Files
galaxy-game/pkg/generator/generator_test.go
T
2025-09-24 15:35:33 +03:00

114 lines
4.4 KiB
Go

package generator_test
import (
"fmt"
"testing"
"github.com/iliadenisov/galaxy/pkg/generator"
"github.com/stretchr/testify/assert"
)
func TestGenerator(t *testing.T) {
maxPlayers := 20
for players := 10; players <= maxPlayers; players++ {
t.Run(fmt.Sprintf("%d_players", players), func(t *testing.T) {
var s generator.MapSetting
m, err := generator.Generate(func(ms *generator.MapSetting) {
ms.Players = uint32(players)
s = *ms
})
if err != nil {
t.Fatalf("generate: %s", err)
return
}
assert.Equal(t, players, len(m.HomePlanets), "hw count")
for hw := range m.HomePlanets {
assert.Equal(t, s.HWSize, m.HomePlanets[hw].HW.Size, "hw #%d: size", hw)
assert.Equal(t, s.HWResources, m.HomePlanets[hw].HW.Resources, "hw #%d: resources", hw)
assert.Equal(t, int(s.DWCount), len(m.HomePlanets[hw].DW), "hw #%d: dw count", hw)
for dw := range m.HomePlanets[hw].DW {
assert.Equal(t, s.DWSize, m.HomePlanets[hw].DW[dw].Size, "hw #%d dw #%d: size", hw, dw)
assert.Equal(t, s.DWResources, m.HomePlanets[hw].DW[dw].Resources, "hw #%d dw #%d: resources", hw, dw)
d := m.ShortDistance(m.HomePlanets[hw].HW.Position, m.HomePlanets[hw].DW[dw].Position)
assert.LessOrEqualf(t, float64(s.DWMinDistance), d, "distance: HW[%.04f,%04f] <-> DW[%.04f,%04f]",
m.HomePlanets[hw].HW.Position.X, m.HomePlanets[hw].HW.Position.Y,
m.HomePlanets[hw].DW[dw].Position.X, m.HomePlanets[hw].DW[dw].Position.Y)
assert.GreaterOrEqualf(t, float64(s.DWMaxDistance), d, "distance: HW[%.04f,%04f] <-> DW[%.04f,%04f]",
m.HomePlanets[hw].HW.Position.X, m.HomePlanets[hw].HW.Position.Y,
m.HomePlanets[hw].DW[dw].Position.X, m.HomePlanets[hw].DW[dw].Position.Y)
}
}
freePlanetCount := make(map[generator.PlanetClass]int)
for fp := range m.FreePlanets {
ps := planetSettings(t, m.FreePlanets[fp].PlanetClass, s)
testPlanetParameters(t, ps, m.FreePlanets[fp])
if v, ok := freePlanetCount[m.FreePlanets[fp].PlanetClass]; !ok {
freePlanetCount[m.FreePlanets[fp].PlanetClass] = 1
} else {
freePlanetCount[m.FreePlanets[fp].PlanetClass] = v + 1
}
if ps.MinDistanceHW > 0 {
for hw := range m.HomePlanets {
d := m.ShortDistance(m.HomePlanets[hw].HW.Position, m.FreePlanets[fp].Position)
// FIXME:
// Error: "20" is not less than or equal to "19.98697122994701"
// Test: TestGenerator/24_players
// Messages: distance: HW[44.4883,136.985727] <-> %!s(generator.PlanetClass=2)[38.9977,156.203728]
//
// Error: "10" is not less than or equal to "9.985592188977868"
// Test: TestGenerator/33_players
// Messages: distance: HW[231.7975,76.996315] <-> planet_class=3[237.7334,85.026044]
assert.LessOrEqualf(t, float64(ps.MinDistanceHW), d, "distance: HW[%.04f,%04f] <-> planet_class=%v[%.04f,%04f]",
m.HomePlanets[hw].HW.Position.X, m.HomePlanets[hw].HW.Position.Y,
m.FreePlanets[fp].PlanetClass,
m.FreePlanets[fp].Position.X, m.FreePlanets[fp].Position.Y)
}
}
}
for pc, num := range freePlanetCount {
ps := planetSettings(t, pc, s)
maxNum := ps.MaxCount(s.NobodysPlanets())
assert.LessOrEqualf(t, num, maxNum, "planet_class=%v probability=%f of total %d", pc, ps.Probability, s.NobodysPlanets())
}
})
}
}
func testPlanetParameters(t *testing.T, s generator.PlanetSetting, p generator.Planet) {
assert.LessOrEqualf(t, s.MinResource, p.Resources, "planet class=%s min resources", p.PlanetClass)
assert.GreaterOrEqualf(t, s.MaxResource, p.Resources, "planet class=%s max resources", p.PlanetClass)
assert.LessOrEqualf(t, s.MinSize, p.Size, "planet class=%s min size", p.PlanetClass)
assert.GreaterOrEqualf(t, s.MaxSize, p.Size, "planet class=%s max size", p.PlanetClass)
}
func planetSettings(t *testing.T, pc generator.PlanetClass, s generator.MapSetting) generator.PlanetSetting {
switch pc {
case generator.PlanetClassGiant:
return s.GiantPlanets
case generator.PlanetClassBig:
return s.BigPlanets
case generator.PlanetClassNormal:
return s.NormalPlanets
case generator.PlanetClassRich:
return s.RichPlanets
case generator.PlanetClassAsterioid:
return s.Asterioids
default:
assert.FailNow(t, "unexpected planet class: %s", pc)
return generator.PlanetSetting{}
}
}
func BenchmarkGenerator(b *testing.B) {
i := 0
for b.Loop() {
i++
b.Run(fmt.Sprintf("instance #%02d", i), func(b *testing.B) {
_, err := generator.Generate()
if err != nil {
b.Error(err)
}
})
}
}