Files
galaxy-game/gamemaster/internal/api/internalhttp/handlers/createengineversion.go
T
2026-05-03 07:59:03 +02:00

51 lines
1.6 KiB
Go

package handlers
import (
"encoding/json"
"net/http"
engineversionsvc "galaxy/gamemaster/internal/service/engineversion"
)
// createEngineVersionRequestBody mirrors the OpenAPI
// CreateEngineVersionRequest schema.
type createEngineVersionRequestBody struct {
Version string `json:"version"`
ImageRef string `json:"image_ref"`
Options json.RawMessage `json:"options,omitempty"`
}
// newCreateEngineVersionHandler returns the handler for
// `POST /api/v1/internal/engine-versions`.
func newCreateEngineVersionHandler(deps Dependencies) http.HandlerFunc {
logger := loggerFor(deps.Logger, "internal_rest.create_engine_version")
return func(writer http.ResponseWriter, request *http.Request) {
if deps.EngineVersions == nil {
writeError(writer, http.StatusInternalServerError, errorCodeInternal, "engine version service is not wired")
return
}
var body createEngineVersionRequestBody
if err := decodeStrictJSON(request.Body, &body); err != nil {
writeError(writer, http.StatusBadRequest, errorCodeInvalidRequest, err.Error())
return
}
record, err := deps.EngineVersions.Create(request.Context(), engineversionsvc.CreateInput{
Version: body.Version,
ImageRef: body.ImageRef,
Options: []byte(body.Options),
OpSource: resolveOpSource(request),
SourceRef: requestSourceRef(request),
})
if err != nil {
logger.ErrorContext(request.Context(), "create engine version failed", "err", err.Error())
status, code, message := mapServiceError(err)
writeError(writer, status, code, message)
return
}
writeJSON(writer, http.StatusCreated, encodeEngineVersion(record))
}
}