209f8508cd
Adds a sortable battles list as a new entity under the existing `view → table` submenu (entity slug `battles`), replacing the standalone top-level `battle log` shortcut which always opened a "battle not found" placeholder. The single-battle viewer stays put and is reached only by clicking a row (or a battle marker on the map), identical to the existing `section-battles.svelte` flow. Columns are planet (via the shared `planetLabel` helper) and shots (the per-battle action count carried by `BattleSummary`), sortable both ways with shots-desc default. No backend / FBS / map changes: the wire payload is unchanged. Participants / observers / total mass require the full BattleReport and were intentionally dropped to avoid N round trips per menu open. The top-level `battle log` item is removed from `header/view-menu` and `sidebar/bottom-tabs` (and their stale comment blocks updated); the now-orphan `game.view.battle` i18n key is dropped from both locales.
238 lines
6.3 KiB
TypeScript
238 lines
6.3 KiB
TypeScript
// Vitest coverage for the F8-11 battles table active view. The
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// component renders against a synthetic `RenderedReportSource` (no
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// live `GameStateStore`); no draft / selection plumbing is needed
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// because the row click only mutates `activeView` (no overlay or
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// selection state). The module-level rune `battlesTableState` is
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// reset in `beforeEach` so cases stay independent.
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import "@testing-library/jest-dom/vitest";
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import { fireEvent, render } from "@testing-library/svelte";
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import { afterEach, beforeEach, describe, expect, test, vi } from "vitest";
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import { i18n } from "../src/lib/i18n/index.svelte";
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import type {
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GameReport,
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ReportBattle,
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ReportPlanet,
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} from "../src/api/game-state";
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import { RENDERED_REPORT_CONTEXT_KEY } from "../src/lib/rendered-report.svelte";
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import { activeView } from "../src/lib/app-nav.svelte";
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import { resetBattlesTableState } from "../src/lib/active-view/table-battles-state.svelte";
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import { EMPTY_SHIP_GROUPS } from "./helpers/empty-ship-groups";
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const pageMock = vi.hoisted(() => ({
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url: new URL("http://localhost/games/g1/table/battles"),
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params: { id: "g1" } as Record<string, string>,
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}));
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const gotoMock = vi.hoisted(() => vi.fn());
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vi.mock("$app/state", () => ({
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page: pageMock,
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}));
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vi.mock("$app/navigation", () => ({
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goto: gotoMock,
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pushState: vi.fn(),
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replaceState: vi.fn(),
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}));
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import TableBattles from "../src/lib/active-view/table-battles.svelte";
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beforeEach(() => {
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i18n.resetForTests("en");
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pageMock.params = { id: "g1" };
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gotoMock.mockClear();
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activeView.reset();
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resetBattlesTableState();
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});
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afterEach(() => {
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activeView.reset();
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});
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function planet(num: number, name = `P${num}`): ReportPlanet {
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return {
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number: num,
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name,
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x: 0,
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y: 0,
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kind: "local",
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owner: null,
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size: null,
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resources: null,
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industryStockpile: null,
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materialsStockpile: null,
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industry: null,
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population: null,
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colonists: null,
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production: null,
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freeIndustry: null,
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};
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}
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function battle(
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overrides: Partial<ReportBattle> & Pick<ReportBattle, "id">,
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): ReportBattle {
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return {
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planet: 0,
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shots: 0,
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...overrides,
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};
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}
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function makeReport(opts: {
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turn?: number;
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planets?: ReportPlanet[];
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battles?: ReportBattle[];
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}): GameReport {
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const battles = opts.battles ?? [];
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return {
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turn: opts.turn ?? 1,
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mapWidth: 1000,
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mapHeight: 1000,
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planetCount: opts.planets?.length ?? 0,
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planets: opts.planets ?? [],
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race: "Me",
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localShipClass: [],
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routes: [],
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localPlayerDrive: 0,
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localPlayerWeapons: 0,
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localPlayerShields: 0,
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localPlayerCargo: 0,
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...EMPTY_SHIP_GROUPS,
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battles,
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battleIds: battles.map((b) => b.id),
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};
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}
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function mount(report: GameReport | null) {
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const renderedReport = {
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get report() {
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return report;
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},
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};
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const context = new Map<unknown, unknown>([
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[RENDERED_REPORT_CONTEXT_KEY, renderedReport],
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]);
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return render(TableBattles, { context });
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}
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describe("battles table", () => {
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test("renders a loading placeholder before the report lands", () => {
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const ui = mount(null);
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expect(ui.getByTestId("battles-loading")).toBeInTheDocument();
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});
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test("renders an empty placeholder when no battles exist", () => {
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const ui = mount(makeReport({ planets: [planet(1)] }));
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expect(ui.getByTestId("battles-empty")).toBeInTheDocument();
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});
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test("renders one row per battle with planet label and shots", () => {
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const ui = mount(
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makeReport({
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planets: [planet(7, "Avalon"), planet(11, "")],
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battles: [
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battle({ id: "b1", planet: 7, shots: 3 }),
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battle({ id: "b2", planet: 11, shots: 25 }),
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battle({ id: "b3", planet: 99, shots: 1 }),
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],
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}),
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);
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const rows = ui.getAllByTestId("battles-row");
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expect(rows).toHaveLength(3);
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const labelById = new Map<string, string>();
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const shotsById = new Map<string, string>();
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for (const row of rows) {
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const id = row.getAttribute("data-id")!;
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labelById.set(
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id,
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row.querySelector("[data-testid='battles-cell-planet']")!
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.textContent!.trim(),
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);
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shotsById.set(
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id,
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row.querySelector("[data-testid='battles-cell-shots']")!
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.textContent!.trim(),
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);
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}
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// Known planet with a name → "#N (name)"; known planet with
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// empty name and unknown planet → "#N".
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expect(labelById.get("b1")).toBe("#7 (Avalon)");
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expect(labelById.get("b2")).toBe("#11");
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expect(labelById.get("b3")).toBe("#99");
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expect(shotsById.get("b1")).toBe("3");
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expect(shotsById.get("b2")).toBe("25");
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expect(shotsById.get("b3")).toBe("1");
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});
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test("default sort is shots descending", () => {
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const ui = mount(
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makeReport({
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planets: [planet(1), planet(2), planet(3)],
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battles: [
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battle({ id: "b1", planet: 1, shots: 5 }),
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battle({ id: "b2", planet: 2, shots: 99 }),
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battle({ id: "b3", planet: 3, shots: 12 }),
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],
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}),
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);
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const ids = ui
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.getAllByTestId("battles-row")
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.map((r) => r.getAttribute("data-id"));
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expect(ids).toEqual(["b2", "b3", "b1"]);
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});
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test("clicking the active shots header flips the direction", async () => {
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const ui = mount(
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makeReport({
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planets: [planet(1), planet(2)],
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battles: [
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battle({ id: "b1", planet: 1, shots: 5 }),
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battle({ id: "b2", planet: 2, shots: 99 }),
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],
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}),
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);
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await fireEvent.click(ui.getByTestId("battles-column-shots"));
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const ids = ui
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.getAllByTestId("battles-row")
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.map((r) => r.getAttribute("data-id"));
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expect(ids).toEqual(["b1", "b2"]);
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});
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test("clicking the planet header sorts ascending by planet number", async () => {
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const ui = mount(
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makeReport({
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planets: [planet(1), planet(2), planet(3)],
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battles: [
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battle({ id: "b1", planet: 3, shots: 5 }),
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battle({ id: "b2", planet: 1, shots: 99 }),
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battle({ id: "b3", planet: 2, shots: 12 }),
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],
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}),
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);
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await fireEvent.click(ui.getByTestId("battles-column-planet"));
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const ids = ui
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.getAllByTestId("battles-row")
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.map((r) => r.getAttribute("data-id"));
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expect(ids).toEqual(["b2", "b3", "b1"]);
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});
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test("clicking a row opens the battle viewer with the matching id and turn", async () => {
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const ui = mount(
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makeReport({
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turn: 42,
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planets: [planet(1)],
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battles: [battle({ id: "battle-uuid", planet: 1, shots: 4 })],
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}),
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);
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await fireEvent.click(ui.getByTestId("battles-row"));
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expect(activeView.state).toMatchObject({
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view: "battle",
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battleId: "battle-uuid",
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turn: 42,
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});
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});
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});
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