Files
galaxy-game/client/world/style_cache_test.go
T
2026-03-08 15:31:17 +02:00

85 lines
3.2 KiB
Go

package world
import (
"image"
"image/color"
"testing"
"github.com/stretchr/testify/require"
)
type cacheTheme struct{}
func (cacheTheme) ID() string { return "cache" }
func (cacheTheme) Name() string { return "cache" }
func (cacheTheme) BackgroundColor() color.Color { return color.RGBA{A: 255} }
func (cacheTheme) BackgroundImage() image.Image { return nil }
func (cacheTheme) BackgroundTileMode() BackgroundTileMode { return BackgroundTileNone }
func (cacheTheme) BackgroundScaleMode() BackgroundScaleMode { return BackgroundScaleNone }
func (cacheTheme) BackgroundAnchorMode() BackgroundAnchorMode { return BackgroundAnchorWorld }
func (cacheTheme) PointStyle() Style { return Style{FillColor: color.RGBA{A: 255}, PointRadiusPx: 2} }
func (cacheTheme) LineStyle() Style { return Style{StrokeColor: color.RGBA{A: 255}, StrokeWidthPx: 1} }
func (cacheTheme) CircleStyle() Style {
return Style{FillColor: color.RGBA{A: 255}, StrokeColor: color.RGBA{A: 255}, StrokeWidthPx: 1}
}
func (cacheTheme) PointClassOverride(PointClassID) (StyleOverride, bool) {
return StyleOverride{}, false
}
func (cacheTheme) LineClassOverride(LineClassID) (StyleOverride, bool) { return StyleOverride{}, false }
func (cacheTheme) CircleClassOverride(CircleClassID) (StyleOverride, bool) {
return StyleOverride{}, false
}
type cacheTheme2 struct{ cacheTheme }
func (cacheTheme2) ID() string { return "cache2" }
func (cacheTheme2) Name() string { return "cache2" }
func (cacheTheme2) CircleStyle() Style {
return Style{FillColor: color.RGBA{B: 200, A: 255}, StrokeColor: color.RGBA{A: 255}, StrokeWidthPx: 3}
}
func (cacheTheme2) PointClassOverride(PointClassID) (StyleOverride, bool) {
return StyleOverride{}, false
}
func (cacheTheme2) LineClassOverride(LineClassID) (StyleOverride, bool) {
return StyleOverride{}, false
}
func (cacheTheme2) CircleClassOverride(CircleClassID) (StyleOverride, bool) {
return StyleOverride{}, false
}
func TestDerivedStyleCache_ReusesDerivedStylesAcrossObjectsAndThemes(t *testing.T) {
t.Parallel()
w := NewWorld(10, 10)
w.SetTheme(cacheTheme{})
before := w.styles.Count()
white := color.RGBA{R: 255, G: 255, B: 255, A: 255}
ov := StyleOverride{StrokeColor: white}
id1, err := w.AddCircle(5, 5, 2, CircleWithStyleOverride(ov))
require.NoError(t, err)
id2, err := w.AddCircle(6, 5, 2, CircleWithStyleOverride(ov))
require.NoError(t, err)
c1 := w.objects[id1].(Circle)
c2 := w.objects[id2].(Circle)
require.Equal(t, c1.StyleID, c2.StyleID, "same override must reuse derived style ID")
afterAdd := w.styles.Count()
require.Equal(t, before+1, afterAdd, "only one derived style should be added for identical overrides")
// Change theme: derived cache is cleared and new base IDs are created; override must still be applied,
// and both objects should again share one derived style for the new base.
w.SetTheme(cacheTheme2{})
c1b := w.objects[id1].(Circle)
c2b := w.objects[id2].(Circle)
require.Equal(t, c1b.StyleID, c2b.StyleID)
afterTheme := w.styles.Count()
// Theme change creates 3 new theme default styles + 1 new derived for the override.
require.GreaterOrEqual(t, afterTheme, afterAdd+4)
}