fix: game-over unit test expecttion
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This commit is contained in:
Ilia Denisov
2026-06-17 19:18:27 +02:00
parent 7832bf10f5
commit 63669a3b25
@@ -118,7 +118,7 @@ func TestRenderGameOver(t *testing.T) {
cases := []struct{ result, en, ru string }{
{"won", "won", "выиграли"},
{"lost", "lost", "проиграли"},
{"draw", "draw", "ничья"},
{"draw", "draw", "Ничья"},
}
for _, tc := range cases {
en, ok := Render("game_over", gameOverPayload(gameID, tc.result, "120:95"), "en")