Files
galaxy-game/ui/frontend/tests/lobby-create.test.ts
T
Ilia Denisov 8565942392
Build · Site / build (push) Successful in 8s
Tests · Go / test (push) Successful in 2m22s
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feat(deploy): single-origin path-based deployment + project site
Serve the whole stack behind one host: site at /, game UI at /game/,
gateway REST at /api + /healthz, Connect at /rpc (prefix stripped by the
edge Caddy). The built artifact is domain-agnostic — the UI talks to the
gateway same-origin via relative URLs, so the same bundle runs under any
host with no rebuild and with CORS disabled.

- Rename the Connect proto service galaxy.gateway.v1.EdgeGateway ->
  edge.v1.Gateway; regenerate Go + TS; public path /rpc/edge.v1.Gateway.
- Move the game UI under base path /game (env BASE_PATH); make the
  manifest, service-worker scope, WASM loader, and all navigation
  base-aware via a withBase helper.
- Relative API + /rpc Connect prefix; Vite dev proxy mirrors the strip.
- Rewrite the edge Caddy (dev + prod) for path-based routing; empty CORS
  allow-lists (same-origin); single host.
- New VitePress project site (site/): i18n en/ru with switcher, LaTeX
  math, minimal monospace theme; built and served at /.
- dev-deploy compose/Makefile + CI (dev-deploy, prod-build, new
  site-build) build and seed the site; probes hit /, /game/, /healthz.
- Sync docs (ARCHITECTURE, gateway README/openapi, dev-deploy &
  local-dev READMEs, CLAUDE.md, ui/PLAN).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 18:19:07 +02:00

197 lines
5.8 KiB
TypeScript

// Component tests for the create-game form. The lobby API is mocked
// at module level; the GalaxyClient is replaced with a stub that does
// nothing (the test only asserts the createGame wrapper is invoked
// with the right shape).
import "fake-indexeddb/auto";
import { fireEvent, render, waitFor } from "@testing-library/svelte";
import {
afterEach,
beforeEach,
describe,
expect,
test,
vi,
} from "vitest";
import type { IDBPDatabase } from "idb";
import { i18n } from "../src/lib/i18n/index.svelte";
import { session } from "../src/lib/session-store.svelte";
import { type GalaxyDB, openGalaxyDB } from "../src/platform/store/idb";
import { IDBCache } from "../src/platform/store/idb-cache";
import { WebCryptoKeyStore } from "../src/platform/store/webcrypto-keystore";
const gotoSpy = vi.fn<(url: string) => Promise<void>>(async () => {});
vi.mock("$app/navigation", () => ({
goto: (url: string) => gotoSpy(url),
}));
const createGameSpy = vi.fn();
vi.mock("../src/api/lobby", async () => {
const actual = await vi.importActual<typeof import("../src/api/lobby")>(
"../src/api/lobby",
);
return {
...actual,
createGame: (...args: unknown[]) => createGameSpy(...args),
};
});
vi.mock("../src/lib/env", () => ({
GATEWAY_BASE_URL: "http://gateway.test",
gatewayRpcBaseUrl: () => "http://gateway.test/rpc",
GATEWAY_RESPONSE_PUBLIC_KEY: new Uint8Array(32).fill(0x55),
}));
vi.mock("../src/api/connect", () => ({
createGatewayClient: vi.fn(() => ({})),
}));
vi.mock("../src/api/galaxy-client", () => {
class FakeGalaxyClient {
executeCommand = vi.fn(async () => ({
resultCode: "ok",
payloadBytes: new Uint8Array(),
}));
}
return { GalaxyClient: FakeGalaxyClient };
});
vi.mock("../src/platform/core/index", () => ({
loadCore: async () => ({
signRequest: () => new Uint8Array(),
verifyResponse: () => true,
verifyEvent: () => true,
verifyPayloadHash: () => true,
}),
}));
let db: IDBPDatabase<GalaxyDB>;
let dbName: string;
beforeEach(async () => {
dbName = `galaxy-ui-test-${crypto.randomUUID()}`;
db = await openGalaxyDB(dbName);
const store = {
keyStore: new WebCryptoKeyStore(db),
cache: new IDBCache(db),
};
session.resetForTests();
session.setStoreLoaderForTests(async () => store);
await session.init();
await session.signIn("device-1");
i18n.resetForTests("en");
createGameSpy.mockReset();
gotoSpy.mockReset();
});
afterEach(async () => {
session.resetForTests();
i18n.resetForTests("en");
db.close();
await new Promise<void>((resolve) => {
const req = indexedDB.deleteDatabase(dbName);
req.onsuccess = () => resolve();
req.onerror = () => resolve();
req.onblocked = () => resolve();
});
});
async function importCreatePage(): Promise<typeof import("../src/routes/lobby/create/+page.svelte")> {
return import("../src/routes/lobby/create/+page.svelte");
}
describe("lobby/create page", () => {
test("submitting a valid form invokes createGame with the entered values and navigates back", async () => {
createGameSpy.mockResolvedValue({
gameId: "private-new",
gameName: "First Contact",
gameType: "private",
status: "draft",
ownerUserId: "user-1",
minPlayers: 2,
maxPlayers: 8,
enrollmentEndsAt: new Date(),
createdAt: new Date(),
updatedAt: new Date(),
});
const Page = (await importCreatePage()).default;
const ui = render(Page);
await waitFor(() =>
expect(ui.getByTestId("lobby-create-form")).toBeInTheDocument(),
);
await fireEvent.input(ui.getByTestId("lobby-create-game-name"), {
target: { value: "First Contact" },
});
await fireEvent.input(ui.getByTestId("lobby-create-description"), {
target: { value: "" },
});
await fireEvent.input(ui.getByTestId("lobby-create-turn-schedule"), {
target: { value: "0 0 * * *" },
});
await fireEvent.input(ui.getByTestId("lobby-create-enrollment-ends-at"), {
target: { value: "2026-06-01T12:00" },
});
await fireEvent.click(ui.getByTestId("lobby-create-submit"));
await waitFor(() => {
expect(createGameSpy).toHaveBeenCalledTimes(1);
const call = createGameSpy.mock.calls[0]!;
const input = call[1] as Record<string, unknown>;
expect(input.gameName).toBe("First Contact");
expect(input.turnSchedule).toBe("0 0 * * *");
expect(input.minPlayers).toBe(2);
expect(input.maxPlayers).toBe(8);
expect(input.startGapHours).toBe(24);
expect(input.startGapPlayers).toBe(2);
expect(input.targetEngineVersion).toBe("v1");
expect(input.enrollmentEndsAt).toBeInstanceOf(Date);
expect(gotoSpy).toHaveBeenCalledWith("/lobby");
});
});
test("submitting with an empty game name surfaces a validation error and does not call the API", async () => {
const Page = (await importCreatePage()).default;
const ui = render(Page);
await waitFor(() =>
expect(ui.getByTestId("lobby-create-form")).toBeInTheDocument(),
);
// turn_schedule starts populated with the default; clear game_name to trigger the error
await fireEvent.input(ui.getByTestId("lobby-create-game-name"), {
target: { value: " " },
});
await fireEvent.input(ui.getByTestId("lobby-create-enrollment-ends-at"), {
target: { value: "2026-06-01T12:00" },
});
await fireEvent.click(ui.getByTestId("lobby-create-submit"));
await waitFor(() => {
expect(ui.getByTestId("lobby-create-error")).toHaveTextContent(
"game name must not be empty",
);
expect(createGameSpy).not.toHaveBeenCalled();
});
});
test("cancel button navigates back to /lobby without calling the API", async () => {
const Page = (await importCreatePage()).default;
const ui = render(Page);
await waitFor(() =>
expect(ui.getByTestId("lobby-create-cancel")).toBeInTheDocument(),
);
await fireEvent.click(ui.getByTestId("lobby-create-cancel"));
await waitFor(() => {
expect(gotoSpy).toHaveBeenCalledWith("/lobby");
expect(createGameSpy).not.toHaveBeenCalled();
});
});
});