Files
galaxy-game/gateway/internal/session/memory.go
T
2026-05-07 00:58:53 +03:00

239 lines
6.4 KiB
Go

package session
import (
"container/list"
"context"
"errors"
"fmt"
"sync"
"time"
"go.uber.org/zap"
)
// DefaultMaxEntries is the LRU bound applied when MemoryCacheOptions
// does not supply a positive MaxEntries. Holds well below the per-process
// memory budget for the documented MVP scale (≤10K active accounts,
// ≤100K device sessions).
const DefaultMaxEntries = 50_000
// DefaultTTL is the safety-net freshness window applied when
// MemoryCacheOptions does not supply a positive TTL. Push events drive
// invalidation in the steady state; the TTL guards against missed
// events (cursor aged out, gateway restart) by forcing a fresh backend
// lookup at most once per window.
const DefaultTTL = 10 * time.Minute
// MemoryCache is the canonical Cache implementation. Hot-path Lookup
// reads serve from a process-local LRU + TTL map; misses delegate to
// BackendLookup and seed the cache. session_invalidation push events
// flip cached records to a revoked status without a backend
// roundtrip, after which Lookup returns the revoked record straight
// from memory and gateway rejects the request.
//
// MemoryCache is safe for concurrent use.
type MemoryCache struct {
mu sync.Mutex
entries map[string]*list.Element
byUser map[string]map[string]struct{}
order *list.List
max int
ttl time.Duration
backend BackendLookup
now func() time.Time
logger *zap.Logger
}
// memoryEntry is the value stored inside the LRU list. The key
// duplication keeps Element.Value self-describing for eviction.
type memoryEntry struct {
key string
record Record
expiresAt time.Time
}
// MemoryCacheOptions tunes the cache.
type MemoryCacheOptions struct {
// MaxEntries bounds the number of cached records. Zero or
// negative values default to DefaultMaxEntries.
MaxEntries int
// TTL bounds how long a cached entry serves the hot path before
// a fresh backend lookup. Zero or negative values default to
// DefaultTTL.
TTL time.Duration
// Now overrides time.Now for tests.
Now func() time.Time
// Logger is named "session.cache". A nil value uses zap.NewNop.
Logger *zap.Logger
}
// NewMemoryCache constructs a MemoryCache. backend must not be nil.
func NewMemoryCache(backend BackendLookup, opts MemoryCacheOptions) (*MemoryCache, error) {
if backend == nil {
return nil, errors.New("session.NewMemoryCache: backend lookup must not be nil")
}
max := opts.MaxEntries
if max <= 0 {
max = DefaultMaxEntries
}
ttl := opts.TTL
if ttl <= 0 {
ttl = DefaultTTL
}
now := opts.Now
if now == nil {
now = time.Now
}
logger := opts.Logger
if logger == nil {
logger = zap.NewNop()
}
return &MemoryCache{
entries: make(map[string]*list.Element, max),
byUser: make(map[string]map[string]struct{}),
order: list.New(),
max: max,
ttl: ttl,
backend: backend,
now: now,
logger: logger.Named("session.cache"),
}, nil
}
// Lookup serves deviceSessionID from the cache. A miss (or an entry
// past its TTL) triggers a backend lookup and seeds the cache before
// returning. Concurrent Lookups for the same key are not coalesced —
// that level of optimisation is not needed at the documented MVP
// scale.
func (c *MemoryCache) Lookup(ctx context.Context, deviceSessionID string) (Record, error) {
if c == nil {
return Record{}, errors.New("session memory cache: nil cache")
}
if deviceSessionID == "" {
return Record{}, ErrNotFound
}
now := c.now()
c.mu.Lock()
if elem, ok := c.entries[deviceSessionID]; ok {
entry := elem.Value.(*memoryEntry)
if entry.expiresAt.After(now) {
c.order.MoveToFront(elem)
rec := entry.record
c.mu.Unlock()
return rec, nil
}
// Expired — evict and fall through to backend.
c.evictLocked(elem)
}
c.mu.Unlock()
rec, err := c.backend.LookupSession(ctx, deviceSessionID)
if err != nil {
return Record{}, fmt.Errorf("session memory cache: %w", err)
}
c.mu.Lock()
c.insertLocked(deviceSessionID, rec, now.Add(c.ttl))
c.mu.Unlock()
return rec, nil
}
// MarkRevoked flips the cached record for deviceSessionID to a
// revoked status. Calling on a missing entry is a no-op.
func (c *MemoryCache) MarkRevoked(deviceSessionID string) {
if c == nil || deviceSessionID == "" {
return
}
c.mu.Lock()
defer c.mu.Unlock()
elem, ok := c.entries[deviceSessionID]
if !ok {
return
}
entry := elem.Value.(*memoryEntry)
entry.record.Status = StatusRevoked
}
// MarkAllRevokedForUser flips every cached record whose UserID is
// userID to revoked. The user index is updated in O(n) over the
// user's session set, not the whole cache.
func (c *MemoryCache) MarkAllRevokedForUser(userID string) {
if c == nil || userID == "" {
return
}
c.mu.Lock()
defer c.mu.Unlock()
set, ok := c.byUser[userID]
if !ok {
return
}
for id := range set {
if elem, ok := c.entries[id]; ok {
elem.Value.(*memoryEntry).record.Status = StatusRevoked
}
}
}
// Len returns the current number of cached entries. Useful for
// metrics and tests.
func (c *MemoryCache) Len() int {
if c == nil {
return 0
}
c.mu.Lock()
defer c.mu.Unlock()
return c.order.Len()
}
// insertLocked stores rec under deviceSessionID. The caller holds c.mu.
func (c *MemoryCache) insertLocked(deviceSessionID string, rec Record, expiresAt time.Time) {
if existing, ok := c.entries[deviceSessionID]; ok {
existing.Value.(*memoryEntry).record = rec
existing.Value.(*memoryEntry).expiresAt = expiresAt
c.order.MoveToFront(existing)
c.indexUserLocked(deviceSessionID, rec.UserID)
return
}
elem := c.order.PushFront(&memoryEntry{
key: deviceSessionID,
record: rec,
expiresAt: expiresAt,
})
c.entries[deviceSessionID] = elem
c.indexUserLocked(deviceSessionID, rec.UserID)
if c.order.Len() > c.max {
oldest := c.order.Back()
if oldest != nil {
c.evictLocked(oldest)
}
}
}
// evictLocked removes elem from every internal index. The caller holds c.mu.
func (c *MemoryCache) evictLocked(elem *list.Element) {
entry := elem.Value.(*memoryEntry)
delete(c.entries, entry.key)
if set := c.byUser[entry.record.UserID]; set != nil {
delete(set, entry.key)
if len(set) == 0 {
delete(c.byUser, entry.record.UserID)
}
}
c.order.Remove(elem)
}
// indexUserLocked associates deviceSessionID with userID in byUser.
// The caller holds c.mu.
func (c *MemoryCache) indexUserLocked(deviceSessionID, userID string) {
if userID == "" {
return
}
set, ok := c.byUser[userID]
if !ok {
set = make(map[string]struct{})
c.byUser[userID] = set
}
set[deviceSessionID] = struct{}{}
}
var _ Cache = (*MemoryCache)(nil)