662 lines
18 KiB
Go
662 lines
18 KiB
Go
package world
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import (
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"fmt"
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"github.com/fogleman/gg"
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"github.com/stretchr/testify/require"
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"image"
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"image/color"
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"sync"
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"testing"
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)
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func hasAnyNonTransparentPixel(img image.Image) bool {
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b := img.Bounds()
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for y := b.Min.Y; y < b.Max.Y; y++ {
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for x := b.Min.X; x < b.Max.X; x++ {
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_, _, _, a := img.At(x, y).RGBA()
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if a != 0 {
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return true
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}
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}
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}
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return false
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}
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func pixelHasAlpha(img image.Image, x, y int) bool {
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_, _, _, a := img.At(x, y).RGBA()
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return a != 0
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}
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// TestGGDrawerStrokeSequenceProducesPixels verifies gG Drawer Stroke Sequence Produces Pixels.
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func TestGGDrawerStrokeSequenceProducesPixels(t *testing.T) {
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t.Parallel()
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dc := gg.NewContext(32, 32)
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drawer := &GGDrawer{DC: dc}
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drawer.SetStrokeColor(color.RGBA{R: 255, A: 255})
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drawer.SetLineWidth(2)
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drawer.SetDash(4, 2)
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drawer.SetDashOffset(1)
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drawer.AddLine(4, 16, 28, 16)
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drawer.Stroke()
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require.True(t, hasAnyNonTransparentPixel(dc.Image()))
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}
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// TestGGDrawerFillSequenceProducesPixels verifies gG Drawer Fill Sequence Produces Pixels.
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func TestGGDrawerFillSequenceProducesPixels(t *testing.T) {
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t.Parallel()
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dc := gg.NewContext(32, 32)
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drawer := &GGDrawer{DC: dc}
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drawer.SetFillColor(color.RGBA{G: 255, A: 255})
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drawer.AddCircle(16, 16, 6)
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drawer.Fill()
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require.True(t, pixelHasAlpha(dc.Image(), 16, 16))
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}
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// TestGGDrawerPointSequenceProducesPixels verifies gG Drawer Point Sequence Produces Pixels.
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func TestGGDrawerPointSequenceProducesPixels(t *testing.T) {
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t.Parallel()
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dc := gg.NewContext(32, 32)
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drawer := &GGDrawer{DC: dc}
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drawer.SetFillColor(color.RGBA{B: 255, A: 255})
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drawer.AddPoint(16, 16, 3)
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drawer.Fill()
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require.True(t, pixelHasAlpha(dc.Image(), 16, 16))
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}
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// TestGGDrawerClipRectLimitsDrawing verifies gG Drawer Clip Rect Limits Drawing.
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func TestGGDrawerClipRectLimitsDrawing(t *testing.T) {
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t.Parallel()
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dc := gg.NewContext(32, 32)
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drawer := &GGDrawer{DC: dc}
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drawer.Save()
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drawer.ClipRect(0, 0, 10, 32)
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drawer.SetFillColor(color.RGBA{B: 255, A: 255})
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drawer.AddCircle(15, 16, 10)
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drawer.Fill()
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drawer.Restore()
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img := dc.Image()
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require.True(t, pixelHasAlpha(img, 5, 16))
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require.False(t, pixelHasAlpha(img, 15, 16))
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}
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// TestGGDrawerResetClipClearsClip verifies gG Drawer Reset Clip Clears Clip.
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func TestGGDrawerResetClipClearsClip(t *testing.T) {
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t.Parallel()
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dc := gg.NewContext(32, 32)
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drawer := &GGDrawer{DC: dc}
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drawer.ClipRect(0, 0, 10, 32)
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drawer.ResetClip()
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drawer.SetFillColor(color.RGBA{R: 255, G: 255, A: 255})
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drawer.AddCircle(15, 16, 10)
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drawer.Fill()
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require.True(t, pixelHasAlpha(dc.Image(), 15, 16))
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}
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// TestGGDrawerClearRectTo_FillsBackground verifies gG Drawer Clear Rect To Fills Background.
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func TestGGDrawerClearRectTo_FillsBackground(t *testing.T) {
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t.Parallel()
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dc := gg.NewContext(10, 10)
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dr := &GGDrawer{DC: dc}
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// Draw something to ensure we overwrite non-background.
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dr.SetFillColor(color.RGBA{R: 255, A: 255})
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dr.AddCircle(5, 5, 5)
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dr.Fill()
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bg := color.RGBA{A: 255} // black
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dr.ClearRectTo(1, 1, 2, 2, bg)
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img := dc.Image()
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r, g, b, a := img.At(1, 1).RGBA()
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require.Equal(t, uint32(0), r)
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require.Equal(t, uint32(0), g)
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require.Equal(t, uint32(0), b)
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require.Equal(t, uint32(0xffff), a)
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// Pixel outside cleared rect should still have non-zero alpha.
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_, _, _, a2 := img.At(5, 5).RGBA()
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require.NotEqual(t, uint32(0), a2)
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}
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// TestGGDrawerSaveRestoreRestoresClipState verifies gG Drawer Save Restore Restores Clip State.
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func TestGGDrawerSaveRestoreRestoresClipState(t *testing.T) {
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t.Parallel()
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dc := gg.NewContext(32, 32)
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drawer := &GGDrawer{DC: dc}
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drawer.Save()
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drawer.ClipRect(0, 0, 10, 32)
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drawer.Restore()
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drawer.SetFillColor(color.RGBA{R: 255, A: 255})
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drawer.AddCircle(15, 16, 10)
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drawer.Fill()
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require.True(t, pixelHasAlpha(dc.Image(), 15, 16))
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}
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// TestGGDrawerNestedSaveRestoreRestoresOuterClip verifies gG Drawer Nested Save Restore Restores Outer Clip.
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func TestGGDrawerNestedSaveRestoreRestoresOuterClip(t *testing.T) {
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t.Parallel()
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dc := gg.NewContext(32, 32)
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drawer := &GGDrawer{DC: dc}
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drawer.ClipRect(0, 0, 20, 32)
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drawer.Save()
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drawer.ClipRect(0, 0, 10, 32)
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drawer.Restore()
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drawer.SetFillColor(color.RGBA{R: 255, G: 255, A: 255})
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drawer.AddCircle(15, 16, 10)
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drawer.Fill()
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img := dc.Image()
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require.True(t, pixelHasAlpha(img, 15, 16))
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require.False(t, pixelHasAlpha(img, 25, 16))
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}
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// TestFakePrimitiveDrawerRecordsCommandsAndState verifies fake Primitive Drawer Records Commands And State.
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func TestFakePrimitiveDrawerRecordsCommandsAndState(t *testing.T) {
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t.Parallel()
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d := &fakePrimitiveDrawer{}
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d.Save()
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d.ClipRect(1, 2, 30, 40)
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d.SetStrokeColor(color.RGBA{R: 10, G: 20, B: 30, A: 255})
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d.SetFillColor(color.RGBA{R: 40, G: 50, B: 60, A: 255})
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d.SetLineWidth(3)
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d.SetDash(5, 6)
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d.SetDashOffset(7)
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d.AddLine(10, 11, 12, 13)
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d.Stroke()
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d.Restore()
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requireDrawerCommandNames(t, d,
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"Save",
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"ClipRect",
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"SetStrokeColor",
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"SetFillColor",
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"SetLineWidth",
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"SetDash",
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"SetDashOffset",
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"AddLine",
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"Stroke",
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"Restore",
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)
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cmd := requireDrawerSingleCommand(t, d, "AddLine")
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requireCommandArgs(t, cmd, 10, 11, 12, 13)
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requireCommandLineWidth(t, cmd, 3)
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requireCommandDashes(t, cmd, 5, 6)
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requireCommandDashOffset(t, cmd, 7)
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requireCommandClipRects(t, cmd, fakeClipRect{X: 1, Y: 2, W: 30, H: 40})
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require.Equal(t, color.RGBA{R: 10, G: 20, B: 30, A: 255}, cmd.StrokeColor)
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require.Equal(t, color.RGBA{R: 40, G: 50, B: 60, A: 255}, cmd.FillColor)
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}
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// TestFakePrimitiveDrawerRestoreWithoutSavePanics verifies fake Primitive Drawer Restore Without Save Panics.
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func TestFakePrimitiveDrawerRestoreWithoutSavePanics(t *testing.T) {
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t.Parallel()
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d := &fakePrimitiveDrawer{}
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require.Panics(t, func() {
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d.Restore()
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})
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}
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// TestFakePrimitiveDrawerSaveRestoreRestoresState verifies fake Primitive Drawer Save Restore Restores State.
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func TestFakePrimitiveDrawerSaveRestoreRestoresState(t *testing.T) {
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t.Parallel()
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d := &fakePrimitiveDrawer{}
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d.SetLineWidth(1)
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d.Save()
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d.SetLineWidth(9)
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d.ClipRect(1, 2, 3, 4)
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d.Restore()
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state := d.CurrentState()
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require.Equal(t, 1.0, state.LineWidth)
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require.Empty(t, state.Clips)
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require.Equal(t, 0, d.SaveDepth())
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}
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// TestFakePrimitiveDrawerResetClipClearsOnlyClipState verifies fake Primitive Drawer Reset Clip Clears Only Clip State.
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func TestFakePrimitiveDrawerResetClipClearsOnlyClipState(t *testing.T) {
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t.Parallel()
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d := &fakePrimitiveDrawer{}
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d.SetLineWidth(4)
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d.ClipRect(1, 2, 3, 4)
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d.ResetClip()
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state := d.CurrentState()
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require.Equal(t, 4.0, state.LineWidth)
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require.Empty(t, state.Clips)
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}
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// TestGGDrawerCopyShift_ShiftsPixels verifies gG Drawer Copy Shift Shifts Pixels.
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func TestGGDrawerCopyShift_ShiftsPixels(t *testing.T) {
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t.Parallel()
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dc := gg.NewContext(10, 10)
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drawer := &GGDrawer{DC: dc}
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// Draw a single filled point at (1,1).
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drawer.SetFillColor(color.RGBA{R: 255, A: 255})
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drawer.AddPoint(1, 1, 1)
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drawer.Fill()
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// Shift image right by 2 and down by 3.
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drawer.CopyShift(2, 3)
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img := dc.Image()
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// The old pixel near (1,1) should now be present near (3,4).
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// We check alpha only to avoid depending on exact blending.
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_, _, _, a := img.At(3, 4).RGBA()
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require.NotEqual(t, uint32(0), a)
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// A pixel in the newly exposed top-left area should be transparent.
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_, _, _, a2 := img.At(0, 0).RGBA()
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require.Equal(t, uint32(0), a2)
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}
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// TestGGDrawer_ClearRectTo_DoesNotAffectStrokeState verifies gG Drawer Clear Rect To Does Not Affect Stroke State.
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func TestGGDrawer_ClearRectTo_DoesNotAffectStrokeState(t *testing.T) {
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t.Parallel()
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dc := gg.NewContext(40, 20)
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d := &GGDrawer{DC: dc}
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// Fill background to white.
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d.ClearAllTo(color.RGBA{R: 255, G: 255, B: 255, A: 255})
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// Configure stroke to red and draw first line.
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d.SetStrokeColor(color.RGBA{R: 255, A: 255})
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d.SetLineWidth(2)
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d.AddLine(2, 5, 38, 5)
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d.Stroke()
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// Clear a rect in the middle with gray (must not affect stroke state).
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d.ClearRectTo(10, 0, 20, 20, color.RGBA{R: 200, G: 200, B: 200, A: 255})
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// Draw second line WITHOUT reapplying stroke style; it must still be red.
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d.AddLine(2, 15, 38, 15)
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d.Stroke()
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img := dc.Image()
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// Sample a pixel from the second line (y ~15). We expect red channel dominates.
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r, g, b, a := img.At(20, 15).RGBA()
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require.Greater(t, a, uint32(0), "pixel must not be fully transparent")
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require.Greater(t, r, g, "expected red-ish pixel after ClearRectTo")
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require.Greater(t, r, b, "expected red-ish pixel after ClearRectTo")
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}
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// fakeClipRect describes one clip rectangle in canvas pixel coordinates.
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type fakeClipRect struct {
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X, Y float64
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W, H float64
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}
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// fakeDrawerState stores the active fake drawing state.
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// The state is copied on Save and restored on Restore.
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type fakeDrawerState struct {
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StrokeColor color.RGBA
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FillColor color.RGBA
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LineWidth float64
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Dashes []float64
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DashOffset float64
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Clips []fakeClipRect
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}
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// clone returns a deep copy of the state.
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func (s fakeDrawerState) clone() fakeDrawerState {
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out := s
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out.Dashes = append([]float64(nil), s.Dashes...)
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out.Clips = append([]fakeClipRect(nil), s.Clips...)
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return out
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}
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// fakeDrawerCommand is one recorded drawer call together with a snapshot
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// of the active fake drawing state at the moment of the call.
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type fakeDrawerCommand struct {
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Name string
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Args []float64
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StrokeColor color.RGBA
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FillColor color.RGBA
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LineWidth float64
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Dashes []float64
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DashOffset float64
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Clips []fakeClipRect
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}
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// String returns a compact debug representation useful in assertion failures.
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func (c fakeDrawerCommand) String() string {
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return fmt.Sprintf(
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"%s args=%v stroke=%v fill=%v lineWidth=%v dashes=%v dashOffset=%v clips=%v",
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c.Name,
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c.Args,
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c.StrokeColor,
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c.FillColor,
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c.LineWidth,
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c.Dashes,
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c.DashOffset,
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c.Clips,
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)
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}
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// fakePrimitiveDrawer is a reusable PrimitiveDrawer test double.
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// It records all calls and emulates stateful behavior, including nested
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// Save/Restore and clip reset semantics.
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type fakePrimitiveDrawer struct {
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commands []fakeDrawerCommand
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state fakeDrawerState
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stack []fakeDrawerState
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mu sync.Mutex
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}
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// Ensure fakePrimitiveDrawer implements PrimitiveDrawer.
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var _ PrimitiveDrawer = (*fakePrimitiveDrawer)(nil)
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// rgbaColor converts any color.Color into a comparable RGBA value.
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func rgbaColor(c color.Color) color.RGBA {
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if c == nil {
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return color.RGBA{}
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}
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return color.RGBAModel.Convert(c).(color.RGBA)
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}
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// snapshotCommand records one command together with the current state snapshot.
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func (d *fakePrimitiveDrawer) snapshotCommand(name string, args ...float64) {
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cmd := fakeDrawerCommand{
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Name: name,
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Args: append([]float64(nil), args...),
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StrokeColor: d.state.StrokeColor,
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FillColor: d.state.FillColor,
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LineWidth: d.state.LineWidth,
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Dashes: append([]float64(nil), d.state.Dashes...),
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DashOffset: d.state.DashOffset,
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Clips: append([]fakeClipRect(nil), d.state.Clips...),
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}
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d.commands = append(d.commands, cmd)
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}
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// Save stores the current fake state.
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func (d *fakePrimitiveDrawer) Save() {
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d.stack = append(d.stack, d.state.clone())
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d.snapshotCommand("Save")
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}
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// Restore restores the most recently saved fake state.
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func (d *fakePrimitiveDrawer) Restore() {
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if len(d.stack) == 0 {
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panic("fakePrimitiveDrawer: Restore without matching Save")
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}
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d.state = d.stack[len(d.stack)-1]
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d.stack = d.stack[:len(d.stack)-1]
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d.snapshotCommand("Restore")
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}
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// ResetClip clears the current fake clip stack.
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func (d *fakePrimitiveDrawer) ResetClip() {
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d.state.Clips = nil
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d.snapshotCommand("ResetClip")
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}
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// ClipRect appends one clip rectangle to the current fake state.
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func (d *fakePrimitiveDrawer) ClipRect(x, y, w, h float64) {
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d.state.Clips = append(d.state.Clips, fakeClipRect{X: x, Y: y, W: w, H: h})
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d.snapshotCommand("ClipRect", x, y, w, h)
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}
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// SetStrokeColor sets the current fake stroke color.
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func (d *fakePrimitiveDrawer) SetStrokeColor(c color.Color) {
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d.state.StrokeColor = rgbaColor(c)
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d.snapshotCommand("SetStrokeColor")
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}
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// SetFillColor sets the current fake fill color.
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func (d *fakePrimitiveDrawer) SetFillColor(c color.Color) {
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d.state.FillColor = rgbaColor(c)
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d.snapshotCommand("SetFillColor")
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}
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// SetLineWidth sets the current fake line width.
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func (d *fakePrimitiveDrawer) SetLineWidth(width float64) {
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d.state.LineWidth = width
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d.snapshotCommand("SetLineWidth", width)
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}
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// SetDash sets the current fake dash pattern.
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func (d *fakePrimitiveDrawer) SetDash(dashes ...float64) {
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d.state.Dashes = append([]float64(nil), dashes...)
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d.snapshotCommand("SetDash", dashes...)
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}
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// SetDashOffset sets the current fake dash offset.
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func (d *fakePrimitiveDrawer) SetDashOffset(offset float64) {
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d.state.DashOffset = offset
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d.snapshotCommand("SetDashOffset", offset)
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}
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// AddPoint records a point path append command.
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func (d *fakePrimitiveDrawer) AddPoint(x, y, r float64) {
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d.snapshotCommand("AddPoint", x, y, r)
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}
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// AddLine records a line path append command.
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func (d *fakePrimitiveDrawer) AddLine(x1, y1, x2, y2 float64) {
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d.snapshotCommand("AddLine", x1, y1, x2, y2)
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}
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// AddCircle records a circle path append command.
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func (d *fakePrimitiveDrawer) AddCircle(cx, cy, r float64) {
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d.snapshotCommand("AddCircle", cx, cy, r)
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}
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// Stroke records a stroke finalization command.
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func (d *fakePrimitiveDrawer) Stroke() {
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d.snapshotCommand("Stroke")
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}
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// Fill records a fill finalization command.
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func (d *fakePrimitiveDrawer) Fill() {
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d.snapshotCommand("Fill")
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}
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// Commands returns a defensive copy of the recorded command log.
|
|
func (d *fakePrimitiveDrawer) Commands() []fakeDrawerCommand {
|
|
out := make([]fakeDrawerCommand, len(d.commands))
|
|
copy(out, d.commands)
|
|
return out
|
|
}
|
|
|
|
// CommandNames returns only command names in call order.
|
|
func (d *fakePrimitiveDrawer) CommandNames() []string {
|
|
out := make([]string, 0, len(d.commands))
|
|
for _, cmd := range d.commands {
|
|
out = append(out, cmd.Name)
|
|
}
|
|
return out
|
|
}
|
|
|
|
// CommandsByName returns all commands with the given name.
|
|
func (d *fakePrimitiveDrawer) CommandsByName(name string) []fakeDrawerCommand {
|
|
var out []fakeDrawerCommand
|
|
for _, cmd := range d.commands {
|
|
if cmd.Name == name {
|
|
out = append(out, cmd)
|
|
}
|
|
}
|
|
return out
|
|
}
|
|
|
|
// LastCommand returns the last recorded command and whether it exists.
|
|
func (d *fakePrimitiveDrawer) LastCommand() (fakeDrawerCommand, bool) {
|
|
if len(d.commands) == 0 {
|
|
return fakeDrawerCommand{}, false
|
|
}
|
|
return d.commands[len(d.commands)-1], true
|
|
}
|
|
|
|
// CurrentState returns a defensive copy of the current fake state.
|
|
func (d *fakePrimitiveDrawer) CurrentState() fakeDrawerState {
|
|
return d.state.clone()
|
|
}
|
|
|
|
// SaveDepth returns the current Save/Restore nesting depth.
|
|
func (d *fakePrimitiveDrawer) SaveDepth() int {
|
|
return len(d.stack)
|
|
}
|
|
|
|
// ResetLog clears only the command log and keeps the current state intact.
|
|
func (d *fakePrimitiveDrawer) ResetLog() {
|
|
d.commands = nil
|
|
}
|
|
|
|
func (d *fakePrimitiveDrawer) CopyShift(dx, dy int) {
|
|
d.snapshotCommand("CopyShift", float64(dx), float64(dy))
|
|
}
|
|
|
|
func (d *fakePrimitiveDrawer) ClearAllTo(_ color.Color) {
|
|
// Store as a command; tests usually only care that it was called.
|
|
d.snapshotCommand("ClearAllTo")
|
|
}
|
|
|
|
func (d *fakePrimitiveDrawer) ClearRectTo(x, y, w, h int, _ color.Color) {
|
|
d.snapshotCommand("ClearRectTo", float64(x), float64(y), float64(w), float64(h))
|
|
}
|
|
|
|
func (d *fakePrimitiveDrawer) DrawImage(_ image.Image, x, y int) {
|
|
d.snapshotCommand("DrawImage", float64(x), float64(y))
|
|
}
|
|
|
|
func (d *fakePrimitiveDrawer) DrawImageScaled(_ image.Image, x, y, w, h int) {
|
|
d.snapshotCommand("DrawImageScaled", float64(x), float64(y), float64(w), float64(h))
|
|
}
|
|
func (d *fakePrimitiveDrawer) Reset() {
|
|
d.mu.Lock()
|
|
defer d.mu.Unlock()
|
|
d.commands = d.commands[:0]
|
|
}
|
|
|
|
// requireDrawerCommandNames asserts the exact command sequence recorded
|
|
// by fakePrimitiveDrawer.
|
|
func requireDrawerCommandNames(t *testing.T, d *fakePrimitiveDrawer, want ...string) {
|
|
t.Helper()
|
|
|
|
require.Equal(t, want, d.CommandNames())
|
|
}
|
|
|
|
// requireDrawerCommandCount asserts the number of recorded commands.
|
|
func requireDrawerCommandCount(t *testing.T, d *fakePrimitiveDrawer, want int) {
|
|
t.Helper()
|
|
|
|
require.Len(t, d.Commands(), want)
|
|
}
|
|
|
|
// requireDrawerCommandAt returns the command at the specified index.
|
|
func requireDrawerCommandAt(t *testing.T, d *fakePrimitiveDrawer, index int) fakeDrawerCommand {
|
|
t.Helper()
|
|
|
|
cmds := d.Commands()
|
|
require.GreaterOrEqual(t, index, 0)
|
|
require.Less(t, index, len(cmds))
|
|
|
|
return cmds[index]
|
|
}
|
|
|
|
// requireDrawerSingleCommand returns the only command with the given name.
|
|
func requireDrawerSingleCommand(t *testing.T, d *fakePrimitiveDrawer, name string) fakeDrawerCommand {
|
|
t.Helper()
|
|
|
|
cmds := d.CommandsByName(name)
|
|
require.Len(t, cmds, 1)
|
|
|
|
return cmds[0]
|
|
}
|
|
|
|
// requireCommandName asserts the command name.
|
|
func requireCommandName(t *testing.T, cmd fakeDrawerCommand, want string) {
|
|
t.Helper()
|
|
|
|
require.Equal(t, want, cmd.Name)
|
|
}
|
|
|
|
// requireCommandArgs asserts the exact float arguments.
|
|
func requireCommandArgs(t *testing.T, cmd fakeDrawerCommand, want ...float64) {
|
|
t.Helper()
|
|
|
|
require.Equal(t, want, cmd.Args)
|
|
}
|
|
|
|
// requireCommandArgsInDelta asserts the float arguments with tolerance.
|
|
func requireCommandArgsInDelta(t *testing.T, cmd fakeDrawerCommand, delta float64, want ...float64) {
|
|
t.Helper()
|
|
|
|
require.Len(t, cmd.Args, len(want))
|
|
for i := range want {
|
|
require.InDelta(t, want[i], cmd.Args[i], delta, "arg index %d", i)
|
|
}
|
|
}
|
|
|
|
// requireCommandClipRects asserts the clip stack snapshot attached to the command.
|
|
func requireCommandClipRects(t *testing.T, cmd fakeDrawerCommand, want ...fakeClipRect) {
|
|
t.Helper()
|
|
|
|
require.Equal(t, want, cmd.Clips)
|
|
}
|
|
|
|
// requireCommandLineWidth asserts the line width snapshot attached to the command.
|
|
func requireCommandLineWidth(t *testing.T, cmd fakeDrawerCommand, want float64) {
|
|
t.Helper()
|
|
|
|
require.Equal(t, want, cmd.LineWidth)
|
|
}
|
|
|
|
// requireCommandDashes asserts the dash snapshot attached to the command.
|
|
func requireCommandDashes(t *testing.T, cmd fakeDrawerCommand, want ...float64) {
|
|
t.Helper()
|
|
|
|
require.Equal(t, want, cmd.Dashes)
|
|
}
|
|
|
|
// requireCommandDashOffset asserts the dash offset snapshot attached to the command.
|
|
func requireCommandDashOffset(t *testing.T, cmd fakeDrawerCommand, want float64) {
|
|
t.Helper()
|
|
|
|
require.Equal(t, want, cmd.DashOffset)
|
|
}
|