Stage 10: admin console & dictionary ops (complaint review, hot-reload, broadcasts)
Server-rendered admin console in the backend at /_gm (internal/adminconsole), fronted on the gateway's public listener by Basic-Auth + a verbatim reverse proxy (mounted on the edge mux below the h2c wrap). A same-origin check guards its POSTs; no operator identity is tracked. This supersedes the Stage 6 gateway-fronts- /api/v1/admin model: GATEWAY_ADMIN_ADDR and the backend /api/v1/admin ping are dropped and gateway/internal/admin is repurposed to the verbatim proxy. - Complaints: migration 00008 (+ jetgen) adds disposition/resolution_note/ resolved_at/applied_in_version + the deferred status CHECK; resolution feeds a query-derived pending dictionary-change pipeline (marked applied after a reload). - Dictionary hot-reload: per-version subdir BACKEND_DICT_DIR/<version>/ via the new Registry.LoadAvailable; engine.OpenWithVersions restores resident versions on restart. Partially addresses TODO-2. - Broadcasts: a backend Telegram-connector client (internal/connector, BACKEND_CONNECTOR_ADDR) for SendToUser / SendToGameChannel (discharges the Stage 9 forward-note). - Admin reads: account.ListAccounts/CountAccounts/Identities and game.ListGames/CountGames/GameByID/ListComplaints/GetComplaint/CountComplaints/ ResolveComplaint/DictionaryChanges/MarkChangesApplied. - Tests: adminconsole render, engine reload, same-origin guard, gateway verbatim proxy + h2c console mount, inttest complaint pipeline + list/count + /_gm console. - Docs: PLAN (Stage 10 done + refinements + TODO-2), ARCHITECTURE §1/§5/§6/§12/§13, FUNCTIONAL (+_ru), TESTING, backend/gateway READMEs.
This commit is contained in:
@@ -67,6 +67,16 @@ type Account struct {
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UpdatedAt time.Time
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}
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// Identity is one of an account's platform/email identities, surfaced on the
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// admin account-detail view. ExternalID is the platform user id (or the email
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// address for an email identity); Confirmed tracks the email confirm-code flow.
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type Identity struct {
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Kind string
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ExternalID string
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Confirmed bool
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CreatedAt time.Time
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}
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// Store is the Postgres-backed query surface for accounts and identities.
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type Store struct {
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db *sql.DB
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@@ -187,6 +197,54 @@ func (s *Store) IdentityExternalID(ctx context.Context, accountID uuid.UUID, kin
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return row.ExternalID, nil
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}
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// Identities returns the account's platform/email identities, oldest first, for
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// the admin account-detail view.
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func (s *Store) Identities(ctx context.Context, accountID uuid.UUID) ([]Identity, error) {
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stmt := postgres.SELECT(table.Identities.AllColumns).
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FROM(table.Identities).
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WHERE(table.Identities.AccountID.EQ(postgres.UUID(accountID))).
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ORDER_BY(table.Identities.CreatedAt.ASC())
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var rows []model.Identities
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if err := stmt.QueryContext(ctx, s.db, &rows); err != nil {
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return nil, fmt.Errorf("account: list identities %s: %w", accountID, err)
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}
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out := make([]Identity, 0, len(rows))
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for _, r := range rows {
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out = append(out, Identity{Kind: r.Kind, ExternalID: r.ExternalID, Confirmed: r.Confirmed, CreatedAt: r.CreatedAt})
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}
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return out, nil
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}
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// ListAccounts returns accounts for the admin user list, newest first, paginated
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// by limit and offset.
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func (s *Store) ListAccounts(ctx context.Context, limit, offset int) ([]Account, error) {
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stmt := postgres.SELECT(table.Accounts.AllColumns).
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FROM(table.Accounts).
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ORDER_BY(table.Accounts.CreatedAt.DESC()).
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LIMIT(int64(limit)).
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OFFSET(int64(offset))
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var rows []model.Accounts
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if err := stmt.QueryContext(ctx, s.db, &rows); err != nil {
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return nil, fmt.Errorf("account: list accounts: %w", err)
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}
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out := make([]Account, 0, len(rows))
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for _, r := range rows {
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out = append(out, modelToAccount(r))
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}
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return out, nil
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}
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// CountAccounts returns the total number of accounts, for admin-list pagination.
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func (s *Store) CountAccounts(ctx context.Context) (int, error) {
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stmt := postgres.SELECT(postgres.COUNT(table.Accounts.AccountID).AS("count")).
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FROM(table.Accounts)
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var dest struct{ Count int64 }
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if err := stmt.QueryContext(ctx, s.db, &dest); err != nil {
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return 0, fmt.Errorf("account: count accounts: %w", err)
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}
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return int(dest.Count), nil
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}
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// findByIdentity joins identities to accounts and returns the matching account,
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// or ErrNotFound.
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func (s *Store) findByIdentity(ctx context.Context, kind, externalID string) (Account, error) {
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@@ -0,0 +1,103 @@
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/* Admin console stylesheet. Deliberately small and dependency-free: the console
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is an internal operator tool served under /_gm, not a public surface. */
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:root {
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--bg: #11151c;
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--panel: #1b2230;
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--panel-hi: #232c3d;
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--ink: #e6ebf2;
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--ink-dim: #9aa7ba;
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--line: #2c3850;
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--accent: #5aa9ff;
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--danger: #ff6b6b;
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--ok: #4ecb8d;
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--warn: #f1c453;
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}
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* { box-sizing: border-box; }
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body {
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margin: 0;
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background: var(--bg);
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color: var(--ink);
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font: 15px/1.5 ui-monospace, SFMono-Regular, Menlo, Consolas, monospace;
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}
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a { color: var(--accent); text-decoration: none; }
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a:hover { text-decoration: underline; }
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.topbar {
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display: flex;
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align-items: center;
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gap: 1.5rem;
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padding: 0.6rem 1.2rem;
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background: var(--panel);
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border-bottom: 1px solid var(--line);
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}
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.topbar .brand { font-weight: 700; letter-spacing: 0.04em; }
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.topbar .mainnav { display: flex; gap: 1rem; flex: 1; flex-wrap: wrap; }
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.topbar .mainnav a.active { color: var(--ink); border-bottom: 2px solid var(--accent); }
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.content { padding: 1.5rem; max-width: 1100px; margin: 0 auto; }
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h1 { font-size: 1.4rem; margin: 0 0 0.4rem; }
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.lede { color: var(--ink-dim); margin-top: 0; }
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.cards { display: grid; grid-template-columns: repeat(auto-fit, minmax(200px, 1fr)); gap: 1rem; margin: 1.2rem 0; }
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.card {
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display: block;
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padding: 1rem 1.2rem;
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background: var(--panel);
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border: 1px solid var(--line);
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border-radius: 8px;
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color: var(--ink);
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}
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.card:hover { background: var(--panel-hi); text-decoration: none; }
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.card h2 { font-size: 1.05rem; margin: 0 0 0.3rem; color: var(--accent); }
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.card .bignum { font-size: 1.8rem; margin: 0; color: var(--ink); font-variant-numeric: tabular-nums; }
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.panel {
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padding: 0.9rem 1.1rem;
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background: var(--panel);
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border: 1px solid var(--line);
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border-radius: 8px;
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margin-bottom: 1rem;
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}
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.panel h2 { font-size: 1rem; margin: 0 0 0.6rem; color: var(--ink); }
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.kv { list-style: none; margin: 0; padding: 0; }
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.kv li { padding: 0.15rem 0; color: var(--ink-dim); }
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.kv li b { color: var(--ink); font-weight: 600; }
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.note { color: var(--ink-dim); font-style: italic; margin: 0.2rem 0; }
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.ok { color: var(--ok); }
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.bad { color: var(--danger); }
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.warn { color: var(--warn); }
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.list { width: 100%; border-collapse: collapse; font-size: 0.9rem; margin-bottom: 1rem; }
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.list th, .list td { text-align: left; padding: 0.35rem 0.6rem; border-bottom: 1px solid var(--line); }
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.list th { color: var(--ink-dim); font-weight: 600; }
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.list tr:hover td { background: var(--panel-hi); }
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.list td.num { text-align: right; font-variant-numeric: tabular-nums; }
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.pager { display: flex; gap: 1rem; align-items: center; color: var(--ink-dim); }
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.subnav { color: var(--ink-dim); margin: -0.2rem 0 1rem; font-size: 0.9rem; }
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.subnav a.active { color: var(--ink); }
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.form { display: flex; flex-wrap: wrap; gap: 0.6rem; align-items: end; margin-top: 0.4rem; }
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.form.col { flex-direction: column; align-items: stretch; max-width: 540px; }
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.form label { display: flex; flex-direction: column; gap: 0.2rem; font-size: 0.85rem; color: var(--ink-dim); }
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.form input, .form select, .form textarea {
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background: var(--bg);
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color: var(--ink);
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border: 1px solid var(--line);
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border-radius: 6px;
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padding: 0.35rem 0.5rem;
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font: inherit;
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}
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.form textarea { min-height: 4rem; resize: vertical; }
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button {
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background: var(--accent);
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color: #06121f;
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border: 0;
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border-radius: 6px;
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padding: 0.4rem 0.9rem;
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font: inherit;
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font-weight: 600;
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cursor: pointer;
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}
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button:hover { filter: brightness(1.1); }
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button.danger { background: var(--danger); color: #1a0606; }
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code { background: var(--bg); padding: 0.05rem 0.3rem; border-radius: 4px; }
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.actions { display: flex; flex-wrap: wrap; gap: 0.6rem; margin: 0.8rem 0; }
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.actions form { margin: 0; }
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.pill { padding: 0.05rem 0.4rem; border: 1px solid var(--line); border-radius: 999px; font-size: 0.8rem; }
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@@ -0,0 +1,9 @@
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// Package adminconsole renders the backend's server-side admin console: a small,
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// dependency-free set of Go html/template pages plus one embedded stylesheet,
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// served under /_gm. It owns the rendering and the page view models only; the gin
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// handlers (internal/server) fetch the domain data, populate the view models and
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// gate the surface — the gateway puts HTTP Basic-Auth in front of /_gm and a
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// same-origin check guards the POST actions (docs/ARCHITECTURE.md §12). It mirrors
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// the shape of galaxy-game's adminconsole package, minus the per-operator CSRF
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// token and operator name (this console tracks no operator identity).
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package adminconsole
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@@ -0,0 +1,101 @@
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package adminconsole
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import (
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"bytes"
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"embed"
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"fmt"
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"html/template"
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"io"
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"io/fs"
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"path"
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"strings"
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)
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//go:embed templates
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var templatesFS embed.FS
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//go:embed assets
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var assetsFS embed.FS
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// Renderer holds the parsed admin console templates. It composes one template set
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// per content page, each combining the shared layout (the page chrome and the
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// "layout" entry template) with that page's "content" block, so rendering a page
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// is a single ExecuteTemplate call against "layout".
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type Renderer struct {
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pages map[string]*template.Template
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}
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// PageData is the view model passed to every admin console page. Title is the
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// document title; ActiveNav marks the highlighted navigation entry; Data carries
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// the page-specific payload (one of the *View types in views.go).
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type PageData struct {
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Title string
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ActiveNav string
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Data any
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}
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// NewRenderer parses the embedded layout and every content page under
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// templates/pages. It fails when a template cannot be parsed.
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func NewRenderer() (*Renderer, error) {
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base, err := template.New("layout").ParseFS(templatesFS, "templates/layout.gohtml")
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if err != nil {
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return nil, fmt.Errorf("parse admin console layout: %w", err)
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}
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pageFiles, err := fs.Glob(templatesFS, "templates/pages/*.gohtml")
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if err != nil {
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return nil, fmt.Errorf("enumerate admin console pages: %w", err)
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}
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if len(pageFiles) == 0 {
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return nil, fmt.Errorf("admin console: no page templates found under templates/pages")
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}
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pages := make(map[string]*template.Template, len(pageFiles))
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for _, file := range pageFiles {
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name := strings.TrimSuffix(path.Base(file), ".gohtml")
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clone, err := base.Clone()
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if err != nil {
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return nil, fmt.Errorf("clone admin console layout for %q: %w", name, err)
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}
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if _, err := clone.ParseFS(templatesFS, file); err != nil {
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return nil, fmt.Errorf("parse admin console page %q: %w", name, err)
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}
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pages[name] = clone
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}
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return &Renderer{pages: pages}, nil
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}
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// MustNewRenderer is like NewRenderer but panics on error. The templates are
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// embedded at build time, so a parse failure is a programmer error.
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func MustNewRenderer() *Renderer {
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renderer, err := NewRenderer()
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||||
if err != nil {
|
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panic(err)
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||||
}
|
||||
return renderer
|
||||
}
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||||
|
||||
// Render writes the named page, wrapped in the shared layout, to w using data. It
|
||||
// renders into an intermediate buffer first, so a mid-render failure never emits
|
||||
// a partial document. It returns an error for an unknown page or a failed render.
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||||
func (r *Renderer) Render(w io.Writer, page string, data PageData) error {
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||||
tmpl, ok := r.pages[page]
|
||||
if !ok {
|
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return fmt.Errorf("admin console: unknown page %q", page)
|
||||
}
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||||
|
||||
var buf bytes.Buffer
|
||||
if err := tmpl.ExecuteTemplate(&buf, "layout", data); err != nil {
|
||||
return fmt.Errorf("render admin console page %q: %w", page, err)
|
||||
}
|
||||
|
||||
_, err := buf.WriteTo(w)
|
||||
return err
|
||||
}
|
||||
|
||||
// Assets returns the embedded static asset tree rooted at the assets directory,
|
||||
// suitable for serving under /_gm/assets/.
|
||||
func Assets() (fs.FS, error) {
|
||||
return fs.Sub(assetsFS, "assets")
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
package adminconsole
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"io/fs"
|
||||
"strings"
|
||||
"testing"
|
||||
)
|
||||
|
||||
// TestRendererRendersEveryPage parses the embedded templates and renders each
|
||||
// page with a representative view, asserting the page executes, carries the
|
||||
// shared layout chrome and shows a distinctive value.
|
||||
func TestRendererRendersEveryPage(t *testing.T) {
|
||||
r, err := NewRenderer()
|
||||
if err != nil {
|
||||
t.Fatalf("new renderer: %v", err)
|
||||
}
|
||||
cases := []struct {
|
||||
page string
|
||||
data any
|
||||
want string
|
||||
}{
|
||||
{"dashboard", DashboardView{Accounts: 3, Variants: []VariantVersions{{Variant: "english", Latest: "v1", Versions: []string{"v1"}}}}, "Dashboard"},
|
||||
{"users", UsersView{Items: []UserRow{{ID: "a1", DisplayName: "Kaya"}}, Pager: NewPager(1, 50, 1)}, "Kaya"},
|
||||
{"user_detail", UserDetailView{ID: "a1", DisplayName: "Kaya", HasStats: true, Stats: StatsRow{Wins: 2}, TelegramID: "123", ConnectorEnabled: true}, "Send Telegram message"},
|
||||
{"games", GamesView{Items: []GameRow{{ID: "g1", Variant: "english", Status: "active"}}, Status: "active", Pager: NewPager(1, 50, 1)}, "g1"},
|
||||
{"game_detail", GameDetailView{ID: "g1", Variant: "english", Seats: []SeatRow{{Seat: 0, DisplayName: "Kaya"}}}, "Seats"},
|
||||
{"complaints", ComplaintsView{Items: []ComplaintRow{{ID: "c1", Word: "qi", Status: "open"}}, Status: "open", Pager: NewPager(1, 50, 1)}, "qi"},
|
||||
{"complaint_detail", ComplaintDetailView{ID: "c1", Word: "qi", Variant: "english"}, "Resolve"},
|
||||
{"dictionary", DictionaryView{Variants: []VariantVersions{{Variant: "english", Latest: "v1", Versions: []string{"v1"}}}, Changes: []DictChangeRow{{Variant: "english", Word: "qi", Action: "add"}}}, "Hot-reload"},
|
||||
{"broadcast", BroadcastView{ConnectorEnabled: true}, "Post to the game channel"},
|
||||
{"message", MessageView{Heading: "Done", Body: "ok", Back: "/_gm/"}, "Done"},
|
||||
}
|
||||
for _, tc := range cases {
|
||||
t.Run(tc.page, func(t *testing.T) {
|
||||
var buf bytes.Buffer
|
||||
if err := r.Render(&buf, tc.page, PageData{Title: tc.page, Data: tc.data}); err != nil {
|
||||
t.Fatalf("render %s: %v", tc.page, err)
|
||||
}
|
||||
out := buf.String()
|
||||
if !strings.Contains(out, tc.want) {
|
||||
t.Errorf("render %s: missing %q in output", tc.page, tc.want)
|
||||
}
|
||||
if !strings.Contains(out, "Scrabble · admin") {
|
||||
t.Errorf("render %s: missing layout chrome", tc.page)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
// TestRendererUnknownPage reports an error for a page that does not exist.
|
||||
func TestRendererUnknownPage(t *testing.T) {
|
||||
r := MustNewRenderer()
|
||||
if err := r.Render(&bytes.Buffer{}, "nope", PageData{}); err == nil {
|
||||
t.Fatal("expected an error rendering an unknown page")
|
||||
}
|
||||
}
|
||||
|
||||
// TestAssets confirms the stylesheet is embedded and reachable under the assets
|
||||
// root.
|
||||
func TestAssets(t *testing.T) {
|
||||
fsys, err := Assets()
|
||||
if err != nil {
|
||||
t.Fatalf("assets: %v", err)
|
||||
}
|
||||
if _, err := fs.Stat(fsys, "console.css"); err != nil {
|
||||
t.Errorf("console.css not embedded: %v", err)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
{{define "layout" -}}
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<meta name="robots" content="noindex, nofollow">
|
||||
<title>{{.Title}} · Scrabble admin</title>
|
||||
<link rel="stylesheet" href="/_gm/assets/console.css">
|
||||
</head>
|
||||
<body>
|
||||
<header class="topbar">
|
||||
<span class="brand">Scrabble · admin</span>
|
||||
<nav class="mainnav">
|
||||
<a href="/_gm/"{{if eq .ActiveNav "dashboard"}} class="active"{{end}}>Dashboard</a>
|
||||
<a href="/_gm/users"{{if eq .ActiveNav "users"}} class="active"{{end}}>Users</a>
|
||||
<a href="/_gm/games"{{if eq .ActiveNav "games"}} class="active"{{end}}>Games</a>
|
||||
<a href="/_gm/complaints"{{if eq .ActiveNav "complaints"}} class="active"{{end}}>Complaints</a>
|
||||
<a href="/_gm/dictionary"{{if eq .ActiveNav "dictionary"}} class="active"{{end}}>Dictionary</a>
|
||||
<a href="/_gm/broadcast"{{if eq .ActiveNav "broadcast"}} class="active"{{end}}>Broadcast</a>
|
||||
</nav>
|
||||
</header>
|
||||
<main class="content">
|
||||
{{template "content" .}}
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
||||
{{- end}}
|
||||
@@ -0,0 +1,14 @@
|
||||
{{define "content" -}}
|
||||
<h1>Broadcast</h1>
|
||||
{{with .Data}}
|
||||
<section class="panel"><h2>Post to the game channel</h2>
|
||||
{{if .ConnectorEnabled}}
|
||||
<form class="form col" method="post" action="/_gm/broadcast">
|
||||
<label>Message <textarea name="text" required></textarea></label>
|
||||
<div><button type="submit">Post to channel</button></div>
|
||||
</form>
|
||||
{{else}}<p class="note">connector not configured (set BACKEND_CONNECTOR_ADDR)</p>{{end}}
|
||||
</section>
|
||||
<p class="note">To message a single user, open their <a href="/_gm/users">user page</a>.</p>
|
||||
{{end}}
|
||||
{{- end}}
|
||||
@@ -0,0 +1,32 @@
|
||||
{{define "content" -}}
|
||||
{{with .Data}}
|
||||
<h1>Complaint: {{.Word}}</h1>
|
||||
<nav class="subnav"><a href="/_gm/complaints">« complaints</a></nav>
|
||||
<section class="panel"><h2>Details</h2>
|
||||
<ul class="kv">
|
||||
<li><b>Word</b> <code>{{.Word}}</code></li>
|
||||
<li><b>Variant</b> {{.Variant}}</li>
|
||||
<li><b>Dictionary</b> {{.DictVersion}}</li>
|
||||
<li><b>Lookup at filing</b> {{if .WasValid}}<span class="ok">valid</span>{{else}}<span class="bad">invalid</span>{{end}}</li>
|
||||
<li><b>Filer note</b> {{if .Note}}{{.Note}}{{else}}<span class="note">none</span>{{end}}</li>
|
||||
<li><b>Game</b> <a href="/_gm/games/{{.GameID}}">{{.GameID}}</a></li>
|
||||
<li><b>Filed</b> {{.CreatedAt}}</li>
|
||||
<li><b>Status</b> {{.Status}}</li>
|
||||
{{if .Resolved}}<li><b>Disposition</b> {{.Disposition}}</li><li><b>Resolution note</b> {{.ResolutionNote}}</li><li><b>Resolved</b> {{.ResolvedAt}}</li>{{end}}
|
||||
</ul>
|
||||
</section>
|
||||
<section class="panel"><h2>{{if .Resolved}}Re-resolve{{else}}Resolve{{end}}</h2>
|
||||
<form class="form col" method="post" action="/_gm/complaints/{{.ID}}/resolve">
|
||||
<label>Disposition
|
||||
<select name="disposition">
|
||||
<option value="reject">reject — dictionary is correct</option>
|
||||
<option value="accept_add">accept — add word to the dictionary</option>
|
||||
<option value="accept_remove">accept — remove word from the dictionary</option>
|
||||
</select>
|
||||
</label>
|
||||
<label>Note <textarea name="note"></textarea></label>
|
||||
<div><button type="submit">Resolve</button></div>
|
||||
</form>
|
||||
</section>
|
||||
{{end}}
|
||||
{{- end}}
|
||||
@@ -0,0 +1,30 @@
|
||||
{{define "content" -}}
|
||||
<h1>Complaints</h1>
|
||||
{{with .Data}}
|
||||
<nav class="subnav">
|
||||
<a href="/_gm/complaints?status=open"{{if eq .Status "open"}} class="active"{{end}}>open</a> ·
|
||||
<a href="/_gm/complaints?status=resolved"{{if eq .Status "resolved"}} class="active"{{end}}>resolved</a> ·
|
||||
<a href="/_gm/complaints"{{if eq .Status ""}} class="active"{{end}}>all</a>
|
||||
</nav>
|
||||
<table class="list">
|
||||
<thead><tr><th>Word</th><th>Variant</th><th>Was valid</th><th>Status</th><th>Disposition</th><th>Filed</th></tr></thead>
|
||||
<tbody>
|
||||
{{range .Items}}
|
||||
<tr>
|
||||
<td><a href="/_gm/complaints/{{.ID}}">{{.Word}}</a></td>
|
||||
<td>{{.Variant}}</td>
|
||||
<td>{{if .WasValid}}<span class="ok">valid</span>{{else}}<span class="bad">invalid</span>{{end}}</td>
|
||||
<td>{{.Status}}</td>
|
||||
<td>{{.Disposition}}</td>
|
||||
<td>{{.CreatedAt}}</td>
|
||||
</tr>
|
||||
{{else}}<tr><td colspan="6"><span class="note">no complaints</span></td></tr>{{end}}
|
||||
</tbody>
|
||||
</table>
|
||||
<nav class="pager">
|
||||
{{if .Pager.HasPrev}}<a href="/_gm/complaints?status={{.Status}}&page={{.Pager.PrevPage}}">« prev</a>{{end}}
|
||||
<span>page {{.Pager.Page}} · {{.Pager.Total}} total</span>
|
||||
{{if .Pager.HasNext}}<a href="/_gm/complaints?status={{.Status}}&page={{.Pager.NextPage}}">next »</a>{{end}}
|
||||
</nav>
|
||||
{{end}}
|
||||
{{- end}}
|
||||
@@ -0,0 +1,24 @@
|
||||
{{define "content" -}}
|
||||
<h1>Dashboard</h1>
|
||||
<p class="lede">Operator console for users, games, complaints and dictionaries.</p>
|
||||
{{with .Data}}
|
||||
<div class="cards">
|
||||
<a class="card" href="/_gm/users"><h2>Users</h2><p class="bignum">{{.Accounts}}</p></a>
|
||||
<a class="card" href="/_gm/games"><h2>Games</h2><p class="bignum">{{.Games}}</p></a>
|
||||
<a class="card" href="/_gm/games?status=active"><h2>Active games</h2><p class="bignum">{{.ActiveGames}}</p></a>
|
||||
<a class="card" href="/_gm/complaints?status=open"><h2>Open complaints</h2><p class="bignum">{{.OpenComplaints}}</p></a>
|
||||
<a class="card" href="/_gm/dictionary"><h2>Pending dict changes</h2><p class="bignum">{{.PendingChanges}}</p></a>
|
||||
</div>
|
||||
<section class="panel">
|
||||
<h2>Dictionaries</h2>
|
||||
<table class="list">
|
||||
<thead><tr><th>Variant</th><th>Latest</th><th>Resident versions</th></tr></thead>
|
||||
<tbody>
|
||||
{{range .Variants}}
|
||||
<tr><td>{{.Variant}}</td><td>{{.Latest}}</td><td>{{range .Versions}}<span class="pill">{{.}}</span> {{end}}</td></tr>
|
||||
{{end}}
|
||||
</tbody>
|
||||
</table>
|
||||
</section>
|
||||
{{end}}
|
||||
{{- end}}
|
||||
@@ -0,0 +1,43 @@
|
||||
{{define "content" -}}
|
||||
<h1>Dictionary</h1>
|
||||
{{with .Data}}
|
||||
<section class="panel"><h2>Resident versions</h2>
|
||||
<table class="list">
|
||||
<thead><tr><th>Variant</th><th>Latest</th><th>Resident</th></tr></thead>
|
||||
<tbody>
|
||||
{{range .Variants}}
|
||||
<tr><td>{{.Variant}}</td><td>{{.Latest}}</td><td>{{range .Versions}}<span class="pill">{{.}}</span> {{end}}</td></tr>
|
||||
{{end}}
|
||||
</tbody>
|
||||
</table>
|
||||
</section>
|
||||
<section class="panel"><h2>Hot-reload a version</h2>
|
||||
<p class="note">Drop the rebuilt DAWG set into BACKEND_DICT_DIR/<version>/ first, then load it here.</p>
|
||||
<form class="form" method="post" action="/_gm/dictionary/reload">
|
||||
<label>Version <input type="text" name="version" placeholder="v2" required></label>
|
||||
<div><button type="submit">Reload</button></div>
|
||||
</form>
|
||||
</section>
|
||||
<section class="panel"><h2>Pending dictionary changes</h2>
|
||||
<table class="list">
|
||||
<thead><tr><th>Variant</th><th>Action</th><th>Word</th><th>Resolved</th></tr></thead>
|
||||
<tbody>
|
||||
{{range .Changes}}
|
||||
<tr><td>{{.Variant}}</td><td>{{.Action}}</td><td><code>{{.Word}}</code></td><td>{{.ResolvedAt}}</td></tr>
|
||||
{{else}}<tr><td colspan="4"><span class="note">no pending changes</span></td></tr>{{end}}
|
||||
</tbody>
|
||||
</table>
|
||||
<form class="form" method="post" action="/_gm/dictionary/changes/apply">
|
||||
<label>Mark applied for variant
|
||||
<select name="variant">
|
||||
<option value="english">english</option>
|
||||
<option value="russian_scrabble">russian_scrabble</option>
|
||||
<option value="erudit">erudit</option>
|
||||
</select>
|
||||
</label>
|
||||
<label>In version <input type="text" name="version" placeholder="v2" required></label>
|
||||
<div><button type="submit">Mark applied</button></div>
|
||||
</form>
|
||||
</section>
|
||||
{{end}}
|
||||
{{- end}}
|
||||
@@ -0,0 +1,29 @@
|
||||
{{define "content" -}}
|
||||
{{with .Data}}
|
||||
<h1>Game {{.ID}}</h1>
|
||||
<nav class="subnav"><a href="/_gm/games">« games</a></nav>
|
||||
<section class="panel"><h2>Summary</h2>
|
||||
<ul class="kv">
|
||||
<li><b>Variant</b> {{.Variant}}</li>
|
||||
<li><b>Dictionary</b> {{.DictVersion}}</li>
|
||||
<li><b>Status</b> {{.Status}}{{if .EndReason}} ({{.EndReason}}){{end}}</li>
|
||||
<li><b>Players</b> {{.Players}}</li>
|
||||
<li><b>To move</b> seat {{.ToMove}}</li>
|
||||
<li><b>Moves</b> {{.MoveCount}}</li>
|
||||
<li><b>Created</b> {{.CreatedAt}}</li>
|
||||
<li><b>Updated</b> {{.UpdatedAt}}</li>
|
||||
{{if .FinishedAt}}<li><b>Finished</b> {{.FinishedAt}}</li>{{end}}
|
||||
</ul>
|
||||
</section>
|
||||
<section class="panel"><h2>Seats</h2>
|
||||
<table class="list">
|
||||
<thead><tr><th class="num">Seat</th><th>Player</th><th class="num">Score</th><th class="num">Hints</th><th>Winner</th></tr></thead>
|
||||
<tbody>
|
||||
{{range .Seats}}
|
||||
<tr><td class="num">{{.Seat}}</td><td><a href="/_gm/users/{{.AccountID}}">{{.DisplayName}}</a></td><td class="num">{{.Score}}</td><td class="num">{{.HintsUsed}}</td><td>{{if .Winner}}<span class="ok">winner</span>{{end}}</td></tr>
|
||||
{{end}}
|
||||
</tbody>
|
||||
</table>
|
||||
</section>
|
||||
{{end}}
|
||||
{{- end}}
|
||||
@@ -0,0 +1,23 @@
|
||||
{{define "content" -}}
|
||||
<h1>Games</h1>
|
||||
{{with .Data}}
|
||||
<nav class="subnav">
|
||||
<a href="/_gm/games"{{if eq .Status ""}} class="active"{{end}}>all</a> ·
|
||||
<a href="/_gm/games?status=active"{{if eq .Status "active"}} class="active"{{end}}>active</a> ·
|
||||
<a href="/_gm/games?status=finished"{{if eq .Status "finished"}} class="active"{{end}}>finished</a>
|
||||
</nav>
|
||||
<table class="list">
|
||||
<thead><tr><th>Game</th><th>Variant</th><th>Status</th><th class="num">Players</th><th>Updated</th></tr></thead>
|
||||
<tbody>
|
||||
{{range .Items}}
|
||||
<tr><td><a href="/_gm/games/{{.ID}}">{{.ID}}</a></td><td>{{.Variant}}</td><td>{{.Status}}</td><td class="num">{{.Players}}</td><td>{{.UpdatedAt}}</td></tr>
|
||||
{{else}}<tr><td colspan="5"><span class="note">no games</span></td></tr>{{end}}
|
||||
</tbody>
|
||||
</table>
|
||||
<nav class="pager">
|
||||
{{if .Pager.HasPrev}}<a href="/_gm/games?status={{.Status}}&page={{.Pager.PrevPage}}">« prev</a>{{end}}
|
||||
<span>page {{.Pager.Page}} · {{.Pager.Total}} total</span>
|
||||
{{if .Pager.HasNext}}<a href="/_gm/games?status={{.Status}}&page={{.Pager.NextPage}}">next »</a>{{end}}
|
||||
</nav>
|
||||
{{end}}
|
||||
{{- end}}
|
||||
@@ -0,0 +1,7 @@
|
||||
{{define "content" -}}
|
||||
{{with .Data}}
|
||||
<h1>{{.Heading}}</h1>
|
||||
<p>{{.Body}}</p>
|
||||
<p><a href="{{.Back}}">« back</a></p>
|
||||
{{end}}
|
||||
{{- end}}
|
||||
@@ -0,0 +1,60 @@
|
||||
{{define "content" -}}
|
||||
{{with .Data}}
|
||||
<h1>{{.DisplayName}}</h1>
|
||||
<nav class="subnav"><a href="/_gm/users">« users</a></nav>
|
||||
<div class="cards">
|
||||
<section class="panel"><h2>Account</h2>
|
||||
<ul class="kv">
|
||||
<li><b>ID</b> {{.ID}}</li>
|
||||
<li><b>Language</b> {{.Language}}</li>
|
||||
<li><b>Timezone</b> {{.TimeZone}}</li>
|
||||
<li><b>Guest</b> {{if .Guest}}yes{{else}}no{{end}}</li>
|
||||
<li><b>Push</b> {{if .NotificationsInAppOnly}}in-app only{{else}}out-of-app{{end}}</li>
|
||||
<li><b>Hint wallet</b> {{.HintBalance}}</li>
|
||||
<li><b>Created</b> {{.CreatedAt}}</li>
|
||||
</ul>
|
||||
</section>
|
||||
<section class="panel"><h2>Statistics</h2>
|
||||
{{if .HasStats}}
|
||||
<ul class="kv">
|
||||
<li><b>Wins</b> {{.Stats.Wins}}</li>
|
||||
<li><b>Losses</b> {{.Stats.Losses}}</li>
|
||||
<li><b>Draws</b> {{.Stats.Draws}}</li>
|
||||
<li><b>Best game</b> {{.Stats.MaxGamePoints}}</li>
|
||||
<li><b>Best move</b> {{.Stats.MaxWordPoints}}</li>
|
||||
</ul>
|
||||
{{else}}<p class="note">no statistics</p>{{end}}
|
||||
</section>
|
||||
</div>
|
||||
<section class="panel"><h2>Identities</h2>
|
||||
<table class="list">
|
||||
<thead><tr><th>Kind</th><th>External ID</th><th>Confirmed</th><th>Created</th></tr></thead>
|
||||
<tbody>
|
||||
{{range .Identities}}
|
||||
<tr><td>{{.Kind}}</td><td><code>{{.ExternalID}}</code></td><td>{{if .Confirmed}}<span class="ok">yes</span>{{else}}<span class="warn">no</span>{{end}}</td><td>{{.CreatedAt}}</td></tr>
|
||||
{{else}}<tr><td colspan="4"><span class="note">no identities (guest)</span></td></tr>{{end}}
|
||||
</tbody>
|
||||
</table>
|
||||
</section>
|
||||
{{if .TelegramID}}
|
||||
<section class="panel"><h2>Send Telegram message</h2>
|
||||
{{if .ConnectorEnabled}}
|
||||
<form class="form col" method="post" action="/_gm/users/{{.ID}}/message">
|
||||
<label>Message <textarea name="text" required></textarea></label>
|
||||
<div><button type="submit">Send to user</button></div>
|
||||
</form>
|
||||
{{else}}<p class="note">connector not configured (set BACKEND_CONNECTOR_ADDR)</p>{{end}}
|
||||
</section>
|
||||
{{end}}
|
||||
<section class="panel"><h2>Games</h2>
|
||||
<table class="list">
|
||||
<thead><tr><th>Game</th><th>Variant</th><th>Status</th><th class="num">Players</th><th>Updated</th></tr></thead>
|
||||
<tbody>
|
||||
{{range .Games}}
|
||||
<tr><td><a href="/_gm/games/{{.ID}}">{{.ID}}</a></td><td>{{.Variant}}</td><td>{{.Status}}</td><td class="num">{{.Players}}</td><td>{{.UpdatedAt}}</td></tr>
|
||||
{{else}}<tr><td colspan="5"><span class="note">no games</span></td></tr>{{end}}
|
||||
</tbody>
|
||||
</table>
|
||||
</section>
|
||||
{{end}}
|
||||
{{- end}}
|
||||
@@ -0,0 +1,26 @@
|
||||
{{define "content" -}}
|
||||
<h1>Users</h1>
|
||||
{{with .Data}}
|
||||
<table class="list">
|
||||
<thead><tr><th>Account</th><th>Display name</th><th>Kind</th><th>Lang</th><th>Created</th></tr></thead>
|
||||
<tbody>
|
||||
{{range .Items}}
|
||||
<tr>
|
||||
<td><a href="/_gm/users/{{.ID}}">{{.ID}}</a></td>
|
||||
<td>{{.DisplayName}}{{if .Guest}} <span class="pill">guest</span>{{end}}</td>
|
||||
<td>{{.Kind}}</td>
|
||||
<td>{{.Language}}</td>
|
||||
<td>{{.CreatedAt}}</td>
|
||||
</tr>
|
||||
{{else}}
|
||||
<tr><td colspan="5"><span class="note">no users</span></td></tr>
|
||||
{{end}}
|
||||
</tbody>
|
||||
</table>
|
||||
<nav class="pager">
|
||||
{{if .Pager.HasPrev}}<a href="/_gm/users?page={{.Pager.PrevPage}}">« prev</a>{{end}}
|
||||
<span>page {{.Pager.Page}} · {{.Pager.Total}} total</span>
|
||||
{{if .Pager.HasNext}}<a href="/_gm/users?page={{.Pager.NextPage}}">next »</a>{{end}}
|
||||
</nav>
|
||||
{{end}}
|
||||
{{- end}}
|
||||
@@ -0,0 +1,200 @@
|
||||
package adminconsole
|
||||
|
||||
// The *View types are the display models the gin handlers fill and the templates
|
||||
// render. Time values are pre-formatted to strings by the handlers so the
|
||||
// templates stay logic-free.
|
||||
|
||||
// Pager is the shared list pagination state.
|
||||
type Pager struct {
|
||||
Page int
|
||||
PageSize int
|
||||
Total int
|
||||
HasPrev bool
|
||||
HasNext bool
|
||||
PrevPage int
|
||||
NextPage int
|
||||
}
|
||||
|
||||
// NewPager builds the pagination state for a 1-based page of pageSize over total
|
||||
// items.
|
||||
func NewPager(page, pageSize, total int) Pager {
|
||||
if page < 1 {
|
||||
page = 1
|
||||
}
|
||||
p := Pager{Page: page, PageSize: pageSize, Total: total, PrevPage: page - 1, NextPage: page + 1}
|
||||
p.HasPrev = page > 1
|
||||
p.HasNext = page*pageSize < total
|
||||
return p
|
||||
}
|
||||
|
||||
// VariantVersions lists the dictionary versions resident for one variant.
|
||||
type VariantVersions struct {
|
||||
Variant string
|
||||
Latest string
|
||||
Versions []string
|
||||
}
|
||||
|
||||
// DashboardView is the landing-page summary.
|
||||
type DashboardView struct {
|
||||
Accounts int
|
||||
Games int
|
||||
ActiveGames int
|
||||
OpenComplaints int
|
||||
PendingChanges int
|
||||
Variants []VariantVersions
|
||||
}
|
||||
|
||||
// UsersView is the paginated account list.
|
||||
type UsersView struct {
|
||||
Items []UserRow
|
||||
Pager Pager
|
||||
}
|
||||
|
||||
// UserRow is one account row in the list.
|
||||
type UserRow struct {
|
||||
ID string
|
||||
DisplayName string
|
||||
Kind string
|
||||
Language string
|
||||
Guest bool
|
||||
CreatedAt string
|
||||
}
|
||||
|
||||
// UserDetailView is one account with its stats, identities and recent games.
|
||||
type UserDetailView struct {
|
||||
ID string
|
||||
DisplayName string
|
||||
Language string
|
||||
TimeZone string
|
||||
Guest bool
|
||||
NotificationsInAppOnly bool
|
||||
HintBalance int
|
||||
CreatedAt string
|
||||
HasStats bool
|
||||
Stats StatsRow
|
||||
Identities []IdentityRow
|
||||
Games []GameRow
|
||||
TelegramID string
|
||||
ConnectorEnabled bool
|
||||
}
|
||||
|
||||
// StatsRow is an account's lifetime statistics.
|
||||
type StatsRow struct {
|
||||
Wins int
|
||||
Losses int
|
||||
Draws int
|
||||
MaxGamePoints int
|
||||
MaxWordPoints int
|
||||
}
|
||||
|
||||
// IdentityRow is one platform/email identity of an account.
|
||||
type IdentityRow struct {
|
||||
Kind string
|
||||
ExternalID string
|
||||
Confirmed bool
|
||||
CreatedAt string
|
||||
}
|
||||
|
||||
// GameRow is one game row in a list.
|
||||
type GameRow struct {
|
||||
ID string
|
||||
Variant string
|
||||
Status string
|
||||
Players int
|
||||
UpdatedAt string
|
||||
}
|
||||
|
||||
// GamesView is the paginated games list, optionally filtered by status.
|
||||
type GamesView struct {
|
||||
Items []GameRow
|
||||
Status string
|
||||
Pager Pager
|
||||
}
|
||||
|
||||
// GameDetailView is one game with its seats.
|
||||
type GameDetailView struct {
|
||||
ID string
|
||||
Variant string
|
||||
DictVersion string
|
||||
Status string
|
||||
Players int
|
||||
ToMove int
|
||||
EndReason string
|
||||
MoveCount int
|
||||
CreatedAt string
|
||||
UpdatedAt string
|
||||
FinishedAt string
|
||||
Seats []SeatRow
|
||||
}
|
||||
|
||||
// SeatRow is one seat of a game.
|
||||
type SeatRow struct {
|
||||
Seat int
|
||||
DisplayName string
|
||||
AccountID string
|
||||
Score int
|
||||
HintsUsed int
|
||||
Winner bool
|
||||
}
|
||||
|
||||
// ComplaintsView is the paginated complaint review queue.
|
||||
type ComplaintsView struct {
|
||||
Items []ComplaintRow
|
||||
Status string
|
||||
Pager Pager
|
||||
}
|
||||
|
||||
// ComplaintRow is one complaint row in the queue.
|
||||
type ComplaintRow struct {
|
||||
ID string
|
||||
Word string
|
||||
Variant string
|
||||
WasValid bool
|
||||
Status string
|
||||
Disposition string
|
||||
CreatedAt string
|
||||
}
|
||||
|
||||
// ComplaintDetailView is one complaint with its resolution state and form.
|
||||
type ComplaintDetailView struct {
|
||||
ID string
|
||||
Word string
|
||||
Variant string
|
||||
DictVersion string
|
||||
WasValid bool
|
||||
Note string
|
||||
Status string
|
||||
Disposition string
|
||||
ResolutionNote string
|
||||
CreatedAt string
|
||||
ResolvedAt string
|
||||
GameID string
|
||||
Resolved bool
|
||||
}
|
||||
|
||||
// DictionaryView lists the resident versions per variant and the pending
|
||||
// wordlist changes from accepted complaints.
|
||||
type DictionaryView struct {
|
||||
Variants []VariantVersions
|
||||
Changes []DictChangeRow
|
||||
}
|
||||
|
||||
// DictChangeRow is one pending wordlist edit.
|
||||
type DictChangeRow struct {
|
||||
Variant string
|
||||
Word string
|
||||
Action string
|
||||
ResolvedAt string
|
||||
}
|
||||
|
||||
// BroadcastView is the operator-broadcast form page.
|
||||
type BroadcastView struct {
|
||||
ConnectorEnabled bool
|
||||
}
|
||||
|
||||
// MessageView is the result page shown after a POST action.
|
||||
type MessageView struct {
|
||||
Heading string
|
||||
Body string
|
||||
Back string
|
||||
}
|
||||
@@ -38,6 +38,10 @@ type Config struct {
|
||||
// SMTP configures the email relay used for confirm-codes. An empty Host
|
||||
// selects the development log mailer (the code is logged, not sent).
|
||||
SMTP account.SMTPConfig
|
||||
// ConnectorAddr is the gRPC address of the Telegram platform connector
|
||||
// side-service, used by the admin console to send operator broadcasts. Empty
|
||||
// disables broadcasts (the admin broadcast actions report "not configured").
|
||||
ConnectorAddr string
|
||||
}
|
||||
|
||||
// Defaults applied when the corresponding environment variable is unset.
|
||||
@@ -103,15 +107,16 @@ func Load() (Config, error) {
|
||||
}
|
||||
|
||||
c := Config{
|
||||
HTTPAddr: envOr("BACKEND_HTTP_ADDR", defaultHTTPAddr),
|
||||
GRPCAddr: envOr("BACKEND_GRPC_ADDR", defaultGRPCAddr),
|
||||
LogLevel: envOr("BACKEND_LOG_LEVEL", defaultLogLevel),
|
||||
Postgres: pg,
|
||||
Telemetry: tel,
|
||||
Game: gm,
|
||||
Lobby: lb,
|
||||
Robot: rb,
|
||||
SMTP: smtp,
|
||||
HTTPAddr: envOr("BACKEND_HTTP_ADDR", defaultHTTPAddr),
|
||||
GRPCAddr: envOr("BACKEND_GRPC_ADDR", defaultGRPCAddr),
|
||||
LogLevel: envOr("BACKEND_LOG_LEVEL", defaultLogLevel),
|
||||
Postgres: pg,
|
||||
Telemetry: tel,
|
||||
Game: gm,
|
||||
Lobby: lb,
|
||||
Robot: rb,
|
||||
SMTP: smtp,
|
||||
ConnectorAddr: os.Getenv("BACKEND_CONNECTOR_ADDR"),
|
||||
}
|
||||
if err := c.validate(); err != nil {
|
||||
return Config{}, err
|
||||
|
||||
@@ -0,0 +1,58 @@
|
||||
// Package connector is the backend's gRPC client for the Telegram platform
|
||||
// connector side-service. The admin console uses it to send operator broadcasts:
|
||||
// a direct message to one user, or a post to the connector's configured game
|
||||
// channel. The connector lives on the trusted internal network, so the
|
||||
// connection uses insecure (plaintext) transport credentials
|
||||
// (docs/ARCHITECTURE.md §12). It mirrors gateway/internal/connector, narrowed to
|
||||
// the two broadcast methods the admin surface needs.
|
||||
package connector
|
||||
|
||||
import (
|
||||
"context"
|
||||
"fmt"
|
||||
|
||||
"google.golang.org/grpc"
|
||||
"google.golang.org/grpc/credentials/insecure"
|
||||
|
||||
telegramv1 "scrabble/pkg/proto/telegram/v1"
|
||||
)
|
||||
|
||||
// Client wraps the connector's Telegram gRPC service.
|
||||
type Client struct {
|
||||
conn *grpc.ClientConn
|
||||
c telegramv1.TelegramClient
|
||||
}
|
||||
|
||||
// New dials the connector gRPC endpoint at addr.
|
||||
func New(addr string) (*Client, error) {
|
||||
conn, err := grpc.NewClient(addr, grpc.WithTransportCredentials(insecure.NewCredentials()))
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("connector: dial %s: %w", addr, err)
|
||||
}
|
||||
return &Client{conn: conn, c: telegramv1.NewTelegramClient(conn)}, nil
|
||||
}
|
||||
|
||||
// Close releases the gRPC connection.
|
||||
func (c *Client) Close() error { return c.conn.Close() }
|
||||
|
||||
// SendToUser sends an operator text message to one user, addressed by their
|
||||
// platform external_id. delivered reports whether the connector actually sent it
|
||||
// (false when the user has not started the bot).
|
||||
func (c *Client) SendToUser(ctx context.Context, externalID, text string) (bool, error) {
|
||||
resp, err := c.c.SendToUser(ctx, &telegramv1.SendToUserRequest{ExternalId: externalID, Text: text})
|
||||
if err != nil {
|
||||
return false, err
|
||||
}
|
||||
return resp.GetDelivered(), nil
|
||||
}
|
||||
|
||||
// SendToGameChannel posts an operator text message to the connector's configured
|
||||
// game channel. delivered reports whether the connector sent it (false when no
|
||||
// channel is configured).
|
||||
func (c *Client) SendToGameChannel(ctx context.Context, text string) (bool, error) {
|
||||
resp, err := c.c.SendToGameChannel(ctx, &telegramv1.SendToGameChannelRequest{Text: text})
|
||||
if err != nil {
|
||||
return false, err
|
||||
}
|
||||
return resp.GetDelivered(), nil
|
||||
}
|
||||
@@ -2,6 +2,7 @@ package engine
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"sort"
|
||||
"sync"
|
||||
@@ -63,6 +64,36 @@ func Open(dir, version string, variants ...Variant) (*Registry, error) {
|
||||
return r, nil
|
||||
}
|
||||
|
||||
// OpenWithVersions builds a Registry by loading the boot version from the flat
|
||||
// dir (every variant, as Open) and then every additional version held in an
|
||||
// immediate subdirectory of dir: a subdirectory named V contributes, under
|
||||
// version V, the variants whose committed DAWG it carries. This is the
|
||||
// restart-side of the admin dictionary reload — a version reloaded into dir/<V>/
|
||||
// at runtime is resident again after a restart. A subdirectory named like the
|
||||
// boot version is skipped (the flat dir already is the boot version). A partially
|
||||
// loaded registry is closed before any error is returned.
|
||||
func OpenWithVersions(dir, bootVersion string) (*Registry, error) {
|
||||
r, err := Open(dir, bootVersion)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
entries, err := os.ReadDir(dir)
|
||||
if err != nil {
|
||||
_ = r.Close()
|
||||
return nil, fmt.Errorf("engine: scan dictionary dir %s: %w", dir, err)
|
||||
}
|
||||
for _, e := range entries {
|
||||
if !e.IsDir() || e.Name() == bootVersion {
|
||||
continue
|
||||
}
|
||||
if _, err := r.LoadAvailable(filepath.Join(dir, e.Name()), e.Name()); err != nil {
|
||||
_ = r.Close()
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
return r, nil
|
||||
}
|
||||
|
||||
// Load reads the committed DAWG of variant from dir, builds a solver over it and
|
||||
// registers it under version. Reloading the same (variant, version) replaces the
|
||||
// previous entry, closing its finder. The most recently loaded version of a
|
||||
@@ -91,6 +122,29 @@ func (r *Registry) Load(v Variant, version, dir string) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
// LoadAvailable loads, under version, every variant whose committed DAWG is
|
||||
// present in dir, skipping a variant whose file is absent. It backs the admin
|
||||
// dictionary reload (a version subdirectory may carry only the variants that were
|
||||
// rebuilt) and OpenWithVersions' boot-time scan. It returns the variants it
|
||||
// loaded, in catalogue order, or the first load error.
|
||||
func (r *Registry) LoadAvailable(dir, version string) ([]Variant, error) {
|
||||
var loaded []Variant
|
||||
for _, v := range Variants() {
|
||||
path := filepath.Join(dir, dictFiles[v])
|
||||
if _, err := os.Stat(path); err != nil {
|
||||
if os.IsNotExist(err) {
|
||||
continue
|
||||
}
|
||||
return loaded, fmt.Errorf("engine: stat %s dictionary %q in %s: %w", v, version, dir, err)
|
||||
}
|
||||
if err := r.Load(v, version, dir); err != nil {
|
||||
return loaded, err
|
||||
}
|
||||
loaded = append(loaded, v)
|
||||
}
|
||||
return loaded, nil
|
||||
}
|
||||
|
||||
// Solver returns the solver for the (variant, version) pair, or ErrUnknownVariant
|
||||
// when the variant is absent and ErrUnknownVersion when only the version is.
|
||||
func (r *Registry) Solver(v Variant, version string) (*scrabble.Solver, error) {
|
||||
|
||||
@@ -0,0 +1,119 @@
|
||||
package engine
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"io"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"testing"
|
||||
)
|
||||
|
||||
// copyDawg copies the committed DAWG for v from srcDir into dstDir (creating
|
||||
// dstDir). It is the fixture builder for the dictionary-reload tests, which need
|
||||
// real DAWG files laid out in temporary version directories.
|
||||
func copyDawg(t *testing.T, srcDir, dstDir string, v Variant) {
|
||||
t.Helper()
|
||||
if err := os.MkdirAll(dstDir, 0o755); err != nil {
|
||||
t.Fatalf("mkdir %s: %v", dstDir, err)
|
||||
}
|
||||
name := dictFiles[v]
|
||||
src, err := os.Open(filepath.Join(srcDir, name))
|
||||
if err != nil {
|
||||
t.Fatalf("open source dawg %s: %v", name, err)
|
||||
}
|
||||
defer func() { _ = src.Close() }()
|
||||
dst, err := os.Create(filepath.Join(dstDir, name))
|
||||
if err != nil {
|
||||
t.Fatalf("create dest dawg %s: %v", name, err)
|
||||
}
|
||||
defer func() { _ = dst.Close() }()
|
||||
if _, err := io.Copy(dst, src); err != nil {
|
||||
t.Fatalf("copy dawg %s: %v", name, err)
|
||||
}
|
||||
}
|
||||
|
||||
// TestLoadAvailableLoadsPresentSkipsAbsent verifies LoadAvailable registers only
|
||||
// the variants whose DAWG is present in the directory, under the given version.
|
||||
func TestLoadAvailableLoadsPresentSkipsAbsent(t *testing.T) {
|
||||
dir := t.TempDir()
|
||||
copyDawg(t, testDictDir(), dir, VariantEnglish) // only English present
|
||||
|
||||
reg := NewRegistry()
|
||||
defer func() { _ = reg.Close() }()
|
||||
loaded, err := reg.LoadAvailable(dir, "v2")
|
||||
if err != nil {
|
||||
t.Fatalf("load available: %v", err)
|
||||
}
|
||||
if len(loaded) != 1 || loaded[0] != VariantEnglish {
|
||||
t.Fatalf("loaded = %v, want [english]", loaded)
|
||||
}
|
||||
if _, err := reg.Solver(VariantEnglish, "v2"); err != nil {
|
||||
t.Errorf("english v2 solver: %v", err)
|
||||
}
|
||||
if _, err := reg.Solver(VariantRussianScrabble, "v2"); !errors.Is(err, ErrUnknownVariant) {
|
||||
t.Errorf("russian v2 should be absent: got %v", err)
|
||||
}
|
||||
}
|
||||
|
||||
// TestOpenWithVersionsScansSubdirs verifies the boot helper loads the flat boot
|
||||
// version plus every version subdirectory, the subdir version becoming the
|
||||
// variant's latest while the boot version stays resident.
|
||||
func TestOpenWithVersionsScansSubdirs(t *testing.T) {
|
||||
dir := t.TempDir()
|
||||
for _, v := range Variants() { // flat boot version: all three variants
|
||||
copyDawg(t, testDictDir(), dir, v)
|
||||
}
|
||||
copyDawg(t, testDictDir(), filepath.Join(dir, "v2"), VariantEnglish) // v2 subdir: English only
|
||||
|
||||
reg, err := OpenWithVersions(dir, "v1")
|
||||
if err != nil {
|
||||
t.Fatalf("open with versions: %v", err)
|
||||
}
|
||||
defer func() { _ = reg.Close() }()
|
||||
|
||||
for _, v := range Variants() {
|
||||
if _, err := reg.Solver(v, "v1"); err != nil {
|
||||
t.Errorf("boot solver %s/v1: %v", v, err)
|
||||
}
|
||||
}
|
||||
if got := reg.Versions(VariantEnglish); len(got) != 2 {
|
||||
t.Errorf("english versions = %v, want two", got)
|
||||
}
|
||||
latest, _, err := reg.Latest(VariantEnglish)
|
||||
if err != nil {
|
||||
t.Fatalf("latest english: %v", err)
|
||||
}
|
||||
if latest != "v2" {
|
||||
t.Errorf("latest english = %q, want v2", latest)
|
||||
}
|
||||
if got := reg.Versions(VariantRussianScrabble); len(got) != 1 {
|
||||
t.Errorf("russian versions = %v, want one (no v2 file)", got)
|
||||
}
|
||||
}
|
||||
|
||||
// TestReloadRegistersNewVersion verifies Load adds a second version to a variant
|
||||
// already resident, moves the latest pointer and keeps the earlier version.
|
||||
func TestReloadRegistersNewVersion(t *testing.T) {
|
||||
reg, err := Open(testDictDir(), "v1", VariantEnglish)
|
||||
if err != nil {
|
||||
t.Fatalf("open: %v", err)
|
||||
}
|
||||
defer func() { _ = reg.Close() }()
|
||||
|
||||
if err := reg.Load(VariantEnglish, "v2", testDictDir()); err != nil {
|
||||
t.Fatalf("reload v2: %v", err)
|
||||
}
|
||||
if got := reg.Versions(VariantEnglish); len(got) != 2 {
|
||||
t.Fatalf("versions = %v, want two", got)
|
||||
}
|
||||
latest, _, err := reg.Latest(VariantEnglish)
|
||||
if err != nil {
|
||||
t.Fatalf("latest: %v", err)
|
||||
}
|
||||
if latest != "v2" {
|
||||
t.Errorf("latest = %q, want v2", latest)
|
||||
}
|
||||
if _, err := reg.Solver(VariantEnglish, "v1"); err != nil {
|
||||
t.Errorf("v1 still resident: %v", err)
|
||||
}
|
||||
}
|
||||
@@ -420,6 +420,68 @@ func (svc *Service) FileComplaint(ctx context.Context, gameID, accountID uuid.UU
|
||||
})
|
||||
}
|
||||
|
||||
// ListComplaints returns word-check complaints for the admin review queue,
|
||||
// newest first. status filters by lifecycle state ("" = all); limit is clamped
|
||||
// to a sane page size and offset is floored at zero.
|
||||
func (svc *Service) ListComplaints(ctx context.Context, status string, limit, offset int) ([]Complaint, error) {
|
||||
return svc.store.ListComplaints(ctx, status, clampPageSize(limit), max(0, offset))
|
||||
}
|
||||
|
||||
// GetComplaint loads a single complaint for the admin detail view.
|
||||
func (svc *Service) GetComplaint(ctx context.Context, id uuid.UUID) (Complaint, error) {
|
||||
return svc.store.GetComplaint(ctx, id)
|
||||
}
|
||||
|
||||
// CountComplaints returns the number of complaints, optionally restricted to a
|
||||
// status, for the admin queue pager and the dashboard counts.
|
||||
func (svc *Service) CountComplaints(ctx context.Context, status string) (int, error) {
|
||||
return svc.store.CountComplaints(ctx, status)
|
||||
}
|
||||
|
||||
// ResolveComplaint closes a complaint with an operator disposition (reject /
|
||||
// accept_add / accept_remove) and an optional note. An accepted complaint then
|
||||
// appears in DictionaryChanges until a rebuilt dictionary is loaded and the
|
||||
// change is marked applied. It returns ErrInvalidConfig for an unknown
|
||||
// disposition and ErrNotFound when no complaint matches.
|
||||
func (svc *Service) ResolveComplaint(ctx context.Context, id uuid.UUID, disposition, note string) (Complaint, error) {
|
||||
if !validDisposition(disposition) {
|
||||
return Complaint{}, fmt.Errorf("%w: complaint disposition %q", ErrInvalidConfig, disposition)
|
||||
}
|
||||
return svc.store.ResolveComplaint(ctx, id, disposition, note, svc.clock())
|
||||
}
|
||||
|
||||
// DictionaryChanges returns the pending wordlist edits implied by resolved,
|
||||
// accepted complaints not yet marked applied — the input to the offline DAWG
|
||||
// rebuild.
|
||||
func (svc *Service) DictionaryChanges(ctx context.Context) ([]DictionaryChange, error) {
|
||||
rows, err := svc.store.ListDictionaryChanges(ctx)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
out := make([]DictionaryChange, 0, len(rows))
|
||||
for _, c := range rows {
|
||||
ch := DictionaryChange{
|
||||
ComplaintID: c.ID,
|
||||
Variant: c.Variant,
|
||||
Word: c.Word,
|
||||
Add: c.Disposition == DispositionAcceptAdd,
|
||||
Note: c.Note,
|
||||
}
|
||||
if c.ResolvedAt != nil {
|
||||
ch.ResolvedAt = *c.ResolvedAt
|
||||
}
|
||||
out = append(out, ch)
|
||||
}
|
||||
return out, nil
|
||||
}
|
||||
|
||||
// MarkChangesApplied records that every pending accepted change for variant has
|
||||
// been folded into the dictionary version that was just hot-reloaded, removing
|
||||
// them from DictionaryChanges. It returns the number of changes marked.
|
||||
func (svc *Service) MarkChangesApplied(ctx context.Context, variant engine.Variant, version string) (int64, error) {
|
||||
return svc.store.MarkChangesApplied(ctx, variant.String(), version)
|
||||
}
|
||||
|
||||
// Hint reveals the top-scoring legal play for the requesting player on their
|
||||
// turn, spending one hint from their per-game allowance and then their profile
|
||||
// wallet. It returns ErrHintsDisabled, ErrNoHintsLeft or ErrNoHintAvailable as
|
||||
@@ -583,6 +645,23 @@ func (svc *Service) ListForAccount(ctx context.Context, accountID uuid.UUID) ([]
|
||||
return svc.store.ListGamesForAccount(ctx, accountID)
|
||||
}
|
||||
|
||||
// GameByID returns a game with its seats for the admin console detail view.
|
||||
func (svc *Service) GameByID(ctx context.Context, id uuid.UUID) (Game, error) {
|
||||
return svc.store.GetGame(ctx, id)
|
||||
}
|
||||
|
||||
// ListGames returns games for the admin list, newest-updated first, paginated,
|
||||
// optionally filtered by status.
|
||||
func (svc *Service) ListGames(ctx context.Context, status string, limit, offset int) ([]Game, error) {
|
||||
return svc.store.ListGames(ctx, status, clampPageSize(limit), max(0, offset))
|
||||
}
|
||||
|
||||
// CountGames returns the game count, optionally filtered by status, for the admin
|
||||
// list pager and dashboard.
|
||||
func (svc *Service) CountGames(ctx context.Context, status string) (int, error) {
|
||||
return svc.store.CountGames(ctx, status)
|
||||
}
|
||||
|
||||
// History returns a game's full, dictionary-independent move journal.
|
||||
func (svc *Service) History(ctx context.Context, gameID uuid.UUID) (HistoryView, error) {
|
||||
g, err := svc.store.GetGame(ctx, gameID)
|
||||
@@ -770,6 +849,29 @@ func normalizeWord(word string) string {
|
||||
return strings.ToLower(strings.TrimSpace(word))
|
||||
}
|
||||
|
||||
// validDisposition reports whether d is an accepted complaint disposition.
|
||||
func validDisposition(d string) bool {
|
||||
switch d {
|
||||
case DispositionReject, DispositionAcceptAdd, DispositionAcceptRemove:
|
||||
return true
|
||||
default:
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
// clampPageSize bounds an admin list page size to [1, 200], defaulting an unset
|
||||
// (non-positive) request to 50.
|
||||
func clampPageSize(limit int) int {
|
||||
switch {
|
||||
case limit <= 0:
|
||||
return 50
|
||||
case limit > 200:
|
||||
return 200
|
||||
default:
|
||||
return limit
|
||||
}
|
||||
}
|
||||
|
||||
// randomSeed returns an unpredictable bag seed, falling back to the clock if the
|
||||
// system source fails.
|
||||
func randomSeed() int64 {
|
||||
|
||||
+190
-10
@@ -197,6 +197,53 @@ func (s *Store) ListGamesForAccount(ctx context.Context, accountID uuid.UUID) ([
|
||||
return out, nil
|
||||
}
|
||||
|
||||
// ListGames returns games for the admin games list, most-recently-updated first,
|
||||
// paginated. status filters by lifecycle ("active"/"finished") when non-empty.
|
||||
// The seats are not loaded — the list shows summaries; the detail view uses
|
||||
// GetGame.
|
||||
func (s *Store) ListGames(ctx context.Context, status string, limit, offset int) ([]Game, error) {
|
||||
where := postgres.Bool(true)
|
||||
if status != "" {
|
||||
where = table.Games.Status.EQ(postgres.String(status))
|
||||
}
|
||||
stmt := postgres.SELECT(table.Games.AllColumns).
|
||||
FROM(table.Games).
|
||||
WHERE(where).
|
||||
ORDER_BY(table.Games.UpdatedAt.DESC()).
|
||||
LIMIT(int64(limit)).
|
||||
OFFSET(int64(offset))
|
||||
var rows []model.Games
|
||||
if err := stmt.QueryContext(ctx, s.db, &rows); err != nil {
|
||||
return nil, fmt.Errorf("game: list games: %w", err)
|
||||
}
|
||||
out := make([]Game, 0, len(rows))
|
||||
for _, g := range rows {
|
||||
pg, err := projectGame(g, nil)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
out = append(out, pg)
|
||||
}
|
||||
return out, nil
|
||||
}
|
||||
|
||||
// CountGames returns the number of games, optionally restricted to a status, for
|
||||
// admin-list pagination.
|
||||
func (s *Store) CountGames(ctx context.Context, status string) (int, error) {
|
||||
where := postgres.Bool(true)
|
||||
if status != "" {
|
||||
where = table.Games.Status.EQ(postgres.String(status))
|
||||
}
|
||||
stmt := postgres.SELECT(postgres.COUNT(table.Games.GameID).AS("count")).
|
||||
FROM(table.Games).
|
||||
WHERE(where)
|
||||
var dest struct{ Count int64 }
|
||||
if err := stmt.QueryContext(ctx, s.db, &dest); err != nil {
|
||||
return 0, fmt.Errorf("game: count games: %w", err)
|
||||
}
|
||||
return int(dest.Count), nil
|
||||
}
|
||||
|
||||
// GetJournal loads the ordered, decoded move journal for a game.
|
||||
func (s *Store) GetJournal(ctx context.Context, id uuid.UUID) ([]HistoryMove, error) {
|
||||
stmt := postgres.SELECT(table.GameMoves.AllColumns).
|
||||
@@ -384,6 +431,122 @@ func (s *Store) FileComplaint(ctx context.Context, c Complaint) (Complaint, erro
|
||||
return projectComplaint(row)
|
||||
}
|
||||
|
||||
// ListComplaints returns complaints for the admin review queue, newest first.
|
||||
// status filters by lifecycle state when non-empty; limit and offset paginate.
|
||||
func (s *Store) ListComplaints(ctx context.Context, status string, limit, offset int) ([]Complaint, error) {
|
||||
where := postgres.Bool(true)
|
||||
if status != "" {
|
||||
where = table.Complaints.Status.EQ(postgres.String(status))
|
||||
}
|
||||
stmt := postgres.SELECT(table.Complaints.AllColumns).
|
||||
FROM(table.Complaints).
|
||||
WHERE(where).
|
||||
ORDER_BY(table.Complaints.CreatedAt.DESC()).
|
||||
LIMIT(int64(limit)).
|
||||
OFFSET(int64(offset))
|
||||
var rows []model.Complaints
|
||||
if err := stmt.QueryContext(ctx, s.db, &rows); err != nil {
|
||||
return nil, fmt.Errorf("game: list complaints: %w", err)
|
||||
}
|
||||
return projectComplaints(rows)
|
||||
}
|
||||
|
||||
// GetComplaint loads one complaint by id, or ErrNotFound.
|
||||
func (s *Store) GetComplaint(ctx context.Context, id uuid.UUID) (Complaint, error) {
|
||||
stmt := postgres.SELECT(table.Complaints.AllColumns).
|
||||
FROM(table.Complaints).
|
||||
WHERE(table.Complaints.ComplaintID.EQ(postgres.UUID(id))).
|
||||
LIMIT(1)
|
||||
var row model.Complaints
|
||||
if err := stmt.QueryContext(ctx, s.db, &row); err != nil {
|
||||
if errors.Is(err, qrm.ErrNoRows) {
|
||||
return Complaint{}, ErrNotFound
|
||||
}
|
||||
return Complaint{}, fmt.Errorf("game: get complaint %s: %w", id, err)
|
||||
}
|
||||
return projectComplaint(row)
|
||||
}
|
||||
|
||||
// ResolveComplaint closes a complaint with a disposition and note, stamping
|
||||
// resolved_at, and returns the updated row (ErrNotFound when none matches). It
|
||||
// leaves applied_in_version untouched.
|
||||
func (s *Store) ResolveComplaint(ctx context.Context, id uuid.UUID, disposition, note string, now time.Time) (Complaint, error) {
|
||||
stmt := table.Complaints.UPDATE(
|
||||
table.Complaints.Status, table.Complaints.Disposition,
|
||||
table.Complaints.ResolutionNote, table.Complaints.ResolvedAt,
|
||||
).SET(
|
||||
postgres.String(StatusComplaintResolved), postgres.String(disposition),
|
||||
postgres.String(note), postgres.TimestampzT(now),
|
||||
).WHERE(table.Complaints.ComplaintID.EQ(postgres.UUID(id))).
|
||||
RETURNING(table.Complaints.AllColumns)
|
||||
var row model.Complaints
|
||||
if err := stmt.QueryContext(ctx, s.db, &row); err != nil {
|
||||
if errors.Is(err, qrm.ErrNoRows) {
|
||||
return Complaint{}, ErrNotFound
|
||||
}
|
||||
return Complaint{}, fmt.Errorf("game: resolve complaint %s: %w", id, err)
|
||||
}
|
||||
return projectComplaint(row)
|
||||
}
|
||||
|
||||
// ListDictionaryChanges returns the resolved, accepted complaints not yet marked
|
||||
// applied (the pending wordlist edits), ordered by variant then resolution time.
|
||||
func (s *Store) ListDictionaryChanges(ctx context.Context) ([]Complaint, error) {
|
||||
stmt := postgres.SELECT(table.Complaints.AllColumns).
|
||||
FROM(table.Complaints).
|
||||
WHERE(
|
||||
table.Complaints.Status.EQ(postgres.String(StatusComplaintResolved)).
|
||||
AND(table.Complaints.Disposition.IN(
|
||||
postgres.String(DispositionAcceptAdd), postgres.String(DispositionAcceptRemove),
|
||||
)).
|
||||
AND(table.Complaints.AppliedInVersion.EQ(postgres.String(""))),
|
||||
).
|
||||
ORDER_BY(table.Complaints.Variant.ASC(), table.Complaints.ResolvedAt.ASC())
|
||||
var rows []model.Complaints
|
||||
if err := stmt.QueryContext(ctx, s.db, &rows); err != nil {
|
||||
return nil, fmt.Errorf("game: list dictionary changes: %w", err)
|
||||
}
|
||||
return projectComplaints(rows)
|
||||
}
|
||||
|
||||
// MarkChangesApplied stamps every pending accepted change for variant with
|
||||
// version (so it drops out of ListDictionaryChanges) and returns the count.
|
||||
func (s *Store) MarkChangesApplied(ctx context.Context, variant, version string) (int64, error) {
|
||||
stmt := table.Complaints.UPDATE(table.Complaints.AppliedInVersion).
|
||||
SET(postgres.String(version)).
|
||||
WHERE(
|
||||
table.Complaints.Status.EQ(postgres.String(StatusComplaintResolved)).
|
||||
AND(table.Complaints.Variant.EQ(postgres.String(variant))).
|
||||
AND(table.Complaints.Disposition.IN(
|
||||
postgres.String(DispositionAcceptAdd), postgres.String(DispositionAcceptRemove),
|
||||
)).
|
||||
AND(table.Complaints.AppliedInVersion.EQ(postgres.String(""))),
|
||||
)
|
||||
res, err := stmt.ExecContext(ctx, s.db)
|
||||
if err != nil {
|
||||
return 0, fmt.Errorf("game: mark changes applied: %w", err)
|
||||
}
|
||||
n, _ := res.RowsAffected()
|
||||
return n, nil
|
||||
}
|
||||
|
||||
// CountComplaints returns the number of complaints, optionally restricted to a
|
||||
// status, for the admin queue pager and the dashboard counts.
|
||||
func (s *Store) CountComplaints(ctx context.Context, status string) (int, error) {
|
||||
where := postgres.Bool(true)
|
||||
if status != "" {
|
||||
where = table.Complaints.Status.EQ(postgres.String(status))
|
||||
}
|
||||
stmt := postgres.SELECT(postgres.COUNT(table.Complaints.ComplaintID).AS("count")).
|
||||
FROM(table.Complaints).
|
||||
WHERE(where)
|
||||
var dest struct{ Count int64 }
|
||||
if err := stmt.QueryContext(ctx, s.db, &dest); err != nil {
|
||||
return 0, fmt.Errorf("game: count complaints: %w", err)
|
||||
}
|
||||
return int(dest.Count), nil
|
||||
}
|
||||
|
||||
// ActiveGames returns the turn clocks of every in-progress game; the sweeper
|
||||
// filters them against the per-move deadline and the player's away window.
|
||||
func (s *Store) ActiveGames(ctx context.Context) ([]activeGame, error) {
|
||||
@@ -523,19 +686,36 @@ func projectComplaint(row model.Complaints) (Complaint, error) {
|
||||
return Complaint{}, fmt.Errorf("game: complaint %s: %w", row.ComplaintID, err)
|
||||
}
|
||||
return Complaint{
|
||||
ID: row.ComplaintID,
|
||||
ComplainantID: row.ComplainantID,
|
||||
GameID: row.GameID,
|
||||
Variant: variant,
|
||||
DictVersion: row.DictVersion,
|
||||
Word: row.Word,
|
||||
WasValid: row.WasValid,
|
||||
Note: row.Note,
|
||||
Status: row.Status,
|
||||
CreatedAt: row.CreatedAt,
|
||||
ID: row.ComplaintID,
|
||||
ComplainantID: row.ComplainantID,
|
||||
GameID: row.GameID,
|
||||
Variant: variant,
|
||||
DictVersion: row.DictVersion,
|
||||
Word: row.Word,
|
||||
WasValid: row.WasValid,
|
||||
Note: row.Note,
|
||||
Status: row.Status,
|
||||
CreatedAt: row.CreatedAt,
|
||||
Disposition: row.Disposition,
|
||||
ResolutionNote: row.ResolutionNote,
|
||||
ResolvedAt: row.ResolvedAt,
|
||||
AppliedInVersion: row.AppliedInVersion,
|
||||
}, nil
|
||||
}
|
||||
|
||||
// projectComplaints projects a slice of complaint rows, preserving order.
|
||||
func projectComplaints(rows []model.Complaints) ([]Complaint, error) {
|
||||
out := make([]Complaint, 0, len(rows))
|
||||
for _, r := range rows {
|
||||
c, err := projectComplaint(r)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
out = append(out, c)
|
||||
}
|
||||
return out, nil
|
||||
}
|
||||
|
||||
// withTx wraps fn in a transaction, committing on nil and rolling back on error.
|
||||
func withTx(ctx context.Context, db *sql.DB, fn func(tx *sql.Tx) error) error {
|
||||
tx, err := db.BeginTx(ctx, nil)
|
||||
|
||||
@@ -15,9 +15,23 @@ const (
|
||||
StatusFinished = "finished"
|
||||
)
|
||||
|
||||
// ComplaintStatus values; Stage 10 owns the resolution lifecycle, Stage 3 only
|
||||
// ever writes StatusComplaintOpen.
|
||||
const StatusComplaintOpen = "open"
|
||||
// Complaint lifecycle values. A complaint is filed StatusComplaintOpen (Stage 3)
|
||||
// and closed StatusComplaintResolved by the admin review queue (Stage 10) with a
|
||||
// Disposition. The CHECK constraints live in migration 00008.
|
||||
const (
|
||||
StatusComplaintOpen = "open"
|
||||
StatusComplaintResolved = "resolved"
|
||||
)
|
||||
|
||||
// Complaint dispositions chosen at resolution. DispositionReject keeps the
|
||||
// dictionary as-is; DispositionAcceptAdd / DispositionAcceptRemove mark the word
|
||||
// for addition to / removal from the variant's wordlist and feed the offline
|
||||
// dictionary-rebuild pipeline (see DictionaryChange).
|
||||
const (
|
||||
DispositionReject = "reject"
|
||||
DispositionAcceptAdd = "accept_add"
|
||||
DispositionAcceptRemove = "accept_remove"
|
||||
)
|
||||
|
||||
// Sentinel errors returned by the service. Engine errors (engine.ErrIllegalPlay,
|
||||
// engine.ErrTilesNotOnRack, engine.ErrGameOver, …) propagate unwrapped from the
|
||||
@@ -179,7 +193,9 @@ type RobotTurn struct {
|
||||
Seed int64
|
||||
}
|
||||
|
||||
// Complaint is a word-check complaint awaiting admin review (Stage 10).
|
||||
// Complaint is a word-check complaint in the admin review queue. It is filed
|
||||
// against a game's pinned (Variant, DictVersion) with the lookup result at filing
|
||||
// time (WasValid); the resolution fields stay empty until an operator resolves it.
|
||||
type Complaint struct {
|
||||
ID uuid.UUID
|
||||
ComplainantID uuid.UUID
|
||||
@@ -191,4 +207,24 @@ type Complaint struct {
|
||||
Note string
|
||||
Status string
|
||||
CreatedAt time.Time
|
||||
|
||||
// Resolution fields, set when Status == StatusComplaintResolved.
|
||||
Disposition string // "" while open; otherwise a Disposition* value
|
||||
ResolutionNote string // operator note recorded at resolution
|
||||
ResolvedAt *time.Time // nil while open
|
||||
AppliedInVersion string // dict version an accepted change was folded into ("" = pending)
|
||||
}
|
||||
|
||||
// DictionaryChange is the wordlist edit implied by one resolved, accepted
|
||||
// complaint: Add reports whether Word should be added (DispositionAcceptAdd) or
|
||||
// removed (DispositionAcceptRemove) for Variant. The admin console lists the
|
||||
// pending changes as the input to the offline DAWG rebuild; once a rebuilt
|
||||
// dictionary version is hot-reloaded they are marked applied.
|
||||
type DictionaryChange struct {
|
||||
ComplaintID uuid.UUID
|
||||
Variant engine.Variant
|
||||
Word string
|
||||
Add bool
|
||||
ResolvedAt time.Time
|
||||
Note string
|
||||
}
|
||||
|
||||
@@ -0,0 +1,183 @@
|
||||
//go:build integration
|
||||
|
||||
package inttest
|
||||
|
||||
import (
|
||||
"context"
|
||||
"net/http"
|
||||
"net/http/httptest"
|
||||
"strings"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"github.com/google/uuid"
|
||||
"go.uber.org/zap"
|
||||
|
||||
"scrabble/backend/internal/account"
|
||||
"scrabble/backend/internal/engine"
|
||||
"scrabble/backend/internal/game"
|
||||
"scrabble/backend/internal/server"
|
||||
)
|
||||
|
||||
// TestComplaintResolutionPipeline drives a complaint from filing through
|
||||
// resolution into the dictionary-change pipeline and on to "applied".
|
||||
func TestComplaintResolutionPipeline(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
svc := newGameService()
|
||||
seats := []uuid.UUID{provisionAccount(t), provisionAccount(t)}
|
||||
g, err := svc.Create(ctx, game.CreateParams{Variant: engine.VariantEnglish, Seats: seats, TurnTimeout: 24 * time.Hour, Seed: 1})
|
||||
if err != nil {
|
||||
t.Fatalf("create: %v", err)
|
||||
}
|
||||
word := "zzzzzz" // a non-word the filer thinks should be valid → an accept_add candidate
|
||||
filed, err := svc.FileComplaint(ctx, g.ID, seats[0], word, "please add")
|
||||
if err != nil {
|
||||
t.Fatalf("file: %v", err)
|
||||
}
|
||||
|
||||
if open, _ := svc.CountComplaints(ctx, game.StatusComplaintOpen); open < 1 {
|
||||
t.Fatalf("open complaints = %d, want >= 1", open)
|
||||
}
|
||||
list, err := svc.ListComplaints(ctx, game.StatusComplaintOpen, 100, 0)
|
||||
if err != nil || !containsComplaint(list, filed.ID) {
|
||||
t.Fatalf("open list missing filed complaint (err %v)", err)
|
||||
}
|
||||
|
||||
resolved, err := svc.ResolveComplaint(ctx, filed.ID, game.DispositionAcceptAdd, "agreed")
|
||||
if err != nil {
|
||||
t.Fatalf("resolve: %v", err)
|
||||
}
|
||||
if resolved.Status != game.StatusComplaintResolved || resolved.Disposition != game.DispositionAcceptAdd || resolved.ResolvedAt == nil {
|
||||
t.Fatalf("unexpected resolved complaint: %+v", resolved)
|
||||
}
|
||||
|
||||
changes, err := svc.DictionaryChanges(ctx)
|
||||
if err != nil {
|
||||
t.Fatalf("changes: %v", err)
|
||||
}
|
||||
if !changeFor(changes, word, true) {
|
||||
t.Fatalf("dictionary changes missing add %q: %+v", word, changes)
|
||||
}
|
||||
|
||||
n, err := svc.MarkChangesApplied(ctx, engine.VariantEnglish, "v2")
|
||||
if err != nil || n < 1 {
|
||||
t.Fatalf("mark applied n=%d err=%v", n, err)
|
||||
}
|
||||
if after, err := svc.DictionaryChanges(ctx); err != nil || changeFor(after, word, true) {
|
||||
t.Fatalf("change still pending after apply (err %v): %+v", err, after)
|
||||
}
|
||||
}
|
||||
|
||||
func containsComplaint(list []game.Complaint, id uuid.UUID) bool {
|
||||
for _, c := range list {
|
||||
if c.ID == id {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func changeFor(changes []game.DictionaryChange, word string, add bool) bool {
|
||||
for _, c := range changes {
|
||||
if c.Word == word && c.Add == add {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// TestAdminListsAndCounts checks the admin read queries and their COUNT scans.
|
||||
func TestAdminListsAndCounts(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
store := account.NewStore(testDB)
|
||||
svc := newGameService()
|
||||
|
||||
accBefore, err := store.CountAccounts(ctx)
|
||||
if err != nil {
|
||||
t.Fatalf("count accounts: %v", err)
|
||||
}
|
||||
a, b := provisionAccount(t), provisionAccount(t)
|
||||
accAfter, err := store.CountAccounts(ctx)
|
||||
if err != nil {
|
||||
t.Fatalf("count accounts: %v", err)
|
||||
}
|
||||
if accAfter < accBefore+2 {
|
||||
t.Errorf("account count did not grow by 2: %d -> %d", accBefore, accAfter)
|
||||
}
|
||||
if page, err := store.ListAccounts(ctx, 1, 0); err != nil || len(page) != 1 {
|
||||
t.Fatalf("list accounts page size 1 = %d (err %v)", len(page), err)
|
||||
}
|
||||
if ids, err := store.Identities(ctx, a); err != nil || len(ids) != 1 || ids[0].Kind != account.KindTelegram {
|
||||
t.Fatalf("identities for a = %+v (err %v)", ids, err)
|
||||
}
|
||||
|
||||
gBefore, _ := svc.CountGames(ctx, "")
|
||||
if _, err := svc.Create(ctx, game.CreateParams{Variant: engine.VariantEnglish, Seats: []uuid.UUID{a, b}, TurnTimeout: 24 * time.Hour, Seed: 2}); err != nil {
|
||||
t.Fatalf("create: %v", err)
|
||||
}
|
||||
if gAfter, _ := svc.CountGames(ctx, ""); gAfter != gBefore+1 {
|
||||
t.Errorf("game count %d -> %d, want +1", gBefore, gAfter)
|
||||
}
|
||||
if active, err := svc.ListGames(ctx, game.StatusActive, 100, 0); err != nil || len(active) == 0 {
|
||||
t.Fatalf("list active games = %d (err %v)", len(active), err)
|
||||
}
|
||||
}
|
||||
|
||||
// TestConsoleServesAndGuardsCSRF drives the /_gm console over HTTP against real
|
||||
// stores: pages render, and a state-changing POST needs a same-origin header.
|
||||
func TestConsoleServesAndGuardsCSRF(t *testing.T) {
|
||||
ctx := context.Background()
|
||||
svc := newGameService()
|
||||
seats := []uuid.UUID{provisionAccount(t), provisionAccount(t)}
|
||||
g, err := svc.Create(ctx, game.CreateParams{Variant: engine.VariantEnglish, Seats: seats, TurnTimeout: 24 * time.Hour, Seed: 3})
|
||||
if err != nil {
|
||||
t.Fatalf("create: %v", err)
|
||||
}
|
||||
filed, err := svc.FileComplaint(ctx, g.ID, seats[0], "qwxz", "review")
|
||||
if err != nil {
|
||||
t.Fatalf("file: %v", err)
|
||||
}
|
||||
|
||||
srv := server.New(":0", server.Deps{
|
||||
Logger: zap.NewNop(),
|
||||
Accounts: account.NewStore(testDB),
|
||||
Games: svc,
|
||||
Registry: testRegistry,
|
||||
DictDir: dictDir(),
|
||||
})
|
||||
h := srv.Handler()
|
||||
base := "http://admin.test/_gm"
|
||||
|
||||
if code, body := consoleDo(h, http.MethodGet, base+"/", "", ""); code != http.StatusOK || !strings.Contains(body, "Dashboard") {
|
||||
t.Fatalf("dashboard = %d, has Dashboard=%v", code, strings.Contains(body, "Dashboard"))
|
||||
}
|
||||
if code, body := consoleDo(h, http.MethodGet, base+"/complaints/"+filed.ID.String(), "", ""); code != http.StatusOK || !strings.Contains(body, "qwxz") {
|
||||
t.Fatalf("complaint detail = %d, has word=%v", code, strings.Contains(body, "qwxz"))
|
||||
}
|
||||
// A resolve POST without a same-origin header is rejected by the CSRF guard.
|
||||
if code, _ := consoleDo(h, http.MethodPost, base+"/complaints/"+filed.ID.String()+"/resolve", "disposition=reject", ""); code != http.StatusForbidden {
|
||||
t.Fatalf("resolve without origin = %d, want 403", code)
|
||||
}
|
||||
// With a matching Origin it succeeds and persists.
|
||||
if code, body := consoleDo(h, http.MethodPost, base+"/complaints/"+filed.ID.String()+"/resolve", "disposition=reject¬e=ok", "http://admin.test"); code != http.StatusOK || !strings.Contains(body, "Resolved") {
|
||||
t.Fatalf("resolve with origin = %d, has Resolved=%v", code, strings.Contains(body, "Resolved"))
|
||||
}
|
||||
if got, err := svc.GetComplaint(ctx, filed.ID); err != nil || got.Status != game.StatusComplaintResolved {
|
||||
t.Fatalf("complaint not resolved: %+v (err %v)", got, err)
|
||||
}
|
||||
}
|
||||
|
||||
// consoleDo issues a request to h, optionally with an Origin header, and returns
|
||||
// the status and body. Form bodies are sent as application/x-www-form-urlencoded.
|
||||
func consoleDo(h http.Handler, method, target, body, origin string) (int, string) {
|
||||
req := httptest.NewRequest(method, target, strings.NewReader(body))
|
||||
if body != "" {
|
||||
req.Header.Set("Content-Type", "application/x-www-form-urlencoded")
|
||||
}
|
||||
if origin != "" {
|
||||
req.Header.Set("Origin", origin)
|
||||
}
|
||||
rec := httptest.NewRecorder()
|
||||
h.ServeHTTP(rec, req)
|
||||
return rec.Code, rec.Body.String()
|
||||
}
|
||||
@@ -13,14 +13,18 @@ import (
|
||||
)
|
||||
|
||||
type Complaints struct {
|
||||
ComplaintID uuid.UUID `sql:"primary_key"`
|
||||
ComplainantID uuid.UUID
|
||||
GameID uuid.UUID
|
||||
Variant string
|
||||
DictVersion string
|
||||
Word string
|
||||
WasValid bool
|
||||
Note string
|
||||
Status string
|
||||
CreatedAt time.Time
|
||||
ComplaintID uuid.UUID `sql:"primary_key"`
|
||||
ComplainantID uuid.UUID
|
||||
GameID uuid.UUID
|
||||
Variant string
|
||||
DictVersion string
|
||||
Word string
|
||||
WasValid bool
|
||||
Note string
|
||||
Status string
|
||||
CreatedAt time.Time
|
||||
Disposition string
|
||||
ResolutionNote string
|
||||
ResolvedAt *time.Time
|
||||
AppliedInVersion string
|
||||
}
|
||||
|
||||
@@ -17,16 +17,20 @@ type complaintsTable struct {
|
||||
postgres.Table
|
||||
|
||||
// Columns
|
||||
ComplaintID postgres.ColumnString
|
||||
ComplainantID postgres.ColumnString
|
||||
GameID postgres.ColumnString
|
||||
Variant postgres.ColumnString
|
||||
DictVersion postgres.ColumnString
|
||||
Word postgres.ColumnString
|
||||
WasValid postgres.ColumnBool
|
||||
Note postgres.ColumnString
|
||||
Status postgres.ColumnString
|
||||
CreatedAt postgres.ColumnTimestampz
|
||||
ComplaintID postgres.ColumnString
|
||||
ComplainantID postgres.ColumnString
|
||||
GameID postgres.ColumnString
|
||||
Variant postgres.ColumnString
|
||||
DictVersion postgres.ColumnString
|
||||
Word postgres.ColumnString
|
||||
WasValid postgres.ColumnBool
|
||||
Note postgres.ColumnString
|
||||
Status postgres.ColumnString
|
||||
CreatedAt postgres.ColumnTimestampz
|
||||
Disposition postgres.ColumnString
|
||||
ResolutionNote postgres.ColumnString
|
||||
ResolvedAt postgres.ColumnTimestampz
|
||||
AppliedInVersion postgres.ColumnString
|
||||
|
||||
AllColumns postgres.ColumnList
|
||||
MutableColumns postgres.ColumnList
|
||||
@@ -68,35 +72,43 @@ func newComplaintsTable(schemaName, tableName, alias string) *ComplaintsTable {
|
||||
|
||||
func newComplaintsTableImpl(schemaName, tableName, alias string) complaintsTable {
|
||||
var (
|
||||
ComplaintIDColumn = postgres.StringColumn("complaint_id")
|
||||
ComplainantIDColumn = postgres.StringColumn("complainant_id")
|
||||
GameIDColumn = postgres.StringColumn("game_id")
|
||||
VariantColumn = postgres.StringColumn("variant")
|
||||
DictVersionColumn = postgres.StringColumn("dict_version")
|
||||
WordColumn = postgres.StringColumn("word")
|
||||
WasValidColumn = postgres.BoolColumn("was_valid")
|
||||
NoteColumn = postgres.StringColumn("note")
|
||||
StatusColumn = postgres.StringColumn("status")
|
||||
CreatedAtColumn = postgres.TimestampzColumn("created_at")
|
||||
allColumns = postgres.ColumnList{ComplaintIDColumn, ComplainantIDColumn, GameIDColumn, VariantColumn, DictVersionColumn, WordColumn, WasValidColumn, NoteColumn, StatusColumn, CreatedAtColumn}
|
||||
mutableColumns = postgres.ColumnList{ComplainantIDColumn, GameIDColumn, VariantColumn, DictVersionColumn, WordColumn, WasValidColumn, NoteColumn, StatusColumn, CreatedAtColumn}
|
||||
defaultColumns = postgres.ColumnList{NoteColumn, StatusColumn, CreatedAtColumn}
|
||||
ComplaintIDColumn = postgres.StringColumn("complaint_id")
|
||||
ComplainantIDColumn = postgres.StringColumn("complainant_id")
|
||||
GameIDColumn = postgres.StringColumn("game_id")
|
||||
VariantColumn = postgres.StringColumn("variant")
|
||||
DictVersionColumn = postgres.StringColumn("dict_version")
|
||||
WordColumn = postgres.StringColumn("word")
|
||||
WasValidColumn = postgres.BoolColumn("was_valid")
|
||||
NoteColumn = postgres.StringColumn("note")
|
||||
StatusColumn = postgres.StringColumn("status")
|
||||
CreatedAtColumn = postgres.TimestampzColumn("created_at")
|
||||
DispositionColumn = postgres.StringColumn("disposition")
|
||||
ResolutionNoteColumn = postgres.StringColumn("resolution_note")
|
||||
ResolvedAtColumn = postgres.TimestampzColumn("resolved_at")
|
||||
AppliedInVersionColumn = postgres.StringColumn("applied_in_version")
|
||||
allColumns = postgres.ColumnList{ComplaintIDColumn, ComplainantIDColumn, GameIDColumn, VariantColumn, DictVersionColumn, WordColumn, WasValidColumn, NoteColumn, StatusColumn, CreatedAtColumn, DispositionColumn, ResolutionNoteColumn, ResolvedAtColumn, AppliedInVersionColumn}
|
||||
mutableColumns = postgres.ColumnList{ComplainantIDColumn, GameIDColumn, VariantColumn, DictVersionColumn, WordColumn, WasValidColumn, NoteColumn, StatusColumn, CreatedAtColumn, DispositionColumn, ResolutionNoteColumn, ResolvedAtColumn, AppliedInVersionColumn}
|
||||
defaultColumns = postgres.ColumnList{NoteColumn, StatusColumn, CreatedAtColumn, DispositionColumn, ResolutionNoteColumn, AppliedInVersionColumn}
|
||||
)
|
||||
|
||||
return complaintsTable{
|
||||
Table: postgres.NewTable(schemaName, tableName, alias, allColumns...),
|
||||
|
||||
//Columns
|
||||
ComplaintID: ComplaintIDColumn,
|
||||
ComplainantID: ComplainantIDColumn,
|
||||
GameID: GameIDColumn,
|
||||
Variant: VariantColumn,
|
||||
DictVersion: DictVersionColumn,
|
||||
Word: WordColumn,
|
||||
WasValid: WasValidColumn,
|
||||
Note: NoteColumn,
|
||||
Status: StatusColumn,
|
||||
CreatedAt: CreatedAtColumn,
|
||||
ComplaintID: ComplaintIDColumn,
|
||||
ComplainantID: ComplainantIDColumn,
|
||||
GameID: GameIDColumn,
|
||||
Variant: VariantColumn,
|
||||
DictVersion: DictVersionColumn,
|
||||
Word: WordColumn,
|
||||
WasValid: WasValidColumn,
|
||||
Note: NoteColumn,
|
||||
Status: StatusColumn,
|
||||
CreatedAt: CreatedAtColumn,
|
||||
Disposition: DispositionColumn,
|
||||
ResolutionNote: ResolutionNoteColumn,
|
||||
ResolvedAt: ResolvedAtColumn,
|
||||
AppliedInVersion: AppliedInVersionColumn,
|
||||
|
||||
AllColumns: allColumns,
|
||||
MutableColumns: mutableColumns,
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
-- +goose Up
|
||||
-- Stage 10 admin & dictionary ops: the word-check complaint resolution lifecycle.
|
||||
-- Stage 3 created complaints with a free-form status (only ever 'open'); the admin
|
||||
-- review queue (this stage) resolves them with a disposition that also feeds the
|
||||
-- offline dictionary-rebuild pipeline: an accepted complaint records whether the
|
||||
-- word should be added or removed, and is marked applied once a rebuilt dictionary
|
||||
-- version is hot-reloaded. No operator identity is recorded (the gateway gates the
|
||||
-- console behind Basic-Auth; the backend keeps no admin principal). Adds columns, so
|
||||
-- the generated jet code is regenerated (cmd/jetgen).
|
||||
SET search_path = backend, pg_catalog;
|
||||
|
||||
ALTER TABLE complaints
|
||||
ADD COLUMN disposition text NOT NULL DEFAULT '',
|
||||
ADD COLUMN resolution_note text NOT NULL DEFAULT '',
|
||||
ADD COLUMN resolved_at timestamptz,
|
||||
ADD COLUMN applied_in_version text NOT NULL DEFAULT '',
|
||||
ADD CONSTRAINT complaints_status_chk CHECK (status IN ('open', 'resolved')),
|
||||
ADD CONSTRAINT complaints_disposition_chk
|
||||
CHECK (disposition IN ('', 'reject', 'accept_add', 'accept_remove'));
|
||||
|
||||
-- +goose Down
|
||||
SET search_path = backend, pg_catalog;
|
||||
|
||||
ALTER TABLE complaints
|
||||
DROP CONSTRAINT complaints_disposition_chk,
|
||||
DROP CONSTRAINT complaints_status_chk,
|
||||
DROP COLUMN applied_in_version,
|
||||
DROP COLUMN resolved_at,
|
||||
DROP COLUMN resolution_note,
|
||||
DROP COLUMN disposition;
|
||||
@@ -87,7 +87,6 @@ func (s *Server) registerRoutes() {
|
||||
u.POST("/blocks", s.handleBlock)
|
||||
u.DELETE("/blocks/:id", s.handleUnblock)
|
||||
}
|
||||
s.admin.GET("/ping", s.handleAdminPing)
|
||||
}
|
||||
|
||||
// userID returns the authenticated account id stored by RequireUserID. The user
|
||||
|
||||
@@ -1,16 +0,0 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
)
|
||||
|
||||
// The /api/v1/admin/* endpoints are reached through the gateway's Basic-Auth
|
||||
// reverse proxy (docs/ARCHITECTURE.md §12). The backend trusts the gateway to
|
||||
// have authenticated the operator; the admin surface itself (complaint review,
|
||||
// dictionary versions) lands in Stage 10. handleAdminPing is the proxy target that
|
||||
// proves the path end to end until then.
|
||||
func (s *Server) handleAdminPing(c *gin.Context) {
|
||||
c.JSON(http.StatusOK, gin.H{"status": "ok"})
|
||||
}
|
||||
@@ -0,0 +1,458 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"fmt"
|
||||
"net/http"
|
||||
"path/filepath"
|
||||
"strconv"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
"github.com/google/uuid"
|
||||
"go.uber.org/zap"
|
||||
|
||||
"scrabble/backend/internal/account"
|
||||
"scrabble/backend/internal/adminconsole"
|
||||
"scrabble/backend/internal/engine"
|
||||
"scrabble/backend/internal/game"
|
||||
)
|
||||
|
||||
// adminPageSize is the page size of the admin console's paginated lists.
|
||||
const adminPageSize = 50
|
||||
|
||||
// registerConsole mounts the server-rendered admin console under /_gm. The gateway
|
||||
// puts HTTP Basic-Auth in front of /_gm and reverse-proxies it verbatim; the
|
||||
// backend trusts the gateway (as for all of /api) and adds only a same-origin guard
|
||||
// on the state-changing POSTs (docs/ARCHITECTURE.md §12). The console reads the
|
||||
// account, game and dictionary surfaces, so it mounts only when those are wired.
|
||||
func (s *Server) registerConsole(router *gin.Engine) {
|
||||
if s.accounts == nil || s.games == nil || s.registry == nil {
|
||||
return
|
||||
}
|
||||
s.console = adminconsole.MustNewRenderer()
|
||||
assets, err := adminconsole.Assets()
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
|
||||
gm := router.Group("/_gm")
|
||||
gm.Use(requireSameOrigin())
|
||||
gm.StaticFS("/assets", http.FS(assets))
|
||||
gm.GET("/", s.consoleDashboard)
|
||||
gm.GET("/users", s.consoleUsers)
|
||||
gm.GET("/users/:id", s.consoleUserDetail)
|
||||
gm.POST("/users/:id/message", s.consoleUserMessage)
|
||||
gm.GET("/games", s.consoleGames)
|
||||
gm.GET("/games/:id", s.consoleGameDetail)
|
||||
gm.GET("/complaints", s.consoleComplaints)
|
||||
gm.GET("/complaints/:id", s.consoleComplaintDetail)
|
||||
gm.POST("/complaints/:id/resolve", s.consoleResolveComplaint)
|
||||
gm.GET("/dictionary", s.consoleDictionary)
|
||||
gm.POST("/dictionary/reload", s.consoleReloadDictionary)
|
||||
gm.POST("/dictionary/changes/apply", s.consoleApplyChanges)
|
||||
gm.GET("/broadcast", s.consoleBroadcast)
|
||||
gm.POST("/broadcast", s.consolePostBroadcast)
|
||||
}
|
||||
|
||||
// consoleDashboard renders the landing page: the top-line counts and the resident
|
||||
// dictionary versions.
|
||||
func (s *Server) consoleDashboard(c *gin.Context) {
|
||||
ctx := c.Request.Context()
|
||||
view := adminconsole.DashboardView{Variants: s.variantVersions()}
|
||||
view.Accounts, _ = s.accounts.CountAccounts(ctx)
|
||||
view.Games, _ = s.games.CountGames(ctx, "")
|
||||
view.ActiveGames, _ = s.games.CountGames(ctx, game.StatusActive)
|
||||
view.OpenComplaints, _ = s.games.CountComplaints(ctx, game.StatusComplaintOpen)
|
||||
if changes, err := s.games.DictionaryChanges(ctx); err == nil {
|
||||
view.PendingChanges = len(changes)
|
||||
}
|
||||
s.renderConsole(c, "dashboard", "dashboard", "Dashboard", view)
|
||||
}
|
||||
|
||||
// consoleUsers renders the paginated account list.
|
||||
func (s *Server) consoleUsers(c *gin.Context) {
|
||||
ctx := c.Request.Context()
|
||||
page := consolePage(c)
|
||||
total, _ := s.accounts.CountAccounts(ctx)
|
||||
accs, err := s.accounts.ListAccounts(ctx, adminPageSize, (page-1)*adminPageSize)
|
||||
if err != nil {
|
||||
s.consoleError(c, err)
|
||||
return
|
||||
}
|
||||
view := adminconsole.UsersView{Pager: adminconsole.NewPager(page, adminPageSize, total)}
|
||||
for _, a := range accs {
|
||||
kind := "registered"
|
||||
if a.IsGuest {
|
||||
kind = "guest"
|
||||
}
|
||||
view.Items = append(view.Items, adminconsole.UserRow{
|
||||
ID: a.ID.String(), DisplayName: a.DisplayName, Kind: kind,
|
||||
Language: a.PreferredLanguage, Guest: a.IsGuest, CreatedAt: fmtTime(a.CreatedAt),
|
||||
})
|
||||
}
|
||||
s.renderConsole(c, "users", "users", "Users", view)
|
||||
}
|
||||
|
||||
// consoleUserDetail renders one account with its stats, identities and games.
|
||||
func (s *Server) consoleUserDetail(c *gin.Context) {
|
||||
ctx := c.Request.Context()
|
||||
id, ok := s.consoleUUID(c, "/_gm/users")
|
||||
if !ok {
|
||||
return
|
||||
}
|
||||
acc, err := s.accounts.GetByID(ctx, id)
|
||||
if err != nil {
|
||||
s.consoleError(c, err)
|
||||
return
|
||||
}
|
||||
view := adminconsole.UserDetailView{
|
||||
ID: acc.ID.String(), DisplayName: acc.DisplayName, Language: acc.PreferredLanguage,
|
||||
TimeZone: acc.TimeZone, Guest: acc.IsGuest, NotificationsInAppOnly: acc.NotificationsInAppOnly,
|
||||
HintBalance: acc.HintBalance, CreatedAt: fmtTime(acc.CreatedAt), HasStats: !acc.IsGuest,
|
||||
ConnectorEnabled: s.connector != nil,
|
||||
}
|
||||
if view.HasStats {
|
||||
if st, err := s.accounts.GetStats(ctx, id); err == nil {
|
||||
view.Stats = adminconsole.StatsRow{Wins: st.Wins, Losses: st.Losses, Draws: st.Draws, MaxGamePoints: st.MaxGamePoints, MaxWordPoints: st.MaxWordPoints}
|
||||
}
|
||||
}
|
||||
if ids, err := s.accounts.Identities(ctx, id); err == nil {
|
||||
for _, idn := range ids {
|
||||
view.Identities = append(view.Identities, adminconsole.IdentityRow{Kind: idn.Kind, ExternalID: idn.ExternalID, Confirmed: idn.Confirmed, CreatedAt: fmtTime(idn.CreatedAt)})
|
||||
}
|
||||
}
|
||||
if tg, err := s.accounts.IdentityExternalID(ctx, id, account.KindTelegram); err == nil {
|
||||
view.TelegramID = tg
|
||||
}
|
||||
if games, err := s.games.ListForAccount(ctx, id); err == nil {
|
||||
for _, g := range games {
|
||||
view.Games = append(view.Games, gameRow(g))
|
||||
}
|
||||
}
|
||||
s.renderConsole(c, "user_detail", "users", acc.DisplayName, view)
|
||||
}
|
||||
|
||||
// consoleUserMessage sends an operator Telegram message to one user.
|
||||
func (s *Server) consoleUserMessage(c *gin.Context) {
|
||||
ctx := c.Request.Context()
|
||||
id, ok := s.consoleUUID(c, "/_gm/users")
|
||||
if !ok {
|
||||
return
|
||||
}
|
||||
back := "/_gm/users/" + id.String()
|
||||
text := trimForm(c, "text")
|
||||
switch {
|
||||
case text == "":
|
||||
s.renderConsoleMessage(c, "Nothing sent", "the message was empty", back)
|
||||
case s.connector == nil:
|
||||
s.renderConsoleMessage(c, "Not configured", "the connector is not configured (set BACKEND_CONNECTOR_ADDR)", back)
|
||||
default:
|
||||
ext, err := s.accounts.IdentityExternalID(ctx, id, account.KindTelegram)
|
||||
if err != nil {
|
||||
s.renderConsoleMessage(c, "No Telegram", "this account has no Telegram identity", back)
|
||||
return
|
||||
}
|
||||
delivered, err := s.connector.SendToUser(ctx, ext, text)
|
||||
if err != nil {
|
||||
s.consoleError(c, err)
|
||||
return
|
||||
}
|
||||
body := "message delivered"
|
||||
if !delivered {
|
||||
body = "not delivered (the user may not have started the bot)"
|
||||
}
|
||||
s.renderConsoleMessage(c, "Sent", body, back)
|
||||
}
|
||||
}
|
||||
|
||||
// consoleGames renders the paginated games list, optionally filtered by status.
|
||||
func (s *Server) consoleGames(c *gin.Context) {
|
||||
ctx := c.Request.Context()
|
||||
status := normalizeGameStatus(c.Query("status"))
|
||||
page := consolePage(c)
|
||||
total, _ := s.games.CountGames(ctx, status)
|
||||
games, err := s.games.ListGames(ctx, status, adminPageSize, (page-1)*adminPageSize)
|
||||
if err != nil {
|
||||
s.consoleError(c, err)
|
||||
return
|
||||
}
|
||||
view := adminconsole.GamesView{Status: status, Pager: adminconsole.NewPager(page, adminPageSize, total)}
|
||||
for _, g := range games {
|
||||
view.Items = append(view.Items, gameRow(g))
|
||||
}
|
||||
s.renderConsole(c, "games", "games", "Games", view)
|
||||
}
|
||||
|
||||
// consoleGameDetail renders one game with its seats (display names resolved).
|
||||
func (s *Server) consoleGameDetail(c *gin.Context) {
|
||||
ctx := c.Request.Context()
|
||||
id, ok := s.consoleUUID(c, "/_gm/games")
|
||||
if !ok {
|
||||
return
|
||||
}
|
||||
g, err := s.games.GameByID(ctx, id)
|
||||
if err != nil {
|
||||
s.consoleError(c, err)
|
||||
return
|
||||
}
|
||||
view := adminconsole.GameDetailView{
|
||||
ID: g.ID.String(), Variant: g.Variant.String(), DictVersion: g.DictVersion,
|
||||
Status: g.Status, Players: g.Players, ToMove: g.ToMove, EndReason: g.EndReason,
|
||||
MoveCount: g.MoveCount, CreatedAt: fmtTime(g.CreatedAt), UpdatedAt: fmtTime(g.UpdatedAt),
|
||||
FinishedAt: fmtTimePtr(g.FinishedAt),
|
||||
}
|
||||
for _, seat := range g.Seats {
|
||||
row := adminconsole.SeatRow{Seat: seat.Seat, AccountID: seat.AccountID.String(), Score: seat.Score, HintsUsed: seat.HintsUsed, Winner: seat.IsWinner}
|
||||
if acc, err := s.accounts.GetByID(ctx, seat.AccountID); err == nil {
|
||||
row.DisplayName = acc.DisplayName
|
||||
}
|
||||
view.Seats = append(view.Seats, row)
|
||||
}
|
||||
s.renderConsole(c, "game_detail", "games", "Game", view)
|
||||
}
|
||||
|
||||
// consoleComplaints renders the paginated complaint review queue.
|
||||
func (s *Server) consoleComplaints(c *gin.Context) {
|
||||
ctx := c.Request.Context()
|
||||
status := normalizeComplaintStatus(c.Query("status"))
|
||||
page := consolePage(c)
|
||||
total, _ := s.games.CountComplaints(ctx, status)
|
||||
rows, err := s.games.ListComplaints(ctx, status, adminPageSize, (page-1)*adminPageSize)
|
||||
if err != nil {
|
||||
s.consoleError(c, err)
|
||||
return
|
||||
}
|
||||
view := adminconsole.ComplaintsView{Status: status, Pager: adminconsole.NewPager(page, adminPageSize, total)}
|
||||
for _, cp := range rows {
|
||||
view.Items = append(view.Items, adminconsole.ComplaintRow{
|
||||
ID: cp.ID.String(), Word: cp.Word, Variant: cp.Variant.String(), WasValid: cp.WasValid,
|
||||
Status: cp.Status, Disposition: cp.Disposition, CreatedAt: fmtTime(cp.CreatedAt),
|
||||
})
|
||||
}
|
||||
s.renderConsole(c, "complaints", "complaints", "Complaints", view)
|
||||
}
|
||||
|
||||
// consoleComplaintDetail renders one complaint with its resolution form.
|
||||
func (s *Server) consoleComplaintDetail(c *gin.Context) {
|
||||
ctx := c.Request.Context()
|
||||
id, ok := s.consoleUUID(c, "/_gm/complaints")
|
||||
if !ok {
|
||||
return
|
||||
}
|
||||
cp, err := s.games.GetComplaint(ctx, id)
|
||||
if err != nil {
|
||||
s.consoleError(c, err)
|
||||
return
|
||||
}
|
||||
s.renderConsole(c, "complaint_detail", "complaints", "Complaint", adminconsole.ComplaintDetailView{
|
||||
ID: cp.ID.String(), Word: cp.Word, Variant: cp.Variant.String(), DictVersion: cp.DictVersion,
|
||||
WasValid: cp.WasValid, Note: cp.Note, Status: cp.Status, Disposition: cp.Disposition,
|
||||
ResolutionNote: cp.ResolutionNote, CreatedAt: fmtTime(cp.CreatedAt), ResolvedAt: fmtTimePtr(cp.ResolvedAt),
|
||||
GameID: cp.GameID.String(), Resolved: cp.Status == game.StatusComplaintResolved,
|
||||
})
|
||||
}
|
||||
|
||||
// consoleResolveComplaint resolves a complaint with the chosen disposition.
|
||||
func (s *Server) consoleResolveComplaint(c *gin.Context) {
|
||||
ctx := c.Request.Context()
|
||||
id, ok := s.consoleUUID(c, "/_gm/complaints")
|
||||
if !ok {
|
||||
return
|
||||
}
|
||||
disposition := c.PostForm("disposition")
|
||||
if _, err := s.games.ResolveComplaint(ctx, id, disposition, trimForm(c, "note")); err != nil {
|
||||
s.consoleError(c, err)
|
||||
return
|
||||
}
|
||||
s.renderConsoleMessage(c, "Resolved", "complaint resolved as "+disposition, "/_gm/complaints/"+id.String())
|
||||
}
|
||||
|
||||
// consoleDictionary renders the resident versions and the pending wordlist changes.
|
||||
func (s *Server) consoleDictionary(c *gin.Context) {
|
||||
view := adminconsole.DictionaryView{Variants: s.variantVersions()}
|
||||
if changes, err := s.games.DictionaryChanges(c.Request.Context()); err == nil {
|
||||
for _, ch := range changes {
|
||||
action := "remove"
|
||||
if ch.Add {
|
||||
action = "add"
|
||||
}
|
||||
view.Changes = append(view.Changes, adminconsole.DictChangeRow{Variant: ch.Variant.String(), Word: ch.Word, Action: action, ResolvedAt: fmtTime(ch.ResolvedAt)})
|
||||
}
|
||||
}
|
||||
s.renderConsole(c, "dictionary", "dictionary", "Dictionary", view)
|
||||
}
|
||||
|
||||
// consoleReloadDictionary hot-loads a dictionary version from its subdirectory.
|
||||
func (s *Server) consoleReloadDictionary(c *gin.Context) {
|
||||
version := trimForm(c, "version")
|
||||
if version == "" {
|
||||
s.renderConsoleMessage(c, "Reload failed", "a version is required", "/_gm/dictionary")
|
||||
return
|
||||
}
|
||||
dir := filepath.Join(s.dictDir, version)
|
||||
loaded, err := s.registry.LoadAvailable(dir, version)
|
||||
if err != nil {
|
||||
s.consoleError(c, err)
|
||||
return
|
||||
}
|
||||
if len(loaded) == 0 {
|
||||
s.renderConsoleMessage(c, "Nothing loaded", "no dictionary files found in "+dir, "/_gm/dictionary")
|
||||
return
|
||||
}
|
||||
names := make([]string, len(loaded))
|
||||
for i, v := range loaded {
|
||||
names[i] = v.String()
|
||||
}
|
||||
s.renderConsoleMessage(c, "Reloaded", fmt.Sprintf("loaded %v as version %q", names, version), "/_gm/dictionary")
|
||||
}
|
||||
|
||||
// consoleApplyChanges marks a variant's pending accepted changes applied in a
|
||||
// reloaded version.
|
||||
func (s *Server) consoleApplyChanges(c *gin.Context) {
|
||||
variant, err := engine.ParseVariant(c.PostForm("variant"))
|
||||
if err != nil {
|
||||
s.renderConsoleMessage(c, "Apply failed", "unknown variant", "/_gm/dictionary")
|
||||
return
|
||||
}
|
||||
version := trimForm(c, "version")
|
||||
if version == "" {
|
||||
s.renderConsoleMessage(c, "Apply failed", "a version is required", "/_gm/dictionary")
|
||||
return
|
||||
}
|
||||
n, err := s.games.MarkChangesApplied(c.Request.Context(), variant, version)
|
||||
if err != nil {
|
||||
s.consoleError(c, err)
|
||||
return
|
||||
}
|
||||
s.renderConsoleMessage(c, "Applied", fmt.Sprintf("marked %d change(s) applied in %q", n, version), "/_gm/dictionary")
|
||||
}
|
||||
|
||||
// consoleBroadcast renders the operator-broadcast form.
|
||||
func (s *Server) consoleBroadcast(c *gin.Context) {
|
||||
s.renderConsole(c, "broadcast", "broadcast", "Broadcast", adminconsole.BroadcastView{ConnectorEnabled: s.connector != nil})
|
||||
}
|
||||
|
||||
// consolePostBroadcast posts an operator message to the connector's game channel.
|
||||
func (s *Server) consolePostBroadcast(c *gin.Context) {
|
||||
text := trimForm(c, "text")
|
||||
switch {
|
||||
case text == "":
|
||||
s.renderConsoleMessage(c, "Nothing sent", "the message was empty", "/_gm/broadcast")
|
||||
case s.connector == nil:
|
||||
s.renderConsoleMessage(c, "Not configured", "the connector is not configured (set BACKEND_CONNECTOR_ADDR)", "/_gm/broadcast")
|
||||
default:
|
||||
delivered, err := s.connector.SendToGameChannel(c.Request.Context(), text)
|
||||
if err != nil {
|
||||
s.consoleError(c, err)
|
||||
return
|
||||
}
|
||||
body := "posted to the game channel"
|
||||
if !delivered {
|
||||
body = "not delivered (no game channel configured on the connector)"
|
||||
}
|
||||
s.renderConsoleMessage(c, "Broadcast", body, "/_gm/broadcast")
|
||||
}
|
||||
}
|
||||
|
||||
// variantVersions builds the per-variant resident-version summary from the registry.
|
||||
func (s *Server) variantVersions() []adminconsole.VariantVersions {
|
||||
out := make([]adminconsole.VariantVersions, 0, len(engine.Variants()))
|
||||
for _, v := range engine.Variants() {
|
||||
vv := adminconsole.VariantVersions{Variant: v.String(), Versions: s.registry.Versions(v)}
|
||||
if latest, _, err := s.registry.Latest(v); err == nil {
|
||||
vv.Latest = latest
|
||||
}
|
||||
out = append(out, vv)
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
// renderConsole renders a console page into a buffer, then writes it; a render
|
||||
// failure is logged and reported as 500 without emitting a partial document.
|
||||
func (s *Server) renderConsole(c *gin.Context, page, nav, title string, data any) {
|
||||
var buf bytes.Buffer
|
||||
if err := s.console.Render(&buf, page, adminconsole.PageData{Title: title, ActiveNav: nav, Data: data}); err != nil {
|
||||
s.log.Error("admin console render", zap.String("page", page), zap.Error(err))
|
||||
c.String(http.StatusInternalServerError, "render error")
|
||||
return
|
||||
}
|
||||
c.Data(http.StatusOK, "text/html; charset=utf-8", buf.Bytes())
|
||||
}
|
||||
|
||||
// renderConsoleMessage renders the post-action result page with a back link.
|
||||
func (s *Server) renderConsoleMessage(c *gin.Context, heading, body, back string) {
|
||||
s.renderConsole(c, "message", "", heading, adminconsole.MessageView{Heading: heading, Body: body, Back: back})
|
||||
}
|
||||
|
||||
// consoleError logs an unexpected console error and renders it on the message page.
|
||||
// The console is operator-only (gateway Basic-Auth), so the message is shown as-is.
|
||||
func (s *Server) consoleError(c *gin.Context, err error) {
|
||||
s.log.Error("admin console", zap.String("path", c.FullPath()), zap.Error(err))
|
||||
s.renderConsole(c, "message", "", "Error", adminconsole.MessageView{Heading: "Error", Body: err.Error(), Back: "/_gm/"})
|
||||
}
|
||||
|
||||
// consoleUUID parses the :id path parameter, rendering an invalid-id message and
|
||||
// returning false when it is not a UUID.
|
||||
func (s *Server) consoleUUID(c *gin.Context, back string) (uuid.UUID, bool) {
|
||||
id, err := uuid.Parse(c.Param("id"))
|
||||
if err != nil {
|
||||
s.renderConsoleMessage(c, "Invalid id", "the id in the URL is not valid", back)
|
||||
return uuid.UUID{}, false
|
||||
}
|
||||
return id, true
|
||||
}
|
||||
|
||||
// gameRow projects a game summary into its console row.
|
||||
func gameRow(g game.Game) adminconsole.GameRow {
|
||||
return adminconsole.GameRow{ID: g.ID.String(), Variant: g.Variant.String(), Status: g.Status, Players: g.Players, UpdatedAt: fmtTime(g.UpdatedAt)}
|
||||
}
|
||||
|
||||
// trimForm returns the trimmed value of a posted form field.
|
||||
func trimForm(c *gin.Context, name string) string {
|
||||
return strings.TrimSpace(c.PostForm(name))
|
||||
}
|
||||
|
||||
// consolePage parses the 1-based ?page query parameter, defaulting to 1.
|
||||
func consolePage(c *gin.Context) int {
|
||||
if n, err := strconv.Atoi(c.Query("page")); err == nil && n > 1 {
|
||||
return n
|
||||
}
|
||||
return 1
|
||||
}
|
||||
|
||||
// normalizeGameStatus keeps only a recognised game status filter, else "" (all).
|
||||
func normalizeGameStatus(s string) string {
|
||||
switch s {
|
||||
case game.StatusActive, game.StatusFinished:
|
||||
return s
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
// normalizeComplaintStatus keeps only a recognised complaint status filter, else
|
||||
// "" (all).
|
||||
func normalizeComplaintStatus(s string) string {
|
||||
switch s {
|
||||
case game.StatusComplaintOpen, game.StatusComplaintResolved:
|
||||
return s
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
// fmtTime formats a timestamp for display, or "" when zero.
|
||||
func fmtTime(t time.Time) string {
|
||||
if t.IsZero() {
|
||||
return ""
|
||||
}
|
||||
return t.UTC().Format("2006-01-02 15:04")
|
||||
}
|
||||
|
||||
// fmtTimePtr formats an optional timestamp for display, or "" when nil.
|
||||
func fmtTimePtr(t *time.Time) string {
|
||||
if t == nil {
|
||||
return ""
|
||||
}
|
||||
return fmtTime(*t)
|
||||
}
|
||||
@@ -43,13 +43,6 @@ func do(t *testing.T, s *Server, method, path, body string, headers map[string]s
|
||||
return rec
|
||||
}
|
||||
|
||||
func TestAdminPingOK(t *testing.T) {
|
||||
rec := do(t, newRoutingServer(), http.MethodGet, "/api/v1/admin/ping", "", nil)
|
||||
if rec.Code != http.StatusOK || !strings.Contains(rec.Body.String(), `"status":"ok"`) {
|
||||
t.Fatalf("admin ping = %d %q", rec.Code, rec.Body.String())
|
||||
}
|
||||
}
|
||||
|
||||
func TestProfileRequiresUserID(t *testing.T) {
|
||||
rec := do(t, newRoutingServer(), http.MethodGet, "/api/v1/user/profile", "", nil)
|
||||
if rec.Code != http.StatusUnauthorized {
|
||||
|
||||
@@ -3,6 +3,7 @@ package server
|
||||
import (
|
||||
"context"
|
||||
"net/http"
|
||||
"net/url"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
"github.com/google/uuid"
|
||||
@@ -39,3 +40,40 @@ func UserIDFromContext(ctx context.Context) (uuid.UUID, bool) {
|
||||
id, ok := ctx.Value(userIDContextKey).(uuid.UUID)
|
||||
return id, ok
|
||||
}
|
||||
|
||||
// requireSameOrigin guards the admin console's state-changing requests: it rejects
|
||||
// a non-safe request whose Origin (or, failing that, Referer) host does not match
|
||||
// the request Host. The gateway authenticates the operator with Basic-Auth in front
|
||||
// of /_gm; this same-origin check is the console's CSRF defence, stopping a
|
||||
// cross-site form POST from riding the cached credential. Safe methods pass through.
|
||||
func requireSameOrigin() gin.HandlerFunc {
|
||||
return func(c *gin.Context) {
|
||||
switch c.Request.Method {
|
||||
case http.MethodGet, http.MethodHead, http.MethodOptions:
|
||||
c.Next()
|
||||
return
|
||||
}
|
||||
if !sameOrigin(c.Request) {
|
||||
c.AbortWithStatus(http.StatusForbidden)
|
||||
return
|
||||
}
|
||||
c.Next()
|
||||
}
|
||||
}
|
||||
|
||||
// sameOrigin reports whether the request's Origin (or, failing that, Referer) host
|
||||
// matches the request Host. A state-changing request carrying neither header is
|
||||
// rejected.
|
||||
func sameOrigin(r *http.Request) bool {
|
||||
for _, h := range []string{r.Header.Get("Origin"), r.Header.Get("Referer")} {
|
||||
if h == "" {
|
||||
continue
|
||||
}
|
||||
u, err := url.Parse(h)
|
||||
if err != nil {
|
||||
return false
|
||||
}
|
||||
return u.Host == r.Host
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
"net/http/httptest"
|
||||
"testing"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
)
|
||||
|
||||
// TestSameOriginGuard checks the admin console's CSRF defence: safe methods pass,
|
||||
// a state-changing request needs an Origin/Referer host matching the request Host.
|
||||
func TestSameOriginGuard(t *testing.T) {
|
||||
gin.SetMode(gin.TestMode)
|
||||
e := gin.New()
|
||||
g := e.Group("/_gm")
|
||||
g.Use(requireSameOrigin())
|
||||
g.POST("/act", func(c *gin.Context) { c.Status(http.StatusOK) })
|
||||
g.GET("/page", func(c *gin.Context) { c.Status(http.StatusOK) })
|
||||
|
||||
cases := []struct {
|
||||
name string
|
||||
method string
|
||||
path string
|
||||
origin string
|
||||
referer string
|
||||
want int
|
||||
}{
|
||||
{"get is safe", http.MethodGet, "/_gm/page", "", "", http.StatusOK},
|
||||
{"post without origin rejected", http.MethodPost, "/_gm/act", "", "", http.StatusForbidden},
|
||||
{"post matching origin ok", http.MethodPost, "/_gm/act", "http://example.com", "", http.StatusOK},
|
||||
{"post foreign origin rejected", http.MethodPost, "/_gm/act", "http://evil.test", "", http.StatusForbidden},
|
||||
{"post matching referer ok", http.MethodPost, "/_gm/act", "", "http://example.com/_gm/x", http.StatusOK},
|
||||
}
|
||||
for _, tc := range cases {
|
||||
t.Run(tc.name, func(t *testing.T) {
|
||||
req := httptest.NewRequest(tc.method, "http://example.com"+tc.path, nil)
|
||||
if tc.origin != "" {
|
||||
req.Header.Set("Origin", tc.origin)
|
||||
}
|
||||
if tc.referer != "" {
|
||||
req.Header.Set("Referer", tc.referer)
|
||||
}
|
||||
rec := httptest.NewRecorder()
|
||||
e.ServeHTTP(rec, req)
|
||||
if rec.Code != tc.want {
|
||||
t.Errorf("status = %d, want %d", rec.Code, tc.want)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -18,6 +18,9 @@ import (
|
||||
"go.uber.org/zap"
|
||||
|
||||
"scrabble/backend/internal/account"
|
||||
"scrabble/backend/internal/adminconsole"
|
||||
"scrabble/backend/internal/connector"
|
||||
"scrabble/backend/internal/engine"
|
||||
"scrabble/backend/internal/game"
|
||||
"scrabble/backend/internal/lobby"
|
||||
"scrabble/backend/internal/session"
|
||||
@@ -55,6 +58,15 @@ type Deps struct {
|
||||
Matchmaker *lobby.Matchmaker
|
||||
Invitations *lobby.InvitationService
|
||||
Emails *account.EmailService
|
||||
// Registry holds the resident dictionaries; the admin console (Stage 10) reads
|
||||
// its versions and hot-reloads new ones. DictDir is the dictionary directory a
|
||||
// reload reads a version subdirectory from. A nil Registry disables the console.
|
||||
Registry *engine.Registry
|
||||
DictDir string
|
||||
// Connector is the backend's Telegram connector client for operator broadcasts;
|
||||
// nil when BACKEND_CONNECTOR_ADDR is unset (broadcasts show a "not configured"
|
||||
// notice).
|
||||
Connector *connector.Client
|
||||
}
|
||||
|
||||
// Server owns the gin engine, the underlying HTTP server and the readiness
|
||||
@@ -73,11 +85,14 @@ type Server struct {
|
||||
matchmaker *lobby.Matchmaker
|
||||
invitations *lobby.InvitationService
|
||||
emails *account.EmailService
|
||||
registry *engine.Registry
|
||||
dictDir string
|
||||
connector *connector.Client
|
||||
console *adminconsole.Renderer
|
||||
|
||||
public *gin.RouterGroup
|
||||
user *gin.RouterGroup
|
||||
internal *gin.RouterGroup
|
||||
admin *gin.RouterGroup
|
||||
}
|
||||
|
||||
// New returns a Server that will listen on addr. It installs the recovery and
|
||||
@@ -109,11 +124,15 @@ func New(addr string, deps Deps) *Server {
|
||||
matchmaker: deps.Matchmaker,
|
||||
invitations: deps.Invitations,
|
||||
emails: deps.Emails,
|
||||
registry: deps.Registry,
|
||||
dictDir: deps.DictDir,
|
||||
connector: deps.Connector,
|
||||
http: &http.Server{Addr: addr, Handler: engine},
|
||||
}
|
||||
s.registerProbes(engine)
|
||||
s.registerAPIGroups(engine)
|
||||
s.registerRoutes()
|
||||
s.registerConsole(engine)
|
||||
return s
|
||||
}
|
||||
|
||||
@@ -153,7 +172,6 @@ func (s *Server) registerAPIGroups(engine *gin.Engine) {
|
||||
s.user = v1.Group("/user")
|
||||
s.user.Use(RequireUserID())
|
||||
s.internal = v1.Group("/internal")
|
||||
s.admin = v1.Group("/admin")
|
||||
}
|
||||
|
||||
// PublicGroup returns the unauthenticated public route group.
|
||||
@@ -165,9 +183,6 @@ func (s *Server) UserGroup() *gin.RouterGroup { return s.user }
|
||||
// InternalGroup returns the gateway-facing internal route group.
|
||||
func (s *Server) InternalGroup() *gin.RouterGroup { return s.internal }
|
||||
|
||||
// AdminGroup returns the admin route group (authenticated at the gateway).
|
||||
func (s *Server) AdminGroup() *gin.RouterGroup { return s.admin }
|
||||
|
||||
// Social returns the social domain service for the handlers added in Stage 6.
|
||||
func (s *Server) Social() *social.Service { return s.social }
|
||||
|
||||
|
||||
Reference in New Issue
Block a user