Files
galaxy-game/ui/frontend/svelte.config.js
T
Ilia Denisov 8565942392
Build · Site / build (push) Successful in 8s
Tests · Go / test (push) Successful in 2m22s
Tests · UI / test (push) Failing after 2m42s
feat(deploy): single-origin path-based deployment + project site
Serve the whole stack behind one host: site at /, game UI at /game/,
gateway REST at /api + /healthz, Connect at /rpc (prefix stripped by the
edge Caddy). The built artifact is domain-agnostic — the UI talks to the
gateway same-origin via relative URLs, so the same bundle runs under any
host with no rebuild and with CORS disabled.

- Rename the Connect proto service galaxy.gateway.v1.EdgeGateway ->
  edge.v1.Gateway; regenerate Go + TS; public path /rpc/edge.v1.Gateway.
- Move the game UI under base path /game (env BASE_PATH); make the
  manifest, service-worker scope, WASM loader, and all navigation
  base-aware via a withBase helper.
- Relative API + /rpc Connect prefix; Vite dev proxy mirrors the strip.
- Rewrite the edge Caddy (dev + prod) for path-based routing; empty CORS
  allow-lists (same-origin); single host.
- New VitePress project site (site/): i18n en/ru with switcher, LaTeX
  math, minimal monospace theme; built and served at /.
- dev-deploy compose/Makefile + CI (dev-deploy, prod-build, new
  site-build) build and seed the site; probes hit /, /game/, /healthz.
- Sync docs (ARCHITECTURE, gateway README/openapi, dev-deploy &
  local-dev READMEs, CLAUDE.md, ui/PLAN).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 18:19:07 +02:00

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JavaScript

import adapter from "@sveltejs/adapter-static";
import { vitePreprocess } from "@sveltejs/vite-plugin-svelte";
/** @type {import('@sveltejs/kit').Config} */
export default {
preprocess: vitePreprocess(),
kit: {
adapter: adapter({
pages: "build",
assets: "build",
fallback: "index.html",
strict: true,
}),
paths: {
// Base path the app is served under. Empty by default so local
// dev, vitest, and Playwright run at the root unchanged; the
// deployed single-origin build sets BASE_PATH=/game and the
// edge Caddy serves the SPA under that prefix.
base: process.env.BASE_PATH ?? "",
},
serviceWorker: {
// Registered manually in the root layout for production only.
// SvelteKit's auto-registration also runs under `vite dev`, where
// the worker would intercept and cache the dev-server e2e suite.
register: false,
},
},
};