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12 changed files with 46 additions and 407 deletions
+1 -3
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@@ -150,9 +150,7 @@ Re-run `ansible/` after a host resize — it is idempotent.
workflow manually (Gitea → Actions → prod-deploy → run from `master`, input workflow manually (Gitea → Actions → prod-deploy → run from `master`, input
`confirm=deploy`). It builds + pushes the images to the registry, ships the `confirm=deploy`). It builds + pushes the images to the registry, ships the
compose/config/certs/env over SSH, deploys the main host with `prod-deploy.sh` (rolling, compose/config/certs/env over SSH, deploys the main host with `prod-deploy.sh` (rolling,
health-gated, **auto-rollback to the previous tag**; caddy is force-recreated on its roll so health-gated, **auto-rollback to the previous tag**), then the bot host, then probes the
a bind-mounted `Caddyfile` change applies — its image is pinned and admin is off, so neither a
new tag nor a hot reload would pick it up), then the bot host, then probes the
public site. After `master` is green this workflow is the **only** thing that touches public site. After `master` is green this workflow is the **only** thing that touches
prod — nothing auto-deploys there. It runs four visible jobs: **build → deploy-main → prod — nothing auto-deploys there. It runs four visible jobs: **build → deploy-main →
deploy-bot → verify** (the per-service rolling shows in the deploy-main log). deploy-bot → verify** (the per-service rolling shows in the deploy-main log).
-12
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@@ -21,18 +21,6 @@
} }
{$CADDY_SITE_ADDRESS::80} { {$CADDY_SITE_ADDRESS::80} {
# HTTP/3 is advertised by default whenever this caddy terminates TLS (prod:
# CADDY_SITE_ADDRESS is the domain). But UDP/443 is never reachable — the prod
# compose maps only "443:443" (TCP) and ufw opens 443/tcp — so a client that cached
# the `Alt-Svc: h3` advert (sticky for ma=2592000s) stalls on the dead QUIC path
# before falling back to h2, which surfaced as the Telegram Mini App intermittently
# hanging on load. `Alt-Svc: clear` actively drops any cached alternative and pins
# clients to h2/h1; it is applied site-wide so every route is covered. In the test
# contour this caddy serves plain :80 (no h3 to advertise) and the host caddy
# re-stamps its own Alt-Svc, so the live test fix lives in the host caddy — here it
# is the prod fix. Background + alternatives (incl. serving h3 for real): docs/EDGE_HTTP3.md.
header Alt-Svc clear
# Operator surfaces under /_gm: a single shared Basic-Auth, then route. # Operator surfaces under /_gm: a single shared Basic-Auth, then route.
@gm path /_gm /_gm/* @gm path /_gm /_gm/*
handle @gm { handle @gm {
+1 -15
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@@ -36,21 +36,7 @@
"type": "stat", "type": "stat",
"title": "Database size", "title": "Database size",
"gridPos": { "h": 5, "w": 6, "x": 18, "y": 0 }, "gridPos": { "h": 5, "w": 6, "x": 18, "y": 0 },
"fieldConfig": { "fieldConfig": { "defaults": { "unit": "bytes" }, "overrides": [] },
"defaults": {
"unit": "bytes",
"color": { "mode": "thresholds" },
"thresholds": {
"mode": "absolute",
"steps": [
{ "color": "green", "value": null },
{ "color": "yellow", "value": 8589934592 },
{ "color": "red", "value": 17179869184 }
]
}
},
"overrides": []
},
"datasource": { "type": "prometheus", "uid": "prometheus" }, "datasource": { "type": "prometheus", "uid": "prometheus" },
"targets": [{ "refId": "A", "expr": "max(pg_database_size_bytes{datname=\"scrabble\"})" }] "targets": [{ "refId": "A", "expr": "max(pg_database_size_bytes{datname=\"scrabble\"})" }]
}, },
+1 -7
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@@ -74,13 +74,7 @@ health_running() { # health_running <container>: running, not restarting, stable
roll() { # roll <service> <health-cmd...> roll() { # roll <service> <health-cmd...>
local svc="$1"; shift local svc="$1"; shift
echo ">>> rolling $svc -> $TAG" echo ">>> rolling $svc -> $TAG"
# caddy's image is pinned (caddy:2-alpine, no $TAG) and its Caddyfile is bind-mounted, so a dc up -d --no-build --no-deps "$svc" || return 1
# config-only change leaves the compose definition unchanged: `up -d` treats the container as
# current and does not recreate it, and admin is off so there is no hot reload — the new
# Caddyfile would never load. Force a recreate for caddy so config changes always apply; every
# other service already recreates on its new $TAG image.
local recreate=(); [ "$svc" = caddy ] && recreate=(--force-recreate)
dc up -d --no-build --no-deps "${recreate[@]}" "$svc" || return 1
"$@" || { echo "!!! $svc failed health check"; return 1; } "$@" || { echo "!!! $svc failed health check"; return 1; }
echo "<<< $svc healthy" echo "<<< $svc healthy"
} }
+1 -4
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@@ -1098,10 +1098,7 @@ Two contours, two secret/variable prefixes (`TEST_` / `PROD_`):
the **main host** runs the full stack (`docker-compose.yml` + `docker-compose.prod.yml`), the **main host** runs the full stack (`docker-compose.yml` + `docker-compose.prod.yml`),
the **bot host** runs only the bot (`docker-compose.bot.yml`, no VPN — native Bot API the **bot host** runs only the bot (`docker-compose.bot.yml`, no VPN — native Bot API
egress, telemetry off). There is no host caddy, so the contour caddy terminates TLS — egress, telemetry off). There is no host caddy, so the contour caddy terminates TLS —
`CADDY_SITE_ADDRESS` is the domain and caddy does its own ACME. Caddy advertises HTTP/3 by default, but UDP/443 is not exposed (the `CADDY_SITE_ADDRESS` is the domain and caddy does its own ACME. The gateway **publishes**
compose maps only TCP and ufw opens 443/tcp), so the edge emits `Alt-Svc: clear` to keep
clients on h2/h1 rather than stall on a dead QUIC path — see [`EDGE_HTTP3.md`](EDGE_HTTP3.md).
The gateway **publishes**
the bot-link `:9443`; the remote bot dials it over mTLS (certs from `PROD_BOTLINK_*`, the bot-link `:9443`; the remote bot dials it over mTLS (certs from `PROD_BOTLINK_*`,
ServerName `gateway`, so TLS validation is independent of the public dial address), holds ServerName `gateway`, so TLS validation is independent of the public dial address), holds
no inbound port, and login is unaffected if that host or the link is down. no inbound port, and login is unaffected if that host or the link is down.
-111
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@@ -1,111 +0,0 @@
# Edge HTTP/3 (`Alt-Svc`) policy
## TL;DR
The edge **advertises HTTP/3 but does not actually serve it** (UDP/443 is not exposed),
so we suppress the advert with `Alt-Svc: clear`. Advertising QUIC on `:443/udp` while
that port is unreachable makes clients — notably the Telegram Mini App webview — stall
on a dead QUIC connection before falling back to h2, which shows up as the app "hanging
on load".
## Symptom
Opening the Mini App intermittently hangs on load: from a barely-noticeable pause to
several seconds, sometimes a blank window that never finishes downloading `index.html`.
Intermittent, worse after the first successful visit, reproduced on both the test
contour and prod.
## Root cause
Caddy enables HTTP/3 by default on any TLS listener and emits
`Alt-Svc: h3=":443"; ma=2592000` — telling every client "reach me over QUIC/UDP 443"
and to cache that for 30 days. But UDP/443 is **never reachable end to end**:
- **Test contour**: the host caddy publishes only `:443/tcp` (`docker port caddy` shows
no `udp`); QUIC packets from the internet are dropped.
- **Prod**: `deploy/docker-compose.prod.yml` maps `"443:443"` (Docker = **TCP only**)
and `deploy/ansible/roles/main/tasks/main.yml` opens 443 `proto: tcp`. UDP/443 is
dropped at both the publish and the firewall.
Caddy *does* bind `udp/443` inside the container and h3 works container-to-container
(verified `http=3 code=200`), so the listener is healthy — it is simply not exposed.
A client that cached the advert tries QUIC first on later opens, gets no response, and
waits for the QUIC attempt to time out before falling back to TCP/h2. That wait is the
stall. The very first visit (no cached `Alt-Svc`) uses h2 and is fast.
The h2/TCP serving path itself is healthy: 30 fresh-TLS requests through the full path
(host caddy -> contour caddy -> gateway) measured TTFB ~9.5 ms, total ~9.8 ms, no tail;
`index.html` is ~1 KB.
## Fix in place (option A — suppress the advert)
Emit `Alt-Svc: clear`, which actively drops any cached alternative (better than merely
deleting the header, which leaves the sticky 30-day cache in place):
- **Prod / repo**: `deploy/caddy/Caddyfile` — a site-level `header Alt-Svc clear` (this
caddy terminates TLS in prod).
- **Test contour**: the host caddy terminates TLS, so the fix lives there (homelab
config, outside this repo): `header Alt-Svc clear` on the `scrabble.*` site. The
in-compose caddy serves plain `:80` in test and never advertises h3, so the repo
directive is a harmless no-op there (the host caddy re-stamps the header).
`header Alt-Svc clear` overrides Caddy's auto-advert (verified) and is site-scoped.
### Verify
The runner/prod host shell cannot reach the Docker bridge IPs directly, so probe from a
container on the relevant network, using `--resolve` to hit the TLS-terminating caddy by
its bridge IP (this also bypasses the public-IP NAT hairpin):
```sh
# <edge-ip> = the TLS-terminating caddy's IP on its network (docker inspect ... )
docker run --rm --network edge curlimages/curl:latest -sS -D - -o /dev/null \
--resolve <host>:443:<edge-ip> https://<host>/telegram/ | grep -iE '^HTTP|^alt-svc'
# expect: HTTP/2 200, and NO `alt-svc: h3=...` (the header is absent or `alt-svc: clear`)
```
## If it recurs — alternatives to try
So we do not re-derive the diagnosis from scratch:
1. **Re-confirm the advert is actually suppressed** with the verify command above. A
redeploy or a Caddy upgrade could regress it, or a client may still hold a cached
`h3` entry that has not yet been replaced by a `clear` (it needs one successful h2
response to receive the `clear`).
2. **Option B — serve HTTP/3 for real** instead of suppressing it. Worth it only if we
actually want QUIC (the benefit is marginal for a ~1 KB shell plus hash-immutable
cached assets, and it adds UDP/QUIC attack surface):
- Publish UDP: add `"443:443/udp"` next to the TCP map in
`deploy/docker-compose.prod.yml` (and publish udp/443 on the test host caddy too).
- Open the firewall: add a `443 proto: udp` rule in
`deploy/ansible/roles/main/tasks/main.yml`.
- Drop the `header Alt-Svc clear` so Caddy advertises h3 again.
- Verify with an h3 client from inside the network:
`docker run --rm --network edge ymuski/curl-http3 curl --http3-only ...` should
return `http=3 code=200`.
3. **Look past the edge** if the advert is suppressed and stalls persist. The h2 path is
fast server-side, so a remaining stall is most likely the client network / RTT / the
provider, not our stack. Re-run the timing loop (below) to confirm the server is
still <~10 ms TTFB before chasing the client side.
## How this was diagnosed (method, to repeat)
- The runner/prod host shell cannot reach the Docker bridge subnets, so all probing runs
from a throwaway container on the target network (`docker run --network <net>
curlimages/curl`), using `--resolve <host>:443:<edge-ip>` to bypass the public-IP NAT
hairpin and exercise the real TLS path.
- Compare a fresh-connection timing loop (worst case, full TLS each time) against a
keepalive batch to separate handshake cost from serving cost:
```sh
docker run --rm --network edge curlimages/curl:latest sh -c '
for i in $(seq 1 30); do
curl -sS -o /dev/null --resolve <host>:443:<edge-ip> \
-w "http=%{http_version} code=%{http_code} tls=%{time_appconnect} ttfb=%{time_starttransfer} total=%{time_total}\n" \
https://<host>/telegram/
done'
```
- `docker port <caddy>` shows whether `udp/443` is actually published; the response
`Alt-Svc` header shows what the edge advertises. The two disagreeing is the bug.
-3
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@@ -213,9 +213,6 @@ block **overrides but does not delete** an existing friendship (so you may block
they keep seeing you as one); active games are never interrupted — you can finish them, with they keep seeing you as one); active games are never interrupted — you can finish them, with
the blocked opponent's chat composer hidden (only the log remains). Blocking from a game card the blocked opponent's chat composer hidden (only the log remains). Blocking from a game card
mirrors the block in **Settings → Friends**; **unblock** and **unfriend** live there only. mirrors the block in **Settings → Friends**; **unblock** and **unfriend** live there only.
On Settings → Friends each friend is a one-line row whose right-hand kebab (⋮) slides open
**block 🚫** and **remove ✖️** icon actions, and each action is gated by a confirmation
that names the friend (*Block this player?* / *Remove from friends?*).
Blocking an **auto-match opponent who is secretly a robot** behaves the same in that game Blocking an **auto-match opponent who is secretly a robot** behaves the same in that game
(struck name, hidden composer) and lists the blocked opponent under the name you saw, but is (struck name, hidden composer) and lists the blocked opponent under the name you saw, but is
recorded only against that game — the disguise holds, the shared robot is never globally recorded only against that game — the disguise holds, the shared robot is never globally
-3
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@@ -218,9 +218,6 @@ _Вход сейчас только через провайдера, поэто
заблокированного соперника «подвал» чата скрыт (остаётся только лог). Блокировка с карточки в заблокированного соперника «подвал» чата скрыт (остаётся только лог). Блокировка с карточки в
партии повторяет блокировку в **Настройках → Друзья**; **разблокировка** и **удаление из друзей** партии повторяет блокировку в **Настройках → Друзья**; **разблокировка** и **удаление из друзей**
есть только там. есть только там.
В **Настройках → Друзья** каждый друг — однострочник, чей правый кебаб (⋮) выдвигает
иконки-действия **заблокировать 🚫** и **удалить ✖️**, и каждое действие подтверждается
диалогом с именем друга (*Заблокировать?* / *Удалить из друзей?*).
Блокировка **авто-матч соперника, который втайне робот**, в этой партии ведёт себя так же Блокировка **авто-матч соперника, который втайне робот**, в этой партии ведёт себя так же
(зачёркнутое имя, скрытый «подвал») и в списке заблокированных показывается под тем именем, (зачёркнутое имя, скрытый «подвал») и в списке заблокированных показывается под тем именем,
которое ты видел, но записывается только для этой партии — маскировка сохраняется, общий которое ты видел, но записывается только для этой партии — маскировка сохраняется, общий
-54
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@@ -44,60 +44,6 @@ test('friends: issue a code, accept an incoming request, redeem a code', async (
await expect(page.locator('.who', { hasText: 'Friend 111111' })).toBeVisible(); await expect(page.locator('.who', { hasText: 'Friend 111111' })).toBeVisible();
}); });
test('friends: the row kebab reveals block/remove and an outside tap closes it', async ({ page }) => {
await loginLobby(page);
await openFriends(page);
// A friend row slides open on its kebab (like the lobby), exposing two icon actions.
const kaya = page.locator('.rowwrap', { hasText: 'Kaya' });
await kaya.locator('.kebab').click();
await expect(kaya).toHaveClass(/revealed/);
await expect(kaya.locator('.acts').getByRole('button', { name: 'Block' })).toBeVisible();
await expect(kaya.locator('.acts').getByRole('button', { name: 'Remove' })).toBeVisible();
// A tap anywhere outside the action buttons collapses the row again.
await page.getByRole('heading', { name: 'Your friends' }).click();
await expect(kaya).not.toHaveClass(/revealed/);
});
test('friends: blocking from the list confirms (naming the friend) and moves them to Blocked', async ({ page }) => {
await loginLobby(page);
await openFriends(page);
const kaya = page.locator('.rowwrap', { hasText: 'Kaya' });
await kaya.locator('.kebab').click();
await kaya.locator('.acts').getByRole('button', { name: 'Block' }).click();
// The confirmation keeps a generic title and names the friend in the body.
const dialog = page.getByRole('dialog');
await expect(dialog.getByText('Block this player?')).toBeVisible();
await expect(dialog.locator('.confirm-name')).toHaveText('Kaya');
await dialog.getByRole('button', { name: 'Block' }).click();
// The block applied: Kaya leaves the friends list and shows under Blocked players.
await expect(page.getByText('No friends yet.')).toBeVisible();
const blocked = page.locator('.rowwrap', { hasText: 'Kaya' });
await expect(blocked.getByRole('button', { name: 'Unblock' })).toBeVisible();
});
test('friends: removing from the list confirms (naming the friend) and drops them', async ({ page }) => {
await loginLobby(page);
await openFriends(page);
const kaya = page.locator('.rowwrap', { hasText: 'Kaya' });
await kaya.locator('.kebab').click();
await kaya.locator('.acts').getByRole('button', { name: 'Remove' }).click();
const dialog = page.getByRole('dialog');
await expect(dialog.getByText('Remove from friends?')).toBeVisible();
await expect(dialog.locator('.confirm-name')).toHaveText('Kaya');
await dialog.getByRole('button', { name: 'Remove' }).click();
// Unfriending just drops the friendship — Kaya is gone and not blocked.
await expect(page.getByText('No friends yet.')).toBeVisible();
await expect(page.locator('.rowwrap', { hasText: 'Kaya' })).toHaveCount(0);
});
test('invitations: the lobby shows an invitation and accepting clears it', async ({ page }) => { test('invitations: the lobby shows an invitation and accepting clears it', async ({ page }) => {
await loginLobby(page); await loginLobby(page);
await expect(page.getByText('Invitations')).toBeVisible(); await expect(page.getByText('Invitations')).toBeVisible();
-3
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@@ -227,9 +227,6 @@ export const en = {
'friends.decline': 'Decline', 'friends.decline': 'Decline',
'friends.unfriend': 'Remove', 'friends.unfriend': 'Remove',
'friends.block': 'Block', 'friends.block': 'Block',
'friends.actions': 'Actions',
'friends.blockConfirm': 'Block this player?',
'friends.unfriendConfirm': 'Remove from friends?',
'friends.add': 'Add a friend', 'friends.add': 'Add a friend',
'friends.addFromGame': 'Add to friends', 'friends.addFromGame': 'Add to friends',
'friends.blockFromGame': 'Block player', 'friends.blockFromGame': 'Block player',
-3
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@@ -228,9 +228,6 @@ export const ru: Record<MessageKey, string> = {
'friends.decline': 'Отклонить', 'friends.decline': 'Отклонить',
'friends.unfriend': 'Удалить', 'friends.unfriend': 'Удалить',
'friends.block': 'Заблокировать', 'friends.block': 'Заблокировать',
'friends.actions': 'Действия',
'friends.blockConfirm': 'Заблокировать?',
'friends.unfriendConfirm': 'Удалить из друзей?',
'friends.add': 'Добавить друга', 'friends.add': 'Добавить друга',
'friends.addFromGame': 'В друзья', 'friends.addFromGame': 'В друзья',
'friends.blockFromGame': 'Заблокировать', 'friends.blockFromGame': 'Заблокировать',
+42 -189
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@@ -1,6 +1,5 @@
<script lang="ts"> <script lang="ts">
import { onMount } from 'svelte'; import { onMount } from 'svelte';
import Modal from '../components/Modal.svelte';
import { app, handleError, refreshNotifications, showToast } from '../lib/app.svelte'; import { app, handleError, refreshNotifications, showToast } from '../lib/app.svelte';
import { connection } from '../lib/connection.svelte'; import { connection } from '../lib/connection.svelte';
import { gateway } from '../lib/gateway'; import { gateway } from '../lib/gateway';
@@ -17,11 +16,6 @@
let robotBlocks = $state<RobotBlockEntry[]>([]); let robotBlocks = $state<RobotBlockEntry[]>([]);
let code = $state<FriendCode | null>(null); let code = $state<FriendCode | null>(null);
let redeemInput = $state(''); let redeemInput = $state('');
// The friend row whose kebab actions are slid open, like the lobby list.
let revealedId = $state<string | null>(null);
// Pending confirmation targets: the friend account awaiting a block / unfriend confirm.
let blockTarget = $state<AccountRef | null>(null);
let unfriendTarget = $state<AccountRef | null>(null);
async function load() { async function load() {
try { try {
@@ -58,41 +52,6 @@
const blockUser = (id: string) => act(() => gateway.block(id)); const blockUser = (id: string) => act(() => gateway.block(id));
const unblock = (id: string) => act(() => gateway.unblock(id)); const unblock = (id: string) => act(() => gateway.unblock(id));
// toggleReveal slides one friend row open (closing any other), exposing its
// block / unfriend icon actions; tapping the same kebab again closes it.
function toggleReveal(id: string): void {
revealedId = revealedId === id ? null : id;
}
// confirmBlock / confirmUnfriend run the pending action once its modal is
// accepted, then clear the target and the revealed row.
function confirmBlock(): void {
const target = blockTarget;
blockTarget = null;
revealedId = null;
if (target) void blockUser(target.accountId);
}
function confirmUnfriend(): void {
const target = unfriendTarget;
unfriendTarget = null;
revealedId = null;
if (target) void remove(target.accountId);
}
// While a friend row is slid open, a tap anywhere outside its action buttons
// closes it again. Taps on a kebab are skipped so its own toggle stays in charge.
$effect(() => {
if (revealedId === null) return;
function onDown(e: PointerEvent) {
const el = e.target as Element | null;
if (el?.closest('.acts') || el?.closest('.kebab')) return;
revealedId = null;
}
window.addEventListener('pointerdown', onDown, true);
return () => window.removeEventListener('pointerdown', onDown, true);
});
async function getCode() { async function getCode() {
try { try {
code = await gateway.friendCodeIssue(); code = await gateway.friendCodeIssue();
@@ -193,39 +152,30 @@
{#if incoming.length} {#if incoming.length}
<section> <section>
<h3>{t('friends.incoming')}</h3> <h3>{t('friends.incoming')}</h3>
<div class="list"> {#each incoming as r (r.accountId)}
{#each incoming as r (r.accountId)} <div class="item">
<div class="rowwrap"> <span class="who">{r.displayName}</span>
<div class="row"> <span class="acts">
<span class="who">{r.displayName}</span> <button class="btn" onclick={() => respond(r.accountId, true)} disabled={!connection.online}>{t('friends.accept')}</button>
<span class="btns"> <button class="ghost" onclick={() => respond(r.accountId, false)} disabled={!connection.online}>{t('friends.decline')}</button>
<button class="btn" onclick={() => respond(r.accountId, true)} disabled={!connection.online}>{t('friends.accept')}</button> </span>
<button class="ghost" onclick={() => respond(r.accountId, false)} disabled={!connection.online}>{t('friends.decline')}</button> </div>
</span> {/each}
</div>
</div>
{/each}
</div>
</section> </section>
{/if} {/if}
<section> <section>
<h3>{t('friends.yours')}</h3> <h3>{t('friends.yours')}</h3>
{#if friends.length} {#if friends.length}
<div class="list"> {#each friends as f (f.accountId)}
{#each friends as f (f.accountId)} <div class="item">
<div class="rowwrap" class:revealed={revealedId === f.accountId}> <span class="who">{f.displayName}</span>
<div class="acts"> <span class="acts">
<button class="iconbtn" onclick={() => (blockTarget = f)} disabled={!connection.online} aria-label={t('friends.block')}>🚫</button> <button class="ghost" onclick={() => remove(f.accountId)} disabled={!connection.online}>{t('friends.unfriend')}</button>
<button class="iconbtn" onclick={() => (unfriendTarget = f)} disabled={!connection.online} aria-label={t('friends.unfriend')}>✖️</button> <button class="ghost danger" onclick={() => blockUser(f.accountId)} disabled={!connection.online}>{t('friends.block')}</button>
</div> </span>
<div class="row"> </div>
<span class="who">{f.displayName}</span> {/each}
<button class="kebab" onclick={() => toggleReveal(f.accountId)} aria-label={t('friends.actions')}></button>
</div>
</div>
{/each}
</div>
{:else} {:else}
<p class="muted">{t('friends.none')}</p> <p class="muted">{t('friends.none')}</p>
{/if} {/if}
@@ -234,49 +184,20 @@
{#if blocked.length || robotBlocks.length} {#if blocked.length || robotBlocks.length}
<section> <section>
<h3>{t('friends.blockedList')}</h3> <h3>{t('friends.blockedList')}</h3>
<div class="list"> {#each blocked as b (b.accountId)}
{#each blocked as b (b.accountId)} <div class="item">
<div class="rowwrap"> <span class="who">{b.displayName}</span>
<div class="row"> <button class="ghost" onclick={() => unblock(b.accountId)} disabled={!connection.online}>{t('friends.unblock')}</button>
<span class="who">{b.displayName}</span> </div>
<span class="btns"> {/each}
<button class="ghost" onclick={() => unblock(b.accountId)} disabled={!connection.online}>{t('friends.unblock')}</button> {#each robotBlocks as r (r.id)}
</span> <div class="item">
</div> <span class="who">{r.displayName}</span>
</div> <button class="ghost" onclick={() => unblock(r.id)} disabled={!connection.online}>{t('friends.unblock')}</button>
{/each} </div>
{#each robotBlocks as r (r.id)} {/each}
<div class="rowwrap">
<div class="row">
<span class="who">{r.displayName}</span>
<span class="btns">
<button class="ghost" onclick={() => unblock(r.id)} disabled={!connection.online}>{t('friends.unblock')}</button>
</span>
</div>
</div>
{/each}
</div>
</section> </section>
{/if} {/if}
{#if blockTarget}
<Modal title={t('friends.blockConfirm')} onclose={() => (blockTarget = null)}>
<p class="confirm-name">{blockTarget.displayName}</p>
<div class="confirm-row">
<button class="cancel" onclick={() => (blockTarget = null)}>{t('common.cancel')}</button>
<button class="danger" onclick={confirmBlock} disabled={!connection.online}>{t('friends.block')}</button>
</div>
</Modal>
{/if}
{#if unfriendTarget}
<Modal title={t('friends.unfriendConfirm')} onclose={() => (unfriendTarget = null)}>
<p class="confirm-name">{unfriendTarget.displayName}</p>
<div class="confirm-row">
<button class="cancel" onclick={() => (unfriendTarget = null)}>{t('common.cancel')}</button>
<button class="danger" onclick={confirmUnfriend} disabled={!connection.online}>{t('friends.unfriend')}</button>
</div>
</Modal>
{/if}
{/if} {/if}
</div> </div>
@@ -358,76 +279,28 @@
padding: 4px 0; padding: 4px 0;
text-align: left; text-align: left;
} }
.list { .item {
display: flex;
flex-direction: column;
}
/* One-line rows split by hairlines, mirroring the lobby list. */
.rowwrap {
position: relative;
overflow: hidden;
}
.rowwrap + .rowwrap {
border-top: 1px solid var(--border);
}
/* Block / unfriend icon actions sit behind the friend row, exposed when it slides left. */
.acts {
position: absolute;
inset: 0 0 0 auto;
display: flex;
align-items: stretch;
}
.iconbtn {
flex: 0 0 auto;
width: 48px;
border: none;
background: var(--bg-elev);
color: var(--text);
font-size: 1.1rem;
display: flex;
align-items: center;
justify-content: center;
}
.iconbtn + .iconbtn {
border-left: 1px solid var(--border); /* the vertical divider between 🚫 and ✖️ */
}
.row {
position: relative;
display: flex; display: flex;
align-items: center; align-items: center;
justify-content: space-between; justify-content: space-between;
gap: 10px; gap: 10px;
padding: 10px 12px; padding: 10px 12px;
background: var(--bg); border: 1px solid var(--border);
transform: translateX(0); background: var(--surface);
transition: transform 0.18s ease; border-radius: var(--radius-sm);
} margin-bottom: 8px;
.rowwrap.revealed .row {
transform: translateX(-96px); /* 2 × 48px icon buttons */
}
.kebab {
flex: 0 0 auto;
width: 30px;
padding: 6px 0;
border: none;
background: none;
color: var(--text-muted);
font-size: 1.4rem;
line-height: 1;
}
.btns {
display: flex;
gap: 8px;
flex: 0 0 auto;
} }
.who { .who {
flex: 1;
min-width: 0;
font-weight: 600; font-weight: 600;
overflow: hidden; overflow: hidden;
text-overflow: ellipsis; text-overflow: ellipsis;
white-space: nowrap; white-space: nowrap;
} }
.acts {
display: flex;
gap: 8px;
flex: 0 0 auto;
}
.btn { .btn {
padding: 8px 12px; padding: 8px 12px;
border: 1px solid var(--accent); border: 1px solid var(--accent);
@@ -442,27 +315,7 @@
color: var(--text); color: var(--text);
border-radius: var(--radius-sm); border-radius: var(--radius-sm);
} }
.confirm-name { .ghost.danger {
margin: 0 0 12px; color: var(--danger, #c0392b);
font-weight: 600;
overflow-wrap: anywhere; /* a long display name wraps instead of stretching the sheet */
}
.confirm-row {
display: flex;
gap: 8px;
}
.confirm-row button {
flex: 1;
padding: 11px;
border-radius: var(--radius-sm);
border: 1px solid var(--border);
background: var(--surface);
color: var(--text);
font-weight: 600;
}
.confirm-row .danger {
background: var(--danger);
color: #fff;
border-color: var(--danger);
} }
</style> </style>