contours = [];
|
||||
let cur = null, prev = null;
|
||||
for (const c of p.commands) {
|
||||
if (c.type === 'M') {
|
||||
if (cur) contours.push(cur);
|
||||
cur = [{ v: [c.x, c.y], i: [c.x, c.y], o: [c.x, c.y] }];
|
||||
prev = { x: c.x, y: c.y };
|
||||
} else if (c.type === 'L') {
|
||||
cur.push({ v: [c.x, c.y], i: [c.x, c.y], o: [c.x, c.y] });
|
||||
prev = { x: c.x, y: c.y };
|
||||
} else if (c.type === 'C') {
|
||||
cur[cur.length - 1].o = [c.x1, c.y1];
|
||||
cur.push({ v: [c.x, c.y], i: [c.x2, c.y2], o: [c.x, c.y] });
|
||||
prev = { x: c.x, y: c.y };
|
||||
} else if (c.type === 'Q') {
|
||||
const c1 = [prev.x + 2 / 3 * (c.x1 - prev.x), prev.y + 2 / 3 * (c.y1 - prev.y)];
|
||||
const c2 = [c.x + 2 / 3 * (c.x1 - c.x), c.y + 2 / 3 * (c.y1 - c.y)];
|
||||
cur[cur.length - 1].o = c1;
|
||||
cur.push({ v: [c.x, c.y], i: c2, o: [c.x, c.y] });
|
||||
prev = { x: c.x, y: c.y };
|
||||
} else if (c.type === 'Z') {
|
||||
if (cur && cur.length > 1) {
|
||||
const last = cur[cur.length - 1], first = cur[0];
|
||||
if (Math.hypot(last.v[0] - first.v[0], last.v[1] - first.v[1]) < 1e-3) {
|
||||
first.i = last.i; // fold the duplicate closing point into the first
|
||||
cur.pop();
|
||||
}
|
||||
}
|
||||
if (cur) { contours.push(cur); cur = null; }
|
||||
}
|
||||
}
|
||||
if (cur) contours.push(cur);
|
||||
|
||||
let minx = Infinity, miny = Infinity, maxx = -Infinity, maxy = -Infinity;
|
||||
const out = contours.map(ct => {
|
||||
const v = [], i = [], o = [];
|
||||
ct.forEach(pt => {
|
||||
v.push(pt.v);
|
||||
i.push([pt.i[0] - pt.v[0], pt.i[1] - pt.v[1]]);
|
||||
o.push([pt.o[0] - pt.v[0], pt.o[1] - pt.v[1]]);
|
||||
minx = Math.min(minx, pt.v[0]); maxx = Math.max(maxx, pt.v[0]);
|
||||
miny = Math.min(miny, pt.v[1]); maxy = Math.max(maxy, pt.v[1]);
|
||||
});
|
||||
return { i, o, v, c: true };
|
||||
});
|
||||
return { contours: out, bbox: { x: minx, y: miny, w: maxx - minx, h: maxy - miny } };
|
||||
}
|
||||
|
||||
const E = glyphContours('Э');
|
||||
const D8 = glyphContours('8');
|
||||
fs.writeFileSync('glyphs.json', JSON.stringify({ em: FS, E, D8 }));
|
||||
console.log('Э bbox', E.bbox, 'contours', E.contours.map(c => c.v.length));
|
||||
console.log('8 bbox', D8.bbox, 'contours', D8.contours.map(c => c.v.length));
|
||||
@@ -0,0 +1,153 @@
|
||||
'use strict';
|
||||
// VK preloader Lottie: a flat wooden Erudit tile ("Э" + score "8") that drops in
|
||||
// under gravity, squashes on impact (convex cushion bulging out the left/right edges
|
||||
// + a touch of skew), and springs back up — looping. A light "glint" is caught at the
|
||||
// moment of the bounce. Pure 2D shapes (ddd:0). Glyphs are real LiberationSans
|
||||
// outlines (Arial-metric, = the game's font stack); see extract.js -> glyphs.json.
|
||||
const fs = require('fs');
|
||||
const G = JSON.parse(fs.readFileSync(__dirname + '/glyphs.json', 'utf8'));
|
||||
|
||||
// ---- canvas / timing -------------------------------------------------------
|
||||
const W = 96, H = 96, cx = 48;
|
||||
const FR = 30, OP = 34; // ~1.13 s loop (dynamic, 25% faster)
|
||||
// keyframe beats (frames): fast fall -> soft squash -> lift -> fast rise -> apex (no dwell)
|
||||
const T_HIT = 13, T_PEAK = 18, T_LIFT = 19, T_REC = 28;
|
||||
|
||||
// ---- geometry --------------------------------------------------------------
|
||||
const HW = 26, HH = 26, CR = 6; // tile half-width / half-height / corner radius
|
||||
const FLOOR = 90, APEX = 60; // bottom-centre screen-y at rest / at the top of the bounce
|
||||
|
||||
// ---- palette ---------------------------------------------------------------
|
||||
const col = h => [parseInt(h.slice(1,3),16)/255, parseInt(h.slice(3,5),16)/255, parseInt(h.slice(5,7),16)/255];
|
||||
const FACE = col('#D9B978'); // wood face (flat)
|
||||
const FACE_GLINT = col('#E7CD95'); // face flash caught on impact (gentle, not blinding)
|
||||
const BORDER = col('#B49559'); // tile rim: a touch darker than the face, reads on any bg
|
||||
const BLACK = col('#1A1A1A');
|
||||
const BLACK_LIT = col('#421A0B'); // glyph warms to brown-red on the glint
|
||||
const lerp = (a, b, t) => a.map((v, i) => v + (b[i] - v) * t);
|
||||
|
||||
// ---- property / easing helpers ---------------------------------------------
|
||||
const still = v => ({ a: 0, k: v });
|
||||
const EI = { o: { x: [0.82], y: [0] }, i: { x: [1], y: [1] } }; // strong accelerate (gravity fall)
|
||||
const EO = { o: { x: [0], y: [0] }, i: { x: [0.18], y: [1] } }; // strong decelerate (rise to apex)
|
||||
const ES = { o: { x: [0.42], y: [0] }, i: { x: [0.58], y: [1] } }; // soft/slow (the cushion)
|
||||
function anim(samples) { // samples: {t, v, e?} ; e = easing toward the NEXT key
|
||||
return { a: 1, k: samples.map((s, idx) => {
|
||||
const kf = { t: s.t, s: s.v };
|
||||
if (idx < samples.length - 1) { const e = s.e || ES; kf.o = e.o; kf.i = e.i; }
|
||||
return kf;
|
||||
}) };
|
||||
}
|
||||
const animColor = s => anim(s.map(x => ({ t: x.t, v: [...x.v, 1], e: x.e })));
|
||||
|
||||
// ---- shape helpers ---------------------------------------------------------
|
||||
const tr = () => ({ ty: 'tr', p: still([0,0]), a: still([0,0]), s: still([100,100]), r: still(0), o: still(100) });
|
||||
const grp = (items, nm) => ({ ty: 'gr', it: [...items, tr()], nm });
|
||||
const fill = c => ({ ty: 'fl', c, o: still(100), r: 1, bm: 0 });
|
||||
const stroke = (c,w) => ({ ty: 'st', c: still(c), o: still(100), w: still(w), lc: 2, lj: 2, ml: 4, bm: 0 });
|
||||
function glyph(gd, hpx, px, py, bold, colour, nm) { // font glyph -> filled+stroked group
|
||||
const sc = hpx / gd.bbox.h;
|
||||
const bcx = gd.bbox.x + gd.bbox.w / 2, bcy = gd.bbox.y + gd.bbox.h / 2;
|
||||
const shapes = gd.contours.map(ct => ({
|
||||
ty: 'sh', d: 1, ks: still({
|
||||
i: ct.i.map(p => [p[0]*sc, p[1]*sc]), o: ct.o.map(p => [p[0]*sc, p[1]*sc]),
|
||||
v: ct.v.map(p => [(p[0]-bcx)*sc + px, (p[1]-bcy)*sc + py]), c: true,
|
||||
}),
|
||||
}));
|
||||
return grp([...shapes, fill(colour), stroke(BLACK, bold)], nm);
|
||||
}
|
||||
|
||||
// Sample the rest rounded-rect outline (clockwise): fine corner arcs + one mid point
|
||||
// per straight edge, so a smooth interpolant reproduces it cleanly.
|
||||
function arc(ccx, ccy, a0, a1, n) {
|
||||
const out = [];
|
||||
for (let i = 0; i < n; i++) { const a = (a0 + (a1 - a0) * i / (n - 1)) * Math.PI / 180; out.push([ccx + CR*Math.cos(a), ccy + CR*Math.sin(a)]); }
|
||||
return out;
|
||||
}
|
||||
const REST = (() => {
|
||||
const NC = 7, yi = HH - CR, xi = HW - CR;
|
||||
const C = [ arc(xi,-yi,-90,0,NC), arc(xi,yi,0,90,NC), arc(-xi,yi,90,180,NC), arc(-xi,-yi,180,270,NC) ];
|
||||
const pts = [];
|
||||
for (let k = 0; k < 4; k++) {
|
||||
pts.push(...C[k]);
|
||||
const a = C[k][NC-1], b = C[(k+1)%4][0];
|
||||
pts.push([(a[0]+b[0])/2, (a[1]+b[1])/2]); // straight-edge mid point (keeps the edge straight)
|
||||
}
|
||||
return pts;
|
||||
})();
|
||||
// The whole left/right contour (corners + side) bows out by one smooth barrel profile;
|
||||
// Catmull-Rom tangents (from neighbours) make every junction C1-smooth -> no kink, the
|
||||
// corners follow the cushion and the cushion melts into the corners, bulged or not.
|
||||
function facePath(b) {
|
||||
const f = y => b * (1 - (y/HH) * (y/HH)); // 0 at top/bottom, max at the middle
|
||||
const V = REST.map(([x, y]) => [x + Math.sign(x) * f(y), y]); // push the sides out, top/bottom stay
|
||||
const n = V.length, I = [], O = [];
|
||||
for (let k = 0; k < n; k++) {
|
||||
const p0 = V[(k-1+n)%n], p1 = V[k], p2 = V[(k+1)%n];
|
||||
let dx = p2[0]-p0[0], dy = p2[1]-p0[1]; // tangent direction (neighbours)
|
||||
const dl = Math.hypot(dx, dy) || 1; dx /= dl; dy /= dl;
|
||||
const ln = Math.hypot(p2[0]-p1[0], p2[1]-p1[1]) / 3; // handles ~ 1/3 of the adjacent chord
|
||||
const lp = Math.hypot(p1[0]-p0[0], p1[1]-p0[1]) / 3; // -> chordal spline, no overshoot/facets
|
||||
O.push([dx*ln, dy*ln]); I.push([-dx*lp, -dy*lp]);
|
||||
}
|
||||
return { i: I, o: O, v: V, c: true };
|
||||
}
|
||||
const facePathKeys = samples => ({ a: 1, k: samples.map((s, idx) => {
|
||||
const kf = { t: s.t, s: [facePath(s.b)] };
|
||||
if (idx < samples.length - 1) { const e = s.e || ES; kf.o = e.o; kf.i = e.i; }
|
||||
return kf;
|
||||
}) });
|
||||
|
||||
// ---- animation tracks ------------------------------------------------------
|
||||
// bottom-centre screen-y (the tile rests/squashes on its bottom edge)
|
||||
const posY = anim([
|
||||
{ t: 0, v: [cx, APEX, 0], e: EI }, // apex -> immediately falls (no dwell)
|
||||
{ t: T_HIT, v: [cx, FLOOR, 0], e: ES }, // FAST fall (accelerate) -> floor
|
||||
{ t: T_LIFT, v: [cx, FLOOR, 0], e: EO }, // sit on the floor while the cushion absorbs
|
||||
{ t: OP, v: [cx, APEX, 0] }, // FAST rise (decelerate) -> apex = loop start
|
||||
]);
|
||||
// scale about the bottom anchor: stretch while falling, gentle/slow cushion squash on impact
|
||||
const scl = anim([
|
||||
{ t: 0, v: [100, 100, 100], e: ES },
|
||||
{ t: T_HIT-5, v: [95, 106, 100], e: ES }, // stretch while falling fast
|
||||
{ t: T_HIT, v: [104, 95, 100], e: ES }, // touch down
|
||||
{ t: T_PEAK, v: [112, 86, 100], e: ES }, // soft squash peak (gentler, less plче)
|
||||
{ t: T_REC, v: [100, 100, 100], e: ES }, // slow cushion release -> soft landing
|
||||
{ t: OP, v: [100, 100, 100] },
|
||||
]);
|
||||
// a touch of skew through the squash (organic deform), back to 0
|
||||
const skw = anim([
|
||||
{ t: T_HIT, v: [0], e: ES }, { t: T_PEAK, v: [4], e: ES }, { t: T_REC, v: [0] }, { t: OP, v: [0] },
|
||||
]);
|
||||
// left/right cushion bulge: 0 -> gentle peak -> 0 (never inward)
|
||||
const bulge = facePathKeys([
|
||||
{ t: T_HIT, b: 0, e: ES }, { t: T_PEAK, b: 4, e: ES }, { t: T_REC, b: 0 }, { t: OP, b: 0 },
|
||||
]);
|
||||
// glint: face + glyph catch the light at the bounce
|
||||
const faceCol = animColor([
|
||||
{ t: T_HIT-2, v: FACE, e: ES }, { t: T_PEAK, v: FACE_GLINT, e: ES }, { t: T_REC, v: FACE }, { t: OP, v: FACE },
|
||||
]);
|
||||
const glyphCol = animColor([
|
||||
{ t: T_HIT-2, v: BLACK, e: ES }, { t: T_PEAK, v: BLACK_LIT, e: ES }, { t: T_REC, v: BLACK }, { t: OP, v: BLACK },
|
||||
]);
|
||||
|
||||
// ---- layer (face + glyphs share the bounce/squash transform) ---------------
|
||||
const faceShape = grp([ { ty: 'sh', d: 1, ks: bulge }, fill(faceCol), stroke(BORDER, 1.8) ], 'face');
|
||||
const glyphE = glyph(G.E, 32, 0, -1, 1.0, glyphCol, 'E'); // centred Э
|
||||
const glyph8 = glyph(G.D8, 8.5, HW-6.5, HH-7.5, 0.5, glyphCol, 'score'); // 8 in the corner
|
||||
|
||||
const tile = {
|
||||
ddd: 0, ind: 1, ty: 4, nm: 'tile', sr: 1,
|
||||
ks: { o: still(100), r: still(0), p: posY, a: still([0, HH, 0]), s: scl, sk: skw, sa: still(0) },
|
||||
ao: 0, shapes: [ glyph8, glyphE, faceShape ], ip: 0, op: OP, st: 0, bm: 0,
|
||||
};
|
||||
|
||||
const root = {
|
||||
v: '5.7.4', fr: FR, ip: 0, op: OP, w: W, h: H, nm: 'erudit-vk-loader', ddd: 0,
|
||||
assets: [], layers: [ tile ], markers: [],
|
||||
};
|
||||
|
||||
const out = process.argv[2] || 'erudit.json';
|
||||
const round = (k, v) => (typeof v === 'number' ? Math.round(v * 100) / 100 : v);
|
||||
fs.writeFileSync(out, JSON.stringify(root, round));
|
||||
console.log('wrote', out, fs.statSync(out).size, 'bytes');
|
||||
File diff suppressed because one or more lines are too long
Binary file not shown.
|
After Width: | Height: | Size: 91 KiB |
File diff suppressed because one or more lines are too long
+6
-4
@@ -7,12 +7,14 @@
|
||||
# (GOPRIVATE), so the build stage needs git and network.
|
||||
#
|
||||
# Build from the repository root so go.work, go.work.sum, pkg/ and backend/ are all
|
||||
# in the Docker context:
|
||||
# docker build -f backend/Dockerfile -t scrabble-backend .
|
||||
# in the Docker context. DICT_VERSION has no default — the caller supplies the
|
||||
# scrabble-dictionary release tag (compose/CI pass it; see deploy/README.md
|
||||
# "Bumping the dictionary version"):
|
||||
# docker build --build-arg DICT_VERSION=v1.3.0 -f backend/Dockerfile -t scrabble-backend .
|
||||
|
||||
# --- dictionary artifact -----------------------------------------------------
|
||||
FROM alpine:3.20 AS dawg
|
||||
ARG DICT_VERSION=v1.2.1
|
||||
ARG DICT_VERSION
|
||||
RUN apk add --no-cache curl tar
|
||||
RUN mkdir -p /dawg \
|
||||
&& curl -fsSL -o /tmp/dawg.tar.gz \
|
||||
@@ -42,7 +44,7 @@ FROM gcr.io/distroless/static-debian12:nonroot
|
||||
# Re-declare the build arg in this stage so it labels the seed dictionary. One
|
||||
# DICT_VERSION drives both the artifact the dawg stage downloads and the version
|
||||
# label the binary pins, so the resident version equals the release tag.
|
||||
ARG DICT_VERSION=v1.2.1
|
||||
ARG DICT_VERSION
|
||||
COPY --from=build /out/backend /usr/local/bin/backend
|
||||
# Own the seed dictionary as the nonroot runtime user (UID 65532): a named volume
|
||||
# mounted at /opt/dawg inherits this ownership on first use, so the admin console
|
||||
|
||||
+5
-3
@@ -43,8 +43,10 @@ per-user blocks, and per-game chat with nudges folded in as a message kind; chat
|
||||
messages are length-capped, content-filtered (no links/emails/phone numbers,
|
||||
including obfuscated forms) and stored with the sender's IP. Each message carries an
|
||||
`unread_seats` read bitmask (a set bit per recipient seat still to read it); `MarkRead`
|
||||
clears a reader's bit when they open the move history or chat, and a wired `NudgeClearer`
|
||||
clears a nudge when its recipient moves — both record the publish-to-read latency.
|
||||
clears a reader's bit when they open the move history or chat, a wired `NudgeClearer`
|
||||
clears a nudge when its recipient moves, and a wired `NudgeExpirer` clears **all** of a game's
|
||||
nudges when it finishes (any completion path) — the first two record the publish-to-read latency,
|
||||
the completion expiry does not (it is not a read); chat messages stay unread on completion.
|
||||
A friend request (or block) aimed at a **disguised pooled robot** is recorded per game+seat
|
||||
in `robot_friend_requests` / `robot_blocks`, never against the shared robot account; a
|
||||
background reaper drops a robot friend request once its game has been finished for **7 days**.
|
||||
@@ -228,7 +230,7 @@ internal/banview/ # gateway active-ban mirror: the console's Active IP bans p
|
||||
```sh
|
||||
docker run -d --name scrabble-pg -e POSTGRES_PASSWORD=dev -p 5432:5432 postgres:17-alpine
|
||||
# DAWGs: extract the dictionary release artifact (or point at a local scrabble-solver/dawg):
|
||||
mkdir -p /tmp/dawg && curl -fsSL https://gitea.iliadenisov.ru/developer/scrabble-dictionary/releases/download/v1.2.1/scrabble-dawg-v1.2.1.tar.gz | tar xz -C /tmp/dawg
|
||||
mkdir -p /tmp/dawg && curl -fsSL https://gitea.iliadenisov.ru/developer/scrabble-dictionary/releases/download/v1.3.0/scrabble-dawg-v1.3.0.tar.gz | tar xz -C /tmp/dawg
|
||||
BACKEND_POSTGRES_DSN='postgres://postgres:dev@localhost:5432/postgres?search_path=backend&sslmode=disable' \
|
||||
BACKEND_DICT_DIR=/tmp/dawg \
|
||||
GOPRIVATE='gitea.iliadenisov.ru/*' \
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
// loads the dictionaries into the engine registry, warms the session cache,
|
||||
// constructs the game domain and starts its turn-timeout sweeper, constructs the
|
||||
// lobby and social domains, then serves the HTTP listener with the infrastructure
|
||||
// probes and the /api/v1 route-group skeleton. Domain HTTP endpoints are added
|
||||
// with the gateway in a later stage described in PLAN.md.
|
||||
// probes and the /api/v1 route group, behind which the domains expose their HTTP
|
||||
// endpoints to the gateway.
|
||||
package main
|
||||
|
||||
import (
|
||||
@@ -180,8 +180,10 @@ func run(ctx context.Context, cfg config.Config, logger *zap.Logger) error {
|
||||
socialSvc := social.NewService(social.NewStore(db), accounts, games)
|
||||
socialSvc.SetNotifier(hub)
|
||||
socialSvc.SetMetrics(tel.MeterProvider().Meter("scrabble/backend/social"))
|
||||
// A nudge the recipient answered by moving is marked read on the move path.
|
||||
// A nudge the recipient answered by moving is marked read on the move path; every nudge in a
|
||||
// game is marked read when the game finishes (a stale badge), on any completion path.
|
||||
games.SetNudgeClearer(socialSvc.ClearNudges)
|
||||
games.SetNudgeExpirer(socialSvc.ExpireNudges)
|
||||
// Reap per-game disguised-robot friend requests once their game is long finished
|
||||
// (the robot ignores them; the row only pins the in-game "request sent" state).
|
||||
robotReqReaper := social.NewRobotFriendRequestReaper(socialSvc, logger)
|
||||
|
||||
@@ -0,0 +1,193 @@
|
||||
// Command dictgen dumps golden parity vectors from the committed dawg
|
||||
// dictionaries so the TypeScript dawg reader can be checked byte-for-byte
|
||||
// against the authoritative Go dafsa reader.
|
||||
//
|
||||
// For each *.dawg file it writes, into the output directory:
|
||||
//
|
||||
// - <name>.words.bin — every stored word as alphabet-index bytes, in index
|
||||
// order, framed as [1-byte length][length index bytes]. The word at stream
|
||||
// position k has IndexOfB == k.
|
||||
// - <name>.neg.bin — negative lookups (sequences whose IndexOfB is -1), same
|
||||
// framing, to exercise the not-found path at varying depths.
|
||||
// - <name>.meta.json — NumAdded/NumNodes/NumEdges plus the alphabet size, for
|
||||
// a header-parse sanity cross-check on the TS side.
|
||||
//
|
||||
// It is a development tool (not built into any service), analogous to
|
||||
// cmd/jetgen. Run it from the repository root:
|
||||
//
|
||||
// go run ./backend/cmd/dictgen -dawg-dir ../scrabble-solver/dawg -out <dir>
|
||||
package main
|
||||
|
||||
import (
|
||||
"bufio"
|
||||
"bytes"
|
||||
"encoding/json"
|
||||
"flag"
|
||||
"fmt"
|
||||
"math/rand"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"sort"
|
||||
"strings"
|
||||
|
||||
dawg "github.com/iliadenisov/dafsa"
|
||||
)
|
||||
|
||||
// meta is the per-dictionary sanity payload cross-checked by the TS reader.
|
||||
type meta struct {
|
||||
NumAdded int `json:"numAdded"`
|
||||
NumNodes int `json:"numNodes"`
|
||||
NumEdges int `json:"numEdges"`
|
||||
Alphabet int `json:"alphabet"`
|
||||
}
|
||||
|
||||
func main() {
|
||||
dawgDir := flag.String("dawg-dir", "../scrabble-solver/dawg", "directory holding the .dawg files")
|
||||
outDir := flag.String("out", "", "output directory for the golden files (required)")
|
||||
negCount := flag.Int("neg", 20000, "number of negative lookups to emit per dictionary")
|
||||
flag.Parse()
|
||||
|
||||
if *outDir == "" {
|
||||
fail("-out is required")
|
||||
}
|
||||
if err := os.MkdirAll(*outDir, 0o755); err != nil {
|
||||
fail("mkdir out: %v", err)
|
||||
}
|
||||
|
||||
files, err := filepath.Glob(filepath.Join(*dawgDir, "*.dawg"))
|
||||
if err != nil {
|
||||
fail("glob: %v", err)
|
||||
}
|
||||
sort.Strings(files)
|
||||
if len(files) == 0 {
|
||||
fail("no .dawg files in %s", *dawgDir)
|
||||
}
|
||||
|
||||
for _, f := range files {
|
||||
if err := process(f, *outDir, *negCount); err != nil {
|
||||
fail("%s: %v", filepath.Base(f), err)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// process emits the golden files for a single dawg dictionary.
|
||||
func process(path, outDir string, negCount int) error {
|
||||
name := strings.TrimSuffix(filepath.Base(path), ".dawg")
|
||||
|
||||
data, err := os.ReadFile(path)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
finder, err := dawg.Read(bytes.NewReader(data), 0)
|
||||
if err != nil {
|
||||
return fmt.Errorf("read dawg: %w", err)
|
||||
}
|
||||
defer finder.Close()
|
||||
|
||||
// Stream every stored word in index order; keep a decimated sample and the
|
||||
// maximum alphabet index for negative generation.
|
||||
wf, err := os.Create(filepath.Join(outDir, name+".words.bin"))
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
bw := bufio.NewWriter(wf)
|
||||
|
||||
var (
|
||||
count int
|
||||
maxIx byte
|
||||
sample [][]byte
|
||||
)
|
||||
finder.EnumerateB(func(index int, word []byte, final bool) int {
|
||||
if !final {
|
||||
return 0 // Continue
|
||||
}
|
||||
if index != count {
|
||||
panic(fmt.Sprintf("%s: enumerate index gap: got %d want %d", name, index, count))
|
||||
}
|
||||
writeWord(bw, word)
|
||||
for _, b := range word {
|
||||
if b > maxIx {
|
||||
maxIx = b
|
||||
}
|
||||
}
|
||||
if count%4 == 0 && len(sample) < 60000 {
|
||||
sample = append(sample, append([]byte(nil), word...))
|
||||
}
|
||||
count++
|
||||
return 0 // Continue
|
||||
})
|
||||
if err := bw.Flush(); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := wf.Close(); err != nil {
|
||||
return err
|
||||
}
|
||||
if count != finder.NumAdded() {
|
||||
return fmt.Errorf("word count %d != NumAdded %d", count, finder.NumAdded())
|
||||
}
|
||||
|
||||
alphabet := int(maxIx) + 1
|
||||
|
||||
// Negatives: mutate sampled real words and keep the ones the reader rejects.
|
||||
nf, err := os.Create(filepath.Join(outDir, name+".neg.bin"))
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
nbw := bufio.NewWriter(nf)
|
||||
rng := rand.New(rand.NewSource(1))
|
||||
neg := 0
|
||||
for neg < negCount && len(sample) > 0 {
|
||||
base := sample[rng.Intn(len(sample))]
|
||||
cand := append([]byte(nil), base...)
|
||||
switch rng.Intn(3) {
|
||||
case 0: // extend by one index
|
||||
cand = append(cand, byte(rng.Intn(alphabet)))
|
||||
case 1: // flip one index
|
||||
if len(cand) > 0 {
|
||||
cand[rng.Intn(len(cand))] = byte(rng.Intn(alphabet))
|
||||
}
|
||||
case 2: // drop the tail and flip the new last index
|
||||
if len(cand) > 1 {
|
||||
cand = cand[:len(cand)-1]
|
||||
cand[len(cand)-1] = byte(rng.Intn(alphabet))
|
||||
}
|
||||
}
|
||||
if finder.IndexOfB(cand) == -1 {
|
||||
writeWord(nbw, cand)
|
||||
neg++
|
||||
}
|
||||
}
|
||||
if err := nbw.Flush(); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := nf.Close(); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
m := meta{NumAdded: finder.NumAdded(), NumNodes: finder.NumNodes(), NumEdges: finder.NumEdges(), Alphabet: alphabet}
|
||||
mb, err := json.MarshalIndent(m, "", " ")
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if err := os.WriteFile(filepath.Join(outDir, name+".meta.json"), mb, 0o644); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
fmt.Printf("%-12s words=%d negatives=%d alphabet=%d nodes=%d edges=%d\n",
|
||||
name, count, neg, alphabet, finder.NumNodes(), finder.NumEdges())
|
||||
return nil
|
||||
}
|
||||
|
||||
// writeWord frames one index-byte word as [length][bytes].
|
||||
func writeWord(w *bufio.Writer, word []byte) {
|
||||
if len(word) > 255 {
|
||||
panic(fmt.Sprintf("word too long to frame: %d", len(word)))
|
||||
}
|
||||
w.WriteByte(byte(len(word)))
|
||||
w.Write(word)
|
||||
}
|
||||
|
||||
func fail(format string, args ...any) {
|
||||
fmt.Fprintf(os.Stderr, "dictgen: "+format+"\n", args...)
|
||||
os.Exit(1)
|
||||
}
|
||||
@@ -0,0 +1,486 @@
|
||||
// Command validategen produces golden conformance fixtures for the TypeScript
|
||||
// move validator (ui/src/lib/dict/validate.ts). For each variant it self-plays
|
||||
// greedy games with the authoritative scrabble-solver engine to build realistic
|
||||
// board positions, then records a battery of candidate plays — the engine's own
|
||||
// top move, letter-mutated variants, random scatters and (on the empty board) an
|
||||
// off-centre translation — each paired with the ground-truth result of
|
||||
// ValidatePlayOpts (legal, score, the words formed). The TS conformance test
|
||||
// replays these and must agree exactly.
|
||||
//
|
||||
// It is a development tool (not built into any service), analogous to
|
||||
// cmd/dictgen. Run it from the repository root:
|
||||
//
|
||||
// go run ./backend/cmd/validategen -dawg-dir ../scrabble-solver/dawg -out <dir>
|
||||
package main
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"encoding/json"
|
||||
"flag"
|
||||
"fmt"
|
||||
"math/rand"
|
||||
"os"
|
||||
"path/filepath"
|
||||
|
||||
"gitea.iliadenisov.ru/developer/scrabble-solver/board"
|
||||
"gitea.iliadenisov.ru/developer/scrabble-solver/rack"
|
||||
"gitea.iliadenisov.ru/developer/scrabble-solver/rules"
|
||||
"gitea.iliadenisov.ru/developer/scrabble-solver/scrabble"
|
||||
"gitea.iliadenisov.ru/developer/scrabble-solver/selfplay"
|
||||
dawg "github.com/iliadenisov/dafsa"
|
||||
)
|
||||
|
||||
// blankTile marks a blank tile in a drawn hand (matches selfplay).
|
||||
const blankTile byte = 0xff
|
||||
|
||||
// variantSpec pairs a variant label with its ruleset and dawg file.
|
||||
type variantSpec struct {
|
||||
name string
|
||||
rules *rules.Ruleset
|
||||
dawg string
|
||||
}
|
||||
|
||||
// cell is an occupied board square or a placement (alphabet-index letter).
|
||||
type cell struct {
|
||||
R, C, Letter int
|
||||
Blank bool
|
||||
}
|
||||
|
||||
// word mirrors scrabble.Word in index space.
|
||||
type word struct {
|
||||
Row, Col, Dir int
|
||||
Letters []int
|
||||
Blanks []bool
|
||||
Score int
|
||||
}
|
||||
|
||||
// fixture is one candidate play with the engine's ground-truth verdict.
|
||||
type fixture struct {
|
||||
Board int `json:"board"` // index into the boards list
|
||||
Dir int `json:"dir"`
|
||||
IgnoreCrossWords bool `json:"ignoreCrossWords"`
|
||||
Tiles []cell `json:"tiles"`
|
||||
Legal bool `json:"legal"`
|
||||
Score int `json:"score"`
|
||||
Bonus int `json:"bonus"`
|
||||
Main *word `json:"main,omitempty"`
|
||||
Cross []word `json:"cross,omitempty"`
|
||||
}
|
||||
|
||||
// alphaEntry mirrors one row of the per-variant alphabet table the server sends the
|
||||
// client (index, concrete letter as the ruleset emits it, tile value), so the adapter
|
||||
// cross-test can drive the letter-space client path exactly as production does.
|
||||
type alphaEntry struct {
|
||||
Index int `json:"index"`
|
||||
Letter string `json:"letter"`
|
||||
Value int `json:"value"`
|
||||
}
|
||||
|
||||
// variantFile is the whole conformance payload for one variant.
|
||||
type variantFile struct {
|
||||
Variant string `json:"variant"`
|
||||
Rows int `json:"rows"`
|
||||
Cols int `json:"cols"`
|
||||
Center int `json:"center"`
|
||||
RackSize int `json:"rackSize"`
|
||||
Bingo int `json:"bingo"`
|
||||
Values []int `json:"values"`
|
||||
Premiums []int `json:"premiums"` // row-major rules.Premium codes
|
||||
Alphabet []alphaEntry `json:"alphabet"`
|
||||
Boards [][]cell `json:"boards"`
|
||||
Fixtures []fixture `json:"fixtures"`
|
||||
}
|
||||
|
||||
func main() {
|
||||
dawgDir := flag.String("dawg-dir", "../scrabble-solver/dawg", "directory holding the .dawg files")
|
||||
outDir := flag.String("out", "", "output directory for the fixture files (required)")
|
||||
games := flag.Int("games", 6, "self-play games per (variant, rule)")
|
||||
plies := flag.Int("plies", 40, "maximum plies captured per game")
|
||||
flag.Parse()
|
||||
if *outDir == "" {
|
||||
fail("-out is required")
|
||||
}
|
||||
if err := os.MkdirAll(*outDir, 0o755); err != nil {
|
||||
fail("mkdir out: %v", err)
|
||||
}
|
||||
|
||||
specs := []variantSpec{
|
||||
{"scrabble_en", rules.English(), "en_sowpods.dawg"},
|
||||
{"scrabble_ru", rules.RussianScrabble(), "ru_scrabble.dawg"},
|
||||
{"erudit_ru", rules.Erudit(), "ru_erudit.dawg"},
|
||||
}
|
||||
for _, sp := range specs {
|
||||
if err := generate(sp, *dawgDir, *outDir, *games, *plies); err != nil {
|
||||
fail("%s: %v", sp.name, err)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func generate(sp variantSpec, dawgDir, outDir string, games, plies int) error {
|
||||
data, err := os.ReadFile(filepath.Join(dawgDir, sp.dawg))
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
finder, err := dawg.Read(bytes.NewReader(data), 0)
|
||||
if err != nil {
|
||||
return fmt.Errorf("read dawg: %w", err)
|
||||
}
|
||||
defer finder.Close()
|
||||
|
||||
rs := sp.rules
|
||||
solver := scrabble.NewSolver(rs, finder)
|
||||
|
||||
out := variantFile{
|
||||
Variant: sp.name, Rows: rs.Rows, Cols: rs.Cols, Center: rs.Center,
|
||||
RackSize: rs.RackSize, Bingo: rs.Bingo, Values: rs.Values,
|
||||
Premiums: premiumCodes(rs), Alphabet: alphabetOf(rs),
|
||||
}
|
||||
|
||||
// Capture under both the standard rule and the single-word rule, building the
|
||||
// board with the same rule so positions are reachable under it.
|
||||
for _, ignore := range []bool{false, true} {
|
||||
opts := scrabble.PlayOptions{IgnoreCrossWords: ignore}
|
||||
for g := range games {
|
||||
seed := int64(g*1000) + boolseed(ignore) + variantSeed(sp.name)
|
||||
playAndCapture(&out, rs, solver, opts, seed, plies)
|
||||
}
|
||||
}
|
||||
|
||||
b, err := json.Marshal(&out)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if err := os.WriteFile(filepath.Join(outDir, sp.name+".fixtures.json"), b, 0o644); err != nil {
|
||||
return err
|
||||
}
|
||||
fmt.Printf("%-12s boards=%d fixtures=%d\n", sp.name, len(out.Boards), len(out.Fixtures))
|
||||
return nil
|
||||
}
|
||||
|
||||
// playAndCapture greedily self-plays one game, recording candidate plays against
|
||||
// each board position along the way.
|
||||
func playAndCapture(out *variantFile, rs *rules.Ruleset, solver *scrabble.Solver, opts scrabble.PlayOptions, seed int64, plies int) {
|
||||
rng := rand.New(rand.NewSource(seed))
|
||||
bag := selfplay.NewBag(rs, seed)
|
||||
b := board.New(rs.Rows, rs.Cols)
|
||||
hands := [2][]byte{bag.Draw(rs.RackSize), bag.Draw(rs.RackSize)}
|
||||
|
||||
passes := 0
|
||||
for turn := range plies {
|
||||
p := turn % 2
|
||||
rk := rackOf(hands[p], rs.Size())
|
||||
moves := solver.GenerateMovesOpts(b, rk, scrabble.Both, opts)
|
||||
if len(moves) == 0 {
|
||||
if passes++; passes >= 4 {
|
||||
break
|
||||
}
|
||||
continue
|
||||
}
|
||||
passes = 0
|
||||
top := moves[0]
|
||||
|
||||
boardIdx := len(out.Boards)
|
||||
out.Boards = append(out.Boards, boardCells(b))
|
||||
captureCandidates(out, rs, solver, opts, b, boardIdx, top, rng)
|
||||
|
||||
scrabble.Apply(b, top)
|
||||
hands[p] = removeUsed(hands[p], top)
|
||||
if need := rs.RackSize - len(hands[p]); need > 0 {
|
||||
hands[p] = append(hands[p], bag.Draw(need)...)
|
||||
}
|
||||
if len(hands[p]) == 0 && bag.Len() == 0 {
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// captureCandidates records the engine's top move plus derived candidates for one
|
||||
// board, each with its ValidatePlayOpts verdict.
|
||||
func captureCandidates(out *variantFile, rs *rules.Ruleset, solver *scrabble.Solver, opts scrabble.PlayOptions, b *board.Board, boardIdx int, top scrabble.Move, rng *rand.Rand) {
|
||||
size := rs.Size()
|
||||
record := func(tiles []scrabble.Placement) {
|
||||
if len(tiles) == 0 {
|
||||
return
|
||||
}
|
||||
out.Fixtures = append(out.Fixtures, makeFixture(solver, opts, b, boardIdx, tiles))
|
||||
}
|
||||
|
||||
// The engine's own top move (legal).
|
||||
record(top.Tiles)
|
||||
|
||||
// Letter-mutated variants: usually reject on the dictionary, occasionally form
|
||||
// a different legal word.
|
||||
for range 3 {
|
||||
mut := clonePlacements(top.Tiles)
|
||||
i := rng.Intn(len(mut))
|
||||
mut[i].Letter = byte((int(mut[i].Letter) + 1 + rng.Intn(size-1)) % size)
|
||||
record(mut)
|
||||
}
|
||||
|
||||
// Random scatters: exercise geometry, dictionary and connectivity paths.
|
||||
for range 3 {
|
||||
record(randomScatter(b, size, 2+rng.Intn(4), rng))
|
||||
}
|
||||
|
||||
// Single tiles abutting the board exercise the direction inference — a single
|
||||
// tile is ambiguous, its orientation resolved from which axis it extends.
|
||||
for range 3 {
|
||||
if t, ok := randomAdjacentSingle(b, size, rng); ok {
|
||||
record([]scrabble.Placement{t})
|
||||
}
|
||||
}
|
||||
|
||||
// On the empty board, an off-centre translation of the first move exercises the
|
||||
// first-move centre rule.
|
||||
if b.IsEmpty() {
|
||||
shifted := clonePlacements(top.Tiles)
|
||||
ok := true
|
||||
for i := range shifted {
|
||||
shifted[i].Row++
|
||||
shifted[i].Col++
|
||||
if !b.InBounds(shifted[i].Row, shifted[i].Col) {
|
||||
ok = false
|
||||
break
|
||||
}
|
||||
}
|
||||
if ok {
|
||||
record(shifted)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// makeFixture validates a candidate against board b and serializes it with its
|
||||
// ground truth. Word breakdown is recorded only for legal plays (the TS test
|
||||
// checks words only then); an illegal play records legal=false alone.
|
||||
func makeFixture(solver *scrabble.Solver, opts scrabble.PlayOptions, b *board.Board, boardIdx int, tiles []scrabble.Placement) fixture {
|
||||
// Infer the orientation exactly as the backend evaluate does (dir-less), so the
|
||||
// fixture matches the real eval path and pins the client's ported inference.
|
||||
dir := playDirectionMirror(solver, b, tiles, opts)
|
||||
fx := fixture{
|
||||
Board: boardIdx,
|
||||
Dir: int(dir),
|
||||
IgnoreCrossWords: opts.IgnoreCrossWords,
|
||||
Tiles: placementCells(tiles),
|
||||
}
|
||||
m, err := solver.ValidatePlayOpts(b, dir, tiles, opts)
|
||||
if err == nil {
|
||||
fx.Legal = true
|
||||
fx.Score = m.Score
|
||||
fx.Bonus = m.Bonus
|
||||
fx.Main = toWord(m.Main)
|
||||
for _, cw := range m.Cross {
|
||||
fx.Cross = append(fx.Cross, *toWord(cw))
|
||||
}
|
||||
}
|
||||
return fx
|
||||
}
|
||||
|
||||
func placementCells(ts []scrabble.Placement) []cell {
|
||||
cs := make([]cell, len(ts))
|
||||
for i, t := range ts {
|
||||
cs[i] = cell{R: t.Row, C: t.Col, Letter: int(t.Letter), Blank: t.Blank}
|
||||
}
|
||||
return cs
|
||||
}
|
||||
|
||||
func toWord(w scrabble.Word) *word {
|
||||
letters := make([]int, len(w.Letters))
|
||||
for i, l := range w.Letters {
|
||||
letters[i] = int(l)
|
||||
}
|
||||
return &word{
|
||||
Row: w.Row, Col: w.Col, Dir: int(w.Dir),
|
||||
Letters: letters, Blanks: append([]bool(nil), w.Blanks...), Score: w.Score,
|
||||
}
|
||||
}
|
||||
|
||||
func alphabetOf(rs *rules.Ruleset) []alphaEntry {
|
||||
n := rs.Alphabet.Size()
|
||||
out := make([]alphaEntry, n)
|
||||
for i := range n {
|
||||
ch, _ := rs.Alphabet.Character(byte(i))
|
||||
out[i] = alphaEntry{Index: i, Letter: ch, Value: rs.Values[i]}
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
func premiumCodes(rs *rules.Ruleset) []int {
|
||||
codes := make([]int, rs.Rows*rs.Cols)
|
||||
for i := range codes {
|
||||
codes[i] = int(rs.PremiumAt(i))
|
||||
}
|
||||
return codes
|
||||
}
|
||||
|
||||
func boardCells(b *board.Board) []cell {
|
||||
var cs []cell
|
||||
for r := 0; r < b.Rows(); r++ {
|
||||
for c := 0; c < b.Cols(); c++ {
|
||||
if b.Filled(r, c) {
|
||||
v := b.At(r, c)
|
||||
cs = append(cs, cell{R: r, C: c, Letter: int(v&0x3f) - 1, Blank: v&0x80 != 0})
|
||||
}
|
||||
}
|
||||
}
|
||||
return cs
|
||||
}
|
||||
|
||||
func clonePlacements(ts []scrabble.Placement) []scrabble.Placement {
|
||||
return append([]scrabble.Placement(nil), ts...)
|
||||
}
|
||||
|
||||
// randomScatter picks n distinct empty in-bounds squares with random letters.
|
||||
func randomScatter(b *board.Board, size, n int, rng *rand.Rand) []scrabble.Placement {
|
||||
seen := map[[2]int]bool{}
|
||||
var ts []scrabble.Placement
|
||||
for tries := 0; tries < n*20 && len(ts) < n; tries++ {
|
||||
r := rng.Intn(b.Rows())
|
||||
c := rng.Intn(b.Cols())
|
||||
if seen[[2]int{r, c}] || b.Filled(r, c) {
|
||||
continue
|
||||
}
|
||||
seen[[2]int{r, c}] = true
|
||||
ts = append(ts, scrabble.Placement{Row: r, Col: c, Letter: byte(rng.Intn(size)), Blank: rng.Intn(10) == 0})
|
||||
}
|
||||
return ts
|
||||
}
|
||||
|
||||
// randomAdjacentSingle picks a random empty in-bounds square abutting at least one
|
||||
// filled square, with a random letter — a single-tile play whose orientation the
|
||||
// inference must resolve. It returns ok=false on an empty board.
|
||||
func randomAdjacentSingle(b *board.Board, size int, rng *rand.Rand) (scrabble.Placement, bool) {
|
||||
var cands [][2]int
|
||||
for r := 0; r < b.Rows(); r++ {
|
||||
for c := 0; c < b.Cols(); c++ {
|
||||
if b.Filled(r, c) {
|
||||
continue
|
||||
}
|
||||
if b.Filled(r-1, c) || b.Filled(r+1, c) || b.Filled(r, c-1) || b.Filled(r, c+1) {
|
||||
cands = append(cands, [2]int{r, c})
|
||||
}
|
||||
}
|
||||
}
|
||||
if len(cands) == 0 {
|
||||
return scrabble.Placement{}, false
|
||||
}
|
||||
rc := cands[rng.Intn(len(cands))]
|
||||
return scrabble.Placement{Row: rc[0], Col: rc[1], Letter: byte(rng.Intn(size)), Blank: rng.Intn(10) == 0}, true
|
||||
}
|
||||
|
||||
// playDirectionMirror mirrors engine (*Game).playDirection: the geometric
|
||||
// resolution, except a single tile under the single-word rule tries both
|
||||
// orientations through the solver and keeps the higher-scoring legal one (H wins
|
||||
// ties). It reproduces the orientation the backend evaluate infers.
|
||||
func playDirectionMirror(solver *scrabble.Solver, b *board.Board, placements []scrabble.Placement, opts scrabble.PlayOptions) scrabble.Direction {
|
||||
geo := resolveDirectionMirror(b, placements)
|
||||
if len(placements) != 1 || !opts.IgnoreCrossWords {
|
||||
return geo
|
||||
}
|
||||
best, found, bestScore := geo, false, 0
|
||||
for _, dir := range [...]scrabble.Direction{scrabble.Horizontal, scrabble.Vertical} {
|
||||
m, err := solver.ValidatePlayOpts(b, dir, placements, opts)
|
||||
if err != nil {
|
||||
continue
|
||||
}
|
||||
if !found || m.Score > bestScore {
|
||||
best, found, bestScore = dir, true, m.Score
|
||||
}
|
||||
}
|
||||
return best
|
||||
}
|
||||
|
||||
// resolveDirectionMirror mirrors engine.resolveDirection.
|
||||
func resolveDirectionMirror(b *board.Board, placements []scrabble.Placement) scrabble.Direction {
|
||||
if len(placements) >= 2 {
|
||||
row := placements[0].Row
|
||||
for _, p := range placements[1:] {
|
||||
if p.Row != row {
|
||||
return scrabble.Vertical
|
||||
}
|
||||
}
|
||||
return scrabble.Horizontal
|
||||
}
|
||||
if len(placements) == 1 {
|
||||
p := placements[0]
|
||||
h := runLengthMirror(b, p.Row, p.Col, scrabble.Horizontal)
|
||||
v := runLengthMirror(b, p.Row, p.Col, scrabble.Vertical)
|
||||
if v >= 2 && v > h {
|
||||
return scrabble.Vertical
|
||||
}
|
||||
if h >= 2 {
|
||||
return scrabble.Horizontal
|
||||
}
|
||||
if v >= 2 {
|
||||
return scrabble.Vertical
|
||||
}
|
||||
}
|
||||
return scrabble.Horizontal
|
||||
}
|
||||
|
||||
// runLengthMirror mirrors engine.runLength.
|
||||
func runLengthMirror(b *board.Board, row, col int, dir scrabble.Direction) int {
|
||||
dr, dc := 0, 1
|
||||
if dir == scrabble.Vertical {
|
||||
dr, dc = 1, 0
|
||||
}
|
||||
n := 1
|
||||
for r, c := row-dr, col-dc; b.Filled(r, c); r, c = r-dr, c-dc {
|
||||
n++
|
||||
}
|
||||
for r, c := row+dr, col+dc; b.Filled(r, c); r, c = r+dr, c+dc {
|
||||
n++
|
||||
}
|
||||
return n
|
||||
}
|
||||
|
||||
// rackOf builds a generation rack from a hand of tiles (reimplemented from the
|
||||
// unexported selfplay helper).
|
||||
func rackOf(tiles []byte, size int) rack.Rack {
|
||||
r := rack.New(size)
|
||||
for _, t := range tiles {
|
||||
if t == blankTile {
|
||||
r.AddBlank()
|
||||
} else {
|
||||
r.Add(t)
|
||||
}
|
||||
}
|
||||
return r
|
||||
}
|
||||
|
||||
// removeUsed returns the hand with the tiles consumed by m removed.
|
||||
func removeUsed(tiles []byte, m scrabble.Move) []byte {
|
||||
out := append([]byte(nil), tiles...)
|
||||
for _, p := range m.Tiles {
|
||||
want := p.Letter
|
||||
if p.Blank {
|
||||
want = blankTile
|
||||
}
|
||||
for i, t := range out {
|
||||
if t == want {
|
||||
out = append(out[:i], out[i+1:]...)
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
func boolseed(b bool) int64 {
|
||||
if b {
|
||||
return 500000
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func variantSeed(name string) int64 {
|
||||
var s int64
|
||||
for _, r := range name {
|
||||
s = s*131 + int64(r)
|
||||
}
|
||||
return s
|
||||
}
|
||||
|
||||
func fail(format string, args ...any) {
|
||||
fmt.Fprintf(os.Stderr, "validategen: "+format+"\n", args...)
|
||||
os.Exit(1)
|
||||
}
|
||||
@@ -22,12 +22,13 @@ import (
|
||||
"scrabble/backend/internal/postgres/jet/backend/table"
|
||||
)
|
||||
|
||||
// Identity kinds recognised by the backend. Email is modelled as an identity
|
||||
// alongside platform identities; its confirmed flag is driven by the email
|
||||
// confirm-code flow. Robot is a synthetic kind: each pooled
|
||||
// robot opponent is a durable account bound to one robot identity.
|
||||
// Identity kinds recognised by the backend. Telegram and VK are platform identities,
|
||||
// auto-confirmed on first contact. Email is modelled as an identity alongside them; its
|
||||
// confirmed flag is driven by the email confirm-code flow. Robot is a synthetic kind:
|
||||
// each pooled robot opponent is a durable account bound to one robot identity.
|
||||
const (
|
||||
KindTelegram = "telegram"
|
||||
KindVK = "vk"
|
||||
KindEmail = "email"
|
||||
KindRobot = "robot"
|
||||
)
|
||||
@@ -119,6 +120,16 @@ func (s *Store) ProvisionByIdentity(ctx context.Context, kind, externalID string
|
||||
return s.provision(ctx, kind, externalID, provisionSeed{})
|
||||
}
|
||||
|
||||
// ProvisionEmail returns the account owning the email identity externalID, creating
|
||||
// it (unconfirmed) on first contact with browserTZ — the client's detected "±HH:MM"
|
||||
// UTC offset — seeded into its time zone. Like ProvisionByIdentity it is race-safe
|
||||
// and leaves an existing account untouched, so a returning user's saved zone is never
|
||||
// overwritten. The email account is created here (the code-request step), not at the
|
||||
// later login, so this is where its zone is seeded.
|
||||
func (s *Store) ProvisionEmail(ctx context.Context, externalID, browserTZ string) (Account, error) {
|
||||
return s.provision(ctx, KindEmail, externalID, provisionSeed{timeZone: seedZone(browserTZ)})
|
||||
}
|
||||
|
||||
// ProvisionRobot provisions (or finds) the durable account backing a robot pool
|
||||
// member: a KindRobot identity carrying displayName, with chat blocked but friend
|
||||
// requests NOT blocked — a request to a robot is accepted as pending and, since the
|
||||
@@ -160,7 +171,7 @@ func (s *Store) ProvisionRobot(ctx context.Context, externalID, displayName stri
|
||||
// is never overwritten. The created flag lets the auth handler re-evaluate moderated-
|
||||
// chat write access on first registration — the path of a user who joined the chat
|
||||
// before registering, whom no chat_member event covers.
|
||||
func (s *Store) ProvisionTelegram(ctx context.Context, externalID, languageCode, username, firstName string) (Account, bool, error) {
|
||||
func (s *Store) ProvisionTelegram(ctx context.Context, externalID, languageCode, username, firstName, browserTZ string) (Account, bool, error) {
|
||||
// Pre-check whether the identity already exists so the caller can act on first
|
||||
// contact. A race with a concurrent create only over- or under-reports created for
|
||||
// that one call, which the idempotent chat-access re-evaluation tolerates.
|
||||
@@ -169,7 +180,31 @@ func (s *Store) ProvisionTelegram(ctx context.Context, externalID, languageCode,
|
||||
if err != nil && !created {
|
||||
return Account{}, false, err
|
||||
}
|
||||
acc, err := s.provision(ctx, KindTelegram, externalID, telegramSeed(languageCode, username, firstName))
|
||||
seed := telegramSeed(languageCode, username, firstName)
|
||||
seed.timeZone = seedZone(browserTZ)
|
||||
acc, err := s.provision(ctx, KindTelegram, externalID, seed)
|
||||
return acc, created, err
|
||||
}
|
||||
|
||||
// ProvisionVK provisions (or finds) the account bound to a VK identity, reporting
|
||||
// whether this call created it (first contact). On first contact only, it seeds the new
|
||||
// account's preferred language from the VK languageCode (vk_language, when it maps to a
|
||||
// supported language) and its display name sanitized from displayName — the name read
|
||||
// client-side via VKWebAppGetUserInfo, since VK omits it from the signed launch params —
|
||||
// falling back to a generated placeholder when it yields no letters; an already-existing
|
||||
// account is returned unchanged, so a later profile edit is never overwritten.
|
||||
func (s *Store) ProvisionVK(ctx context.Context, externalID, languageCode, displayName, browserTZ string) (Account, bool, error) {
|
||||
// Pre-check whether the identity already exists so the caller can act on first
|
||||
// contact (mirrors ProvisionTelegram); a create race only mis-reports created for
|
||||
// that one call.
|
||||
_, err := s.findByIdentity(ctx, KindVK, externalID)
|
||||
created := errors.Is(err, ErrNotFound)
|
||||
if err != nil && !created {
|
||||
return Account{}, false, err
|
||||
}
|
||||
seed := vkSeed(languageCode, displayName)
|
||||
seed.timeZone = seedZone(browserTZ)
|
||||
acc, err := s.provision(ctx, KindVK, externalID, seed)
|
||||
return acc, created, err
|
||||
}
|
||||
|
||||
@@ -197,20 +232,33 @@ func (s *Store) provision(ctx context.Context, kind, externalID string, seed pro
|
||||
}
|
||||
|
||||
// provisionSeed carries the optional create-time profile seed for a brand-new
|
||||
// account (Telegram first contact). Empty fields fall back to the accounts table
|
||||
// defaults, so an unknown language keeps the 'en' default and an empty name keeps
|
||||
// the ” default.
|
||||
// account (first contact). Empty fields fall back to the accounts table defaults,
|
||||
// so an unknown language keeps the 'en' default, an empty name keeps the ” default
|
||||
// and an empty time zone keeps the 'UTC' default.
|
||||
type provisionSeed struct {
|
||||
preferredLanguage string
|
||||
displayName string
|
||||
timeZone string
|
||||
}
|
||||
|
||||
// seedZone returns browserTZ when it is a well-formed zone to persist at account
|
||||
// creation (a "±HH:MM" offset or a loadable IANA name), else "" so the new account
|
||||
// falls back to the accounts table's 'UTC' default. The client reports the device's
|
||||
// detected offset deterministically; a bad value is dropped rather than guessed at.
|
||||
func seedZone(browserTZ string) string {
|
||||
if validZone(browserTZ) {
|
||||
return browserTZ
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
// telegramSeed derives the create-time seed from Telegram launch fields: a
|
||||
// supported preferred language from languageCode (an ISO-639 code, possibly
|
||||
// region-tagged like "ru-RU"), and a display name sanitized from firstName or,
|
||||
// failing that, username (sanitizeDisplayName strips disallowed characters to the
|
||||
// editable format). When neither yields any letters, it falls back to a generated
|
||||
// placeholder in the seeded language (placeholderDisplayName).
|
||||
// region-tagged like "ru-RU"), and a display name. The name precedence is the real
|
||||
// name (firstName, sanitized to the editable format) → the @username taken verbatim
|
||||
// (already a valid handle, only trimmed and length-capped, never character-stripped)
|
||||
// → a generated placeholder in the seeded language (placeholderDisplayName), reached
|
||||
// only when firstName has no usable letters and no username is set.
|
||||
func telegramSeed(languageCode, username, firstName string) provisionSeed {
|
||||
var seed provisionSeed
|
||||
if lang, _, _ := strings.Cut(strings.ToLower(strings.TrimSpace(languageCode)), "-"); lang == "en" || lang == "ru" {
|
||||
@@ -218,7 +266,13 @@ func telegramSeed(languageCode, username, firstName string) provisionSeed {
|
||||
}
|
||||
name := sanitizeDisplayName(firstName)
|
||||
if name == "" {
|
||||
name = sanitizeDisplayName(username)
|
||||
// The real name yielded nothing usable: fall back to the @username verbatim
|
||||
// (Telegram guarantees a valid handle), only trimmed and capped to the column
|
||||
// width — never character-stripped like the real name.
|
||||
name = strings.TrimSpace(username)
|
||||
if r := []rune(name); len(r) > maxDisplayName {
|
||||
name = strings.TrimRight(string(r[:maxDisplayName]), " ")
|
||||
}
|
||||
}
|
||||
if name == "" {
|
||||
name = placeholderDisplayName(seed.preferredLanguage)
|
||||
@@ -227,6 +281,24 @@ func telegramSeed(languageCode, username, firstName string) provisionSeed {
|
||||
return seed
|
||||
}
|
||||
|
||||
// vkSeed derives the create-time seed from VK launch fields: a supported preferred
|
||||
// language from languageCode (vk_language, normally a 2-letter code) and a display name
|
||||
// from displayName (sanitized to the editable format), falling back to a generated
|
||||
// placeholder in the seeded language when the name yields no usable letters. Unlike
|
||||
// telegramSeed there is no @username fallback — VK provides only the name.
|
||||
func vkSeed(languageCode, displayName string) provisionSeed {
|
||||
var seed provisionSeed
|
||||
if lang, _, _ := strings.Cut(strings.ToLower(strings.TrimSpace(languageCode)), "-"); lang == "en" || lang == "ru" {
|
||||
seed.preferredLanguage = lang
|
||||
}
|
||||
name := sanitizeDisplayName(displayName)
|
||||
if name == "" {
|
||||
name = placeholderDisplayName(seed.preferredLanguage)
|
||||
}
|
||||
seed.displayName = name
|
||||
return seed
|
||||
}
|
||||
|
||||
// GetByID loads the account identified by id, or ErrNotFound when it is absent.
|
||||
func (s *Store) GetByID(ctx context.Context, id uuid.UUID) (Account, error) {
|
||||
stmt := postgres.SELECT(table.Accounts.AllColumns).
|
||||
@@ -361,16 +433,22 @@ func (s *Store) create(ctx context.Context, kind, externalID string, seed provis
|
||||
|
||||
var created Account
|
||||
err = withTx(ctx, s.db, func(tx *sql.Tx) error {
|
||||
// Seed the new row's display name and language (Telegram first contact); an
|
||||
// empty seed reproduces the table defaults ('' and 'en') the other callers
|
||||
// relied on, so their behaviour is unchanged.
|
||||
// Seed the new row's display name, language and time zone (first contact); an
|
||||
// empty seed reproduces the table defaults ('', 'en' and 'UTC') the other callers
|
||||
// relied on, so their behaviour is unchanged. time_zone is written explicitly (the
|
||||
// detected offset, or 'UTC' equal to the column default) so a seeded zone lands at
|
||||
// creation while an unseeded one stays UTC.
|
||||
lang := seed.preferredLanguage
|
||||
if lang == "" {
|
||||
lang = "en"
|
||||
}
|
||||
tz := seed.timeZone
|
||||
if tz == "" {
|
||||
tz = "UTC"
|
||||
}
|
||||
insertAccount := table.Accounts.
|
||||
INSERT(table.Accounts.AccountID, table.Accounts.DisplayName, table.Accounts.PreferredLanguage).
|
||||
VALUES(accountID, seed.displayName, lang).
|
||||
INSERT(table.Accounts.AccountID, table.Accounts.DisplayName, table.Accounts.PreferredLanguage, table.Accounts.TimeZone).
|
||||
VALUES(accountID, seed.displayName, lang, tz).
|
||||
RETURNING(table.Accounts.AllColumns)
|
||||
|
||||
var row model.Accounts
|
||||
@@ -384,7 +462,7 @@ func (s *Store) create(ctx context.Context, kind, externalID string, seed provis
|
||||
table.Identities.Kind,
|
||||
table.Identities.ExternalID,
|
||||
table.Identities.Confirmed,
|
||||
).VALUES(identityID, accountID, kind, externalID, kind == KindTelegram)
|
||||
).VALUES(identityID, accountID, kind, externalID, kind == KindTelegram || kind == KindVK)
|
||||
if _, err := insertIdentity.ExecContext(ctx, tx); err != nil {
|
||||
return err
|
||||
}
|
||||
@@ -409,15 +487,21 @@ const guestDisplayName = "Guest"
|
||||
// ProvisionGuest creates a fresh ephemeral guest account: a durable row carrying
|
||||
// no identity, flagged is_guest, so it can hold a session and a game seat (both
|
||||
// foreign-key the accounts table) while being excluded from statistics, friends
|
||||
// and history. Guests are not reused — each bootstrap mints a new account.
|
||||
func (s *Store) ProvisionGuest(ctx context.Context) (Account, error) {
|
||||
// and history. Guests are not reused — each bootstrap mints a new account. browserTZ
|
||||
// (the client's detected "±HH:MM" UTC offset) seeds the guest's time zone, falling
|
||||
// back to the 'UTC' default when empty or malformed.
|
||||
func (s *Store) ProvisionGuest(ctx context.Context, browserTZ string) (Account, error) {
|
||||
accountID, err := uuid.NewV7()
|
||||
if err != nil {
|
||||
return Account{}, fmt.Errorf("account: new guest id: %w", err)
|
||||
}
|
||||
tz := seedZone(browserTZ)
|
||||
if tz == "" {
|
||||
tz = "UTC"
|
||||
}
|
||||
stmt := table.Accounts.
|
||||
INSERT(table.Accounts.AccountID, table.Accounts.DisplayName, table.Accounts.IsGuest).
|
||||
VALUES(accountID, guestDisplayName, true).
|
||||
INSERT(table.Accounts.AccountID, table.Accounts.DisplayName, table.Accounts.IsGuest, table.Accounts.TimeZone).
|
||||
VALUES(accountID, guestDisplayName, true, tz).
|
||||
RETURNING(table.Accounts.AllColumns)
|
||||
|
||||
var row model.Accounts
|
||||
|
||||
@@ -131,13 +131,15 @@ func (s *EmailService) ConfirmCode(ctx context.Context, accountID uuid.UUID, ema
|
||||
// the unauthenticated email-login entry point and, unlike RequestCode,
|
||||
// does not refuse an already-confirmed email — that is the ordinary returning-user
|
||||
// login. The code is mailed to the address, so only its real owner can complete
|
||||
// the login. It returns the target account id for the subsequent LoginWithCode.
|
||||
func (s *EmailService) RequestLoginCode(ctx context.Context, email string) (uuid.UUID, error) {
|
||||
// the login. On first contact browserTZ (the client's detected "±HH:MM" UTC offset)
|
||||
// seeds the new account's time zone. It returns the target account id for the
|
||||
// subsequent LoginWithCode.
|
||||
func (s *EmailService) RequestLoginCode(ctx context.Context, email, browserTZ string) (uuid.UUID, error) {
|
||||
addr, err := normalizeEmail(email)
|
||||
if err != nil {
|
||||
return uuid.UUID{}, err
|
||||
}
|
||||
acc, err := s.store.ProvisionByIdentity(ctx, KindEmail, addr)
|
||||
acc, err := s.store.ProvisionEmail(ctx, addr, browserTZ)
|
||||
if err != nil {
|
||||
return uuid.UUID{}, err
|
||||
}
|
||||
|
||||
@@ -101,6 +101,66 @@ func validateVariantPreferences(prefs []string) ([]string, error) {
|
||||
return out, nil
|
||||
}
|
||||
|
||||
// variantSeedPrefix marks a Telegram start-param payload that seeds a brand-new
|
||||
// account's variant preferences (e.g. "verudit_ru-scrabble_en"): the prefix, then the
|
||||
// canonical variant labels joined by "-". It is deliberately distinct from the routing
|
||||
// deep links (g/i/f; see platform/telegram .../deeplink) so the client's start-param
|
||||
// router falls through to the lobby for it.
|
||||
const variantSeedPrefix = "v"
|
||||
|
||||
// SeedVariantsFromStartParam decodes a promo deep-link start-param into the variant
|
||||
// preference set to seed onto a brand-new account: the variantSeedPrefix followed by
|
||||
// the canonical variant labels joined by "-" (e.g. "verudit_ru-scrabble_en"). It
|
||||
// returns nil for any payload that is not a variant-seed link or that fails validation
|
||||
// against the known variants, so a malformed, empty or unrelated start-param simply
|
||||
// leaves the account on its default preferences rather than failing the login.
|
||||
func SeedVariantsFromStartParam(startParam string) []string {
|
||||
if !strings.HasPrefix(startParam, variantSeedPrefix) {
|
||||
return nil
|
||||
}
|
||||
body := strings.TrimPrefix(startParam, variantSeedPrefix)
|
||||
if body == "" {
|
||||
return nil
|
||||
}
|
||||
prefs, err := validateVariantPreferences(strings.Split(body, "-"))
|
||||
if err != nil {
|
||||
return nil
|
||||
}
|
||||
return prefs
|
||||
}
|
||||
|
||||
// SetVariantPreferences overwrites only the variant-preference set of the account,
|
||||
// cleaning it to a deduplicated, canonically ordered subset of the known variants
|
||||
// (rejecting an empty or unknown set with ErrInvalidProfile) and bumping updated_at; it
|
||||
// reports ErrNotFound when no account matches id. It is the narrow counterpart to
|
||||
// UpdateProfile used to seed a promo-onboarded account's variants at first contact
|
||||
// without disturbing its other profile fields.
|
||||
func (s *Store) SetVariantPreferences(ctx context.Context, id uuid.UUID, prefs []string) (Account, error) {
|
||||
clean, err := validateVariantPreferences(prefs)
|
||||
if err != nil {
|
||||
return Account{}, err
|
||||
}
|
||||
stmt := table.Accounts.UPDATE(
|
||||
table.Accounts.VariantPreferences, table.Accounts.UpdatedAt,
|
||||
).SET(
|
||||
// clean is validated against the closed knownVariants set; bind as a text[]
|
||||
// parameter (lib/pq encodes the array, the cast pins the column type), mirroring
|
||||
// UpdateProfile.
|
||||
postgres.Raw("#variant_prefs::text[]", map[string]interface{}{"#variant_prefs": pq.StringArray(clean)}),
|
||||
postgres.TimestampzT(time.Now().UTC()),
|
||||
).WHERE(table.Accounts.AccountID.EQ(postgres.UUID(id))).
|
||||
RETURNING(table.Accounts.AllColumns)
|
||||
|
||||
var row model.Accounts
|
||||
if err := stmt.QueryContext(ctx, s.db, &row); err != nil {
|
||||
if errors.Is(err, qrm.ErrNoRows) {
|
||||
return Account{}, ErrNotFound
|
||||
}
|
||||
return Account{}, fmt.Errorf("account: set variant preferences %s: %w", id, err)
|
||||
}
|
||||
return modelToAccount(row), nil
|
||||
}
|
||||
|
||||
// UpdateProfile validates and overwrites the editable fields of the account, then
|
||||
// returns the stored row. It reports ErrInvalidProfile for a bad language,
|
||||
// timezone or display name and ErrNotFound when no account matches id.
|
||||
|
||||
@@ -9,8 +9,9 @@ import (
|
||||
|
||||
// TestTelegramSeed covers the pure mapping from Telegram launch fields to the
|
||||
// create-time account seed: supported-language detection (bare and region-tagged),
|
||||
// the first-name / username display-name precedence, and the sanitization that
|
||||
// strips disallowed characters (emoji, digits, punctuation) to the editable format.
|
||||
// the real-name → @username (verbatim) → placeholder display-name precedence, and
|
||||
// the sanitization of the real name (emoji, digits, punctuation stripped to the
|
||||
// editable format). The username, when used, is kept verbatim.
|
||||
func TestTelegramSeed(t *testing.T) {
|
||||
cases := map[string]struct {
|
||||
languageCode, username, firstName string
|
||||
@@ -28,6 +29,7 @@ func TestTelegramSeed(t *testing.T) {
|
||||
"punct to space": {"en", "user", "John❤Doe", "en", "John Doe"},
|
||||
"digits dropped": {"ru", "user", "Маша123", "ru", "Маша"},
|
||||
"garbage to username": {"en", "good", "123!@#", "en", "good"},
|
||||
"username verbatim": {"en", "co_ol99", "🎮🎮", "en", "co_ol99"},
|
||||
}
|
||||
for name, tc := range cases {
|
||||
t.Run(name, func(t *testing.T) {
|
||||
@@ -49,10 +51,10 @@ func TestTelegramSeedPlaceholder(t *testing.T) {
|
||||
languageCode, username, firstName string
|
||||
wantRe string
|
||||
}{
|
||||
"en empty": {"en", "", "", `^Player-\d{5}$`},
|
||||
"ru empty": {"ru", "", "", `^Игрок-\d{5}$`},
|
||||
"default en": {"fr", "", "", `^Player-\d{5}$`},
|
||||
"both garbage": {"ru", "123", "!!!", `^Игрок-\d{5}$`},
|
||||
"en empty": {"en", "", "", `^Player-\d{5}$`},
|
||||
"ru empty": {"ru", "", "", `^Игрок-\d{5}$`},
|
||||
"default en": {"fr", "", "", `^Player-\d{5}$`},
|
||||
"name garbage, no username": {"ru", "", "!!!", `^Игрок-\d{5}$`},
|
||||
}
|
||||
for name, tc := range cases {
|
||||
t.Run(name, func(t *testing.T) {
|
||||
@@ -73,3 +75,55 @@ func TestTelegramSeedTruncatesLongName(t *testing.T) {
|
||||
t.Errorf("display name rune count = %d, want %d", n, maxDisplayName)
|
||||
}
|
||||
}
|
||||
|
||||
// TestVKSeed covers the pure mapping from VK launch fields to the create-time account
|
||||
// seed: supported-language detection from vk_language (bare and region-tagged) and the
|
||||
// display name sanitized from the client-supplied name. Unlike Telegram there is no
|
||||
// @username fallback — VK provides only the name.
|
||||
func TestVKSeed(t *testing.T) {
|
||||
cases := map[string]struct {
|
||||
languageCode, displayName string
|
||||
wantLang, wantName string
|
||||
}{
|
||||
"ru bare": {"ru", "Иван", "ru", "Иван"},
|
||||
"en region-tagged": {"en-US", "John", "en", "John"},
|
||||
"full name kept": {"ru", "Иван Петров", "ru", "Иван Петров"},
|
||||
"unknown language": {"uk", "Тарас", "", "Тарас"},
|
||||
"empty language": {"", "Neo", "", "Neo"},
|
||||
"trimmed": {" RU ", " Anna ", "ru", "Anna"},
|
||||
"emoji stripped": {"en", "🎮Kaya🎮", "en", "Kaya"},
|
||||
}
|
||||
for name, tc := range cases {
|
||||
t.Run(name, func(t *testing.T) {
|
||||
got := vkSeed(tc.languageCode, tc.displayName)
|
||||
if got.preferredLanguage != tc.wantLang {
|
||||
t.Errorf("preferredLanguage = %q, want %q", got.preferredLanguage, tc.wantLang)
|
||||
}
|
||||
if got.displayName != tc.wantName {
|
||||
t.Errorf("displayName = %q, want %q", got.displayName, tc.wantName)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// TestVKSeedPlaceholder checks a VK name with no usable letters falls back to a
|
||||
// generated placeholder in the seeded language ("Player-NNNNN" / "Игрок-NNNNN").
|
||||
func TestVKSeedPlaceholder(t *testing.T) {
|
||||
cases := map[string]struct {
|
||||
languageCode, displayName string
|
||||
wantRe string
|
||||
}{
|
||||
"en empty": {"en", "", `^Player-\d{5}$`},
|
||||
"ru empty": {"ru", "", `^Игрок-\d{5}$`},
|
||||
"default en": {"uk", "", `^Player-\d{5}$`},
|
||||
"name garbage": {"ru", "123!@#", `^Игрок-\d{5}$`},
|
||||
}
|
||||
for name, tc := range cases {
|
||||
t.Run(name, func(t *testing.T) {
|
||||
got := vkSeed(tc.languageCode, tc.displayName).displayName
|
||||
if !regexp.MustCompile(tc.wantRe).MatchString(got) {
|
||||
t.Errorf("displayName = %q, want match %s", got, tc.wantRe)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
package account
|
||||
|
||||
import (
|
||||
"slices"
|
||||
"testing"
|
||||
)
|
||||
|
||||
// TestSeedVariantsFromStartParam covers decoding a promo deep-link start-param into the
|
||||
// variant-preference set to seed: a valid "v"-prefixed, "-"-joined label list is cleaned
|
||||
// to the canonical order and deduplicated, while anything that is not a variant-seed link
|
||||
// or that names an unknown variant yields nil (leaving the account on its defaults).
|
||||
func TestSeedVariantsFromStartParam(t *testing.T) {
|
||||
tests := []struct {
|
||||
name string
|
||||
param string
|
||||
want []string
|
||||
}{
|
||||
{"english promo", "verudit_ru-scrabble_en", []string{"erudit_ru", "scrabble_en"}},
|
||||
{"single variant", "vscrabble_en", []string{"scrabble_en"}},
|
||||
{"canonical order regardless of payload order", "vscrabble_en-erudit_ru", []string{"erudit_ru", "scrabble_en"}},
|
||||
{"deduplicated", "verudit_ru-erudit_ru", []string{"erudit_ru"}},
|
||||
{"empty", "", nil},
|
||||
{"prefix only", "v", nil},
|
||||
{"routing game link is not a seed", "g0190abcd", nil},
|
||||
{"friend code link is not a seed", "f123456", nil},
|
||||
{"unknown variant rejected", "vscrabble_de", nil},
|
||||
{"one unknown label rejects the whole set", "verudit_ru-scrabble_de", nil},
|
||||
}
|
||||
for _, tc := range tests {
|
||||
t.Run(tc.name, func(t *testing.T) {
|
||||
got := SeedVariantsFromStartParam(tc.param)
|
||||
if !slices.Equal(got, tc.want) {
|
||||
t.Errorf("SeedVariantsFromStartParam(%q) = %v, want %v", tc.param, got, tc.want)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -24,6 +24,7 @@ func TestRendererRendersEveryPage(t *testing.T) {
|
||||
{"dashboard", DashboardView{Accounts: 3, Variants: []VariantVersions{{Variant: "scrabble_en", Latest: "v1", Versions: []string{"v1"}}}}, "Dashboard"},
|
||||
{"users", UsersView{Items: []UserRow{{ID: "a1", DisplayName: "Kaya", FlaggedHighRate: true}}, Pager: NewPager(1, 50, 1)}, "high-rate"},
|
||||
{"user_detail", UserDetailView{ID: "a1", DisplayName: "Kaya", HasStats: true, Stats: StatsRow{Wins: 2}, TelegramID: "123", ConnectorEnabled: true}, "Send Telegram message"},
|
||||
{"user_detail", UserDetailView{ID: "a1", DisplayName: "Kaya", VKID: "494075"}, "vk.com/id494075"},
|
||||
{"user_detail", UserDetailView{ID: "a1", DisplayName: "Kaya", FlaggedHighRateAt: "2026-06-10 12:00"}, "Clear high-rate flag"},
|
||||
{"user_detail", UserDetailView{ID: "a1", DisplayName: "Kaya", Roles: []string{"feedback_banned"}, KnownRoles: []string{"feedback_banned"}}, "feedback_banned"},
|
||||
{"user_detail", UserDetailView{ID: "a1", DisplayName: "Kaya",
|
||||
|
||||
@@ -7,8 +7,9 @@
|
||||
<li><b>From</b> <a href="/_gm/users/{{.AccountID}}">{{.SenderName}}</a> ({{.Source}})</li>
|
||||
<li><b>Channel</b> {{.Channel}}</li>
|
||||
<li><b>Interface language</b> {{.InterfaceLanguage}}</li>
|
||||
<li><b>App version</b> {{if .Version}}<code>{{.Version}}</code>{{else}}<span class="note">unknown</span>{{end}}</li>
|
||||
<li><b>IP</b> {{if .IP}}<code>{{.IP}}</code>{{else}}<span class="note">none</span>{{end}}</li>
|
||||
<li><b>Filed</b> {{.CreatedAt}}</li>
|
||||
<li><b>Filed</b> {{.CreatedAt}} UTC · browser {{if .CreatedAtBrowser}}{{.CreatedAtBrowser}} ({{.BrowserTZ}}){{else}}<span class="note">N/A</span>{{end}} · user {{if .CreatedAtUser}}{{.CreatedAtUser}} ({{.UserTZ}}){{else}}<span class="note">N/A</span>{{end}}</li>
|
||||
<li><b>State</b> {{if .Archived}}archived{{else if .Read}}read{{else}}<span class="warn">unread</span>{{end}}</li>
|
||||
{{if .Banned}}<li><b>Feedback</b> <span class="warn">sender is banned from feedback</span></li>{{end}}
|
||||
</ul>
|
||||
|
||||
@@ -142,6 +142,11 @@
|
||||
{{else}}<p class="note">connector not configured (set BACKEND_CONNECTOR_ADDR)</p>{{end}}
|
||||
</section>
|
||||
{{end}}
|
||||
{{if .VKID}}
|
||||
<section class="panel"><h2>VK</h2>
|
||||
<p>VK ID: <code>{{.VKID}}</code> · <a href="https://vk.com/id{{.VKID}}" target="_blank" rel="noopener">open profile</a></p>
|
||||
</section>
|
||||
{{end}}
|
||||
<section class="panel"><h2>Games</h2>
|
||||
<table class="list">
|
||||
<thead><tr><th>Game</th><th>Variant</th><th>Status</th><th class="num">Players</th><th>Updated</th></tr></thead>
|
||||
|
||||
@@ -156,13 +156,17 @@ type UserDetailView struct {
|
||||
HintBalance int
|
||||
// HintGrantMax is the per-grant cap the operator's "add hints" form enforces (it mirrors the
|
||||
// server's maxHintGrant), passed through so the policy value lives in one place.
|
||||
HintGrantMax int
|
||||
CreatedAt string
|
||||
HasStats bool
|
||||
Stats StatsRow
|
||||
Identities []IdentityRow
|
||||
Games []GameRow
|
||||
HintGrantMax int
|
||||
CreatedAt string
|
||||
HasStats bool
|
||||
Stats StatsRow
|
||||
Identities []IdentityRow
|
||||
Games []GameRow
|
||||
// TelegramID and VKID are the account's platform external ids (empty when absent).
|
||||
// TelegramID gates the "Send Telegram message" operator action; VKID surfaces the VK
|
||||
// user id with a link to the VK profile (there is no VK messaging to drive).
|
||||
TelegramID string
|
||||
VKID string
|
||||
ConnectorEnabled bool
|
||||
// MoveChart is the pre-rendered inline SVG of the account's per-move-number think
|
||||
// time (min/mean/max), empty when the account has no timed move.
|
||||
@@ -554,5 +558,17 @@ type FeedbackDetailView struct {
|
||||
ReplyBody string
|
||||
RepliedAt string
|
||||
CreatedAt string
|
||||
Banned bool
|
||||
// Version is the client app build the report was sent from (empty for rows that predate it).
|
||||
Version string
|
||||
// The Filed time is shown in three zones so the operator can tell what is certainly known from
|
||||
// what is merely defaulted. CreatedAt is the authoritative UTC time. CreatedAtBrowser is that
|
||||
// instant in the client's UTC offset detected at submit (BrowserTZ its "±HH:MM" label), empty
|
||||
// when the client reported none (an older build). CreatedAtUser is that instant in the sender's
|
||||
// saved profile zone (UserTZ its label), empty when the account has no zone beyond the UTC
|
||||
// default — the template then shows "N/A" so the missing datum is explicit.
|
||||
CreatedAtBrowser string
|
||||
BrowserTZ string
|
||||
CreatedAtUser string
|
||||
UserTZ string
|
||||
Banned bool
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@ const (
|
||||
// ActionResign abandons the game.
|
||||
ActionResign
|
||||
// ActionTimeout is the auto-resignation a missed turn becomes; recorded by
|
||||
// the game domain in a later stage, never produced by the engine itself.
|
||||
// the game domain, never produced by the engine itself.
|
||||
ActionTimeout
|
||||
)
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
// characters (see decode.go and docs/ARCHITECTURE.md §9.1), so archived games
|
||||
// replay independently of any dictionary. Second, the engine owns rules and
|
||||
// scoring only: turn scheduling, the 24-hour timeout, persistence and transport
|
||||
// belong to the game domain in a later stage.
|
||||
// belong to the game domain.
|
||||
package engine
|
||||
|
||||
import (
|
||||
|
||||
@@ -21,17 +21,19 @@ var dictFiles = map[Variant]string{
|
||||
VariantErudit: "ru_erudit.dawg",
|
||||
}
|
||||
|
||||
// entry is one resident dictionary: the loaded finder and the solver built over
|
||||
// it. The finder is retained so Close can release it.
|
||||
// entry is one resident dictionary: the loaded finder, the solver built over it
|
||||
// and the file it was loaded from. The finder is retained so Close can release
|
||||
// it; path is retained so the raw bytes can be re-read for the client download.
|
||||
type entry struct {
|
||||
finder dawg.Finder
|
||||
solver *scrabble.Solver
|
||||
path string
|
||||
}
|
||||
|
||||
// Registry holds the dictionaries resident in memory, addressed by variant and
|
||||
// dictionary version, and the solvers built over them. Several versions of a
|
||||
// variant may be resident at once; a game pins the version it started on. The
|
||||
// admin reload flow (a later stage) registers a new version through Load.
|
||||
// admin reload flow registers a new version through Load.
|
||||
// Registry is safe for concurrent use.
|
||||
type Registry struct {
|
||||
mu sync.RWMutex
|
||||
@@ -130,7 +132,7 @@ func (r *Registry) Load(v Variant, version, dir string) error {
|
||||
if old, ok := r.entries[v][version]; ok {
|
||||
_ = old.finder.Close()
|
||||
}
|
||||
r.entries[v][version] = entry{finder: finder, solver: scrabble.NewSolver(rs, finder)}
|
||||
r.entries[v][version] = entry{finder: finder, solver: scrabble.NewSolver(rs, finder), path: path}
|
||||
r.latest[v] = version
|
||||
return nil
|
||||
}
|
||||
@@ -202,6 +204,30 @@ func (r *Registry) Versions(v Variant) []string {
|
||||
return versions
|
||||
}
|
||||
|
||||
// DictBytes returns the raw serialized DAWG for the (variant, version) pair,
|
||||
// re-read from the file it was loaded from — the same immutable bytes the solver
|
||||
// holds. It backs the client-side dictionary download for the local move
|
||||
// preview. It returns ErrUnknownVariant or ErrUnknownVersion when that dictionary
|
||||
// is not resident, and wraps any read error. The file is read outside the lock.
|
||||
func (r *Registry) DictBytes(v Variant, version string) ([]byte, error) {
|
||||
r.mu.RLock()
|
||||
versions, ok := r.entries[v]
|
||||
if !ok {
|
||||
r.mu.RUnlock()
|
||||
return nil, fmt.Errorf("%w: %s", ErrUnknownVariant, v)
|
||||
}
|
||||
e, ok := versions[version]
|
||||
r.mu.RUnlock()
|
||||
if !ok {
|
||||
return nil, fmt.Errorf("%w: %s/%s", ErrUnknownVersion, v, version)
|
||||
}
|
||||
data, err := os.ReadFile(e.path)
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("engine: read %s/%s dictionary bytes from %s: %w", v, version, e.path, err)
|
||||
}
|
||||
return data, nil
|
||||
}
|
||||
|
||||
// Lookup reports whether word is present in the (variant, version) dictionary,
|
||||
// backing the unlimited word-check tool. It returns ErrUnknownVariant or
|
||||
// ErrUnknownVersion when that dictionary is not resident, and an error when word
|
||||
|
||||
@@ -72,7 +72,7 @@ func (svc *Service) SetNotifier(p notify.Publisher) {
|
||||
// validates the body (non-empty, within the rune limit) and the optional
|
||||
// attachment (size and extension allow-list). senderIP is the gateway-forwarded
|
||||
// client IP (validated); channel is the submitting platform.
|
||||
func (svc *Service) Submit(ctx context.Context, accountID uuid.UUID, body string, attachment []byte, attachmentName, channel, senderIP string) error {
|
||||
func (svc *Service) Submit(ctx context.Context, accountID uuid.UUID, body string, attachment []byte, attachmentName, channel, version, browserTZ, senderIP string) error {
|
||||
acc, err := svc.accounts.GetByID(ctx, accountID)
|
||||
if err != nil {
|
||||
return err
|
||||
@@ -112,9 +112,10 @@ func (svc *Service) Submit(ctx context.Context, accountID uuid.UUID, body string
|
||||
attachmentName = "" // a name without bytes carries no attachment
|
||||
}
|
||||
ch := normalizeChannel(channel)
|
||||
// Snapshot the sender's interface language at submit time (acc is already loaded
|
||||
// for the guest check) so the operator later sees the state as it was.
|
||||
_, err = svc.store.Insert(ctx, accountID, body, attachment, attachmentName, ch, acc.PreferredLanguage, parseIP(senderIP))
|
||||
// Snapshot the sender's interface language, the client app version and the client's
|
||||
// detected UTC offset at submit time (acc is already loaded for the guest check) so the
|
||||
// operator later sees the state as it was.
|
||||
_, err = svc.store.Insert(ctx, accountID, body, attachment, attachmentName, ch, acc.PreferredLanguage, version, browserTZ, parseIP(senderIP))
|
||||
return err
|
||||
}
|
||||
|
||||
|
||||
@@ -34,10 +34,10 @@ func NewStore(db *sql.DB) *Store {
|
||||
|
||||
// Insert stores one feedback message from accountID and returns its id. attachment
|
||||
// is the raw file bytes (nil for none); attachmentName, ip and a non-default
|
||||
// channel are stored as given. lang (the sender's interface language) is a snapshot
|
||||
// taken now, so the operator later sees the state at submit time. created_at defaults
|
||||
// to now() in the database.
|
||||
func (s *Store) Insert(ctx context.Context, accountID uuid.UUID, body string, attachment []byte, attachmentName, channel, lang string, ip *string) (uuid.UUID, error) {
|
||||
// channel are stored as given. lang (interface language), version (client app build) and
|
||||
// browserTZ (the client's detected "±HH:MM" UTC offset) are snapshots taken now, so the operator
|
||||
// later sees the state at submit time. created_at defaults to now() in the database.
|
||||
func (s *Store) Insert(ctx context.Context, accountID uuid.UUID, body string, attachment []byte, attachmentName, channel, lang, version, browserTZ string, ip *string) (uuid.UUID, error) {
|
||||
id, err := uuid.NewV7()
|
||||
if err != nil {
|
||||
return uuid.Nil, fmt.Errorf("feedback: new message id: %w", err)
|
||||
@@ -48,9 +48,9 @@ func (s *Store) Insert(ctx context.Context, accountID uuid.UUID, body string, at
|
||||
}
|
||||
if _, err := s.db.ExecContext(ctx,
|
||||
`INSERT INTO backend.feedback_messages
|
||||
(message_id, account_id, body, attachment, attachment_name, channel, lang, sender_ip)
|
||||
VALUES ($1, $2, $3, $4, $5, $6, $7, $8)`,
|
||||
id, accountID, body, att, nullStr(attachmentName), channel, nullStr(lang), ip); err != nil {
|
||||
(message_id, account_id, body, attachment, attachment_name, channel, lang, app_version, browser_tz, sender_ip)
|
||||
VALUES ($1, $2, $3, $4, $5, $6, $7, $8, $9, $10)`,
|
||||
id, accountID, body, att, nullStr(attachmentName), channel, nullStr(lang), nullStr(version), nullStr(browserTZ), ip); err != nil {
|
||||
return uuid.Nil, fmt.Errorf("feedback: insert: %w", err)
|
||||
}
|
||||
return id, nil
|
||||
@@ -228,7 +228,15 @@ type AdminMessage struct {
|
||||
Body string
|
||||
Channel string
|
||||
// Lang is the sender's interface language, snapshotted at submit time.
|
||||
Lang string
|
||||
Lang string
|
||||
// Version is the client app build the report was sent from, snapshotted at submit time.
|
||||
Version string
|
||||
// BrowserTZ is the client's detected "±HH:MM" UTC offset at submit time, snapshotted so the
|
||||
// filed time can be shown in the sender's browser-local zone even before they save a profile.
|
||||
BrowserTZ string
|
||||
// TimeZone is the sender account's stored zone ("±HH:MM" offset, IANA name, or ""), for
|
||||
// rendering CreatedAt in the sender's own configured time alongside UTC.
|
||||
TimeZone string
|
||||
SenderIP string
|
||||
HasAttachment bool
|
||||
AttachmentName string
|
||||
@@ -343,7 +351,7 @@ func (s *Store) AdminGet(ctx context.Context, id uuid.UUID) (AdminMessage, error
|
||||
var m AdminMessage
|
||||
var repliedAt sql.NullTime
|
||||
q := `SELECT m.message_id, m.account_id, a.display_name, ` + feedbackSource + ` AS source, m.body, m.channel,
|
||||
COALESCE(m.lang, ''),
|
||||
COALESCE(m.lang, ''), COALESCE(m.app_version, ''), COALESCE(m.browser_tz, ''), a.time_zone,
|
||||
COALESCE(m.sender_ip, ''), (m.attachment IS NOT NULL), COALESCE(m.attachment_name, ''),
|
||||
(m.read_at IS NOT NULL), (m.archived_at IS NOT NULL), (m.reply_body IS NOT NULL),
|
||||
COALESCE(m.reply_body, ''), m.replied_at, m.created_at
|
||||
@@ -352,7 +360,7 @@ func (s *Store) AdminGet(ctx context.Context, id uuid.UUID) (AdminMessage, error
|
||||
WHERE m.message_id = $1`
|
||||
err := s.db.QueryRowContext(ctx, q, id).Scan(
|
||||
&m.ID, &m.AccountID, &m.SenderName, &m.Source, &m.Body, &m.Channel,
|
||||
&m.Lang,
|
||||
&m.Lang, &m.Version, &m.BrowserTZ, &m.TimeZone,
|
||||
&m.SenderIP, &m.HasAttachment, &m.AttachmentName,
|
||||
&m.Read, &m.Archived, &m.Replied, &m.ReplyBody, &repliedAt, &m.CreatedAt)
|
||||
if errors.Is(err, sql.ErrNoRows) {
|
||||
|
||||
@@ -16,5 +16,5 @@
|
||||
// word-check tool with complaint capture, per-player game state, history and GCG
|
||||
// export, and the per-game turn-timeout sweeper that auto-resigns an overdue
|
||||
// player (honouring their daily away window). The HTTP surface that fronts these
|
||||
// operations is added with the gateway in a later stage.
|
||||
// operations is exposed to the gateway.
|
||||
package game
|
||||
|
||||
@@ -54,8 +54,14 @@ type Service struct {
|
||||
// have committed a move (a nudge answered by moving stops counting as unread). It is
|
||||
// best-effort and kept as a func so the game package never imports the social package.
|
||||
clearNudges func(ctx context.Context, gameID, accountID uuid.UUID) error
|
||||
metrics *gameMetrics
|
||||
log *zap.Logger
|
||||
// expireNudges, when set, marks every pending nudge in a game read once the game
|
||||
// finishes (the nudge badge is stale on a completed game). Unlike clearNudges it is
|
||||
// keyed by game alone — it clears all seats' nudges, not one mover's — and runs on
|
||||
// every completion path through commit. Best-effort; a func so the game package never
|
||||
// imports the social package.
|
||||
expireNudges func(ctx context.Context, gameID uuid.UUID) error
|
||||
metrics *gameMetrics
|
||||
log *zap.Logger
|
||||
}
|
||||
|
||||
// NewService constructs a Service. store and accounts wrap the same pool;
|
||||
@@ -107,6 +113,15 @@ func (svc *Service) SetNudgeClearer(fn func(ctx context.Context, gameID, account
|
||||
svc.clearNudges = fn
|
||||
}
|
||||
|
||||
// SetNudgeExpirer installs the hook that marks every pending nudge in a game read once the
|
||||
// game finishes, on any completion path (a closing move, a resignation, a turn-timeout or a
|
||||
// forfeit). It must be called during startup wiring; the default (nil) leaves a finished
|
||||
// game's nudges to expire only when a recipient opens the move history or chat. The social
|
||||
// package wires its ExpireNudges here. Chat messages are deliberately left unread.
|
||||
func (svc *Service) SetNudgeExpirer(fn func(ctx context.Context, gameID uuid.UUID) error) {
|
||||
svc.expireNudges = fn
|
||||
}
|
||||
|
||||
// SetFirstMoveEntropy overrides the entropy source for the first-move draw
|
||||
// (docs/ARCHITECTURE.md §6). It must be called during wiring or test setup before any
|
||||
// game is created; the production default is crypto/rand and is never overridden.
|
||||
@@ -699,6 +714,16 @@ func (svc *Service) commit(ctx context.Context, gameID uuid.UUID, g *engine.Game
|
||||
}
|
||||
if c.finished {
|
||||
svc.cache.remove(gameID)
|
||||
// A finished game's nudges are stale, so clear them all here — every completion path
|
||||
// funnels through commit (a closing move, a resignation, a forfeit or a turn-timeout),
|
||||
// and only the move path also clears the mover's nudge on its own. Best-effort like
|
||||
// clearNudges: the finish has committed, so a cleanup failure is logged, not surfaced.
|
||||
// ExpireNudges leaves chat messages unread.
|
||||
if svc.expireNudges != nil {
|
||||
if err := svc.expireNudges(ctx, gameID); err != nil {
|
||||
svc.log.Warn("expire nudges on game finish", zap.Error(err))
|
||||
}
|
||||
}
|
||||
}
|
||||
post, err := svc.store.GetGame(ctx, gameID)
|
||||
if err != nil {
|
||||
@@ -1440,13 +1465,24 @@ func (svc *Service) voidGame(ctx context.Context, pre Game, g *engine.Game) erro
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
return svc.store.VoidGame(ctx, voidCommit{
|
||||
if err := svc.store.VoidGame(ctx, voidCommit{
|
||||
gameID: pre.ID,
|
||||
endReason: g.Reason().String(),
|
||||
scores: scores,
|
||||
now: svc.clock(),
|
||||
stats: buildStats(g, statSeats),
|
||||
})
|
||||
}); err != nil {
|
||||
return err
|
||||
}
|
||||
// A voided game is finished (as a draw) but bypasses commit, so clear its now-stale nudges
|
||||
// here too. Best-effort, like the commit path: the void has persisted, so a cleanup failure
|
||||
// is logged, not surfaced.
|
||||
if svc.expireNudges != nil {
|
||||
if err := svc.expireNudges(ctx, pre.ID); err != nil {
|
||||
svc.log.Warn("expire nudges on voided game", zap.Error(err))
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// replayMove re-applies one journalled move to g through the decoded engine API.
|
||||
@@ -1613,6 +1649,14 @@ func (svc *Service) lookupWord(variant engine.Variant, version, word string) (bo
|
||||
return present, nil
|
||||
}
|
||||
|
||||
// DictBytes returns the raw serialized dictionary for the (variant, version) pair
|
||||
// from the registry, backing the client-side dictionary download used by the
|
||||
// local move preview. It surfaces engine.ErrUnknownVariant /
|
||||
// engine.ErrUnknownVersion when that dictionary is not resident.
|
||||
func (svc *Service) DictBytes(variant engine.Variant, version string) ([]byte, error) {
|
||||
return svc.registry.DictBytes(variant, version)
|
||||
}
|
||||
|
||||
// hintsRemaining is a player's remaining hint budget: the unspent per-game
|
||||
// allowance plus the profile wallet.
|
||||
func hintsRemaining(allowance, used, wallet int) int {
|
||||
|
||||
@@ -105,7 +105,7 @@ const MaxActiveQuickGames = 10
|
||||
const aiPlayerName = "AI"
|
||||
|
||||
// CreateParams describes a new game. Seats lists the seated accounts in turn
|
||||
// order (seat 0 moves first); lobby/matchmaking assembles it in a later stage.
|
||||
// order (seat 0 moves first); lobby/matchmaking assembles it.
|
||||
type CreateParams struct {
|
||||
Variant engine.Variant
|
||||
Seats []uuid.UUID
|
||||
|
||||
@@ -110,15 +110,15 @@ func identityConfirmed(t *testing.T, kind, externalID string) bool {
|
||||
}
|
||||
|
||||
// TestProvisionTelegramSeedsNewAccountOnly checks that Telegram first contact
|
||||
// seeds the new account's language and display name from the launch fields,
|
||||
// defaults the in-app-only flag on, and never overwrites an existing account on a
|
||||
// later login (language seeding).
|
||||
// seeds the new account's language, display name and time zone from the launch
|
||||
// fields / detected offset, defaults the in-app-only flag on, and never overwrites
|
||||
// an existing account on a later login (language and zone seeding).
|
||||
func TestProvisionTelegramSeedsNewAccountOnly(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
ext := "tg-" + uuid.NewString()
|
||||
|
||||
acc, created, err := store.ProvisionTelegram(ctx, ext, "ru-RU", "thehandle", "Иван")
|
||||
acc, created, err := store.ProvisionTelegram(ctx, ext, "ru-RU", "thehandle", "Иван", "+03:00")
|
||||
if err != nil {
|
||||
t.Fatalf("provision telegram: %v", err)
|
||||
}
|
||||
@@ -131,12 +131,15 @@ func TestProvisionTelegramSeedsNewAccountOnly(t *testing.T) {
|
||||
if acc.DisplayName != "Иван" {
|
||||
t.Errorf("DisplayName = %q, want Иван", acc.DisplayName)
|
||||
}
|
||||
if acc.TimeZone != "+03:00" {
|
||||
t.Errorf("TimeZone = %q, want the seeded +03:00", acc.TimeZone)
|
||||
}
|
||||
if !acc.NotificationsInAppOnly {
|
||||
t.Error("NotificationsInAppOnly should default to true")
|
||||
}
|
||||
|
||||
// A later login with different fields returns the same account, unchanged.
|
||||
again, created, err := store.ProvisionTelegram(ctx, ext, "en", "other", "Other")
|
||||
again, created, err := store.ProvisionTelegram(ctx, ext, "en", "other", "Other", "+09:00")
|
||||
if err != nil {
|
||||
t.Fatalf("re-provision telegram: %v", err)
|
||||
}
|
||||
@@ -146,8 +149,100 @@ func TestProvisionTelegramSeedsNewAccountOnly(t *testing.T) {
|
||||
if again.ID != acc.ID {
|
||||
t.Errorf("re-provision id = %s, want %s", again.ID, acc.ID)
|
||||
}
|
||||
if again.PreferredLanguage != "ru" || again.DisplayName != "Иван" {
|
||||
t.Errorf("existing account overwritten: lang=%q name=%q", again.PreferredLanguage, again.DisplayName)
|
||||
if again.PreferredLanguage != "ru" || again.DisplayName != "Иван" || again.TimeZone != "+03:00" {
|
||||
t.Errorf("existing account overwritten: lang=%q name=%q tz=%q", again.PreferredLanguage, again.DisplayName, again.TimeZone)
|
||||
}
|
||||
}
|
||||
|
||||
// TestProvisionVKSeedsNewAccountOnly checks VK first contact seeds the new account's
|
||||
// language, display name and time zone from the launch fields / detected offset, records
|
||||
// the vk identity as confirmed (a platform identity), and never overwrites an existing
|
||||
// account on a later launch. It also exercises the widened identities.kind CHECK — a
|
||||
// 'vk' row must insert.
|
||||
func TestProvisionVKSeedsNewAccountOnly(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
ext := "vk-" + uuid.NewString()
|
||||
|
||||
acc, created, err := store.ProvisionVK(ctx, ext, "ru", "Иван Петров", "+03:00")
|
||||
if err != nil {
|
||||
t.Fatalf("provision vk: %v", err)
|
||||
}
|
||||
if !created {
|
||||
t.Error("created = false on first contact, want true")
|
||||
}
|
||||
if acc.PreferredLanguage != "ru" {
|
||||
t.Errorf("PreferredLanguage = %q, want ru", acc.PreferredLanguage)
|
||||
}
|
||||
if acc.DisplayName != "Иван Петров" {
|
||||
t.Errorf("DisplayName = %q, want Иван Петров", acc.DisplayName)
|
||||
}
|
||||
if acc.TimeZone != "+03:00" {
|
||||
t.Errorf("TimeZone = %q, want the seeded +03:00", acc.TimeZone)
|
||||
}
|
||||
// A VK identity is a platform identity: confirmed on insert.
|
||||
if !identityConfirmed(t, account.KindVK, ext) {
|
||||
t.Error("vk identity must be confirmed")
|
||||
}
|
||||
|
||||
// A later launch with different fields returns the same account, unchanged.
|
||||
again, created, err := store.ProvisionVK(ctx, ext, "en", "Other Name", "+09:00")
|
||||
if err != nil {
|
||||
t.Fatalf("re-provision vk: %v", err)
|
||||
}
|
||||
if created {
|
||||
t.Error("created = true on a repeat launch, want false")
|
||||
}
|
||||
if again.ID != acc.ID {
|
||||
t.Errorf("re-provision id = %s, want %s", again.ID, acc.ID)
|
||||
}
|
||||
if again.PreferredLanguage != "ru" || again.DisplayName != "Иван Петров" || again.TimeZone != "+03:00" {
|
||||
t.Errorf("existing account overwritten: lang=%q name=%q tz=%q", again.PreferredLanguage, again.DisplayName, again.TimeZone)
|
||||
}
|
||||
}
|
||||
|
||||
// TestProvisionSeedsTimeZone checks the create-time time-zone seed across paths: a
|
||||
// valid detected offset is stored verbatim (even "+00:00", which is deliberately
|
||||
// distinct from the unset "UTC" default), a guest is seeded the same way, and a
|
||||
// missing or malformed offset falls back to the "UTC" column default rather than
|
||||
// being guessed at.
|
||||
func TestProvisionSeedsTimeZone(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
|
||||
// A detected zero offset is written as "+00:00" — we record that the zone was
|
||||
// detected (and equals UTC), distinct from the "UTC" default meaning "unknown".
|
||||
utcDetected, _, err := store.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "en", "", "Zero", "+00:00")
|
||||
if err != nil {
|
||||
t.Fatalf("provision telegram +00:00: %v", err)
|
||||
}
|
||||
if utcDetected.TimeZone != "+00:00" {
|
||||
t.Errorf("TimeZone = %q, want the seeded +00:00", utcDetected.TimeZone)
|
||||
}
|
||||
|
||||
// A malformed offset is dropped: the account keeps the UTC default.
|
||||
bad, _, err := store.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "en", "", "Bad", "not-a-zone")
|
||||
if err != nil {
|
||||
t.Fatalf("provision telegram bad tz: %v", err)
|
||||
}
|
||||
if bad.TimeZone != "UTC" {
|
||||
t.Errorf("TimeZone = %q, want UTC fallback for a malformed offset", bad.TimeZone)
|
||||
}
|
||||
|
||||
// A guest is seeded its detected offset; an empty one keeps the UTC default.
|
||||
guest, err := store.ProvisionGuest(ctx, "-05:30")
|
||||
if err != nil {
|
||||
t.Fatalf("provision guest: %v", err)
|
||||
}
|
||||
if guest.TimeZone != "-05:30" {
|
||||
t.Errorf("guest TimeZone = %q, want the seeded -05:30", guest.TimeZone)
|
||||
}
|
||||
plainGuest, err := store.ProvisionGuest(ctx, "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision plain guest: %v", err)
|
||||
}
|
||||
if plainGuest.TimeZone != "UTC" {
|
||||
t.Errorf("plain guest TimeZone = %q, want UTC default", plainGuest.TimeZone)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -156,7 +251,7 @@ func TestProvisionTelegramSeedsNewAccountOnly(t *testing.T) {
|
||||
// language CHECK.
|
||||
func TestProvisionTelegramUnknownLanguageDefaults(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
acc, _, err := account.NewStore(testDB).ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "fr", "", "")
|
||||
acc, _, err := account.NewStore(testDB).ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "fr", "", "", "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision telegram: %v", err)
|
||||
}
|
||||
@@ -172,7 +267,7 @@ func TestProvisionTelegramUnknownLanguageDefaults(t *testing.T) {
|
||||
func TestHighRateFlagRoundTrip(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
acc, _, err := store.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "en", "", "Player")
|
||||
acc, _, err := store.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "en", "", "Player", "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision telegram: %v", err)
|
||||
}
|
||||
@@ -228,7 +323,7 @@ func TestIdentityExternalID(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
ext := "tg-" + uuid.NewString()
|
||||
acc, _, err := store.ProvisionTelegram(ctx, ext, "en", "", "Tg User")
|
||||
acc, _, err := store.ProvisionTelegram(ctx, ext, "en", "", "Tg User", "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision telegram: %v", err)
|
||||
}
|
||||
@@ -253,7 +348,7 @@ func TestIdentityExternalID(t *testing.T) {
|
||||
func TestNotificationsInAppOnlyRoundTrip(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
acc, _, err := store.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "en", "", "Player")
|
||||
acc, _, err := store.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "en", "", "Player", "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision telegram: %v", err)
|
||||
}
|
||||
|
||||
@@ -222,7 +222,7 @@ func TestConsoleGameDetailRobotSchedule(t *testing.T) {
|
||||
func TestConsoleThrottledViewAndFlagClear(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
accounts := account.NewStore(testDB)
|
||||
acc, _, err := accounts.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "en", "", "Throttled Player")
|
||||
acc, _, err := accounts.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "en", "", "Throttled Player", "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision: %v", err)
|
||||
}
|
||||
|
||||
@@ -55,7 +55,7 @@ func TestChatAccessResolver(t *testing.T) {
|
||||
srv := server.New(":0", server.Deps{Logger: zaptest.NewLogger(t), DB: testDB, Accounts: accounts})
|
||||
|
||||
ext := "tg-" + uuid.NewString()
|
||||
acc, _, err := accounts.ProvisionTelegram(ctx, ext, "en", "", "Chatter")
|
||||
acc, _, err := accounts.ProvisionTelegram(ctx, ext, "en", "", "Chatter", "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision: %v", err)
|
||||
}
|
||||
|
||||
@@ -138,6 +138,65 @@ func TestNudgeClearedByMove(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
// TestGameCompletionExpiresNudgesKeepsChat checks that finishing a game by turn-timeout marks every
|
||||
// pending nudge in it read — the lobby's nudge badge is stale once the game is over — while leaving
|
||||
// real chat messages unread. It reproduces the reported bug: the timeout path commits the finish
|
||||
// directly, bypassing the move path's per-mover nudge clear, so without a completion-driven expiry
|
||||
// the awaited seat's nudge lingered as a badge on the finished game.
|
||||
func TestGameCompletionExpiresNudgesKeepsChat(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
gameSvc := newGameService()
|
||||
socialSvc := newSocialService()
|
||||
gameSvc.SetNudgeExpirer(socialSvc.ExpireNudges)
|
||||
|
||||
seats := []uuid.UUID{provisionAccount(t), provisionAccount(t)}
|
||||
g, err := gameSvc.Create(ctx, game.CreateParams{
|
||||
Variant: engine.VariantEnglish, Seats: seats, TurnTimeout: time.Hour, Seed: openingSeed(t),
|
||||
})
|
||||
if err != nil {
|
||||
t.Fatalf("create: %v", err)
|
||||
}
|
||||
|
||||
// Seat 1 nudges the to-move seat 0 (the awaited player), and seat 0 posts a real chat message,
|
||||
// which seat 1 then holds unread. So before the timeout each side has exactly one unread entry:
|
||||
// seat 0 a nudge, seat 1 a message — letting HasUnread isolate each kind.
|
||||
if _, err := socialSvc.Nudge(ctx, g.ID, seats[1]); err != nil {
|
||||
t.Fatalf("nudge: %v", err)
|
||||
}
|
||||
if _, err := socialSvc.PostMessage(ctx, g.ID, seats[0], "good luck", ""); err != nil {
|
||||
t.Fatalf("post message: %v", err)
|
||||
}
|
||||
if unread, _ := socialSvc.HasUnread(ctx, g.ID, seats[0]); !unread {
|
||||
t.Fatal("seat 0 should hold the nudge unread before the timeout")
|
||||
}
|
||||
if unread, _ := socialSvc.HasUnread(ctx, g.ID, seats[1]); !unread {
|
||||
t.Fatal("seat 1 should hold the message unread before the timeout")
|
||||
}
|
||||
|
||||
// Age the turn past its deadline and time seat 0 out; an empty away window keeps this
|
||||
// deterministic regardless of the wall clock. The sweep finishes the game through the direct
|
||||
// commit path, never the move path.
|
||||
backdate(t, g.ID, time.Now().UTC().Add(-2*time.Hour))
|
||||
setAway(t, seats[0], "UTC", "00:00", "00:00")
|
||||
if n, err := gameSvc.SweepTimeouts(ctx, time.Now().UTC()); err != nil || n < 1 {
|
||||
t.Fatalf("sweep swept %d (err %v), want >= 1", n, err)
|
||||
}
|
||||
if status, reason := gameStatus(t, gameSvc, g.ID); status != game.StatusFinished || reason != "timeout" {
|
||||
t.Fatalf("game not timed out: status %q reason %q", status, reason)
|
||||
}
|
||||
|
||||
// The nudge is stale on a finished game and must be cleared; the chat message must survive.
|
||||
if unread, _ := socialSvc.HasUnread(ctx, g.ID, seats[0]); unread {
|
||||
t.Error("the nudge should be expired once the game has finished")
|
||||
}
|
||||
if unread, _ := socialSvc.HasUnread(ctx, g.ID, seats[1]); !unread {
|
||||
t.Error("a real chat message must stay unread after the game finishes")
|
||||
}
|
||||
if msg, _ := socialSvc.HasUnreadMessage(ctx, g.ID, seats[1]); !msg {
|
||||
t.Error("the chat message must remain flagged as an unread message after completion")
|
||||
}
|
||||
}
|
||||
|
||||
// TestChatToRobotIsBornRead checks a text message to a disguised robot opponent (a pooled
|
||||
// robot substituted into an ordinary, non-AI game) is born read: the robot never opens the
|
||||
// chat, so the message must not linger unread (skewing the count and the read metric).
|
||||
|
||||
@@ -62,7 +62,7 @@ func TestEmailConfirmFlow(t *testing.T) {
|
||||
}
|
||||
|
||||
// TestEmailAlreadyTakenByAnotherAccount refuses to bind an email confirmed by a
|
||||
// different account (merge is a later stage).
|
||||
// different account (combining two accounts is the separate link/merge flow).
|
||||
func TestEmailAlreadyTakenByAnotherAccount(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
@@ -206,7 +206,7 @@ func TestEmailLoginFlow(t *testing.T) {
|
||||
svc := account.NewEmailService(account.NewStore(testDB), mailer)
|
||||
email := "login-" + uuid.NewString() + "@example.com"
|
||||
|
||||
accountID, err := svc.RequestLoginCode(ctx, email)
|
||||
accountID, err := svc.RequestLoginCode(ctx, email, "+02:00")
|
||||
if err != nil {
|
||||
t.Fatalf("request login code: %v", err)
|
||||
}
|
||||
@@ -225,12 +225,15 @@ func TestEmailLoginFlow(t *testing.T) {
|
||||
if acc.IsGuest {
|
||||
t.Error("an email account must be durable, not a guest")
|
||||
}
|
||||
if acc.TimeZone != "+02:00" {
|
||||
t.Errorf("TimeZone = %q, want the +02:00 seeded at the request step", acc.TimeZone)
|
||||
}
|
||||
if !identityConfirmed(t, account.KindEmail, email) {
|
||||
t.Error("the email identity must be confirmed after login")
|
||||
}
|
||||
|
||||
// A second login for the same email is the returning user: same account.
|
||||
if _, err := svc.RequestLoginCode(ctx, email); err != nil {
|
||||
if _, err := svc.RequestLoginCode(ctx, email, ""); err != nil {
|
||||
t.Fatalf("second request: %v", err)
|
||||
}
|
||||
acc2, err := svc.LoginWithCode(ctx, email, sixDigit.FindString(mailer.lastBody))
|
||||
|
||||
@@ -38,7 +38,7 @@ func latestFeedbackID(t *testing.T, svc *feedback.Service, acc uuid.UUID) uuid.U
|
||||
func TestFeedbackGuestRejected(t *testing.T) {
|
||||
svc := newFeedbackService()
|
||||
guest := provisionGuest(t)
|
||||
if err := svc.Submit(context.Background(), guest, "hi", nil, "", "web", "1.2.3.4"); !errors.Is(err, feedback.ErrGuestForbidden) {
|
||||
if err := svc.Submit(context.Background(), guest, "hi", nil, "", "web", "v1", "+05:00", "1.2.3.4"); !errors.Is(err, feedback.ErrGuestForbidden) {
|
||||
t.Fatalf("guest submit err = %v, want ErrGuestForbidden", err)
|
||||
}
|
||||
}
|
||||
@@ -48,11 +48,11 @@ func TestFeedbackSubmitGateAndReplyLifecycle(t *testing.T) {
|
||||
svc := newFeedbackService()
|
||||
acc := provisionAccount(t)
|
||||
|
||||
if err := svc.Submit(ctx, acc, " please fix the board ", []byte("PNGDATA"), "shot.png", "ios", "9.9.9.9"); err != nil {
|
||||
if err := svc.Submit(ctx, acc, " please fix the board ", []byte("PNGDATA"), "shot.png", "ios", "v1.2.0", "+03:00", "9.9.9.9"); err != nil {
|
||||
t.Fatalf("submit: %v", err)
|
||||
}
|
||||
// Anti-spam gate: a second message is refused while the first is unreviewed.
|
||||
if err := svc.Submit(ctx, acc, "again", nil, "", "web", ""); !errors.Is(err, feedback.ErrPendingReview) {
|
||||
if err := svc.Submit(ctx, acc, "again", nil, "", "web", "", "", ""); !errors.Is(err, feedback.ErrPendingReview) {
|
||||
t.Fatalf("second submit err = %v, want ErrPendingReview", err)
|
||||
}
|
||||
if st, err := svc.State(ctx, acc); err != nil {
|
||||
@@ -69,7 +69,7 @@ func TestFeedbackSubmitGateAndReplyLifecycle(t *testing.T) {
|
||||
if m.Body != "please fix the board" { // trimmed
|
||||
t.Fatalf("body = %q, want trimmed", m.Body)
|
||||
}
|
||||
if !m.HasAttachment || m.AttachmentName != "shot.png" || m.Channel != "ios" || m.SenderIP != "9.9.9.9" {
|
||||
if !m.HasAttachment || m.AttachmentName != "shot.png" || m.Channel != "ios" || m.SenderIP != "9.9.9.9" || m.Version != "v1.2.0" || m.BrowserTZ != "+03:00" {
|
||||
t.Fatalf("admin message = %+v", m)
|
||||
}
|
||||
if name, data, ok, err := svc.Attachment(ctx, id); err != nil || !ok || name != "shot.png" || string(data) != "PNGDATA" {
|
||||
@@ -116,7 +116,7 @@ func TestFeedbackReplyHiddenAfterNewMessage(t *testing.T) {
|
||||
acc := provisionAccount(t)
|
||||
|
||||
// msg1, replied → the player can send again and currently sees the reply.
|
||||
if err := svc.Submit(ctx, acc, "first", nil, "", "web", ""); err != nil {
|
||||
if err := svc.Submit(ctx, acc, "first", nil, "", "web", "", "", ""); err != nil {
|
||||
t.Fatalf("submit msg1: %v", err)
|
||||
}
|
||||
if err := svc.Reply(ctx, latestFeedbackID(t, svc, acc), "the answer"); err != nil {
|
||||
@@ -130,7 +130,7 @@ func TestFeedbackReplyHiddenAfterNewMessage(t *testing.T) {
|
||||
|
||||
// Sending a new message immediately drops the previous reply (it now belongs to an
|
||||
// older message), even though it is well within the one-week window.
|
||||
if err := svc.Submit(ctx, acc, "second", nil, "", "web", ""); err != nil {
|
||||
if err := svc.Submit(ctx, acc, "second", nil, "", "web", "", "", ""); err != nil {
|
||||
t.Fatalf("submit msg2: %v", err)
|
||||
}
|
||||
st, err := svc.State(ctx, acc)
|
||||
@@ -154,7 +154,7 @@ func TestFeedbackSnapshotsLanguage(t *testing.T) {
|
||||
t.Fatalf("set language: %v", err)
|
||||
}
|
||||
// A message snapshots the sender's interface language at submit time.
|
||||
if err := svc.Submit(ctx, acc, "from telegram", nil, "", "telegram", ""); err != nil {
|
||||
if err := svc.Submit(ctx, acc, "from telegram", nil, "", "telegram", "", "", ""); err != nil {
|
||||
t.Fatalf("submit: %v", err)
|
||||
}
|
||||
id := latestFeedbackID(t, svc, acc)
|
||||
@@ -184,7 +184,7 @@ func TestFeedbackBanRole(t *testing.T) {
|
||||
if err := accounts.GrantRole(ctx, acc, account.RoleFeedbackBanned); err != nil {
|
||||
t.Fatalf("grant role: %v", err)
|
||||
}
|
||||
if err := svc.Submit(ctx, acc, "hi", nil, "", "web", ""); !errors.Is(err, feedback.ErrBanned) {
|
||||
if err := svc.Submit(ctx, acc, "hi", nil, "", "web", "", "", ""); !errors.Is(err, feedback.ErrBanned) {
|
||||
t.Fatalf("banned submit err = %v, want ErrBanned", err)
|
||||
}
|
||||
if st, err := svc.State(ctx, acc); err != nil {
|
||||
@@ -196,7 +196,7 @@ func TestFeedbackBanRole(t *testing.T) {
|
||||
if err := accounts.RevokeRole(ctx, acc, account.RoleFeedbackBanned); err != nil {
|
||||
t.Fatalf("revoke role: %v", err)
|
||||
}
|
||||
if err := svc.Submit(ctx, acc, "hi again", nil, "", "web", ""); err != nil {
|
||||
if err := svc.Submit(ctx, acc, "hi again", nil, "", "web", "", "", ""); err != nil {
|
||||
t.Fatalf("submit after unban: %v", err)
|
||||
}
|
||||
}
|
||||
@@ -219,7 +219,7 @@ func TestFeedbackValidation(t *testing.T) {
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
acc := provisionAccount(t) // fresh account so the pending gate never fires first
|
||||
if err := svc.Submit(ctx, acc, tt.body, tt.attachment, tt.attachmentName, "web", ""); !errors.Is(err, tt.want) {
|
||||
if err := svc.Submit(ctx, acc, tt.body, tt.attachment, tt.attachmentName, "web", "", "", ""); !errors.Is(err, tt.want) {
|
||||
t.Fatalf("submit err = %v, want %v", err, tt.want)
|
||||
}
|
||||
})
|
||||
@@ -231,7 +231,7 @@ func TestFeedbackAdminLifecycle(t *testing.T) {
|
||||
svc := newFeedbackService()
|
||||
acc := provisionAccount(t)
|
||||
|
||||
if err := svc.Submit(ctx, acc, "first report", nil, "", "web", ""); err != nil {
|
||||
if err := svc.Submit(ctx, acc, "first report", nil, "", "web", "", "", ""); err != nil {
|
||||
t.Fatalf("submit: %v", err)
|
||||
}
|
||||
id := latestFeedbackID(t, svc, acc)
|
||||
@@ -276,7 +276,7 @@ func TestFeedbackDeleteAllByAccount(t *testing.T) {
|
||||
svc := newFeedbackService()
|
||||
acc := provisionAccount(t)
|
||||
|
||||
if err := svc.Submit(ctx, acc, "one", nil, "", "web", ""); err != nil {
|
||||
if err := svc.Submit(ctx, acc, "one", nil, "", "web", "", "", ""); err != nil {
|
||||
t.Fatalf("submit: %v", err)
|
||||
}
|
||||
if err := svc.DeleteAllByAccount(ctx, acc); err != nil {
|
||||
@@ -286,7 +286,7 @@ func TestFeedbackDeleteAllByAccount(t *testing.T) {
|
||||
if has, err := svc.ReplyUnread(ctx, acc); err != nil || has {
|
||||
t.Fatalf("reply unread after delete-all = %v (err %v)", has, err)
|
||||
}
|
||||
if err := svc.Submit(ctx, acc, "fresh", nil, "", "web", ""); err != nil {
|
||||
if err := svc.Submit(ctx, acc, "fresh", nil, "", "web", "", "", ""); err != nil {
|
||||
t.Fatalf("submit after delete-all: %v", err)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -120,7 +120,7 @@ func provisionAccount(t *testing.T) uuid.UUID {
|
||||
// provisionGuest creates a fresh ephemeral guest account and returns its id.
|
||||
func provisionGuest(t *testing.T) uuid.UUID {
|
||||
t.Helper()
|
||||
acc, err := account.NewStore(testDB).ProvisionGuest(context.Background())
|
||||
acc, err := account.NewStore(testDB).ProvisionGuest(context.Background(), "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision guest: %v", err)
|
||||
}
|
||||
|
||||
@@ -0,0 +1,80 @@
|
||||
//go:build integration
|
||||
|
||||
package inttest
|
||||
|
||||
import (
|
||||
"context"
|
||||
"net/http"
|
||||
"net/http/httptest"
|
||||
"slices"
|
||||
"strings"
|
||||
"testing"
|
||||
|
||||
"github.com/google/uuid"
|
||||
"go.uber.org/zap/zaptest"
|
||||
|
||||
"scrabble/backend/internal/account"
|
||||
"scrabble/backend/internal/server"
|
||||
"scrabble/backend/internal/session"
|
||||
)
|
||||
|
||||
// TestTelegramAuthSeedsPromoVariantForNewUserOnly drives the sessions/telegram endpoint
|
||||
// to confirm a promo deep-link start-param seeds a brand-new account's variant
|
||||
// preferences (English Scrabble alongside the default Erudit), that a new account with no
|
||||
// such payload keeps the Erudit-only default, and that an existing account is never
|
||||
// re-seeded on a later login (the new-user-only contract).
|
||||
func TestTelegramAuthSeedsPromoVariantForNewUserOnly(t *testing.T) {
|
||||
srv := server.New(":0", server.Deps{
|
||||
Logger: zaptest.NewLogger(t),
|
||||
DB: testDB,
|
||||
Accounts: account.NewStore(testDB),
|
||||
Sessions: session.NewService(session.NewStore(testDB), session.NewCache()),
|
||||
Notifier: &captureNotifier{},
|
||||
})
|
||||
h := srv.Handler()
|
||||
|
||||
post := func(ext, startParam string) {
|
||||
body := `{"external_id":"` + ext + `","language_code":"en","first_name":"Promo"`
|
||||
if startParam != "" {
|
||||
body += `,"start_param":"` + startParam + `"`
|
||||
}
|
||||
body += `}`
|
||||
rec := httptest.NewRecorder()
|
||||
req := httptest.NewRequest(http.MethodPost, "/api/v1/internal/sessions/telegram", strings.NewReader(body))
|
||||
req.Header.Set("Content-Type", "application/json")
|
||||
h.ServeHTTP(rec, req)
|
||||
if rec.Code != http.StatusOK {
|
||||
t.Fatalf("telegram auth = %d: %s", rec.Code, rec.Body.String())
|
||||
}
|
||||
}
|
||||
store := account.NewStore(testDB)
|
||||
reload := func(ext string) []string {
|
||||
acc, err := store.AccountByIdentity(context.Background(), account.KindTelegram, ext)
|
||||
if err != nil {
|
||||
t.Fatalf("lookup %s: %v", ext, err)
|
||||
}
|
||||
return acc.VariantPreferences
|
||||
}
|
||||
|
||||
// A brand-new account reached through a promo deep-link is seeded with English
|
||||
// Scrabble alongside the default Erudit.
|
||||
promoExt := "tg-" + uuid.NewString()
|
||||
post(promoExt, "verudit_ru-scrabble_en")
|
||||
if got, want := reload(promoExt), []string{"erudit_ru", "scrabble_en"}; !slices.Equal(got, want) {
|
||||
t.Errorf("promo new account variants = %v, want %v", got, want)
|
||||
}
|
||||
|
||||
// A brand-new account with no promo payload keeps the Erudit-only default.
|
||||
plainExt := "tg-" + uuid.NewString()
|
||||
post(plainExt, "")
|
||||
if got, want := reload(plainExt), []string{"erudit_ru"}; !slices.Equal(got, want) {
|
||||
t.Errorf("plain new account variants = %v, want %v", got, want)
|
||||
}
|
||||
|
||||
// A later login of the promo account, even via a different payload, must not re-seed:
|
||||
// the seed is first-contact only.
|
||||
post(promoExt, "vscrabble_ru")
|
||||
if got, want := reload(promoExt), []string{"erudit_ru", "scrabble_en"}; !slices.Equal(got, want) {
|
||||
t.Errorf("existing account re-seeded = %v, want unchanged %v", got, want)
|
||||
}
|
||||
}
|
||||
@@ -38,7 +38,7 @@ func TestSuspensionGate(t *testing.T) {
|
||||
Accounts: accounts,
|
||||
})
|
||||
|
||||
acc, _, err := accounts.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "ru", "", "Blocked")
|
||||
acc, _, err := accounts.ProvisionTelegram(ctx, "tg-"+uuid.NewString(), "ru", "", "Blocked", "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision: %v", err)
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ func TestUserListFilter(t *testing.T) {
|
||||
st := account.NewStore(testDB)
|
||||
uniq := uuid.NewString()
|
||||
|
||||
human, _, err := st.ProvisionTelegram(ctx, "tg-"+uniq, "en", "", "Zzqxhuman")
|
||||
human, _, err := st.ProvisionTelegram(ctx, "tg-"+uniq, "en", "", "Zzqxhuman", "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision human: %v", err)
|
||||
}
|
||||
@@ -26,7 +26,7 @@ func TestUserListFilter(t *testing.T) {
|
||||
if err != nil {
|
||||
t.Fatalf("provision robot: %v", err)
|
||||
}
|
||||
guest, err := st.ProvisionGuest(ctx)
|
||||
guest, err := st.ProvisionGuest(ctx, "")
|
||||
if err != nil {
|
||||
t.Fatalf("provision guest: %v", err)
|
||||
}
|
||||
|
||||
@@ -0,0 +1,64 @@
|
||||
-- Replace the default (house) ad campaign's single seed tip with the curated,
|
||||
-- language-agnostic Scrabble tip set (one bilingual row per tip; the client picks the
|
||||
-- column for the viewer's language). Data-only — the ad_messages schema is unchanged, so
|
||||
-- a backend image rollback stays DB-safe. The default campaign is the fixed house id seeded
|
||||
-- in 00001; ON DELETE CASCADE is irrelevant here (we only touch its messages).
|
||||
|
||||
-- +goose Up
|
||||
DELETE FROM backend.ad_messages WHERE campaign_id = '00000000-0000-0000-0000-0000000000ad';
|
||||
INSERT INTO backend.ad_messages (message_id, campaign_id, "position", body_en, body_ru) VALUES
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 0, 'Keep a balanced rack — a slight edge of consonants over vowels.', 'Держи на руках баланс — с лёгким перевесом согласных над гласными.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 1, 'Your "leave" (the tiles you keep) sets up your next turn — value it.', '«Остаток» (что оставляешь на руках) готовит следующий ход — цени его.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 2, 'Shed duplicate tiles — repeats clog your options.', 'Сбрасывай дубли фишек — повторы забивают возможности.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 3, 'A slightly consonant-heavy rack builds full-rack plays more easily.', 'Лёгкий перевес согласных проще складывается в выкладку всех фишек.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 4, 'Play several tiles per turn to keep your rack cycling.', 'Выкладывай по нескольку фишек за ход, чтобы рука обновлялась.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 5, 'Don''t hoard hard-to-place duplicates or a lone high-value tile.', 'Не копи труднопристраиваемые дубли или одинокую дорогую фишку.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 6, 'Using all your rack tiles in one move scores a large bonus — chase it.', 'Выкладка всех фишек с рук за ход даёт крупный бонус — стремись к ней.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 7, 'Learn common prefixes and suffixes — they extend words to use every tile.', 'Учи частые приставки и суффиксы — они растягивают слово на все фишки.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 8, '"Fish": play few tiles to keep a near-complete rack when you''re ahead.', '«Рыбачь»: сыграй мало фишек, сохранив почти всю руку, когда ведёшь.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 9, 'Don''t hoard high-value tiles — play them in good time, not at the very end.', 'Не копи дорогие фишки — играй их вовремя, а не под самый конец.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 10, 'Don''t hold a high-value tile waiting for a rare partner — usually a loss.', 'Не держи дорогую фишку ради редкого партнёра — обычно это проигрыш.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 11, 'Land your priciest tile on a premium square for a big single score.', 'Сажай самую дорогую фишку на бонусную клетку ради крупных очков.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 12, 'High-value tiles shine in parallel plays through short words.', 'Дорогие фишки сильны в параллельных выкладках через короткие слова.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 13, 'Stuck with an unplayable high-value tile late? Exchange it.', 'Завис с неиграбельной дорогой фишкой под конец? Обменяй её.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 14, 'The blanks are the most valuable tiles in the bag — guard them.', 'Пустышки — самые ценные фишки в мешке; береги их.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 15, 'Save a blank for a full-rack play or a key premium square.', 'Береги пустышку для выкладки всех фишек или важной бонусной клетки.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 16, 'Don''t spend a blank cheaply — hold it for a much bigger gain.', 'Не трать пустышку по мелочи — придержи ради куда большей выгоды.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 17, 'Put high-value tiles on letter-bonus or word-bonus squares.', 'Клади дорогие фишки на бонус буквы или слова.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 18, 'Stack bonuses — a letter bonus under a word bonus multiplies both.', 'Совмещай бонусы — бонус буквы под бонусом слова умножает оба.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 19, 'Parallel plays can earn nearly half your points — look for them.', 'Параллельные выкладки могут давать почти половину очков — ищи их.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 20, 'A hook adds one tile to an existing word to make a new one.', '«Крючок» — одна фишка к готовому слову, образующая новое.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 21, 'Hooks work at the front or the back of a word.', 'Крючки работают спереди и сзади слова.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 22, 'Short words are the keys to tight parallel plays — memorize them.', 'Короткие слова — ключ к плотным параллелям; выучи их.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 23, 'Your opening word crosses the centre — keep it compact, don''t open up.', 'Первое слово идёт через центр — держи компактным, не раскрывайся.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 24, 'It''s not only your score — limit your opponent''s options too.', 'Это не только твои очки — ограничивай и возможности соперника.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 25, 'Denying a big reply often beats squeezing a few more points yourself.', 'Закрыть крупный ответ часто важнее, чем добрать пару своих очков.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 26, 'When ahead, keep the board tight and closed; avoid open lanes.', 'Ведёшь — держи доску плотной и закрытой, не открывай линии.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 27, 'When behind, open the board up to create high-scoring chances.', 'Отстаёшь — раскрывай доску ради шансов на крупный ход.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 28, 'Don''t leave a word-bonus square open right beside your word.', 'Не оставляй клетку бонуса слова открытой рядом со своим словом.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 29, 'Block a hot square even with a weak word to deny a big play.', 'Закрывай опасную клетку даже слабым словом, чтобы срубить крупный ход.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 30, 'Know words that take no hooks — use them to seal off lines.', 'Знай слова, не берущие крючков — ими запирай линии.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 31, 'Track the tiles played to judge what is still left in the bag.', 'Считай сыгранные фишки — так поймёшь, что осталось в мешке.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 32, 'Exchange when your rack is unbalanced or can only score low.', 'Меняй фишки, когда рука несбалансированна или тянет мало.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 33, 'A good exchange beats a bad play — a clean rack is worth a turn.', 'Хороший обмен лучше плохого хода — чистая рука стоит хода.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 34, 'Swap away a surplus of vowels or consonants to rebalance.', 'Сбрасывай в обмен избыток гласных или согласных, чтобы выровняться.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 35, 'Rare high-value tiles are gone once seen — note them as they appear.', 'Редкие дорогие фишки исчезают, едва мелькнув — отмечай их.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 36, 'Once the bag is empty, deduce your opponent''s remaining tiles.', 'Когда мешок пуст, вычисли оставшиеся фишки соперника.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 37, 'Shed high-value tiles before the bag empties — don''t get stuck with them.', 'Сбрось дорогие фишки до опустения мешка — не зависай с ними.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 38, 'Unplayed tiles count against you at the end — try to go out first.', 'Несыгранные фишки минусуют очки в конце — старайся выйти первым.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 39, 'Going out first adds your opponent''s leftover tiles to your score.', 'Кто вышел первым, добирает очки за оставшиеся фишки соперника.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 40, 'Sometimes leaving one tile in the bag buys you an extra turn.', 'Иногда оставить одну фишку в мешке — это лишний ход.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 41, 'In the endgame, block the exact squares your opponent needs.', 'В эндшпиле блокируй именно те клетки, что нужны сопернику.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 42, 'Shuffle your rack to spot new patterns.', 'Перемешивай фишки на руках — так замечаешь новые сочетания.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 43, 'Separate prefix, suffix and middle tiles to anagram faster.', 'Разнеси приставку, суффикс и середину — анаграммы решаются быстрее.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 44, 'Value board position and future turns over raw points this turn.', 'Цени позицию и будущие ходы выше сиюминутных очков.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 45, 'Early game build position; midgame maximize score; endgame defend.', 'В начале — позиция, в середине — очки, в конце — защита.'),
|
||||
(gen_random_uuid(), '00000000-0000-0000-0000-0000000000ad', 46, 'Learn the short-word lists first — they pay off in every game.', 'Сначала учи списки коротких слов — окупаются в каждой партии.');
|
||||
|
||||
-- +goose Down
|
||||
-- Restore the original single house tip seeded by the baseline.
|
||||
DELETE FROM backend.ad_messages WHERE campaign_id = '00000000-0000-0000-0000-0000000000ad';
|
||||
INSERT INTO backend.ad_messages (message_id, campaign_id, "position", body_en, body_ru)
|
||||
VALUES ('00000000-0000-0000-0000-0000000000a1', '00000000-0000-0000-0000-0000000000ad', 0,
|
||||
'Tip: a play using all 7 tiles earns a +50 bonus.',
|
||||
'Совет: ход всеми 7 фишками приносит бонус +50 очков.');
|
||||
@@ -0,0 +1,10 @@
|
||||
-- Capture the client app version (the build a report was sent from) with each feedback
|
||||
-- message, so the operator console can show which version a player was on. Nullable, so the
|
||||
-- rows that predate this keep working — additive and backward-compatible, so a backend image
|
||||
-- rollback stays DB-safe (older code simply ignores the column).
|
||||
|
||||
-- +goose Up
|
||||
ALTER TABLE backend.feedback_messages ADD COLUMN app_version text;
|
||||
|
||||
-- +goose Down
|
||||
ALTER TABLE backend.feedback_messages DROP COLUMN app_version;
|
||||
@@ -0,0 +1,11 @@
|
||||
-- Capture the client's detected UTC offset ("±HH:MM") with each feedback message, so the
|
||||
-- operator console can show the filed time in the sender's browser-local zone even before that
|
||||
-- player has ever saved a profile (the account zone defaults to UTC until then). Nullable, so the
|
||||
-- rows that predate this keep working — additive and backward-compatible, so a backend image
|
||||
-- rollback stays DB-safe (older code simply ignores the column).
|
||||
|
||||
-- +goose Up
|
||||
ALTER TABLE backend.feedback_messages ADD COLUMN browser_tz text;
|
||||
|
||||
-- +goose Down
|
||||
ALTER TABLE backend.feedback_messages DROP COLUMN browser_tz;
|
||||
@@ -0,0 +1,13 @@
|
||||
-- Admit the 'vk' platform identity (VK Mini App users) into the identities.kind check
|
||||
-- constraint, alongside telegram/email/robot. Expand-contract: widening the allowed set
|
||||
-- is backward-compatible, so a backend image rollback stays DB-safe — the older code
|
||||
-- simply never writes a 'vk' row. The table shape is unchanged (only the CHECK), so the
|
||||
-- generated go-jet model is not regenerated.
|
||||
|
||||
-- +goose Up
|
||||
ALTER TABLE backend.identities DROP CONSTRAINT identities_kind_chk;
|
||||
ALTER TABLE backend.identities ADD CONSTRAINT identities_kind_chk CHECK ((kind = ANY (ARRAY['telegram'::text, 'vk'::text, 'email'::text, 'robot'::text])));
|
||||
|
||||
-- +goose Down
|
||||
ALTER TABLE backend.identities DROP CONSTRAINT identities_kind_chk;
|
||||
ALTER TABLE backend.identities ADD CONSTRAINT identities_kind_chk CHECK ((kind = ANY (ARRAY['telegram'::text, 'email'::text, 'robot'::text])));
|
||||
@@ -27,6 +27,7 @@ func (s *Server) registerRoutes() {
|
||||
if s.sessions != nil && s.accounts != nil {
|
||||
in := s.internal
|
||||
in.POST("/sessions/telegram", s.handleTelegramAuth)
|
||||
in.POST("/sessions/vk", s.handleVKAuth)
|
||||
in.POST("/sessions/guest", s.handleGuestAuth)
|
||||
in.POST("/sessions/email/request", s.handleEmailRequest)
|
||||
in.POST("/sessions/email/login", s.handleEmailLogin)
|
||||
@@ -89,6 +90,9 @@ func (s *Server) registerRoutes() {
|
||||
u.GET("/games/:id/draft", s.handleGetDraft)
|
||||
u.PUT("/games/:id/draft", s.handleSaveDraft)
|
||||
u.POST("/games/:id/hide", s.handleHideGame)
|
||||
// Raw dictionary download for the client-side local move preview, keyed by
|
||||
// the game's pinned (variant, version); immutable, so cached hard.
|
||||
u.GET("/dict/:variant/:version", s.handleDictBytes)
|
||||
}
|
||||
if s.feedback != nil {
|
||||
u.POST("/feedback", s.handleFeedbackSubmit)
|
||||
|
||||
@@ -362,6 +362,9 @@ func (s *Server) consoleUserDetail(c *gin.Context) {
|
||||
if tg, err := s.accounts.IdentityExternalID(ctx, id, account.KindTelegram); err == nil {
|
||||
view.TelegramID = tg
|
||||
}
|
||||
if vk, err := s.accounts.IdentityExternalID(ctx, id, account.KindVK); err == nil {
|
||||
view.VKID = vk
|
||||
}
|
||||
if games, err := s.games.ListForAccount(ctx, id); err == nil {
|
||||
for _, g := range games {
|
||||
view.Games = append(view.Games, gameRow(g))
|
||||
@@ -1198,6 +1201,17 @@ func fmtTime(t time.Time) string {
|
||||
return t.UTC().Format("2006-01-02 15:04")
|
||||
}
|
||||
|
||||
// fmtTimeIn formats a timestamp in the given zone — a "±HH:MM" offset or an IANA name, resolved
|
||||
// by account.ResolveZone (falling back to UTC when empty or unknown) — or "" when zero. Used to
|
||||
// show a time in a user's local zone beside UTC; the offset form is what the profile editor and
|
||||
// the feedback browser-tz snapshot store, so it must not go through time.LoadLocation alone.
|
||||
func fmtTimeIn(t time.Time, tz string) string {
|
||||
if t.IsZero() {
|
||||
return ""
|
||||
}
|
||||
return t.In(account.ResolveZone(tz)).Format("2006-01-02 15:04")
|
||||
}
|
||||
|
||||
// fmtTimePtr formats an optional timestamp for display, or "" when nil.
|
||||
func fmtTimePtr(t *time.Time) string {
|
||||
if t == nil {
|
||||
|
||||
@@ -77,6 +77,17 @@ func (s *Server) consoleFeedbackDetail(c *gin.Context) {
|
||||
s.consoleError(c, err)
|
||||
return
|
||||
}
|
||||
// Filed time in three zones so the operator can tell what is certainly known from what is
|
||||
// merely defaulted: always UTC; the client's offset detected at submit (when the build
|
||||
// reported one); and the sender's saved profile zone (when set beyond the UTC default). An
|
||||
// empty rendered time makes the template show "N/A" for that line.
|
||||
browserCreated, userCreated := "", ""
|
||||
if m.BrowserTZ != "" {
|
||||
browserCreated = fmtTimeIn(m.CreatedAt, m.BrowserTZ)
|
||||
}
|
||||
if m.TimeZone != "" && m.TimeZone != "UTC" {
|
||||
userCreated = fmtTimeIn(m.CreatedAt, m.TimeZone)
|
||||
}
|
||||
view := adminconsole.FeedbackDetailView{
|
||||
ID: m.ID.String(), AccountID: m.AccountID.String(), SenderName: m.SenderName,
|
||||
Source: m.Source, Channel: m.Channel, InterfaceLanguage: m.Lang,
|
||||
@@ -84,6 +95,9 @@ func (s *Server) consoleFeedbackDetail(c *gin.Context) {
|
||||
HasAttachment: m.HasAttachment, AttachmentName: m.AttachmentName, IsImage: feedback.IsImage(m.AttachmentName),
|
||||
Read: m.Read, Archived: m.Archived, Replied: m.Replied, ReplyBody: m.ReplyBody,
|
||||
RepliedAt: fmtTime(m.RepliedAt), CreatedAt: fmtTime(m.CreatedAt),
|
||||
Version: m.Version,
|
||||
CreatedAtBrowser: browserCreated, BrowserTZ: m.BrowserTZ,
|
||||
CreatedAtUser: userCreated, UserTZ: m.TimeZone,
|
||||
}
|
||||
if banned, err := s.accounts.HasRole(ctx, m.AccountID, account.RoleFeedbackBanned); err == nil {
|
||||
view.Banned = banned
|
||||
|
||||
@@ -6,6 +6,7 @@ import (
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
"github.com/google/uuid"
|
||||
"go.uber.org/zap"
|
||||
|
||||
"scrabble/backend/internal/account"
|
||||
)
|
||||
@@ -18,12 +19,17 @@ import (
|
||||
|
||||
// telegramAuthRequest carries the identity the connector extracted from a
|
||||
// validated initData payload. Username, FirstName and LanguageCode seed a
|
||||
// brand-new account's display name and language (first contact only).
|
||||
// brand-new account's display name and language; BrowserTZ (the client's detected
|
||||
// "±HH:MM" UTC offset) seeds its time zone; StartParam is the validated launch
|
||||
// deep-link payload, which may seed the new account's variant preferences (first
|
||||
// contact only).
|
||||
type telegramAuthRequest struct {
|
||||
ExternalID string `json:"external_id"`
|
||||
Username string `json:"username"`
|
||||
FirstName string `json:"first_name"`
|
||||
LanguageCode string `json:"language_code"`
|
||||
BrowserTZ string `json:"browser_tz"`
|
||||
StartParam string `json:"start_param"`
|
||||
}
|
||||
|
||||
// handleTelegramAuth provisions (or finds) the account bound to a Telegram
|
||||
@@ -35,7 +41,7 @@ func (s *Server) handleTelegramAuth(c *gin.Context) {
|
||||
abortBadRequest(c, "external_id is required")
|
||||
return
|
||||
}
|
||||
acc, created, err := s.accounts.ProvisionTelegram(c.Request.Context(), req.ExternalID, req.LanguageCode, req.Username, req.FirstName)
|
||||
acc, created, err := s.accounts.ProvisionTelegram(c.Request.Context(), req.ExternalID, req.LanguageCode, req.Username, req.FirstName, req.BrowserTZ)
|
||||
if err != nil {
|
||||
s.abortErr(c, err)
|
||||
return
|
||||
@@ -45,6 +51,47 @@ func (s *Server) handleTelegramAuth(c *gin.Context) {
|
||||
// joined the chat before registering is granted on the spot (no chat_member
|
||||
// event fires on registration).
|
||||
s.publishChatAccessChange(acc.ID)
|
||||
// A promo deep-link may seed this brand-new account's variant preferences (e.g.
|
||||
// English Scrabble alongside the default Erudit). Best-effort: an absent or
|
||||
// malformed payload leaves the account on its defaults, and a write failure must
|
||||
// not block the session mint.
|
||||
if seed := account.SeedVariantsFromStartParam(req.StartParam); len(seed) > 0 {
|
||||
if _, err := s.accounts.SetVariantPreferences(c.Request.Context(), acc.ID, seed); err != nil {
|
||||
s.log.Warn("telegram: seed variant preferences failed",
|
||||
zap.String("account", acc.ID.String()), zap.Error(err))
|
||||
}
|
||||
}
|
||||
}
|
||||
s.mintSession(c, acc)
|
||||
}
|
||||
|
||||
// vkAuthRequest carries the identity the gateway extracted from verified VK launch
|
||||
// params. LanguageCode (vk_language) and DisplayName (read client-side via
|
||||
// VKWebAppGetUserInfo, since VK omits the name from the signed params) seed a brand-new
|
||||
// account's language and display name; BrowserTZ (the client's detected "±HH:MM" UTC
|
||||
// offset) seeds its time zone. All seeds apply on first contact only.
|
||||
type vkAuthRequest struct {
|
||||
ExternalID string `json:"external_id"`
|
||||
LanguageCode string `json:"language_code"`
|
||||
DisplayName string `json:"display_name"`
|
||||
BrowserTZ string `json:"browser_tz"`
|
||||
}
|
||||
|
||||
// handleVKAuth provisions (or finds) the account bound to a VK identity and mints a
|
||||
// session for it, seeding a new account's language and display name from the supplied VK
|
||||
// fields (first contact only). Unlike Telegram there is no moderated-chat re-evaluation
|
||||
// or deep-link variant seed: a fresh VK account has no Telegram chat eligibility and the
|
||||
// MVP carries no launch deep link.
|
||||
func (s *Server) handleVKAuth(c *gin.Context) {
|
||||
var req vkAuthRequest
|
||||
if err := c.ShouldBindJSON(&req); err != nil || req.ExternalID == "" {
|
||||
abortBadRequest(c, "external_id is required")
|
||||
return
|
||||
}
|
||||
acc, _, err := s.accounts.ProvisionVK(c.Request.Context(), req.ExternalID, req.LanguageCode, req.DisplayName, req.BrowserTZ)
|
||||
if err != nil {
|
||||
s.abortErr(c, err)
|
||||
return
|
||||
}
|
||||
s.mintSession(c, acc)
|
||||
}
|
||||
@@ -97,9 +144,21 @@ func (s *Server) handlePushTarget(c *gin.Context) {
|
||||
})
|
||||
}
|
||||
|
||||
// handleGuestAuth provisions a fresh ephemeral guest account and mints a session.
|
||||
// guestAuthRequest carries the guest bootstrap's optional time-zone seed: BrowserTZ
|
||||
// (the client's detected "±HH:MM" UTC offset) is written to the new guest account's
|
||||
// time zone, so robot timing is anchored to the player's zone from the first game.
|
||||
type guestAuthRequest struct {
|
||||
BrowserTZ string `json:"browser_tz"`
|
||||
}
|
||||
|
||||
// handleGuestAuth provisions a fresh ephemeral guest account and mints a session,
|
||||
// seeding its time zone from the optional detected browser offset.
|
||||
func (s *Server) handleGuestAuth(c *gin.Context) {
|
||||
acc, err := s.accounts.ProvisionGuest(c.Request.Context())
|
||||
// The body is optional: an absent or malformed one simply yields no time-zone seed
|
||||
// (the account keeps the UTC default), so a bind error must not fail the bootstrap.
|
||||
var req guestAuthRequest
|
||||
_ = c.ShouldBindJSON(&req)
|
||||
acc, err := s.accounts.ProvisionGuest(c.Request.Context(), req.BrowserTZ)
|
||||
if err != nil {
|
||||
s.abortErr(c, err)
|
||||
return
|
||||
@@ -107,9 +166,12 @@ func (s *Server) handleGuestAuth(c *gin.Context) {
|
||||
s.mintSession(c, acc)
|
||||
}
|
||||
|
||||
// emailRequest is an email-login code request.
|
||||
// emailRequest is an email-login code request. BrowserTZ (the client's detected
|
||||
// "±HH:MM" UTC offset) seeds the time zone of an account provisioned here on first
|
||||
// contact (the email account is created at the request step, not at login).
|
||||
type emailRequest struct {
|
||||
Email string `json:"email"`
|
||||
Email string `json:"email"`
|
||||
BrowserTZ string `json:"browser_tz"`
|
||||
}
|
||||
|
||||
// handleEmailRequest issues a login confirm-code to the email. It always reports
|
||||
@@ -121,7 +183,7 @@ func (s *Server) handleEmailRequest(c *gin.Context) {
|
||||
abortBadRequest(c, "email is required")
|
||||
return
|
||||
}
|
||||
if _, err := s.emails.RequestLoginCode(c.Request.Context(), req.Email); err != nil {
|
||||
if _, err := s.emails.RequestLoginCode(c.Request.Context(), req.Email, req.BrowserTZ); err != nil {
|
||||
s.abortErr(c, err)
|
||||
return
|
||||
}
|
||||
|
||||
@@ -0,0 +1,31 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
|
||||
"scrabble/backend/internal/engine"
|
||||
)
|
||||
|
||||
// handleDictBytes streams the raw serialized dictionary for a (variant, version)
|
||||
// pair so the client can validate and score moves locally — the local move
|
||||
// preview — instead of a network round trip per tile arrangement. It is reached
|
||||
// only through the gateway's session-gated /dict route (which resolves the
|
||||
// X-User-ID this group requires), and served with a long immutable cache lifetime
|
||||
// because a published dictionary version never changes. An unknown variant or a
|
||||
// version that is not resident is a 404.
|
||||
func (s *Server) handleDictBytes(c *gin.Context) {
|
||||
variant, err := engine.ParseVariant(c.Param("variant"))
|
||||
if err != nil {
|
||||
c.JSON(http.StatusNotFound, gin.H{"error": "unknown variant"})
|
||||
return
|
||||
}
|
||||
data, err := s.games.DictBytes(variant, c.Param("version"))
|
||||
if err != nil {
|
||||
c.JSON(http.StatusNotFound, gin.H{"error": "dictionary not found"})
|
||||
return
|
||||
}
|
||||
c.Header("Cache-Control", "public, max-age=31536000, immutable")
|
||||
c.Data(http.StatusOK, "application/octet-stream", data)
|
||||
}
|
||||
@@ -16,6 +16,12 @@ type feedbackSubmitRequest struct {
|
||||
Attachment string `json:"attachment"`
|
||||
AttachmentName string `json:"attachment_name"`
|
||||
Channel string `json:"channel"`
|
||||
// Version is the client's app version (pkg/version / the SPA build), snapshotted so the
|
||||
// operator sees which build a report came from.
|
||||
Version string `json:"version"`
|
||||
// BrowserTZ is the client's detected UTC offset ("±HH:MM") at submit, so the operator can
|
||||
// see the filed time in the sender's local zone even before they save a profile.
|
||||
BrowserTZ string `json:"browser_tz"`
|
||||
}
|
||||
|
||||
// feedbackReplyDTO is the operator's reply shown back to the player.
|
||||
@@ -61,7 +67,7 @@ func (s *Server) handleFeedbackSubmit(c *gin.Context) {
|
||||
}
|
||||
attachment = data
|
||||
}
|
||||
if err := s.feedback.Submit(c.Request.Context(), uid, req.Body, attachment, req.AttachmentName, req.Channel, clientIP(c)); err != nil {
|
||||
if err := s.feedback.Submit(c.Request.Context(), uid, req.Body, attachment, req.AttachmentName, req.Channel, req.Version, req.BrowserTZ, clientIP(c)); err != nil {
|
||||
s.abortErr(c, err)
|
||||
return
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
// Package server wires the backend's HTTP listener: the gin engine, its route
|
||||
// groups, the per-request telemetry middleware and the start/stop lifecycle.
|
||||
//
|
||||
// The /api/v1 route groups (public, user, internal, admin) are created here so
|
||||
// later stages attach their endpoints to a stable structure; the /user group
|
||||
// requires the X-User-ID identity header. The probes /healthz (liveness) and
|
||||
// /readyz (database + session-cache readiness) are unauthenticated.
|
||||
// The /api/v1 route groups (public, user, internal, admin) attach their endpoints
|
||||
// to a stable structure; the /user group requires the X-User-ID identity header.
|
||||
// The probes /healthz (liveness) and /readyz (database + session-cache readiness)
|
||||
// are unauthenticated.
|
||||
package server
|
||||
|
||||
import (
|
||||
@@ -245,7 +245,7 @@ func (s *Server) Invitations() *lobby.InvitationService { return s.invitations }
|
||||
func (s *Server) Emails() *account.EmailService { return s.emails }
|
||||
|
||||
// Handler returns the underlying HTTP handler. It lets tests drive the server
|
||||
// without binding a socket and lets later stages compose the backend behind
|
||||
// without binding a socket and lets callers compose the backend behind
|
||||
// another listener.
|
||||
func (s *Server) Handler() http.Handler { return s.http.Handler }
|
||||
|
||||
|
||||
@@ -8,8 +8,7 @@ import (
|
||||
)
|
||||
|
||||
// Service mints, resolves, and revokes sessions over the store and the
|
||||
// write-through cache. The gateway is its only caller (from a later stage); the
|
||||
// HTTP surface is wired then.
|
||||
// write-through cache. The gateway is its only caller.
|
||||
type Service struct {
|
||||
store *Store
|
||||
cache *Cache
|
||||
|
||||
@@ -55,6 +55,25 @@ func (svc *Service) ClearNudges(ctx context.Context, gameID, accountID uuid.UUID
|
||||
return nil
|
||||
}
|
||||
|
||||
// ExpireNudges marks every pending nudge in the game read, for when the game finishes: a nudge
|
||||
// badge is stale once the game is over, so completion clears them all for every seat. Chat
|
||||
// messages are left untouched (they stay unread). It satisfies game.NudgeExpirer and is wired
|
||||
// into the completion path; failures are the caller's to log (the game has already finished).
|
||||
// Unlike ClearNudges it records no publish-to-read latency — a completion is an expiry, not the
|
||||
// recipient reading the nudge — so the latency metric is not skewed by games that end hours later.
|
||||
func (svc *Service) ExpireNudges(ctx context.Context, gameID uuid.UUID) error {
|
||||
ctx, span := svc.tracer.Start(ctx, "social.ExpireNudges",
|
||||
trace.WithAttributes(attribute.String("game.id", gameID.String())))
|
||||
defer span.End()
|
||||
n, err := svc.store.expireNudges(ctx, gameID)
|
||||
if err != nil {
|
||||
span.RecordError(err)
|
||||
return err
|
||||
}
|
||||
span.SetAttributes(attribute.Int64("expired.count", n))
|
||||
return nil
|
||||
}
|
||||
|
||||
// UnreadGames returns the set of games in which viewerID has at least one unread chat
|
||||
// entry, for seeding the lobby's per-card unread badge in a single query.
|
||||
func (svc *Service) UnreadGames(ctx context.Context, viewerID uuid.UUID) (map[uuid.UUID]bool, error) {
|
||||
@@ -140,6 +159,21 @@ RETURNING m.created_at`
|
||||
return out, rows.Err()
|
||||
}
|
||||
|
||||
// expireNudges marks every still-unread nudge in the game read for all seats at once, used when
|
||||
// the game finishes. It returns the number of nudge entries it cleared. Only 'nudge' rows are
|
||||
// touched, so chat messages keep their unread bits; it returns no post times because a completion
|
||||
// is an expiry, not a player reading, and must not feed the publish-to-read latency metric.
|
||||
func (s *Store) expireNudges(ctx context.Context, gameID uuid.UUID) (int64, error) {
|
||||
const q = `UPDATE backend.chat_messages
|
||||
SET unread_seats = 0
|
||||
WHERE game_id = $1 AND kind = 'nudge' AND unread_seats <> 0`
|
||||
res, err := s.db.ExecContext(ctx, q, gameID)
|
||||
if err != nil {
|
||||
return 0, fmt.Errorf("social: expire nudges: %w", err)
|
||||
}
|
||||
return res.RowsAffected()
|
||||
}
|
||||
|
||||
// unreadGames returns the games where viewerID has an unread entry, resolving their
|
||||
// seat per game through the game_players join.
|
||||
func (s *Store) unreadGames(ctx context.Context, viewerID uuid.UUID) (map[uuid.UUID]bool, error) {
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
// in as a message kind. It owns the friendships, blocks and chat_messages tables,
|
||||
// reads the account-level block toggles through account.Store, and gates chat and
|
||||
// nudge on game state through a GameReader so it never imports the engine. The
|
||||
// live delivery of chat and nudges (push / in-app stream) belongs to the gateway
|
||||
// in a later stage; this package only persists and reads them.
|
||||
// live delivery of chat and nudges (push / in-app stream) belongs to the gateway;
|
||||
// this package only persists and reads them.
|
||||
package social
|
||||
|
||||
import (
|
||||
|
||||
+9
-1
@@ -16,7 +16,7 @@ POSTGRES_PASSWORD=change-me # required
|
||||
# the active version lives in the DB. On a live volume a changed value is ignored (the
|
||||
# recorded .seed_version marker wins — the seed-drift guard); change a running
|
||||
# contour's dictionary through /_gm/dictionary (ARCHITECTURE.md §5).
|
||||
DICT_VERSION=v1.2.1
|
||||
DICT_VERSION=v1.3.0
|
||||
|
||||
# --- Logging ----------------------------------------------------------------
|
||||
LOG_LEVEL=info
|
||||
@@ -47,9 +47,17 @@ AWG_CONF= # required; AmneziaWG sidecar config (the
|
||||
TELEGRAM_BOT_TOKEN= # required
|
||||
TELEGRAM_GAME_CHANNEL_ID=
|
||||
TELEGRAM_CHAT_ID= # moderated discussion chat (channel's linked group); empty disables gating
|
||||
TELEGRAM_SUPPORT_CHAT_ID= # private forum supergroup for the support relay (topic per user); empty disables it
|
||||
TELEGRAM_PROMO_BOT_TOKEN= # optional standalone promo bot token; empty disables it
|
||||
TELEGRAM_BOT_USERNAME= # main bot @username without the @ (promo message); required when the promo token is set
|
||||
TELEGRAM_BOT_LINK= # main bot Mini App link for the promo button (reuse VITE_TELEGRAM_LINK); required when the promo token is set
|
||||
TELEGRAM_PROMO_START_PARAM= # promo button startapp payload — a variant-seed deep link (default verudit_ru-scrabble_en) adding English Scrabble for new users; empty forwards the user's /start payload
|
||||
TELEGRAM_MINIAPP_URL= # required
|
||||
TELEGRAM_TEST_ENV=false
|
||||
TELEGRAM_API_BASE_URL=
|
||||
|
||||
# --- VK Mini App ------------------------------------------------------------
|
||||
# The VK app's "protected key" (client_secret): the gateway verifies the Mini App
|
||||
# launch-parameter signature in-process under it (a pure offline HMAC, no VK API call).
|
||||
# Empty disables the VK auth path (auth.vk). Set from the Gitea TEST_/PROD_ secret.
|
||||
GATEWAY_VK_APP_SECRET=
|
||||
|
||||
+26
-2
@@ -80,7 +80,7 @@ without it Docker's resolver handles `otelcol`, `gateway` and `api.telegram.org`
|
||||
| --- | --- | --- | --- |
|
||||
| `POSTGRES_DB` | variable | `scrabble` | Database name. |
|
||||
| `POSTGRES_USER` | variable | `scrabble` | Database user. |
|
||||
| `DICT_VERSION` | variable | `v1.2.1` | `scrabble-dictionary` release tag baked into the backend image as the **seed for a fresh volume** (build-arg). A live contour changes dictionary through the admin console, not this; on a seeded volume a changed value is ignored (the recorded `.seed_version` marker wins — the seed-drift guard, ARCHITECTURE.md §5). Set per contour as `TEST_`/`PROD_DICT_VERSION`. |
|
||||
| `DICT_VERSION` | variable | `v1.3.0` | `scrabble-dictionary` release tag baked into the backend image as the **seed for a fresh volume** (build-arg). A live contour changes dictionary through the admin console, not this; on a seeded volume a changed value is ignored (the recorded `.seed_version` marker wins — the seed-drift guard, ARCHITECTURE.md §5). Set per contour as `TEST_`/`PROD_DICT_VERSION`. |
|
||||
| `LOG_LEVEL` | variable | `info` | Shared log level for backend / gateway / validator / bot (`debug\|info\|warn\|error`). |
|
||||
| `CADDY_SITE_ADDRESS` | variable | `:80` | Caddy site address. Test: `:80` (host caddy terminates TLS). Prod: a domain, so caddy does its own ACME. |
|
||||
| `GM_BASICAUTH_USER` | variable | `gm` | Username for the `/_gm` Basic-Auth. |
|
||||
@@ -117,6 +117,28 @@ collector's / gateway's internal IP is fine (connected route), but its `AWG_CONF
|
||||
which resolves `otelcol`, `gateway` and `api.telegram.org`. `GATEWAY_ADMIN_*` is
|
||||
intentionally **unset** — caddy owns `/_gm` in the contour.
|
||||
|
||||
## Bumping the dictionary version
|
||||
|
||||
The dictionary ships as a versioned **release artifact** (`scrabble-dawg-vX.Y.Z.tar.gz`) from
|
||||
[`scrabble-dictionary`](https://gitea.iliadenisov.ru/developer/scrabble-dictionary). The tag is
|
||||
a build-time input with **no default** in the images, so it is set in exactly two places to
|
||||
move the whole stack — change both to a new release:
|
||||
|
||||
1. **CI tests** — `.gitea/workflows/ci.yaml` `env.DICT_VERSION` (the unit/integration jobs
|
||||
download that dawg).
|
||||
2. **Deploy seed** — the Gitea repo variables `TEST_DICT_VERSION` / `PROD_DICT_VERSION` (the tag
|
||||
the deploy bakes into a **fresh** volume's image; the deploy job feeds it to `compose` as
|
||||
`DICT_VERSION`).
|
||||
|
||||
For local builds set `DICT_VERSION` in `deploy/.env` (template: `.env.example`); a bare
|
||||
`docker build` needs `--build-arg DICT_VERSION=vX.Y.Z`. The Dockerfiles and `compose` carry no
|
||||
default — a missing value fails loudly instead of baking a stale tag.
|
||||
|
||||
Bumping the seed is a **no-op on a live volume** (the `.seed_version` marker wins — the
|
||||
seed-drift guard). A running contour/prod moves to a new release **through the admin console**
|
||||
`/_gm/dictionary` (upload the tarball, preview the per-variant diff, confirm); in-flight games
|
||||
keep their pinned version, new games use the new one (ARCHITECTURE.md §5).
|
||||
|
||||
## Production rollout
|
||||
|
||||
Prod runs on **two hosts** (main = full stack + ACME on the domain; tg = the bot only,
|
||||
@@ -128,7 +150,9 @@ Re-run `ansible/` after a host resize — it is idempotent.
|
||||
workflow manually (Gitea → Actions → prod-deploy → run from `master`, input
|
||||
`confirm=deploy`). It builds + pushes the images to the registry, ships the
|
||||
compose/config/certs/env over SSH, deploys the main host with `prod-deploy.sh` (rolling,
|
||||
health-gated, **auto-rollback to the previous tag**), then the bot host, then probes the
|
||||
health-gated, **auto-rollback to the previous tag**; caddy is force-recreated on its roll so
|
||||
a bind-mounted `Caddyfile` change applies — its image is pinned and admin is off, so neither a
|
||||
new tag nor a hot reload would pick it up), then the bot host, then probes the
|
||||
public site. After `master` is green this workflow is the **only** thing that touches
|
||||
prod — nothing auto-deploys there. It runs four visible jobs: **build → deploy-main →
|
||||
deploy-bot → verify** (the per-service rolling shows in the deploy-main log).
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Prod host provisioning (Stage 18)
|
||||
# Prod host provisioning
|
||||
|
||||
Idempotent Ansible that prepares the two production hosts. It installs Docker, a
|
||||
non-sudo `deploy` service account, SSH hardening, a default-deny firewall,
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
---
|
||||
# Stage 18 host provisioning. Idempotent: safe to re-run after a host resize.
|
||||
# Production host provisioning. Idempotent: safe to re-run after a host resize.
|
||||
# Prepares hosts only (docker, hardening, service account, firewall); the
|
||||
# application is deployed separately by .gitea/workflows/prod-deploy.yaml.
|
||||
|
||||
|
||||
+14
-2
@@ -1,6 +1,6 @@
|
||||
# Edge reverse proxy for the Scrabble contour. A single Basic-Auth gate covers
|
||||
# every operator surface under /_gm (the backend-rendered admin console and the
|
||||
# Grafana subpath); the game SPA (/app/, /telegram/) and the Connect edge go to
|
||||
# Grafana subpath); the game SPA (/app/, /telegram/, /vk/) and the Connect edge go to
|
||||
# the gateway; the catch-all — notably the public landing at / — goes to the
|
||||
# static landing container, so stray traffic never reaches the Go edge.
|
||||
# Mirrors ../galaxy-game's /_gm model.
|
||||
@@ -21,6 +21,18 @@
|
||||
}
|
||||
|
||||
{$CADDY_SITE_ADDRESS::80} {
|
||||
# HTTP/3 is advertised by default whenever this caddy terminates TLS (prod:
|
||||
# CADDY_SITE_ADDRESS is the domain). But UDP/443 is never reachable — the prod
|
||||
# compose maps only "443:443" (TCP) and ufw opens 443/tcp — so a client that cached
|
||||
# the `Alt-Svc: h3` advert (sticky for ma=2592000s) stalls on the dead QUIC path
|
||||
# before falling back to h2, which surfaced as the Telegram Mini App intermittently
|
||||
# hanging on load. `Alt-Svc: clear` actively drops any cached alternative and pins
|
||||
# clients to h2/h1; it is applied site-wide so every route is covered. In the test
|
||||
# contour this caddy serves plain :80 (no h3 to advertise) and the host caddy
|
||||
# re-stamps its own Alt-Svc, so the live test fix lives in the host caddy — here it
|
||||
# is the prod fix. Background + alternatives (incl. serving h3 for real): docs/EDGE_HTTP3.md.
|
||||
header Alt-Svc clear
|
||||
|
||||
# Operator surfaces under /_gm: a single shared Basic-Auth, then route.
|
||||
@gm path /_gm /_gm/*
|
||||
handle @gm {
|
||||
@@ -41,7 +53,7 @@
|
||||
# The game SPA and the Connect edge are served by the gateway. Strip any
|
||||
# client-supplied X-Scrabble-Honeypot here so the gateway only ever honours the
|
||||
# tag the honeypot block sets below (a client cannot self-tag a real request).
|
||||
@gateway path /app /app/* /telegram /telegram/* /scrabble.edge.v1.Gateway/*
|
||||
@gateway path /app /app/* /telegram /telegram/* /vk /vk/* /dict/* /scrabble.edge.v1.Gateway/*
|
||||
handle @gateway {
|
||||
reverse_proxy gateway:8081 {
|
||||
header_up -X-Scrabble-Honeypot
|
||||
|
||||
@@ -23,9 +23,15 @@ services:
|
||||
TELEGRAM_BOT_TOKEN: ${TELEGRAM_BOT_TOKEN:?set TELEGRAM_BOT_TOKEN}
|
||||
TELEGRAM_GAME_CHANNEL_ID: ${TELEGRAM_GAME_CHANNEL_ID:-}
|
||||
TELEGRAM_CHAT_ID: ${TELEGRAM_CHAT_ID:-}
|
||||
# Support relay: a private forum supergroup the bot relays direct user messages
|
||||
# into (one topic per user). 0/unset disables it; the bot needs admin there with
|
||||
# the manage-topics and delete-messages rights.
|
||||
TELEGRAM_SUPPORT_CHAT_ID: ${TELEGRAM_SUPPORT_CHAT_ID:-}
|
||||
TELEGRAM_SUPPORT_STATE_DIR: /data
|
||||
TELEGRAM_PROMO_BOT_TOKEN: ${TELEGRAM_PROMO_BOT_TOKEN:-}
|
||||
TELEGRAM_BOT_USERNAME: ${TELEGRAM_BOT_USERNAME:-}
|
||||
TELEGRAM_BOT_LINK: ${TELEGRAM_BOT_LINK:-}
|
||||
TELEGRAM_PROMO_START_PARAM: ${TELEGRAM_PROMO_START_PARAM:-}
|
||||
TELEGRAM_MINIAPP_URL: ${TELEGRAM_MINIAPP_URL:?set TELEGRAM_MINIAPP_URL}
|
||||
# Real Bot API in prod (the test contour pins TELEGRAM_TEST_ENV=true instead).
|
||||
TELEGRAM_TEST_ENV: "false"
|
||||
@@ -46,8 +52,13 @@ services:
|
||||
GOMAXPROCS: "1"
|
||||
volumes:
|
||||
- ${SCRABBLE_CONFIG_DIR:-.}/certs:/certs:ro
|
||||
# Support relay state (topic mapping, block list); survives redeploys.
|
||||
- bot-state:/data
|
||||
deploy:
|
||||
resources:
|
||||
limits:
|
||||
cpus: "1.0"
|
||||
memory: 256M
|
||||
|
||||
volumes:
|
||||
bot-state:
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
#
|
||||
# It (1) publishes caddy 80/443 — there is no host caddy in prod, so the contour caddy
|
||||
# owns the edge and does its own ACME on CADDY_SITE_ADDRESS — and the gateway bot-link
|
||||
# :9443 the remote bot dials in over mTLS; and (2) retunes the R7 limits down for the
|
||||
# :9443 the remote bot dials in over mTLS; and (2) retunes the baseline limits down for the
|
||||
# 2 vCPU / 1.9 GiB host (GOMAXPROCS=2, smaller memory caps, shorter Prometheus
|
||||
# retention). The contour launches deliberately undersized at zero players; the added
|
||||
# node_exporter + Grafana watch host memory so it can be resized at Selectel when
|
||||
@@ -29,7 +29,7 @@ services:
|
||||
ports:
|
||||
- "9443:9443"
|
||||
environment:
|
||||
# 2 vCPU host: align the Go scheduler with the cgroup quota (R7's 3 needs 3 cores).
|
||||
# 2 vCPU host: align the Go scheduler with the cgroup quota (the baseline's 3-core gateway needs 3 cores).
|
||||
GOMAXPROCS: "2"
|
||||
deploy:
|
||||
resources:
|
||||
|
||||
+29
-15
@@ -25,9 +25,9 @@
|
||||
# backend admin relay reaches the gateway at `gateway:9092` (plaintext).
|
||||
name: scrabble
|
||||
|
||||
# Bound every container's json-file logs. R7 measured the backend emitting a
|
||||
# per-request latency line at info (~14 MiB / 30 min under the 500-player stress
|
||||
# peak); without rotation the volume grows unbounded. 10 MiB x 3 files caps each
|
||||
# Bound every container's json-file logs. The backend emits a per-request latency
|
||||
# line at info (~14 MiB / 30 min under the 500-player peak); without rotation the
|
||||
# volume grows unbounded. 10 MiB x 3 files caps each
|
||||
# container at 30 MiB. Applied to every service via the *default-logging alias.
|
||||
x-logging: &default-logging
|
||||
driver: json-file
|
||||
@@ -52,8 +52,8 @@ services:
|
||||
retries: 30
|
||||
volumes:
|
||||
- postgres-data:/var/lib/postgresql/data
|
||||
# R7 starting limits: 512M leaves headroom over the default 128 MB shared_buffers +
|
||||
# per-connection memory (R2 peaked at 28 backends / 69 MiB RSS); tighten after the run.
|
||||
# 512M leaves headroom over the default 128 MB shared_buffers + per-connection
|
||||
# memory (the load harness peaked at 28 backends / 69 MiB RSS).
|
||||
deploy:
|
||||
resources:
|
||||
limits:
|
||||
@@ -68,9 +68,11 @@ services:
|
||||
context: ..
|
||||
dockerfile: backend/Dockerfile
|
||||
args:
|
||||
# Seed dictionary for a FRESH volume; the per-contour value comes from the
|
||||
# deploy env (Gitea TEST_/PROD_DICT_VERSION). See the volume note below.
|
||||
DICT_VERSION: ${DICT_VERSION:-v1.2.1}
|
||||
# Seed dictionary for a FRESH volume; required (no default) so the release tag is
|
||||
# set in exactly one place per context — the deploy env (Gitea TEST_/PROD_DICT_VERSION)
|
||||
# or .env for local builds. See the volume note below + deploy/README.md "Bumping the
|
||||
# dictionary version".
|
||||
DICT_VERSION: ${DICT_VERSION:?set DICT_VERSION — the scrabble-dictionary release tag, e.g. in deploy/.env}
|
||||
# Build version stamped into the binary (git tag; see pkg/version).
|
||||
VERSION: ${APP_VERSION:-dev}
|
||||
restart: unless-stopped
|
||||
@@ -81,8 +83,8 @@ services:
|
||||
environment:
|
||||
# search_path=backend matches the migrations (00001 creates the schema).
|
||||
BACKEND_POSTGRES_DSN: postgres://${POSTGRES_USER:-scrabble}:${POSTGRES_PASSWORD}@postgres:5432/${POSTGRES_DB:-scrabble}?sslmode=disable&search_path=backend
|
||||
# R7 tuned: the pool sat at its 25-conn cap (28 backends total) at 500 players;
|
||||
# 40 gives headroom for bursts. Postgres (2 cores / 512 MiB) handles it.
|
||||
# The pool caps at 25 conns (~28 backends) around 500 players; 40 gives headroom
|
||||
# for bursts. Postgres (2 cores / 512 MiB) handles it.
|
||||
BACKEND_POSTGRES_MAX_OPEN_CONNS: "40"
|
||||
BACKEND_HTTP_ADDR: ":8080"
|
||||
BACKEND_GRPC_ADDR: ":9090"
|
||||
@@ -111,8 +113,8 @@ services:
|
||||
- dawg-data:/opt/dawg
|
||||
# No container healthcheck: the distroless image has no shell/wget. Readiness
|
||||
# is covered by the CI post-deploy probe (GET / through caddy).
|
||||
# R7 starting limits (generous over the R2 ~1-core / <=100 MiB peak); tightened to
|
||||
# the agreed prod values after the final stress run. deploy.resources.limits is
|
||||
# Generous over the ~1-core / <=100 MiB measured peak; the prod overlay trims these
|
||||
# to the launch-host values. deploy.resources.limits is
|
||||
# honoured by `docker compose up` (Compose v2), not only by swarm.
|
||||
deploy:
|
||||
resources:
|
||||
@@ -145,6 +147,10 @@ services:
|
||||
GATEWAY_BACKEND_GRPC_ADDR: backend:9090
|
||||
# Telegram auth validates against the home validator (plaintext, internal).
|
||||
GATEWAY_VALIDATOR_ADDR: validator:9091
|
||||
# VK Mini App auth verifies the launch-parameter signature in-process under the VK
|
||||
# app's protected key (a pure offline HMAC, no VK API round-trip). Empty disables
|
||||
# the VK auth path (auth.vk is then unregistered).
|
||||
GATEWAY_VK_APP_SECRET: ${GATEWAY_VK_APP_SECRET:-}
|
||||
# The reverse bot-link: the bot dials :9443 over mTLS; the backend admin relay
|
||||
# reaches the gateway at :9092 (plaintext, internal). In the test contour both
|
||||
# listeners stay on the internal network (the bot shares the VPN netns); in prod
|
||||
@@ -175,7 +181,7 @@ services:
|
||||
# deploy/gen-certs.sh for the test contour; supplied from PROD_ secrets in prod.
|
||||
volumes:
|
||||
- ${SCRABBLE_CONFIG_DIR:-.}/certs:/certs:ro
|
||||
# R7 tuned: the gateway holds one h2c connection per player, so at 500 players it
|
||||
# The gateway holds one h2c connection per player, so at 500 players it
|
||||
# bursts into a 2-core cap (~2.49% transport_error on game.state); 3 cores absorbs
|
||||
# the bursts. Per-connection overhead is the realistic prod cost — size for it.
|
||||
deploy:
|
||||
@@ -290,6 +296,11 @@ services:
|
||||
# only restricts (mutes the ineligible) — and the bot must be an admin there with the
|
||||
# "Ban users" right; chat_member updates are delivered only to a chat admin.
|
||||
TELEGRAM_CHAT_ID: ${TELEGRAM_CHAT_ID:-}
|
||||
# The private forum supergroup the bot relays direct user messages into (one topic
|
||||
# per user) and reads operator replies from. Empty disables the support relay; when
|
||||
# set the bot must be an admin there with the manage-topics and delete-messages rights.
|
||||
TELEGRAM_SUPPORT_CHAT_ID: ${TELEGRAM_SUPPORT_CHAT_ID:-}
|
||||
TELEGRAM_SUPPORT_STATE_DIR: /data
|
||||
# The optional standalone promo bot (its own token) answering /start with a button
|
||||
# into the main bot's app. Empty disables it; when set it needs the main bot's
|
||||
# @username and the Mini App link (reused from the UI's VITE_TELEGRAM_LINK).
|
||||
@@ -323,6 +334,8 @@ services:
|
||||
GOMAXPROCS: "1"
|
||||
volumes:
|
||||
- ${SCRABBLE_CONFIG_DIR:-.}/certs:/certs:ro
|
||||
# Support relay state (topic mapping, block list); survives redeploys.
|
||||
- bot-state:/data
|
||||
deploy:
|
||||
resources:
|
||||
limits:
|
||||
@@ -402,8 +415,8 @@ services:
|
||||
volumes:
|
||||
- ${SCRABBLE_CONFIG_DIR:-.}/tempo/tempo.yaml:/etc/tempo/tempo.yaml:ro
|
||||
- tempo-data:/var/tempo
|
||||
# R7 tuned: tempo reached the 1 GiB cap during the final run (446 MiB in R2);
|
||||
# raised to 2 GiB for headroom against OOM under sustained tracing load.
|
||||
# Tempo reached the 1 GiB cap under sustained load (446 MiB in earlier runs);
|
||||
# raised to 2 GiB for headroom against OOM.
|
||||
deploy:
|
||||
resources:
|
||||
limits:
|
||||
@@ -494,3 +507,4 @@ volumes:
|
||||
prometheus-data:
|
||||
tempo-data:
|
||||
grafana-data:
|
||||
bot-state:
|
||||
|
||||
@@ -36,7 +36,21 @@
|
||||
"type": "stat",
|
||||
"title": "Database size",
|
||||
"gridPos": { "h": 5, "w": 6, "x": 18, "y": 0 },
|
||||
"fieldConfig": { "defaults": { "unit": "bytes" }, "overrides": [] },
|
||||
"fieldConfig": {
|
||||
"defaults": {
|
||||
"unit": "bytes",
|
||||
"color": { "mode": "thresholds" },
|
||||
"thresholds": {
|
||||
"mode": "absolute",
|
||||
"steps": [
|
||||
{ "color": "green", "value": null },
|
||||
{ "color": "yellow", "value": 8589934592 },
|
||||
{ "color": "red", "value": 17179869184 }
|
||||
]
|
||||
}
|
||||
},
|
||||
"overrides": []
|
||||
},
|
||||
"datasource": { "type": "prometheus", "uid": "prometheus" },
|
||||
"targets": [{ "refId": "A", "expr": "max(pg_database_size_bytes{datname=\"scrabble\"})" }]
|
||||
},
|
||||
|
||||
@@ -74,7 +74,13 @@ health_running() { # health_running <container>: running, not restarting, stable
|
||||
roll() { # roll <service> <health-cmd...>
|
||||
local svc="$1"; shift
|
||||
echo ">>> rolling $svc -> $TAG"
|
||||
dc up -d --no-build --no-deps "$svc" || return 1
|
||||
# caddy's image is pinned (caddy:2-alpine, no $TAG) and its Caddyfile is bind-mounted, so a
|
||||
# config-only change leaves the compose definition unchanged: `up -d` treats the container as
|
||||
# current and does not recreate it, and admin is off so there is no hot reload — the new
|
||||
# Caddyfile would never load. Force a recreate for caddy so config changes always apply; every
|
||||
# other service already recreates on its new $TAG image.
|
||||
local recreate=(); [ "$svc" = caddy ] && recreate=(--force-recreate)
|
||||
dc up -d --no-build --no-deps "${recreate[@]}" "$svc" || return 1
|
||||
"$@" || { echo "!!! $svc failed health check"; return 1; }
|
||||
echo "<<< $svc healthy"
|
||||
}
|
||||
|
||||
+109
-30
@@ -2,10 +2,8 @@
|
||||
|
||||
Source of truth for the platform architecture, transport, security model and
|
||||
cross-service contracts. User-visible behaviour per domain lives in
|
||||
[`FUNCTIONAL.md`](FUNCTIONAL.md); the staged build order lives in
|
||||
[`../PLAN.md`](../PLAN.md). This document always describes the **current**
|
||||
design, not the history of how it was reached. Sections describing
|
||||
not-yet-implemented components are marked *(planned)*.
|
||||
[`FUNCTIONAL.md`](FUNCTIONAL.md). This document always describes the **current**
|
||||
design, not the history of how it was reached.
|
||||
|
||||
## 1. Overview
|
||||
|
||||
@@ -44,7 +42,12 @@ Three executables plus per-platform side-services:
|
||||
users, a weighted fair rotation — §10),
|
||||
and a client **board-style** setting (bonus-label
|
||||
mode). The visual/interaction design system is documented in
|
||||
[`UI_DESIGN.md`](UI_DESIGN.md).
|
||||
[`UI_DESIGN.md`](UI_DESIGN.md). Inside the Telegram Mini App the client additionally
|
||||
tracks Telegram's live theme switch (`themeChanged`), fits the full device safe-area
|
||||
insets (the bottom/home-indicator strip taking the bottom bar's colour), exposes
|
||||
Telegram's native **Settings** button into the in-app settings, and syncs the
|
||||
device-independent display preferences (theme, reduce-motion, board labels — **not** the
|
||||
interface language) across the user's Telegram devices via **CloudStorage**.
|
||||
- **`platform/telegram`** — the Telegram side-service (module
|
||||
`scrabble/platform/telegram`), split into two binaries that share the bot token
|
||||
(**one bot**, one optional game channel, §3):
|
||||
@@ -146,21 +149,34 @@ arrive from a platform rather than completing a mandatory registration).
|
||||
|
||||
- The gateway validates the originating credential **once** — Telegram `initData`
|
||||
(delegated to the **validator's** `ValidateInitData` RPC, which holds the bot token —
|
||||
the HMAC secret — so it never reaches the gateway), an email-code login, or a guest
|
||||
the HMAC secret — so it never reaches the gateway), a **VK Mini App** launch (verified
|
||||
**in-process** by `gateway/internal/vkauth`: HMAC-SHA256 over the signed `vk_*` params
|
||||
under the VK app's protected key `GATEWAY_VK_APP_SECRET`, base64url — a pure offline check,
|
||||
as VK signing needs no API round-trip, so no side-service), an email-code login, or a guest
|
||||
bootstrap — then mints a **thin opaque server session token** (`session_id`). First
|
||||
Telegram contact seeds the new account's language (from the launch `language_code`)
|
||||
and display name (§4). The validator runs on the main host and never reaches the Bot
|
||||
API, so login does not depend on Telegram or the remote bot being up (§10, §12).
|
||||
Telegram/VK contact seeds the new account's language (Telegram's `language_code` / VK's
|
||||
`vk_language`) and display name (§4; VK omits the name from the signed params, so the client
|
||||
reads it via `VKWebAppGetUserInfo` as an unsigned, cosmetic seed). The validator runs on the
|
||||
main host and never reaches the Bot API, so login does not depend on Telegram or the remote
|
||||
bot being up (§10, §12). VK launch params carry no built-in expiry (unlike Telegram's
|
||||
`auth_date`), so freshness is not enforced — the minted session is the short-lived credential,
|
||||
and a replay only re-authenticates the same `vk_user_id`.
|
||||
- **Single bot.** The platform side-service runs **one bot** (one token + one optional
|
||||
game channel), split into a home **validator** and a remote **bot** that share the
|
||||
token. `ValidateInitData` (the validator) validates `initData` against that single
|
||||
token and returns only the Telegram user identity — there is no per-bot "service
|
||||
token, **rejects a bot user** (the signed `is_bot` flag), and returns only the Telegram
|
||||
user identity — there is no per-bot "service
|
||||
language" and no supported-languages set on the wire. The bot's chat messages and
|
||||
out-of-app push are
|
||||
rendered in the recipient's **interface language** (`preferred_language`, en/ru), not in
|
||||
any bot-scoped language, and the friend-invite **share link** (and its caption) point at
|
||||
that one bot. First Telegram contact seeds the new account's `preferred_language` from the
|
||||
launch `language_code` (§4); the interface language is otherwise edited in Settings.
|
||||
launch `language_code` (§4), but the **interface language follows the device** — the system
|
||||
guess, or an explicit Settings choice saved locally — and the bot never dictates the UI.
|
||||
`preferred_language` is then **reconciled to the active interface locale on every session
|
||||
adopt** (not only on a Settings change; a no-op for guests and when already equal), so the
|
||||
server-rendered language surfaces — this push and the ad banner — always match the UI rather
|
||||
than stranding a user who never opened Settings on the creation-time seed.
|
||||
- **Variant preferences (New Game gating).** Which variants a player may be matched into is a
|
||||
per-user **profile** setting — `variant_preferences`, a set of `engine.Variant` labels
|
||||
(`scrabble_en`, `scrabble_ru`, `erudit_ru`) edited on the Settings/Profile screen. New
|
||||
@@ -201,7 +217,7 @@ arrive from a platform rather than completing a mandatory registration).
|
||||
> recipient's interface language (`preferred_language`), with no per-bot routing. New
|
||||
> Game variant gating moved off the login language onto a per-user profile setting
|
||||
> `variant_preferences` (default Erudit only, server-enforced on the caller's create
|
||||
> paths; an invited friend may still accept any variant). The per-bot env vars and
|
||||
> paths; an invited friend may still accept any variant, and a Telegram **promo deep-link** seeds extra variants — e.g. English Scrabble — onto a brand-new account via the validated `start_param`). The per-bot env vars and
|
||||
> `GATEWAY_DEFAULT_SUPPORTED_LANGUAGES` were removed; the wire dropped
|
||||
> `service_language`/`supported_languages` and the push `language` routing field, and
|
||||
> gained `variant_preferences` on Profile/UpdateProfile.
|
||||
@@ -336,6 +352,17 @@ Key points:
|
||||
- History is dictionary-independent (§9.1): the engine emits decoded
|
||||
`MoveRecord`s and reconstructs the board from them with `engine.ReplayBoard`
|
||||
(alphabet only, no dictionary).
|
||||
- The **client mirrors this validation path for an instant move preview** (the
|
||||
local eval, `ui/src/lib/dict`): the dawg reader and the
|
||||
validate/score/direction slice are ported to TypeScript, byte-for-byte against
|
||||
this engine and pinned by the `conformance` CI job. Composing a move is scored
|
||||
on-device with no round trip. It is an **advisory accelerator only** —
|
||||
`submit_play` re-validates on the server, so a wrong or spoofed local result
|
||||
cannot corrupt a game. The pinned per-game dictionary blob is fetched once
|
||||
through a **session-gated `GET /dict/{variant}/{version}`** edge route
|
||||
(immutable; cached in IndexedDB best-effort) and reused across sessions; any
|
||||
miss, storage eviction or a bad-connection breaker falls back to the network
|
||||
`evaluate`. The warm-up overlay is `docs/UI_DESIGN.md`.
|
||||
|
||||
## 6. Game rules
|
||||
|
||||
@@ -630,7 +657,11 @@ in either direction (the enqueue excludes the caller's `BlockedWith` set);
|
||||
robot instead clears when the robot answers by moving, as for a human. A seat's bit clears when that player **opens the move history or the chat**
|
||||
(`POST /games/:id/chat/read`, which the client sends only when it holds unread, so a
|
||||
history open is not a constant backend call), and a **nudge additionally clears when its
|
||||
recipient answers by moving** (the move path calls a wired `NudgeClearer`). The mask is
|
||||
recipient answers by moving** (the move path calls a wired `NudgeClearer`); and **every nudge in
|
||||
a game is marked read when that game finishes** — on any completion path (a closing move, a
|
||||
resignation, a forfeit or a turn-timeout, all funnelling through the shared `commit`), since the
|
||||
nudge badge is stale once the game is over (a wired `NudgeExpirer`; chat messages stay unread and
|
||||
this expiry records no read latency). The mask is
|
||||
inverted so "anything unread" is a plain `unread_seats <> 0`, which the per-viewer
|
||||
`unread_chat` game-view flag (seeding the lobby and in-game unread **dot**), the admin
|
||||
unread filter and the unread gauge all use. A second per-viewer flag, **`unread_messages`**
|
||||
@@ -640,9 +671,10 @@ in either direction (the enqueue excludes the caller's `BlockedWith` set);
|
||||
REST-seed-then-event-bump lifecycle (the live-event game-view leaves them false; a nudge
|
||||
event raises only `unread_chat`, a message event raises both). The lobby additionally
|
||||
**floats games with any unread entry to the top** of the your-turn and opponent-turn
|
||||
sections (the finished section keeps its activity order). On each clear the publish-to-read
|
||||
latency is recorded; the read time itself is not retained.
|
||||
- **Profile**: `preferred_language` (en/ru, edited in Settings), display name, email
|
||||
sections (the finished section keeps its activity order). On each player-driven clear the
|
||||
publish-to-read latency is recorded — the completion expiry records none (it is not a read);
|
||||
the read time itself is not retained.
|
||||
- **Profile**: `preferred_language` (en/ru; tracks the interface language — §4), display name, email
|
||||
(confirm-code binding, see §4), **timezone**, the daily **away window**, the
|
||||
**variant preferences** (`variant_preferences`, the matchable-variant set that gates New
|
||||
Game — §3, defaulting to Erudit only, at least one enforced) and the
|
||||
@@ -651,7 +683,11 @@ in either direction (the enqueue excludes the caller's `BlockedWith` set);
|
||||
separators (no leading/trailing/adjacent separators, ≤ 32 runes); the timezone is a
|
||||
fixed `±HH:MM` **UTC offset** (or a legacy IANA name) resolved by `account.ResolveZone`
|
||||
for the sweeper and the robot's sleep (a fixed offset trades DST for a simple
|
||||
picker); the away window is at most **12 h** (midnight-wrap aware). Linked platform
|
||||
picker), and is **seeded at account creation** from the client's detected offset — sent
|
||||
on the Telegram / guest / email first-contact request — so the robot's sleep and the
|
||||
away-window sweeper are anchored to the player's real zone from the first game rather
|
||||
than the `UTC` default (an undetected or malformed offset keeps the default); the away
|
||||
window is at most **12 h** (midnight-wrap aware). Linked platform
|
||||
accounts and merge are covered in §4.
|
||||
|
||||
## 9. Persistence
|
||||
@@ -751,7 +787,9 @@ pragmas, `8G`/`H8` coordinates, lower-case blanks, `.` pass-throughs, `-TILES`
|
||||
exchanges), plus `#note` lines for resignations and timeouts, which the standard
|
||||
does not cover. **GCG export is offered only on a finished game** (`game.ErrGameActive`
|
||||
otherwise), so an in-progress journal is never leaked mid-play; the client
|
||||
shares the `.gcg` file via the Web Share API where available, else downloads it.
|
||||
shares the `.gcg` file via the Web Share API where available; an Android in-app WebView
|
||||
(Telegram / VK) has no Web Share and silently ignores an `<a download>`, so there it copies the GCG
|
||||
text to the clipboard instead (the payload is tiny), and a plain desktop browser downloads the file.
|
||||
|
||||
The alphabet-on-the-wire transport does **not** touch this invariant: the live edge
|
||||
exchanges alphabet indices, but the persisted journal (and everything derived from it —
|
||||
@@ -965,7 +1003,7 @@ edits take effect on the next `profile.get` (open/reconnect/foreground), not mid
|
||||
| Concern | Enforced by |
|
||||
| --- | --- |
|
||||
| Public rate limiting / anti-abuse | gateway (per-IP public/email/admin classes, per-user authenticated class; a request body cap of `GATEWAY_MAX_BODY_BYTES`; rejections are metered, summarised to the backend and surfaced in the admin console with a conservative reversible auto-flag — §11). In prod a **temporary IP ban** (`GATEWAY_ABUSE_BAN_ENABLED`) blocks an IP that sustains rejections or trips a **honeypot** decoy path / **honeytoken**, refused with 429 before any work; operators lift bans from the console. Off in the shared-NAT test contour, where the client IP is not real (§11) |
|
||||
| Telegram initData validation (bot-token HMAC) | the Telegram **validator**; the gateway delegates it over gRPC, so the bot token (the HMAC secret) lives only in the validator and the bot, never in the gateway |
|
||||
| Telegram initData validation (bot-token HMAC) | the Telegram **validator**; the gateway delegates it over gRPC, so the bot token (the HMAC secret) lives only in the validator and the bot, never in the gateway. The validator also **rejects a bot principal** (the signed `is_bot` flag) before any account is provisioned |
|
||||
| Session minting; email-code / guest validation | gateway (with backend) |
|
||||
| Session → `user_id` resolution, `X-User-ID` injection | gateway |
|
||||
| Authorisation, ownership, state transitions | backend (`X-User-ID` is the sole identity input) |
|
||||
@@ -1028,14 +1066,23 @@ valid-code population). Brute-forcing a 6-digit friend code within these limits
|
||||
accepted MVP risk with low blast radius (an unwanted friendship is removable/blockable);
|
||||
a dedicated redeem sub-limit or a longer code is the hardening step if abuse appears.
|
||||
|
||||
**Client source exposure.** The production UI build ships **no sourcemaps**
|
||||
(`vite.config.ts` gates `build.sourcemap` off when `mode === 'production'`), so the gateway
|
||||
and landing images serve only minified JS and the full TypeScript/Svelte source is not
|
||||
recoverable from a served `.map` at the edge. Dev and the `mock` e2e build (`vite build
|
||||
--mode mock`) keep maps for debugging. This is surface reduction, not secrecy — the single
|
||||
minified bundle still carries all platform code paths and is reversible with effort.
|
||||
|
||||
## 13. Deployment (informational)
|
||||
|
||||
Single public origin, path-routed. The Vite build has two entries: a lightweight
|
||||
**landing page** and the game **SPA**. The gateway **embeds** the SPA build
|
||||
(`go:embed`, baked in by a node stage in `gateway/Dockerfile`) and serves it at
|
||||
`/app/` (web) and `/telegram/` (the Telegram Mini App; outside Telegram that path
|
||||
redirects to the root — the client-side guard); a stray hit on the gateway's `/`
|
||||
308-redirects to `/app/`. The **landing** ships in its own static container: the
|
||||
`/app/` (web), `/telegram/` (the Telegram Mini App; on that path without sign-in data
|
||||
— no `initData` — the client renders a compact, shareable launch-diagnostic screen instead
|
||||
of redirecting away) and `/vk/` (the VK Mini App; the client reads the signed `vk_*` launch
|
||||
parameters from the URL and the gateway verifies them in-process — §12); a stray hit on the
|
||||
gateway's `/` 308-redirects to `/app/`. The **landing** ships in its own static container: the
|
||||
`landing` target of `gateway/Dockerfile` (caddy:2-alpine + the same Vite build,
|
||||
`deploy/landing/Caddyfile`) serves it at `/`, so stray public traffic is absorbed by
|
||||
static file serving and never reaches the Go edge. Hash-named `/assets/*` are served
|
||||
@@ -1044,7 +1091,7 @@ static file serving and never reaches the Go edge. Hash-named `/assets/*` are se
|
||||
in-compose **caddy** is the contour's edge: it owns a single `/_gm` Basic-Auth and
|
||||
routes `/_gm/grafana/*` to **Grafana** (anonymous-admin, so the one shared login gates
|
||||
it with no per-user Grafana accounts) and the rest of `/_gm/*` to the backend-rendered
|
||||
**admin console**; `/app/`, `/telegram/` and the Connect path go to the gateway; the
|
||||
**admin console**; `/app/`, `/telegram/`, `/vk/` and the Connect path go to the gateway; the
|
||||
catch-all — notably the landing at `/` — goes to the landing container. The
|
||||
**Telegram validator** runs as a separate container with **no public ingress**,
|
||||
answering only internal gRPC (HMAC, no Telegram egress). The **Telegram bot** holds
|
||||
@@ -1091,7 +1138,10 @@ Two contours, two secret/variable prefixes (`TEST_` / `PROD_`):
|
||||
the **main host** runs the full stack (`docker-compose.yml` + `docker-compose.prod.yml`),
|
||||
the **bot host** runs only the bot (`docker-compose.bot.yml`, no VPN — native Bot API
|
||||
egress, telemetry off). There is no host caddy, so the contour caddy terminates TLS —
|
||||
`CADDY_SITE_ADDRESS` is the domain and caddy does its own ACME. The gateway **publishes**
|
||||
`CADDY_SITE_ADDRESS` is the domain and caddy does its own ACME. Caddy advertises HTTP/3 by default, but UDP/443 is not exposed (the
|
||||
compose maps only TCP and ufw opens 443/tcp), so the edge emits `Alt-Svc: clear` to keep
|
||||
clients on h2/h1 rather than stall on a dead QUIC path — see [`EDGE_HTTP3.md`](EDGE_HTTP3.md).
|
||||
The gateway **publishes**
|
||||
the bot-link `:9443`; the remote bot dials it over mTLS (certs from `PROD_BOTLINK_*`,
|
||||
ServerName `gateway`, so TLS validation is independent of the public dial address), holds
|
||||
no inbound port, and login is unaffected if that host or the link is down.
|
||||
@@ -1107,7 +1157,7 @@ Two contours, two secret/variable prefixes (`TEST_` / `PROD_`):
|
||||
**`prod-rollback`** workflow re-deploys any prior release tag (blank input = the previous
|
||||
deployed version, tracked on the host) over the same rolling, health-gated path — image-only,
|
||||
no DB migration. The main host is
|
||||
intentionally **launch-sized** (2 vCPU / 1.9 GiB): the prod overlay trims the R7 limits
|
||||
intentionally **launch-sized** (2 vCPU / 1.9 GiB): the prod overlay trims the baseline limits
|
||||
(`GOMAXPROCS=2`, smaller caps, 7d Prometheus retention) and a **node_exporter** feeds
|
||||
host-memory metrics to Grafana so it can be resized reactively as players arrive.
|
||||
`GATEWAY_ABUSE_BAN_ENABLED=true` in prod (the per-IP ban is meaningful only with real
|
||||
@@ -1151,9 +1201,11 @@ Two contours, two secret/variable prefixes (`TEST_` / `PROD_`):
|
||||
|
||||
Players reach the operators through a **Feedback** screen (Settings → Info, registered accounts
|
||||
only). A message (≤1024 runes) plus an optional single attachment is stored in
|
||||
`feedback_messages`; the sender's IP (gateway-forwarded, as for chat) and the submitting
|
||||
**channel** (telegram/ios/android/web, client-reported and validated) are recorded. The domain
|
||||
is `internal/feedback` (store + service), modelled on the admin chat-moderation surface.
|
||||
`feedback_messages`; the sender's IP (gateway-forwarded, as for chat), the submitting
|
||||
**channel** (telegram/ios/android/web, client-reported and validated), the **client app version**
|
||||
(`__APP_VERSION__`, the build a report was sent from), the client's **detected UTC offset** at
|
||||
submit (`browser_tz`, `±HH:MM`) and a snapshot of the sender's interface language are recorded. The domain is `internal/feedback` (store + service), modelled on the admin
|
||||
chat-moderation surface.
|
||||
|
||||
**Anti-spam.** A player with an unreviewed message (`read_at IS NULL`) cannot submit another; the
|
||||
gate is server-side. Because the operator must act before the next message, this is itself the
|
||||
@@ -1161,8 +1213,11 @@ rate limit — there is no separate per-user feedback limiter.
|
||||
|
||||
**Operator review** happens in the server-rendered console (`/_gm/feedback`): an
|
||||
unread / read / archived queue with per-user search (the `/users` glob masks), a detail card
|
||||
(user content rendered as auto-escaped `html/template` text), and the read / reply / archive /
|
||||
delete / delete-all actions — each marks the message read; merely opening the detail does not.
|
||||
(user content rendered as auto-escaped `html/template` text; it shows the channel, interface
|
||||
language and app version, and the filed time in three zones — UTC, the browser offset detected at
|
||||
submit, and the sender's saved profile zone, each `N/A` when not known), and the read /
|
||||
reply / archive / delete / delete-all actions — each marks the message read; merely opening the
|
||||
detail does not.
|
||||
The attachment is served from `/_gm/feedback/:id/attachment` with `X-Content-Type-Options:
|
||||
nosniff`: images inline (loaded only via `<img>`, which never executes — a renamed non-image is
|
||||
inert), everything else as an `application/octet-stream` download. The UI gates the attachment by
|
||||
@@ -1184,3 +1239,27 @@ blocks **only** feedback submission (unlike a suspension, the whole-account bloc
|
||||
granted from the feedback section (the delete-with-block checkbox) and granted/revoked from the
|
||||
`/users` console card. Roles are validated against a known set in Go, so adding one needs no
|
||||
migration.
|
||||
|
||||
**Telegram support relay.** Separate from the in-app Feedback above, the bot offers a direct
|
||||
support channel for users who message it on Telegram. Any message other than `/start` is relayed
|
||||
into a private **forum supergroup** (`TELEGRAM_SUPPORT_CHAT_ID`): a user's first message opens a
|
||||
dedicated **forum topic** whose first message is an info card (the name is a tappable profile
|
||||
mention via a `text_mention` entity — which also keeps a name beginning with `/` from being read as
|
||||
a command — plus @username, language, premium, id) carrying a Block/Unblock toggle and a Clear
|
||||
button; every message is then
|
||||
copied into that topic (`copyMessage`, so any content — text, media, voice, files — carries over).
|
||||
Any **administrator** of the support chat who writes in a user's topic has their message copied
|
||||
back to that user; non-admins and the bot's own posts are ignored (the loop guard). Block drops the
|
||||
user's incoming messages (the topic stays); Clear deletes the relayed messages, keeping the info
|
||||
card; a topic the operators delete is reopened on the next message. State (user→topic map, block
|
||||
list, relayed message ids) is a small JSON file on a writable volume — the bot host has no database
|
||||
and cannot reach Postgres. The relay is **bot-local**: it touches neither the backend, the gateway,
|
||||
nor `feedback_messages`. The bot must be an administrator in the forum group with the manage-topics
|
||||
and delete-messages rights.
|
||||
|
||||
> **Decision (2026-06-23) — bot-local support relay over forum topics.** The direct Telegram
|
||||
> support channel lives entirely in the bot (no backend, no bot-link command), because the bot host
|
||||
> has no database. One forum **topic per user** (not a reply-to-header thread) gives native per-user
|
||||
> separation and survives message deletion; the topic id, not a fragile header message, anchors the
|
||||
> mapping. Operators are the support chat's administrators (no separate owner id); messages relay
|
||||
> both ways with `copyMessage`. State persists as JSON on a dedicated volume.
|
||||
|
||||
@@ -0,0 +1,111 @@
|
||||
# Edge HTTP/3 (`Alt-Svc`) policy
|
||||
|
||||
## TL;DR
|
||||
|
||||
The edge **advertises HTTP/3 but does not actually serve it** (UDP/443 is not exposed),
|
||||
so we suppress the advert with `Alt-Svc: clear`. Advertising QUIC on `:443/udp` while
|
||||
that port is unreachable makes clients — notably the Telegram Mini App webview — stall
|
||||
on a dead QUIC connection before falling back to h2, which shows up as the app "hanging
|
||||
on load".
|
||||
|
||||
## Symptom
|
||||
|
||||
Opening the Mini App intermittently hangs on load: from a barely-noticeable pause to
|
||||
several seconds, sometimes a blank window that never finishes downloading `index.html`.
|
||||
Intermittent, worse after the first successful visit, reproduced on both the test
|
||||
contour and prod.
|
||||
|
||||
## Root cause
|
||||
|
||||
Caddy enables HTTP/3 by default on any TLS listener and emits
|
||||
`Alt-Svc: h3=":443"; ma=2592000` — telling every client "reach me over QUIC/UDP 443"
|
||||
and to cache that for 30 days. But UDP/443 is **never reachable end to end**:
|
||||
|
||||
- **Test contour**: the host caddy publishes only `:443/tcp` (`docker port caddy` shows
|
||||
no `udp`); QUIC packets from the internet are dropped.
|
||||
- **Prod**: `deploy/docker-compose.prod.yml` maps `"443:443"` (Docker = **TCP only**)
|
||||
and `deploy/ansible/roles/main/tasks/main.yml` opens 443 `proto: tcp`. UDP/443 is
|
||||
dropped at both the publish and the firewall.
|
||||
|
||||
Caddy *does* bind `udp/443` inside the container and h3 works container-to-container
|
||||
(verified `http=3 code=200`), so the listener is healthy — it is simply not exposed.
|
||||
|
||||
A client that cached the advert tries QUIC first on later opens, gets no response, and
|
||||
waits for the QUIC attempt to time out before falling back to TCP/h2. That wait is the
|
||||
stall. The very first visit (no cached `Alt-Svc`) uses h2 and is fast.
|
||||
|
||||
The h2/TCP serving path itself is healthy: 30 fresh-TLS requests through the full path
|
||||
(host caddy -> contour caddy -> gateway) measured TTFB ~9.5 ms, total ~9.8 ms, no tail;
|
||||
`index.html` is ~1 KB.
|
||||
|
||||
## Fix in place (option A — suppress the advert)
|
||||
|
||||
Emit `Alt-Svc: clear`, which actively drops any cached alternative (better than merely
|
||||
deleting the header, which leaves the sticky 30-day cache in place):
|
||||
|
||||
- **Prod / repo**: `deploy/caddy/Caddyfile` — a site-level `header Alt-Svc clear` (this
|
||||
caddy terminates TLS in prod).
|
||||
- **Test contour**: the host caddy terminates TLS, so the fix lives there (homelab
|
||||
config, outside this repo): `header Alt-Svc clear` on the `scrabble.*` site. The
|
||||
in-compose caddy serves plain `:80` in test and never advertises h3, so the repo
|
||||
directive is a harmless no-op there (the host caddy re-stamps the header).
|
||||
|
||||
`header Alt-Svc clear` overrides Caddy's auto-advert (verified) and is site-scoped.
|
||||
|
||||
### Verify
|
||||
|
||||
The runner/prod host shell cannot reach the Docker bridge IPs directly, so probe from a
|
||||
container on the relevant network, using `--resolve` to hit the TLS-terminating caddy by
|
||||
its bridge IP (this also bypasses the public-IP NAT hairpin):
|
||||
|
||||
```sh
|
||||
# <edge-ip> = the TLS-terminating caddy's IP on its network (docker inspect ... )
|
||||
docker run --rm --network edge curlimages/curl:latest -sS -D - -o /dev/null \
|
||||
--resolve <host>:443:<edge-ip> https://<host>/telegram/ | grep -iE '^HTTP|^alt-svc'
|
||||
# expect: HTTP/2 200, and NO `alt-svc: h3=...` (the header is absent or `alt-svc: clear`)
|
||||
```
|
||||
|
||||
## If it recurs — alternatives to try
|
||||
|
||||
So we do not re-derive the diagnosis from scratch:
|
||||
|
||||
1. **Re-confirm the advert is actually suppressed** with the verify command above. A
|
||||
redeploy or a Caddy upgrade could regress it, or a client may still hold a cached
|
||||
`h3` entry that has not yet been replaced by a `clear` (it needs one successful h2
|
||||
response to receive the `clear`).
|
||||
2. **Option B — serve HTTP/3 for real** instead of suppressing it. Worth it only if we
|
||||
actually want QUIC (the benefit is marginal for a ~1 KB shell plus hash-immutable
|
||||
cached assets, and it adds UDP/QUIC attack surface):
|
||||
- Publish UDP: add `"443:443/udp"` next to the TCP map in
|
||||
`deploy/docker-compose.prod.yml` (and publish udp/443 on the test host caddy too).
|
||||
- Open the firewall: add a `443 proto: udp` rule in
|
||||
`deploy/ansible/roles/main/tasks/main.yml`.
|
||||
- Drop the `header Alt-Svc clear` so Caddy advertises h3 again.
|
||||
- Verify with an h3 client from inside the network:
|
||||
`docker run --rm --network edge ymuski/curl-http3 curl --http3-only ...` should
|
||||
return `http=3 code=200`.
|
||||
3. **Look past the edge** if the advert is suppressed and stalls persist. The h2 path is
|
||||
fast server-side, so a remaining stall is most likely the client network / RTT / the
|
||||
provider, not our stack. Re-run the timing loop (below) to confirm the server is
|
||||
still <~10 ms TTFB before chasing the client side.
|
||||
|
||||
## How this was diagnosed (method, to repeat)
|
||||
|
||||
- The runner/prod host shell cannot reach the Docker bridge subnets, so all probing runs
|
||||
from a throwaway container on the target network (`docker run --network <net>
|
||||
curlimages/curl`), using `--resolve <host>:443:<edge-ip>` to bypass the public-IP NAT
|
||||
hairpin and exercise the real TLS path.
|
||||
- Compare a fresh-connection timing loop (worst case, full TLS each time) against a
|
||||
keepalive batch to separate handshake cost from serving cost:
|
||||
|
||||
```sh
|
||||
docker run --rm --network edge curlimages/curl:latest sh -c '
|
||||
for i in $(seq 1 30); do
|
||||
curl -sS -o /dev/null --resolve <host>:443:<edge-ip> \
|
||||
-w "http=%{http_version} code=%{http_code} tls=%{time_appconnect} ttfb=%{time_starttransfer} total=%{time_total}\n" \
|
||||
https://<host>/telegram/
|
||||
done'
|
||||
```
|
||||
|
||||
- `docker port <caddy>` shows whether `udp/443` is actually published; the response
|
||||
`Alt-Svc` header shows what the edge advertises. The two disagreeing is the bug.
|
||||
+57
-11
@@ -22,18 +22,39 @@ costs nothing when the rack has no legal move. The word-check accepts only the
|
||||
variant's alphabet, remembers answers within the session and rate-limits repeats.
|
||||
A public **landing page** at the site root introduces the game, switches language and
|
||||
theme, and links to the matching per-language Telegram channel; the game itself runs at
|
||||
`/app/` (web) and `/telegram/` (the Telegram Mini App). The landing's theme is ephemeral
|
||||
`/app/` (web), `/telegram/` (the Telegram Mini App) and `/vk/` (the VK Mini App). The landing's theme is ephemeral
|
||||
(it follows the system scheme, not the saved preference); its language choice is saved.
|
||||
|
||||
### First-run onboarding
|
||||
The first time a player opens the app it walks them through the interface with a light
|
||||
**coachmark overlay**: a dimmed layer draws one hint bubble at a time, each pointing — with a
|
||||
tail — at a real control, and a **tap anywhere** advances to the next; after the last hint the
|
||||
overlay is gone for good. Two independent series run. The **lobby** series points at the
|
||||
⚙️ settings, ✏️ statistics and 🎲 new-game tabs. The **game** series, on the player's first game
|
||||
board, points at the scoreboard header (move history / chat / word-check), the 🔄 pass-and-exchange,
|
||||
🛟 hints and 🔀 shuffle controls, and the rack. A series counts as seen only **after its last hint**,
|
||||
so leaving mid-way replays it from the start next time; it is remembered per device. Arriving at the
|
||||
lobby is the lobby trigger, so a player who deep-links straight into Settings → Friends still gets the
|
||||
lobby walk-through on their first trip back. Both series work the same in portrait and landscape (the
|
||||
bubbles re-anchor to wherever the controls move) and the hint texts are localized (en/ru). The
|
||||
advertising banner hides while the overlay is up and returns when it closes.
|
||||
|
||||
### Identity & sessions
|
||||
A player arrives from a platform (Telegram first), via email login, or as an
|
||||
ephemeral guest. The gateway validates the credential once and mints a thin
|
||||
session token; the backend resolves it to an internal `user_id`. A **Telegram Mini
|
||||
App** launch authenticates from the platform's signed `initData`, themes the UI to
|
||||
the Telegram colours, and — on first contact — seeds the new account's interface
|
||||
the Telegram colours (re-theming live if you switch Telegram's light/dark mode) and fits
|
||||
the device safe-area, and — on first contact — seeds the new account's interface
|
||||
language from the Telegram client. If a launch cannot reach the backend (for example during a
|
||||
deployment), the Mini App retries quietly and then shows a small "couldn't load" screen with a
|
||||
**Retry** button, rather than dropping to the web sign-in, which has no place inside Telegram.
|
||||
A **VK Mini App** launch works the same way: it authenticates from VK's signed launch parameters
|
||||
(verified by the gateway), and on first contact seeds the new account's interface language from
|
||||
`vk_language` and its display name from the VK profile (read on the client, since VK does not put
|
||||
the name in the signed launch). While the theme preference is "auto" the app follows the VK
|
||||
client's light/dark scheme, and the layout clears the VK mobile home bar. The same quiet-retry
|
||||
"couldn't load" screen applies inside VK.
|
||||
Telegram runs a **single bot**: every player uses
|
||||
the same bot, and all of its chat and out-of-app notifications are written in the
|
||||
player's own **interface language** (en/ru). A separate optional **promo bot** can run alongside the
|
||||
@@ -120,7 +141,8 @@ and any incidental perpendicular words are ignored and not scored — while on i
|
||||
standard Scrabble. English games are always standard and show no such toggle. In auto-match
|
||||
the choice joins the pairing key, so a player only meets opponents who picked the same rule. Friend games (2–4) are
|
||||
formed by inviting players from the friend list (an invitation, like a friend code,
|
||||
is shareable as a Telegram deep link that opens it directly): the inviter chooses the
|
||||
is shareable as a Telegram deep link that opens it directly — on VK, which forwards no payload to the
|
||||
Mini App, the link only opens the app and the recipient enters the copied code by hand): the inviter chooses the
|
||||
settings and the game starts once every invitee has accepted — any decline cancels it, and an unanswered invitation
|
||||
expires after seven days.
|
||||
|
||||
@@ -141,7 +163,10 @@ tile that extends
|
||||
an existing word (down a column or across a row) is accepted. A play is validated
|
||||
against the game's dictionary at submit time and scored; an unlimited preview
|
||||
reports the word(s) a tentative move would form and its score, or that it is not
|
||||
legal, and the move is offered for submission only once it is confirmed legal. The dictionary check tool is
|
||||
legal, and the move is offered for submission only once it is confirmed legal. The preview is
|
||||
computed **on-device** for an instant response once the game's dictionary has loaded — a
|
||||
brief warm-up shows on the first open otherwise — and falls back to the server whenever the
|
||||
local dictionary is unavailable. The dictionary check tool is
|
||||
unlimited and offers a complaint on any result; for a word it finds, it also links out to an
|
||||
external reference dictionary (gramota.ru for Russian games, scrabblewordfinder.org for
|
||||
English) to look it up. Hints are governed per game —
|
||||
@@ -213,6 +238,9 @@ block **overrides but does not delete** an existing friendship (so you may block
|
||||
they keep seeing you as one); active games are never interrupted — you can finish them, with
|
||||
the blocked opponent's chat composer hidden (only the log remains). Blocking from a game card
|
||||
mirrors the block in **Settings → Friends**; **unblock** and **unfriend** live there only.
|
||||
On Settings → Friends each friend is a one-line row whose right-hand kebab (⋮) slides open
|
||||
**block 🚫** and **remove ✖️** icon actions, and each action is gated by a confirmation
|
||||
that names the friend (*Block this player?* / *Remove from friends?*).
|
||||
Blocking an **auto-match opponent who is secretly a robot** behaves the same in that game
|
||||
(struck name, hidden composer) and lists the blocked opponent under the name you saw, but is
|
||||
recorded only against that game — the disguise holds, the shared robot is never globally
|
||||
@@ -235,22 +263,28 @@ entry — a message **or a nudge** from an opponent — raises a small **dot** n
|
||||
in the **lobby** and on the game's **score bar**, **red when an unread message is waiting and a
|
||||
softer amber when only nudges are**. Opening the **move history** counts as reading
|
||||
the chat, even without entering it: the dot clears and the 💬 icon **fade-blinks twice**. A nudge
|
||||
also clears the moment its recipient **takes their move**.
|
||||
also clears the moment its recipient **takes their move**, and **all of a game's nudges clear once
|
||||
the game finishes** (the badge is stale once the game is over) — but unread chat messages stay unread.
|
||||
|
||||
### Profile & settings
|
||||
Edit the display name (letters joined by a single space / "." / "_" separator, with an
|
||||
optional trailing "." or a trailing run of up to five digits, up to 32 characters and at most
|
||||
5 special characters — the "." / "_" punctuation, spaces and digits aside), the timezone
|
||||
(chosen as a UTC offset), the
|
||||
(chosen as a UTC offset, and pre-filled from your device's detected offset when the account
|
||||
is first created — so robot games are timed correctly before you ever open this form), the
|
||||
daily away window (on a 10-minute grid, at most 12 hours, wrapping midnight) and the
|
||||
block toggles. The profile form is edited inline (no separate edit mode). Linking
|
||||
an email or Telegram and merging accounts are covered under "Accounts, linking &
|
||||
merge".
|
||||
merge". Inside the Telegram Mini App, Telegram's own ⋮ menu also offers a **Settings**
|
||||
entry that opens this screen, and your display preferences (theme, board-label style and
|
||||
reduce-motion — not the interface language, which follows your account) sync across your
|
||||
Telegram devices.
|
||||
|
||||
**Preferences (which variants you can be matched into).** A profile setting picks the game
|
||||
variants — Erudite, Russian Scrabble and English Scrabble, shown **Erudite-first** — you allow
|
||||
yourself to be matched into; a **new account starts with Erudite only**, and you must keep **at
|
||||
least one** selected. This list is exactly what **New Game** offers when you start a game
|
||||
yourself to be matched into; a **new account starts with Erudite only** — unless it was created
|
||||
through the **promo bot's deep link**, which also enables **English Scrabble** — and you must keep
|
||||
**at least one** selected. This list is exactly what **New Game** offers when you start a game
|
||||
(auto-match, an AI game, or a friend invitation you create) — a variant you have not enabled is
|
||||
not offered, and the server refuses it. It does not restrict games you are **invited** to: an
|
||||
invited friend may accept an invitation in **any** variant, and you can always open and play
|
||||
@@ -268,12 +302,22 @@ marked read once the screen shows it and disappears a week later. A badge on the
|
||||
unanswered reply. Guests cannot send feedback (the entry is hidden). A player the operator has
|
||||
barred from feedback (a role, not a full account block) sees the send control disabled.
|
||||
|
||||
### Telegram support chat
|
||||
A user can also reach the operators straight from the Telegram bot: anything they send the bot
|
||||
other than `/start` — text, a photo, a voice message, a file — is forwarded into the operators'
|
||||
private support group, grouped into a per-user thread. The user sees no automatic reply; an
|
||||
operator answers from that thread and the bot delivers the answer back as an ordinary bot message,
|
||||
so to the user it is a quiet one-to-one conversation. Operators can block a user (the bot then
|
||||
silently ignores their messages) or clear a thread's messages. This is independent of the in-app
|
||||
Feedback above — it serves people who write to the bot directly rather than through the app.
|
||||
|
||||
### History & statistics
|
||||
Finished games are archived in a dictionary-independent form and exportable to
|
||||
GCG; the export is offered **only once a game is finished**, and never for an
|
||||
honest-AI practice game (a live game's export would leak the move journal; an AI
|
||||
game is throwaway). The client shares the `.gcg` file where the platform supports
|
||||
it, otherwise downloads it. Statistics (durable accounts only):
|
||||
it; on an Android in-app client (Telegram / VK), which has neither Web Share nor a working file
|
||||
download, it copies the GCG to the clipboard (with a confirming toast); otherwise it downloads the file. Statistics (durable accounts only):
|
||||
wins, losses, draws, max points in a game, and max points for a single move (the
|
||||
best play, which already includes every word it formed plus the all-tiles bonus). It
|
||||
also shows the player's **move count** (their plays — passes and exchanges do not
|
||||
@@ -346,7 +390,9 @@ over-grant cannot be reversed there.
|
||||
The console works a **feedback** queue too (`/_gm/feedback`): the messages players sent, filtered
|
||||
**unread / read / archived** with per-user search, each shown with its sender, source, channel
|
||||
(with the bot language — en/ru — for a Telegram message), the sender's interface
|
||||
language, IP and any attachment. The operator can mark a message read, **reply** to the player (delivered
|
||||
language, the **app version** it was sent from, IP, the filed time (in three zones — UTC, the
|
||||
browser zone detected at submit, and the sender's saved zone, each shown `N/A` when not known) and
|
||||
any attachment. The operator can mark a message read, **reply** to the player (delivered
|
||||
in-app), archive it, delete it, or delete every message from that player — and, alongside a delete,
|
||||
**bar the player from feedback** (a `feedback_banned` role, distinct from a full account block: it
|
||||
stops only feedback submission). Roles are listed and granted/revoked on the user card. Opening a
|
||||
|
||||
+61
-14
@@ -23,19 +23,42 @@ top-1 подсказку, безлимитную проверку слова с
|
||||
и ограничивает частоту повторов.
|
||||
Публичная **посадочная страница** в корне сайта представляет игру, переключает язык и
|
||||
тему и ведёт в соответствующий по-язычный Telegram-канал; сама игра живёт по адресам
|
||||
`/app/` (веб) и `/telegram/` (Telegram Mini App). Тема на странице эфемерна (берётся из
|
||||
`/app/` (веб), `/telegram/` (Telegram Mini App) и `/vk/` (VK Mini App). Тема на странице эфемерна (берётся из
|
||||
системной настройки, а не из сохранённой), выбор языка сохраняется.
|
||||
|
||||
### Первый запуск: онбординг
|
||||
При первом открытии приложения игрока один раз проводят по интерфейсу лёгким
|
||||
**coachmark-оверлеем**: затемнённый слой показывает по одной подсказке-«облачку» за раз, каждое
|
||||
«хвостиком» указывает на реальный элемент управления, а **тап в любом месте** переходит к
|
||||
следующей; после последней подсказки оверлей убирается навсегда. Серий две. Серия **лобби**
|
||||
указывает на вкладки ⚙️ настроек, ✏️ статистики и 🎲 новой игры. Серия **игры**, на первой партии
|
||||
игрока, указывает на шапку со счётом (история ходов / чат / проверка слова), кнопки 🔄 пас-и-обмен,
|
||||
🛟 подсказок и 🔀 перемешивания, и на стойку с фишками. Серия считается просмотренной только
|
||||
**после последней подсказки**, поэтому выход на середине в следующий раз покажет её с начала;
|
||||
запоминается она по устройству. Триггер серии лобби — попадание в лобби, так что игрок, пришедший
|
||||
по deeplink сразу в Настройки → Друзья, всё равно получит проводку по лобби при первом возврате.
|
||||
Обе серии одинаково работают в portrait и landscape (облачка переустанавливаются туда, куда
|
||||
переезжают элементы), тексты подсказок локализованы (en/ru). Рекламный баннер скрывается, пока
|
||||
оверлей показан, и возвращается по закрытию.
|
||||
|
||||
### Личность и сессии
|
||||
Игрок приходит с платформы (сначала Telegram), через email-вход или как
|
||||
эфемерный гость. Gateway один раз валидирует доступ и выдаёт тонкий
|
||||
session-токен; backend сопоставляет его с внутренним `user_id`. Запуск **Telegram
|
||||
Mini App** авторизует по подписанным `initData` платформы, перекрашивает интерфейс
|
||||
в цвета Telegram и — при первом контакте — задаёт язык интерфейса нового аккаунта по
|
||||
в цвета Telegram (перекрашиваясь вживую при смене светлой/тёмной темы Telegram) и
|
||||
вписывается в безопасные зоны экрана (safe-area), а — при первом контакте — задаёт язык
|
||||
интерфейса нового аккаунта по
|
||||
языку Telegram-клиента. Если запуск не может достучаться до бэкенда (например, во время
|
||||
деплоя), Mini App тихо повторяет попытки, а затем показывает небольшой экран «не удалось
|
||||
загрузить» с кнопкой **Повторить**, вместо того чтобы сбрасывать на веб-вход, которому внутри
|
||||
Telegram не место. Telegram держит **единого бота**: все игроки пользуются одним
|
||||
Telegram не место. Запуск **VK Mini App** работает так же: авторизует по подписанным
|
||||
launch-параметрам VK (их проверяет gateway), и при первом контакте задаёт язык интерфейса
|
||||
нового аккаунта по `vk_language`, а отображаемое имя — по профилю VK (читается на клиенте,
|
||||
так как VK не кладёт имя в подписанный запуск). Пока тема в режиме «авто», приложение следует
|
||||
светлой/тёмной схеме VK-клиента, а раскладка обходит нижнюю home-bar VK на мобильных. Тот же экран
|
||||
тихого повтора «не удалось
|
||||
загрузить» действует и внутри VK. Telegram держит **единого бота**: все игроки пользуются одним
|
||||
и тем же ботом, а весь его чат и внеприложенческие уведомления пишутся на **языке
|
||||
интерфейса** самого игрока (en/ru). Рядом с основным может работать отдельный опциональный
|
||||
**промо-бот** — его единственная задача отвечать на `/start` коротким сообщением и кнопкой,
|
||||
@@ -125,7 +148,8 @@ _Вход сейчас только через провайдера, поэто
|
||||
показывают. В авто-подборе выбор входит в ключ подбора, поэтому игрок сводится только с теми,
|
||||
кто выбрал то же правило. Игры с друзьями (2–4)
|
||||
формируются приглашением игроков из списка друзей (приглашение, как и код друга,
|
||||
можно отправить deep-link'ом в Telegram, который откроет его сразу): инициатор
|
||||
можно отправить deep-link'ом в Telegram, который откроет его сразу — на VK, который не передаёт Mini App
|
||||
никакой нагрузки, ссылка лишь открывает приложение, а скопированный код получатель вводит вручную): инициатор
|
||||
выбирает настройки, и партия стартует, когда приняли все приглашённые — любой отказ отменяет приглашение, а без
|
||||
ответа приглашение протухает через семь дней.
|
||||
|
||||
@@ -147,7 +171,9 @@ _Вход сейчас только через провайдера, поэто
|
||||
слово (по столбцу или по строке), принимается. Ход проверяется по словарю партии при
|
||||
сдаче и считается; безлимитный предпросмотр показывает слово (или слова), которое
|
||||
образует предполагаемый ход, и его очки — либо что ход недопустим, — и ход можно
|
||||
отправить только после подтверждения, что он допустим. Инструмент проверки слова безлимитный и
|
||||
отправить только после подтверждения, что он допустим. Предпросмотр считается **на устройстве**
|
||||
и отвечает мгновенно, как только словарь партии загружен — иначе при первом открытии показывается
|
||||
короткий прогрев, — и уходит на сервер, если локальный словарь недоступен. Инструмент проверки слова безлимитный и
|
||||
предлагает пожаловаться на любой результат; для найденного слова он также даёт ссылку на
|
||||
внешний справочный словарь (gramota.ru для русских игр, scrabblewordfinder.org для английских),
|
||||
чтобы его посмотреть. Подсказки управляются настройками
|
||||
@@ -218,6 +244,9 @@ _Вход сейчас только через провайдера, поэто
|
||||
заблокированного соперника «подвал» чата скрыт (остаётся только лог). Блокировка с карточки в
|
||||
партии повторяет блокировку в **Настройках → Друзья**; **разблокировка** и **удаление из друзей**
|
||||
есть только там.
|
||||
В **Настройках → Друзья** каждый друг — однострочник, чей правый кебаб (⋮) выдвигает
|
||||
иконки-действия **заблокировать 🚫** и **удалить ✖️**, и каждое действие подтверждается
|
||||
диалогом с именем друга (*Заблокировать?* / *Удалить из друзей?*).
|
||||
Блокировка **авто-матч соперника, который втайне робот**, в этой партии ведёт себя так же
|
||||
(зачёркнутое имя, скрытый «подвал») и в списке заблокированных показывается под тем именем,
|
||||
которое ты видел, но записывается только для этой партии — маскировка сохраняется, общий
|
||||
@@ -242,21 +271,28 @@ _Вход сейчас только через провайдера, поэто
|
||||
**лобби** и на **строке счёта** партии, **красную при непрочитанном сообщении и мягкую жёлтую,
|
||||
когда непрочитаны только nudge'и**. Открытие **истории ходов** считается прочтением чата, даже
|
||||
без захода в него: точка гаснет, а значок 💬 **дважды мигает**. Nudge также гаснет в момент, когда
|
||||
его получатель **делает ход**.
|
||||
его получатель **делает ход**, и **все nudge'и партии гаснут по её завершении** (после конца
|
||||
партии бейдж неактуален) — но непрочитанные сообщения чата остаются непрочитанными.
|
||||
|
||||
### Профиль и настройки
|
||||
Редактирование отображаемого имени (буквы, разделённые одиночным пробелом / «.» /
|
||||
«_», с необязательной завершающей «.» или хвостом до пяти цифр, до 32 символов и не
|
||||
более 5 спецсимволов — пунктуации «.» / «_», пробелы и цифры не в счёт), таймзоны (выбор смещения от
|
||||
UTC), суточного окна отсутствия (away; сетка по 10 минут, не более 12 часов, с
|
||||
переходом через полночь) и переключателей блокировок. Форма профиля редактируется
|
||||
UTC; при создании аккаунта она подставляется из определённого смещения устройства — чтобы
|
||||
игры с роботом таймились правильно ещё до открытия этой формы), суточного окна отсутствия
|
||||
(away; сетка по 10 минут, не более 12 часов, с переходом через полночь) и переключателей блокировок. Форма профиля редактируется
|
||||
сразу (без отдельного режима редактирования). Привязка email и Telegram, а также
|
||||
слияние аккаунтов вынесены в раздел «Аккаунты, привязка и слияние».
|
||||
слияние аккаунтов вынесены в раздел «Аккаунты, привязка и слияние». Внутри Telegram
|
||||
Mini App пункт **Settings** в системном меню «⋮» Telegram также открывает этот экран, а
|
||||
ваши настройки отображения (тема, стиль подписей клеток и reduce-motion — кроме языка
|
||||
интерфейса, который следует за аккаунтом) синхронизируются между вашими устройствами в
|
||||
Telegram.
|
||||
|
||||
**Предпочтения (в какие варианты тебя можно подбирать).** Настройка профиля задаёт варианты
|
||||
игры — Эрудит, русский Scrabble и английский Scrabble, показанные **сначала Эрудит**, — в
|
||||
которые ты разрешаешь себя подбирать; **новый аккаунт стартует только с Эрудитом**, и нужно
|
||||
оставить выбранным **хотя бы один**. Именно этот список предлагает **Новая игра**, когда ты
|
||||
которые ты разрешаешь себя подбирать; **новый аккаунт стартует только с Эрудитом** — если только
|
||||
он не создан по **диплинку промо-бота**, который дополнительно включает **английский Scrabble**, —
|
||||
и нужно оставить выбранным **хотя бы один**. Именно этот список предлагает **Новая игра**, когда ты
|
||||
запускаешь партию (авто-подбор, игра с ИИ или приглашение друга, которое ты создаёшь), — не
|
||||
включённый вариант не предлагается, и сервер его отклоняет. На партии, в которые тебя
|
||||
**приглашают**, это не влияет: приглашённый друг может принять приглашение в **любом** варианте,
|
||||
@@ -274,12 +310,22 @@ UTC), суточного окна отсутствия (away; сетка по 10
|
||||
ответе. Гость отправлять обратную связь не может (пункт скрыт). Игрок, которому оператор запретил
|
||||
обратную связь (роль, а не полная блокировка аккаунта), видит кнопку отправки недоступной.
|
||||
|
||||
### Чат поддержки в Telegram
|
||||
С операторами можно поговорить и прямо из Telegram-бота: всё, что пользователь присылает боту,
|
||||
кроме `/start` — текст, фото, голосовое, файл, — пересылается в закрытую группу поддержки операторов
|
||||
и собирается в отдельную ветку на пользователя. Пользователь не получает автоответа; оператор
|
||||
отвечает из этой ветки, и бот доставляет ответ обратно обычным сообщением — для пользователя это
|
||||
тихий диалог один на один. Операторы могут заблокировать пользователя (тогда бот молча игнорирует
|
||||
его сообщения) или очистить сообщения ветки. Это независимо от встроенной «Обратной связи» выше —
|
||||
канал для тех, кто пишет боту напрямую, а не через приложение.
|
||||
|
||||
### История и статистика
|
||||
Завершённые партии архивируются в независимом от словаря виде и экспортируются
|
||||
в GCG; экспорт доступен **только после завершения партии** и никогда — для
|
||||
тренировочной партии с ИИ (экспорт идущей партии раскрыл бы журнал ходов, а партия
|
||||
с ИИ одноразовая). Клиент делится файлом `.gcg` там, где платформа это поддерживает,
|
||||
иначе скачивает его. Статистика (только у постоянных аккаунтов):
|
||||
с ИИ одноразовая). Клиент делится файлом `.gcg` там, где платформа это поддерживает;
|
||||
в Android-приложении (Telegram / VK), где нет ни Web Share, ни рабочей загрузки файла, копирует GCG
|
||||
в буфер обмена (с подтверждающим тостом); иначе скачивает файл. Статистика (только у постоянных аккаунтов):
|
||||
победы, поражения, ничьи, макс. очков за партию и макс. очков за один ход (лучший
|
||||
ход, уже включающий все образованные им слова и бонус за все фишки). Также
|
||||
показываются **число ходов** игрока (его выкладки — пасы и обмены не считаются) и
|
||||
@@ -356,7 +402,8 @@ high-rate флага. С карточки пользователя операт
|
||||
Консоль ведёт и очередь **обратной связи** (`/_gm/feedback`): присланные игроками сообщения с фильтром
|
||||
**непрочитанные / прочитанные / архив** и поиском по пользователю, каждое — с отправителем, источником,
|
||||
каналом (и языком бота — en/ru — для сообщения из Telegram), языком интерфейса отправителя,
|
||||
IP и вложением. Оператор может пометить сообщение прочитанным, **ответить** игроку (доставка
|
||||
**версией приложения**, с которой отправлено, IP, временем подачи (в трёх зонах — UTC, зоне браузера
|
||||
на момент отправки и сохранённой зоне отправителя, каждая — «N/A», если неизвестна) и вложением. Оператор может пометить сообщение прочитанным, **ответить** игроку (доставка
|
||||
в приложение), отправить в архив, удалить или удалить все сообщения этого игрока — и вместе с удалением
|
||||
**запретить игроку обратную связь** (роль `feedback_banned`, отличная от полной блокировки аккаунта:
|
||||
останавливает только отправку обратной связи). Роли перечислены и выдаются/снимаются на карточке
|
||||
|
||||
+15
-7
@@ -17,10 +17,19 @@ tests or touching CI.
|
||||
- **UI** — Vitest (unit) + Playwright
|
||||
(e2e), mirroring the chosen plain-Svelte + Vite toolchain. Vitest covers
|
||||
the FlatBuffers codecs (friend list, invitation, stats), the win-rate
|
||||
derivation and the GCG share/download choice, plus Playwright specs against the
|
||||
derivation and the GCG share/copy/download choice, plus Playwright specs against the
|
||||
mock for the friends screen (code issue/redeem, accept a request), the lobby
|
||||
invitations section, the stats screen, profile editing, and the GCG export's
|
||||
finished-only visibility.
|
||||
- **Local-eval conformance** — the client's on-device move preview (the ported
|
||||
dawg reader + validator, `ui/src/lib/dict`) is checked byte-for-byte against the
|
||||
authoritative Go engine. `backend/cmd/dictgen` and `backend/cmd/validategen` emit
|
||||
golden vectors from the release dictionaries — every stored word plus a battery of
|
||||
plays across both cross-word rules and all variants, each with the engine's
|
||||
legality, score, words and inferred direction. The gated Vitest suites
|
||||
(`ui/src/lib/dict/*.parity.test.ts`, skipped without their `DICT_*` env) replay
|
||||
them and must agree exactly; the `conformance` CI job runs the whole loop, so a
|
||||
drift in the port fails the merge.
|
||||
- **Engine** — correctness of scoring and move generation is owned
|
||||
by `scrabble-solver`'s own GCG-backed tests. `backend/internal/engine` adds, on
|
||||
top of the embedded solver: per-variant smoke tests (load all three committed
|
||||
@@ -121,7 +130,7 @@ tests or touching CI.
|
||||
Postgres-backed `inttest` drives the **guest reaper** end to end (an abandoned guest is
|
||||
reaped; a too-young guest, a seated guest and a durable account are kept).
|
||||
- **Load test & resource baseline** — a reusable `loadtest/` module
|
||||
(`scrabble/loadtest`) is the pre-release stress harness. It **seeds** a large account
|
||||
(`scrabble/loadtest`) is the stress/load harness. It **seeds** a large account
|
||||
population with pre-created sessions directly in Postgres (token hashes matching
|
||||
`backend/internal/session`), **drives** virtual players through the edge protocol —
|
||||
real games assembled via invitations, **mid-ranked** legal moves generated locally by
|
||||
@@ -154,13 +163,12 @@ tests or touching CI.
|
||||
- No network or real platform calls in unit tests; validate platform
|
||||
credentials behind an interface seam and test with fixtures.
|
||||
|
||||
## Per-stage CI gate
|
||||
## CI gate
|
||||
|
||||
Every completed stage is exercised on `gitea.iliadenisov.ru` before it is marked
|
||||
done in [`../PLAN.md`](../PLAN.md):
|
||||
Every change is exercised on `gitea.iliadenisov.ru` before it is merged:
|
||||
|
||||
1. Commit the stage on its `feature/*` branch.
|
||||
1. Commit the change on its `feature/*` branch.
|
||||
2. Push to `origin`.
|
||||
3. Watch the run to completion — never hand-roll a poll loop:
|
||||
`python3 ~/.claude/bin/gitea-ci-watch.py` (launch in the background).
|
||||
4. Only after every workflow that fired is green may the stage be marked done.
|
||||
4. Only after every workflow that fired is green may the change be merged.
|
||||
|
||||
+90
-14
@@ -8,7 +8,13 @@ emoji glyphs. Tokens are CSS custom properties (`ui/src/app.css`), light/dark vi
|
||||
`prefers-color-scheme` or an explicit Settings choice, and **Telegram-themed**:
|
||||
on a Telegram Mini App launch — the app is served under `/telegram/` and detects the
|
||||
launch by `Telegram.WebApp.initData` — the SDK's `themeParams` override the tokens at
|
||||
runtime; opened outside Telegram, the `/telegram/` path redirects to the site root.
|
||||
runtime; on that path without sign-in data (no `initData` — outside Telegram, or a Mini App
|
||||
launch that delivered none, as seen on some Android clients) the app renders a compact,
|
||||
shareable launch-diagnostic screen (`screens/TelegramLaunchError.svelte`) rather than
|
||||
redirecting to the site root. `telegram-web-app.js` is loaded **dynamically with a timeout**,
|
||||
only on a Telegram entry — not a render-blocking `<script>` in the shared `index.html` shell —
|
||||
so a network that blocks `telegram.org` cannot hang the page; `/app/` (web) and the native build
|
||||
never load it.
|
||||
|
||||
## Layout shell (`components/Screen.svelte`)
|
||||
|
||||
@@ -43,6 +49,32 @@ fast load shows it for ~1.25 s. Each tile **drops in** with a brief scale + fade
|
||||
dismisses as soon as the lobby is ready. The pure layout and timing live in `lib/splash.ts`
|
||||
(unit-tested); `Splash.svelte` is the renderer.
|
||||
|
||||
## First-run onboarding coachmarks (`components/Coachmark.svelte`, `lib/coachmark.ts`)
|
||||
|
||||
A one-time **coachmark overlay** introduces the interface to a new player. Like the splash it is an
|
||||
**App-level overlay**; it runs two independent series chosen by the route — **lobby** (⚙️ settings →
|
||||
✏️ stats → 🎲 new game) and **game** (scoreboard header → 🔄 pass/exchange → 🛟 hints → 🔀 shuffle →
|
||||
rack). It draws **one bubble at a time** over a light scrim (`rgba(0,0,0,0.32)`); the whole layer
|
||||
captures pointer events, so a **tap anywhere advances** and the UI underneath stays inert. After the
|
||||
last hint the series is recorded done (`session.ts` `onboarding` key) and the overlay removes itself;
|
||||
a series is marked only after its **last** hint, so an interrupted player replays it from the start.
|
||||
The lobby series gates on `app.splashDone`, the game series on its first target laying out; both defer
|
||||
while a modal (`welcomeRedeem` / `staleInvite`) is open.
|
||||
|
||||
Each target carries a **`data-coach` attribute**, so the **same positioning engine anchors it in both
|
||||
orientations** wherever the layout moves it (the tab bar to the landscape left panel, etc.). The
|
||||
bubble points at the live `getBoundingClientRect()` of its target, **re-measuring each frame until the
|
||||
geometry settles** (the route-change slide, the hidden-banner reflow, async fonts) and on resize /
|
||||
rotation; a target absent in the current state is skipped. The bubble matches the in-game counter text
|
||||
size (`0.85rem`, larger in landscape), wraps by word and never fills the width; its **tail** sits on
|
||||
the edge facing the target, centred on it (clamped near a corner). The pure geometry (step lists,
|
||||
`nextVisibleStep`, `placeBubble`) lives in `lib/coachmark.ts` (unit-tested); `Coachmark.svelte` is the
|
||||
renderer. While the overlay is up the **advertising banner is hidden** (`app.coachActive`) so its
|
||||
scroll does not run behind the scrim. The hidden DebugPanel offers a **Reset visited** control that
|
||||
clears the flags so the walk-through replays on the next launch. In the **mock build** the overlay
|
||||
does not auto-show (so it cannot block the Playwright smoke); `?coach` forces it on for the dedicated
|
||||
e2e and the screenshots.
|
||||
|
||||
## Navigation
|
||||
|
||||
- **Back**: a thin, compact `<` drawn from two rotated CSS borders (`Header.svelte`
|
||||
@@ -68,7 +100,10 @@ dismisses as soon as the lobby is ready. The pure layout and timing live in `lib
|
||||
square with an accent underline). A red count **badge** rides the icon's corner — on the
|
||||
lobby ⚙️ tab and the hub's 🤝 Friends tab for pending incoming friend requests (invitations
|
||||
keep their own lobby section), and on the Hint tab for the remaining count. No text
|
||||
selection on nav / tab-bar / buttons (`user-select: none`).
|
||||
selection on nav / tab-bar / buttons (`user-select: none`), and no tap-highlight flash on any
|
||||
tappable element (`-webkit-tap-highlight-color: transparent` on `#app`) — Android in-app WebViews
|
||||
otherwise draw a momentary selection-like box on a clickable node on tap (seen on the header title
|
||||
and the back chevron).
|
||||
- **Screen transitions** (`App.svelte`): navigation slides directionally — a
|
||||
screen entered from the lobby flies in from the right; returning to the lobby reveals it
|
||||
from the left (back). Transitions are local (so they do not play on first load) and
|
||||
@@ -91,25 +126,46 @@ dismisses as soon as the lobby is ready. The pure layout and timing live in `lib
|
||||
which leaks into the Telegram Desktop webview and otherwise fights it) and the Settings
|
||||
theme switcher is hidden; the nav bar takes Telegram's background and `setHeaderColor` /
|
||||
`setBackgroundColor` / `setBottomBarColor` paint Telegram's own chrome to match; the
|
||||
native header **BackButton** drives back-navigation (the app's chevron is hidden in
|
||||
Telegram); **HapticFeedback** fires on tile placement / commit / error; on **mobile**
|
||||
clients the app enters **immersive fullscreen** on launch (`requestFullscreen`, Bot API
|
||||
8.0+) like Telegram's own Mini Apps, while desktop keeps the bot's full-size window;
|
||||
**closing confirmation** is enabled while a game is open **on mobile only** (on desktop
|
||||
closing is deliberate and the "changes may not be saved" dialog is just noise — move drafts
|
||||
auto-save); **vertical swipes** (swipe-to-minimise)
|
||||
are disabled so they don't fight tile drag or the board scroll; **external links** (the word-check
|
||||
app's **own back chevron** (Header) drives back-navigation on every platform — the native
|
||||
Telegram BackButton is not used, as it does not render reliably in the windowed Mini App;
|
||||
**HapticFeedback** fires on tile placement / commit / error; the app calls `expand()` for the
|
||||
bot's full-size (max-height) window but **never `requestFullscreen`** — immersive fullscreen hid
|
||||
the native header (and its BackButton) and the Android system swipe-back then minimised the app,
|
||||
so it stays windowed with Telegram's thin native header (close) above the app's own header; move
|
||||
drafts auto-save, so there is **no closing-confirmation guard**; a hidden **debug panel** (ten
|
||||
quick taps on the header title) shows and shares a privacy-safe client diagnostic snapshot for
|
||||
support; **vertical swipes** (swipe-to-minimise) are disabled so they don't fight tile drag or
|
||||
the board scroll; **external links** (the word-check
|
||||
dictionary lookup, the rules link, operator-reply links) open through `Telegram.WebApp.openLink`
|
||||
so Telegram shows them in its in-app browser instead of the WebView's "open this link?"
|
||||
confirmation a plain `target=_blank` triggers; and a live stream dropped
|
||||
by a background suspend reconnects silently on return — the connection banner is
|
||||
suppressed while hidden and for a short grace after resume (visibilitychange +
|
||||
pageshow/pagehide + Telegram `activated`/`deactivated`).
|
||||
- **VK integration** (`lib/vk.ts`): inside the VK Mini App the **auto** theme follows the VK
|
||||
client's light/dark (`VKWebAppUpdateConfig`), as the VK webview's `prefers-color-scheme` does not
|
||||
track it; explicit light/dark prefs still win. The device safe-area comes from CSS
|
||||
`env(safe-area-inset-*)` (the meta already sets `viewport-fit=cover`) **max'd** with the VK bridge
|
||||
insets (`VKWebAppUpdateInsets`, needed on Android, where the VK webview exposes no `env()` inset),
|
||||
so the layout clears the VK home bar. Share and copy route through the bridge (`VKWebAppShare` /
|
||||
`VKWebAppCopyText`) because `navigator.share` / `clipboard` are absent in the desktop VK iframe.
|
||||
Haptics fire the same set as Telegram via VK Bridge taptic (`VKWebAppTapticImpactOccurred` /
|
||||
`…NotificationOccurred` / `…SelectionChanged`), through the shared `lib/haptics.ts` dispatcher; and
|
||||
VK's **horizontal swipe-back** is disabled at launch (`VKWebAppSetSwipeSettings`) so it does not
|
||||
fight the app's own edge-swipe-back and tile drag — parity with Telegram's disabled vertical
|
||||
swipes, the app owning navigation through its back chevron. VK's **status bar** (and, on Android,
|
||||
the action / navigation bars) is painted to the app theme via `VKWebAppSetViewSettings` on launch
|
||||
and every theme change — parity with the Telegram chrome painting (`syncVKChrome` mirrors
|
||||
`syncTelegramChrome`); the status-bar appearance follows the `--bg` token's luminance
|
||||
(`appearanceForBg`).
|
||||
|
||||
## Tiles & board
|
||||
|
||||
- **Tiles**: the letter sits in the **top-left** corner (offset a touch more than the
|
||||
value), the point value bottom-right; blanks show no value.
|
||||
value), the point value bottom-right; blanks show no value. In **Erudit** the blank is the
|
||||
"звёздочка" (star) chip: an unplaced blank shows the star (`✻`, U+273B) centred on the rack
|
||||
tile, and a placed blank carries it in the value corner; the Scrabble variants leave the
|
||||
blank unmarked (`usesStarBlank` in `lib/variants.ts`).
|
||||
- **Board zoom** (`Board.svelte`): a two-state zoom (full 15×15 ↔ ~9 cells) by **growing
|
||||
the board's width** inside a fixed-size viewport (a real layout change → native scroll
|
||||
that works consistently across browsers; no `transform`, which broke scrolling
|
||||
@@ -126,7 +182,10 @@ dismisses as soon as the lobby is ready. The pure layout and timing live in `lib
|
||||
the first time. A **swipe down on the zoom-out board** opens the history, but only when the
|
||||
board is scrolled to its top so it never fights the stage's own vertical scroll (the conflict
|
||||
that once retired this gesture) — and it is suppressed on the zoomed board, where the
|
||||
one-finger drag pans. History also opens on a **tap of the score bar** and closes on a tap or
|
||||
one-finger drag pans (and on desktop / the landscape iframe, where a mouse cannot drag-scroll the
|
||||
viewport natively, a **drag-to-pan** handler moves the zoomed board instead — active only while
|
||||
zoomed, off pending tiles, past a small threshold, swallowing the trailing click). History also
|
||||
opens on a **tap of the score bar** and closes on a tap or
|
||||
an **upward swipe** of the then-inert board (below). A **hint** auto-zooms centred on the
|
||||
hint's placement, not
|
||||
the top-left.
|
||||
@@ -232,7 +291,8 @@ the surroundings in the light theme and a touch lighter in the dark theme, mappe
|
||||
linkified). It is **server-driven**: the campaigns and display timings ride the `profile.get`
|
||||
response (`app.profile.banner`, present only for an eligible viewer — see ARCHITECTURE §10), so
|
||||
`Header` renders the strip only when that block is present, and a `notify` `banner` event re-fetches
|
||||
the profile to show or hide it in place.
|
||||
the profile to show or hide it in place. It is also hidden while a first-run onboarding overlay is up
|
||||
(`app.coachActive`), reappearing by this same condition once the overlay closes.
|
||||
|
||||
The rotation runs in a **persistent module engine** (`lib/bannerEngine`): the scheduler and timer
|
||||
live outside the components, so navigating between screens (which remounts the view) **continues the
|
||||
@@ -346,7 +406,9 @@ enabled on the first, uncached load) and flip in place when an event refreshes t
|
||||
Safari.
|
||||
- **History / GCG**: the in-game slide-down history lays each move out in a per-seat grid
|
||||
(the word(s) and the move score, no running total); *Export GCG* (the 📤 in the history
|
||||
header) shares or downloads the `.gcg` file and appears only once the game is finished — and
|
||||
header) delivers the `.gcg` file — Web Share where available, a clipboard copy in an Android in-app
|
||||
WebView (Telegram / VK, which has neither Web Share nor a working download), else a Blob download —
|
||||
and appears only once the game is finished — and
|
||||
never in an honest-AI game (throwaway practice). Confirming a resign reveals the full board:
|
||||
it closes the history drawer (portrait) and zooms the board out.
|
||||
- **Finished game**: the board keeps no last-word highlight and no zoom; the history header
|
||||
@@ -365,6 +427,20 @@ enabled on the first, uncached load) and flip in place when an event refreshes t
|
||||
raises a badge on the lobby ⚙️ tab (combined with the friend-request count) and a "1" on the
|
||||
Info tab.
|
||||
|
||||
## Dictionary warm-up overlay (`components/DictWarmup.svelte`)
|
||||
|
||||
Opening a game whose local move-preview dictionary is not yet cached shows a brief,
|
||||
non-dismissable warm-up overlay while it downloads (a returning player's cached
|
||||
dictionary loads from IndexedDB in a few ms, so the flash-guard suppresses it then).
|
||||
A darker-than-onboarding scrim covers
|
||||
the board; centred on it, a large emoji cycles through a fixed playful sequence — one
|
||||
per 500 ms tick (300 ms still, then a 200 ms clockwise spin with the current glyph
|
||||
fading out and the next fading in), looping — under a constant "Loading…" caption.
|
||||
Reduce-motion drops the spin to a plain cross-fade. A ~120 ms flash-guard suppresses
|
||||
the overlay for a disk-cached dictionary that loads in a few ms; a cold (network) load
|
||||
shows it until the dictionary is ready or a 5 s cap elapses, after which the preview
|
||||
falls back to the network. See docs/ARCHITECTURE.md §5 (the local eval).
|
||||
|
||||
## Caveat
|
||||
|
||||
Emoji are rendered by the platform's system emoji font, so their exact look varies across
|
||||
|
||||
+11
-3
@@ -7,7 +7,7 @@ thin opaque session, rate-limits, injects `X-User-ID` when forwarding to the
|
||||
backend over REST/JSON, and bridges the backend's gRPC push stream to each
|
||||
client's in-app live channel. It **embeds the static UI build** (`go:embed`, baked
|
||||
in by the gateway image's node stage) and serves a **landing page** at `/` and the game
|
||||
**SPA** at `/app/` (web) and `/telegram/` (the Mini App) — the single-origin model.
|
||||
**SPA** at `/app/` (web), `/telegram/` (the Telegram Mini App) and `/vk/` (the VK Mini App) — the single-origin model.
|
||||
Hash-named `/assets/*` are served `immutable`; the HTML shells are `no-cache`. It can also serve the
|
||||
backend's admin console at `/_gm` behind HTTP Basic-Auth for a local non-caddy run;
|
||||
in the deployed contour the front caddy owns `/_gm` (see
|
||||
@@ -29,7 +29,7 @@ internal/push/ # live-event fan-out hub (per-user client streams)
|
||||
internal/transcode/ # FlatBuffers<->REST bridge + message_type registry
|
||||
internal/connectsrv/ # the Connect Gateway service over h2c (+ the in-memory active_users gauge)
|
||||
internal/admin/ # Basic-Auth reverse proxy mounting the backend admin console at /_gm (verbatim)
|
||||
internal/webui/ # embedded UI build (go:embed dist): landing at /, SPA at /app/ + /telegram/
|
||||
internal/webui/ # embedded UI build (go:embed dist): landing at /, SPA at /app/ + /telegram/ + /vk/
|
||||
```
|
||||
|
||||
The FlatBuffers payloads and the backend push proto are the shared wire
|
||||
@@ -54,7 +54,14 @@ them down the same link and awaits the bot's ack (ARCHITECTURE.md §10/§12). Wh
|
||||
`GATEWAY_VALIDATOR_ADDR` is unset Telegram auth is disabled; when `GATEWAY_BOTLINK_ADDR`
|
||||
is unset the bot channel (out-of-app push + admin relay) is disabled.
|
||||
|
||||
The message-type catalog: `auth.telegram`, `auth.guest`,
|
||||
`auth.vk` validates a VK Mini App launch **in-process** (`internal/vkauth`): it verifies the
|
||||
signed `vk_*` launch parameters against the VK app's protected key (`GATEWAY_VK_APP_SECRET`) —
|
||||
HMAC-SHA256 over the sorted params, base64url — a pure offline check with no side-service or VK API
|
||||
round-trip, then forwards the trusted `vk_user_id` (and the client-read display name, which VK omits
|
||||
from the signed params) to the backend. When `GATEWAY_VK_APP_SECRET` is unset VK auth is disabled
|
||||
(`auth.vk` is unregistered).
|
||||
|
||||
The message-type catalog: `auth.telegram`, `auth.vk`, `auth.guest`,
|
||||
`auth.email.request`, `auth.email.login`, `profile.get`, `game.submit_play`,
|
||||
`game.state`, `lobby.enqueue`, `lobby.poll`, `chat.post`, `chat.read` and the play-loop ops;
|
||||
live events
|
||||
@@ -81,6 +88,7 @@ validator (`ValidateLoginWidget`) and forward the trusted `external_id`. These
|
||||
| `GATEWAY_BACKEND_TIMEOUT` | `5s` | per backend REST call |
|
||||
| `GATEWAY_ADMIN_USER` / `GATEWAY_ADMIN_PASSWORD` | unset | enable + guard the admin console at `/_gm` |
|
||||
| `GATEWAY_VALIDATOR_ADDR` | unset | Telegram validator gRPC address (enables initData / Login Widget validation) |
|
||||
| `GATEWAY_VK_APP_SECRET` | unset | VK app protected key; enables in-process VK Mini App launch-signature verification (`auth.vk`) |
|
||||
| `GATEWAY_BOTLINK_ADDR` | unset | reverse mTLS bot-link listener the remote bot dials (enables out-of-app push + admin relay) |
|
||||
| `GATEWAY_BOTLINK_RELAY_ADDR` | unset | plaintext internal listener serving the backend admin `SendToUser`/`SendToGameChannel` relay |
|
||||
| `GATEWAY_BOTLINK_TLS_CERT` / `_KEY` / `_CA` | unset | gateway server cert, its key, and the CA that signs accepted bot client certs (required when `GATEWAY_BOTLINK_ADDR` is set) |
|
||||
|
||||
@@ -190,10 +190,11 @@ func run(ctx context.Context, cfg config.Config, logger *zap.Logger) error {
|
||||
logger.Info("admin console disabled (set GATEWAY_ADMIN_USER and GATEWAY_ADMIN_PASSWORD)")
|
||||
}
|
||||
|
||||
registry := transcode.NewRegistry(backend, validator)
|
||||
registry := transcode.NewRegistry(backend, validator, transcode.WithVKAuth(cfg.VKAppSecret))
|
||||
edge := connectsrv.NewServer(connectsrv.Deps{
|
||||
Registry: registry,
|
||||
Sessions: sessions,
|
||||
Backend: backend,
|
||||
Limiter: limiter,
|
||||
Tracker: tracker,
|
||||
Banlist: banlist,
|
||||
|
||||
@@ -184,8 +184,10 @@ type ChatResp struct {
|
||||
}
|
||||
|
||||
// TelegramAuth provisions/finds the Telegram account and mints a session, seeding a
|
||||
// brand-new account's display name and language from the validated launch fields.
|
||||
func (c *Client) TelegramAuth(ctx context.Context, externalID, languageCode, username, firstName string) (SessionResp, error) {
|
||||
// brand-new account's display name and language from the validated launch fields, its
|
||||
// time zone from browserTz (the client's detected "±HH:MM" UTC offset) and, from the
|
||||
// validated launch deep-link startParam, its variant preferences (first contact only).
|
||||
func (c *Client) TelegramAuth(ctx context.Context, externalID, languageCode, username, firstName, browserTz, startParam string) (SessionResp, error) {
|
||||
var out SessionResp
|
||||
err := c.do(ctx, http.MethodPost, "/api/v1/internal/sessions/telegram", "", "",
|
||||
map[string]string{
|
||||
@@ -193,6 +195,25 @@ func (c *Client) TelegramAuth(ctx context.Context, externalID, languageCode, use
|
||||
"language_code": languageCode,
|
||||
"username": username,
|
||||
"first_name": firstName,
|
||||
"browser_tz": browserTz,
|
||||
"start_param": startParam,
|
||||
}, &out)
|
||||
return out, err
|
||||
}
|
||||
|
||||
// VKAuth provisions/finds the VK account and mints a session, seeding a brand-new
|
||||
// account's preferred language from languageCode (the vk_language hint), its display
|
||||
// name from displayName (read client-side via VKWebAppGetUserInfo, since VK omits the
|
||||
// name from the signed launch params) and its time zone from browserTz (the client's
|
||||
// detected "±HH:MM" UTC offset). All seeds apply on first contact only.
|
||||
func (c *Client) VKAuth(ctx context.Context, externalID, languageCode, displayName, browserTz string) (SessionResp, error) {
|
||||
var out SessionResp
|
||||
err := c.do(ctx, http.MethodPost, "/api/v1/internal/sessions/vk", "", "",
|
||||
map[string]string{
|
||||
"external_id": externalID,
|
||||
"language_code": languageCode,
|
||||
"display_name": displayName,
|
||||
"browser_tz": browserTz,
|
||||
}, &out)
|
||||
return out, err
|
||||
}
|
||||
@@ -243,17 +264,21 @@ func (c *Client) ChatAccessByUser(ctx context.Context, userID string) (ChatAcces
|
||||
return out, err
|
||||
}
|
||||
|
||||
// GuestAuth provisions a guest account and mints a session.
|
||||
func (c *Client) GuestAuth(ctx context.Context) (SessionResp, error) {
|
||||
// GuestAuth provisions a guest account and mints a session, seeding its time zone
|
||||
// from browserTz (the client's detected "±HH:MM" UTC offset).
|
||||
func (c *Client) GuestAuth(ctx context.Context, browserTz string) (SessionResp, error) {
|
||||
var out SessionResp
|
||||
err := c.do(ctx, http.MethodPost, "/api/v1/internal/sessions/guest", "", "", struct{}{}, &out)
|
||||
err := c.do(ctx, http.MethodPost, "/api/v1/internal/sessions/guest", "", "",
|
||||
map[string]string{"browser_tz": browserTz}, &out)
|
||||
return out, err
|
||||
}
|
||||
|
||||
// EmailRequest asks the backend to mail a login code.
|
||||
func (c *Client) EmailRequest(ctx context.Context, email string) error {
|
||||
// EmailRequest asks the backend to mail a login code, provisioning the account on
|
||||
// first contact; browserTz (the client's detected "±HH:MM" UTC offset) seeds the new
|
||||
// account's time zone, since the email account is created here, not at login.
|
||||
func (c *Client) EmailRequest(ctx context.Context, email, browserTz string) error {
|
||||
return c.do(ctx, http.MethodPost, "/api/v1/internal/sessions/email/request", "", "",
|
||||
map[string]string{"email": email}, nil)
|
||||
map[string]string{"email": email, "browser_tz": browserTz}, nil)
|
||||
}
|
||||
|
||||
// EmailLogin verifies a login code and mints a session.
|
||||
@@ -458,6 +483,13 @@ func (c *Client) Evaluate(ctx context.Context, userID, gameID string, tiles []Pl
|
||||
return out, err
|
||||
}
|
||||
|
||||
// DictBytes fetches the raw serialized dictionary for a (variant, version) pair,
|
||||
// backing the client-side local move preview. It returns the blob and the
|
||||
// backend's Cache-Control header, forwarded so the immutable blob is cached hard.
|
||||
func (c *Client) DictBytes(ctx context.Context, userID, variant, version string) ([]byte, string, error) {
|
||||
return c.getRaw(ctx, "/api/v1/user/dict/"+url.PathEscape(variant)+"/"+url.PathEscape(version), userID, "Cache-Control")
|
||||
}
|
||||
|
||||
// CheckWord looks a word up in the game's pinned dictionary. The word is carried as
|
||||
// repeated ?idx= alphabet indices; the backend echoes the decoded concrete word.
|
||||
func (c *Client) CheckWord(ctx context.Context, userID, gameID string, word []int) (WordCheckResp, error) {
|
||||
|
||||
@@ -27,12 +27,14 @@ type FeedbackUnreadResp struct {
|
||||
|
||||
// FeedbackSubmit posts a feedback message. The attachment bytes are base64-encoded
|
||||
// into the JSON body for the internal hop; clientIP rides X-Forwarded-For.
|
||||
func (c *Client) FeedbackSubmit(ctx context.Context, userID, body string, attachment []byte, attachmentName, channel, clientIP string) error {
|
||||
func (c *Client) FeedbackSubmit(ctx context.Context, userID, body string, attachment []byte, attachmentName, channel, version, browserTz, clientIP string) error {
|
||||
payload := map[string]string{
|
||||
"body": body,
|
||||
"attachment": "",
|
||||
"attachment_name": attachmentName,
|
||||
"channel": channel,
|
||||
"version": version,
|
||||
"browser_tz": browserTz,
|
||||
}
|
||||
if len(attachment) > 0 {
|
||||
payload["attachment"] = base64.StdEncoding.EncodeToString(attachment)
|
||||
|
||||
@@ -125,6 +125,34 @@ func (c *Client) do(ctx context.Context, method, path, userID, clientIP string,
|
||||
return nil
|
||||
}
|
||||
|
||||
// getRaw performs one REST GET, returning the raw (un-decoded) response body and
|
||||
// the value of respHeader (e.g. Cache-Control). userID, when non-empty, is
|
||||
// forwarded as X-User-ID. A non-2xx response is returned as an *APIError. Unlike
|
||||
// do it does not JSON-decode, so it carries a binary payload such as a dictionary
|
||||
// blob.
|
||||
func (c *Client) getRaw(ctx context.Context, path, userID, respHeader string) ([]byte, string, error) {
|
||||
req, err := http.NewRequestWithContext(ctx, http.MethodGet, c.baseURL+path, nil)
|
||||
if err != nil {
|
||||
return nil, "", fmt.Errorf("backendclient: new request: %w", err)
|
||||
}
|
||||
if userID != "" {
|
||||
req.Header.Set("X-User-ID", userID)
|
||||
}
|
||||
resp, err := c.http.Do(req)
|
||||
if err != nil {
|
||||
return nil, "", fmt.Errorf("backendclient: GET %s: %w", path, err)
|
||||
}
|
||||
defer func() { _ = resp.Body.Close() }()
|
||||
data, err := io.ReadAll(resp.Body)
|
||||
if err != nil {
|
||||
return nil, "", fmt.Errorf("backendclient: read response: %w", err)
|
||||
}
|
||||
if resp.StatusCode >= http.StatusMultipleChoices {
|
||||
return nil, "", parseAPIError(resp.StatusCode, data)
|
||||
}
|
||||
return data, resp.Header.Get(respHeader), nil
|
||||
}
|
||||
|
||||
// parseAPIError extracts the backend's {error:{code,message}} envelope.
|
||||
func parseAPIError(status int, data []byte) *APIError {
|
||||
var env struct {
|
||||
|
||||
@@ -32,6 +32,10 @@ type Config struct {
|
||||
// plaintext, internal). The gateway calls it to validate Mini App initData and
|
||||
// Login Widget data. Empty disables the telegram auth path.
|
||||
ValidatorAddr string
|
||||
// VKAppSecret is the VK Mini App protected ("secure") key. The gateway verifies the
|
||||
// VK launch-parameter signature in-process under it (a pure offline HMAC, no VK API
|
||||
// round-trip). Empty disables the VK auth path (auth.vk is then unregistered).
|
||||
VKAppSecret string
|
||||
// BotLink configures the reverse mTLS channel to the remote Telegram bot. An
|
||||
// empty BotLink.Addr disables the bot channel (out-of-app push and admin relay).
|
||||
BotLink BotLinkConfig
|
||||
@@ -169,6 +173,7 @@ func Load() (Config, error) {
|
||||
AdminUser: os.Getenv("GATEWAY_ADMIN_USER"),
|
||||
AdminPassword: os.Getenv("GATEWAY_ADMIN_PASSWORD"),
|
||||
ValidatorAddr: os.Getenv("GATEWAY_VALIDATOR_ADDR"),
|
||||
VKAppSecret: os.Getenv("GATEWAY_VK_APP_SECRET"),
|
||||
SessionCacheMax: defaultSessionCacheMax,
|
||||
RateLimit: DefaultRateLimit(),
|
||||
Abuse: DefaultAbuse(),
|
||||
|
||||
@@ -68,6 +68,7 @@ const (
|
||||
type Server struct {
|
||||
registry *transcode.Registry
|
||||
sessions *session.Cache
|
||||
backend *backendclient.Client
|
||||
limiter *ratelimit.Limiter
|
||||
tracker *ratelimit.Tracker
|
||||
banlist *ratelimit.Banlist
|
||||
@@ -91,7 +92,10 @@ type Server struct {
|
||||
type Deps struct {
|
||||
Registry *transcode.Registry
|
||||
Sessions *session.Cache
|
||||
Limiter *ratelimit.Limiter
|
||||
// Backend is the REST client backing the session-gated /dict blob route; a nil
|
||||
// value disables that route (it 404s).
|
||||
Backend *backendclient.Client
|
||||
Limiter *ratelimit.Limiter
|
||||
// Tracker accumulates limiter rejections for the periodic report; nil
|
||||
// selects a private tracker (rejections are then only counted, never
|
||||
// reported).
|
||||
@@ -142,6 +146,7 @@ func NewServer(d Deps) *Server {
|
||||
return &Server{
|
||||
registry: d.Registry,
|
||||
sessions: d.Sessions,
|
||||
backend: d.Backend,
|
||||
limiter: limiter,
|
||||
tracker: tracker,
|
||||
banlist: banlist,
|
||||
@@ -183,14 +188,18 @@ func (s *Server) HTTPHandler() http.Handler {
|
||||
// does not serve the app shell at the operator path.
|
||||
mux.Handle("/_gm/", http.NotFoundHandler())
|
||||
}
|
||||
// The embedded UI: the game SPA under /app/ (web) and /telegram/ (the Telegram
|
||||
// Mini App) — the single-origin model (docs/ARCHITECTURE.md §13). Both sit below
|
||||
// the h2c wrap so the Connect edge (a more specific prefix) keeps priority, and
|
||||
// each mount falls back to the app shell (index.html) for the hash router. The
|
||||
// public landing lives in its own static container behind the contour caddy,
|
||||
// so the catch-all redirects a stray root hit to the app shell — which
|
||||
// keeps a local no-caddy run usable.
|
||||
// The client-side local move preview pulls each game's pinned dictionary blob
|
||||
// through this session-gated route (not public); see dictBytesHandler.
|
||||
mux.Handle("/dict/", s.dictBytesHandler())
|
||||
// The embedded UI: the game SPA under /app/ (web), /telegram/ (the Telegram Mini
|
||||
// App) and /vk/ (the VK Mini App) — the single-origin model (docs/ARCHITECTURE.md
|
||||
// §13). All sit below the h2c wrap so the Connect edge (a more specific prefix) keeps
|
||||
// priority, and each mount falls back to the app shell (index.html) for the hash
|
||||
// router. The public landing lives in its own static container behind the contour
|
||||
// caddy, so the catch-all redirects a stray root hit to the app shell — which keeps a
|
||||
// local no-caddy run usable.
|
||||
mux.Handle("/telegram/", webui.Handler("/telegram/", "index.html"))
|
||||
mux.Handle("/vk/", webui.Handler("/vk/", "index.html"))
|
||||
mux.Handle("/app/", webui.Handler("/app/", "index.html"))
|
||||
mux.Handle("/", http.RedirectHandler("/app/", http.StatusPermanentRedirect))
|
||||
// abuseGuard is the outermost wrap (right under h2c) so a banned IP or a
|
||||
@@ -396,6 +405,75 @@ func (s *Server) limitAdmin(next http.Handler) http.Handler {
|
||||
})
|
||||
}
|
||||
|
||||
// dictBytesHandler serves the raw dictionary blob for a (variant, version) pair to
|
||||
// a signed-in client (the local move preview), proxying the backend's authed
|
||||
// endpoint. It is session-gated — not public — bounds the download with the
|
||||
// user-class limiter, and forwards the backend's immutable Cache-Control so the
|
||||
// browser caches the blob hard. Only GET is allowed; the path is
|
||||
// /dict/{variant}/{version}.
|
||||
func (s *Server) dictBytesHandler() http.Handler {
|
||||
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
|
||||
if s.backend == nil {
|
||||
http.NotFound(w, r)
|
||||
return
|
||||
}
|
||||
if r.Method != http.MethodGet {
|
||||
http.Error(w, "method not allowed", http.StatusMethodNotAllowed)
|
||||
return
|
||||
}
|
||||
ip := peerIP(r.RemoteAddr, r.Header)
|
||||
if !s.limiter.Allow("user:"+ip, s.userPolicy) {
|
||||
s.noteRateLimited(r.Context(), classUser, ip, "dict")
|
||||
http.Error(w, "rate limited", http.StatusTooManyRequests)
|
||||
return
|
||||
}
|
||||
uid, _, err := s.resolve(r.Context(), r.Header, ip)
|
||||
if err != nil {
|
||||
http.Error(w, "unauthorized", http.StatusUnauthorized)
|
||||
return
|
||||
}
|
||||
variant, version, ok := parseDictPath(r.URL.Path)
|
||||
if !ok {
|
||||
http.NotFound(w, r)
|
||||
return
|
||||
}
|
||||
data, cacheControl, err := s.backend.DictBytes(r.Context(), uid, variant, version)
|
||||
if err != nil {
|
||||
var apiErr *backendclient.APIError
|
||||
if errors.As(err, &apiErr) && apiErr.Status < http.StatusInternalServerError {
|
||||
http.NotFound(w, r) // unknown variant or version
|
||||
return
|
||||
}
|
||||
s.log.Warn("dict fetch failed", zap.Error(err))
|
||||
http.Error(w, "bad gateway", http.StatusBadGateway)
|
||||
return
|
||||
}
|
||||
if cacheControl != "" {
|
||||
w.Header().Set("Cache-Control", cacheControl)
|
||||
}
|
||||
w.Header().Set("Content-Type", "application/octet-stream")
|
||||
_, _ = w.Write(data)
|
||||
})
|
||||
}
|
||||
|
||||
// parseDictPath splits /dict/{variant}/{version}; both segments must be present
|
||||
// and non-empty, and the version must not contain a further slash.
|
||||
func parseDictPath(p string) (variant, version string, ok bool) {
|
||||
rest, found := strings.CutPrefix(p, "/dict/")
|
||||
if !found {
|
||||
return "", "", false
|
||||
}
|
||||
i := strings.IndexByte(rest, '/')
|
||||
if i <= 0 || i == len(rest)-1 {
|
||||
return "", "", false
|
||||
}
|
||||
variant, version = rest[:i], rest[i+1:]
|
||||
if strings.Contains(version, "/") {
|
||||
return "", "", false
|
||||
}
|
||||
return variant, version, true
|
||||
}
|
||||
|
||||
// resolve extracts and resolves the Authorization bearer token to an account id
|
||||
// and its guest flag, returning a Connect Unauthenticated error when it is missing
|
||||
// or unknown.
|
||||
|
||||
@@ -9,15 +9,18 @@ import (
|
||||
"context"
|
||||
"encoding/json"
|
||||
"errors"
|
||||
"net/url"
|
||||
|
||||
"scrabble/gateway/internal/backendclient"
|
||||
"scrabble/gateway/internal/connector"
|
||||
"scrabble/gateway/internal/vkauth"
|
||||
fb "scrabble/pkg/fbs/scrabblefb"
|
||||
)
|
||||
|
||||
// Message types in the vertical slice.
|
||||
const (
|
||||
MsgAuthTelegram = "auth.telegram"
|
||||
MsgAuthVK = "auth.vk"
|
||||
MsgAuthGuest = "auth.guest"
|
||||
MsgAuthEmailReq = "auth.email.request"
|
||||
MsgAuthEmailLogin = "auth.email.login"
|
||||
@@ -88,8 +91,9 @@ type TelegramValidator interface {
|
||||
|
||||
// NewRegistry builds the slice's message-type catalog over the backend client.
|
||||
// The Telegram auth op is registered only when a validator is supplied (the
|
||||
// connector is configured); otherwise auth.telegram is simply unknown.
|
||||
func NewRegistry(backend *backendclient.Client, tg TelegramValidator) *Registry {
|
||||
// connector is configured); otherwise auth.telegram is simply unknown. Optional ops
|
||||
// (e.g. WithVKAuth) are applied last from opts.
|
||||
func NewRegistry(backend *backendclient.Client, tg TelegramValidator, opts ...Option) *Registry {
|
||||
r := &Registry{ops: make(map[string]Op)}
|
||||
if tg != nil {
|
||||
r.ops[MsgAuthTelegram] = Op{Handler: authTelegramHandler(backend, tg)}
|
||||
@@ -125,9 +129,27 @@ func NewRegistry(backend *backendclient.Client, tg TelegramValidator) *Registry
|
||||
r.ops[MsgFeedbackUnread] = Op{Handler: feedbackUnreadHandler(backend), Auth: true}
|
||||
registerSocialOps(r, backend)
|
||||
registerLinkOps(r, backend, tg)
|
||||
for _, opt := range opts {
|
||||
opt(r, backend)
|
||||
}
|
||||
return r
|
||||
}
|
||||
|
||||
// Option configures an optional registry operation at construction. It is kept out of
|
||||
// NewRegistry's positional signature so existing call sites stay unaffected.
|
||||
type Option func(r *Registry, backend *backendclient.Client)
|
||||
|
||||
// WithVKAuth registers the VK Mini App auth op (auth.vk), which verifies launch params
|
||||
// in-process under the VK app secret. A blank secret leaves auth.vk unregistered, so
|
||||
// the op is simply unknown wherever VK is not configured.
|
||||
func WithVKAuth(secret string) Option {
|
||||
return func(r *Registry, backend *backendclient.Client) {
|
||||
if secret != "" {
|
||||
r.ops[MsgAuthVK] = Op{Handler: authVKHandler(backend, secret)}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Lookup returns the operation for messageType, and whether it is registered.
|
||||
func (r *Registry) Lookup(messageType string) (Op, bool) {
|
||||
op, ok := r.ops[messageType]
|
||||
@@ -145,6 +167,9 @@ func DomainCode(err error) (string, bool) {
|
||||
if errors.Is(err, connector.ErrInvalidInitData) {
|
||||
return "invalid_init_data", true
|
||||
}
|
||||
if errors.Is(err, vkauth.ErrInvalid) {
|
||||
return "invalid_vk_params", true
|
||||
}
|
||||
if errors.Is(err, connector.ErrInvalidLoginWidget) {
|
||||
return "invalid_login_widget", true
|
||||
}
|
||||
@@ -154,11 +179,38 @@ func DomainCode(err error) (string, bool) {
|
||||
func authTelegramHandler(backend *backendclient.Client, tg TelegramValidator) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsTelegramLoginRequest(req.Payload, 0)
|
||||
user, err := tg.ValidateInitData(ctx, string(in.InitData()))
|
||||
initData := string(in.InitData())
|
||||
user, err := tg.ValidateInitData(ctx, initData)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
sess, err := backend.TelegramAuth(ctx, user.ExternalID, user.LanguageCode, user.Username, user.FirstName)
|
||||
// start_param rides inside the signed initData validated just above, so the launch
|
||||
// deep-link payload can be trusted here without a separate wire field; the backend
|
||||
// uses it to seed a brand-new account's variant preferences.
|
||||
startParam := ""
|
||||
if q, perr := url.ParseQuery(initData); perr == nil {
|
||||
startParam = q.Get("start_param")
|
||||
}
|
||||
sess, err := backend.TelegramAuth(ctx, user.ExternalID, user.LanguageCode, user.Username, user.FirstName, string(in.BrowserTz()), startParam)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeSession(sess), nil
|
||||
}
|
||||
}
|
||||
|
||||
// authVKHandler verifies a VK Mini App launch in-process (HMAC over the signed vk_*
|
||||
// params under the app secret) and provisions/finds the bound account. Unlike Telegram,
|
||||
// VK omits the user's name from the signed params, so the client-supplied display_name
|
||||
// rides the wire as a cosmetic seed for a brand-new account.
|
||||
func authVKHandler(backend *backendclient.Client, secret string) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsVKLoginRequest(req.Payload, 0)
|
||||
user, err := vkauth.Verify(string(in.Params()), secret)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
sess, err := backend.VKAuth(ctx, user.ExternalID, user.Language, string(in.DisplayName()), string(in.BrowserTz()))
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@@ -167,8 +219,15 @@ func authTelegramHandler(backend *backendclient.Client, tg TelegramValidator) Ha
|
||||
}
|
||||
|
||||
func authGuestHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, _ Request) ([]byte, error) {
|
||||
sess, err := backend.GuestAuth(ctx)
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
// The guest bootstrap historically carried no payload; the detected zone is
|
||||
// optional, so an absent or empty one simply yields no time-zone seed (rather
|
||||
// than panicking in GetRootAs* on a zero-length buffer).
|
||||
var browserTz string
|
||||
if len(req.Payload) > 0 {
|
||||
browserTz = string(fb.GetRootAsGuestLoginRequest(req.Payload, 0).BrowserTz())
|
||||
}
|
||||
sess, err := backend.GuestAuth(ctx, browserTz)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@@ -179,7 +238,7 @@ func authGuestHandler(backend *backendclient.Client) Handler {
|
||||
func authEmailRequestHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsEmailRequestRequest(req.Payload, 0)
|
||||
if err := backend.EmailRequest(ctx, string(in.Email())); err != nil {
|
||||
if err := backend.EmailRequest(ctx, string(in.Email()), string(in.BrowserTz())); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeAck(true), nil
|
||||
@@ -499,7 +558,7 @@ func hideGameHandler(backend *backendclient.Client) Handler {
|
||||
func feedbackSubmitHandler(backend *backendclient.Client) Handler {
|
||||
return func(ctx context.Context, req Request) ([]byte, error) {
|
||||
in := fb.GetRootAsFeedbackSubmitRequest(req.Payload, 0)
|
||||
if err := backend.FeedbackSubmit(ctx, req.UserID, string(in.Body()), in.AttachmentBytes(), string(in.AttachmentName()), string(in.Channel()), req.ClientIP); err != nil {
|
||||
if err := backend.FeedbackSubmit(ctx, req.UserID, string(in.Body()), in.AttachmentBytes(), string(in.AttachmentName()), string(in.Channel()), string(in.Version()), string(in.BrowserTz()), req.ClientIP); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return encodeAck(true), nil
|
||||
|
||||
@@ -54,7 +54,7 @@ func TestTelegramAuthForwardsSeedFields(t *testing.T) {
|
||||
t.Fatal("auth.telegram not registered")
|
||||
}
|
||||
|
||||
payload, err := op.Handler(context.Background(), transcode.Request{Payload: telegramLoginPayload("init")})
|
||||
payload, err := op.Handler(context.Background(), transcode.Request{Payload: telegramLoginPayload("start_param=verudit_ru-scrabble_en&query_id=abc")})
|
||||
if err != nil {
|
||||
t.Fatalf("handler: %v", err)
|
||||
}
|
||||
@@ -66,6 +66,11 @@ func TestTelegramAuthForwardsSeedFields(t *testing.T) {
|
||||
if gotBody["external_id"] != "42" || gotBody["language_code"] != "ru" || gotBody["first_name"] != "Иван" {
|
||||
t.Errorf("forwarded body = %+v, want external_id=42 language_code=ru first_name=Иван", gotBody)
|
||||
}
|
||||
// start_param is parsed out of the validated initData and forwarded so the backend can
|
||||
// seed the new account's variant preferences from a promo deep link.
|
||||
if gotBody["start_param"] != "verudit_ru-scrabble_en" {
|
||||
t.Errorf("forwarded start_param = %q, want verudit_ru-scrabble_en", gotBody["start_param"])
|
||||
}
|
||||
}
|
||||
|
||||
func TestTelegramAuthInvalidInitData(t *testing.T) {
|
||||
|
||||
@@ -0,0 +1,116 @@
|
||||
package transcode_test
|
||||
|
||||
import (
|
||||
"context"
|
||||
"encoding/json"
|
||||
"net/http"
|
||||
"net/url"
|
||||
"testing"
|
||||
|
||||
flatbuffers "github.com/google/flatbuffers/go"
|
||||
|
||||
"scrabble/gateway/internal/transcode"
|
||||
fb "scrabble/pkg/fbs/scrabblefb"
|
||||
)
|
||||
|
||||
const (
|
||||
vkTestSecret = "wv527nm6mvf3rgomfhd6"
|
||||
// vkGoldenSign is the base64url HMAC-SHA256 of the unsigned params below under
|
||||
// vkTestSecret, computed independently (a Python reference) — so a green test
|
||||
// exercises VK's real algorithm end to end, not a self-consistent fake.
|
||||
vkGoldenSign = "x7RUe9sKN05Bigm-pBIl8gLmfMwZCloPrwZaZEQAdOA"
|
||||
)
|
||||
|
||||
// vkParams is the canonical VK launch-parameter set (without the sign) that
|
||||
// vkGoldenSign covers.
|
||||
func vkParams() url.Values {
|
||||
return url.Values{
|
||||
"vk_access_token_settings": {""},
|
||||
"vk_app_id": {"6736218"},
|
||||
"vk_are_notifications_enabled": {"0"},
|
||||
"vk_is_app_user": {"1"},
|
||||
"vk_is_favorite": {"0"},
|
||||
"vk_language": {"ru"},
|
||||
"vk_platform": {"android"},
|
||||
"vk_ref": {"other"},
|
||||
"vk_ts": {"1546961916"},
|
||||
"vk_user_id": {"494075"},
|
||||
}
|
||||
}
|
||||
|
||||
func vkLoginPayload(params, browserTz, displayName string) []byte {
|
||||
b := flatbuffers.NewBuilder(0)
|
||||
p := b.CreateString(params)
|
||||
tz := b.CreateString(browserTz)
|
||||
dn := b.CreateString(displayName)
|
||||
fb.VKLoginRequestStart(b)
|
||||
fb.VKLoginRequestAddParams(b, p)
|
||||
fb.VKLoginRequestAddBrowserTz(b, tz)
|
||||
fb.VKLoginRequestAddDisplayName(b, dn)
|
||||
b.Finish(fb.VKLoginRequestEnd(b))
|
||||
return b.FinishedBytes()
|
||||
}
|
||||
|
||||
func TestVKAuthForwardsSeedFields(t *testing.T) {
|
||||
var gotBody map[string]string
|
||||
backend, cleanup := fakeBackend(t, func(w http.ResponseWriter, r *http.Request) {
|
||||
if r.URL.Path != "/api/v1/internal/sessions/vk" {
|
||||
t.Errorf("unexpected path %q", r.URL.Path)
|
||||
}
|
||||
_ = json.NewDecoder(r.Body).Decode(&gotBody)
|
||||
_, _ = w.Write([]byte(`{"token":"tok-vk","user_id":"u-vk","is_guest":false,"display_name":"Иван"}`))
|
||||
})
|
||||
defer cleanup()
|
||||
|
||||
reg := transcode.NewRegistry(backend, nil, transcode.WithVKAuth(vkTestSecret))
|
||||
op, ok := reg.Lookup(transcode.MsgAuthVK)
|
||||
if !ok {
|
||||
t.Fatal("auth.vk not registered")
|
||||
}
|
||||
|
||||
signed := vkParams()
|
||||
signed.Set("sign", vkGoldenSign)
|
||||
payload, err := op.Handler(context.Background(), transcode.Request{Payload: vkLoginPayload(signed.Encode(), "+03:00", "Иван Петров")})
|
||||
if err != nil {
|
||||
t.Fatalf("handler: %v", err)
|
||||
}
|
||||
sess := fb.GetRootAsSession(payload, 0)
|
||||
if string(sess.Token()) != "tok-vk" || string(sess.UserId()) != "u-vk" {
|
||||
t.Fatalf("session decoded wrong: token=%q user=%q", sess.Token(), sess.UserId())
|
||||
}
|
||||
// The verified vk_user_id and vk_language plus the client-supplied display name are
|
||||
// forwarded so the backend can seed a brand-new account.
|
||||
if gotBody["external_id"] != "494075" || gotBody["language_code"] != "ru" || gotBody["display_name"] != "Иван Петров" {
|
||||
t.Errorf("forwarded body = %+v, want external_id=494075 language_code=ru display_name=Иван Петров", gotBody)
|
||||
}
|
||||
}
|
||||
|
||||
// TestVKAuthInvalidSign confirms a bad signature is a domain failure (invalid_vk_params)
|
||||
// and the backend is never called.
|
||||
func TestVKAuthInvalidSign(t *testing.T) {
|
||||
backend, cleanup := fakeBackend(t, func(http.ResponseWriter, *http.Request) {
|
||||
t.Error("backend must not be called when the sign is invalid")
|
||||
})
|
||||
defer cleanup()
|
||||
|
||||
reg := transcode.NewRegistry(backend, nil, transcode.WithVKAuth(vkTestSecret))
|
||||
op, _ := reg.Lookup(transcode.MsgAuthVK)
|
||||
|
||||
tampered := vkParams()
|
||||
tampered.Set("sign", "deadbeef")
|
||||
_, err := op.Handler(context.Background(), transcode.Request{Payload: vkLoginPayload(tampered.Encode(), "", "")})
|
||||
if code, ok := transcode.DomainCode(err); !ok || code != "invalid_vk_params" {
|
||||
t.Errorf("DomainCode = (%q, %v), want (invalid_vk_params, true)", code, ok)
|
||||
}
|
||||
}
|
||||
|
||||
// TestVKAuthDisabledWithoutSecret confirms a blank VK app secret leaves auth.vk
|
||||
// unregistered.
|
||||
func TestVKAuthDisabledWithoutSecret(t *testing.T) {
|
||||
backend, cleanup := fakeBackend(t, func(http.ResponseWriter, *http.Request) {})
|
||||
defer cleanup()
|
||||
reg := transcode.NewRegistry(backend, nil)
|
||||
if _, ok := reg.Lookup(transcode.MsgAuthVK); ok {
|
||||
t.Error("auth.vk should be unregistered without a VK app secret")
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
// Package vkauth verifies VK Mini App launch parameters in-process. VK signs the
|
||||
// launch query string with the app's protected ("secure") key; the gateway holds that
|
||||
// secret (GATEWAY_VK_APP_SECRET) and validates the `sign` itself rather than calling a
|
||||
// side-service, because the check is a pure offline HMAC with no VK API round-trip
|
||||
// (unlike the Telegram validator, which lives in a separate process to isolate the bot
|
||||
// token). See docs/ARCHITECTURE.md §12.
|
||||
package vkauth
|
||||
|
||||
import (
|
||||
"crypto/hmac"
|
||||
"crypto/sha256"
|
||||
"crypto/subtle"
|
||||
"encoding/base64"
|
||||
"errors"
|
||||
"net/url"
|
||||
"strings"
|
||||
)
|
||||
|
||||
// ErrInvalid is returned when launch params fail signature verification, are
|
||||
// malformed, carry no signed vk_* parameters, or lack the vk_user_id.
|
||||
var ErrInvalid = errors.New("vkauth: invalid vk launch params")
|
||||
|
||||
// Identity is the user extracted from verified VK launch params. ExternalID is the
|
||||
// vk_user_id used as the identities external_id; Language is the vk_language hint that
|
||||
// seeds a brand-new account's preferred language.
|
||||
type Identity struct {
|
||||
ExternalID string
|
||||
Language string
|
||||
}
|
||||
|
||||
// Verify checks the `sign` of a VK Mini App launch query string against secret and
|
||||
// returns the launching user's identity. Per VK's documented algorithm the signature
|
||||
// is HMAC-SHA256 over the vk_*-prefixed parameters — sorted by key and serialized as a
|
||||
// URL-encoded query string (url.Values.Encode mirrors VK's reference serialization for
|
||||
// the constrained launch-parameter charset) — under the app secret, then base64url
|
||||
// without padding; the comparison is constant-time.
|
||||
//
|
||||
// VK launch params carry no built-in expiry (unlike Telegram's auth_date), so freshness
|
||||
// is deliberately not enforced here: the gateway mints its own short-lived session, and
|
||||
// a replay only re-authenticates the same vk_user_id.
|
||||
func Verify(params, secret string) (Identity, error) {
|
||||
values, err := url.ParseQuery(params)
|
||||
if err != nil {
|
||||
return Identity{}, ErrInvalid
|
||||
}
|
||||
sign := values.Get("sign")
|
||||
if sign == "" {
|
||||
return Identity{}, ErrInvalid
|
||||
}
|
||||
// Only vk_*-prefixed parameters are signed; any other query parameter the client
|
||||
// appended is outside the signature and must be excluded from the check.
|
||||
signed := url.Values{}
|
||||
for k, v := range values {
|
||||
if strings.HasPrefix(k, "vk_") {
|
||||
signed[k] = v
|
||||
}
|
||||
}
|
||||
if len(signed) == 0 {
|
||||
return Identity{}, ErrInvalid
|
||||
}
|
||||
mac := hmac.New(sha256.New, []byte(secret))
|
||||
mac.Write([]byte(signed.Encode()))
|
||||
want := base64.RawURLEncoding.EncodeToString(mac.Sum(nil))
|
||||
if subtle.ConstantTimeCompare([]byte(want), []byte(sign)) != 1 {
|
||||
return Identity{}, ErrInvalid
|
||||
}
|
||||
externalID := values.Get("vk_user_id")
|
||||
if externalID == "" {
|
||||
return Identity{}, ErrInvalid
|
||||
}
|
||||
return Identity{ExternalID: externalID, Language: values.Get("vk_language")}, nil
|
||||
}
|
||||
@@ -0,0 +1,111 @@
|
||||
package vkauth_test
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"net/url"
|
||||
"testing"
|
||||
|
||||
"scrabble/gateway/internal/vkauth"
|
||||
)
|
||||
|
||||
const (
|
||||
testSecret = "wv527nm6mvf3rgomfhd6"
|
||||
// goldenSign is HMAC-SHA256(sorted vk_* query, testSecret) base64url without
|
||||
// padding, computed independently from a Python reference over goldenParams — so a
|
||||
// green test proves Verify matches VK's documented algorithm, not merely itself.
|
||||
goldenSign = "x7RUe9sKN05Bigm-pBIl8gLmfMwZCloPrwZaZEQAdOA"
|
||||
)
|
||||
|
||||
// goldenParams is the canonical VK launch-parameter set the golden signature covers
|
||||
// (a representative real launch, including the empty vk_access_token_settings).
|
||||
func goldenParams() url.Values {
|
||||
return url.Values{
|
||||
"vk_access_token_settings": {""},
|
||||
"vk_app_id": {"6736218"},
|
||||
"vk_are_notifications_enabled": {"0"},
|
||||
"vk_is_app_user": {"1"},
|
||||
"vk_is_favorite": {"0"},
|
||||
"vk_language": {"ru"},
|
||||
"vk_platform": {"android"},
|
||||
"vk_ref": {"other"},
|
||||
"vk_ts": {"1546961916"},
|
||||
"vk_user_id": {"494075"},
|
||||
}
|
||||
}
|
||||
|
||||
func signedParams() url.Values {
|
||||
p := goldenParams()
|
||||
p.Set("sign", goldenSign)
|
||||
return p
|
||||
}
|
||||
|
||||
func TestVerifyValid(t *testing.T) {
|
||||
id, err := vkauth.Verify(signedParams().Encode(), testSecret)
|
||||
if err != nil {
|
||||
t.Fatalf("Verify: unexpected error %v", err)
|
||||
}
|
||||
if id.ExternalID != "494075" || id.Language != "ru" {
|
||||
t.Fatalf("identity = %+v, want ExternalID=494075 Language=ru", id)
|
||||
}
|
||||
}
|
||||
|
||||
// TestVerifyCommaValue locks the URL-encoding of the one realistic special-char VK
|
||||
// value: vk_access_token_settings can carry a comma (e.g. "email,phone"), which VK's
|
||||
// signer and our url.Values.Encode both escape to %2C. The golden sign was computed
|
||||
// independently (Node crypto) over these params under testSecret — so a green test
|
||||
// proves Go's encoding matches VK's for that character.
|
||||
func TestVerifyCommaValue(t *testing.T) {
|
||||
p := url.Values{
|
||||
"vk_access_token_settings": {"email,phone"},
|
||||
"vk_app_id": {"6736218"},
|
||||
"vk_language": {"ru"},
|
||||
"vk_platform": {"mobile_web"},
|
||||
"vk_ts": {"1546961916"},
|
||||
"vk_user_id": {"494075"},
|
||||
"sign": {"6g9FKCAfHfT-fBUdBAcJ5QK1xUm-vKMvGZrQ63aPgnQ"},
|
||||
}
|
||||
id, err := vkauth.Verify(p.Encode(), testSecret)
|
||||
if err != nil {
|
||||
t.Fatalf("Verify: unexpected error %v", err)
|
||||
}
|
||||
if id.ExternalID != "494075" {
|
||||
t.Fatalf("ExternalID = %q, want 494075", id.ExternalID)
|
||||
}
|
||||
}
|
||||
|
||||
// TestVerifyIgnoresForeignParams asserts a non-vk_ query parameter the client may
|
||||
// append (e.g. a tracking tag) is outside the signed set and does not break the check.
|
||||
func TestVerifyIgnoresForeignParams(t *testing.T) {
|
||||
id, err := vkauth.Verify(signedParams().Encode()+"&utm_source=catalog", testSecret)
|
||||
if err != nil {
|
||||
t.Fatalf("Verify: unexpected error %v", err)
|
||||
}
|
||||
if id.ExternalID != "494075" {
|
||||
t.Fatalf("ExternalID = %q, want 494075", id.ExternalID)
|
||||
}
|
||||
}
|
||||
|
||||
func TestVerifyRejects(t *testing.T) {
|
||||
tests := []struct {
|
||||
name string
|
||||
raw string
|
||||
secret string
|
||||
}{
|
||||
{name: "tampered param", secret: testSecret, raw: func() string {
|
||||
p := signedParams()
|
||||
p.Set("vk_user_id", "1") // user id changed; the golden sign no longer matches
|
||||
return p.Encode()
|
||||
}()},
|
||||
{name: "wrong secret", secret: "not-the-secret", raw: signedParams().Encode()},
|
||||
{name: "missing sign", secret: testSecret, raw: goldenParams().Encode()},
|
||||
{name: "no vk params", secret: testSecret, raw: url.Values{"sign": {goldenSign}, "foo": {"bar"}}.Encode()},
|
||||
{name: "malformed query", secret: testSecret, raw: "%zz=bad"},
|
||||
}
|
||||
for _, tt := range tests {
|
||||
t.Run(tt.name, func(t *testing.T) {
|
||||
if _, err := vkauth.Verify(tt.raw, tt.secret); !errors.Is(err, vkauth.ErrInvalid) {
|
||||
t.Fatalf("Verify error = %v, want ErrInvalid", err)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
+2
-1
@@ -12,7 +12,8 @@
|
||||
|
||||
# --- dictionary artifact -----------------------------------------------------
|
||||
FROM alpine:3.20 AS dawg
|
||||
ARG DICT_VERSION=v1.2.1
|
||||
# Required, no default: the build caller supplies the scrabble-dictionary release tag.
|
||||
ARG DICT_VERSION
|
||||
RUN apk add --no-cache curl tar
|
||||
RUN mkdir -p /dawg \
|
||||
&& curl -fsSL -o /tmp/dawg.tar.gz \
|
||||
|
||||
+5
-5
@@ -1,6 +1,6 @@
|
||||
# loadtest — stress harness
|
||||
|
||||
Reusable load harness for the pre-release stress pass. It
|
||||
Reusable load/stress harness. It
|
||||
seeds a large account population with pre-created sessions, drives virtual players
|
||||
through the **gateway edge protocol** in realistic games, hammers the rate limiter,
|
||||
and prints a trip-report summary. It stays in the repo for repeats.
|
||||
@@ -35,8 +35,8 @@ The harness reaches Postgres and the gateway directly, so run it as a one-shot
|
||||
container on the contour's docker network (this bypasses the host→gateway hairpin):
|
||||
|
||||
```sh
|
||||
# from the repo root
|
||||
docker build -f loadtest/Dockerfile -t scrabble-loadtest .
|
||||
# from the repo root (DICT_VERSION has no default — pass the scrabble-dictionary release tag)
|
||||
docker build --build-arg DICT_VERSION=v1.3.0 -f loadtest/Dockerfile -t scrabble-loadtest .
|
||||
|
||||
docker run --rm --cpus=3 --name scrabble-loadtest --network scrabble-internal \
|
||||
-e POSTGRES_PASSWORD="$TEST_POSTGRES_PASSWORD" \
|
||||
@@ -107,6 +107,6 @@ gateway→backend connection-pool fix, and the revised sizing — are written up
|
||||
|
||||
The harness shares the host CPU with the contour, so its own `scrabble-loadtest`
|
||||
container series is read alongside the system under test; capping it with `--cpus`
|
||||
keeps the contour's quota. Per-player transports (R7) removed the shared-transport
|
||||
artifact that inflated R2's `transport_error`, so the figures reflect the system. A
|
||||
keeps the contour's quota. Per-player transports removed the shared-transport
|
||||
artifact that previously inflated `transport_error`, so the figures reflect the system. A
|
||||
fully isolated ceiling on separate hardware remains future work.
|
||||
|
||||
@@ -129,7 +129,7 @@ func cmdRun(ctx context.Context, log *slog.Logger, args []string) error {
|
||||
drv.Hammer(ctx, pool.Durables[0], scenario.HammerConfig{Workers: *hammerWorkers, Duration: *hammerDur})
|
||||
}
|
||||
|
||||
fmt.Println("\n==== R2 load-test report ====")
|
||||
fmt.Println("\n==== load-test report ====")
|
||||
fmt.Println(rec.Summary())
|
||||
|
||||
if *doCleanup {
|
||||
|
||||
+30
-5
@@ -99,24 +99,47 @@ table MoveRecord {
|
||||
// --- auth (unauthenticated) ---
|
||||
|
||||
// TelegramLoginRequest carries the platform launch data; the gateway validates
|
||||
// its HMAC before forwarding the extracted identity to the backend.
|
||||
// its HMAC before forwarding the extracted identity to the backend. browser_tz is
|
||||
// the client's detected UTC offset ("±HH:MM"), seeded into a brand-new account's
|
||||
// time zone so the robot's sleep window and the turn-timeout away window are
|
||||
// anchored to the player's real zone from first contact (first contact only).
|
||||
table TelegramLoginRequest {
|
||||
init_data:string;
|
||||
browser_tz:string;
|
||||
}
|
||||
|
||||
// VKLoginRequest carries a VK Mini App launch. params is the raw query string of the
|
||||
// signed vk_* launch parameters plus the sign, which the gateway verifies in-process
|
||||
// (HMAC-SHA256 over the sorted vk_* params under the app secret, base64url) before
|
||||
// forwarding the extracted vk_user_id to the backend. display_name is the player's
|
||||
// name read client-side via VKWebAppGetUserInfo — VK omits it from the signed params,
|
||||
// so it is an untrusted, cosmetic seed for a brand-new account's display name.
|
||||
// browser_tz is the client's detected UTC offset ("±HH:MM"), seeded into a brand-new
|
||||
// account's time zone (see TelegramLoginRequest.browser_tz; first contact only).
|
||||
table VKLoginRequest {
|
||||
params:string;
|
||||
browser_tz:string;
|
||||
display_name:string;
|
||||
}
|
||||
|
||||
// GuestLoginRequest bootstraps an ephemeral guest session. locale is an optional
|
||||
// preferred-language hint.
|
||||
// preferred-language hint; browser_tz is the detected UTC offset seeded into the
|
||||
// guest account's time zone (see TelegramLoginRequest.browser_tz).
|
||||
table GuestLoginRequest {
|
||||
locale:string;
|
||||
browser_tz:string;
|
||||
}
|
||||
|
||||
// EmailRequestRequest asks the backend to send a login confirm-code to email.
|
||||
// EmailRequestRequest asks the backend to send a login confirm-code to email. It
|
||||
// also provisions the account on first contact, so browser_tz (the detected UTC
|
||||
// offset) is seeded into its time zone here, not at the later login step.
|
||||
table EmailRequestRequest {
|
||||
email:string;
|
||||
browser_tz:string;
|
||||
}
|
||||
|
||||
// EmailLoginRequest logs in (or provisions) the account owning email, verifying
|
||||
// the confirm-code.
|
||||
// EmailLoginRequest logs in to the account owning email (provisioned at the
|
||||
// request step), verifying the confirm-code.
|
||||
table EmailLoginRequest {
|
||||
email:string;
|
||||
code:string;
|
||||
@@ -383,6 +406,8 @@ table FeedbackSubmitRequest {
|
||||
attachment:[ubyte];
|
||||
attachment_name:string;
|
||||
channel:string;
|
||||
version:string;
|
||||
browser_tz:string;
|
||||
}
|
||||
|
||||
// FeedbackReply is the operator's answer shown back to the player.
|
||||
|
||||
@@ -49,12 +49,23 @@ func (rcv *EmailRequestRequest) Email() []byte {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (rcv *EmailRequestRequest) BrowserTz() []byte {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
|
||||
if o != 0 {
|
||||
return rcv._tab.ByteVector(o + rcv._tab.Pos)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func EmailRequestRequestStart(builder *flatbuffers.Builder) {
|
||||
builder.StartObject(1)
|
||||
builder.StartObject(2)
|
||||
}
|
||||
func EmailRequestRequestAddEmail(builder *flatbuffers.Builder, email flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(email), 0)
|
||||
}
|
||||
func EmailRequestRequestAddBrowserTz(builder *flatbuffers.Builder, browserTz flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(browserTz), 0)
|
||||
}
|
||||
func EmailRequestRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
|
||||
return builder.EndObject()
|
||||
}
|
||||
|
||||
@@ -99,8 +99,24 @@ func (rcv *FeedbackSubmitRequest) Channel() []byte {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (rcv *FeedbackSubmitRequest) Version() []byte {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
|
||||
if o != 0 {
|
||||
return rcv._tab.ByteVector(o + rcv._tab.Pos)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (rcv *FeedbackSubmitRequest) BrowserTz() []byte {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(14))
|
||||
if o != 0 {
|
||||
return rcv._tab.ByteVector(o + rcv._tab.Pos)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func FeedbackSubmitRequestStart(builder *flatbuffers.Builder) {
|
||||
builder.StartObject(4)
|
||||
builder.StartObject(6)
|
||||
}
|
||||
func FeedbackSubmitRequestAddBody(builder *flatbuffers.Builder, body flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(body), 0)
|
||||
@@ -117,6 +133,12 @@ func FeedbackSubmitRequestAddAttachmentName(builder *flatbuffers.Builder, attach
|
||||
func FeedbackSubmitRequestAddChannel(builder *flatbuffers.Builder, channel flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(channel), 0)
|
||||
}
|
||||
func FeedbackSubmitRequestAddVersion(builder *flatbuffers.Builder, version flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(4, flatbuffers.UOffsetT(version), 0)
|
||||
}
|
||||
func FeedbackSubmitRequestAddBrowserTz(builder *flatbuffers.Builder, browserTz flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(5, flatbuffers.UOffsetT(browserTz), 0)
|
||||
}
|
||||
func FeedbackSubmitRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
|
||||
return builder.EndObject()
|
||||
}
|
||||
|
||||
@@ -49,12 +49,23 @@ func (rcv *GuestLoginRequest) Locale() []byte {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (rcv *GuestLoginRequest) BrowserTz() []byte {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
|
||||
if o != 0 {
|
||||
return rcv._tab.ByteVector(o + rcv._tab.Pos)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func GuestLoginRequestStart(builder *flatbuffers.Builder) {
|
||||
builder.StartObject(1)
|
||||
builder.StartObject(2)
|
||||
}
|
||||
func GuestLoginRequestAddLocale(builder *flatbuffers.Builder, locale flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(locale), 0)
|
||||
}
|
||||
func GuestLoginRequestAddBrowserTz(builder *flatbuffers.Builder, browserTz flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(browserTz), 0)
|
||||
}
|
||||
func GuestLoginRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
|
||||
return builder.EndObject()
|
||||
}
|
||||
|
||||
@@ -49,12 +49,23 @@ func (rcv *TelegramLoginRequest) InitData() []byte {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (rcv *TelegramLoginRequest) BrowserTz() []byte {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
|
||||
if o != 0 {
|
||||
return rcv._tab.ByteVector(o + rcv._tab.Pos)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func TelegramLoginRequestStart(builder *flatbuffers.Builder) {
|
||||
builder.StartObject(1)
|
||||
builder.StartObject(2)
|
||||
}
|
||||
func TelegramLoginRequestAddInitData(builder *flatbuffers.Builder, initData flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(initData), 0)
|
||||
}
|
||||
func TelegramLoginRequestAddBrowserTz(builder *flatbuffers.Builder, browserTz flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(browserTz), 0)
|
||||
}
|
||||
func TelegramLoginRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
|
||||
return builder.EndObject()
|
||||
}
|
||||
|
||||
@@ -0,0 +1,82 @@
|
||||
// Code generated by the FlatBuffers compiler. DO NOT EDIT.
|
||||
|
||||
package scrabblefb
|
||||
|
||||
import (
|
||||
flatbuffers "github.com/google/flatbuffers/go"
|
||||
)
|
||||
|
||||
type VKLoginRequest struct {
|
||||
_tab flatbuffers.Table
|
||||
}
|
||||
|
||||
func GetRootAsVKLoginRequest(buf []byte, offset flatbuffers.UOffsetT) *VKLoginRequest {
|
||||
n := flatbuffers.GetUOffsetT(buf[offset:])
|
||||
x := &VKLoginRequest{}
|
||||
x.Init(buf, n+offset)
|
||||
return x
|
||||
}
|
||||
|
||||
func FinishVKLoginRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
|
||||
builder.Finish(offset)
|
||||
}
|
||||
|
||||
func GetSizePrefixedRootAsVKLoginRequest(buf []byte, offset flatbuffers.UOffsetT) *VKLoginRequest {
|
||||
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
|
||||
x := &VKLoginRequest{}
|
||||
x.Init(buf, n+offset+flatbuffers.SizeUint32)
|
||||
return x
|
||||
}
|
||||
|
||||
func FinishSizePrefixedVKLoginRequestBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
|
||||
builder.FinishSizePrefixed(offset)
|
||||
}
|
||||
|
||||
func (rcv *VKLoginRequest) Init(buf []byte, i flatbuffers.UOffsetT) {
|
||||
rcv._tab.Bytes = buf
|
||||
rcv._tab.Pos = i
|
||||
}
|
||||
|
||||
func (rcv *VKLoginRequest) Table() flatbuffers.Table {
|
||||
return rcv._tab
|
||||
}
|
||||
|
||||
func (rcv *VKLoginRequest) Params() []byte {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
|
||||
if o != 0 {
|
||||
return rcv._tab.ByteVector(o + rcv._tab.Pos)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (rcv *VKLoginRequest) BrowserTz() []byte {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
|
||||
if o != 0 {
|
||||
return rcv._tab.ByteVector(o + rcv._tab.Pos)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (rcv *VKLoginRequest) DisplayName() []byte {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
|
||||
if o != 0 {
|
||||
return rcv._tab.ByteVector(o + rcv._tab.Pos)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func VKLoginRequestStart(builder *flatbuffers.Builder) {
|
||||
builder.StartObject(3)
|
||||
}
|
||||
func VKLoginRequestAddParams(builder *flatbuffers.Builder, params flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(params), 0)
|
||||
}
|
||||
func VKLoginRequestAddBrowserTz(builder *flatbuffers.Builder, browserTz flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(browserTz), 0)
|
||||
}
|
||||
func VKLoginRequestAddDisplayName(builder *flatbuffers.Builder, displayName flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(displayName), 0)
|
||||
}
|
||||
func VKLoginRequestEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
|
||||
return builder.EndObject()
|
||||
}
|
||||
@@ -24,6 +24,11 @@ ARG VERSION=dev
|
||||
RUN CGO_ENABLED=0 GOOS=linux go build -trimpath -ldflags "-X scrabble/pkg/version.Version=${VERSION}" -o /out/validator ./platform/telegram/cmd/validator
|
||||
RUN CGO_ENABLED=0 GOOS=linux go build -trimpath -ldflags "-X scrabble/pkg/version.Version=${VERSION}" -o /out/bot ./platform/telegram/cmd/bot
|
||||
|
||||
# The bot's support relay writes its JSON state under /data. Stage an empty directory
|
||||
# owned by the distroless nonroot UID so a fresh named volume mounted there inherits
|
||||
# writable ownership (Docker copies the image dir's mode/owner into an empty volume).
|
||||
RUN mkdir -p /out/data
|
||||
|
||||
# --- validator (home) --------------------------------------------------------
|
||||
FROM gcr.io/distroless/static-debian12:nonroot AS validator
|
||||
COPY --from=build /out/validator /usr/local/bin/validator
|
||||
@@ -32,4 +37,5 @@ ENTRYPOINT ["/usr/local/bin/validator"]
|
||||
# --- bot (remote) ------------------------------------------------------------
|
||||
FROM gcr.io/distroless/static-debian12:nonroot AS bot
|
||||
COPY --from=build /out/bot /usr/local/bin/bot
|
||||
COPY --from=build --chown=65532:65532 /out/data /data
|
||||
ENTRYPOINT ["/usr/local/bin/bot"]
|
||||
|
||||
@@ -38,10 +38,17 @@ Telegram identity to an account from a browser. Both map a rejection to gRPC
|
||||
operator-chosen for broadcasts) with a Mini App launch button and sends it. It replies
|
||||
with an `Ack` per command (`delivered` mirrors the former connector semantics —
|
||||
false when the kind is not rendered out-of-app or the user never started the bot).
|
||||
- **Bot chat.** `/start <payload>` (and the chat menu button) reply with a Mini App
|
||||
launch button; a deep-link payload routes the launch to a game / invitation / friend
|
||||
code. This is **self-contained** — the bot never calls back into the game, so `/start`
|
||||
onboarding works even when the game is down.
|
||||
- **Bot chat.** `/start <payload>` (and the chat menu button) reply with a localized
|
||||
welcome and a Mini App launch button; a deep-link payload routes the launch to a game /
|
||||
invitation / friend code. The welcome is **Russian or English** by the sender's reported
|
||||
Telegram language (`Message.from.language_code`, which the Bot API carries on the message
|
||||
itself — no separate user-update event — English fallback) and links the game channel and
|
||||
discussion chat by their public `@username`, **resolved once at startup** from
|
||||
`TELEGRAM_GAME_CHANNEL_ID` / `TELEGRAM_CHAT_ID` via `getChat` (a chat that is unset,
|
||||
private, or unreadable degrades that link to a generic noun — "the channel" / "our
|
||||
chat" — rather than a dangling "@"). This is otherwise **self-contained**
|
||||
— the bot never calls back into the game, so `/start` onboarding works even when the game
|
||||
is down.
|
||||
- **Moderated-chat gating.** When `TELEGRAM_CHAT_ID` names a channel's linked discussion
|
||||
group, the bot gates who may write there. The group **allows sending by default** (a
|
||||
human setting) and the bot only **restricts** — Telegram intersects the chat default with
|
||||
@@ -56,13 +63,32 @@ Telegram identity to an account from a browser. Both map a rejection to gRPC
|
||||
`getChatMember`, since bots cannot list members). The bot must be an **administrator** there
|
||||
with the **"Ban users"** right (the Bot API `can_restrict_members`), and it subscribes to
|
||||
`chat_member` updates, which Telegram delivers only to a chat admin.
|
||||
- **Support relay (optional).** When `TELEGRAM_SUPPORT_CHAT_ID` names a private **forum
|
||||
supergroup**, the bot runs a direct support channel for users who message it. A user's first
|
||||
non-`/start` message opens a dedicated **forum topic** whose first message is an info card (the
|
||||
name is a tappable profile mention via a `text_mention` entity — which also stops a name starting
|
||||
with `/` from rendering as a command — plus @username, language, premium, id) with a **Block/Unblock** toggle
|
||||
and a **Clear** button; each message is then copied into that topic (`copyMessage`, so any content
|
||||
— text, media, voice, files — carries over). Any **administrator** of the support chat who writes
|
||||
in a user's topic has it copied back to that user; the bot's own posts and non-admins are ignored
|
||||
(the loop guard). **Block** drops a user's incoming messages (the topic stays); **Clear** deletes
|
||||
the relayed messages, keeping the info card; a topic the operators delete is reopened on the next
|
||||
message. State (user→topic map, block list, relayed ids) is a JSON file under
|
||||
`TELEGRAM_SUPPORT_STATE_DIR` on a persistent volume — the bot host has no database. The bot must
|
||||
be an **administrator** in the group with the **manage-topics** and **delete-messages** rights.
|
||||
The relay is bot-local (no backend, no bot-link) and the user gets no automatic reply.
|
||||
- **Promo bot (optional).** When `TELEGRAM_PROMO_BOT_TOKEN` is set, the container also
|
||||
runs a **second, standalone** bot whose only job is to answer `/start` with a localized
|
||||
message and a button that opens the **main** bot's Mini App. The button is a **URL** to
|
||||
the main bot's direct link (`TELEGRAM_BOT_LINK`, the same link the UI uses) with
|
||||
`?startapp` — a `web_app` button would launch under the promo bot's identity (its token
|
||||
would sign the initData), which the main bot's validator rejects. It is fully
|
||||
self-contained: no bot-link, no gateway, no game.
|
||||
self-contained: no bot-link, no gateway, no game. Its `?startapp` payload
|
||||
(`TELEGRAM_PROMO_START_PARAM`, default `verudit_ru-scrabble_en`) is a variant-seed deep
|
||||
link the backend decodes to seed a brand-new user's variant preferences (English Scrabble
|
||||
alongside the default Erudit). The message body also renders the bot's `@username` as that
|
||||
same deep link (an HTML `text_link`), so tapping the mention — not just the button — opens
|
||||
the seeded Mini App rather than the bot profile.
|
||||
- **Rate limiting.** Outbound sends are throttled (`TELEGRAM_SEND_RATE_PER_SECOND`,
|
||||
default 25) to respect the Bot API flood limits.
|
||||
|
||||
@@ -125,9 +151,12 @@ Bot (`cmd/bot`):
|
||||
| `TELEGRAM_BOTLINK_TLS_CERT` / `_KEY` / `_CA` | — (required) | the bot client cert, its key, and the CA that signs the gateway server cert |
|
||||
| `TELEGRAM_GAME_CHANNEL_ID` | — | the bot's game channel chat id for `SendToGameChannel` |
|
||||
| `TELEGRAM_CHAT_ID` | — | the moderated discussion chat id (a channel's linked group); empty disables chat gating |
|
||||
| `TELEGRAM_SUPPORT_CHAT_ID` | — | the support relay's forum supergroup id (topic per user); empty disables the relay |
|
||||
| `TELEGRAM_SUPPORT_STATE_DIR` | `/data` | directory for the support relay's JSON state (a writable volume) |
|
||||
| `TELEGRAM_PROMO_BOT_TOKEN` | — | the optional standalone promo bot's token; empty disables it |
|
||||
| `TELEGRAM_BOT_USERNAME` | — | the main bot's @username without the @ (promo message); required when the promo bot runs |
|
||||
| `TELEGRAM_BOT_LINK` | — | the main bot's Mini App link for the promo button (the UI's `VITE_TELEGRAM_LINK`); required when the promo bot runs |
|
||||
| `TELEGRAM_PROMO_START_PARAM` | `verudit_ru-scrabble_en` | the promo button's `startapp` payload — a variant-seed deep link the backend decodes to seed a brand-new user's variant preferences; empty forwards the user's own `/start` payload |
|
||||
| `TELEGRAM_OWNS_UPDATES` | `true` | run the exclusive `getUpdates` long-poll (one bot per token) |
|
||||
| `TELEGRAM_SEND_RATE_PER_SECOND` | `25` | outbound Bot API send cap (0 disables) |
|
||||
| `TELEGRAM_INSTANCE_ID` | hostname | bot identity reported to the gateway |
|
||||
@@ -152,7 +181,7 @@ targets, `validator` and `bot`. In the test contour (`deploy/docker-compose.yml`
|
||||
for Telegram egress and dials the gateway bot-link by its internal name. The bot-link
|
||||
mTLS material is generated by `deploy/gen-certs.sh`. In prod the bot runs on a separate
|
||||
host with native Telegram access and dials the gateway's published bot-link port with
|
||||
`PROD_` certificates (the deferred final stage — see `PRERELEASE.md`).
|
||||
`PROD_` certificates in production.
|
||||
|
||||
A real end-to-end Telegram smoke needs a BotFather bot, its token, a public HTTPS Mini
|
||||
App origin, and the bot container; the unit tests cover the wire format, templates,
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user