Files
galaxy-game/lobby/internal/adapters/invitestub/store.go
T
2026-04-25 23:20:55 +02:00

210 lines
5.9 KiB
Go

// Package invitestub provides an in-memory ports.InviteStore implementation
// for service-level tests. The stub mirrors the behavioural contract of the
// Redis adapter in redisstate: Save is create-only, UpdateStatus enforces
// invite.Transition and the ExpectedFrom CAS guard, and the index reads
// honour the same adapter-defined ordering rules.
//
// Production code never wires this stub; it is test-only but exposed as a
// regular (non _test.go) package so other service test packages can import it.
package invitestub
import (
"context"
"errors"
"fmt"
"sort"
"strings"
"sync"
"galaxy/lobby/internal/domain/common"
"galaxy/lobby/internal/domain/invite"
"galaxy/lobby/internal/ports"
)
// Store is a concurrency-safe in-memory implementation of ports.InviteStore.
// The zero value is not usable; call NewStore to construct.
type Store struct {
mu sync.Mutex
records map[common.InviteID]invite.Invite
}
// NewStore constructs one empty Store ready for use.
func NewStore() *Store {
return &Store{records: make(map[common.InviteID]invite.Invite)}
}
// Save persists a new created invite record. Create-only.
func (store *Store) Save(ctx context.Context, record invite.Invite) error {
if store == nil {
return errors.New("save invite: nil store")
}
if ctx == nil {
return errors.New("save invite: nil context")
}
if err := record.Validate(); err != nil {
return fmt.Errorf("save invite: %w", err)
}
if record.Status != invite.StatusCreated {
return fmt.Errorf(
"save invite: status must be %q, got %q",
invite.StatusCreated, record.Status,
)
}
store.mu.Lock()
defer store.mu.Unlock()
if _, exists := store.records[record.InviteID]; exists {
return fmt.Errorf("save invite: %w", invite.ErrConflict)
}
store.records[record.InviteID] = record
return nil
}
// Get returns the record identified by inviteID.
func (store *Store) Get(ctx context.Context, inviteID common.InviteID) (invite.Invite, error) {
if store == nil {
return invite.Invite{}, errors.New("get invite: nil store")
}
if ctx == nil {
return invite.Invite{}, errors.New("get invite: nil context")
}
if err := inviteID.Validate(); err != nil {
return invite.Invite{}, fmt.Errorf("get invite: %w", err)
}
store.mu.Lock()
defer store.mu.Unlock()
record, ok := store.records[inviteID]
if !ok {
return invite.Invite{}, invite.ErrNotFound
}
return record, nil
}
// GetByGame returns every invite attached to gameID, sorted by CreatedAt
// ascending.
func (store *Store) GetByGame(ctx context.Context, gameID common.GameID) ([]invite.Invite, error) {
if store == nil {
return nil, errors.New("get invites by game: nil store")
}
if ctx == nil {
return nil, errors.New("get invites by game: nil context")
}
if err := gameID.Validate(); err != nil {
return nil, fmt.Errorf("get invites by game: %w", err)
}
store.mu.Lock()
defer store.mu.Unlock()
matching := make([]invite.Invite, 0, len(store.records))
for _, record := range store.records {
if record.GameID == gameID {
matching = append(matching, record)
}
}
sort.Slice(matching, func(i, j int) bool {
return matching[i].CreatedAt.Before(matching[j].CreatedAt)
})
return matching, nil
}
// GetByUser returns every invite addressed to inviteeUserID, sorted by
// CreatedAt ascending.
func (store *Store) GetByUser(ctx context.Context, inviteeUserID string) ([]invite.Invite, error) {
if store == nil {
return nil, errors.New("get invites by user: nil store")
}
if ctx == nil {
return nil, errors.New("get invites by user: nil context")
}
trimmed := strings.TrimSpace(inviteeUserID)
if trimmed == "" {
return nil, fmt.Errorf("get invites by user: invitee user id must not be empty")
}
store.mu.Lock()
defer store.mu.Unlock()
matching := make([]invite.Invite, 0, len(store.records))
for _, record := range store.records {
if record.InviteeUserID == trimmed {
matching = append(matching, record)
}
}
sort.Slice(matching, func(i, j int) bool {
return matching[i].CreatedAt.Before(matching[j].CreatedAt)
})
return matching, nil
}
// GetByInviter returns every invite created by inviterUserID, sorted by
// CreatedAt ascending.
func (store *Store) GetByInviter(ctx context.Context, inviterUserID string) ([]invite.Invite, error) {
if store == nil {
return nil, errors.New("get invites by inviter: nil store")
}
if ctx == nil {
return nil, errors.New("get invites by inviter: nil context")
}
trimmed := strings.TrimSpace(inviterUserID)
if trimmed == "" {
return nil, fmt.Errorf("get invites by inviter: inviter user id must not be empty")
}
store.mu.Lock()
defer store.mu.Unlock()
matching := make([]invite.Invite, 0, len(store.records))
for _, record := range store.records {
if record.InviterUserID == trimmed {
matching = append(matching, record)
}
}
sort.Slice(matching, func(i, j int) bool {
return matching[i].CreatedAt.Before(matching[j].CreatedAt)
})
return matching, nil
}
// UpdateStatus applies one status transition in a compare-and-swap fashion.
func (store *Store) UpdateStatus(ctx context.Context, input ports.UpdateInviteStatusInput) error {
if store == nil {
return errors.New("update invite status: nil store")
}
if ctx == nil {
return errors.New("update invite status: nil context")
}
if err := input.Validate(); err != nil {
return fmt.Errorf("update invite status: %w", err)
}
if err := invite.Transition(input.ExpectedFrom, input.To); err != nil {
return err
}
store.mu.Lock()
defer store.mu.Unlock()
record, ok := store.records[input.InviteID]
if !ok {
return invite.ErrNotFound
}
if record.Status != input.ExpectedFrom {
return fmt.Errorf("update invite status: %w", invite.ErrConflict)
}
at := input.At.UTC()
record.Status = input.To
record.DecidedAt = &at
if input.To == invite.StatusRedeemed {
record.RaceName = input.RaceName
}
store.records[input.InviteID] = record
return nil
}
// Compile-time interface assertion.
var _ ports.InviteStore = (*Store)(nil)