feat(offline): per-seat medals in local games; drop the you-won text + lobby medal
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For a local (offline) game the outcome is not always about a single 'you' (hotseat is 2-4 players), so: - Game.svelte: a finished local game no longer shows the viewer-centric 'you won/lost/draw' status; instead each seat plaque shows a per-seat place medal, left of the name (result.seatMedal — trophy for the winner, then places by score; a draw medals everyone). - Lobby.svelte: a local game shows no lobby medal (resultBadge is viewer-centric and no seat matches the account) — its result lives on the in-game plaques. - result.ts: seatMedal(game, seat), unit-tested.
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@@ -353,9 +353,11 @@
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>{/each}</span
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>
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</span>
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<!-- Re-key on the per-card blink nonce so a repeat blink restarts the fade. -->
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<!-- Re-key on the per-card blink nonce so a repeat blink restarts the fade. A
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local (offline) game shows no lobby medal — its result lives on the in-game
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seat plaques, and resultBadge is viewer-centric (no seat matches the account). -->
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{#key blinkNonce.get(g.id) ?? 0}
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<span class="emoji" class:blink={blinkingIds.has(g.id)}>{resultBadge(g, myId).emoji}</span>
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<span class="emoji" class:blink={blinkingIds.has(g.id)}>{isLocalGameId(g.id) ? '' : resultBadge(g, myId).emoji}</span>
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{/key}
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</button>
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{#if group.finished || g.hotseat}
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