Stage 8: regression tests for the review-round refinements
Tests · Go / test (push) Successful in 6s
Tests · Integration / integration (push) Successful in 11s
Tests · UI / test (push) Successful in 18s
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Tests · Integration / integration (pull_request) Successful in 12s
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Lock the polish behaviours so a future edit surfaces as a failing test:
- backend: UpdateProfile now rejects a bad name layout, an away window over 12h, and
  a malformed offset timezone (confirming it wires the Stage 8 validators); a new
  integration test accepts and resolves a "+03:00" offset timezone.
- e2e (mock): the lobby notification badge count, the play-with-friends required
  game type + invitation send, the in-game add-to-friends flipping to a disabled
  "request sent", the profile-edit invalid-name Save guard, and the chat send/nudge
  icon buttons.
This commit is contained in:
Ilia Denisov
2026-06-03 23:22:50 +02:00
parent b7d469a06e
commit 695508042a
3 changed files with 94 additions and 1 deletions
+24
View File
@@ -7,6 +7,7 @@ import (
"errors"
"regexp"
"testing"
"time"
"github.com/google/uuid"
@@ -157,3 +158,26 @@ func TestUpdateProfilePersists(t *testing.T) {
t.Errorf("profile did not persist: %+v", reloaded)
}
}
// TestUpdateProfileOffsetTimezone checks the Stage 8 UTC-offset timezone: it is
// accepted, persisted verbatim, and resolved to the right fixed offset.
func TestUpdateProfileOffsetTimezone(t *testing.T) {
ctx := context.Background()
store := account.NewStore(testDB)
acc := provisionAccount(t)
updated, err := store.UpdateProfile(ctx, acc, account.ProfileUpdate{
DisplayName: "Kaya",
PreferredLanguage: "en",
TimeZone: "+03:00",
})
if err != nil {
t.Fatalf("update with offset timezone: %v", err)
}
if updated.TimeZone != "+03:00" {
t.Fatalf("timezone = %q, want +03:00", updated.TimeZone)
}
if _, off := time.Date(2024, 1, 1, 12, 0, 0, 0, account.ResolveZone(updated.TimeZone)).Zone(); off != 3*3600 {
t.Fatalf("ResolveZone offset = %d, want 10800", off)
}
}