2026-06-07 - 2026-06-10
Overview
19 Pull requests merged by 1 user
Merged
#37 R6: refactor + docs reconciliation + de-staging
Merged
#36 R5: bundle slimming — retarget the budget to the app, no code slimming
Merged
#35 R4: push enrichment — events carry a state delta, kill the last poll
Merged
#34 R3: edge hardening — body cap, rate-limit observability, auto-flag, landing split
Merged
#33 R2: stress harness + contour resource observability + early run
Merged
#32 R1: mark done in PRERELEASE.md (post-merge close-out)
Merged
#31 R1: schema & naming reset — squash migrations, rename variants
Merged
#30 Stage 17: robot-nudge frequency + per-game push language
Merged
#29 Stage 17 #2: Connecting indicator + auto-retry (no more red toasts)
Merged
#28 Stage 17 #4: enrich the out-of-app your-turn push + add game-over
Merged
#27 Stage 17 #5: hide finished games from your own lobby list
Merged
#26 Round-6 follow-up: UX polish + client-IP fix
Merged
#25 Stage 17 round 6 (#18, PR D): admin Messages moderation section
Merged
#24 Stage 17 round 6 (#16/#17, PR C): lobby sort + server-derived in-game friend state
Merged
#23 Game/Telegram review polish: USSR flag, touch drag ghost, TG fullscreen header
Merged
#22 Landing v2: icon switchers, ephemeral theme, channel link, drop browser CTA
Merged
#21 Stage 17 round 6 (#16-20): landing page, /app/ move, cache + stream fixes
Merged
#20 Stage 17 round 6 (#4/#5/#6): draft persistence wire + gateway + UI
Merged
#19 Stage 17: test-contour verification & defect fixes
1 Pull request proposed by 1 user
Proposed
#38 R7: final stress run + tuning