198 lines
7.1 KiB
Go
198 lines
7.1 KiB
Go
package backendclient
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import (
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"bytes"
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"net/http"
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"net/url"
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"strings"
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"galaxy/gateway/internal/downstream"
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lobbymodel "galaxy/model/lobby"
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"galaxy/transcoder"
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)
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const (
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lobbyResultCodeOK = "ok"
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defaultLobbyErrorCodeInvalid = "invalid_request"
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defaultLobbyErrorCodeNoSubj = "subject_not_found"
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defaultLobbyErrorCodeForbid = "forbidden"
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defaultLobbyErrorCodeConfl = "conflict"
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defaultLobbyErrorCodeIntErr = "internal_error"
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)
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var stableLobbyErrorMessages = map[string]string{
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defaultLobbyErrorCodeInvalid: "request is invalid",
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defaultLobbyErrorCodeNoSubj: "subject not found",
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defaultLobbyErrorCodeForbid: "operation is forbidden for the calling user",
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defaultLobbyErrorCodeConfl: "request conflicts with current state",
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defaultLobbyErrorCodeIntErr: "internal server error",
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}
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// ExecuteLobbyCommand routes one authenticated lobby command into
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// backend's `/api/v1/user/lobby/*` endpoints.
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func (c *RESTClient) ExecuteLobbyCommand(ctx context.Context, command downstream.AuthenticatedCommand) (downstream.UnaryResult, error) {
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if c == nil || c.httpClient == nil {
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return downstream.UnaryResult{}, errors.New("backendclient: execute lobby command: nil client")
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}
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if ctx == nil {
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return downstream.UnaryResult{}, errors.New("backendclient: execute lobby command: nil context")
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}
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if err := ctx.Err(); err != nil {
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return downstream.UnaryResult{}, err
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}
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if strings.TrimSpace(command.UserID) == "" {
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return downstream.UnaryResult{}, errors.New("backendclient: execute lobby command: user_id must not be empty")
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}
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switch command.MessageType {
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case lobbymodel.MessageTypeMyGamesList:
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if _, err := transcoder.PayloadToMyGamesListRequest(command.PayloadBytes); err != nil {
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return downstream.UnaryResult{}, fmt.Errorf("backendclient: execute lobby command %q: %w", command.MessageType, err)
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}
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return c.executeLobbyMyGames(ctx, command.UserID)
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case lobbymodel.MessageTypeOpenEnrollment:
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req, err := transcoder.PayloadToOpenEnrollmentRequest(command.PayloadBytes)
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if err != nil {
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return downstream.UnaryResult{}, fmt.Errorf("backendclient: execute lobby command %q: %w", command.MessageType, err)
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}
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return c.executeLobbyOpenEnrollment(ctx, command.UserID, req)
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default:
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return downstream.UnaryResult{}, fmt.Errorf("backendclient: execute lobby command: unsupported message type %q", command.MessageType)
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}
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}
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func (c *RESTClient) executeLobbyMyGames(ctx context.Context, userID string) (downstream.UnaryResult, error) {
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body, status, err := c.do(ctx, http.MethodGet, c.baseURL+"/api/v1/user/lobby/my/games", userID, nil)
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if err != nil {
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return downstream.UnaryResult{}, fmt.Errorf("execute lobby.my.games.list: %w", err)
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}
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if status == http.StatusOK {
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var response lobbymodel.MyGamesListResponse
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if err := decodeStrictJSON(body, &response); err != nil {
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return downstream.UnaryResult{}, fmt.Errorf("decode success response: %w", err)
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}
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payloadBytes, err := transcoder.MyGamesListResponseToPayload(&response)
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if err != nil {
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return downstream.UnaryResult{}, fmt.Errorf("encode success response payload: %w", err)
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}
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return downstream.UnaryResult{
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ResultCode: lobbyResultCodeOK,
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PayloadBytes: payloadBytes,
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}, nil
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}
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return projectLobbyErrorResponse(status, body)
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}
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func (c *RESTClient) executeLobbyOpenEnrollment(ctx context.Context, userID string, req *lobbymodel.OpenEnrollmentRequest) (downstream.UnaryResult, error) {
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if req == nil || strings.TrimSpace(req.GameID) == "" {
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return downstream.UnaryResult{}, errors.New("execute lobby.game.open-enrollment: game_id must not be empty")
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}
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target := c.baseURL + "/api/v1/user/lobby/games/" + url.PathEscape(req.GameID) + "/open-enrollment"
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body, status, err := c.do(ctx, http.MethodPost, target, userID, struct{}{})
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if err != nil {
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return downstream.UnaryResult{}, fmt.Errorf("execute lobby.game.open-enrollment: %w", err)
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}
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if status == http.StatusOK {
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// Backend returns the full LobbyGameDetail; gateway projects the
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// minimal {game_id, status} pair onto the existing wire shape.
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var detail struct {
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GameID string `json:"game_id"`
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Status string `json:"status"`
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}
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if err := json.NewDecoder(bytes.NewReader(body)).Decode(&detail); err != nil {
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return downstream.UnaryResult{}, fmt.Errorf("decode success response: %w", err)
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}
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payloadBytes, err := transcoder.OpenEnrollmentResponseToPayload(&lobbymodel.OpenEnrollmentResponse{
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GameID: detail.GameID,
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Status: detail.Status,
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})
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if err != nil {
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return downstream.UnaryResult{}, fmt.Errorf("encode success response payload: %w", err)
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}
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return downstream.UnaryResult{
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ResultCode: lobbyResultCodeOK,
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PayloadBytes: payloadBytes,
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}, nil
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}
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return projectLobbyErrorResponse(status, body)
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}
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func projectLobbyErrorResponse(statusCode int, payload []byte) (downstream.UnaryResult, error) {
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switch {
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case statusCode == http.StatusServiceUnavailable:
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return downstream.UnaryResult{}, downstream.ErrDownstreamUnavailable
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case statusCode >= 400 && statusCode <= 599:
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errResp, err := decodeLobbyError(statusCode, payload)
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if err != nil {
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return downstream.UnaryResult{}, fmt.Errorf("decode error response: %w", err)
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}
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payloadBytes, err := transcoder.LobbyErrorResponseToPayload(errResp)
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if err != nil {
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return downstream.UnaryResult{}, fmt.Errorf("encode error response payload: %w", err)
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}
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return downstream.UnaryResult{
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ResultCode: errResp.Error.Code,
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PayloadBytes: payloadBytes,
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}, nil
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default:
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return downstream.UnaryResult{}, fmt.Errorf("unexpected HTTP status %d", statusCode)
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}
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}
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func decodeLobbyError(statusCode int, payload []byte) (*lobbymodel.ErrorResponse, error) {
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var response lobbymodel.ErrorResponse
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decoder := json.NewDecoder(bytes.NewReader(payload))
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decoder.DisallowUnknownFields()
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if err := decoder.Decode(&response); err != nil {
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return nil, err
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}
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if err := decoder.Decode(&struct{}{}); err != io.EOF {
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if err == nil {
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return nil, errors.New("unexpected trailing JSON input")
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}
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return nil, err
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}
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response.Error.Code = normalizeLobbyErrorCode(statusCode, response.Error.Code)
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response.Error.Message = normalizeLobbyErrorMessage(response.Error.Code, response.Error.Message)
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if strings.TrimSpace(response.Error.Code) == "" {
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return nil, errors.New("missing error code")
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}
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if strings.TrimSpace(response.Error.Message) == "" {
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return nil, errors.New("missing error message")
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}
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return &response, nil
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}
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func normalizeLobbyErrorCode(statusCode int, code string) string {
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if trimmed := strings.TrimSpace(code); trimmed != "" {
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return trimmed
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}
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switch statusCode {
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case http.StatusBadRequest:
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return defaultLobbyErrorCodeInvalid
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case http.StatusForbidden:
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return defaultLobbyErrorCodeForbid
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case http.StatusNotFound:
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return defaultLobbyErrorCodeNoSubj
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case http.StatusConflict:
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return defaultLobbyErrorCodeConfl
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default:
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return defaultLobbyErrorCodeIntErr
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}
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}
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func normalizeLobbyErrorMessage(code, message string) string {
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if trimmed := strings.TrimSpace(message); trimmed != "" {
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return trimmed
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}
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if stable, ok := stableLobbyErrorMessages[code]; ok {
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return stable
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}
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return stableLobbyErrorMessages[defaultLobbyErrorCodeIntErr]
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}
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