Stage 8 polish: iPhone refinements (keyboard, native pickers, compact invite)
Tests · UI / test (push) Successful in 17s
Tests · UI / test (push) Successful in 17s
Second owner-review pass (iPhone simulator): - Chat (and the modal) are sized in dvh so they shrink above the software keyboard, keeping the start of the conversation on screen instead of pushed off the top. - The profile away window returns to a native <input type="time" step="600"> (the iOS wheel with 10-minute steps) instead of separate dropdowns; the timezone stays a native offset <select>. - A finished game reserves the rack's height (min-height) so the footer no longer collapses when the final rack is empty — no layout jump versus an active game. - New-game "play with friends" is made compact: a searchable, bounded-scroll friend list, the game-type / move-time / hints controls as native selects in one row (labels above), and Send invitation pinned at the bottom — it scales to many friends.
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@@ -5,8 +5,6 @@
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import { t } from '../lib/i18n/index.svelte';
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import {
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awayDurationOk,
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awayHours,
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awayMinutes,
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browserOffset,
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isOffsetZone,
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timezoneOffsets,
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@@ -17,10 +15,8 @@
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let editing = $state(false);
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let dn = $state('');
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let tz = $state('+00:00');
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let startH = $state('00');
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let startM = $state('00');
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let endH = $state('07');
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let endM = $state('00');
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let awayStart = $state('00:00');
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let awayEnd = $state('07:00');
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let blockChat = $state(false);
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let blockFriendRequests = $state(false);
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let emailInput = $state('');
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@@ -31,25 +27,21 @@
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const b = browserOffset();
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return timezoneOffsets.includes(b) ? b : '+00:00';
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}
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function splitTime(hhmm: string): [string, string] {
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const m = /^(\d{2}):(\d{2})$/.exec(hhmm);
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if (!m) return ['00', '00'];
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return [m[1], awayMinutes.includes(m[2]) ? m[2] : '00'];
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function clockOr(value: string, fallback: string): string {
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return /^\d{2}:\d{2}$/.test(value) ? value : fallback;
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}
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function startEdit() {
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const p = app.profile!;
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dn = p.displayName;
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tz = isOffsetZone(p.timeZone) && timezoneOffsets.includes(p.timeZone) ? p.timeZone : defaultTz();
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[startH, startM] = splitTime(p.awayStart);
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[endH, endM] = splitTime(p.awayEnd);
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awayStart = clockOr(p.awayStart, '00:00');
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awayEnd = clockOr(p.awayEnd, '07:00');
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blockChat = p.blockChat;
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blockFriendRequests = p.blockFriendRequests;
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editing = true;
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}
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const awayStart = $derived(`${startH}:${startM}`);
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const awayEnd = $derived(`${endH}:${endM}`);
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const nameOk = $derived(validDisplayName(dn));
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const awayOk = $derived(awayDurationOk(awayStart, awayEnd));
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const formValid = $derived(nameOk && awayOk);
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@@ -120,16 +112,8 @@
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<fieldset class="away" class:invalid={!awayOk}>
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<legend>{t('profile.awayWindow')}</legend>
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<div class="times">
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<span class="tlabel">{t('profile.from')}</span>
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<select bind:value={startH}>{#each awayHours as h (h)}<option>{h}</option>{/each}</select>
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<span class="colon">:</span>
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<select bind:value={startM}>{#each awayMinutes as m (m)}<option>{m}</option>{/each}</select>
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</div>
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<div class="times">
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<span class="tlabel">{t('profile.to')}</span>
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<select bind:value={endH}>{#each awayHours as h (h)}<option>{h}</option>{/each}</select>
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<span class="colon">:</span>
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<select bind:value={endM}>{#each awayMinutes as m (m)}<option>{m}</option>{/each}</select>
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<label><span class="tlabel">{t('profile.from')}</span><input type="time" step="600" bind:value={awayStart} /></label>
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<label><span class="tlabel">{t('profile.to')}</span><input type="time" step="600" bind:value={awayEnd} /></label>
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</div>
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<p class="muted">{t('profile.awayHint')}</p>
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</fieldset>
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@@ -271,17 +255,22 @@
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}
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.times {
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display: flex;
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align-items: center;
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gap: 8px;
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gap: 12px;
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}
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.times label {
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flex: 1;
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display: flex;
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flex-direction: column;
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gap: 4px;
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}
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.times input {
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width: 100%;
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box-sizing: border-box;
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}
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.tlabel {
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min-width: 2.5em;
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color: var(--text-muted);
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font-size: 0.85rem;
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}
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.colon {
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font-weight: 700;
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}
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.check {
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flex-direction: row !important;
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align-items: center;
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