Stage 8: regression tests for the review-round refinements
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Lock the polish behaviours so a future edit surfaces as a failing test: - backend: UpdateProfile now rejects a bad name layout, an away window over 12h, and a malformed offset timezone (confirming it wires the Stage 8 validators); a new integration test accepts and resolves a "+03:00" offset timezone. - e2e (mock): the lobby notification badge count, the play-with-friends required game type + invitation send, the in-game add-to-friends flipping to a disabled "request sent", the profile-edit invalid-name Save guard, and the chat send/nudge icon buttons.
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@@ -7,6 +7,7 @@ import (
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"errors"
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"regexp"
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"testing"
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"time"
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"github.com/google/uuid"
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@@ -157,3 +158,26 @@ func TestUpdateProfilePersists(t *testing.T) {
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t.Errorf("profile did not persist: %+v", reloaded)
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}
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}
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// TestUpdateProfileOffsetTimezone checks the Stage 8 UTC-offset timezone: it is
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// accepted, persisted verbatim, and resolved to the right fixed offset.
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func TestUpdateProfileOffsetTimezone(t *testing.T) {
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ctx := context.Background()
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store := account.NewStore(testDB)
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acc := provisionAccount(t)
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updated, err := store.UpdateProfile(ctx, acc, account.ProfileUpdate{
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DisplayName: "Kaya",
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PreferredLanguage: "en",
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TimeZone: "+03:00",
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})
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if err != nil {
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t.Fatalf("update with offset timezone: %v", err)
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}
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if updated.TimeZone != "+03:00" {
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t.Fatalf("timezone = %q, want +03:00", updated.TimeZone)
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}
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if _, off := time.Date(2024, 1, 1, 12, 0, 0, 0, account.ResolveZone(updated.TimeZone)).Zone(); off != 3*3600 {
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t.Fatalf("ResolveZone offset = %d, want 10800", off)
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}
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}
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