Files
galaxy-game/pkg/model/order/order.go
T
Ilia Denisov 601970b028
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refactor(game): lock-free storage, remove /command, flatten engine wrapper
Three-stage refactor of the game-engine plumbing (game logic untouched):

Stage 1 — lock-free persistence + admin serialisation. Remove the file
lock from repo/fs (the .lock file, the Read/Write-vs-*Safe duality and the
dead ReadSafe polling) and replace the two-step rename with a single atomic
rename so concurrent reads are torn-free without a lock. Serialise the
state-mutating admin writers (init/turn/banish) with one shared router
LimitMiddleware, rewritten to block on the request context instead of a
racy shared 100ms timer.

Stage 2 — remove the obsolete immediate-command path end to end. Players
submit through PUT /api/v1/order; the legacy PUT /api/v1/command path is
deleted across game (route, handler, 24 command factories, Ctrl), backend
(Commands handler/route, engineclient.ExecuteCommands), gateway (dispatch +
executeUserGamesCommand + routing entry), the FlatBuffers/model contract
(UserGamesCommand[Response]) and transcoder, plus every affected
OpenAPI/README/FUNCTIONAL/ARCHITECTURE doc. The integration proxy test is
converted to the order path.

Stage 3 — flatten the REST->engine wrapper. Replace the executor adapter,
the controller package functions and RepoController with one concrete
controller.Service; drop the single-implementation Repo and Storage
interfaces (repo.Repo / fs.FS are now concrete). Handlers depend on a thin
handler.Engine seam and own the domain->REST projection; storage is
resolved once at startup instead of per request.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-30 13:37:07 +02:00

277 lines
8.9 KiB
Go

package order
import (
"encoding/json"
"github.com/google/uuid"
)
// MessageTypeUserGamesOrder is the authenticated gateway message type
// used to validate / store a batch of in-game orders through
// `POST /api/v1/user/games/{game_id}/orders`. The signed payload is a
// FlatBuffers `order.UserGamesOrder`.
const MessageTypeUserGamesOrder = "user.games.order"
// MessageTypeUserGamesOrderGet is the authenticated gateway message
// type used to read back the player's stored order for a given turn
// through `GET /api/v1/user/games/{game_id}/orders?turn=N`. The
// signed payload is a FlatBuffers `order.UserGamesOrderGet`.
const MessageTypeUserGamesOrderGet = "user.games.order.get"
// UserGamesOrder is the typed payload of MessageTypeUserGamesOrder.
// `GameID` selects the running engine container; `Commands` is the
// player order batch; `UpdatedAt` lets the engine reject stale order
// submissions. The `Actor` field present in the engine's JSON shape is
// rebuilt by backend from the runtime player mapping — clients never
// carry it.
type UserGamesOrder struct {
// GameID identifies the running game for this batch.
GameID uuid.UUID `json:"game_id"`
// UpdatedAt is the client-side timestamp used for stale-order
// detection on the engine side.
UpdatedAt int64 `json:"updatedAt"`
// Commands is the player order batch.
Commands []DecodableCommand `json:"cmd"`
}
func (o UserGamesOrder) MarshalBinary() (data []byte, err error) {
return json.Marshal(&o)
}
func (o *UserGamesOrder) UnmarshalBinary(data []byte) error {
return json.Unmarshal(data, o)
}
// UserGamesOrderGet is the typed payload of
// MessageTypeUserGamesOrderGet. `Turn` is mandatory and must be
// non-negative; the caller pulls it from the lobby record at game
// boot. Backend rebinds the player from the runtime player mapping
// before forwarding to the engine.
type UserGamesOrderGet struct {
// GameID identifies the running game whose order is being
// read back.
GameID uuid.UUID `json:"game_id"`
// Turn selects the turn the stored order belongs to. Negative
// values are invalid.
Turn int `json:"turn"`
}
func AsCommand[E DecodableCommand](c DecodableCommand) (result E, ok bool) {
if v, ok := c.(E); ok {
return v, true
}
return
}
type CommandType string
const (
CommandTypeRaceQuit CommandType = "raceQuit"
CommandTypeRaceVote CommandType = "raceVote"
CommandTypeRaceRelation CommandType = "raceRelation"
CommandTypeShipClassCreate CommandType = "shipClassCreate"
CommandTypeShipClassMerge CommandType = "shipClassMerge"
CommandTypeShipClassRemove CommandType = "shipClassRemove"
CommandTypeShipGroupBreak CommandType = "shipGroupBreak"
CommandTypeShipGroupLoad CommandType = "shipGroupLoad"
CommandTypeShipGroupUnload CommandType = "shipGroupUnload"
CommandTypeShipGroupSend CommandType = "shipGroupSend"
CommandTypeShipGroupUpgrade CommandType = "shipGroupUpgrade"
CommandTypeShipGroupMerge CommandType = "shipGroupMerge"
CommandTypeShipGroupDismantle CommandType = "shipGroupDismantle"
CommandTypeShipGroupTransfer CommandType = "shipGroupTransfer"
CommandTypeShipGroupJoinFleet CommandType = "shipGroupJoinFleet"
CommandTypeFleetMerge CommandType = "fleetMerge"
CommandTypeFleetSend CommandType = "fleetSend"
CommandTypeScienceCreate CommandType = "scienceCreate"
CommandTypeScienceRemove CommandType = "scienceRemove"
CommandTypePlanetRename CommandType = "planetRename"
CommandTypePlanetProduce CommandType = "planetProduce"
CommandTypePlanetRouteSet CommandType = "planetRouteSet"
CommandTypePlanetRouteRemove CommandType = "planetRouteRemove"
)
func (ct CommandType) String() string {
return string(ct)
}
type DecodableCommand interface {
CommandID() string
CommandType() CommandType
}
type CommandMeta struct {
CmdType CommandType `json:"@type" binding:"notblank"`
CmdID string `json:"cmdId" binding:"required,uuid_rfc4122"`
CmdApplied *bool `json:"cmdApplied,omitempty"`
CmdErrCode *int `json:"cmdErrorCode,omitempty"`
CmdErrMsg *string `json:"cmdErrorMessage,omitempty"`
}
func (cm CommandMeta) CommandType() CommandType {
return cm.CmdType
}
func (cm CommandMeta) CommandID() string {
return cm.CmdID
}
// Result records the per-command outcome on the meta. errCode == 0 marks
// the command as applied and clears CmdErrMsg; non-zero records the
// rejection along with the human-readable engine message so clients can
// surface the reason without their own code-to-text catalog.
func (cm *CommandMeta) Result(errCode int, errMsg string) {
cm.CmdErrCode = &errCode
cm.CmdApplied = new(bool(errCode == 0))
if errCode == 0 {
cm.CmdErrMsg = nil
return
}
cm.CmdErrMsg = &errMsg
}
type CommandRaceQuit struct {
CommandMeta
}
type CommandRaceVote struct {
CommandMeta
Acceptor string `json:"acceptor" binding:"notblank,entity"`
}
type CommandRaceRelation struct {
CommandMeta
Acceptor string `json:"acceptor" binding:"notblank,entity"`
Relation string `json:"relation" binding:"oneof=WAR PEACE"`
}
type CommandShipClassCreate struct {
CommandMeta
Name string `json:"name" binding:"notblank,entity"`
Drive float64 `json:"drive" binding:"eq=0|gte=1"`
Armament int `json:"armament" binding:"ammoWeapons=Weapons"`
Weapons float64 `json:"weapons" binding:"ammoWeapons=Armament"`
Shields float64 `json:"shields" binding:"eq=0|gte=1"`
Cargo float64 `json:"cargo" binding:"eq=0|gte=1"`
}
type CommandShipClassMerge struct {
CommandMeta
Name string `json:"name" binding:"notblank,entity,nefield=Target"`
Target string `json:"target" binding:"notblank,entity,nefield=Name"`
}
type CommandShipClassRemove struct {
CommandMeta
Name string `json:"name" binding:"required,notblank,entity"`
}
type CommandShipGroupLoad struct {
CommandMeta
ID string `json:"id" binding:"required,uuid_rfc4122"`
Cargo string `json:"cargo" binding:"oneof=COL MAT CAP"`
Quantity float64 `json:"quantity" binding:"gte=0"`
}
type CommandShipGroupUnload struct {
CommandMeta
ID string `json:"id" binding:"required,uuid_rfc4122"`
Quantity float64 `json:"quantity" binding:"gte=0"`
}
type CommandShipGroupSend struct {
CommandMeta
ID string `json:"id" binding:"required,uuid_rfc4122"`
Destination int `json:"planetNumber" binding:"gte=0"`
}
type CommandShipGroupUpgrade struct {
CommandMeta
ID string `json:"id" binding:"required,uuid_rfc4122"`
Tech string `json:"tech" binding:"oneof=ALL DRIVE WEAPONS SHIELDS CARGO"`
Level float64 `json:"level" binding:"eq=0|gt=1"`
}
type CommandShipGroupMerge struct {
CommandMeta
}
type CommandShipGroupBreak struct {
CommandMeta
ID string `json:"id" binding:"uuid_rfc4122,nefield=NewID"`
NewID string `json:"newId" binding:"uuid_rfc4122,nefield=ID"`
Quantity int `json:"quantity" binding:"gte=0"`
}
type CommandShipGroupDismantle struct {
CommandMeta
ID string `json:"id" binding:"required,uuid_rfc4122"`
}
type CommandShipGroupTransfer struct {
CommandMeta
ID string `json:"id" binding:"required,uuid_rfc4122"`
Acceptor string `json:"acceptor" binding:"required,notblank,entity"`
}
type CommandShipGroupJoinFleet struct {
CommandMeta
ID string `json:"id" binding:"required,uuid_rfc4122"`
Name string `json:"name" binding:"required,notblank,entity"`
}
type CommandFleetMerge struct {
CommandMeta
Name string `json:"name" binding:"required,notblank,entity,nefield=Target"`
Target string `json:"target" binding:"required,notblank,entity,nefield=Name"`
}
type CommandFleetSend struct {
CommandMeta
Name string `json:"name" binding:"required,notblank,entity"`
Destination int `json:"planetNumber" binding:"gte=0"`
}
type CommandScienceCreate struct {
CommandMeta
Name string `json:"name" binding:"required,notblank,entity"`
Drive float64 `json:"drive" binding:"gte=0,lte=1"`
Weapons float64 `json:"weapons" binding:"gte=0,lte=1"`
Shields float64 `json:"shields" binding:"gte=0,lte=1"`
Cargo float64 `json:"cargo" binding:"gte=0,lte=1"`
}
type CommandScienceRemove struct {
CommandMeta
Name string `json:"name" binding:"required,notblank,entity"`
}
type CommandPlanetRename struct {
CommandMeta
Number int `json:"planetNumber" binding:"gte=0"`
Name string `json:"name" binding:"required,notblank,entity"`
}
type CommandPlanetProduce struct {
CommandMeta
Number int `json:"planetNumber" binding:"gte=0"`
Production string `json:"production" binding:"oneof=MAT CAP DRIVE WEAPONS SHIELDS CARGO SCIENCE SHIP"`
Subject string `json:"subject" binding:"subject=Production"`
}
type CommandPlanetRouteSet struct {
CommandMeta
Origin int `json:"fromPlanetNumber" binding:"gte=0,nefield=Destination"`
Destination int `json:"toPlanetNumber" binding:"gte=0,nefield=Origin"`
LoadType string `json:"loadType" binding:"oneof=MAT CAP COL EMP"`
}
type CommandPlanetRouteRemove struct {
CommandMeta
Origin int `json:"fromPlanetNumber" binding:"gte=0"`
LoadType string `json:"loadType" binding:"oneof=MAT CAP COL EMP"`
}