b729036778
core.wasm and wasm_exec.js are no longer tracked (untracked + gitignored). A reusable composite action .gitea/actions/build-wasm installs TinyGo (actions/cache'd) and runs `make -C ui wasm`; it runs in all three frontend-building workflows — ui-test (before Playwright; Vitest uses the fake Core and needs no build), dev-deploy, and prod-build. ui-test gains a Go setup (TinyGo shells out to Go); the deploy workflows already had one. Docs: ui/docs/wasm-toolchain.md, ui/README.md. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
170 lines
8.4 KiB
Markdown
170 lines
8.4 KiB
Markdown
# ui — Galaxy Cross-Platform Client
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`ui/` hosts the new cross-platform Galaxy client. A single
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TypeScript + Svelte source tree builds to five targets: web,
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web-mobile, standalone PC (mac/win/linux), iOS, and Android. A
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shared Go module (`ui/core`) carries envelope cryptography, the
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FlatBuffers codec, keypair management, and a thin bridge over
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`pkg/calc/` for UI-side game math; it is compiled to WASM for the
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web targets, gomobile native libraries for mobile, and embedded
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directly in Wails on desktop. All network I/O lives on the
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TypeScript side via ConnectRPC, so the Go module is a pure compute
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boundary on every platform.
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The legacy Fyne client under `client/` is reference-only.
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Nothing in `ui/` imports from it.
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The strategic rationale (why Svelte, why PixiJS, why Go-as-WASM, why
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Wails+Capacitor) lives outside the repo at
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`~/.claude/plans/buzzing-questing-fountain.md`. This README is a
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quick orientation; deeper design notes live under `ui/docs/`.
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## Targets
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| Target | Wrapper | Toolchain | Status |
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| --------------- | ---------------- | ----------------------- | ------------------------------ |
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| web | browser tab | Vite + WASM | implemented |
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| web-mobile | mobile browser | Vite + WASM | implemented |
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| desktop (mac) | Wails v2 | Go + Wails CLI | planned (see ROADMAP.md) |
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| desktop (win) | Wails v2 | Go + Wails CLI | planned (see ROADMAP.md) |
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| desktop (linux) | Wails v2 | Go + Wails CLI | planned (see ROADMAP.md) |
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| iOS | Capacitor | gomobile + Xcode | planned (see ROADMAP.md) |
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| Android | Capacitor | gomobile + Gradle | planned (see ROADMAP.md) |
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## Layered architecture
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- **TypeScript + Svelte 5 frontend**, shared across all five targets,
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scaffolded with SvelteKit + Vite.
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- **PixiJS v8** with dual WebGPU/WebGL backend for the world map
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renderer.
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- **Go module `ui/core/`** as a compute-only library (canonical bytes,
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Ed25519 sign/verify, FlatBuffers codec, keypair, thin bridge to
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`pkg/calc/`) compiled to WASM, gomobile, and Wails-embedded native.
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- **TypeScript-side `Core` interface** with three adapters
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(`WasmCore`, `WailsCore`, `CapacitorCore`) selected at build time.
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- **`GalaxyClient`** on top of `Core` performs all network I/O via
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ConnectRPC (`@connectrpc/connect-web`) on every platform.
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- **Per-platform storage:** WebCrypto + IndexedDB on web, OS keychain
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+ SQLite on desktop, iOS Keychain / Android Keystore + SQLite on
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mobile, all behind a single `KeyStore` and `Cache` TypeScript
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interface.
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- **Mobile-first navigation:** one active view occupies the main area
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at a time; the sidebar holds a single tool (calculator, inspector,
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or order) with persistent state on switch.
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## Repository layout
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```text
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ui/
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├── PLAN.md staged implementation plan
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├── ROADMAP.md planned desktop / mobile / multi-turn features
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├── PLAN-finalize.md PWA, accessibility, localisation, error UX
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├── Makefile wasm / ts-protos / web / mobile / desktop targets
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├── README.md this file
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├── buf.gen.yaml local-plugin TS Protobuf-ES generator
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├── docs/ topic-based design notes
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│ ├── auth-flow.md email-code login, session store, revocation
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│ ├── i18n.md translation primitive, native-name picker, extensibility
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│ ├── order-composer.md order draft model, persistence, history-mode wiring
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│ ├── storage.md web KeyStore/Cache, IDB schema, baseline
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│ ├── testing.md per-PR / release test tiers
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│ └── wasm-toolchain.md TinyGo build, JSDOM loading, bundle budget
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├── core/ ui/core Go module (canonical bytes, keypair)
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├── wasm/ TinyGo entry point exposing Core to JS
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├── mobile-bridge/ gomobile bindings (planned — see ROADMAP.md)
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├── desktop/ Wails project (planned — see ROADMAP.md)
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├── mobile/ Capacitor project (planned — see ROADMAP.md)
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└── frontend/ SvelteKit / Vite source
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├── src/api/ GalaxyClient + typed Connect client + auth + session
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├── src/lib/ env config, session store, revocation watcher
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├── src/platform/core/ Core interface + WasmCore adapter
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├── src/platform/store/ KeyStore/Cache interfaces + web adapter
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├── src/proto/ generated Protobuf-ES + Connect descriptors + FlatBuffers TS bindings
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├── src/routes/ SvelteKit routes (/, /login, /lobby, /lobby/create)
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└── static/ core.wasm + wasm_exec.js (built by `make wasm` / CI; gitignored)
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```
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Linked topic docs:
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- [`docs/auth-flow.md`](docs/auth-flow.md) — email-code login,
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session store state machine, revocation watcher.
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- [`docs/lobby.md`](docs/lobby.md) — lobby UI sections, application
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/ invite lifecycle, create-game form defaults.
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- [`docs/i18n.md`](docs/i18n.md) — translation primitive, native-name
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language picker, recipe for adding a new locale.
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- [`docs/storage.md`](docs/storage.md) — web KeyStore/Cache,
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IndexedDB schema, browser baseline.
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- [`docs/order-composer.md`](docs/order-composer.md) — local
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order draft store, persistence, history-mode wiring.
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- [`docs/wasm-toolchain.md`](docs/wasm-toolchain.md) — TinyGo build,
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loading recipe, bundle size budget.
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- [`docs/testing.md`](docs/testing.md) — Tier 1 per-PR + Tier 2
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release test tiers.
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## Build pipeline
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Every cross-target build flows through `make` at this level.
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Native targets are placeholders until their platform work lands;
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running `make` with no arguments prints the current placeholder map.
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```text
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make web Vite production build
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make wasm TinyGo → core.wasm
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make ts-protos Connect-ES + Protobuf-ES gen
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make fbs-ts FlatBuffers TS bindings via flatc
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make gomobile gomobile bind → ios + android (planned — see ROADMAP.md)
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make desktop-mac Wails build for darwin (planned — see ROADMAP.md)
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make desktop-win Wails build for windows (planned — see ROADMAP.md)
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make desktop-linux Wails build for linux (planned — see ROADMAP.md)
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make ios Capacitor + xcodebuild (planned — see ROADMAP.md)
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make android Capacitor + gradle (planned — see ROADMAP.md)
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make all every target above
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```
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## Local development
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For UI work against a real stack, the `tools/local-dev/` docker
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compose brings up postgres + redis + mailpit + backend + gateway in
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one command, and `ui/frontend/.env.development` is already wired to
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talk to it:
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```sh
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make -C tools/local-dev up # build + start, wait for healthy
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pnpm -C ui/frontend dev # Vite on the host
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# UI: http://localhost:5173
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# Mailpit: http://localhost:8025
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```
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The stack accepts a fixed dev code (`123456`) in addition to the
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real Mailpit-delivered one. Full runbook in
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[`../tools/local-dev/README.md`](../tools/local-dev/README.md).
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For testing the production-shaped surface — Caddy in front of the
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gateway, statically served UI bundle, real `https://*.galaxy.lan`
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hostnames — use the long-lived dev environment at
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[`../tools/dev-deploy/`](../tools/dev-deploy/README.md). It is
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redeployed by Gitea Actions on every merge into `development`.
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## Topic docs
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Topic docs live under `ui/docs/` (testing tiers, WASM toolchain,
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navigation shell, renderer internals, sync protocol, auth flow, and
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so on).
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## Cross-references
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- [`PLAN.md`](./PLAN.md) — staged implementation plan (historical
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record of completed work).
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- [`ROADMAP.md`](./ROADMAP.md) — planned desktop / mobile / multi-turn
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projection features.
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- [`PLAN-finalize.md`](./PLAN-finalize.md) — PWA, accessibility,
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localisation, error UX finalization work.
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- [`../docs/ARCHITECTURE.md`](../docs/ARCHITECTURE.md) — platform
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architecture and the transport security model (§15) the client
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envelope contract derives from.
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- [`../docs/FUNCTIONAL.md`](../docs/FUNCTIONAL.md) — per-domain user
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stories that drive the UI flows.
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- [`../docs/TESTING.md`](../docs/TESTING.md) — project-wide testing
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layers; UI-specific test tiers (Vitest, Playwright) live in
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`ui/docs/testing.md`.
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