Files
galaxy-game/client/world/renderer_lines_test.go
T
2026-03-08 23:30:11 +02:00

70 lines
1.7 KiB
Go

package world
import (
"testing"
"github.com/stretchr/testify/require"
)
func TestTorusShortestLineSegments_TieCaseIsDeterministicAndSplits(t *testing.T) {
t.Parallel()
// World 10 units => 10000 fixed.
worldW := 10 * SCALE
worldH := 10 * SCALE
// Tie-case along X: 1 -> 6 is exactly half world apart (dx = +5000).
// Deterministic rule chooses negative delta representation (wrap is applied).
l := Line{
X1: 1 * SCALE, Y1: 5 * SCALE,
X2: 6 * SCALE, Y2: 5 * SCALE,
}
segs := torusShortestLineSegments(l, worldW, worldH)
// Expect two horizontal segments:
// [6000..10000] and [0..1000] at y=5000.
require.Len(t, segs, 2)
// Direction is deterministic and follows the chosen negative-delta representation.
require.Equal(t, lineSeg{x1: 1000, y1: 5000, x2: 0, y2: 5000}, segs[0])
require.Equal(t, lineSeg{x1: 10000, y1: 5000, x2: 6000, y2: 5000}, segs[1])
}
func TestLines_NoWrap_TieCaseDoesNotWrap(t *testing.T) {
t.Parallel()
w := NewWorld(10, 10)
w.resetGrid(2 * SCALE)
// Tie-case along X: 1 -> 6 in world of 10.
_, err := w.AddLine(1, 5, 6, 5)
require.NoError(t, err)
for _, obj := range w.objects {
w.indexObject(obj)
}
params := RenderParams{
ViewportWidthPx: 10,
ViewportHeightPx: 10,
MarginXPx: 0,
MarginYPx: 0,
CameraXWorldFp: 5 * SCALE,
CameraYWorldFp: 5 * SCALE,
CameraZoom: 1.0,
Options: &RenderOptions{
DisableWrapScroll: true,
Layers: []RenderLayer{RenderLayerLines},
},
}
d := &fakePrimitiveDrawer{}
require.NoError(t, w.Render(d, params))
lines := d.CommandsByName("AddLine")
require.Len(t, lines, 1)
// At zoom=1 and margin=0, world==canvas, so pixels equal world units.
require.Equal(t, []float64{1, 5, 6, 5}, lines[0].Args)
}