4a23c357e5
Drains six F8 polish items (parent #43) in one feature: а) Chrome cleanup - п.6 — remove the AccountMenu (settings/sessions/theme/language/logout ∼ rudimentary in-game) and replace it with a single icon-button light/dark theme toggle. The toggle flips an in-memory `theme.override`; game-shell unmount calls `theme.clearOverride()` so the lobby (and any re-entry) re-projects the persisted lobby choice. - п.8 — remove the wrap-scrolling radio from the map gear popover. The per-game `wrapMode` store and the renderer's no-wrap path stay in place for a future engine-side topology feature; only the UI surface is dropped (wrap is a server-side concept, not a per-session UI affordance). б) Inspector compact rows (single idiom: select + ✓ apply / ✗ cancel, or contextual edit/remove/add) - п.13 — planet name is now click-to-edit: clicking the name opens an inline `<input>` + ✓ confirm icon; Escape cancels; the explicit Rename action button and Cancel button are gone. - п.14 — production becomes one row: primary `<select>` picks industry/materials/research/ship, conditional secondary `<select>` picks the target (tech / science / ship class) for research and ship contexts. Apply is gated until row state differs from the planet's current effective production; auto-submit-on-click is replaced by the apply-gate. - п.16 — cargo routes collapse to one row: a single dropdown (COL/CAP/MAT/EMP plus a placeholder that absorbs the old section title) and contextual action buttons (add / edit + remove) to the right. After a successful pick or remove the dropdown stays on the type the user just acted on. - п.32 — stationed ship groups hoist the race column into a dropdown above the table. The dropdown seeds with the player's own race when local groups are stationed here, otherwise the first race alphabetically; rendered only when more than one race is in orbit. The race column is dropped in both single- and multi-race modes — the dropdown's value already names the active race. Tests: unit and Playwright e2e updated for every changed test-id and flow; new coverage added for `theme.override`, the in-game toggle, the apply-gate behaviour, and the stationed-race dropdown. i18n keys for the removed menu items, the wrap radios, the cargo title, and the explicit `rename.cancel` are dropped from both locales; new `game.shell.theme_toggle.*`, `production.main/target.*`, `production.apply/cancel`, `cargo.placeholder`, and `ship_groups.race_filter.aria` keys land. Docs synced: `docs/FUNCTIONAL.md` §6.7 + `docs/FUNCTIONAL_ru.md` mirror drop the torus / no-wrap radio mention; `ui/docs/design-system.md` documents the lobby-owned persisted picker + the in-game ephemeral override channel. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
521 lines
15 KiB
TypeScript
521 lines
15 KiB
TypeScript
// Vitest component coverage for the F8-05 cargo-routes subsection of
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// the planet inspector. Pre-F8-05 the surface rendered all four
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// COL/CAP/MAT/EMP slots side-by-side; F8-05 collapsed it into a
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// single `<select>` with a placeholder (absorbing the old section
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// title) and contextual `add` / `edit` + `remove` buttons that only
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// appear once the player picks a type. The tests drive the component
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// against a real `OrderDraftStore` (with `fake-indexeddb` standing
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// in for the browser IDB factory) and a stub `MapPickService` whose
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// `pick(...)` resolves to a script-controlled answer.
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import "@testing-library/jest-dom/vitest";
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import "fake-indexeddb/auto";
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import { fireEvent, render, waitFor } from "@testing-library/svelte";
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import { afterEach, beforeEach, describe, expect, test } from "vitest";
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import { i18n } from "../src/lib/i18n/index.svelte";
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import type { ReportPlanet, ReportRoute } from "../src/api/game-state";
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import CargoRoutes from "../src/lib/inspectors/planet/cargo-routes.svelte";
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import {
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MAP_PICK_CONTEXT_KEY,
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MapPickService,
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type MapPickRequest,
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} from "../src/lib/map-pick.svelte";
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import {
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ORDER_DRAFT_CONTEXT_KEY,
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OrderDraftStore,
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} from "../src/sync/order-draft.svelte";
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import { IDBCache } from "../src/platform/store/idb-cache";
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import { openGalaxyDB, type GalaxyDB } from "../src/platform/store/idb";
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import type { Cache } from "../src/platform/store/index";
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import type { IDBPDatabase } from "idb";
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const GAME_ID = "11111111-2222-3333-4444-555555555555";
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let db: IDBPDatabase<GalaxyDB>;
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let dbName: string;
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let cache: Cache;
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let draft: OrderDraftStore;
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beforeEach(async () => {
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dbName = `galaxy-cargo-${crypto.randomUUID()}`;
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db = await openGalaxyDB(dbName);
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cache = new IDBCache(db);
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draft = new OrderDraftStore();
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await draft.init({ cache, gameId: GAME_ID });
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i18n.resetForTests("en");
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});
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afterEach(async () => {
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draft.dispose();
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db.close();
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await new Promise<void>((resolve) => {
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const req = indexedDB.deleteDatabase(dbName);
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req.onsuccess = () => resolve();
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req.onerror = () => resolve();
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req.onblocked = () => resolve();
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});
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});
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function makePlanet(
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overrides: Partial<ReportPlanet> & Pick<ReportPlanet, "number">,
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): ReportPlanet {
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return {
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name: `Planet-${overrides.number}`,
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x: 0,
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y: 0,
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kind: "local",
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owner: null,
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size: 100,
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resources: 1,
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industryStockpile: 0,
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materialsStockpile: 0,
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industry: 0,
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population: 0,
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colonists: 0,
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production: null,
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freeIndustry: 0,
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...overrides,
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};
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}
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interface PickInvocation {
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request: MapPickRequest;
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resolve: (id: number | null) => void;
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}
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class StubPickService extends MapPickService {
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invocations: PickInvocation[] = [];
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override pick(request: MapPickRequest): Promise<number | null> {
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this.active = true;
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return new Promise((resolve) => {
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this.invocations.push({
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request,
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resolve: (id) => {
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this.active = false;
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resolve(id);
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},
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});
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});
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}
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override cancel(): void {
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const inv = this.invocations.shift();
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inv?.resolve(null);
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}
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}
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function mount(
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planet: ReportPlanet,
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planets: ReportPlanet[],
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routes: ReportRoute[] = [],
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localPlayerDrive = 2,
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mapWidth = 4000,
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mapHeight = 4000,
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) {
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const pick = new StubPickService();
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const context = new Map<unknown, unknown>([
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[ORDER_DRAFT_CONTEXT_KEY, draft],
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[MAP_PICK_CONTEXT_KEY, pick],
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]);
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const ui = render(CargoRoutes, {
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props: {
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planet,
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routes,
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planets,
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mapWidth,
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mapHeight,
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localPlayerDrive,
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},
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context,
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});
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return { ui, pick };
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}
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async function selectType(
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ui: ReturnType<typeof mount>["ui"],
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value: string,
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): Promise<void> {
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const select = ui.getByTestId(
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"inspector-planet-cargo-type",
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) as HTMLSelectElement;
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await fireEvent.change(select, { target: { value } });
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}
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describe("planet inspector — cargo routes", () => {
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test("dropdown exposes COL/CAP/MAT/EMP plus the placeholder; nothing else is rendered until a type is picked", () => {
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const { ui } = mount(
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makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
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[makePlanet({ number: 1, name: "Earth", x: 100, y: 100 })],
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);
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const select = ui.getByTestId(
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"inspector-planet-cargo-type",
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) as HTMLSelectElement;
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expect(Array.from(select.options).map((o) => o.value)).toEqual([
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"",
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"COL",
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"CAP",
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"MAT",
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"EMP",
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]);
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expect(select.value).toBe("");
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// No action buttons surface before a type is picked.
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expect(
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ui.queryByTestId("inspector-planet-cargo-slot-col-add"),
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).toBeNull();
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expect(
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ui.queryByTestId("inspector-planet-cargo-slot-col-destination"),
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).toBeNull();
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});
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test("selecting an empty type reveals the Add button", async () => {
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const { ui } = mount(
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makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
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[makePlanet({ number: 1, name: "Earth", x: 100, y: 100 })],
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);
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await selectType(ui, "COL");
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expect(
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ui.getByTestId("inspector-planet-cargo-slot-col-add"),
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).toBeInTheDocument();
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expect(
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ui.queryByTestId("inspector-planet-cargo-slot-col-edit"),
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).toBeNull();
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});
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test("selecting a filled type shows the destination plus Edit and Remove", async () => {
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const { ui } = mount(
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makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
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[
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makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
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makePlanet({ number: 2, name: "Mars", x: 150, y: 100 }),
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],
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[
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{
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sourcePlanetNumber: 1,
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entries: [{ loadType: "COL", destinationPlanetNumber: 2 }],
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},
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],
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);
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await selectType(ui, "COL");
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expect(
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ui.getByTestId("inspector-planet-cargo-slot-col-destination"),
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).toHaveTextContent("Mars");
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expect(
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ui.getByTestId("inspector-planet-cargo-slot-col-edit"),
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).toBeInTheDocument();
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expect(
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ui.getByTestId("inspector-planet-cargo-slot-col-remove"),
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).toBeInTheDocument();
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expect(
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ui.queryByTestId("inspector-planet-cargo-slot-col-add"),
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).toBeNull();
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});
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test("Add opens pick mode with the reach-filtered set", async () => {
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// Reach = 40 * 2 = 80. Mars is 50 away (in reach), Pluto is
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// 200 away (out of reach).
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const { ui, pick } = mount(
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makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
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[
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makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
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makePlanet({ number: 2, name: "Mars", x: 150, y: 100 }),
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makePlanet({ number: 3, name: "Pluto", x: 300, y: 100 }),
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],
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[],
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2,
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);
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await selectType(ui, "COL");
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await fireEvent.click(
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ui.getByTestId("inspector-planet-cargo-slot-col-add"),
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);
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await waitFor(() => expect(pick.invocations.length).toBe(1));
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const invocation = pick.invocations[0]!;
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expect(invocation.request.sourcePlanetNumber).toBe(1);
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expect(Array.from(invocation.request.reachableIds).sort()).toEqual([2]);
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expect(
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ui.getByTestId("inspector-planet-cargo-pick-prompt"),
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).toBeInTheDocument();
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});
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test("the reachable set spans every planet kind in range, not only own", async () => {
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// Reach = 40 * 1.5 = 60. Each candidate at distance 50 — in reach.
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const { ui, pick } = mount(
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makePlanet({
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number: 1,
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name: "Earth",
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x: 100,
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y: 100,
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kind: "local",
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}),
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[
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makePlanet({
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number: 1,
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name: "Earth",
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x: 100,
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y: 100,
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kind: "local",
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}),
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makePlanet({
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number: 2,
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name: "Alpha",
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x: 150,
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y: 100,
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kind: "other",
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owner: "Aliens",
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}),
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makePlanet({
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number: 3,
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name: "Rock",
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x: 100,
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y: 150,
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kind: "uninhabited",
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}),
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makePlanet({
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number: 4,
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name: "",
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x: 50,
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y: 100,
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kind: "unidentified",
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}),
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],
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[],
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1.5,
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);
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await selectType(ui, "COL");
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await fireEvent.click(
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ui.getByTestId("inspector-planet-cargo-slot-col-add"),
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);
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await waitFor(() => expect(pick.invocations.length).toBe(1));
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expect(
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Array.from(pick.invocations[0]!.request.reachableIds).sort(),
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).toEqual([2, 3, 4]);
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});
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test("the picker accepts an unidentified destination", async () => {
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const { ui, pick } = mount(
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makePlanet({
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number: 1,
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name: "Earth",
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x: 100,
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y: 100,
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kind: "local",
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}),
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[
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makePlanet({
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number: 1,
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name: "Earth",
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x: 100,
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y: 100,
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kind: "local",
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}),
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makePlanet({
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number: 9,
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name: "",
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x: 130,
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y: 100,
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kind: "unidentified",
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}),
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],
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[],
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1.5,
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);
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await selectType(ui, "MAT");
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await fireEvent.click(
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ui.getByTestId("inspector-planet-cargo-slot-mat-add"),
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);
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await waitFor(() => expect(pick.invocations.length).toBe(1));
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pick.invocations[0]!.resolve(9);
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await waitFor(() => expect(draft.commands).toHaveLength(1));
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const cmd = draft.commands[0]!;
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expect(cmd.kind).toBe("setCargoRoute");
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if (cmd.kind !== "setCargoRoute") return;
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expect(cmd.destinationPlanetNumber).toBe(9);
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expect(cmd.loadType).toBe("MAT");
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});
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test("a successful pick emits setCargoRoute and closes the prompt", async () => {
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const { ui, pick } = mount(
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makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
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[
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makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
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makePlanet({ number: 2, name: "Mars", x: 150, y: 100 }),
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],
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[],
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2,
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);
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await selectType(ui, "CAP");
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await fireEvent.click(
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ui.getByTestId("inspector-planet-cargo-slot-cap-add"),
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);
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await waitFor(() => expect(pick.invocations.length).toBe(1));
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pick.invocations[0]!.resolve(2);
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await waitFor(() => expect(draft.commands).toHaveLength(1));
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const cmd = draft.commands[0]!;
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expect(cmd.kind).toBe("setCargoRoute");
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if (cmd.kind !== "setCargoRoute") return;
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expect(cmd.sourcePlanetNumber).toBe(1);
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expect(cmd.destinationPlanetNumber).toBe(2);
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expect(cmd.loadType).toBe("CAP");
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await waitFor(() =>
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expect(
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ui.queryByTestId("inspector-planet-cargo-pick-prompt"),
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).toBeNull(),
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);
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});
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test("dropdown stays on the just-picked type after add resolves", async () => {
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const { ui, pick } = mount(
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makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
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[
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makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
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makePlanet({ number: 2, name: "Mars", x: 150, y: 100 }),
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],
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[],
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2,
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);
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await selectType(ui, "CAP");
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await fireEvent.click(
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ui.getByTestId("inspector-planet-cargo-slot-cap-add"),
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);
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await waitFor(() => expect(pick.invocations.length).toBe(1));
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pick.invocations[0]!.resolve(2);
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await waitFor(() => expect(draft.commands).toHaveLength(1));
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const select = ui.getByTestId(
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"inspector-planet-cargo-type",
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) as HTMLSelectElement;
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expect(select.value).toBe("CAP");
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});
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test("cancel resolves null and emits no command", async () => {
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const { ui, pick } = mount(
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makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
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[
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makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
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makePlanet({ number: 2, name: "Mars", x: 150, y: 100 }),
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],
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);
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await selectType(ui, "MAT");
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await fireEvent.click(
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ui.getByTestId("inspector-planet-cargo-slot-mat-add"),
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);
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await waitFor(() => expect(pick.invocations.length).toBe(1));
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pick.invocations[0]!.resolve(null);
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await waitFor(() =>
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expect(
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ui.queryByTestId("inspector-planet-cargo-pick-prompt"),
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).toBeNull(),
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);
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expect(draft.commands).toHaveLength(0);
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});
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test("Remove emits removeCargoRoute for the selected type", async () => {
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const { ui } = mount(
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makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
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[
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makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
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makePlanet({ number: 2, name: "Mars", x: 150, y: 100 }),
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],
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[
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{
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sourcePlanetNumber: 1,
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entries: [{ loadType: "EMP", destinationPlanetNumber: 2 }],
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},
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],
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);
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await selectType(ui, "EMP");
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await fireEvent.click(
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ui.getByTestId("inspector-planet-cargo-slot-emp-remove"),
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);
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await waitFor(() => expect(draft.commands).toHaveLength(1));
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const cmd = draft.commands[0]!;
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expect(cmd.kind).toBe("removeCargoRoute");
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if (cmd.kind !== "removeCargoRoute") return;
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expect(cmd.sourcePlanetNumber).toBe(1);
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expect(cmd.loadType).toBe("EMP");
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});
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test("Edit replaces the existing setCargoRoute via collapse rule", async () => {
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const { ui, pick } = mount(
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makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
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[
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makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
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makePlanet({ number: 2, name: "Mars", x: 150, y: 100 }),
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makePlanet({ number: 3, name: "Vesta", x: 100, y: 150 }),
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],
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[
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{
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sourcePlanetNumber: 1,
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entries: [{ loadType: "COL", destinationPlanetNumber: 2 }],
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},
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],
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);
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await selectType(ui, "COL");
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await fireEvent.click(
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ui.getByTestId("inspector-planet-cargo-slot-col-edit"),
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);
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await waitFor(() => expect(pick.invocations.length).toBe(1));
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pick.invocations[0]!.resolve(3);
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await waitFor(() => expect(draft.commands).toHaveLength(1));
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|
// A second edit to a different planet — collapse keeps a
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// single row.
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|
await fireEvent.click(
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|
ui.getByTestId("inspector-planet-cargo-slot-col-edit"),
|
|
);
|
|
await waitFor(() => expect(pick.invocations.length).toBe(2));
|
|
pick.invocations[1]!.resolve(2);
|
|
await waitFor(() => expect(draft.commands).toHaveLength(1));
|
|
const cmd = draft.commands[0]!;
|
|
expect(cmd.kind).toBe("setCargoRoute");
|
|
if (cmd.kind !== "setCargoRoute") return;
|
|
expect(cmd.destinationPlanetNumber).toBe(2);
|
|
});
|
|
|
|
test("different load-types coexist without collapsing each other", async () => {
|
|
const { ui, pick } = mount(
|
|
makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
|
|
[
|
|
makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
|
|
makePlanet({ number: 2, name: "Mars", x: 150, y: 100 }),
|
|
],
|
|
);
|
|
await selectType(ui, "COL");
|
|
await fireEvent.click(
|
|
ui.getByTestId("inspector-planet-cargo-slot-col-add"),
|
|
);
|
|
await waitFor(() => expect(pick.invocations.length).toBe(1));
|
|
pick.invocations[0]!.resolve(2);
|
|
await waitFor(() => expect(draft.commands).toHaveLength(1));
|
|
await selectType(ui, "CAP");
|
|
await fireEvent.click(
|
|
ui.getByTestId("inspector-planet-cargo-slot-cap-add"),
|
|
);
|
|
await waitFor(() => expect(pick.invocations.length).toBe(2));
|
|
pick.invocations[1]!.resolve(2);
|
|
await waitFor(() => expect(draft.commands).toHaveLength(2));
|
|
const types = draft.commands
|
|
.filter((c) => c.kind === "setCargoRoute")
|
|
.map((c) => (c.kind === "setCargoRoute" ? c.loadType : ""))
|
|
.sort();
|
|
expect(types).toEqual(["CAP", "COL"]);
|
|
});
|
|
|
|
test("no_destinations message appears once a type is picked and every planet is out of range", async () => {
|
|
const { ui } = mount(
|
|
makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
|
|
[
|
|
makePlanet({ number: 1, name: "Earth", x: 100, y: 100 }),
|
|
makePlanet({ number: 2, name: "Pluto", x: 5000, y: 5000 }),
|
|
],
|
|
[],
|
|
0.1, // reach 4 — far less than 5000 distance
|
|
);
|
|
// Hidden until the player engages with the dropdown.
|
|
expect(
|
|
ui.queryByTestId("inspector-planet-cargo-no-destinations"),
|
|
).toBeNull();
|
|
await selectType(ui, "COL");
|
|
expect(
|
|
ui.getByTestId("inspector-planet-cargo-no-destinations"),
|
|
).toBeInTheDocument();
|
|
});
|
|
});
|