feat(telemetry): local move-preview adoption metrics (Phase 4)
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Measure uptake of the client-side local move-preview accelerator (§5) so adoption can be watched before defaulting it on: app cold starts, dictionary loads by result (fetched / cache_hit / miss) and move previews by path (local / network — the backend load shed). A small best-effort client beacon (POST /metrics/local-eval, session-gated) batches counter deltas and posts them on a 60s timer and when the app is backgrounded — never on the gameplay path: the in-app counters are plain in-memory increments, only the periodic flush touches the network and it is fire-and-forget. The gateway folds each batch into three OTel counters (local_eval_cold_start_total, local_eval_dict_load_total, local_eval_preview_total), clamped against a spoofed inflation. - gateway: counters + recordLocalEval + session-gated /metrics/local-eval handler - ui: localeval-metrics accumulator/beacon; hooks in the dict loader, in Game.recompute and in bootstrap (skipped under the mock harness) - caddy: route /metrics/* to the gateway - docs: ARCHITECTURE §11; Grafana "Scrabble — Users" dashboard panels
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@@ -9,6 +9,7 @@ import { GatewayError } from './client';
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import { navigate, router } from './router.svelte';
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import { errorKey, localeFrom, setLocale, t, type Locale } from './i18n/index.svelte';
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import { languageNeedsServerSync } from './language';
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import { startLocalEvalMetrics } from './localeval-metrics';
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import { applyReduceMotion, applyTelegramTheme, applyTheme, type ThemePref, type TelegramThemeParams } from './theme';
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import {
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insideTelegram,
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@@ -637,6 +638,10 @@ function applyTelegramChrome(launch: TelegramLaunch): void {
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const TELEGRAM_SDK_TIMEOUT_MS = 10000;
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export async function bootstrap(): Promise<void> {
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// Record the cold start and start the adoption beacon (skipped under the mock harness, which
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// has no real backend). Deliberately before any await, so even an early-return launch path
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// (e.g. the Telegram launch-error screen) still counts as an app open.
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if (import.meta.env.MODE !== 'mock') startLocalEvalMetrics();
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const prefs = await loadPrefs();
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app.theme = prefs.theme ?? 'auto';
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app.reduceMotion = prefs.reduceMotion ?? false;
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