feat(telemetry): local move-preview adoption metrics (Phase 4)
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Measure uptake of the client-side local move-preview accelerator (§5) so
adoption can be watched before defaulting it on: app cold starts, dictionary
loads by result (fetched / cache_hit / miss) and move previews by path
(local / network — the backend load shed).

A small best-effort client beacon (POST /metrics/local-eval, session-gated)
batches counter deltas and posts them on a 60s timer and when the app is
backgrounded — never on the gameplay path: the in-app counters are plain
in-memory increments, only the periodic flush touches the network and it is
fire-and-forget. The gateway folds each batch into three OTel counters
(local_eval_cold_start_total, local_eval_dict_load_total,
local_eval_preview_total), clamped against a spoofed inflation.

- gateway: counters + recordLocalEval + session-gated /metrics/local-eval handler
- ui: localeval-metrics accumulator/beacon; hooks in the dict loader, in
  Game.recompute and in bootstrap (skipped under the mock harness)
- caddy: route /metrics/* to the gateway
- docs: ARCHITECTURE §11; Grafana "Scrabble — Users" dashboard panels
This commit is contained in:
Ilia Denisov
2026-07-01 23:31:49 +02:00
parent 5f87b3fa43
commit 2e8fa83814
12 changed files with 254 additions and 3 deletions
+4
View File
@@ -166,6 +166,10 @@ export class MockGateway implements GatewayClient {
throw new Error('fetchDict unsupported in mock');
}
async reportLocalEval(_counts: Record<string, number>): Promise<void> {
// Telemetry is a no-op in mock mode.
}
async gamesList(): Promise<GameList> {
return {
games: [...this.games.values()].map((g) => structuredClone(g.view)),