Files
galaxy-game/internal/controller/bombing_test.go
T
Ilia Denisov d9c8de27e5 refactor: executors and routers
* refactor: executors and routers
2026-02-09 15:53:34 +03:00

143 lines
5.0 KiB
Go

package controller_test
import (
"testing"
"github.com/google/uuid"
"github.com/iliadenisov/galaxy/internal/controller"
"github.com/iliadenisov/galaxy/internal/model/game"
"github.com/stretchr/testify/assert"
)
func TestBombPlanet(t *testing.T) {
id := uuid.New()
p := controller.NewPlanet(0, "Planet_0", &id, 1, 1, 1000, 300, 200, 10, game.ResearchDrive.AsType(uuid.Nil))
(&p).Colonists = 100.
assert.Equal(t, 0., p.Material.F())
controller.BombPlanet(&p, 55.)
assert.Equal(t, 245., p.Population.F())
assert.Equal(t, 45., p.Colonists.F())
assert.Equal(t, 145., p.Industry.F())
assert.Equal(t, 55., p.Material.F())
controller.BombPlanet(&p, 56.)
assert.Equal(t, 189., p.Population.F())
assert.Equal(t, 0., p.Colonists.F())
assert.Equal(t, 89., p.Industry.F())
assert.Equal(t, 111., p.Material.F())
controller.BombPlanet(&p, 200.)
assert.Equal(t, 0., p.Population.F())
assert.Equal(t, 0., p.Colonists.F())
assert.Equal(t, 0., p.Industry.F())
assert.Equal(t, 200., p.Material.F())
}
func TestCollectBombingGroups(t *testing.T) {
c, g := newCache()
assert.NoError(t, g.UpdateRelation(Race_0.Name, Race_1.Name, game.RelationWar.String()))
assert.NoError(t, g.UpdateRelation(Race_1.Name, Race_0.Name, game.RelationWar.String()))
// 1: idx = 0 / Ready to bomb: Race_1/Planet_1
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Gunship, R0_Planet_0_num, 2)) // bombs
c.ShipGroup(0).Destination = R1_Planet_1_num
// 2: idx = 1 / Ready to bomb: Race_0/Planet_2
assert.NoError(t, c.CreateShips(Race_1_idx, Race_1_Gunship, R1_Planet_1_num, 3)) // bombs
c.ShipGroup(1).Destination = R0_Planet_2_num
// 3: idx = 2 / In_Space
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Gunship, R0_Planet_0_num, 1))
c.ShipGroup(2).StateInSpace = &InSpace
// 4: idx = 3 / Has no Ammo
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Freighter, R0_Planet_0_num, 1))
c.ShipGroup(3).Destination = R1_Planet_1_num
// 5: idx = 4 / On it's own planet
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Gunship, R0_Planet_0_num, 1))
// 6: idx = 5 / On uninhabited planet
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Gunship, R0_Planet_0_num, 2))
c.ShipGroup(5).Destination = Uninhabited_Planet_3_num
bg := c.CollectBombingGroups()
assert.Len(t, bg, 2)
assert.Contains(t, bg, R1_Planet_1_num)
assert.Contains(t, bg, R0_Planet_2_num)
assert.Len(t, bg[R1_Planet_1_num], 1)
assert.Contains(t, bg[R1_Planet_1_num], Race_0_idx)
assert.Len(t, bg[R0_Planet_2_num], 1)
assert.Contains(t, bg[R0_Planet_2_num], Race_1_idx)
assert.Len(t, bg[R1_Planet_1_num][Race_0_idx], 1)
assert.Equal(t, 0, bg[R1_Planet_1_num][Race_0_idx][0])
assert.Len(t, bg[R0_Planet_2_num][Race_1_idx], 1)
assert.Equal(t, 1, bg[R0_Planet_2_num][Race_1_idx][0])
// remove bombings from Race_1
assert.NoError(t, g.UpdateRelation(Race_1.Name, Race_0.Name, game.RelationPeace.String()))
bg = c.CollectBombingGroups()
assert.Len(t, bg, 1)
assert.Contains(t, bg, R1_Planet_1_num)
assert.Len(t, bg[R1_Planet_1_num], 1)
assert.Contains(t, bg[R1_Planet_1_num], Race_0_idx)
assert.Len(t, bg[R1_Planet_1_num][Race_0_idx], 1)
assert.Equal(t, 0, bg[R1_Planet_1_num][Race_0_idx][0])
}
func TestProduceBombings(t *testing.T) {
c, g := newCache()
assert.NoError(t, g.UpdateRelation(Race_0.Name, Race_1.Name, game.RelationWar.String()))
assert.NoError(t, g.UpdateRelation(Race_1.Name, Race_0.Name, game.RelationWar.String()))
// 1: idx = 0 / Bombs on: Race_1/Planet_1
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Gunship, R0_Planet_0_num, 3))
c.ShipGroup(0).Destination = R1_Planet_1_num
// 2: idx = 1 / Bombs on: Race_1/Planet_1
assert.NoError(t, c.CreateShips(Race_0_idx, ShipType_Cruiser, R0_Planet_0_num, 7))
c.ShipGroup(1).Destination = R1_Planet_1_num
// 3: idx = 2 / Bombs on: Race_0/Planet_2
assert.NoError(t, c.CreateShips(Race_1_idx, Race_1_Gunship, R1_Planet_1_num, 1))
c.ShipGroup(2).Destination = R0_Planet_2_num
c.MustPlanet(R0_Planet_2_num).Population = 500
assert.NoError(t, g.SetRoute(Race_0.Name, "CAP", R0_Planet_2_num, R0_Planet_0_num))
assert.NotEmpty(t, c.MustPlanet(R0_Planet_2_num).Route)
assert.NoError(t, g.SetRoute(Race_1.Name, "EMP", R1_Planet_1_num, R0_Planet_2_num))
assert.NotEmpty(t, c.MustPlanet(R1_Planet_1_num).Route)
reports := c.ProduceBombings()
assert.Len(t, reports, 2)
for _, b := range reports {
assert.NotEqual(t, uuid.Nil, b.ID)
switch pn := b.Number; pn {
case R1_Planet_1_num:
assert.Equal(t, Race_1.Name, b.Owner)
assert.Equal(t, Race_0.Name, b.Attacker)
assert.InDelta(t, 697.857, b.AttackPower.F(), 0.0003)
assert.True(t, b.Wiped)
assert.False(t, c.MustPlanet(pn).Owned())
assert.Empty(t, c.MustPlanet(pn).Route)
assert.Equal(t, 0., c.MustPlanet(pn).Population.F())
case R0_Planet_2_num:
assert.Equal(t, Race_0.Name, b.Owner)
assert.Equal(t, Race_1.Name, b.Attacker)
assert.InDelta(t, 358.856, b.AttackPower.F(), 0.0001)
assert.False(t, b.Wiped)
assert.True(t, c.MustPlanet(pn).OwnedBy(Race_0_ID))
assert.NotEmpty(t, c.MustPlanet(pn).Route)
assert.InDelta(t, 500.-358.85596, c.MustPlanet(pn).Population.F(), 0.000001)
}
}
}